Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 00:35:18 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (97) 485 Value Destroyed (3067) 3067 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 7879 Bonus ------- High Alert Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 530/700 Matter 257/300 Energy 290/290 System Corruption 25% Temperature Cool (0) Movement Treading (186) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Heavy Treads > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Insulated Plating System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (28) --- Light Treads Light Treads Armored Treads High-capacity Storage Unit Lightpack 2.0 High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Advanced Terrain Scanner Improved Medium Armor Plating Layered Light Armor Plating System Shield Sensor Drone Bay (20/20) Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Gun Improved Heavy Machine Gun AWS/Gauss Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Insulated Plating System Shield > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Armored Treads High-capacity Storage Unit Lightpack 2.0 High-capacity Matter Pod Structural Scanner Improved Sensor Array Advanced Terrain Scanner Improved Medium Armor Plating Layered Light Armor Plating System Shield Sensor Drone Bay Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Gun Improved Heavy Machine Gun AWS/Gauss Gauss Cannon Proton Missile Launcher Datajack Scythe Spear [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 4 | . . . . . 3 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 119 | 4 14 4 . 2 38 25 27 4 1 Power 4 | . 1 . . . 1 1 . 1 . Engine 4 | . 1 . . . 1 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . . . 7 6 3 1 . Treads 19 | 2 . . . . 7 6 3 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 1 2 2 . 1 12 2 19 . . Device 9 | . . . . . 2 . 7 . . Storage 10 | 1 2 2 . 1 3 . 1 . . Processor 2 | . . . . . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . Protection 17 | . . . . . 6 2 9 . . Artifact . | . . . . . . . . . . Weapon 57 | 1 11 2 . 1 18 16 5 2 1 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 31 | . 6 1 . 1 9 10 4 . . Ballistic Cannon 5 | . . 1 . . 4 . . . . Launcher 9 | . 5 . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . 4 3 . . . Piercing Weapon 2 | . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 . . . Parts Lost 10 | . 1 . . . 3 3 3 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 2 . . Utility 2 | . . . . . 2 . . . . Weapon 4 | . 1 . . . 1 1 1 . . Highest Loss Streak 1 | . 1 . . . 1 1 1 . . Average Slot Usage (%) 96 | . 100 100 100 86 95 99 98 92 84 Engine 10 | . 14 14 14 14 8 8 7 6 7 Treads 27 | . 28 28 28 28 27 27 28 24 23 Device 1 | . . . . . 1 . 5 . . Storage 26 | . 28 28 28 28 26 27 23 23 23 Processor 2 | . . . . . 4 . 7 7 7 Protection 7 | . . . . . 9 17 6 7 7 Ballistic Gun 13 | . 22 14 14 14 12 13 14 . . Ballistic Cannon 2 | . . 5 14 1 3 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 130 | 17 42 82 82 82 130 122 123 123 111 Greatest Support 110 | 40 40 40 40 40 65 65 82 110 110 Greatest Overweight (x) 2 | . 1 2 2 2 2 2 1 1 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 1 Largest Inventory Capacity 28 | 8 16 20 20 20 28 28 28 28 28 Average Capacity 24 | 6 10 19 20 20 27 28 28 28 28 Most Carried 28 | 6 16 18 20 20 28 28 28 28 28 Average Carried 23 | 5 9 17 18 19 26 27 27 27 28 Final Capacity 28 | 8 16 20 20 20 28 28 28 28 28 Final Carried 28 | 5 16 18 20 20 28 27 28 27 28 Class Distribution -------------------- 89% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 3395 | 258 260 164 . 17 1001 534 674 487 . Remotely . | . . . . . . . . . . Salvage Created 4809 | 55 438 86 . 171 1068 864 773 1354 . Parts 221 | 3 29 7 . . 70 56 50 6 . Haulers Intercepted 5 | . 2 . . . 1 2 . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 88 | . 14 2 . 14 25 15 12 6 . Melee 1 | . . . . . 1 . . . . Guns 64 | . 8 . . 14 19 11 12 . . Cannons 11 | . . 2 . . 5 4 . . . AOE 12 | . 6 . . . . . . 6 . Classes Destroyed 16 | 1 6 . . 2 2 2 2 1 . Worker 2 | . . . . 1 1 . . . . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . 1 . . . . . . . . Hauler 5 | . 2 . . . 1 2 . . . Recycler 1 | 1 . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 11 | . 1 . . . 5 2 3 . . Swarmer 20 | . 6 . . . 10 4 . . . Grunt 24 | . 8 2 . . 8 3 3 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 17 | . . . . . 6 7 4 . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . . 4 . . Compactor 6 | . . . . . . . . 6 . Assembled 14 | . . . . 14 . . . . . Best Kill Streak 11 | 1 3 2 . 11 3 5 3 5 . Combat Bots Only 11 | . 3 2 . 11 3 4 3 5 . Max Kills in Single Turn 3 | 1 3 1 . 2 1 2 1 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 3 . . . . . . 1 . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 5522 | . 273 23 . 108 1622 1570 1682 244 . Core 566 | . 46 . . . 172 178 111 59 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 81 . 36 . . . Volleys Fired 276 | 7 44 2 . . 89 57 63 14 . Largest 2 | 2 2 2 . . 2 2 2 2 . Hottest 91 | 40 60 77 . . 80 91 51 78 . Shots Fired 571 | 14 79 4 . 27 184 111 126 26 . Gun 469 | 14 70 2 . 27 142 88 126 . . Cannon 64 | . . 2 . . 42 20 . . . Launcher 38 | . 9 . . . . 3 . 26 . Special . | . . . . . . . . . . Kinetic 504 | 14 61 4 . 27 184 88 126 . . Thermal 20 | . . . . . . 20 . . . Explosive 38 | . 9 . . . . 3 . 26 . Electromagnetic 9 | . 9 . . . . . . . . Robot Hit Streak 29 | 2 19 2 . 7 15 29 17 23 . Robot Miss Streak 6 | 3 3 2 . 4 5 2 6 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 6 | . 1 . . . 1 1 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Autonomous 34 | . . . . 27 7 . . . . Shots Hit Robots 427 | 6 53 2 . 17 136 82 108 23 . Core Hits 215 | 2 31 4 . 15 58 35 58 12 . Critical Hits 17 | . . 2 . . 13 . 2 . . Critical Kills 6 | . . 2 . . 4 . . . . Critical Parts Destroyed 11 | . . . . . 9 . 2 . . Melee Attacks 25 | . . . . . 12 7 6 . . Impact . | . . . . . . . . . . Slashing 19 | . . . . . 12 7 . . . Piercing 6 | . . . . . . . 6 . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10901 | 37 1133 64 . 703 2271 1448 2177 3068 . Guns 6061 | 37 561 23 . 656 1520 1125 2139 . . Cannons 978 | . . 41 . . 614 323 . . . Explosions 3642 | . 565 . . . . . 9 3068 . Melee 149 | . . . . . 122 . 27 . . Ramming 71 | . 7 . . 47 15 . 2 . . Kinetic 6625 | 37 470 64 . 656 2134 1125 2139 . . Thermal 356 | . 24 . . . . 323 9 . . Explosive 3609 | . 541 . . . . . . 3068 . Electromagnetic 91 | . 91 . . . . . . . . Impact . | . . . . . . . . . . Slashing 122 | . . . . . 122 . . . . Piercing 27 | . . . . . . . 27 . . Highest Corruption 25 | . . . . . . 2 . 25 25 Average Corruption 10 | . . . . . . 2 . 11 25 Corruption Purged . | . . . . . . . . . . Effects 22 | . . . . . . 1 . 20 1 Message Errors 5 | . . . . . . . . 4 1 Matter Fused 4 | . . . . . . . . 4 . Energy Discharges 2 | . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 2 . Targeting Errors 5 | . . . . . . . . 5 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . 15 . . . . 5 . . . Projectiles 5 | . . . . . . 5 . . . Explosions 15 | . 15 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 343 | . . . . . . . 95 248 . Shots 9 | . . . . . . . 1 8 . Rammed 11 | . 1 . . 7 2 . 1 . . Targets Rammed 13 | . 1 . . 8 3 . 1 . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . Highest Temperature 360 | . 27 45 . 3 141 360 72 12 . Average Temperature 40 | . 5 26 . 3 28 88 29 6 . Received Heat Transfer 1430 | . 108 15 . 20 567 261 459 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 605 | . . . . . . 555 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 751 | 5 283 50 . 5 751 303 351 181 126 Initial 258 | . 3 25 . . . 258 100 103 126 Average 186 | 2 123 23 . 1 315 173 143 155 126 Maximum Alert Level 3 | . 1 . . . 3 1 1 . . Low Security (%) 67 | 100 94 100 . 100 39 70 71 100 100 Level 1 18 | . 5 . . . 20 29 28 . . Level 2 11 | . . . . . 33 . . . . Level 3 2 | . . . . . 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 3 2 5 . . Investigation 4 | . 2 . . . 1 1 . . . Extermination 4 | . . . . . . . 4 . . Reinforcement 5 | . 1 . . . 2 1 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 2 | . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 28 2 . 14 58 19 23 6 . Peak Tracking Total 9 | . 4 2 . 9 4 4 5 3 . Tactical Retreats 27 | . 1 . . 1 19 . 6 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 5 | . 1 . . . . 1 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 7 | . 1 . . . 3 1 2 . . Max in Single Turn 2 | . 1 . . . 1 1 2 . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 45 | . 8 . 2 1 12 13 9 . . Terminals 30 | . 6 . . . 8 9 7 . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . . . 2 2 2 . . Recycling Units 3 | . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 128 | . 18 . 2 1 48 38 21 . . Successful 73 | . 9 . 2 1 29 20 12 . . Failed 54 | . 8 . . . 19 18 9 . . Catastrophic 2 | . 1 . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 61 | . 10 . 1 . 23 15 12 . . Terminals 83 | . 14 . . . 29 23 17 . . Fabricators . | . . . . . . . . . . Repair Stations 21 | . . . . . 6 11 4 . . Recycling Units 6 | . 4 . . . . 2 . . . Scanalyzers 13 | . . . . . 13 . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 27 | . 4 . 2 1 8 7 5 . . Record 1 | . . . 1 . . . . . . Robot Analysis 4 | . 1 . . . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 5 | . . . . 1 . 4 . . . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 5 | . . . . . 1 2 2 . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 7 | . 2 . . . 2 1 2 . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . . . 4 5 2 . . Scan Component 6 | . . . . . 2 3 1 . . Repair 5 | . . . . . 2 2 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . Report Inventory 2 | . 1 . . . . 1 . . . Scanalyzer 12 | . . . . . 12 . . . . Insert Component 5 | . . . . . 5 . . . . Analyze 7 | . . . . . 7 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 20 | . 4 . . . 5 6 5 . . Terminals 18 | . 3 . . . 5 5 5 . . Track 3 | . 1 . . . 1 . 1 . . Assimilate 1 | . . . . . 1 . . . . Botnet 14 | . 2 . . . 3 5 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 7 . . . 11 10 8 . . Full Trace Events 2 | . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . . . 2 2 1 . . Time 153 | . . . . . 39 76 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 4 | . 1 . . . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 1 | . . . . . 1 . . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 14381 | 36 1300 924 891 1153 4677 2601 2455 325 19 Spaces Moved 5558 | 8 660 481 445 546 1386 867 1010 146 9 Core . | . . . . . . . . . . Treads 5553 | 3 660 481 445 546 1386 867 1010 146 9 Legs 5 | 5 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 180 200 200 175 170 183 183 186 Average Speed 185 | 135 166 187 200 200 178 188 187 185 186 Slowest Speed 210 | 160 180 200 200 200 200 210 190 186 186 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . Exploration Rate (%) 71 | 2 97 99 86 90 82 79 25 79 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 40 | . . . . . 12 25 3 . . Terrain Destroyed 315 | . 44 1 . 16 41 34 29 150 . Melee 15 | . . . . . 10 2 3 . . Projectile 48 | . . 1 . 16 31 . . . . AOE 252 | . 44 . . . . 32 26 150 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total 9084 | 19 784 500 448 602 3399 1720 1434 167 11 Wait 2955 | . 48 10 . 40 1817 736 302 2 . Move 5550 | 7 659 480 444 545 1385 866 1010 145 9 Hop . | . . . . . . . . . . Pick Up 70 | . 13 2 2 3 28 9 13 . . Fast Attach 15 | 1 . . . . 6 7 . 1 . Attach 20 | . 1 . . 1 10 2 5 1 . Detach 7 | . . . . . 5 1 . . 1 Swap 85 | 3 13 4 . 1 22 17 22 2 1 Drop 66 | 1 5 2 2 4 22 18 10 2 . Fire 276 | 7 44 2 . . 89 57 63 14 . Melee 25 | . . . . . 12 7 6 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 1 . . 8 3 . 1 . . Escape Stasis 2 | . . . . . . . 2 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 347 | -10/Materials | Central database locked down 427 | -10/Materials | Discovered new exit (range 11) 647 | -10/Materials | Discovered new exit (range 10) 695 | -10/Materials | Discovered new exit (range 10) 1337 | -10/Materials | Entered Mines 1413 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1469 | -10/Mines | Discovered new exit (range 8) 1510 | -10/Mines | Learned Materials interactive machine intel 1643 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1857 | -10/Mines | Build established: Hauler-Mutant 1962 | -10/Mines | Discovered new exit (range 10) 1994 | -10/Mines | Learned location of Storage (-8) 2251 | -10/Mines | Discovered new exit (range 5) 2261 | -10/Mines | Entered Exiles 2307 | -10/Exiles | Met 8R-AWN 2345 | -10/Exiles | Met EX-HEX 2427 | -10/Exiles | Met EX-DEC 2435 | -10/Exiles | Learned location of Zion (-7) 2662 | -10/Exiles | Visited The Gauntlet 2859 | -10/Exiles | Met EX-BIN 2891 | -10/Exiles | Aligned with FarCom system 2893 | -10/Exiles | Given EX-Vault access code 2939 | -10/Exiles | Opened EX-Vault 2953 | -10/Exiles | Found Lightpack 2.0 2958 | -10/Exiles | Found AWS/Gauss 3000 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3023 | -10/Exiles | Exiles lab attacked by MAIN.C 3126 | -10/Exiles | Discovered new exit (range 14) 3152 | -10/Exiles | Stole two prototypes: Lightpack 2.0, AWS/Gauss 3152 | -10/Exiles | Entered Mines 3184 | -9/Mines | Met a Derelict bent on vengeance 3264 | -9/Mines | Found a hidden stash of uninstalled traps 3284 | -9/Mines | Learned 2 Materials zone layouts 3476 | -9/Mines | Learned Materials stockpile data 3591 | -9/Mines | Assembled infested the area 3668 | -9/Mines | Destroyed 11 combat bots 3748 | -9/Mines | Discovered new exit (range 7) 3867 | -9/Mines | Found the Drone Emporium 3879 | -9/Mines | Found Prototype Device 4305 | -9/Mines | Entered Materials 4305 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4306 | -8/Materials | Identified Sensor Drone Bay 4308 | -8/Materials | Loaded intel: 17 interactive machine locations 4453 | -8/Materials | Repaired Hcp. Storage Unit? 4715 | -8/Materials | Repaired Hcp. Storage Unit 5029 | -8/Materials | Discovered new exit (range 3) 5379 | -8/Materials | Discovered new exit (range 13) 7946 | -8/Materials | Identified exit to Storage 8982 | -8/Materials | Entered Storage 9921 | -8/Storage | Used back door to open Recycling access 9921 | -8/Storage | Discovered new exit (range 4) 10362 | -8/Storage | Discovered new exit (range 16) 10431 | -8/Storage | Repaired Hrd. Medium Armor Plating 10470 | -8/Storage | Repaired Imp. Light Armor Plating 11492 | -8/Storage | Crushed by falling debris 11492 | -8/Storage | Core integrity fell below 50% 11498 | -8/Storage | Crushed by falling debris 11583 | -8/Storage | Entered Factory 11583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11585 | -7/Factory | FarCom data flow suspended 12086 | -7/Factory | Repaired Scythe 14038 | -7/Factory | Sucked down chute 14038 | -7/Factory | Entered Waste 14053 | -7/Waste | EMP discharged 14067 | -7/Waste | Spotted C-40 Crusher 14093 | -7/Waste | Destroyed C-40 Crusher 14153 | -7/Waste | EMP discharged 14153 | -7/Waste | System corruption reached 10% 14154 | -7/Waste | Spotted C-40 Crusher 14159 | -7/Waste | Spotted C-40 Crusher 14163 | -7/Waste | Destroyed C-40 Crusher 14163 | -7/Waste | Spotted C-40 Crusher 14170 | -7/Waste | Spotted C-40 Crusher 14173 | -7/Waste | Destroyed C-40 Crusher 14176 | -7/Waste | Destroyed C-40 Crusher 14180 | -7/Waste | Spotted C-40 Crusher 14180 | -7/Waste | Destroyed C-40 Crusher 14199 | -7/Waste | Destroyed C-40 Crusher 14253 | -7/Waste | EMP discharged 14335 | -7/Waste | Discovered new exit (range 13) 14353 | -7/Waste | EMP discharged 14361 | -7/Waste | Identified exit to Factory 14363 | -7/Waste | Entered Factory 14382 | -7/Factory | Self-destructed Last Messages --------------- 14208_ PG ZZ73XFM AYTM2C5KGKQ 14211_ The unstable cave ceiling collapses. 14223_ QARQRN039IY5IXCZSN> K7 14224_ The unstable cave ceiling collapses. 14243_ ALERT: Foreign system detected. Charging EMP. 14245_ System corrupted: Matter fused (-8). 14253_ System corrupted (+8). 14269_ System corrupted: Matter fused (-8). 14322_ System corrupted: Substantial component data lost. 14335_ EXIT=FOUND 14340_ System corrupted: Matter fused (-9). 14343_ ALERT: Foreign system detected. Charging EMP. 14353_ System corrupted (+6). 14353_ Broken Hyp. Coil Gun fried beyond repair. 14353_ Imp. Thermal Shield fried beyond repair. 14355_ System corrupted: Energy discharge (-101). 14361_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 14372_ S1TMK0KCQR5GVYUE,1QZV