Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 16:07:40 Player: ochotona_princeps Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (96) 480 Value Destroyed (2682) 2682 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (2771) 2771 TOTAL SCORE: 14813 Bonus ------- High Alert Combat Kills 171 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Compact HERF Cannon Gamma Bomb Array SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Coolant Network Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Cloaking Device Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper System Shield Makeshift System Shield > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Impulse Thruster Impulse Thruster [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Utility 14 | . . . . . 3 2 . . . . 2 2 . . . . 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 151 | 6 4 4 5 2 19 23 1 . . 1 14 6 9 11 4 . 10 10 18 4 Power 18 | 2 . . 1 . 1 2 . . . . 2 . 1 2 2 . 1 1 2 1 Engine 3 | 2 . . . . 1 . . . . . . . . . . . . . . . Core 10 | . . . 1 . . 2 . . . . 2 . 1 2 1 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 2 1 Propulsion 36 | 2 1 3 . 2 5 3 . . . . 3 1 1 2 . . 3 3 7 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . . . . Flight 33 | . . 3 . 2 5 3 . . . . 3 1 1 2 . . 3 3 7 . Utility 56 | . 1 . 1 . 3 13 1 . . . 5 5 6 4 2 . 6 2 5 2 Device 20 | . . . 1 . . 3 . . . . . 3 5 1 . . 3 2 1 1 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . . . 3 . . . . 2 1 . . . . 2 . 1 . Hackware 15 | . . . . . . 5 1 . . . 3 . . 2 1 . 1 . 1 1 Protection 11 | . . . . . 3 2 . . . . . 1 1 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 1 3 . 10 5 . . . 1 4 . 1 3 . . . 4 4 1 Energy Gun 6 | 2 . 1 . . . . . . . . . . 1 1 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 . . . 3 . . . . . 3 . . . . . . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 2 . 6 . . . . . . . . 2 . . . 1 . . Piercing Weapon 9 | . . . 1 . 1 2 . . . 1 1 . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 2 . . . . . . . . 3 . . . 6 . Parts Lost 69 | . . 1 . 2 9 3 1 . . . 8 4 1 5 . . 9 3 18 5 Power 9 | . . 1 . . 1 . . . . . 2 . . 2 . . 2 . 1 . Propulsion 19 | . . . . 2 4 . . . . . 2 1 1 1 . . 2 . 6 . Utility 31 | . . . . . 1 3 1 . . . 2 2 . 1 . . 4 3 9 5 Weapon 10 | . . . . . 3 . . . . . 2 1 . 1 . . 1 . 2 . Highest Loss Streak 8 | . . 1 . 2 5 1 1 . . . 4 2 1 4 . . 8 2 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 89 89 100 75 97 98 100 100 100 93 82 75 67 87 94 79 84 67 14 Engine 1 | . 14 4 . . 3 3 . . . . . . . . . . . . . . Core 3 | . . . 3 14 4 3 7 7 7 7 5 5 1 4 2 5 3 . . . Hover 1 | . 23 3 . . . . . . . . . . . . . . . . . . Flight 17 | . . 24 28 28 23 23 23 23 23 23 18 15 13 11 17 17 12 13 11 . Device 5 | . . . 3 14 9 11 . . . . . 6 8 2 5 5 7 16 4 2 Processor 14 | . . 14 14 14 9 16 15 15 15 15 13 15 17 17 17 17 15 19 17 2 Hackware 20 | . . . . . . 15 36 38 38 38 45 28 23 24 30 35 33 27 23 8 Protection 5 | . 22 14 10 . 8 6 . . . . . 3 8 1 5 5 2 . . . Energy Gun 1 | . 7 10 1 . . . . . . . . . 1 . . . . . . . Launcher 1 | . 11 14 10 . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 4 14 12 6 . . . . . . . 3 5 5 2 2 . . Piercing Weapon 4 | . . . 11 14 3 2 15 15 15 15 8 3 . . . . . . 5 . Peak Build Rating 121 | 5 7 7 17 17 25 53 53 53 53 53 58 67 66 56 62 63 81 110 121 36 Average Rating 47 | 3 6 6 11 16 19 43 52 53 53 53 54 58 56 45 56 62 65 97 85 24 On Entrance 40 | . 5 7 6 17 17 24 53 53 53 53 53 49 47 49 56 62 63 65 96 21 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 28 | 9 9 7 10 10 19 21 9 9 9 9 11 16 13 13 13 13 15 28 22 1 Greatest Support 32 | 26 26 12 14 14 21 24 15 15 15 15 21 16 15 13 13 13 19 32 32 3 Greatest Overweight (x) 1 | 1 . 1 1 . . . . . . . . . 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 4 5 5 5 4 4 4 5 5 5 5 4 5 4 5 5 5 Average Carried 3 | . 3 4 4 3 3 4 4 4 4 4 2 1 2 4 4 4 4 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 4 3 4 5 4 4 4 4 5 2 5 4 4 5 4 4 5 5 Class Distribution -------------------- 33% | Hacker-Sprinter 16% | Mutant 14% | Wizard-Sprinter 7% | Hacker-Mutant 7% | Wizard-Gladiator 6% | Sprinter 5% | Wizard-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Gladiator | -3/Research Wizard-Gladiator | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 1674 | 182 143 77 99 . 195 240 . 26 . 10 174 55 90 115 30 20 43 . 152 23 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3677 | . 257 131 328 . 383 860 . . . 66 570 121 55 241 417 . 106 . 142 . Parts 209 | . 16 23 16 . 28 47 . . . 9 31 2 2 13 6 . 5 . 11 . Haulers Intercepted 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 1 . . 9 . . 1 9 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 73 | . 6 9 . . 14 12 . . . 3 11 5 . 9 . . 2 . 2 . Melee 43 | . . . . . 6 11 . . . 3 6 5 . 8 . . 2 . 2 . Guns 2 | . 1 . . . . . . . . . . . . 1 . . . . . . AOE 27 | . 5 9 . . 8 . . . . . 5 . . . . . . . . . Classes Destroyed 12 | . 6 1 . . 2 2 . . . 1 . . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . Watcher 8 | . 1 . . . . 6 . . . . 1 . . . . . . . . . Swarmer 43 | . 3 9 . . 11 . . . . . 6 5 . 9 . . . . . . Grunt 16 | . 3 . . . 2 9 . . . . 1 . . . . . . . 1 . Sentry 5 | . . . . . . 2 . . . . 3 . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . 1 . . . 1 . . . . . . 2 . 1 . Best Kill Streak 8 | . 4 5 . . 8 5 . . . 2 4 5 . 5 . . 1 . 1 . Combat Bots Only 7 | . 3 3 . . 7 5 . . . 2 3 5 . 5 . . 1 . 1 . Max Kills in Single Turn 4 | . 2 4 . . 4 1 . . . 1 2 1 . 1 . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 4 . . . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 1 1 . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Hostile Shots Fired 930 | . 19 5 . 15 74 114 4 5 . 2 91 81 21 41 . . 96 48 175 139 Missed 452 | . 8 1 . 5 29 58 2 2 . 2 46 49 11 14 . . 48 30 93 54 Damage Taken 8216 | . 112 35 . 133 823 724 41 43 . . 604 624 186 392 . . 815 344 1562 1778 Core 3669 | . 19 . . 49 174 173 24 14 . . 141 231 35 220 . . 336 106 676 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 2 | . . . . . . . . . . . . . 2 . . . . . . . Regen/Repaired (Parts) 316 | . . . . . . . . . . . 55 71 . 17 31 31 45 . 66 . Core Remaining (%) 69 | 100 . . . 72 68 . . . . 69 83 . . . . 51 70 . 39 . Volleys Fired 67 | . 35 6 . . 5 . . . . . 5 . 6 5 . . . 4 1 . Largest 1 | . 1 1 . . 1 . . . . . 1 . 1 1 . . . 1 1 . Hottest 81 | . 40 40 . . 30 . . . . . 33 . 81 81 . . . 81 80 . Shots Fired 67 | . 35 6 . . 5 . . . . . 5 . 6 5 . . . 4 1 . Gun 47 | . 31 1 . . . . . . . . . . 6 5 . . . 4 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 4 5 . . 5 . . . . . 5 . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . 26 . . . . . . . . . . . . . . . . . . . Thermal 15 | . . . . . . . . . . . . . 6 5 . . . 4 . . Explosive 19 | . 4 5 . . 5 . . . . . 5 . . . . . . . . . Electromagnetic 7 | . 5 1 . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 6 | . 6 1 . . 2 . . . . . 3 . 6 2 . . . 3 . . Robot Miss Streak 3 | . 3 . . . . . . . . . 2 . . 1 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 196 | . 18 1 17 1 13 53 . . . 4 15 14 6 20 7 . 11 2 14 . Core Hits 121 | . 16 15 7 . 18 17 . . . 3 15 5 2 9 4 . 3 1 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . . . . . . . . . . Critical Strikes 19 | . . . 4 . 2 8 . . . . 1 1 . 1 . . 2 . . . Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . Sever 5 | . . . . . 1 1 . . . . . . . 1 . . 2 . . . Impale 10 | . . . 4 . 1 3 . . . . 1 1 . . . . . . . . Melee Attacks 291 | . . . 17 2 33 98 . . . 6 29 20 . 24 7 1 19 6 29 . Impact 50 | . . . . . . 50 . . . . . . . . . . . . . . Slashing 99 | . . . 1 . 20 22 . . . . . . . 24 7 1 19 5 . . Piercing 142 | . . . 16 2 13 26 . . . 6 29 20 . . . . . 1 29 . Sneak Attacks 12 | . . . . . 3 7 . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Follow-up Attacks 14 | . . . . . 1 10 . . . 1 1 . . . . . . . 1 . Damage Inflicted 9947 | . 472 380 1063 35 962 2516 . . . 167 1127 595 143 741 601 . 446 50 649 . Guns 431 | . 151 15 . . . . . . . . . . 143 73 . . . 49 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 1652 | . 321 365 . . 442 . . . . . 482 . . . . . . . 42 . Melee 7863 | . . . 1063 35 520 2516 . . . 167 645 595 . 668 601 . 446 . 607 . Ramming 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 124 | . 124 . . . . . . . . . . . . . . . . . . . Thermal 309 | . 44 . . . . . . . . . . . 143 73 . . . 49 . . Explosive 1566 | . 277 365 . . 442 . . . . . 482 . . . . . . . . . Electromagnetic 84 | . 27 15 . . . . . . . . . . . . . . . . 42 . Impact 1344 | . . . . . . 1344 . . . . . . . . . . . . . . Slashing 2589 | . . . 74 . 314 486 . . . . . . . 668 601 . 446 . . . Piercing 3930 | . . . 989 35 206 686 . . . 167 645 595 . . . . . . 607 . Highest Corruption 11 | . . . . . 10 2 2 2 2 2 1 1 1 1 1 1 5 2 11 . Average Corruption 2 | . . . . . 10 1 2 2 2 2 1 1 1 1 1 1 3 1 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . 9 1 2 3 1 4 3 . 5 1 . 1 2 6 14 . Message Errors 15 | . . . . . 3 . . . 1 2 1 . 2 . . . . 2 4 . Matter Fused 10 | . . . . . 1 . 1 1 . . 2 . 1 . . 1 . 1 2 . Heat Flow Errors 7 | . . . . . 2 . . . . 1 . . 1 . . . . . 3 . Energy Discharges 10 | . . . . . 2 . 1 1 . . . . . 1 . . . 2 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1365 | . . 6 343 . 80 549 . . . 29 89 42 . 26 158 . 1 . 42 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . 6 . . 3 . . . . . 59 . . . . . . . . . Melee 1297 | . . . 343 . 77 549 . . . 29 30 42 . 26 158 . 1 . 42 . Knockbacks 9 | . . . . . . 9 . . . . . . . . . . . . . . Impact 8 | . . . . . . 8 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . 8 . . . 39 . . . . . . . . . . . . . . . Shots 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 16 2 . 15 279 187 . . . 214 32 . 215 77 . . . 78 246 . Average Temperature 69 | . 3 1 . 9 110 87 . . . 112 18 . 68 33 . . . 47 111 . Received Heat Transfer 1119 | . 15 . . 93 180 240 9 27 . . 96 54 66 . . . . 42 99 198 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . . . . . . . . . Impact Corruptions 13 | . . . . . . 13 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 457 | . 50 . . . . . . . . . . . 222 111 . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 831 | . 251 357 . . 831 635 . . . . 474 366 . . . . 114 182 339 152 Initial 378 | . . 97 . . . 378 . . . . 325 . . . . . . 59 102 137 Average 213 | . 134 308 . . 444 324 . . . . 191 147 . . . . 50 69 194 135 Maximum Alert Level 3 | . 1 1 . . 3 2 . . . . 2 1 . . . . . . 1 . Low Security (%) 53 | 100 73 19 . 100 22 23 . . . . 56 71 . . . . 100 100 42 100 Level 1 35 | . 26 80 . . 20 54 . . . . 30 28 . . . . . . 57 . Level 2 8 | . . . . . 34 22 . . . . 12 . . . . . . . . . Level 3 1 | . . . . . 22 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . . 4 7 . . . . 7 5 . . . . 3 4 5 1 Investigation 28 | . 1 . . . 3 6 . . . . 6 4 . . . . 2 2 3 1 Extermination 5 | . . . . . . . . . . . 1 1 . . . . . 1 2 . Reinforcement 4 | . 1 . . . . 1 . . . . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . 1 2 . . . . 1 . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 13 | . 2 . . . 1 . . . . . . 2 . . . . 2 . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 17 4 . 3 42 31 3 4 . 4 34 37 5 11 . . 16 18 38 24 Peak Tracking Total 21 | . 4 3 . 3 12 4 5 4 . 3 9 14 5 5 . . 11 20 12 21 Tactical Retreats 41 | . 1 . . . 9 4 1 1 . . 5 7 . 1 . . 2 1 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 7 | . 1 . . . . . . . . . . 1 . . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 11 | . . . . . . . . . . . 2 . . . . . . . 9 . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 72 | . 1 . 1 . 10 19 1 . 4 . 13 5 1 . 6 . 3 3 4 1 Terminals 32 | . . . . . 7 12 . . . . 4 3 . . . . 2 2 2 . Fabricators 13 | . . . . . . 5 . . . . 3 2 . . . . 1 . 1 1 Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . Recycling Units 4 | . . . . . 1 . . . . . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Total Hacks 275 | . 1 . 7 . 23 56 1 . 25 . 70 18 1 . 19 . 20 13 19 2 Successful 187 | . 1 . 7 . 12 34 1 . 25 . 40 11 1 . 19 . 16 6 12 2 Failed 87 | . . . . . 11 21 . . . . 30 7 . . . . 4 7 7 . Catastrophic 7 | . . . . . . 2 . . . . 2 2 . . . . . 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . Manual 102 | . . . . . 14 23 . . . . 39 3 . . . . 14 8 1 . Terminals 163 | . . . . . 19 43 . . . . 52 12 . . . . 18 11 8 . Fabricators 31 | . . . . . . 11 . . . . 7 6 . . . . 2 . 3 2 Repair Stations 13 | . 1 . . . . . . . . . 4 . . . . . . . 8 . Recycling Units 6 | . . . . . 1 . . . . . 3 . . . . . . 2 . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Terminal Hacks 127 | . . . 7 . 3 19 1 . 25 . 22 7 1 . 19 . 12 5 6 . Record 25 | . . . 7 . . . . . 11 . . . . . 7 . . . . . Part Schematic 19 | . . . . . 1 3 . . 8 . 3 . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . 4 . 1 . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . Branch Access Points 4 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Terminal Index 8 | . . . . . 1 1 . . . . 1 1 . . . . 2 1 1 . Fabricator Index 4 | . . . . . . 1 . . . . 1 . . . . . 1 1 . . Repair Station Index 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 12 | . . . . . . 4 . . . . 5 . . . . . 2 . 1 . Locate Traps 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Patrol Status 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . Registered Components 5 | . . . . . . 1 . . . . 1 1 . . . . 1 1 . . Registered Prototypes 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Zone Layout 8 | . . . . . 1 1 . . . . 2 1 . . . . 1 1 1 . Fabricator Hacks 22 | . . . . . . 6 . . . . 6 4 . . . . 2 . 2 2 Load Schematic 11 | . . . . . . 3 . . . . 3 2 . . . . 1 . 1 1 Build 11 | . . . . . . 3 . . . . 3 2 . . . . 1 . 1 1 Repair Station Hacks 7 | . 1 . . . . . . . . . 2 . . . . . . . 4 . Scan Component 4 | . . . . . . . . . . . 1 . . . . . . . 3 . Repair 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . . . 1 . . Retrieve Components 3 | . . . . . . . . . . . 2 . . . . . . 1 . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Seal Access 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . Unauthorized Hacks 19 | . . . . . 6 7 . . . . 4 . . . . . 2 . . . Terminals 18 | . . . . . 5 7 . . . . 4 . . . . . 2 . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . Assimilate 6 | . . . . . 2 4 . . . . . . . . . . . . . . Botnet 7 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . Operators 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . . . . 6 16 . . . . 9 4 . . . . 3 3 4 1 Full Trace Events 24 | . . . . . 2 6 . . . . 6 4 . . . . 2 1 2 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 3 . . 8 . 4 . . . 4 . . . . . Parts Built 15 | . . . . . . 4 . . . . 5 1 . . . . 2 . 1 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 833 | . . . . . . 193 . . . . 229 193 . . . . 84 . 50 84 Total Part Build Rating 69 | . . . . . . 14 . . . . 29 5 . . . . 8 . 5 8 Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Time 69 | . . . . . . . . . . . 35 . . . . . . . 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 3 . . . . . . 3 . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 10 | . . 4 2 . 1 3 . . . . . . . . . . . . . . Largest Group 6 | . . 4 6 5 1 2 . . . . . . . . . . . . . . Highest-Rated Group 113 | . . 71 113 82 10 36 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 21 10 26 . . . . . . . . . . . . . . Total Orders 14 | . . . . . . 7 . . . . . . 7 . . . . . . . STAY 3 | . . . . . . 3 . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . 5 . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . . . . . Total Damage 193 | . . . . 193 . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . Drone Launches 9 | . . . . . . . . . . . . . 9 . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 6 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 6210 | 42 244 393 339 134 331 968 68 182 25 334 427 548 420 272 93 91 255 396 536 112 Spaces Moved 11757 | 46 215 738 640 343 634 1787 232 459 85 660 954 828 436 537 242 304 591 658 1158 210 Core 251 | 26 . . 2 . . . . . . . . . . . . . . . 13 210 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 59 | 20 39 . . . . . . . . . . . . . . . . . . . Hover 233 | . 176 57 . . . . . . . . . . . . . . . . . . Flight 11214 | . . 681 638 343 634 1787 232 459 85 660 954 828 436 537 242 304 591 658 1145 . Fastest Speed 20 | 50 66 37 37 37 32 29 29 29 29 29 20 26 30 29 29 29 29 35 32 50 Average Speed 34 | 71 77 39 37 37 33 31 29 29 29 29 29 30 35 32 29 29 34 35 35 50 Slowest Speed 120 | 100 90 120 100 40 40 34 29 29 29 29 35 34 100 104 29 29 40 39 100 50 Overloaded Moves 34 | . . . . . . . . . . . 12 22 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . 2 1 . 5 16 . . . . . 6 . . . . 6 2 13 . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 39 98 92 63 63 47 41 62 68 75 23 14 83 71 62 47 20 17 82 10 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . 1 . . . 1 . 3 . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . 2 . 3 . . 1 . . 1 . . 3 3 . 2 . . . . Spaces Dug 58 | . . . . . 15 20 . . . . 10 3 . . . 1 3 5 1 . Terrain Destroyed 170 | . 37 27 . . 44 20 . . . . 29 3 . . . 1 3 5 1 . Melee 58 | . . . . . 15 20 . . . . 10 3 . . . 1 3 5 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 112 | . 37 27 . . 29 . . . . . 19 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Total 13450 | 52 262 831 719 346 697 2047 232 507 84 793 1050 1087 698 602 256 305 615 805 1245 217 Wait 1110 | . 1 77 31 . 6 148 . 49 . 128 33 238 238 22 . . . 98 40 1 Move 11641 | 45 214 733 637 342 623 1757 231 458 84 659 953 815 435 536 241 303 578 654 1133 210 Hop 46 | . . 2 1 . 5 13 . . . . . 6 . . . . 6 2 11 . Pick Up 46 | . 4 4 3 . 6 9 . . . . 10 . 2 1 . 1 . 4 2 . Fast Attach 92 | 6 1 2 3 1 8 16 . . . 1 6 2 3 8 5 . 9 8 11 2 Attach 45 | . . 1 1 1 7 4 1 . . . 6 3 6 3 . . 1 2 7 2 Detach 23 | . . . . . 2 . . . . . 1 1 7 2 . . . 1 7 2 Swap 15 | . 3 1 1 . 4 3 . . . . 2 1 . . . . . . . . Drop 64 | 1 4 5 6 . 2 18 . . . . 7 1 1 1 3 . 2 6 7 . Fire 67 | . 35 6 . . 5 . . . . . 5 . 6 5 . . . 4 1 . Melee 262 | . . . 17 2 29 79 . . . 5 27 20 . 24 7 1 19 6 26 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . 20 . . Rewire 19 | . . . 19 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Entered Mines 291 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 310 | -10/Mines | Found a hidden stash of uninstalled traps 316 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 8) 342 | -10/Mines | Identified exit to Materials 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 402 | -10/Mines | Identified exit to Exiles 433 | -10/Mines | Discovered exit to Materials (range 12) 573 | -10/Mines | Received a Mining Laser from a helpful Derelict 680 | -10/Mines | Entered Exiles 680 | -10/Exiles | Found Exiles lab destroyed 680 | -10/Exiles | Accompanied by 4 allies 686 | -10/Exiles | Discovered new exit (range 15) 691 | -10/Exiles | Identified exit to Mines 984 | -10/Exiles | Discovered exit to Mines (range 14) 1019 | -10/Exiles | Entered Mines 1019 | -9/Mines | Accompanied by 5 allies 1051 | -9/Mines | Assembled infested the area 1056 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1141 | -9/Mines | Discovered new exit (range 8) 1143 | -9/Mines | Identified exit to Materials 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1230 | -8/Materials | Garrison activated, responded to threat 1251 | -8/Materials | Destroyed 7 combat bots 1273 | -8/Materials | Crushed by falling debris 1273 | -8/Materials | System corruption reached 10% 1308 | -8/Materials | Lost 4 parts (1n1u2w) 1372 | -8/Materials | Lost 5 parts (1p3n1w) 1397 | -8/Materials | Discovered new exit (range 16) 1484 | -8/Materials | Identified exit to Factory 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Utility x2 1567 | -7/Factory | Fabricated Hacking Suite (x1) 1686 | -7/Factory | Fabricated System Shield (x1) 1724 | -7/Factory | Build established: Sprinter 1769 | -7/Factory | Discovered new exit (range 5) 1807 | -7/Factory | Central database locked down 1882 | -7/Factory | Identified exit to Lower Caves 2116 | -7/Factory | Build established: Hacker-Sprinter 2123 | -7/Factory | Identified exit to Factory 2271 | -7/Factory | Fabricated Spear (x2) 2354 | -7/Factory | P-70 Sage assimilated allied Administrator 4a 2452 | -7/Factory | Entered Lower Caves 2466 | -7/Lower Caves | Encountered a Warlord checkpoint 2511 | -7/Lower Caves | Learned 4 Factory zone layouts 2517 | -7/Lower Caves | Discovered new exit (range 14) 2520 | -7/Lower Caves | Entered another Lower Caves area 2674 | -7/Lower Caves | Encountered a Warlord checkpoint 2700 | -7/Lower Caves | Discovered new exit (range 7) 2702 | -7/Lower Caves | Entered Data Miner 2702 | -7/Data Miner | Discovered new exit (range 6) 2708 | -7/Data Miner | Met Data Miner 2714 | -7/Data Miner | Learned location of Section 7 (-2) 2714 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2720 | -7/Data Miner | Received God Mode back door access code from Data Miner 2727 | -7/Data Miner | Entered Proximity Caves 2729 | -6/Proximity Caves | Spotter reported a threat 2730 | -6/Proximity Caves | Spotter reported a threat 2880 | -6/Proximity Caves | Spotted B-75 Beast 3002 | -6/Proximity Caves | Discovered exit to Factory (range 15) 3061 | -6/Proximity Caves | Entered Factory 3061 | -6/Factory | Evolved 2 slots: Utility x2 3108 | -6/Factory | Identified exit to Factory 3108 | -6/Factory | Identified exit to Lower Caves 3179 | -6/Factory | Repaired Cld. VTOL Module 3300 | -6/Factory | Lost 4 parts (1p1n2w) 3361 | -6/Factory | Build established: Wizard-Sprinter 3380 | -6/Factory | Fabricated Lgt. Regenerative Plating? 3385 | -6/Factory | Incoming investigation squad redirected 3407 | -6/Factory | Fabricated Stasis Canceller? 3424 | -6/Factory | Fabricated Adv. Reaction Control System? 3436 | -6/Factory | Lost 3 parts (1p1n1u) 3488 | -6/Factory | Entered another Factory area 3488 | -5/Factory | Evolved 2 slots: Utility x2 3559 | -5/Factory | Incoming investigation squad redirected 3607 | -5/Factory | Fabricated Biomechanical Wings (x1) 3893 | -5/Factory | Build established: Hacker-Sprinter 3978 | -5/Factory | Discovered new exit (range 8) 3979 | -5/Factory | Identified exit to Upper Caves 4021 | -5/Factory | Incoming investigation squad redirected 4036 | -5/Factory | Entered Upper Caves 4453 | -5/Upper Caves | Discovered new exit (range 9) 4456 | -5/Upper Caves | Identified exit to Upper Caves 4456 | -5/Upper Caves | Entered another Upper Caves area 4462 | -5/Upper Caves | Discovered new exit (range 10) 4570 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 4725 | -5/Upper Caves | Discovered new exit (range 8) 4726 | -5/Upper Caves | Identified exit to Zhirov 4728 | -5/Upper Caves | Entered Zhirov 4728 | -5/Zhirov | Discovered new exit (range 3) 4734 | -5/Zhirov | Met Zhirov 4739 | -5/Zhirov | Learned location of Quarantine (-2) 4739 | -5/Zhirov | Learned location of Testing (-3) 4739 | -5/Zhirov | Learned location of Command (-1) 4745 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4753 | -5/Zhirov | Found Alien Artifact 4753 | -5/Zhirov | Identified Integrated Reactor 4753 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4821 | -5/Zhirov | Identified exit to Proximity Caves 4821 | -5/Zhirov | Entered Proximity Caves 4893 | -4/Proximity Caves | Learned location of 1 exit from Research 4908 | -4/Proximity Caves | Discovered new exit (range 10) 4912 | -4/Proximity Caves | Identified exit to Factory 4912 | -4/Proximity Caves | Entered Factory 4912 | -4/Factory | Evolved 2 slots: Utility x2 4952 | -4/Factory | Incoming investigation squad redirected 4978 | -4/Factory | Spotted B-86 Titan 5026 | -4/Factory | Fabricated Spear? 5091 | -4/Factory | Lost 8 parts (2p1n4u1w) 5156 | -4/Factory | Discovered new exit (range 13) 5161 | -4/Factory | Identified exit to Research 5167 | -4/Factory | Entered Research 5167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5168 | -3/Research | Identified exit to Research 5175 | -3/Research | Identified exit to Armory 5175 | -3/Research | Identified exit to Testing 5563 | -3/Research | Entered Testing 5638 | -3/Testing | Repaired Q-thruster 5684 | -3/Testing | Spotted PG-IO82J2WVS0 5695 | -3/Testing | Found Prototype Hackware 5695 | -3/Testing | Identified System Mapper 5790 | -3/Testing | Incoming investigation squad redirected 5795 | -3/Testing | Incoming investigation squad redirected 5813 | -3/Testing | Fabricated Lgt. Regenerative Plating? 5933 | -3/Testing | Lost 8 parts (1p3n2u2w) 5962 | -3/Testing | Found Gamma Bomb Array 6009 | -3/Testing | Found Prototype Processor 6009 | -3/Testing | Identified Exp. Target Analyzer 6029 | -3/Testing | Spotted Striker 6030 | -3/Testing | Spotted Striker 6040 | -3/Testing | Spotted Alpha 7 6047 | -3/Testing | Stole the SGEMP Prototype 6051 | -3/Testing | System corruption reached 10% 6054 | -3/Testing | Core integrity fell below 50% 6085 | -3/Testing | Lost 7 parts (1n6u) 6099 | -3/Testing | Entered Research 6099 | -2/Research | Evolved 2 slots: Utility x2 6178 | -2/Research | Spotted B-90 Cyclops 6192 | -2/Research | Core integrity fell below 50% 6200 | -2/Research | Fabricated Spear? 6204 | -2/Research | Core integrity fell below 20% 6211 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06202_ K-01 Serf destroyed. 06202_ Penetrated by Slug. 06203_ Slug penetrates W-44 Eye. 06203_ W-44 Eye suffers critical hit (Destroy). 06203_ Slug penetrates A-15 Conveyor. 06203_ Slug penetrates Wall. 06203_ Penetrated by Slug. 06203_ K-01 Serf destroyed. 06203_ Penetrated by Slug. 06205_ Graphene Brace destroyed. 06207_ Imp. Hacking Suite destroyed. 06207_ Penetrated by Slug. 06208_ Triggered Blade Trap. 06208_ Massive razor-sharp blades shoot up from within the floor. 06208_ Penetrated by Slug. 06208_ Slug penetrates A-15 Conveyor. 06208_ A-15 Conveyor destroyed. 06208_ Slug penetrates Door. 06211_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????#w????????????????????????? | | ???????????????????????#k####????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????+ +????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #??#######???????????? | | ???????????????????????#s #? ????????????? | | ???????????????????????# @ #? ?????????????? | | ???????????????????????# # """""?????????????? | | ???????????????????????#sh # ""Y"" #??????????? | | ???????????????????????# hs + #??????????? | | ???????????????????????# s # ! #??????????? | | ??????????????########## # #??????????? | | ??????????????# # #? #??????????? | | ??????????????# # #?#########??????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ; ^ #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# #w #????????????????????? | | ??????????????# # !#????????????????????? | | ??????????????# # //#????????????????????? | | ??????????????##########=%!%#????????????????????? | | ???????????????????????# =/=#???? ??????????????? | | ???????????????????????# *#??? ""?????????????? | | ???????????????????????#=%* #?? ""?????????????? | | ???????????????????????# #? "" "???????????? | | ???????????????????????# #? ??????????? | | ???????????????????????# [*# ??????????? | | ???????????????????????# # ?????????? | | ???????????????????????# + ?????????? | | ???????????????????????# # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 10 Melee Speed Boost 30 Evasion (%) 74 Melee Accuracy 16 Core Analysis 6 Offensive Hacking 56 Defensive Hacking 40 Item Schematics ----------------- Mak. Spear | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Hacked Spear | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Hacked Microactuators | -6/Factory | Hacked Stasis Canceller | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Spear | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Stasis Canceller | x2 | -6/Factory Adv. Reaction Control System | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Spear | x2 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Testing Spear | x2 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NovaBlastSheargun Manual? 0 Play Time 02:00:15 Cumulative 208.9 hours Start 2025.04.01 @ 13:37:18 End 2025.04.01 @ 16:07:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 140 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 32 Gallery% 65 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2beede56-8182-44ff-b001-f86d42a6dfff