Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 12:04:22 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (391) 391 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2086 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 139/300 System Corruption 0% Temperature Cool (37) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Deuterium Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Gun Improved EM Shotgun > --- INVENTORY (10) --- Compact Wheel Improved Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Weapon Shielding Improved Weapon Shielding Hacking Suite EM Pulse Gun Light EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Compact Wheel Improved Heat Sink Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Weapon Shielding Improved Weapon Shielding Hacking Suite EM Pulse Gun Light EM Pulse Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 20 | 6 4 6 4 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device . | . . . . Storage 3 | 1 2 . . Processor 3 | . 1 2 . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 6 | . 3 9 9 Power . | . 1 . . Propulsion . | . . . 1 Utility 3 | . . 5 5 Weapon 1 | . 1 3 2 Tool/Special . | . . . . Unused Backups 10 | . . 1 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 7 | . . 1 6 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 98 98 Engine 17 | . 14 22 18 Wheel 23 | . 28 20 18 Storage 12 | . 14 11 9 Processor 15 | . 10 21 18 Protection 1 | . . . 8 Energy Gun 25 | . 28 22 27 Peak Build Rating 19 | 6 7 12 19 Average Rating 9 | 3 6 11 16 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 12 19 23 26 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 2 | 2 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 1 8 10 10 Average Carried 6 | . 3 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 8 9 10 Class Distribution -------------------- 87% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 410 | 256 54 60 40 Remotely . | . . . . Salvage Created 621 | . 211 299 111 Parts 38 | . 13 18 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 5 4 2 Guns 11 | . 5 4 2 Classes Destroyed 5 | . 1 4 . Recycler 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 6 | . 5 . 1 Sentry 2 | . . 1 1 Best Kill Streak 6 | . 3 6 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 53 | . 19 26 8 Missed 17 | . 7 7 3 Hits 36 | . 12 19 5 Projectile 36 | . 12 19 5 Damage Taken 460 | . 128 251 81 Core 122 | . 55 67 . Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 78 83 . Volleys Fired 37 | . 16 17 4 Largest 3 | . 2 2 3 Hottest 125 | . 80 85 125 Shots Fired 72 | . 32 28 12 Gun 72 | . 32 28 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 72 | . 32 28 12 Robot Hit Streak 15 | . 5 11 15 Robot Miss Streak 5 | . 5 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | . 18 21 10 Core Hits 24 | . 9 10 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 789 | . 237 382 170 Guns 709 | . 237 339 133 Cannons . | . . . . Explosions 80 | . . 43 37 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 80 | . . 43 37 Explosive . | . . . . Electromagnetic 709 | . 237 339 133 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 336 141 188 Average Temperature 103 | . 156 53 90 Received Heat Transfer 135 | . 72 36 27 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 1 3 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 92 44 Initial 33 | . . 33 10 Average 25 | . 17 42 16 Influence Increases 327 | . 120 143 64 Destroy 0b10 Robot/C 220 | . 100 80 40 Destroy 0b10 Robot/NC 20 | . . 20 . Destroy Leader 54 | . 20 24 10 Successful Hack 8 | . . . 8 Disable Machine 15 | . . 15 . Destroy Structure 10 | . . 4 6 Influence Decreases 283 | . 40 197 46 Entered New Map 63 | . . 47 16 Time Decay 190 | . 40 120 30 Lost Part 30 | . . 30 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 6 7 3 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 2 3 Successful 1 | . . . 1 Failed 5 | . 1 2 2 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 6 | . 1 2 3 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Part Schematic 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 639 | 43 280 244 72 Spaces Moved 523 | 39 242 192 50 Core 16 | 16 . . . Treads . | . . . . Legs . | . . . . Wheels 507 | 23 242 192 50 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 92 | 84 90 95 100 Slowest Speed 150 | 150 90 115 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 36 28 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 4 6 Melee . | . . . . Projectile . | . . . . AOE 10 | . . 4 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 604 | 45 271 225 63 Wait . | . . . . Move 520 | 38 241 191 50 Hop . | . . . . Pick Up 17 | 1 6 7 3 Fast Attach 11 | 6 4 1 . Attach 6 | . . 4 2 Detach . | . . . . Swap 5 | . 1 2 2 Drop 8 | . 3 3 2 Fire 37 | . 16 17 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 11) 182 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 520 | -9/Materials | Discovered new exit (range 16) 568 | -9/Materials | Entered another Materials area 568 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 00579_ Acquired Hacking Suite. 00598_ Connecting with Terminal... 00598_ Current location identified: Materials >>Schematic(Hacking Suite) Downloading schematic... Hacking Suite Rating: 3 Schematic downloaded. 00605_ G-47 Trooper destroyed. 00609_ Acquired Imp. Heat Sink. 00610_ Acquired 40 matter. 00622_ Chain reaction triggered in Imp. Ion Engine. 00629_ Heat Sink fried. 00629_ Y-45 Defender destroyed. 00632_ U-05 Engineer builds a Wall. 00635_ Dropped Lgt. Armor Plating. 00636_ Acquired Lgt. EM Pulse Cannon. 00639_ Dropped Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????# # #????????? | | ??????????????????????????# # ! #????????? | | ??????????????????????????# # ! #????????? | | ??????????????????????????# + #????????? | | ??????????????????????????# #####+#####????????? | | ??????????????????????????# #???# #????????????? | | ?????????????????????????## #???# #????????????? | | ????????????????????????? #####+###??????????? | | ???????????????????????? ## #??????????? | | ???????????????????????#### ## T #??????????? | | ??????????????????????????# ## #??????????? | | ??????????????????????????# ## #??????????? | | ??????????????????????????# ## #??????????? | | ?????????????????????????## ## #???????"??? | | ??????????????????####+### ###+####### """ " | | ??????????????????# = | | ??????????????????# " =% | | ??????????????????# * | | ??????????????????# #### ########### ###+# | | ?????????????????????????### ###???????????? #???? | | ??????????????????????###### #???????????????????? | | ??????????????????????#!!! # #???????????????????? | | ??????????????????????#!! # #???????????????????? | | ??????????????????????#!! + #???????????????????? | | ??????????????????????# # #???????????????????? | | ???????????????????? # @ # #???????????????????? | | ???????????????????# #!= # #???????????????????? | | ???????????????????# ?##%;## #???????????????????? | | ?????????????????????? #=;## #???????????????????? | | ????????????????????? ##### ???????????????????? | | ???????????????????? ????# ???????????????????? | | ??????????????????? ?????? ???????????????????? | | ?????????????????? ??????##???????????????????? | | ????????????????? ????????????????????????????? | | ????????????????# ###????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponReactiveCapacitor Manual? 0 Play Time 00:08:48 Cumulative 39.3 hours Start 2026.06.14 @ 09:19:23 End 2026.06.14 @ 12:04:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c19d7642-7f7d-4162-8e15-17aac1f800e6