Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 23:54:33 Player: APerTAS Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (177) 177 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 717 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Heat Sink High-capacity Matter Pod (54) Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Signal Interpreter Seismic Detector Hacking Suite Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 14 1 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 90 Engine 13 | . 13 12 Treads 27 | . 27 25 Device 1 | . 1 . Storage 13 | . 14 12 Protection 12 | . 12 12 Ballistic Gun 27 | . 27 25 Naked Turns 6 | . . 6 Heaviest Build 29 | 11 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 14 Most Carried 15 | 4 13 15 Average Carried 8 | 2 8 14 Final Capacity 15 | 8 15 5 Final Carried 13 | 4 13 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 507 | 204 174 129 Remotely . | . . . Salvage Created 291 | . 253 38 Parts 23 | . 23 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 8 3 Guns 11 | . 8 3 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Assembled 3 | . . 3 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 56 | . 38 18 Missed 11 | . 7 4 Damage Taken 586 | . 279 307 Core 255 | . 51 204 Absorbed by Shields . | . . . Redirected to Shielding 36 | . 22 14 Regen/Repaired (Parts) 56 | . 56 . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 29 10 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 78 | . 58 20 Gun 78 | . 58 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 58 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 4 Robot Miss Streak 9 | . 9 4 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 32 9 Core Hits 24 | . 17 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 524 | . 375 149 Guns 488 | . 375 113 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 36 | . . 36 Kinetic 488 | . 375 113 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 12 60 Average Temperature 24 | . 6 41 Received Heat Transfer 229 | . 60 169 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 188 | . 188 71 Initial 56 | . . 56 Average 70 | . 76 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 15 13 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 97 | . 97 . Retrieved Matter 97 | . 97 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1233 | 93 1045 95 Spaces Moved 639 | 54 545 40 Core 10 | 5 1 4 Treads 629 | 49 544 36 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 159 | 149 160 149 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 65 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 5 | . . 5 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 777 | 63 657 57 Wait 57 | . 57 . Move 637 | 53 544 40 Hop . | . . . Pick Up 13 | 4 8 1 Fast Attach 17 | 6 11 . Attach . | . . . Detach 1 | . 1 . Swap 4 | . 3 1 Drop 4 | . 4 . Fire 39 | . 29 10 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 11) 1001 | -10/Materials | Repaired Lgt. Treads 1065 | -10/Materials | Identified exit to Mines 1139 | -10/Materials | Entered Mines 1140 | -10/Mines | Assembled infested the area 1142 | -10/Mines | Met a Derelict bent on vengeance 1145 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1228 | -10/Mines | Released all parts (7) 1232 | -10/Mines | Core integrity fell below 50% 1234 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01228_ Released Lrg. Storage Unit. 01228_ Released Lgt. Treads. <x2> 01229_ Slammed into Earth. 01229_ Destabilizing: Core damaged (-2). 01229_ Destabilizing: Core damaged (-10). 01230_ The unstable cave ceiling collapses. 01230_ Slammed into Earth. 01230_ Destabilizing: Core damaged (-5). 01230_ as-41144 destroyed. 01231_ Slammed into Earth. 01231_ Destabilizing: Core damaged (-12). 01231_ as-70200 destroyed. 01232_ Slammed into Earth. 01232_ Destabilizing: System corrupted (+1). 01232_ Destabilizing: System corrupted (+2). 01232_ as-83454 destroyed. 01233_ The unstable cave ceiling collapses. 01233_ Lgt. Assault Rifle crushed. 01233_ Slammed into Earth. 01233_ Destabilizing: Core damaged (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? #?????????????????????? | | ?????????????????????a #????????????????????? | | ????????????????????? #????????????????????? | | ??????????????????#### ##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ??????????????????? | | ??????????????????# #??????????????????? | | ???????????######## ??????????????????? | | ???????????# ## #??????????????????? | | ???????????# = ## == @##?????????????????? | | ???????????# == #?????????????????? | | ???????????# #[ *!! #?????????????????? | | ???????????# #????????????????? | | ???????????# * ###????????????????? | | ???????????###### d ###??????????????????? | | ???????????????# #????????????????????? | | ???????????????## d; ?????????????????????? | | ????????????????## ####?????????????????????? | | ???????????????? g ????????????????????????? | | ???????????????# ????????????????????????? | | ???????????????## ????????????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ??????????????????????? | | ?????????????# # ??????????????????????? | | ????????????? # ###??????????????????????? | | ???????????????% #????????????????????????? | | ???????????????? # #????????????????????????? | | ?????????????????#?#?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 49 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectDrainedExpander Manual? 0 Play Time 00:18:20 Cumulative 12.8 hours Start 2024.08.04 @ 23:33:38 End 2024.08.04 @ 23:54:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 20 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c04b5d-26da-4abc-bbd8-06d514990f20