Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 17:08:29 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (478) 2390 Value Destroyed (22204) 22204 Prototype IDs (88) 1760 Alien Tech Used (3) 600 Bonus (20135) 20135 TOTAL SCORE: 57589 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8498 Follower Combat Kills 639 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -842 Cogmind --------- Core Integrity 1456/1600 Matter 290/300 Energy 2676/2700 System Corruption 7% Temperature Cool (12) Movement Treading (135) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Assembled Flux Generator Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (14) ----- Coolant Network High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Experimental Optical Array Assembled Combat Suite Quantum Capacitor Layered Heavy Armor Plating Centrium Medium Armor Plating Graphene Brace Advanced Force Field > --- WEAPON (2) ------- Null Cannon Ragnarok Missile Launcher > --- INVENTORY (20) --- Reinforced Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Experimental Core Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Shield Generator Antimissile System Transdimensional Reconstructor Multirail Multirail CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Experimental Optical Array Assembled Combat Suite Quantum Capacitor Advanced Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Experimental Shock Absorption System Advanced Force Field > --- WEAPON ----------- Null Cannon Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Coolant Injector Experimental Core Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Experimental Shield Generator Antimissile System Transdimensional Reconstructor Ragnarok Missile Launcher CR-A16's Behemoth Slayer [Rating: 251] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Assembled Combat Suite Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Tachyon Dispersion Ray Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Utility 12 | . . . . . 3 2 . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 335 | 6 6 7 2 . 45 33 6 13 4 7 4 8 4 3 23 1 6 7 6 4 12 8 2 2 8 4 8 37 13 46 Power 16 | 1 . 2 . . 3 2 1 . . . 1 1 1 . . . . . . . . . . . 2 . . . 1 1 Engine 9 | 1 . 2 . . 2 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Propulsion 49 | 2 2 2 . . 8 7 . 1 1 1 2 . 1 . 3 . . . . 1 . 2 . . 1 . 1 1 1 12 Treads 28 | . . . . . 5 7 . 1 1 1 2 . 1 . 1 . . . . . . . . . . . . . . 9 Leg 9 | . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 1 1 1 Wheel 10 | 2 2 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 204 | 1 3 1 . . 26 13 5 10 1 3 1 4 2 2 9 1 5 7 6 2 12 5 2 1 5 4 7 33 9 24 Device 129 | . . . . . 13 4 3 9 1 1 . 2 . . 3 . 1 2 3 . 9 3 2 1 2 4 5 31 9 21 Storage 7 | 1 2 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Processor 14 | . . . . . 2 2 . . . 1 . 1 1 . . . 1 1 . 2 . . . . . . 1 1 . 1 Hackware 9 | . . . . . 3 1 . . . . . . . . . . 2 . . . . 1 . . 2 . . . . . Protection 45 | . 1 1 . . 7 6 2 1 . 1 1 1 1 2 6 1 . 3 3 . 3 1 . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 2 2 . 8 11 . 2 2 3 . 3 . 1 11 . 1 . . 1 . 1 . 1 . . . 3 2 9 Energy Gun 10 | . . . . . 1 . . 1 . 1 . 1 . . 2 . . . . . . . . . . . . 1 1 2 Energy Cannon 9 | . . . . . 1 1 . 1 . . . . . . 3 . . . . . . . . . . . . 2 . 1 Ballistic Gun 19 | 2 . . 1 . 5 6 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . 1 1 Special Weapon 6 | . . . . . . . . . 2 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 1 . . . 1 1 . . . . 6 . . 1 . 4 1 . . 1 6 . . 3 . 7 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 33 | . . 4 . . 5 6 . 2 . . 2 . . . 3 1 . . . . 1 2 . . . 1 2 2 . 2 Power 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 21 | . . 1 . . 3 2 . 1 . . 1 . . . 2 1 . . . . 1 2 . . . 1 2 2 . 2 Weapon 5 | . . . . . 1 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 4 . . 1 6 . 1 . . 2 . . . 2 1 . . . . 1 2 . . . 1 1 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 71 100 94 97 92 91 78 95 89 93 93 89 89 80 86 88 88 87 88 89 89 90 89 89 90 88 84 73 Engine 3 | . 14 14 14 14 7 7 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . 4 5 6 6 4 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 5 5 5 4 5 4 4 5 7 Treads 11 | . . . . . 22 22 23 23 23 27 24 25 25 25 20 . . . . . . . . . . . . . . 9 Leg 8 | . . . . . . . . . . . . . . . 3 25 22 22 22 22 22 20 19 20 19 20 22 22 20 2 Wheel 2 | . 28 28 28 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . . . 10 8 6 7 7 7 4 6 6 2 6 6 18 21 21 19 22 26 30 30 28 27 24 21 20 20 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 12 11 11 11 11 11 10 10 10 10 10 12 13 12 11 Processor 12 | . . . . . 7 20 23 23 23 27 25 27 25 25 17 6 4 8 11 12 11 10 10 10 5 5 4 9 8 4 Protection 8 | . 13 14 14 14 9 7 7 7 7 7 11 9 12 11 10 12 6 7 5 5 4 5 5 5 9 10 11 7 8 7 Energy Cannon 5 | . . . . . 3 . 7 5 . . . . . . 5 11 10 11 11 9 11 9 10 10 10 10 9 8 4 3 Ballistic Gun 2 | . 14 14 . 14 13 13 . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 13 5 . 14 . . 7 7 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 13 58 58 58 58 73 73 86 84 63 62 69 70 76 87 125 132 134 127 126 120 126 128 122 126 130 133 132 146 153 195 Greatest Support 255 | 26 26 24 24 24 84 84 62 63 63 91 91 90 90 90 108 108 128 128 128 128 128 128 135 135 135 135 153 133 145 255 Greatest Overweight (x) 2 | . 2 2 2 2 2 1 1 1 . . . . . . 2 1 1 . . . . 1 1 . 1 1 . 1 1 . Average Overweight (x) . | . . 2 2 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 11 19 19 18 19 19 19 19 19 19 19 19 19 19 18 19 19 19 19 18 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 19 20 18 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 18 20 20 20 20 19 20 20 18 20 20 20 Class Distribution -------------------- 36% | Golem 24% | Mutant 12% | Skirmisher 10% | Generator-Mutant 7% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 8382 | 312 394 179 51 40 1336 1028 291 406 . 244 . 222 196 38 799 85 60 70 60 45 95 95 20 10 100 48 80 303 82 1693 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22204 | 141 437 184 . 20 1998 1285 147 511 . 53 . 48 62 . 786 790 692 1035 406 98 546 1324 92 280 121 379 1119 742 140 8768 Parts 889 | 14 26 5 . 4 104 79 10 13 . 2 . 1 5 . 13 25 38 39 15 7 19 66 7 13 . 21 48 39 5 271 Haulers Intercepted 18 | . 2 . . . 5 2 . . . . . . . . . . . . . . . 1 . . . . . . . 8 Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 279 | . . . . . . . 10 12 . 6 . 6 15 . . 13 . 37 16 105 17 . 8 13 . 21 . . . . Prevented 14 | . . . . . . . . 1 . . . . . . . . . . . 13 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 408 | . 10 10 . . 34 26 7 12 . . . . 1 . 50 11 9 18 5 2 8 15 4 4 . 5 12 15 6 144 Guns 50 | . 5 4 . . 18 20 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Cannons 239 | . 5 6 . . 13 6 7 11 . . . . . . . 11 8 18 5 2 8 14 4 4 . 5 12 14 3 83 AOE 94 | . . . . . 3 . . . . . . . . . 47 . . . . . . . . . . . . . 3 41 Classes Destroyed 31 | 2 7 1 . . 2 2 . 3 . 1 . 1 1 . 3 1 1 . . . . . . . . . . 2 . 4 Worker 21 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 16 Builder 24 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 21 Tunneler 9 | 4 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Hauler 18 | . 2 . . . 5 2 . . . . . . . . . . . . . . . 1 . . . . . . . 8 Recycler 28 | 1 1 1 . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 19 Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Minesweeper 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Mechanic 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 9 Operator 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Watcher 24 | . 2 . . . 3 4 . . . . . . . . . . 2 . . . . . . . . . 2 2 . 9 Swarmer 56 | . 3 . . . 6 13 7 . . . . . . . . . 4 6 1 . 3 . 4 . . . . . 5 4 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 123 | . 7 1 . . 19 3 . 6 . . . . . . . 3 4 7 1 1 5 4 . 3 . . 4 3 . 52 Brawler 10 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 7 Duelist 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 10 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Sentry 30 | . . . . . 9 5 . . . . . . . . . 1 . 2 . . . 4 . . . 1 2 . 1 5 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . . . 2 . . . . 1 . . . . 2 2 . . 2 . . . 2 2 . . 10 Programmer 55 | . . . . . . 4 . 1 . . . . . . . . . . 1 1 . 4 . . . 2 4 9 . 29 Behemoth 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Light 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 45 | . . 9 . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Savage 7 | . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 38 | 3 4 6 . 1 4 4 4 3 . . . . 1 . 38 5 7 5 2 1 6 4 3 3 . 4 5 4 5 17 Combat Bots Only 36 | . 4 6 . . 4 4 4 3 . . . . 1 . 36 5 4 5 2 1 5 4 3 3 . 4 5 3 5 13 Max Kills in Single Turn 26 | 1 2 2 . 1 3 1 1 1 . 1 . 1 1 . 26 1 3 2 1 1 1 2 1 1 . 1 1 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 26 | . . . . . 2 . . . . . . . . . 26 . . . . . . . . . . . . . 2 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 15979 | . 237 652 . . 2134 2404 167 1293 . . 251 58 260 . 968 570 823 491 . 303 240 619 84 77 . 425 826 621 109 2367 Core 1179 | . 84 92 . . 152 189 . 92 . . . . 20 . . . 56 71 . 33 66 32 . . . 82 47 9 10 144 Absorbed by Shields 2745 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 99 2470 Reduced by Siege Mode 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 Redirected to Shielding 206 | . . . . . . . . . . . . . . . 49 . . . . . . . . . . . 157 . . . Regen/Repaired (Parts) 810 | . . . . . 351 214 . . . . 245 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 29 72 . . . . 59 . . . . . 97 . . . . 77 . . . . 90 . 95 99 91 Volleys Fired 1349 | 13 52 25 . 1 147 112 12 44 . 14 11 15 9 8 57 33 30 43 13 21 19 45 6 7 3 13 42 77 13 464 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 1 2 1 1 2 2 2 2 2 1 2 2 2 2 2 2 2 2 1 2 Hottest 200 | 40 59 59 . 59 100 113 113 133 . 113 . 113 . . 138 50 50 50 50 25 50 50 50 50 50 50 50 130 130 200 Shots Fired 2004 | 26 94 49 . 3 283 222 22 88 . 23 11 18 9 8 89 58 48 80 26 21 36 80 12 14 6 26 78 92 13 469 Gun 568 | 26 42 24 . 1 213 193 . 20 . 17 . 6 . . 25 . . . . . . . . . . . . . . 1 Cannon 1320 | . 52 25 . 2 70 29 22 68 . . . . . . 23 58 48 80 26 21 36 80 12 14 6 26 78 92 11 441 Launcher 70 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . 2 27 Special 46 | . . . . . . . . . . 6 11 12 9 8 . . . . . . . . . . . . . . . . Kinetic 677 | 26 94 49 . 3 228 208 11 43 . 8 . 3 . . 3 . . . . . . . . . . . . . . 1 Thermal 1158 | . . . . . 47 14 11 45 . 9 . 3 . . . 58 48 80 26 21 36 80 12 14 6 26 78 92 11 441 Explosive 70 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . 2 27 Electromagnetic 31 | . . . . . 8 . . . . . . . . . 23 . . . . . . . . . . . . . . . Phasic 22 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Robot Hit Streak 29 | 8 10 7 . 5 13 19 4 8 . 4 . 6 6 . 12 12 14 11 10 4 12 23 6 18 22 26 19 12 5 29 Robot Miss Streak 7 | 2 3 7 . . 5 4 5 3 . 2 3 4 1 . 2 3 3 2 2 2 2 2 . . . 1 1 3 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 11 439 Shots Hit Robots 1269 | 17 56 25 . 1 178 133 8 57 . 12 . 7 7 . 27 40 28 55 16 12 23 51 5 12 4 18 65 49 6 357 Core Hits 734 | 6 22 16 . 1 76 60 7 23 . 4 . 3 . . 99 16 17 27 7 4 14 29 4 9 1 8 27 18 9 227 Critical Kills 18 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Critical Parts Destroyed 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 34 | . 3 2 . . 2 1 . 4 . 1 . 2 . . 2 . . . . . . . . . . . . 1 . 16 Burn 5 | . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Meltdown 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Destroy 5 | . . 1 . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Blast 6 | . 3 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 24 | . . 6 . . 3 5 . . . . . . . . . . 4 . . . . 2 . . . . . . . 4 Impact 8 | . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81075 | 182 1005 505 . 11 3782 2501 240 1406 . 156 . 95 . . 6805 1976 1450 2409 621 661 1037 2436 231 559 141 1016 3083 3641 848 44278 Guns 6227 | 182 323 138 . 11 2337 2157 . 224 . 156 . 95 . . 588 . . . . . . . . . . . . . . 16 Cannons 54974 | . 682 349 . . 1202 344 240 1182 . . . . . . 83 1976 1181 2409 621 661 1037 2368 231 559 141 1016 3083 3641 366 31602 Explosions 19725 | . . . . . 194 . . . . . . . . . 6134 . 202 . . . . 68 . . . . . . 482 12645 Melee 116 | . . . . . 49 . . . . . . . . . . . 67 . . . . . . . . . . . . . Ramming 33 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 7657 | 182 1005 487 . 11 2584 2328 131 734 . 78 . 41 . . 60 . . . . . . . . . . . . . . 16 Thermal 53656 | . . . . . 968 173 109 672 . 78 . 54 . . 440 1976 1383 2409 621 661 1037 2436 231 559 141 1016 3083 3641 366 31602 Explosive 18821 | . . . . . . . . . . . . . . . 5694 . . . . . . . . . . . . . 482 12645 Electromagnetic 264 | . . . . . 181 . . . . . . . . . 83 . . . . . . . . . . . . . . . Impact 49 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Phasic 528 | . . . . . . . . . . . . . . . 528 . . . . . . . . . . . . . . . Highest Corruption 16 | . . 16 16 16 1 2 2 7 11 11 . 7 7 7 . . . . . 1 1 . . . . 2 . 4 . 7 Average Corruption 3 | . . 15 16 16 1 1 2 2 7 3 . 7 7 7 . . . . . 1 1 . . . . 1 . 2 . 4 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 7 . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Effects 268 | . . 13 6 20 16 12 24 36 4 13 . 12 18 2 . . . . . 2 . . . . . 2 . 3 . 85 Message Errors 64 | . . 4 2 2 5 2 6 14 1 1 . 4 4 . . . . . . . . . . . . . . . . 19 Matter Fused 61 | . . 2 1 3 4 2 4 7 1 4 . 3 7 . . . . . . 1 . . . . . 1 . . . 21 Heat Flow Errors 32 | . . 3 1 3 1 3 4 2 . 1 . 2 1 . . . . . . 1 . . . . . . . 2 . 8 Energy Discharges 42 | . . 2 . 5 3 3 5 3 2 3 . 1 1 2 . . . . . . . . . . . 1 . . . 11 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . 4 2 1 4 5 . 2 . 2 3 . . . . . . . . . . . . . . 1 . 6 Data Loss (major) 12 | . . . 1 1 1 . 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . 4 Misfires 12 | . . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 8 Alerts 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6852 | . 32 . . . 75 20 4 2 . . . . . . 286 27 94 66 36 40 76 71 8 23 53 88 128 572 80 5071 Projectiles 5896 | . 32 . . . 5 20 4 2 . . . . . . . 27 51 66 36 40 76 71 8 23 53 88 128 572 54 4540 Explosions 929 | . . . . . 43 . . . . . . . . . 286 . 43 . . . . . . . . . . . 26 531 Melee 27 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . 3 3 . . 6 2 . 8 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . 3 3 . . 6 2 . 8 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . 8 . . 133 . . . . . . . . . 70 . 30 . . . . . . . . . . . . 120 Shots 5 | . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 119 341 206 196 326 267 378 360 . 348 . 135 174 . 326 5 14 4 . 262 . . . . . . . 200 60 308 Average Temperature 79 | . 23 93 104 68 80 65 155 131 . 168 . 64 90 . 108 5 7 4 . 148 . . . . . . . 26 19 55 Received Heat Transfer 2984 | . 129 20 . . 1104 333 . 198 . . . 27 18 . 84 117 261 198 . 24 63 55 9 21 . . 153 20 . 150 Effects 8 | . . . . . 2 . . 2 . . . . . . 3 . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . 2 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Total Turns 581 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581 Longest Duration 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 19 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Parts Melted 25 | . . . . . . . . 4 . . . 1 . . . . 2 1 1 . . 1 . . . . 1 1 . 13 Heat Transferred 31347 | . . . . . 1310 222 148 1492 . 300 . 350 . . . 1075 800 1425 350 350 575 1325 125 325 125 475 1650 1925 200 16800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 4754 | 25 232 44 . 8 627 543 . . . . 62 . . . . . 426 . . . . 454 . . . . 333 294 359 4754 Initial 268 | . 16 3 . . . 268 . . . . . . . . . . . . . . . 9 . . . . . 129 165 98 Average 559 | 10 106 7 . 5 343 309 . . . . 29 . . . . . 243 . . . . 218 . . . . 95 123 271 1822 Maximum Alert Level 5 | . 1 . . . 2 2 . . . . . . . . . . 2 . . . . 2 . . . . 1 1 1 5 Low Security (%) 44 | 100 79 100 . 100 38 7 . . . . 100 . . . . . 58 . . . . 29 . . . . 86 81 21 4 Level 1 26 | . 20 . . . 18 72 . . . . . . . . . . 35 . . . . 65 . . . . 13 18 78 11 Level 2 11 | . . . . . 43 20 . . . . . . . . . . 5 . . . . 4 . . . . . . . 5 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 66 | . 2 1 . . 4 7 . . . . . . . . . . 2 . . . . 4 . . . . 2 3 2 39 Investigation 6 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Extermination 19 | . . . . . . 4 . . . . . . . . . . 1 . . . . 2 . . . . 2 3 . 7 Reinforcement 14 | . 2 . . . 2 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 4 Assault 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 17 | . 1 1 . . 2 4 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 4 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Times Spotted 546 | . 17 11 . . 54 42 3 15 . 3 1 3 4 . 46 11 11 18 4 31 8 17 2 4 . 5 18 21 6 191 Peak Tracking Total 37 | . 4 4 . . 6 4 3 4 . 3 1 3 3 . 37 5 4 5 2 12 4 5 1 3 . 2 5 3 5 11 Tactical Retreats 18 | . 1 1 . . 1 2 . 3 . . . . 1 . 1 . . 2 . . . 1 1 . . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 . . . . . . . . . . . 11 . . 1 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 41 | . . . . . 4 2 . 1 . . . . . . 4 . 10 1 . . . 7 . . . . . 4 . 8 Max in Single Turn 9 | . . . . . 1 1 . 1 . . . . . . 1 . 9 1 . . . 6 . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 83 | . 8 1 . . 15 12 1 1 4 1 4 2 . . . 1 7 1 1 5 . 5 . . 6 . 1 6 . 1 Terminals 42 | . 6 . . . 9 7 . . . 1 2 . . . . 1 7 . . . . 3 . . . . 1 5 . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 6 | . . . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . 2 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 254 | . 26 1 . . 59 37 1 1 29 2 11 2 . . . 1 24 1 1 8 . 12 . . 24 . 2 10 . 2 Successful 170 | . 17 1 . . 41 16 1 1 29 2 8 2 . . . 1 10 1 1 8 . 5 . . 24 . 2 . . . Failed 81 | . 8 . . . 17 21 . . . . 3 . . . . . 13 . . . . 7 . . . . . 10 . 2 Catastrophic 12 | . . . . . 2 3 . . . . . . . . . . 2 . . . . 2 . . . . . 2 . 1 Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 86 | . 13 . . . 24 21 . 1 . . 2 . . . . . 8 . . 1 . 8 . . . . 1 5 . 2 Terminals 113 | . 17 . . . 25 19 . . . 2 5 . . . . 1 24 . . . . 9 . . . . 2 9 . . Fabricators 5 | . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 23 | . . . . . 9 7 . . . . 6 . . . . . . . . . . . . . . . . 1 . . Recycling Units 31 | . 9 . . . 11 9 . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 108 | . 8 1 . . 10 5 1 1 29 2 2 2 . . . 1 9 1 1 8 . 2 . . 24 . 1 . . . Record 34 | . . . . . . . . . 11 2 . 1 . . . 1 . . . 7 . . . . 12 . . . . . Part Schematic 19 | . . . . . . . . . 10 . . . . . . . 5 . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 1 . . . 2 . . . 3 . . . . . . . 1 . . . . . . . 4 . . . . . Open Door 7 | . . 1 . . . . 1 1 . . . 1 . . . . . 1 1 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 6 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 16 | . . . . . 8 4 . . . . 4 . . . . . . . . . . . . . . . . . . . Scan Component 8 | . . . . . 4 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Repair 7 | . . . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 8 . . . 8 5 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Terminals 11 | . 3 . . . 3 1 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Botnet 11 | . 3 . . . 3 1 . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 5 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacking Detections 54 | . 7 . . . 13 10 . . . 1 4 . . . . . 7 . . . . 4 . . . . 1 6 . 1 Full Trace Events 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . 5 . . . 10 . . . . 14 . . 5 . . . . . . . 4 . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . . . . . . . . . . 280 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 266 | . . . . . 146 82 . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 27 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 10 . . . 19 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 18 | . . . . 4 . . . . . 1 . . . 9 . . . 1 . . . . . . . . . . . 3 Largest Group 9 | . . . . 4 3 . . . . 1 1 1 1 9 9 . . 1 1 1 . . . . . . . . . 3 Highest-Rated Group 374 | . . . . 71 40 . . . . 96 96 96 96 219 219 . . 49 49 49 . . . . . . . . . 374 Highest-Rated Ally 131 | . . . . 31 16 . . . . 96 96 96 96 31 31 . . 49 49 49 . . . . . . . . . 131 Total Orders 23 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . 12 6 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 12 6 . Ally Attacks 109 | . . . . . 16 . . . . 7 6 6 17 . 38 . . . 8 4 . . . . . . . . . 7 Total Damage 3826 | . . . . . 188 . . . . 137 90 236 517 . 700 . . . 315 123 . . . . . . . . . 1520 Kills 25 | . . . . . 1 . . . . 3 1 3 4 . 7 . . . 2 2 . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 13 | . 2 . . . 6 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . 3 1 . 2 . 1 . 1 . 3 . 2 . . 2 . 1 . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 12 6 . Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 12 6 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 44450 | 147 916 2056 183 497 3002 2714 2090 2361 144 1212 666 1246 552 1319 4202 3064 868 2316 954 1157 818 917 1767 741 1157 648 574 1554 457 4151 Spaces Moved 20223 | 106 713 285 151 408 1472 1197 848 800 82 688 329 717 307 780 1666 1128 510 1002 673 765 589 521 814 478 166 362 315 797 204 1350 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9624 | . . . . . 1227 1197 848 800 82 688 329 717 307 780 1648 . . . . . . . . . . . . . . 1001 Legs 8691 | . . . . . . . . . . . . . . . 18 1128 510 1002 673 765 589 521 814 478 166 362 315 797 204 349 Wheels 1894 | 92 713 285 151 408 245 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 85 120 120 120 101 158 241 166 166 165 161 161 161 161 158 195 130 130 130 117 117 112 115 130 130 130 122 122 122 126 Average Speed 154 | 84 101 120 120 120 150 166 241 239 166 165 164 161 161 161 189 195 137 130 130 128 117 117 132 130 147 131 122 130 151 134 Slowest Speed 320 | 90 120 120 120 120 320 241 241 246 166 166 165 161 161 161 310 195 195 130 130 130 117 184 179 130 179 180 122 180 182 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 99 54 54 96 85 44 91 74 73 75 9 87 57 85 83 99 16 97 80 95 69 16 83 66 63 52 4 91 9 27 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . 2 . . . . 1 . . . . . . . . . . 2 1 . . . 3 . . . . . Known Exits Taken 23 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Scrap Searched 34 | . . 1 . 2 . . 2 1 . 3 . 2 1 2 . 4 . 4 1 . 2 . 4 2 . 3 . . . . Spaces Dug 110 | . . 2 . . 1 5 1 . . . . . . . 23 1 9 5 . . 2 10 4 . . . 2 15 6 24 Terrain Destroyed 802 | . 5 4 . 1 49 10 10 4 . 1 . . . . 134 15 50 21 12 5 10 68 5 1 . 7 9 34 16 331 Melee 8 | . . 2 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 286 | . 5 2 . 1 12 5 10 4 . 1 . . . . . 15 16 21 12 5 10 24 5 1 . 7 9 34 7 80 AOE 508 | . . . . . 36 . . . . . . . . . 134 . 34 . . . . 44 . . . . . . 9 251 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 32041 | 139 815 1938 154 414 2015 1722 873 1156 91 739 435 782 348 830 2649 1938 630 1942 724 916 677 745 1492 585 1078 508 426 1270 348 3662 Wait 9407 | 2 15 1600 . . 263 328 . 295 . 11 81 25 21 26 790 769 53 864 28 115 53 156 659 93 880 120 50 308 109 1693 Move 20191 | 105 712 284 150 407 1471 1196 847 799 81 687 327 716 306 779 1665 1127 509 1001 672 764 588 520 813 477 165 361 314 796 203 1349 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 332 | 13 19 9 . 4 42 27 4 3 3 11 6 8 3 6 49 2 10 7 2 5 3 5 1 2 4 2 6 23 5 48 Fast Attach 56 | 1 1 . . . 10 10 . 1 . . 1 1 . 3 2 . 1 2 . 2 . 1 1 . 4 2 1 6 1 5 Attach 96 | 5 . 4 2 . 10 11 2 2 3 5 2 4 . . 10 1 4 2 . . . . . . 3 . 2 4 3 17 Detach 19 | . . . . . 1 . . . . . . . . . 2 . 2 1 . . . 1 2 . 3 . 1 3 . 3 Swap 186 | . 5 3 . . 25 12 4 10 1 3 1 3 4 . 11 . 1 3 6 2 12 7 1 2 2 2 5 27 9 25 Drop 376 | . 11 5 2 2 43 21 4 2 3 8 5 10 5 8 63 6 16 18 3 7 2 8 9 4 14 8 5 26 5 53 Fire 1349 | 13 52 25 . 1 147 112 12 44 . 14 11 15 9 8 57 33 30 43 13 21 19 45 6 7 3 13 42 77 13 464 Melee 24 | . . 6 . . 3 5 . . . . . . . . . . 4 . . . . 2 . . . . . . . 4 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Central database locked down 736 | -10/Materials | Discovered new exit (range 6) 850 | -10/Materials | Discovered new exit (range 6) 1064 | -10/Materials | Entered Mines 1068 | -10/Mines | Discovered new exit (range 12) 1085 | -10/Mines | Met a Derelict shopkeep closing up shop 1134 | -10/Mines | Assembled infested the area 1139 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2822 | -10/Mines | Crushed by falling debris 2822 | -10/Mines | Core integrity fell below 50% 2825 | -10/Mines | System corruption reached 10% 2864 | -10/Mines | Lost 4 parts (1p2n1u) 2885 | -10/Mines | Discovered new exit (range 4) 2906 | -10/Mines | Learned location of Zion (-6) 3109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3109 | -10/Mines | Discovered new exit (range 5) 3120 | -10/Mines | Entered Exiles 3150 | -10/Exiles | Met 8R-AWN 3172 | -10/Exiles | Met EX-HEX 3225 | -10/Exiles | Met EX-DEC 3291 | -10/Exiles | Discovered new exit (range 11) 3303 | -10/Exiles | Entered Mines 3418 | -9/Mines | Met a Derelict bent on vengeance 3498 | -9/Mines | Learned location of Storage (-7) 3506 | -9/Mines | Discovered new exit (range 8) 3509 | -9/Mines | Received a Mining Laser from a helpful Derelict 3710 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3755 | -9/Mines | Discovered new exit (range 12) 3772 | -9/Mines | Found a hidden stash of uninstalled traps 3800 | -9/Mines | Entered Materials 3800 | -8/Materials | Accompanied by 3 allies 3800 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4067 | -8/Materials | Repaired Arm. Wheel 4101 | -8/Materials | Repaired Arm. Wheel 4281 | -8/Materials | Repaired Minigun 4432 | -8/Materials | Discovered new exit (range 16) 4492 | -8/Materials | Identified exit to Factory 5084 | -8/Materials | Discovered exit to Factory (range 14) 6196 | -8/Materials | Central database locked down 6727 | -8/Materials | Repaired Med. Treads 6802 | -8/Materials | Entered Factory 6802 | -7/Factory | Evolved 2 slots: Utility x2 7088 | -7/Factory | Build established: Skirmisher 7452 | -7/Factory | Discovered new exit (range 8) 7464 | -7/Factory | Identified exit to Factory 7964 | -7/Factory | Repaired Med. Treads 8003 | -7/Factory | Repaired Minigun 8369 | -7/Factory | Identified exit to Storage 8369 | -7/Factory | Identified exit to Lower Caves 8638 | -7/Factory | Discovered exit to Factory (range 20) 9261 | -7/Factory | Lost 6 parts (2n2u2w) 9504 | -7/Factory | Build established: Mutant 9516 | -7/Factory | Entered Lower Caves 9594 | -7/Lower Caves | Learned Factory stockpile data 10081 | -7/Lower Caves | Encountered a Warlord checkpoint 10990 | -7/Lower Caves | Build established: Skirmisher 11136 | -7/Lower Caves | Learned location of 1 exit from Factory 11360 | -7/Lower Caves | Learned 4 Factory zone layouts 11379 | -7/Lower Caves | Discovered new exit (range 6) 11394 | -7/Lower Caves | Identified exit to Lower Caves 11606 | -7/Lower Caves | Entered another Lower Caves area 11708 | -7/Lower Caves | Discovered exit to Factory (range 6) 12217 | -7/Lower Caves | Spotted B-75 Beast 13302 | -7/Lower Caves | Learned 8 Factory zone layouts 13418 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13435 | -7/Lower Caves | Found Prototype Special Weapon 13495 | -7/Lower Caves | Encountered a Warlord checkpoint 13514 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13517 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13870 | -7/Lower Caves | Build established: Mutant 13951 | -7/Lower Caves | Discovered new exit (range 8) 13963 | -7/Lower Caves | Identified exit to Data Miner 13967 | -7/Lower Caves | Entered Data Miner 13967 | -7/Data Miner | Discovered new exit (range 6) 13974 | -7/Data Miner | Identified exit to Proximity Caves 13993 | -7/Data Miner | Met Data Miner 14035 | -7/Data Miner | Learned location of Section 7 (-2) 14035 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14060 | -7/Data Miner | Received God Mode back door access code from Data Miner 14068 | -7/Data Miner | Identified Molecular Deconstructor 14110 | -7/Data Miner | System corruption reached 10% 14111 | -7/Data Miner | Entered Proximity Caves 14156 | -6/Proximity Caves | Found Alien Artifact 14157 | -6/Proximity Caves | Identified Core Expander 14157 | -6/Proximity Caves | Installed Core Expander, added new Propulsion slot 14519 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14952 | -6/Proximity Caves | Build established: Skirmisher 15002 | -6/Proximity Caves | Escorted by Enhanced Grunt 15010 | -6/Proximity Caves | Learned 4 Factory zone layouts 15022 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15323 | -6/Proximity Caves | Entered Factory 15323 | -6/Factory | Accompanied by 1 ally 15323 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15324 | -6/Factory | Identified exit to Lower Caves 15325 | -6/Factory | Identified exit to Factory 15325 | -6/Factory | Identified exit to Extension 15626 | -6/Factory | Build established: Scavenger-Skirmisher 15826 | -6/Factory | Crushed by falling debris 15951 | -6/Factory | Repaired Arm. Treads 15989 | -6/Factory | Entered Lower Caves 15989 | -6/Lower Caves | Accompanied by 1 ally 16127 | -6/Lower Caves | Build established: Mutant 16976 | -6/Lower Caves | Found Alien Artifact 17067 | -6/Lower Caves | Found Prototype Device 17119 | -6/Lower Caves | Learned 4 Factory zone layouts 17209 | -6/Lower Caves | Discovered new exit (range 13) 17234 | -6/Lower Caves | Identified exit to Lower Caves 17235 | -6/Lower Caves | Entered another Lower Caves area 17235 | -6/Lower Caves | Accompanied by 1 ally 17637 | -6/Lower Caves | Build established: Derelict-Mutant 17775 | -6/Lower Caves | Discovered new exit (range 8) 17785 | -6/Lower Caves | Identified exit to Zion 17787 | -6/Lower Caves | Entered Zion 17844 | -6/Zion | System corruption cleaned by Quarantine Array 18028 | -6/Zion | Discovered new exit (range 10) 18041 | -6/Zion | Identified exit to Proximity Caves 18073 | -6/Zion | Found Unknown Piercing Weapon 18596 | -6/Zion | Identified exit to Deep Caves 18918 | -6/Zion | Gained Derelict followers 18968 | -6/Zion | Gained Derelict followers 19098 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19106 | -6/Zion | Entered Deep Caves 19106 | -6/Deep Caves | Accompanied by 9 allies 19269 | -6/Deep Caves | Z-Facility disabled 19298 | -6/Deep Caves | Attacked by Z-Imprinter 19326 | -6/Deep Caves | Destroyed Z-Imprinter 19668 | -6/Deep Caves | Found Prototype Protection 20373 | -6/Deep Caves | Found Prototype Protection 20390 | -6/Deep Caves | Found Prototype Protection 20534 | -6/Deep Caves | Identified Zio. Heavy Carapace (x3) 20653 | -6/Deep Caves | Build established: Scavenger-Mutant 20762 | -6/Deep Caves | Discovered new exit (range 11) 21169 | -6/Deep Caves | Found Prototype Protection 21747 | -6/Deep Caves | Spotted as-88743 21814 | -6/Deep Caves | Destroyed as-88743 21817 | -6/Deep Caves | Found Corrupted GOLEM Unit 21910 | -6/Deep Caves | Identified Zio. Weapon Casing 22143 | -6/Deep Caves | Triggered Deep Caves wall 22143 | -6/Deep Caves | Spotted AS-06916 22143 | -6/Deep Caves | Spotted AS-34183 22158 | -6/Deep Caves | Destroyed AS-06916 22162 | -6/Deep Caves | Destroyed AS-34183 22191 | -6/Deep Caves | Destroyed 36 combat bots 22208 | -6/Deep Caves | Build established: Mutant 22238 | -6/Deep Caves | Exposed GOLEM chamber 22244 | -6/Deep Caves | Found GOLEM Unit 22322 | -6/Deep Caves | Found GOLEM Unit 22326 | -6/Deep Caves | Found GOLEM Unit 22334 | -6/Deep Caves | Found GOLEM Unit 22745 | -6/Deep Caves | Build established: Golem 23308 | -6/Deep Caves | Entered Proximity Caves 23506 | -5/Proximity Caves | Encountered a Derelict sapper outpost 23703 | -5/Proximity Caves | Learned Factory terminal intel 24096 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24240 | -5/Proximity Caves | Learned Factory trap positions 24975 | -5/Proximity Caves | Attacked by a faux Warlord 25180 | -5/Proximity Caves | Learned 4 Factory zone layouts 25298 | -5/Proximity Caves | Discovered exit to Factory (range 16) 26372 | -5/Proximity Caves | Entered Factory 26372 | -5/Factory | Evolved 2 slots: Utility x2 26374 | -5/Factory | Loaded intel: 119 trap records 26375 | -5/Factory | Loaded intel: 26 terminal locations 26378 | -5/Factory | Spotted B-75 Beast 26444 | -5/Factory | Identified CR-A16's Pointy Stick 26459 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 26462 | -5/Factory | Destroyed B-75 Beast 26695 | -5/Factory | Found Prototype Processor 26743 | -5/Factory | Identified exit to Upper Caves 26867 | -5/Factory | Central database locked down 27017 | -5/Factory | Build established: Hacker-Golem 27240 | -5/Factory | Entered Upper Caves 27345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27660 | -5/Upper Caves | Build established: Golem 27777 | -5/Upper Caves | Learned 4 Factory zone layouts 27891 | -5/Upper Caves | Learned Factory stockpile data 28338 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28723 | -5/Upper Caves | Discovered new exit (range 13) 28937 | -5/Upper Caves | Identified exit to Upper Caves 29556 | -5/Upper Caves | Entered another Upper Caves area 29556 | -5/Upper Caves | Accompanied by 1 ally 29561 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29786 | -5/Upper Caves | Discovered new exit (range 15) 30440 | -5/Upper Caves | Discovered new exit (range 8) 30448 | -5/Upper Caves | Identified exit to Warlord 30510 | -5/Upper Caves | Entered Warlord 30510 | -5/Warlord | Accompanied by 1 ally 30579 | -5/Warlord | Discovered new exit (range 12) 30755 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30847 | -5/Warlord | Learned Factory garrison access intel 30847 | -5/Warlord | Learned 4 Armory zone layouts 30847 | -5/Warlord | Learned location of Command (-1) 30847 | -5/Warlord | Learned Armory stockpile data 31120 | -5/Warlord | Visited the Vortex Lab 31123 | -5/Warlord | Warlord's base attacked by MAIN.C 31202 | -5/Warlord | Met Warlord 31215 | -5/Warlord | Opened Warlord's prototype stash 31220 | -5/Warlord | Found Prototype Reactor 31224 | -5/Warlord | Found Prototype Processor 31230 | -5/Warlord | Found Prototype Processor 31264 | -5/Warlord | Found Prototype Special Weapon 31264 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 31265 | -5/Warlord | Identified Exp. Targeting Computer 31267 | -5/Warlord | Identified Exp. Core Analyzer 31269 | -5/Warlord | Found RU-N14's Throwing Claymores v3 31473 | -5/Warlord | Warlord forces counterattacked 31477 | -5/Warlord | Spotted Striker 31500 | -5/Warlord | Spotted Striker 31550 | -5/Warlord | Spotted Executioner 31550 | -5/Warlord | P-80 Master assimilated allied 1N-EFR(g) 31552 | -5/Warlord | P-80 Master assimilated allied KR-YVW(M) 31553 | -5/Warlord | P-70 Sage assimilated allied WI-AF5(g) 31623 | -5/Warlord | Spotted Executioner 31624 | -5/Warlord | Spotted Striker 31666 | -5/Warlord | Identified exit to Proximity Caves 31667 | -5/Warlord | Entered Proximity Caves 32170 | -4/Proximity Caves | Learned 12 Research zone layouts 32426 | -4/Proximity Caves | Spotted B-86 Titan 32481 | -4/Proximity Caves | Discovered new exit (range 5) 32484 | -4/Proximity Caves | Identified exit to Factory 32485 | -4/Proximity Caves | Entered Factory 32485 | -4/Factory | Evolved 2 slots: Utility x2 32486 | -4/Factory | Identified exit to Research 32488 | -4/Factory | Loaded intel: 4 garrison access locations 32785 | -4/Factory | Identified exit to Upper Caves 33011 | -4/Factory | Spotted B-86 Titan 33017 | -4/Factory | Destroyed B-86 Titan 33249 | -4/Factory | Fabricated Lgt. Regenerative Plating? 33296 | -4/Factory | Found Prototype Hackware 33402 | -4/Factory | Entered Upper Caves 34233 | -4/Upper Caves | Discovered new exit (range 22) 34453 | -4/Upper Caves | Identified exit to Upper Caves 34479 | -4/Upper Caves | Spotted B-86 Titan 34520 | -4/Upper Caves | Learned location of 1 exit from Research 35169 | -4/Upper Caves | Entered another Upper Caves area 35276 | -4/Upper Caves | Discovered exit to Research (range 10) 35768 | -4/Upper Caves | Discovered new exit (range 6) 35774 | -4/Upper Caves | Identified exit to Zhirov 35910 | -4/Upper Caves | Entered Zhirov 35910 | -4/Zhirov | Discovered new exit (range 3) 35934 | -4/Zhirov | Met Zhirov 35962 | -4/Zhirov | Learned location of Quarantine (-2) 35962 | -4/Zhirov | Learned location of Testing (-3) 35985 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36008 | -4/Zhirov | Found Alien Artifact 36008 | -4/Zhirov | Identified Integrated Reactor 36008 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36023 | -4/Zhirov | Identified Exp. System Shield 36025 | -4/Zhirov | Found Alien Artifact 36682 | -4/Zhirov | Identified Vortex Chain Reactor 37067 | -4/Zhirov | Entered Proximity Caves 37110 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37706 | -3/Proximity Caves | Discovered exit to Research (range 8) 37715 | -3/Proximity Caves | Entered Research 37715 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 37716 | -3/Research | Identified exit to Research 37717 | -3/Research | Identified exit to Testing 38289 | -3/Research | Entered Testing 38860 | -3/Testing | Found Prototype Energy Gun 38878 | -3/Testing | Identified Hyp. EM Gauss Rifle 39051 | -3/Testing | Found Prototype Energy Cannon 39053 | -3/Testing | Identified Null Cannon 39177 | -3/Testing | Found Prototype Device 39186 | -3/Testing | Identified Exp. Focal Shield 39206 | -3/Testing | Found Prototype Launcher 39216 | -3/Testing | Identified Tactical Quantum Warhead 39220 | -3/Testing | Found Prototype Processor 39227 | -3/Testing | Identified Exp. Target Analyzer 39306 | -3/Testing | Found Quantum Capacitor 39333 | -3/Testing | Spotted Striker 39333 | -3/Testing | Spotted Striker 39396 | -3/Testing | Destroyed Striker 39397 | -3/Testing | Destroyed Striker 39531 | -3/Testing | Spotted Alpha 7 39536 | -3/Testing | Destroyed Alpha 7 39585 | -3/Testing | Stole the SGEMP Prototype 39594 | -3/Testing | Found Antimissile System 39665 | -3/Testing | Found Exp. Signal Interpreter 39797 | -3/Testing | Discovered exit to Research (range 10) 39829 | -3/Testing | Found Prototype Energy Gun 39830 | -3/Testing | Identified Tachyon Dispersion Ray 39843 | -3/Testing | Entered Research 39843 | -2/Research | Warlord forces began assault on 0b10 39843 | -2/Research | Evolved 2 slots: Power x1, Utility x1 39953 | -2/Research | Research machine network offline 40136 | -2/Research | Build established: Generator-Mutant 40237 | -2/Research | Discovered new exit (range 9) 40298 | -2/Research | Identified exit to Access 40300 | -2/Research | Spotted Executioner 40300 | -2/Research | Entered Access 40300 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 40301 | -1/Access | Loaded intel: 106 machine locations 40301 | -1/Access | Loaded intel: 64 trap records 40301 | -1/Access | Identified exit to Surface 40301 | -1/Access | Discovered exit to Surface (range 139) 40301 | -1/Access | Identified exit to Command 40301 | -1/Access | Discovered exit to Command (range 234) 40301 | -1/Access | Delivered the SGEMP Prototype to Zhirov 40301 | -1/Access | Zhirov transferred Access data 40423 | -1/Access | Zhirov warped through subspace 40521 | -1/Access | Found Exp. Focal Shield 40769 | -1/Access | Identified Dimensional Node Initializer 40769 | -1/Access | Initialized slip node 40782 | -1/Access | Spotted B-99 Colossus 40790 | -1/Access | Spotted B-99 Colossus 40791 | -1/Access | Destroyed B-99 Colossus 40802 | -1/Access | Destroyed B-99 Colossus 40902 | -1/Access | Found Prototype Device 40925 | -1/Access | Identified Exp. Thermal Shield 41009 | -1/Access | Found Prototype Launcher 41016 | -1/Access | Identified Ragnarok Missile Launcher 41193 | -1/Access | Found Prototype Device 41195 | -1/Access | Identified Exp. Shield Generator 41300 | -1/Access | First assault squad dispatched 41435 | -1/Access | Spotted B-99 Colossus 41441 | -1/Access | Destroyed B-99 Colossus 41478 | -1/Access | Spotted B-99 Colossus 41482 | -1/Access | Destroyed B-99 Colossus 41488 | -1/Access | Found Prototype Ballistic Gun 41489 | -1/Access | Identified Multirail 41506 | -1/Access | Found Multirail 41530 | -1/Access | Found Prototype Launcher 41547 | -1/Access | Identified Tesla Bomb Launcher 41580 | -1/Access | Found Exp. Core Analyzer 41608 | -1/Access | Incoming assault squad redirected 41627 | -1/Access | Incoming investigation squad redirected 41912 | -1/Access | Found Multirail 42121 | -1/Access | Incoming assault squad redirected 42573 | -1/Access | Found Prototype Device 42574 | -1/Access | Identified Exp. Shock Absorption System 42609 | -1/Access | Incoming assault squad redirected 42610 | -1/Access | Destroyed 7 combat bots 42855 | -1/Access | Incoming assault squad redirected 42868 | -1/Access | Incoming assault squad redirected 43236 | -1/Access | High security lockdown imminent 43280 | -1/Access | Destroyed 7 combat bots 43316 | -1/Access | High security lockdown engaged 43462 | -1/Access | Spotted Executioner 43462 | -1/Access | Spotted Striker 43471 | -1/Access | Destroyed Executioner 43475 | -1/Access | Destroyed Striker 43483 | -1/Access | Spotted Investigator 43483 | -1/Access | Scanned by Researcher 43491 | -1/Access | Destroyed Investigator 43516 | -1/Access | Destroyed 12 combat bots 43556 | -1/Access | Destroyed 13 combat bots 43609 | -1/Access | Spotted Striker 43609 | -1/Access | Spotted Striker 43609 | -1/Access | Spotted Executioner 43611 | -1/Access | Destroyed Executioner 43614 | -1/Access | Destroyed Striker 43618 | -1/Access | Destroyed Striker 43633 | -1/Access | Spotted Executioner 43635 | -1/Access | Destroyed Executioner 43638 | -1/Access | Spotted Striker 43638 | -1/Access | Spotted Striker 43645 | -1/Access | Spotted Executioner 43645 | -1/Access | Destroyed Executioner 43653 | -1/Access | Destroyed Striker 43656 | -1/Access | Destroyed Striker 43682 | -1/Access | Destroyed 12 combat bots 43711 | -1/Access | Spotted Striker 43713 | -1/Access | Spotted Striker 43714 | -1/Access | Spotted Executioner 43714 | -1/Access | Spotted Striker 43714 | -1/Access | Destroyed Striker 43719 | -1/Access | Destroyed Striker 43725 | -1/Access | Destroyed Striker 43727 | -1/Access | Destroyed Executioner 43745 | -1/Access | Sterilization system engaged 43748 | -1/Access | Destroyed 12 combat bots 44012 | -1/Access | Found Prototype Device 44013 | -1/Access | Identified Adv. Kinecellerator 44045 | -1/Access | Ambient heat levels rising (+10) 44195 | -1/Access | Ambient heat levels rising (+10) 44345 | -1/Access | Ambient heat levels rising (+10) 44451 | *** | Escaped! Last Messages --------------- 44317_ VWK,UJG DGT&6PTBIUI< 44325_ Slug penetrates Wall. 44328_ Destroyed Hvy. Armor Plating. 44329_ Y-72 Warden critical meltdown. 44333_ Garrison Access disabled. 44333_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 44336_ System corrupted: Energy discharge (-837). 44345_ ALERT: Ambient heat levels +10. 44363_ Acquired 21 matter. 44365_ Acquired 11 matter. 44371_ System corrupted: Matter fused (-6). 44371_ The unstable cave ceiling collapses. 44381_ Acquired 12 matter. 44387_ System corrupted: FCS attempts to trigger Null Cannon. 44387_ System corrupted: Null Cannon misfires. 44403_ &ZX#:4TWCFAJUKCURMIOLLIUKH8CO 7J 44416_ Acquired 51 matter. 44417_ Acquired 30 matter. 44435_ System corrupted: Heat flow error (+131). 44450_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ########## "" ""############## | | ########## """" ""############## | | ########## """" S"############## | | +######### ########## """" """############## | | # ########## """" """############## | | # ########## """" """############## | | # ########## "" ############## | | # ########## "" ############## | | # #### # ### ############## | | %% # # ## ############## | | #######+## =# # #######+################### | | % % %% % % % %% ! % | | % % % % | | ########### # ################################### | | ########### ## # ############################ | | ########### ### ############################ | | ########### #### ######################### | | ########### ############################### | | ########### ############################### | | ########### #######"####################### | | ########### """T"""" """" ### % ## | | ########### """ """" """" % ### % %## | | ########### " """""" """" ### ## | | ########### " " " """" % %%% ## | | ########### " " "" " """" % % ## | | ####### " " @" " """" % # | | ####### " " < " """" % ## | | ####### " "" """ """" % ###+##### | | "" ####### " """" % # ^ | | "" ####### " % % # | | "" ####### #######"##################### " | | ####### ############ ################ "" | | ####### ############"################ "T | | ##+######## ############ #### "" | | ##### ############ #### " | | ##### ############ """" #### | | ##### ####### # ""R"" " # ! | | "" ##### # "" "" ############ | | "" ##### # ############ | | ##########+### # =############ | | ##### ## ## ############ | | ########### ## ## ############ | | #####"" ## ## ############ | | #####"" ## ## ############ | | #####"Y ## ######+#################### | | #####"" ## ##### #################### | | #####"" ## ##### + ####### | | ########### ## ##### # ####### | | ########### ## ##### + ####### | | ################## ##### # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 105 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 1650 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 16 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -5/Factory | Hacked Imp. Gyrokinetic Inverter | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Dynamic Insulation System | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Prc. Matter Filter | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Achievements -------------- Giant Slayer Special Delivery Challenges ------------ None Game ------ Seed TerrainLightningBlaster Manual? 0 Play Time 10:06:17 Cumulative 104.5 hours Start 2022.04.14 @ 10:01:10 End 2022.04.15 @ 17:08:29 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 12 Adventurer 1 Explorer 6 Win Type 0 Total 4 Types 2/1/1/0/0/0/0/0/0 Lore% 62 Gallery% 56 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eafc7f77-0e8e-4afc-b25d-fee6fc556593