Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.13 @ 13:42:23 Player: Jefffff Result: Destroyed by F0-8MF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (467) 467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1212 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 190/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Minigun > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Small Storage Unit High-capacity Battery (250) Weight Redist. System Improved Sensor Array Terrain Scanner Terrain Scan Processor Seismic Detector Advanced Targeting Computer ECM Suite Hacking Suite Small Laser Particle Gun Concussive RPG (1) Mining Laser Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Small Storage Unit High-capacity Battery Weight Redist. System Improved Sensor Array Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite Hacking Suite Small Laser Particle Gun Grenade Launcher Concussive RPG Mining Laser Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 6 10 14 . Power 7 | 1 3 3 . Engine 5 | 1 2 2 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 12 | 2 3 7 . Treads 1 | . . 1 . Leg 3 | . . 3 . Wheel 8 | 2 3 3 . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 3 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 4 1 Power 3 | . 1 2 . Propulsion 3 | . 1 1 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 2 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 85 97 100 Engine 11 | . 13 9 14 Core 2 | . . 3 . Treads 4 | . . 4 14 Leg 1 | . . 2 . Wheel 22 | . 28 20 14 Device 8 | . . 12 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 26 27 28 Peak Build Rating 14 | 6 10 14 14 Average Rating 9 | 4 6 10 13 On Entrance 7 | . 6 10 14 Naked Turns . | . . . . Heaviest Build 50 | 11 47 50 50 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 2 19 20 20 Average Carried 15 | . 9 19 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 2 19 20 20 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 593 | 192 227 174 . Remotely . | . . . . Salvage Created 629 | . 311 318 . Parts 51 | . 29 22 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 8 9 . Guns 17 | . 8 9 . Classes Destroyed 5 | . 4 1 . Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Swarmer 8 | . 5 3 . Grunt 9 | . 3 6 . Best Kill Streak 6 | . 6 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 182 | . 79 75 28 Missed 49 | . 22 22 5 Damage Taken 1294 | . 379 538 377 Core 253 | . 60 147 46 Absorbed by Shields . | . . . . Ignored by Resistances 396 | . 126 163 107 Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | . 47 39 9 Largest 2 | . 2 2 2 Hottest 70 | . 70 45 45 Shots Fired 188 | . 94 76 18 Gun 188 | . 94 76 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 179 | . 85 76 18 Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 30 | . 22 30 12 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 142 | . 63 62 17 Core Hits 50 | . 25 24 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 2 1 . Destroy 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1265 | . 528 551 186 Guns 1265 | . 528 551 186 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1227 | . 490 551 186 Thermal 38 | . 38 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 100 | . 100 39 . Average Temperature 19 | . 29 12 . Received Heat Transfer 417 | . 90 327 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 140 | . 122 140 . Initial 40 | . . 40 . Average 56 | . 31 77 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 9 3 Peak Tracking Total 6 | . 6 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 1 . Successful 9 | . 8 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Unreport Threat 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1637 | 54 563 827 193 Spaces Moved 1080 | 55 386 518 121 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1079 | 54 386 518 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 140 Average Speed 115 | 79 99 125 140 Slowest Speed 140 | 80 110 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 53 84 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1323 | 62 490 641 130 Wait 70 | . 21 49 . Move 1077 | 54 385 517 121 Hop . | . . . . Pick Up 33 | 2 20 11 . Fast Attach 8 | 6 1 1 . Attach 6 | . 2 4 . Detach 1 | . 1 . . Swap 16 | . 7 9 . Drop 17 | . 6 11 . Fire 95 | . 47 39 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 342 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Entered Mines 763 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 997 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | Discovered new exit (range 6) 1176 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1283 | -10/Mines | Core integrity fell below 20% 1431 | -10/Mines | Discovered new exit (range 11) 1445 | -10/Mines | Entered Subcaves 1613 | -10/Subcaves | Build established: Scavenger-Mutant 1615 | -10/Subcaves | A Subdweller sparked back to life 1615 | -10/Subcaves | A Subdweller sparked back to life 1615 | -10/Subcaves | A Subdweller sparked back to life 1638 | -10/Subcaves | Destroyed by F0-8MF(R) with Subdweller Machine Gun Last Messages --------------- 01286_ S-10 Pest destroyed. 01286_ Switching to secondary target: S-10 Pest. 01289_ S-10 Pest destroyed. 01300_ Acquired 15 matter. 01307_ Dropped Lgt. Assault Rifle. 01309_ Acquired 18 matter. 01310_ Acquired 11 matter. 01431_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01615_ F0-8MF(R) creaks and sparks as it begins to move. 01615_ FL-6CG(R) creaks and sparks as it begins to move. 01615_ W9-RB6(R) creaks and sparks as it begins to move. 01636_ W9-RB6(R) affixes Scrap Shield Fragment to Scrap Shield. 01637_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????###### ####### ##??????? #### ####?? # | | ?????### ## ########??????????########??? ## | | ?????## ### ##?####??????????#######???? ## | | ?????## ### #######?????????????????????? ## | | ?????## ########????????????????????? ### | | ?????## ## ????????????????????? ### | | ?????## ##????????????????????? ##? | | ?????### ###???????????????????? ##? | | ?????### #### ###???????????????????????? | | ?????## #### ##?? ????????????????????? | | ?????### #### ###"?" ???????????????????? | | ?????### ## ## ###" " ??????????????????? | | ??????### ##### ###""" ??????????????????? | | ??????### ###### ## """"???????????????????? | | ??????## ###### """"???????????????????? | | ??????## ####### """ " ?????????????????? | | ??????########## "" "" ?????????????????? | | ??????######### " ##"??????????????????? | | ????????????## ## ## ###??????????????????? | | ????????????## ### ##### ##??????????????????? | | ????????????######## #### ##??????????????????? | | ????????????######## #### ###??????????????????? | | ??????????????## # ####?????????????????? | | ???????????##### << R###?????????????????? | | ???????????##### R <##?????????????????? | | ??????????### # #@ R ##?????????????????? | | ?????????### ## #### < ##?????????????????? | | ????????### ### #### <<##?????????????????? | | ????????## ## #####< ##?????????????????? | | ????????## ? ####### ##?????????????????? | | ????????## ? ???######?????????????????? | | ????????### ????? ####?????????????????? | | ????????### ??????????????????????????? | | ?????????## ??????????????????????????? | | ???????## ### ?????????????????????????? | | ???????### ## #### ?????????????????????????? | | ???????### #####?## ???????????????????????? | | ???????? ? #??## ##???????????????????????? | | ?????????? ?????????? ##???????????????????????? | | ????????????????????? ##???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketCommFrame Manual? 0 Play Time 00:10:48 Cumulative 177.7 hours Start 2024.10.13 @ 13:19:50 End 2024.10.13 @ 13:42:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 214 Rogue 0 Adventurer 214 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7870d2ef-3215-48fa-b42d-3ef7486c435b