Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.06 @ 19:29:15 Player: JuustuToug Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (308) 1540 Value Destroyed (10017) 10017 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (4155) 4155 TOTAL SCORE: 26312 Bonus ------- High Alert Combat Kills 792 Follower Combat Kills 3142 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -1179 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 15/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Hacking Suite Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heat Sink Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Improved Q-thruster > --- UTILITY ---------- Advanced Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer ECM Suite Experimental Reaction Control System Experimental Cloaking Device Improved Utility Shielding Advanced Powered Armor > --- WEAPON ----------- Multirail Multirail Hypervelocity Multirail Vibroblade > --- INVENTORY -------- Light Quantum Reactor Experimental Heat Sink Stasis Canceller Fusion Bomb Launcher GAL Module [Rating: 190] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . 2 2 . . 2 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 5 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . 1 . . . Utility 9 | . . . . . . . 1 . 1 . . . . 1 . . 1 1 . . 2 1 . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 7 7 2 24 2 . 4 17 17 6 7 7 2 6 4 16 7 41 9 1 . 4 20 20 9 35 Power 36 | 1 2 . 3 . . . 1 . 1 1 . . . 2 . 1 5 2 . . . 3 2 1 11 Engine 11 | 1 2 . 3 . . . 1 . . 1 . . . 1 . . 1 . . . . . . . 1 Core 6 | . . . . . . . . . 1 . . . . 1 . . 3 1 . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 1 1 1 . . . 3 2 1 10 Propulsion 78 | 2 . . 9 2 . 2 6 10 1 1 3 1 2 . 6 2 10 3 . . . 3 3 2 10 Treads 37 | 2 . . 9 2 . 2 6 7 . . . . . . 6 2 1 . . . . . . . . Leg 11 | . . . . . . . . 3 1 1 3 1 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 29 | . . . . . . . . . . . . . . . . . 9 3 . . . 3 3 2 9 Utility 82 | 2 2 . 2 . . . 5 3 2 2 1 1 . 2 4 2 14 3 1 . 3 9 8 3 13 Device 47 | 1 1 . 1 . . . 3 2 . 1 . 1 . 1 2 1 10 2 1 . 3 4 7 . 6 Storage 5 | 1 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Processor 14 | . . . . . . . . . 2 . 1 . . 1 . . 3 1 . . . 3 . . 3 Hackware 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 1 Protection 10 | . . . . . . . . 1 . 1 . . . . 1 1 1 . . . . 1 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 3 2 10 . . 2 5 4 2 3 3 . 4 . 6 2 12 1 . . 1 5 7 3 1 Energy Gun 7 | 1 . . . . . . 1 . . . . . . . 2 1 1 . . . . . 1 . . Energy Cannon 14 | . 2 . 1 . . . . 1 . . . . . . 3 . 5 . . . . 1 1 . . Ballistic Gun 37 | 1 1 1 9 . . 1 4 . . 3 3 . 1 . 1 1 3 1 . . 1 . 4 2 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 2 . . . . 3 . . . 2 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . . . . . . 1 . . . . 3 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 1 . . . 1 2 1 . . . . 1 3 4 5 . . . . 6 15 1 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Lost 87 | . 1 . 2 . . 2 1 2 1 3 8 . 2 . 5 . 12 . . . . 3 1 10 34 Power 18 | . . . . . . 1 . . 1 1 1 . . . 1 . 2 . . . . 2 . 1 8 Propulsion 29 | . . . 1 . . 1 . . . 1 3 . 1 . . . 7 . . . . . . 5 10 Utility 25 | . . . 1 . . . 1 2 . 1 1 . . . . . 3 . . . . . . 2 14 Weapon 15 | . 1 . . . . . . . . . 3 . 1 . 4 . . . . . . 1 1 2 2 Highest Loss Streak 12 | . 1 . 1 . . 1 1 1 1 1 7 . 1 . 2 . 7 . . . . 1 1 9 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 6 12 14 15 15 14 16 19 18 18 13 15 17 18 18 18 12 2 2 2 2 2 4 4 3 Power . | . . . 1 1 1 1 1 . . . . . . . . 1 . . . . . . 1 . 1 Propulsion 2 | . 1 . 2 4 4 3 4 4 3 3 . . . 1 1 2 1 1 2 2 2 . . . . Utility 5 | . 2 3 4 3 3 3 4 5 3 6 6 9 10 10 8 7 5 . . . . 1 1 1 . Weapon 5 | . 1 5 5 6 7 6 6 8 9 8 5 6 6 6 7 6 4 . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 88 | . 3 9 16 4 . 2 9 11 2 . . . . 4 5 7 12 . . . . 1 1 1 1 Power 10 | . 1 1 1 . . . 3 1 . . . . . . . 1 1 . . . . . 1 . . Propulsion 19 | . . 3 3 1 . 1 1 6 1 . . . . . . 1 2 . . . . . . . . Utility 27 | . 1 2 2 2 . 1 4 . 1 . . . . 3 3 2 4 . . . . 1 . 1 . Weapon 32 | . 1 3 10 1 . . 1 4 . . . . . 1 2 3 5 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 100 100 98 98 99 99 93 92 91 97 99 88 83 62 77 78 74 79 83 80 62 Engine 5 | . 12 14 11 11 11 11 9 9 2 4 1 . . 3 4 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 4 1 5 5 4 3 8 8 7 Treads 14 | . 27 28 22 22 22 22 25 19 . . . . . . 21 22 10 . . . . . . . . Leg 8 | . . . . . . . . 7 29 29 29 30 29 32 11 . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 7 11 15 15 14 16 16 18 12 Device 11 | . 13 14 11 11 11 11 17 11 11 2 . 2 7 6 9 13 11 12 19 21 21 21 24 24 14 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 3 . . . . . . . . Processor 7 | . . . . . . . . . 10 15 20 20 15 19 16 11 12 18 15 15 14 13 13 12 9 Protection 1 | . . . . . . . . 5 . 3 1 . . . . 1 5 . . . . 3 3 6 3 Energy Gun 1 | . 3 . . . . . . . . . . . . . 7 11 6 . . . . . . . . Energy Cannon 5 | . 16 14 11 11 11 8 . 4 1 . . . . . 12 8 4 . . . . . 1 1 . Ballistic Gun 20 | . 8 13 32 33 33 35 36 29 27 23 29 30 27 20 5 4 6 1 5 5 4 7 6 5 . Peak Build Rating 190 | 8 10 9 23 23 23 24 31 38 43 44 42 36 42 54 68 105 122 111 111 111 124 153 184 190 140 Average Rating 50 | 6 8 8 16 22 23 23 28 34 40 41 33 34 35 51 62 88 103 91 110 111 114 127 164 168 116 On Entrance 56 | . 8 9 8 22 23 23 23 30 36 42 42 31 35 42 54 60 105 22 110 111 111 124 153 175 82 Avg Prop Armor Cover (%) 5 | . . . . . . . . 7 . . . 4 4 8 10 . . . . . . 4 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 15 32 30 41 41 41 41 61 73 66 68 68 53 57 67 88 95 114 38 41 41 50 69 71 81 57 Greatest Support 180 | 40 40 40 43 43 43 43 62 62 68 68 66 53 53 74 130 180 180 45 45 45 57 83 83 82 68 Greatest Overweight (x) 8 | . 8 . 1 . . . 1 1 . 1 1 1 2 1 1 . 7 . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 15 | 6 11 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 14 5 5 5 5 5 5 5 5 Most Carried 20 | 4 13 15 15 15 15 15 20 20 20 20 18 19 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 14 | 3 7 12 14 14 15 14 16 19 18 18 13 16 18 19 19 19 14 4 5 5 5 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 13 14 15 15 15 14 20 17 20 18 12 18 19 20 20 20 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 16% | Scavenger-Gunner 15% | Mutant 11% | Tank 8% | Commander-Skirmisher 8% | Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 6% | Skirmisher 5% | Commander-Tank 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Commander-Skirmisher | -9/Exiles Commander-Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Commander-Tank | -6/Cetus Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Infiltrator-Mutant | -2/Research Infiltrator-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Matter Collected 8345 | 292 384 59 660 116 . 368 687 1142 119 434 260 30 299 60 596 100 1034 173 68 . 30 310 476 182 466 Remotely 177 | . . . . . . . . . . 177 . . . . . . . . . . . . . . . Salvage Created 13104 | 68 896 344 1276 115 . 436 1150 1765 185 452 234 . 312 199 1172 231 1662 52 . 102 140 702 812 253 546 Parts 665 | 12 40 30 75 8 . 26 55 77 10 18 14 . 12 6 42 7 104 4 . 9 4 39 34 11 28 Haulers Intercepted 19 | . 2 . 5 . . . 4 6 . . . . . . . . . . . . . 2 . . . Recyclers Shooed 11 | . 1 1 1 . . . . 2 . . . . . . 2 . 2 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . 22 14 2 12 . . . . . . 9 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Combat Hostiles Destroyed 199 | . 11 13 17 4 . 14 13 24 3 9 6 . 7 3 19 4 38 . . 2 . 4 . 1 7 Melee 9 | . . . . . . . . 1 . 1 . . . . . . 1 . . 2 . 2 . . 2 Guns 84 | . 5 3 7 3 . 4 13 12 1 6 3 . 4 . 1 2 13 . . . . 2 . . 5 Cannons 51 | . 6 10 9 1 . 4 . 4 2 . . . . . 6 1 8 . . . . . . . . AOE 50 | . . . . . . 6 . 7 . 2 3 . 3 3 9 . 16 . . . . . . 1 . Classes Destroyed 23 | 2 7 2 1 . . . . 4 . 2 1 . 1 . 1 . 1 . . . 1 . . . . Worker 21 | 1 . . . . . 2 . 3 . . . . . . . . 1 2 . . 1 4 3 2 2 Builder 11 | . 2 . . . . 1 1 1 . . . . . . . . 5 . . . . . 1 . . Tunneler 6 | 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 2 . 5 . . . 4 6 . . . . . . . . . . . . . 2 . . . Recycler 26 | . 2 2 3 . . . 2 6 . . . . . . 2 . 1 . . . 1 1 4 1 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . 1 . . . 1 1 1 . . . . . . . 1 . . . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 9 | . 3 . 1 . . . 1 . . . . . . . 1 . 1 . . . . . 1 1 . Swarmer 60 | . . 12 4 3 . 6 . . . 3 3 . 3 . 9 . 12 . . . . . . . 5 Grunt 69 | . 11 . 4 . . 10 7 13 1 3 . . 3 2 3 . 10 . . . . . . . 2 Brawler 3 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Duelist 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Protector 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Sentry 33 | . . . 9 1 . . 6 6 1 1 1 . 1 . 6 . 1 . . . . . . . . Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . 1 1 . 1 . . . . 1 1 . . . . 2 . 1 . Programmer 15 | . . . . . . . . . . . . . . . . . 11 . . 2 . 2 . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 5 3 5 3 . 4 3 11 2 3 3 . 3 3 4 2 10 2 . 2 1 2 4 3 6 Combat Bots Only 11 | . 3 3 5 3 . 4 2 11 2 3 3 . 3 3 4 2 7 . . 2 . 2 . 1 5 Max Kills in Single Turn 4 | 1 1 1 2 1 . 2 2 4 1 1 1 . 2 2 3 1 3 1 . 1 3 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 3 . 1 1 . 2 2 3 . 3 . . . . . . 1 . Melee 1 | . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Hostile Shots Fired 1589 | . 52 54 93 19 . 47 36 101 49 53 67 . 30 2 153 32 265 . 2 4 14 71 . 149 296 Missed 604 | . 11 16 27 6 . 9 11 24 23 19 19 . 17 . 64 14 92 . . 1 6 36 . 91 118 Hits 985 | . 41 38 66 13 . 38 25 77 26 34 48 . 13 2 89 18 173 . 2 3 8 35 . 58 178 Melee 6 | . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . Projectile 979 | . 41 38 66 13 . 38 25 77 26 30 48 . 13 2 89 18 171 . 2 3 8 35 . 58 178 AOE 13 | . . . . . . . . 7 . . . . . . . . . . . . . . . 1 5 Critical Strikes 41 | . . . 3 1 . 3 2 6 . 1 . . . . 2 3 7 . . . 1 2 . 2 8 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 19593 | . 480 304 750 136 . 637 403 1437 250 694 1021 . 265 37 1309 385 3911 . 46 59 181 967 189 1771 4361 Core 3407 | . 87 44 109 23 . 82 77 85 31 78 73 . 40 18 121 46 648 . . . . 216 26 349 1254 Absorbed by Shields 341 | . . . . . . . . . . . . . . . . 115 35 . . . . . . . 191 Reduced by Siege Mode 59 | . . . . . . . . . . . . . . . . . 59 . . . . . . . . Redirected to Shielding 132 | . . . . . . . . . . . . . . . . . . . . . . 19 30 39 44 Regen/Repaired (Parts) 309 | . 160 . . . . . . 149 . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 47 . . . 46 . 70 . . . . 68 . . 78 35 . . 100 100 . 83 . . Volleys Fired 587 | 13 61 43 67 8 . 26 39 76 9 24 18 . 17 4 45 9 71 . . . 2 3 17 22 13 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 . 4 4 4 4 4 . . . 1 2 3 3 1 Hottest 430 | 70 120 80 137 137 . 137 94 171 171 92 92 . 92 92 335 430 295 . . . 43 70 114 140 45 Shots Fired 1646 | 26 121 86 268 32 . 68 156 268 36 65 63 . 35 7 140 36 159 . . . 2 6 35 24 13 Gun 1259 | 26 81 43 201 24 . 46 156 240 31 62 60 . 24 4 70 19 100 . . . . 6 34 19 13 Cannon 315 | . 40 43 67 8 . 10 . 20 5 . . . . . 61 17 42 . . . . . 1 1 . Launcher 72 | . . . . . . 12 . 8 . 3 3 . 11 3 9 . 17 . . . 2 . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1130 | 13 55 43 201 24 . 46 156 240 31 62 60 . 24 4 35 5 59 . . . . 6 34 19 13 Thermal 442 | 13 66 43 67 8 . 10 . 20 5 . . . . . 96 31 83 . . . . . . . . Explosive 60 | . . . . . . 12 . 8 . 3 3 . 11 . 4 . 13 . . . 2 . . 4 . Electromagnetic 14 | . . . . . . . . . . . . . . 3 5 . 4 . . . . . 1 1 . Robot Hit Streak 22 | 5 14 6 10 9 . 10 21 19 8 13 9 . 7 6 22 9 12 . . . . 2 5 7 4 Robot Miss Streak 15 | 2 3 4 15 1 . 3 3 4 2 3 3 . 3 1 3 1 7 . . . . 2 11 6 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 Secondary Targets 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 957 | 15 77 37 112 19 . 29 96 152 26 44 41 . 13 6 86 24 87 2 . 2 1 16 29 21 22 Core Hits 548 | 4 28 20 46 4 . 34 44 92 8 25 14 . 14 6 43 9 83 2 . 2 4 12 13 22 19 Critical Kills 9 | . 1 . 1 . . . 1 . . . 1 . . . 2 . 1 . . . . . . 2 . Critical Parts Destroyed 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Critical Strikes 33 | 1 4 . 1 . . . 1 . 1 1 1 . . . 6 . 3 . . . . 1 4 9 . Burn 8 | 1 3 . . . . . . . . . . . . . 4 . . . . . . . . . . Meltdown 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Destroy 13 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . 9 . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 1 . . . . . . 2 . . . . . 4 . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 213 | . . 1 . . . . . 4 7 9 . . . 5 . . 43 8 . 3 9 45 31 21 27 Impact 9 | . . . . . . . . 4 5 . . . . . . . . . . . . . . . . Slashing 188 | . . . . . . . . . 2 9 . . . 5 . . 43 8 . 3 9 30 31 21 27 Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . Sneak Attacks 32 | . . . . . . . . 1 1 . . . . . . . 2 2 . 1 1 9 9 3 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . Damage Inflicted 30757 | 189 1118 581 1728 329 . 1654 1528 4158 508 1052 950 . 667 314 3405 911 5427 180 . 134 201 1113 2397 1167 1046 Guns 11541 | 189 654 164 942 206 . 244 1461 2076 241 524 614 . 194 55 986 497 1456 . . . . 127 275 255 381 Cannons 4723 | . 458 367 758 103 . 120 . 289 192 . . . . . 1356 414 617 . . . . . . 49 . Explosions 8775 | . . . . . . 1290 . 1673 . 372 336 . 473 259 1059 . 2828 . . . 117 . . 368 . Melee 5521 | . . . . . . . . 106 75 156 . . . . . . 518 180 . 134 84 986 2122 495 665 Ramming 197 | . 6 50 28 20 . . 67 14 . . . . . . 4 . 8 . . . . . . . . Kinetic 9563 | 102 380 164 942 206 . 244 1461 2076 241 524 614 . 194 55 324 80 918 . . . . 127 275 255 381 Thermal 7580 | 87 732 367 758 103 . 238 . 289 192 . . . . . 2274 831 1709 . . . . . . . . Explosive 7326 | . . . . . . 1172 . 1673 . 372 336 . 473 . 732 . 2083 . . . 117 . . 368 . Electromagnetic 570 | . . . . . . . . . . . . . . 259 71 . 191 . . . . . . 49 . Impact 181 | . . . . . . . . 106 75 . . . . . . . . . . . . . . . . Slashing 5001 | . . . . . . . . . . 156 . . . . . . 518 180 . 134 84 647 2122 495 665 Piercing 339 | . . . . . . . . . . . . . . . . . . . . . . 339 . . . Highest Corruption 19 | . . . . . . . . . . . . . . . . . 19 . . 1 1 1 1 1 8 Average Corruption 5 | . . . . . . . . . . . . . . . . . 9 . . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . . . . . . . . . . 71 . . . . 11 5 . 8 Message Errors 24 | . . . . . . . . . . . . . . . . . 17 . . . . 2 2 . 3 Matter Fused 17 | . . . . . . . . . . . . . . . . . 14 . . . . 3 . . . Heat Flow Errors 11 | . . . . . . . . . . . . . . . . . 9 . . . . 2 . . . Energy Discharges 11 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . 3 . . . . 3 3 . 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 Misfires 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . Overflow Damage 1277 | . 3 . 4 14 . 38 . 9 65 1 21 . 29 . 92 . 231 . . . . 297 380 28 65 Projectiles 121 | . 3 . 4 14 . . . 9 . . . . . . 72 . . . . . . . . 19 . Explosions 291 | . . . . . . 38 . . . 1 21 . 29 . 20 . 173 . . . . . . 9 . Melee 865 | . . . . . . . . . 65 . . . . . . . 58 . . . . 297 380 . 65 Knockbacks 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Impact 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 868 | . . . . . . 138 . 143 . 6 . . 81 . 153 . 277 . . . . . . 70 . Shots 20 | . . . . . . 4 . 4 . 1 . . 2 . 3 . 5 . . . . . . 1 . Rammed 32 | . 4 9 10 1 . . 4 2 . . . . . . . . 2 . . . . . . . . Targets Rammed 36 | . 5 10 10 1 . . 4 3 . . . . . . 1 . 2 . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 537 | 54 214 340 436 221 . 370 18 327 69 12 36 . 2 3 340 537 448 . . . 4 209 190 155 169 Average Temperature 99 | 22 72 98 104 87 . 105 10 106 36 4 12 . 2 2 117 184 136 . . . 2 102 68 47 54 Received Heat Transfer 3514 | . 264 20 288 42 . 225 216 522 39 81 126 . 66 18 569 65 514 . 9 . 9 84 . 81 276 Effects 22 | . . 2 2 . . . . 2 . . . . . . 3 2 11 . . . . . . . . Shutdowns 6 | . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . Energy Bleed 6 | . . 1 . . . . . 2 . . . . . . . 1 2 . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . Longest Duration 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . 1 . . . . . . . . . . . 3 1 . . . . . . . . . Combat Hostiles 5 | . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . . Parts Melted 35 | . 8 2 3 . . 1 . . . . . . . . 9 7 5 . . . . . . . . Heat Transferred 12166 | 333 1998 777 1369 185 . 422 . 350 225 . . . . . 3521 1122 1864 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Maximum Alert Level 4 | . . . 2 . . 2 . 2 . . . . . . 2 2 4 3 . . 1 . . . 4 Low Security (%) 65 | 100 100 100 56 100 . 73 100 39 100 . . . . 100 56 . 1 . . . 50 100 100 100 48 Level 1 18 | . . . 28 . . 20 . 41 . . . . . . 41 74 30 . . . 49 . . . . Level 2 8 | . . . 15 . . 5 . 19 . . . . . . 2 25 21 40 . . . . . . 19 Level 3 5 | . . . . . . . . . . . . . . . . . 30 59 . . . . . . 30 Level 4 1 | . . . . . . . . . . . . . . . . . 14 . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1484 | 10 140 100 514 189 . 418 150 431 184 . . . . 110 412 476 1484 725 . . 233 152 40 149 1148 Initial 725 | . . 12 24 189 . . 150 11 163 . . . . 44 39 227 239 725 . . 222 130 30 1 38 Average 200 | 1 57 30 190 46 . 107 56 246 70 . . . . 22 168 357 672 702 . . 199 44 19 51 420 Influence Increases 11993 | 20 464 430 1060 109 . 654 503 1227 91 191 150 . 290 136 1081 459 2175 48 15 50 111 394 207 385 1743 Destroy 0b10 Robot/C 5520 | . 220 320 540 80 . 380 260 620 60 180 120 . 200 80 540 200 820 . . 40 . 120 . 120 620 Destroy 0b10 Robot/NC 595 | 20 55 15 65 5 . 15 45 105 5 . . . . . 15 10 60 10 . . 10 45 55 30 30 Destroy Leader 1084 | . 60 40 198 10 . 50 90 174 20 10 30 . 20 10 72 10 142 . . 10 . 22 2 24 90 Allied During Kill 1457 | . . 22 86 14 . 99 3 187 . 1 . . 70 23 269 220 75 . . . . 13 . 31 344 Successful Hack 164 | . 35 18 29 . . . 12 11 . . . . . . 7 . 30 . . . . 14 . . 8 Disable Machine 825 | . 15 15 60 . . 30 60 60 . . . . . 15 105 . 210 15 . . 15 . 120 15 90 Destroy Structure 1283 | . 4 . 7 . . 80 3 55 6 . . . . 8 73 19 418 8 . . 56 120 30 165 231 Partial Spotted 210 | . . . . . . . . 15 . . . . . . . . 30 15 . . 15 60 . . 75 Lose Combat Pursuer 855 | . 75 . 75 . . . 30 . . . . . . . . . 390 . 15 . 15 . . . 255 Influence Decreases 10990 | 20 431 401 635 596 . 268 861 894 452 191 150 . 218 126 757 437 1121 847 303 116 207 572 259 327 801 Entered New Map 2593 | . . 21 38 298 . . 236 17 198 . . . . 28 43 179 189 757 253 76 107 103 25 2 23 Time Decay 6944 | 20 421 380 574 298 . 248 595 697 244 171 140 . 188 98 624 238 672 80 50 40 90 371 224 185 296 Lost Part 697 | . 10 . 3 . . 20 10 20 10 20 10 . 10 . 50 . 120 . . . . 22 10 100 282 Lost Ally 756 | . . . 20 . . . 20 160 . . . . 20 . 40 20 140 10 . . 10 76 . 40 200 Squads Dispatched 65 | . 4 . 3 . . . 2 8 2 . . . . 2 1 1 16 1 . . 2 8 2 6 7 Investigation 14 | . 2 . . . . . . 1 . . . . . 1 . 1 2 1 . . 1 2 . 2 1 Extermination 19 | . . . . . . . . . 1 . . . . 1 . . 5 . . . 1 4 1 3 3 Reinforcement 21 | . 2 . 3 . . . 2 2 1 . . . . . 1 . 4 . . . . 2 1 1 2 Assault 8 | . . . . . . . . 3 . . . . . . . . 4 . . . . . . . 1 Garrison 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Distress Signals 27 | . 4 . 2 . . . 1 3 . . . . . 2 1 2 5 . . . . 2 . 4 1 Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . 1 15 2 50 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . 1 7 2 11 . Times Spotted 500 | . 19 13 38 4 . 20 23 44 5 9 6 . 10 6 30 13 95 1 1 2 5 39 11 39 67 Peak Tracking Total 17 | . 4 3 3 3 . 3 3 12 2 5 3 . 4 4 4 5 17 1 1 1 3 8 5 10 12 Tactical Retreats 50 | . 4 . 3 . . . 2 . . . . . . . . . 10 . 1 . 1 9 1 9 10 ECM-based Alert Blocks 62 | . . . . . . . . . . . . . . . . . . . . . . 22 4 27 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Traps Triggered 10 | . 4 . . . . . . . . . . . . . . . 4 . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Machines Disabled 59 | . 1 1 4 . . 2 4 4 . . . . . 1 10 . 14 1 . . 1 . 9 1 6 Max in Single Turn 3 | . 1 1 1 . . 2 1 1 . . . . . 1 3 . 2 1 . . 1 . 1 1 1 Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Machines Accessed 73 | . 8 2 9 . 1 . 6 13 4 . . 1 . 2 3 1 10 1 1 1 1 3 1 3 2 Terminals 42 | . 6 2 7 . . . 5 10 2 . . . . 1 3 1 . . . 1 . . . 2 2 Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . 3 . . . . 1 . . . Repair Stations 5 | . 1 . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . 2 . . . 1 1 . . . Garrison Access 11 | . . . . . . . 1 1 1 . . . . . . . 4 1 . . . 1 1 1 . Total Hacks 190 | . 28 10 20 . 1 . 21 33 6 . . 1 . 4 7 3 23 2 1 4 2 11 1 8 4 Successful 89 | . 17 5 12 . 1 . 10 18 . . . 1 . 1 1 . 7 . 1 4 . 9 1 . 1 Failed 100 | . 11 5 7 . . . 11 15 6 . . . . 3 6 3 16 2 . . 2 2 . 8 3 Catastrophic 14 | . . . . . . . 2 . 1 . . . . . 3 1 4 1 . . . . . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 193 | . 24 10 13 . . . 21 16 4 . . . . 5 10 1 15 6 . . 10 17 25 9 7 Terminals 122 | . 21 10 15 . . . 20 25 4 . . . . 2 7 3 . . . 4 . . . 7 4 Fabricators 14 | . . . . . . . . . 1 . . . . 2 . . 9 . . . . 2 . . . Repair Stations 13 | . 4 . 3 . . . . 5 . . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . . . . . . . . . . . 6 . . . 2 8 . . . Garrison Access 17 | . . . . . . . 1 3 1 . . . . . . . 7 2 . . . 1 1 1 . Terminal Hacks 29 | . 5 5 1 . 1 . 2 6 . . . 1 . 1 1 . . . 1 4 . . . . 1 Record 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . Part Schematic 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . 4 5 1 . . . . 2 . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 3 . . . . . 1 1 . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . 4 . 1 . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 1 . . . . . . . . . . . . . 2 . . . . 7 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 7 | . . . 1 . . . . . . . . . . . . . 2 . . . . 4 . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . . Seal Access 5 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 35 | . 8 . 9 . . . 7 7 . . . . . . . . 3 . . . . 1 . . . Terminals 31 | . 8 . 9 . . . 7 7 . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 4 . . . 2 2 . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 19 | . 5 . 5 . . . 4 5 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 2 8 . . . 6 11 4 . . . . 2 2 1 8 1 . . 1 1 . 3 2 Full Trace Events 7 | . 1 . 1 . . . . . . . . . . . . 1 1 . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . 1 . . . . . . . . . 1 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . . . . . . . . . . . 2 . . . . 4 . . . Parts Repaired 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Time 141 | . 52 . . . . . . 89 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Total Allies 78 | . . 2 . 3 . . . 11 . 1 . 4 . 3 14 5 3 1 . . 1 5 . 3 22 Largest Group 17 | . . 2 2 4 4 4 1 9 . 1 1 4 4 3 12 17 15 1 . . 1 2 . 2 13 Highest-Rated Group 1458 | . . 64 64 71 71 71 13 157 . 20 20 152 152 210 482 954 757 32 . . 28 162 . 298 1458 Highest-Rated Ally 269 | . . 34 33 31 31 31 13 31 . 20 20 41 41 70 159 159 96 32 . . 28 81 . 269 269 Zionite Dispatches 14 | . . . . . . . . . . . . . . 1 3 . 1 1 . . 1 4 . 3 . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 10 | . . . . . . . . . . . . . . . 1 . . 1 . 2 1 2 1 2 . DROP 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 532 | . . 10 36 8 . 25 11 88 . 3 . . 19 17 62 57 54 . . . . 8 . 17 117 Total Damage 19186 | . . 179 524 96 . 299 78 975 . . . . 432 256 1172 2129 1948 . . . . 971 . 2016 8111 Kills 98 | . . 4 13 . . 5 . 11 . . . . 3 1 8 8 9 . . . . 3 . 6 27 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Active Infowar (turns) 20249 | 22 1840 1784 983 244 474 1061 1888 136 710 795 673 1380 . 381 2033 120 2415 148 119 89 197 1003 489 532 733 Optics 1818 | . . . . . . . . . . . . . . . . . . . . . . 64 489 532 733 Sensors 6917 | . . . . . . . . . . . . . . 302 1321 120 2385 115 119 89 195 1003 486 532 250 Terrain 5443 | . 203 . 588 244 474 1061 1888 136 . . . . . . . . 849 . . . . . . . . Seismic 4065 | 22 1637 1784 395 . . . 227 . . . . . . . . . . . . . . . . . . Decoding 1355 | . . . . . . . . . . . . . . 381 974 . . . . . . . . . . Machine Analysis 3558 | . . . . . . . . . 710 795 673 1380 . . . . . . . . . . . . . Cloaking 841 | . . . . . . . . . . . . . . . . . . . . . . . 199 529 113 Jamming 3267 | . . . . . . . . . . . . . . . . . 651 148 119 89 197 960 476 532 95 ECM 1890 | . . . . . . . . . . . . . . . . . . . . . 55 764 486 525 60 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . 2 . 2 1 . . . . . 1 1 . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . 3 3 3 2 2 . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . . . . . 6 . 2 2 . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . 6 7 . . . . . . . . . . Traps 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Emergency Access 9 | . . . . . . . . . . . . . . 5 4 . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 7 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Turns Passed 27461 | 157 1848 1784 1933 990 474 1061 1888 3000 717 795 673 2061 1099 405 2123 516 2602 167 119 89 197 1009 489 532 733 Spaces Moved 18430 | 67 877 791 976 575 294 577 976 758 461 392 320 1075 542 274 989 224 2497 343 249 200 396 1576 752 994 1255 Core 64 | 5 2 . . . . . . . . . . . . . . . 13 29 . . . . . . 15 Treads 7270 | 62 875 791 976 575 294 577 976 669 . . . . . . 481 224 770 . . . . . . . . Legs 3661 | . . . . . . . . 89 461 392 320 1075 542 274 508 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7435 | . . . . . . . . . . . . . . . . . 1714 314 249 200 396 1576 752 994 1240 Fastest Speed 25 | 50 160 160 160 160 160 160 155 155 130 127 122 120 120 120 120 160 31 34 34 34 34 31 31 28 25 Average Speed 113 | 151 160 160 160 160 160 160 165 237 130 166 186 189 184 128 164 160 73 35 34 35 34 33 31 29 34 Slowest Speed 605 | 160 450 160 240 160 160 160 240 250 130 200 197 190 260 190 190 160 605 50 34 117 34 37 109 40 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . . . . . . . . 5 1 . . 1 7 4 12 18 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 95 99 83 99 74 98 56 87 10 55 59 89 57 8 82 65 80 8 47 23 12 47 89 29 38 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 13 | . 1 1 . 1 1 . . 1 . . . 1 1 . . . 6 . . . . . . . . Known Exits Taken 22 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 1 . 3 . . . 4 2 5 3 . . . . . 2 1 . . . . . Spaces Dug 245 | . . . . . . . . 19 5 . . . 64 3 18 . 38 4 . . 37 25 5 16 11 Terrain Destroyed 852 | . . . . . . 104 . 96 5 20 20 . 178 3 95 4 196 4 . . 37 25 10 44 11 Melee 103 | . . . . . . . . 1 5 . . . . 3 . . 28 4 . . 6 25 4 16 11 Projectile 76 | . . . . . . 1 . 17 . . . . . . 8 4 40 . . . . . 6 . . AOE 672 | . . . . . . 103 . 78 . 20 20 . 178 . 87 . 128 . . . 31 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Ext Cet Fac Fac Upp Upp Res Res Tes Acc Com Total 23374 | 93 1184 1232 1222 628 298 667 1167 1795 545 471 355 1104 611 316 1388 367 3078 371 282 213 439 1971 937 1164 1476 Wait 3099 | 4 199 354 78 34 5 44 78 873 37 14 8 15 40 12 151 101 336 4 32 11 29 309 79 116 136 Move 18319 | 66 876 790 975 574 293 576 975 757 460 391 319 1074 541 273 988 223 2486 340 248 199 393 1561 744 970 1227 Hop 38 | . . . . . . . . . . . . . . . . . 5 1 . . 1 7 3 11 10 Pick Up 204 | 3 15 15 25 3 . 5 23 20 11 2 1 9 4 8 14 8 20 3 . . . 5 3 1 6 Fast Attach 179 | 7 11 . 1 . . . 5 5 4 1 . . . 2 10 5 25 7 1 . 4 20 30 8 33 Attach 59 | . 1 . 4 . . 2 2 5 3 3 7 1 2 2 4 1 5 4 . . . 2 . 3 8 Detach 19 | . . . . . . . 1 . . . . . . . . 1 6 . . . . 1 . 5 5 Swap 164 | . 9 4 24 3 . 10 12 21 5 7 2 2 6 4 22 2 26 2 . . . 1 1 1 . Drop 300 | . 7 15 38 5 . 4 28 31 9 2 . 3 1 6 19 17 43 2 1 . 1 19 34 6 9 Fire 587 | 13 61 43 67 8 . 26 39 76 9 24 18 . 17 4 45 9 71 . . . 2 3 17 22 13 Melee 206 | . . 1 . . . . . 4 7 9 . . . 5 . . 43 8 . 3 9 43 26 21 27 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 34 | . 5 10 10 1 . . 4 3 . . . . . . . . 1 . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . 2 . 10 . . . . . . . . Rewire 152 | . . . . . . . . . . 18 . . . . 132 . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 14) 701 | -10/Materials | Discovered new exit (range 11) 722 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Derelicts attacked the area 1230 | -10/Materials | Discovered new exit (range 12) 1323 | -10/Materials | Discovered new exit (range 12) 1643 | -10/Materials | Identified exit to Mines 1643 | -10/Materials | Identified exit to Subcaves 1691 | -10/Materials | Learned location of 2 exits from Mines 1699 | -10/Materials | Repaired Lgt. Treads 1726 | -10/Materials | Repaired Lgt. Treads 1728 | -10/Materials | Learned 4 Recycling zone layouts 1753 | -10/Materials | Learned 4 Recycling zone layouts 1770 | -10/Materials | Learned Storage stockpile data 1779 | -10/Materials | Learned location of Mines (-10) 1797 | -10/Materials | Learned 4 Subcaves zone layouts 1823 | -10/Materials | Learned Storage trap positions 1861 | -10/Materials | Learned 4 Recycling zone layouts 2006 | -10/Materials | Entered Mines 2007 | -10/Mines | Identified exit to Materials 2045 | -10/Mines | Discovered exit to Materials (range 3) 2330 | -10/Mines | Botcube activated 2346 | -10/Mines | Botcube completed mutation into treaded form, armed with 2 melee weapons. 2410 | -10/Mines | Learned location of Mines (-9) 2458 | -10/Mines | Excavation squad dispatched 2458 | -10/Mines | A large section of the Mines collapsed 3603 | -10/Mines | Core integrity fell below 50% 3648 | -10/Mines | Escorted by a lone wolf Derelict 3790 | -10/Mines | Entered Materials 3790 | -9/Materials | Accompanied by 2 allies 3790 | -9/Materials | Evolved 2 slots: Weapon x2 4012 | -9/Materials | Discovered new exit (range 5) 4426 | -9/Materials | Discovered new exit (range 12) 4761 | -9/Materials | Discovered new exit (range 5) 4776 | -9/Materials | Build established: Scavenger-Gunner 5052 | -9/Materials | Central database locked down 5208 | -9/Materials | Build established: Scavenger-Skirmisher 5211 | -9/Materials | Identified exit to Mines 5211 | -9/Materials | Identified exit to Materials 5251 | -9/Materials | Learned Storage trap positions 5283 | -9/Materials | Loaded intel: 45 non-interactive machine locations 5334 | -9/Materials | Learned location of 3 exits from Materials 5356 | -9/Materials | Learned Storage trap positions 5389 | -9/Materials | Learned Storage security intel 5723 | -9/Materials | Entered Mines 5723 | -9/Mines | Accompanied by 1 ally 5739 | -9/Mines | Build established: Gunner 5750 | -9/Mines | Met a Derelict bent on vengeance 5942 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5944 | -9/Mines | Discovered new exit (range 5) 6030 | -9/Mines | Learned location of 1 exit from Materials 6051 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6094 | -9/Mines | Learned location of Storage (-8) 6230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6327 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6506 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6526 | -9/Mines | Learned Materials trap positions 6713 | -9/Mines | Entered Exiles 6713 | -9/Exiles | Accompanied by 4 allies 6757 | -9/Exiles | Met 8R-AWN 6778 | -9/Exiles | Build established: Commander-Skirmisher 6779 | -9/Exiles | Met EX-HEX 6854 | -9/Exiles | Met EX-DEC 6885 | -9/Exiles | Learned location of Zion (-7) 6950 | -9/Exiles | Visited The Gauntlet 7163 | -9/Exiles | Discovered new exit (range 14) 7187 | -9/Exiles | Entered Mines 7187 | -8/Mines | Accompanied by 4 allies 7962 | -8/Mines | Core integrity fell below 50% 8248 | -8/Mines | Entered Materials 8248 | -8/Materials | Accompanied by 1 ally 8248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8249 | -8/Materials | Identified exit to Factory 8249 | -8/Materials | Identified exit to Storage 8250 | -8/Materials | Loaded intel: 10 trap records 8404 | -8/Materials | Build established: Scavenger-Skirmisher 9361 | -8/Materials | Build established: Skirmisher 10136 | -8/Materials | Entered Storage 10137 | -8/Storage | Loaded intel: 21 trap records 10588 | -8/Storage | Garrison activated, responded to threat 10694 | -8/Storage | Build established: Tank 10932 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11149 | -8/Storage | Repaired Hrd. Medium Armor Plating 11314 | -8/Storage | Garrison activated, responded to threat 11455 | -8/Storage | Build established: Commander-Tank 11636 | -8/Storage | Used back door to open Recycling access 11636 | -8/Storage | Discovered new exit (range 5) 11849 | -8/Storage | Learned Storage stockpile data 11878 | -8/Storage | Lost 4 allies 11887 | -8/Storage | Learned location of 1 exit from Lower Caves 11933 | -8/Storage | Learned Storage security intel 11944 | -8/Storage | Loaded intel: 1 garrison access location 11945 | -8/Storage | Learned location of 2 exits from Lower Caves 11946 | -8/Storage | Learned Factory security intel 11954 | -8/Storage | Learned Factory trap positions 11967 | -8/Storage | Repaired Imp. Assault Rifle 11970 | -8/Storage | Learned Storage stockpile data 11981 | -8/Storage | Discovered exit to Factory (range 16) 12021 | -8/Storage | Met a pair of Derelict thieves 12083 | -8/Storage | Lost 6 allies 12116 | -8/Storage | Destroyed 11 combat bots 12536 | -8/Storage | First assault squad dispatched 12679 | -8/Storage | Build established: Tank 13136 | -8/Storage | Entered Factory 13136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13137 | -7/Factory | Loaded intel: 78 trap records 13527 | -7/Factory | Discovered new exit (range 2) 13535 | -7/Factory | Identified exit to Lower Caves 13853 | -7/Factory | Entered Lower Caves 13854 | -7/Lower Caves | Identified exit to Lower Caves 14108 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14319 | -7/Lower Caves | Learned Factory garrison access intel 14509 | -7/Lower Caves | Learned Factory terminal intel 14648 | -7/Lower Caves | Entered another Lower Caves area 14648 | -7/Lower Caves | Accompanied by 1 ally 14649 | -7/Lower Caves | Identified exit to Zion 14649 | -7/Lower Caves | Identified exit to Factory 14770 | -7/Lower Caves | Spotted B-75 Beast 14813 | -7/Lower Caves | Destroyed B-75 Beast 14839 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 15070 | -7/Lower Caves | Build established: Scavenger-Gunner 15233 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15321 | -7/Lower Caves | Entered Zion 15430 | -7/Zion | Discovered new exit (range 8) 15445 | -7/Zion | Identified exit to Proximity Caves 15564 | -7/Zion | Found GAL Module 16117 | -7/Zion | Met Imprinter 16405 | -7/Zion | Learned location of Quarantine (-3) 17016 | -7/Zion | Imprinted 17018 | -7/Zion | Declared Zion's savior 17382 | -7/Zion | Entered Proximity Caves 17382 | -6/Proximity Caves | Accompanied by 4 allies 18183 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18374 | -6/Proximity Caves | Discovered exit to Factory (range 15) 18481 | -6/Proximity Caves | Entered Factory 18481 | -6/Factory | Accompanied by 2 allies 18481 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18482 | -6/Factory | Identified exit to Extension 18483 | -6/Factory | Loaded intel: 28 terminal locations 18484 | -6/Factory | Loaded intel: 4 garrison access locations 18799 | -6/Factory | Zion Light squad teleported in 18870 | -6/Factory | Build established: Scavenger-Skirmisher 18886 | -6/Factory | Entered Extension 18886 | -6/Extension | Accompanied by 3 allies 19049 | -6/Extension | Zion Thermal Resupply teleported in 19125 | -6/Extension | Rescued a captive Derelict 19558 | -6/Extension | Build established: Gunner 19834 | -6/Extension | Spotted B-75 Beast 19842 | -6/Extension | Allies destroyed B-75 Beast 19851 | -6/Extension | Spotted B-75 Beast 19886 | -6/Extension | Lost 3 allies 19906 | -6/Extension | Destroyed B-75 Beast 20141 | -6/Extension | Zion Fire squad teleported in 20147 | -6/Extension | Zion Recon squad teleported in 20279 | -6/Extension | Terminal network hard line cut 20408 | -6/Extension | Build established: Commander-Skirmisher 20512 | -6/Extension | Energy Cycler disabled 20513 | -6/Extension | Rescued a captive Derelict 20514 | -6/Extension | Rescued a captive Derelict 20514 | -6/Extension | Rescued a captive Derelict 20515 | -6/Extension | Rescued a captive Derelict 20515 | -6/Extension | Rescued a captive Derelict 20516 | -6/Extension | Rescued a captive Derelict 20518 | -6/Extension | Rescued a captive Derelict 20520 | -6/Extension | Rescued a captive Derelict 20529 | -6/Extension | Rescued a captive Derelict 20768 | -6/Extension | Rescued A7 20960 | -6/Extension | Discovered new exit (range 11) 20963 | -6/Extension | Discovered new exit (range 13) 20978 | -6/Extension | Identified exit to Cetus 20981 | -6/Extension | Identified exit to Factory 21009 | -6/Extension | Entered Cetus 21009 | -6/Cetus | Accompanied by 12 allies (A7) 21014 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 21043 | -6/Cetus | Spotted Cetus Guard 21043 | -6/Cetus | Spotted Cetus Guard 21045 | -6/Cetus | Spotted Cetus Guard 21045 | -6/Cetus | Spotted Cetus Guard 21051 | -6/Cetus | Destroyed Cetus Guard 21060 | -6/Cetus | Allies destroyed Cetus Guard 21060 | -6/Cetus | Allies destroyed Cetus Guard 21064 | -6/Cetus | Destroyed Cetus Guard 21169 | -6/Cetus | Started Cetus Manufacturing Module 21194 | -6/Cetus | Manufactured an Enhanced Grunt 21219 | -6/Cetus | Manufactured an Enhanced Grunt 21244 | -6/Cetus | Manufactured an Enhanced Grunt 21245 | -6/Cetus | Discovered new exit (range 16) 21269 | -6/Cetus | Manufactured an Enhanced Grunt 21269 | -6/Cetus | Identified exit to Archives 21294 | -6/Cetus | Manufactured an Enhanced Grunt 21371 | -6/Cetus | Spotted Cetus Guard 21372 | -6/Cetus | Spotted Cetus Guard 21375 | -6/Cetus | Spotted Cetus Guard 21375 | -6/Cetus | Spotted Cetus Guard 21385 | -6/Cetus | Allies destroyed Cetus Guard 21387 | -6/Cetus | Allies destroyed Cetus Guard 21393 | -6/Cetus | Destroyed Cetus Guard 21404 | -6/Cetus | Allies destroyed Cetus Guard 21406 | -6/Cetus | Discovered exit to Factory (range 16) 21416 | -6/Cetus | Scared off Revision 17 21486 | -6/Cetus | Build established: Commander-Tank 21525 | -6/Cetus | Entered Factory 21525 | -5/Factory | Accompanied by 16 allies (A7) 21525 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21526 | -5/Factory | Garrison activated, responded to threat 21603 | -5/Factory | Lost 14 allies 21638 | -5/Factory | Discovered new exit (range 13) 21672 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 21673 | -5/Factory | Zion Hacker squad teleported in 21870 | -5/Factory | Build established: Scavenger-Tank 21991 | -5/Factory | Identified exit to Factory 22425 | -5/Factory | First assault squad dispatched 22635 | -5/Factory | Destroyed 7 combat bots 22962 | -5/Factory | Terminal network hard line cut 23308 | -5/Factory | Discovered exit to Factory (range 6) 23490 | -5/Factory | Build established: Scout 23556 | -5/Factory | System corruption reached 10% 23591 | -5/Factory | Discovered exit to Factory (range 15) 23847 | -5/Factory | Discovered exit to Factory (range 16) 24084 | -5/Factory | Core integrity fell below 50% 24127 | -5/Factory | Entered another Factory area 24127 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24147 | -4/Factory | Lost 7 parts (5n2u) 24190 | -4/Factory | Zion Defense Resupply teleported in 24263 | -4/Factory | Discovered new exit (range 15) 24270 | -4/Factory | Identified exit to Upper Caves 24294 | -4/Factory | Entered Upper Caves 24296 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24315 | -4/Upper Caves | Learned Research emergency access door positions 24341 | -4/Upper Caves | Build established: Mutant 24401 | -4/Upper Caves | Discovered new exit (range 5) 24402 | -4/Upper Caves | Identified exit to Upper Caves 24413 | -4/Upper Caves | Entered another Upper Caves area 24413 | -4/Upper Caves | Accompanied by 3 allies 24477 | -4/Upper Caves | Discovered new exit (range 6) 24478 | -4/Upper Caves | Identified exit to Research 24480 | -4/Upper Caves | Identified exit to Warlord 24497 | -4/Upper Caves | Attracted the attention of an 0b10 base 24497 | -4/Upper Caves | Learned Factory trap positions 24497 | -4/Upper Caves | Learned Extension terminal intel 24497 | -4/Upper Caves | Learned Armory garrison access intel 24502 | -4/Upper Caves | Entered Research 24502 | -3/Research | Evolved 2 slots: Utility x2 24579 | -3/Research | Retrieved Zion intel report: Main Access 24579 | -3/Research | Identified exit to Research 24580 | -3/Research | Zion Heavy Resupply teleported in 24699 | -3/Research | Entered another Research area 24699 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24736 | -2/Research | Spotted B-90 Cyclops 24765 | -2/Research | Found Quantum Capacitor 25057 | -2/Research | Build established: Scientist-Mutant 25213 | -2/Research | Zion Demo squad teleported in 25259 | -2/Research | Found Prototype Processor 25259 | -2/Research | Identified Spectral Analyzer 25495 | -2/Research | Retrieved Zion intel report: Trap Installations 25496 | -2/Research | Zion Offense Resupply teleported in 25534 | -2/Research | Build established: Infiltrator-Mutant 25539 | -2/Research | Discovered new exit (range 15) 25545 | -2/Research | Identified exit to Access 25545 | -2/Research | Found Fusion Bomb Launcher 25631 | -2/Research | Zion Recon squad teleported in 25659 | -2/Research | Zion Hacker squad teleported in 25697 | -2/Research | Discovered new exit (range 5) 25698 | -2/Research | Identified exit to Testing 25708 | -2/Research | Entered Testing 25718 | -2/Testing | Retrieved Zion intel report: Branch Access 25733 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 25753 | -2/Testing | Found Prototype Reactor 25753 | -2/Testing | Identified Zero-point Reactor 25759 | -2/Testing | Found Zero-point Reactor 25828 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 25836 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 25864 | -2/Testing | Retrieved Zion intel report: Emergency Access 25871 | -2/Testing | Found Prototype Hackware 25871 | -2/Testing | Identified System Mapper 25903 | -2/Testing | Spotted Striker 25903 | -2/Testing | Spotted Striker 25945 | -2/Testing | Discovered exit to Access (range 5) 25969 | -2/Testing | Found Prototype Energy Cannon 25969 | -2/Testing | Identified Hpw. Disruptor Cannon 25979 | -2/Testing | Found Prototype Energy Gun 25979 | -2/Testing | Identified Tachyon Dispersion Ray 25995 | -2/Testing | Retrieved Zion intel report: Component Schematics 25998 | -2/Testing | Found Prototype Device 25998 | -2/Testing | Identified Exp. Cloaking Device 26016 | -2/Testing | Found Prototype Ballistic Gun 26016 | -2/Testing | Identified Hyp. Multirail 26022 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 26032 | -2/Testing | Found Prototype Device 26032 | -2/Testing | Identified AEGIS Remote Shield 26197 | -2/Testing | Entered Access 26197 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26265 | -1/Access | Build established: Infiltrator-Ninja 26320 | -1/Access | Found Adv. Powered Armor 26394 | -1/Access | Spotted B-99 Colossus 26398 | -1/Access | Zion Experimental squad teleported in 26414 | -1/Access | Allies destroyed B-99 Colossus 26420 | -1/Access | Found Prototype Ballistic Gun 26420 | -1/Access | Identified Multirail 26422 | -1/Access | Found Multirail 26439 | -1/Access | Zion Melee Resupply teleported in 26667 | -1/Access | Zion Hacking Resupply teleported in 26719 | -1/Access | Spotted B-99 Colossus 26721 | -1/Access | Spotted B-99 Colossus 26723 | -1/Access | Discovered new exit (range 11) 26729 | -1/Access | Identified exit to Command 26729 | -1/Access | Entered Command 26759 | -1/Command | Lost 9 parts (1p4n2u2w) 26911 | -1/Command | Lost 11 parts (2p4n5u) 26991 | -1/Command | Spotted B-99 Colossus 27037 | -1/Command | Found Prototype Processor 27037 | -1/Command | Identified Exp. Core Analyzer 27081 | -1/Command | Disengaged cave seal 27081 | -1/Command | Zionites emerged from the dark tunnel 27107 | -1/Command | Lost 12 parts (5p3n3u1w) 27229 | -1/Command | First assault squad dispatched 27344 | -1/Command | Core integrity fell below 50% 27360 | -1/Command | Retrieved Zion intel report: Guard Positions 27396 | -1/Command | Build established: Scavenger-Mutant 27451 | -1/Command | Spotted M Guard 27451 | -1/Command | Spotted M Guard 27455 | -1/Command | Spotted Combat Programmer 27455 | -1/Command | Spotted Combat Programmer 27460 | -1/Command | Core integrity fell below 20% 27462 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 27435_ System corrupted: Substantial component data lost. 27437_ R-10 Processor inserts Corrupted Beamcaster into recycling unit. 27443_ Door malfunctions. 27446_ Xenon Bombardment Thruster destroyed. 27446_ Door malfunctions. 27447_ Impulse Thruster Array destroyed. 27448_ Dropped Coolant Network. 27454_ Exp. Heat Sink destroyed. 27454_ Imp. Remote Shield destroyed. 27454_ Imp. Q-thruster destroyed. 27455_ Penetrated by EMDS Slug. 27455_ Zio. Heavy DM Reactor destroyed. 27457_ Penetrated by EMDS Slug. 27460_ Adv. Quantum Shading Machine destroyed. 27460_ Knocked back. 27460_ Vibroblade destroyed. 27461_ EMDS Slug penetrates Sealed Barrier. 27462_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????# ????????????????? | | ??????????????????????#"""##? ###?#####?#####?### | | ??????????????????????# T# #?# #?# #?# | | ??????????????????????# @## ### ### ### | | ??????????????????????# | | ??????????????????????# Y | | ??????????????????????# | | ??????????????????????# Y pp | | ??????????????????????# | | ??????????????????????# # W ### | | ??????????????????????###### #?# | | ???????????????????????????# ###?### | | ???????????????????????????### ## #?????? | | ?????????????????????????????# # ######????????? | | ?????????????????????????????# ###?????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????# #???????????????# | | ?????????????????????????????####????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Energy Generation 81 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 450 Power Shielding 90 Utility Shielding 66 Evasion (%) 78 Core Analysis 9 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Enh. Flamer | -7/Zion | Free Field Propulsion Array | -2/Research | Scanalyzed ECM Suite | -2/Testing | Z-intel Enh. Nova Cannon | -2/Testing | Z-intel HERF Cannon | -2/Testing | Z-intel Transport Network Coupler | -2/Testing | Z-intel Cmb. Antigrav System | -2/Testing | Z-intel Cmb. Linear Gravjet | -2/Testing | Z-intel Hvy. Armored Exoskeleton | -2/Testing | Z-intel Point Defense System | -2/Testing | Z-intel Lrg. Storage Unit | -2/Testing | Z-intel Transmission Jammer | -2/Testing | Z-intel Imp. Hacking Suite | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Robot Schematics ------------------ H-88 Terminator | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel T-07 Excavator | -2/Testing | Z-intel W-44 Eye | -2/Testing | Z-intel A-02 Transporter | -2/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 50% | -10/Materials Hrd. Medium Armor Plating | 64% | -8/Storage Imp. Assault Rifle | 55% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Lgt. Fission Core | -2/Research | Hacked Power Sword | -2/Research | Hacked Railgun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneSegregatorShield Manual? 0 Play Time 03:24:33 Cumulative 296.5 hours Start 2026.01.05 @ 21:23:26 End 2026.01.06 @ 19:29:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0/0 Lore% 91 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4107a875-71d1-488b-814e-b62db2284415