Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 18:59:28 Player: celerysam Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (70) 350 Value Destroyed (2483) 2483 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (553) 553 TOTAL SCORE: 9306 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Follower Combat Kills 37 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Graphene Brace Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Energy Well (350) Improved Transmission Jammer Transdimensional Reconstructor Advanced Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Energy Well Advanced Targeting Computer ECM Suite Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Phase Gun Advanced KE Penetrator Force Lance > --- INVENTORY -------- Antimatter Reactor Improved Transmission Jammer Graphene Brace Improved Hardlight Generator Advanced Datajack [Rating: 105] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Great Maul Energy Gun Phase Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 2 . . . . Utility 5 | . . 1 . . 1 2 1 . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 146 | 7 1 21 6 18 21 25 18 11 3 3 2 10 Power 20 | . . 4 1 3 5 4 . 1 . . . 2 Engine 10 | . . 4 1 2 2 . . . . . . 1 Core 7 | . . . . 1 3 3 . . . . . . Reactor 3 | . . . . . . 1 . 1 . . . 1 Propulsion 41 | 2 . 7 3 7 3 6 4 2 1 1 . 5 Treads 10 | . . 6 . . . 2 . . . . . 2 Leg 6 | . . 1 3 2 . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 22 | . . . . 5 3 4 4 2 1 1 . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 41 | 1 1 3 1 4 4 10 8 5 . 1 2 1 Device 17 | . . 2 1 2 2 2 3 3 . 1 1 . Storage 4 | 1 . . . 1 . 1 1 . . . . . Processor 2 | . . . . . . . 2 . . . . . Hackware 6 | . . . . . . 3 . 2 . . 1 . Protection 12 | . 1 1 . 1 2 4 2 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 44 | 4 . 7 1 4 9 5 6 3 2 1 . 2 Energy Gun 13 | 2 . 4 . . . 3 . . 2 . . 2 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 12 | 2 . 1 . 1 2 1 4 1 . . . . Ballistic Cannon 6 | . . . . 2 4 . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 . . . . . Impact Weapon 7 | . . 1 . 1 2 1 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . 1 . . 3 1 1 2 . . 1 . Parts Lost 66 | . . 11 1 5 1 19 6 . 1 2 . 20 Power 12 | . . 2 . 2 . 4 1 . . . . 3 Propulsion 24 | . . 4 . 1 1 6 2 . 1 1 . 8 Utility 19 | . . 1 1 1 . 7 3 . . 1 . 5 Weapon 11 | . . 4 . 1 . 2 . . . . . 4 Highest Loss Streak 10 | . . 4 1 3 1 10 6 . 1 2 . 10 To Critical Strikes 1 | . . 1 . . . . . . . . . . Average Slot Usage (%) 76 | . 80 96 89 91 99 52 76 71 83 81 78 46 Engine 3 | . . 10 11 11 4 . . . . . . . Core 2 | . . . . 1 9 4 2 . . . . . Reactor 2 | . . . . . . . 5 5 10 10 10 3 Treads 5 | . . 28 . . . 4 . . . . . 3 Leg 3 | . . 1 33 26 . . . . . . . . Hover 11 | . . . . 8 29 6 16 18 21 19 15 6 Device 11 | . . 11 11 10 17 8 16 9 10 11 15 9 Storage 5 | . 14 11 11 9 4 1 5 5 5 5 5 3 Processor 1 | . . . . . . . 3 6 5 5 3 . Hackware 4 | . . . . . . 4 8 7 10 10 11 9 Protection 5 | . 9 9 2 5 7 4 4 5 5 3 . 1 Energy Gun 3 | . 14 10 11 1 . 3 . . 4 3 . 1 Ballistic Gun 2 | . 14 2 . . . . 2 5 5 5 5 1 Ballistic Cannon 4 | . . . . 12 15 6 . . . . . . Impact Weapon 3 | . . 7 . . 6 6 4 . . . 5 3 Piercing Weapon 1 | . . . . . . . . 4 5 5 5 . Peak Build Rating 105 | 5 6 16 12 28 49 66 72 92 105 100 97 97 Average Rating 47 | 3 5 13 10 20 38 36 65 76 98 97 94 59 On Entrance 47 | . 5 6 7 11 26 45 66 66 92 99 93 97 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 60 | 8 10 22 21 27 36 38 45 54 60 60 51 51 Greatest Support 145 | 26 26 60 30 54 36 60 40 60 60 63 51 145 Greatest Overweight (x) 8 | . . 1 . 2 1 8 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 7 8 8 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 4 7 6 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 8 6 8 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Mutant 33% | Hacker-Mutant 12% | Infiltrator-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2422 | 228 . 365 69 264 209 571 239 . 183 187 . 107 Remotely . | . . . . . . . . . . . . . Salvage Created 2337 | . . 523 188 317 214 515 260 . . 170 . 150 Parts 114 | . . 26 11 20 3 25 10 . . 10 . 9 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 10 . 7 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 61 | . . 12 6 9 4 17 5 . . 5 . 3 Melee 7 | . . 1 . . . 6 . . . . . . Guns 30 | . . 11 1 2 . 3 5 . . 5 . 3 Cannons 10 | . . . . 7 1 2 . . . . . . AOE 9 | . . . 5 . . 4 . . . . . . Classes Destroyed 15 | . . 4 4 1 4 . . . . . . 2 Worker 3 | . . . . . 2 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 2 | . . 1 . . 1 . . . . . . . Swarmer 22 | . . . 3 3 . 9 3 . . 4 . . Grunt 20 | . . 8 2 4 2 4 . . . . . . Brawler 3 | . . 2 . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 8 | . . 2 . 1 . 2 2 . . 1 . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 4 | . . . . . 1 2 . . . . . 1 Assembled 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | . . 6 5 4 2 4 3 . . 4 . 1 Combat Bots Only 6 | . . 6 3 3 2 4 3 . . 4 . 1 Max Kills in Single Turn 5 | . . 1 5 1 1 4 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . . . . . . Melee 1 | . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 1031 | . . 179 13 81 81 259 101 12 14 41 . 250 Missed 383 | . . 49 5 35 43 88 38 7 5 21 . 92 Damage Taken 10968 | . . 1873 141 681 629 2664 1099 88 185 311 . 3297 Core 2274 | . . 205 45 112 101 517 126 . 42 26 . 1100 Absorbed by Shields 27 | . . . . . . 27 . . . . . . Redirected to Shielding 162 | . . . . . . 101 . . . . . 61 Core Remaining (%) 75 | 100 100 . 37 79 85 39 87 . . . . . Volleys Fired 190 | . . 52 7 36 4 33 27 4 . 9 . 18 Largest 2 | . . 2 2 2 2 2 1 1 . 2 . 1 Hottest 123 | . . 121 95 78 96 108 33 35 . 123 . 88 Shots Fired 282 | . . 77 15 68 8 47 27 4 . 18 . 18 Gun 173 | . . 73 8 15 . 17 20 4 . 18 . 18 Cannon 95 | . . 4 . 53 8 30 . . . . . . Launcher 7 | . . . 7 . . . . . . . . . Special 7 | . . . . . . . 7 . . . . . Kinetic 170 | . . 20 . 66 8 31 20 4 . 9 . 12 Thermal 62 | . . 37 8 2 . . . . . 9 . 6 Explosive 7 | . . . 7 . . . . . . . . . Electromagnetic 36 | . . 20 . . . 16 . . . . . . Robot Hit Streak 10 | . . 8 6 4 4 5 10 . . 7 . 4 Robot Miss Streak 5 | . . 3 2 5 1 3 2 3 . 2 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 3 | . . 2 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . Shots Hit Robots 201 | . . 60 6 34 15 39 22 1 . 13 . 11 Core Hits 97 | . . 24 11 18 2 18 9 1 . 7 . 7 Critical Kills 4 | . . . . . . 1 1 . . . . 2 Critical Parts Destroyed 10 | . . 1 . . 5 2 . . . . . 2 Critical Strikes 15 | . . 2 . . 5 3 1 . . . . 4 Destroy 4 | . . . . . . . 1 . . . . 3 Corrupt 1 | . . 1 . . . . . . . . . . Smash 10 | . . 1 . . 5 3 . . . . . 1 Melee Attacks 119 | . . 8 . . 25 39 8 26 3 2 . 8 Impact 87 | . . 8 . . 25 39 8 . . . . 7 Slashing . | . . . . . . . . . . . . . Piercing 32 | . . . . . . . . 26 3 2 . 1 Sneak Attacks 6 | . . . . . 3 3 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6231 | . . 910 571 751 798 2031 436 32 . 340 . 362 Guns 2125 | . . 755 44 135 . 185 436 . . 340 . 230 Cannons 1325 | . . 81 . 616 114 514 . . . . . . Explosions 1128 | . . . 527 . . 601 . . . . . . Melee 1638 | . . 74 . . 684 731 . 32 . . . 117 Ramming 15 | . . . . . . . . . . . . 15 Kinetic 2396 | . . 259 . 736 114 514 436 . . 159 . 178 Thermal 895 | . . 361 286 15 . . . . . 181 . 52 Explosive 886 | . . . 285 . . 601 . . . . . . Electromagnetic 401 | . . 216 . . . 185 . . . . . . Impact 1606 | . . 74 . . 684 731 . . . . . 117 Slashing . | . . . . . . . . . . . . . Piercing 32 | . . . . . . . . 32 . . . . Highest Corruption 10 | . . 10 10 . 1 6 1 . . . . 7 Average Corruption 5 | . . 8 10 . 1 4 1 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . . 25 10 . 7 26 . . . . . 14 Message Errors 23 | . . 8 4 . . 8 . . . . . 3 Matter Fused 22 | . . 4 1 . 5 9 . . . . . 3 Heat Flow Errors 12 | . . 6 2 . . . . . . . . 4 Energy Discharges 7 | . . 2 1 . 1 3 . . . . . . Data Loss (minor) 8 | . . 2 . . . 4 . . . . . 2 Data Loss (major) 5 | . . . 1 . 1 2 . . . . . 1 Misfires 2 | . . 1 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1003 | . . 44 41 . 496 355 . . . . . 67 Projectiles . | . . . . . . . . . . . . . Explosions 94 | . . . 41 . . 53 . . . . . . Melee 909 | . . 44 . . 496 302 . . . . . 67 Knockbacks 15 | . . . . 1 4 10 . . . . . . Impact 8 | . . . . . 4 4 . . . . . . Kinetic 7 | . . . . 1 . 6 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . 61 . . 95 . . . . . 6 Shots 4 | . . . 3 . . 1 . . . . . . Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 334 | . . 334 278 12 173 276 . . . 33 . 247 Average Temperature 95 | . . 108 94 3 74 96 . . . 20 . 102 Received Heat Transfer 1788 | . . 708 30 351 111 408 54 21 12 9 . 84 Effects 2 | . . 2 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 6 2 . . . . . . Combat Hostiles 5 | . . . . . 3 2 . . . . . . Parts Fried 13 | . . 3 . . 7 3 . . . . . . Impact Corruptions 30 | . . 1 . . 17 10 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . . . 1 . . Heat Transferred 1662 | . . 831 461 37 . . . . . 259 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 415 | . 4 254 270 267 168 383 415 291 . . . . Initial 203 | . . 1 17 105 75 45 187 203 . . . . Average 170 | . 1 137 140 178 94 189 287 261 . . . . Maximum Alert Level 2 | . . 1 1 1 . 1 2 1 . . . . Low Security (%) 62 | 100 100 75 67 64 100 63 13 . . . . . Level 1 36 | . . 24 32 35 . 36 76 99 . . . . Level 2 . | . . . . . . . 9 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 . 1 5 1 2 2 . . . 1 Investigation 1 | . . . . . 1 . . . . . . . Extermination 2 | . . . . . 1 1 . . . . . . Reinforcement 9 | . . 2 . 1 3 . 2 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 3 | . . . . . . 3 . . . . . . Communications Jammed 9 | . . . . . . 9 . . . . . . Distress Signals 9 | . . . . . . 9 . . . . . . Times Spotted 244 | . . 22 6 15 31 49 39 10 14 10 . 48 Peak Tracking Total 13 | . . 5 3 6 5 10 12 4 5 4 . 13 Tactical Retreats 59 | . . 3 . . 10 12 10 3 5 3 . 13 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 13 | . . 2 4 . . 5 . 2 . . . . Max in Single Turn 4 | . . 1 4 . . 2 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 32 | . 2 2 . 3 5 3 3 4 . 1 9 . Terminals 17 | . 2 2 . 3 4 . 2 3 . 1 . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 90 | . 3 5 . 8 7 8 3 7 . 1 48 . Successful 70 | . 3 2 . 5 1 4 2 4 . 1 48 . Failed 20 | . . 3 . 3 6 4 1 3 . . . . Catastrophic 3 | . . . . 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 2 4 . 4 5 . . 1 . . 1 . Terminals 30 | . 3 5 . 8 6 . 2 5 . 1 . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 6 1 2 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 57 | . 1 1 . 3 . . 1 2 . 1 48 . Record 38 | . . . . 1 . . . . . 1 36 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . 4 . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . . . Alert Level 3 | . . 1 . 1 . . 1 . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 1 1 . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 3 | . . . . . . 1 1 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 1 . 2 1 . . 1 . . . . Terminals 7 | . 2 1 . 2 1 . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 6 | . 2 1 . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 1 3 2 . 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 136 | . . . . . . 136 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 59 | . . . . . . . 59 . . . . . Highest-Rated Ally 30 | . . . . . . . 30 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . Total Damage 125 | . . . . . . . 125 . . . . . Kills 2 | . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . Drone Launches 1 | . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 5828 | 63 56 815 246 460 712 1145 388 401 330 514 87 611 Spaces Moved 6998 | 50 60 396 181 319 1220 919 682 664 696 919 143 749 Core 414 | 7 . . . . . 24 . . . . . 383 Treads 776 | . . 354 . . . 294 . . . . . 128 Legs 368 | . . 2 181 185 . . . . . . . . Wheels 143 | 43 60 40 . . . . . . . . . . Hover 5297 | . . . . 134 1220 601 682 664 696 919 143 238 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 50 90 90 120 48 40 45 38 38 45 45 55 50 Average Speed 65 | 84 90 153 120 92 45 96 40 42 45 51 55 70 Slowest Speed 450 | 90 90 190 120 210 112 450 111 48 45 101 55 152 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 20 42 51 46 40 31 20 16 76 86 62 86 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . . . . 2 4 . 1 Spaces Dug 71 | . . 4 . . 13 18 7 22 3 1 . 3 Terrain Destroyed 221 | . . 4 64 1 15 89 9 22 3 4 . 10 Melee 71 | . . 4 . . 13 18 7 22 3 1 . 3 Projectile 18 | . . . . 1 2 3 2 . . 3 . 7 AOE 132 | . . . 64 . . 68 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 7690 | 69 61 513 195 416 1318 1048 756 728 705 934 151 796 Wait 61 | 2 . 19 . 25 . 4 2 6 2 . . 1 Move 6986 | 49 59 395 180 318 1219 918 681 663 695 918 142 749 Hop . | . . . . . . . . . . . . . Pick Up 83 | 11 1 8 2 8 16 17 8 6 1 . 3 2 Fast Attach 56 | 1 1 7 . 11 2 11 5 8 2 1 1 6 Attach 50 | 4 . 4 4 3 3 14 8 2 1 1 2 4 Detach 7 | . . . . 1 . . 2 1 . 1 . 2 Swap 41 | 2 . 10 2 4 16 . 5 1 . 1 . . Drop 76 | . . 10 . 10 20 9 10 11 1 1 3 1 Fire 190 | . . 52 7 36 4 33 27 4 . 9 . 18 Melee 119 | . . 8 . . 25 39 8 26 3 2 . 8 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 13 3 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 108 | -10/Materials | Discovered new exit (range 8) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 271 | -9/Materials | System corruption reached 10% 301 | -9/Materials | Lost 4 parts (1p1n1u1w) 318 | -9/Materials | Build established: Mutant 911 | -9/Materials | Discovered new exit (range 16) 935 | -9/Materials | Core integrity fell below 50% 935 | -9/Materials | Entered Mines 962 | -9/Mines | Lost 4 parts (1p2n1w) 1130 | -9/Mines | Discovered new exit (range 10) 1143 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1181 | -9/Mines | Entered Materials 1181 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1244 | -8/Materials | Build established: Scavenger-Mutant 1325 | -8/Materials | Lost 3 parts (1n1u1w) 1634 | -8/Materials | Discovered new exit (range 16) 1641 | -8/Materials | Entered Factory 1641 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2007 | -7/Factory | Build established: Infiltrator-Mutant 2330 | -7/Factory | Discovered new exit (range 7) 2353 | -7/Factory | Entered another Factory area 2353 | -6/Factory | Evolved 2 slots: Utility x2 2530 | -6/Factory | Lost 10 parts (2p4n4u) 2735 | -6/Factory | Build established: Mutant 2823 | -6/Factory | Lost 3 parts (1p1n1w) 3222 | -6/Factory | Core integrity fell below 50% 3496 | -6/Factory | Discovered new exit (range 4) 3498 | -6/Factory | Entered another Factory area 3498 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3674 | -5/Factory | Build established: Hacker-Mutant 3785 | -5/Factory | Lost 6 parts (1p2n3u) 3879 | -5/Factory | Discovered new exit (range 15) 3886 | -5/Factory | Entered another Factory area 3886 | -4/Factory | Evolved 2 slots: Propulsion x2 3993 | -4/Factory | Garrison activated, responded to threat 3998 | -4/Factory | Build established: Mutant 4276 | -4/Factory | Discovered new exit (range 15) 4287 | -4/Factory | Entered Upper Caves 4341 | -4/Upper Caves | Learned Research emergency access door positions 4345 | -4/Upper Caves | Learned location of Quarantine (-2) 4353 | -4/Upper Caves | Build established: Hacker-Mutant 4404 | -4/Upper Caves | Encountered a Warlord checkpoint 4611 | -4/Upper Caves | Discovered new exit (range 7) 4617 | -4/Upper Caves | Entered another Upper Caves area 4619 | -4/Upper Caves | Discovered new exit (range 9) 4943 | -4/Upper Caves | Discovered new exit (range 15) 4946 | -4/Upper Caves | Learned Research terminal intel 4982 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5131 | -4/Upper Caves | Entered Zhirov 5131 | -4/Zhirov | Discovered new exit (range 3) 5141 | -4/Zhirov | Met Zhirov 5151 | -4/Zhirov | Learned location of Testing (-3) 5151 | -4/Zhirov | Learned location of Command (-1) 5163 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5173 | -4/Zhirov | Found Alien Artifact 5180 | -4/Zhirov | Identified Integrated Dissipator 5180 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5184 | -4/Zhirov | Found Alien Artifact 5218 | -4/Zhirov | Entered Proximity Caves 5260 | -3/Proximity Caves | Spotted B-86 Titan 5283 | -3/Proximity Caves | Spotter reported a threat 5320 | -3/Proximity Caves | Spotter reported a threat 5414 | -3/Proximity Caves | Lost 8 parts (1p3n2u2w) 5561 | -3/Proximity Caves | Spotter reported a threat 5574 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5614 | -3/Proximity Caves | Spotter reported a threat 5631 | -3/Proximity Caves | Core integrity fell below 50% 5665 | -3/Proximity Caves | Lost 10 parts (1p4n3u2w) 5708 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 5708 | -3/Proximity Caves | Core integrity fell below 20% 5829 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05645_ System corrupted: Matter fused (-7). 05664_ GF&IX EUWJK NQ#3E%WW 05695_ NRNI3PLNX6GRK|UJV:TD=/9 05707_ Penetrated by Slug. 05707_ Slug penetrates Wall. 05708_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05712_ Y-72 Warden: "REQUESTING BACKUP." 05742_ Slug penetrates Wall. 05751_ Slammed into G-73 Enforcer. 05753_ Slammed into G-67 Veteran. 05754_ System corrupted: Component data lost. 05754_ Slammed into G-67 Veteran. 05785_ System corrupted: Component data lost. 05815_ C-30 ARC bursts open, deploying its payload. 05815_ G-73 Enforcer unfolds itself. 05815_ G-67 Veteran unfolds itself. 05815_ I-47 Archangel unfolds itself. 05819_ System corrupted: Heat flow error (+106). Map ----- +----------------------------------------------------+ | ##???????????? ####### ##???? | | ##???????????? #???? | | ### ##????????????# " #???? | | ##?# #?????????###?# ###%" ### #???? | | # #??# ####????????? ### ???# " ##?####???? | | ####??# #???????????? ##?????## ##?????????? | | ??##### ##??####????? #???????## #??????????? | | ### ## #### #?????# #????????# #??????????? | | ## ##???## ##??????## ######?????? | | ##??# ##??#### ##????? | | #### ## ##?# #??# #????? | | ???# ## ### #?## ## ##????? | | ??# ## #?# g #### ##?????? | | ?# #### ### g ##??###??????? | | # ##??## ### ## g #????????????? | | # ?????## ## % ##??? ???????? | | ## #??????## ## #?? ??????? | | ?##????????# #### #??# #?????? | | ???????????### #??# #??? ###??? | | ?????????????###??# #??? ##? | | ######????????????# ##???? # | | ## ##??????????## #???????# | | ##?####???## ##n ## #????????# | | ### ##??# #### ###### #?????????# | | ##?# #??# #????###?????###### | | ### #?# #??#@ #?????????##?# | | #?# ### % ### ##??# #??####?## ### | | #?# ##?## #???# #### ### ## ###### | | #?###???# #???# #????##" | | #???????## #??## #????####"# | | # ????????# #?## ### ##???# | | ## ??????? ### ls## ##??# % | | ??##????? % #??# ### | | ??????? ## # ### ##??# #?# | | ?????? ###?## ## #?# ##???# #?# | | ????? ??????# ## ##?# ### ##????# ### | | ???? ??????? ### #??##### ####### | | ????????????## ##?# #???# " | | ?????????????# ###??# #???### ## | | ?????????????###????#########?????# ############## | | ??????????????????????????????????##?????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 80 Energy Generation 33 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerActiveObliterator Manual? 0 Play Time 02:32:32 Cumulative 186.8 hours Start 2025.01.03 @ 18:03:34 End 2025.01.04 @ 18:59:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12c07d58-7c79-4a7d-82ee-f87f6fc5da40