Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 21:46:05 Player: derk Result: Destroyed by as-05390 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (196) 980 Value Destroyed (5561) 5561 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (747) 747 TOTAL SCORE: 13568 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 570 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -880 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 700/700 System Corruption 5% Temperature Cool (6) Movement Hovering (72) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Large Storage Unit Improved Energy Well Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (14) --- Makeshift Power Source Enhanced Flexi-carbon Leg Surveybot 24 Scanner Surveybot 24 Chip Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Mobile Refinery Mk. CCLXVII Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Coolant Injector Medium Storage Unit Large Storage Unit Advanced Targeting Computer Makeshift Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Improved Proton Missile Launcher Ripper > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Cooled Aerolev Unit Combat Gravmag System Combat Gravmag System Matter Compressor 0b10 Decoder Chip [Generic] Weapon Cycler Improved Light Armor Plating Reactive Plating Improved System Shield Improved EM Pulse Cannon Phase Cannon [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 7 1 31 8 3 3 8 36 59 9 6 . 3 15 7 10 19 13 Power 15 | 1 . . 3 . . . 1 3 2 1 . . 1 . . 2 . 1 Engine 10 | 1 . . 3 . . . 1 3 2 . . . . . . . . . Core 4 | . . . . . . . . . . 1 . . 1 . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 54 | 2 2 . 10 2 2 . 1 10 15 . 1 . . 2 . 1 3 3 Treads 27 | 2 2 . 10 2 2 . 1 5 3 . . . . . . . . . Leg 12 | . . . . . . . . 5 4 . . . . . . . 3 . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . Hover 13 | . . . . . . . . . 6 . 1 . . 2 . 1 . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 91 | 1 3 . 9 4 1 . 3 13 21 4 1 . 1 9 4 2 10 5 Device 32 | . . . 1 2 . . 1 6 6 2 1 . . 3 3 1 4 2 Storage 15 | 1 3 . 3 . . . . 2 5 . . . . . . . . 1 Processor 13 | . . . 2 . . . 1 1 1 . . . . 4 1 1 2 . Hackware 5 | . . . 1 . . . . 1 1 . . . . 2 . . . . Protection 26 | . . . 2 2 1 . 1 3 8 2 . . 1 . . . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 1 9 2 . 3 3 10 21 4 4 . 1 4 3 5 6 4 Energy Gun 10 | . 1 1 3 . . . . 1 1 1 1 . . . . . 1 . Energy Cannon 24 | . . . 2 1 . 1 3 1 7 1 1 . . 1 2 3 . 1 Ballistic Gun 13 | 2 . . 2 . . . . 1 4 1 . . . . . . 2 1 Ballistic Cannon 6 | . . . . . . . . 4 2 . . . . . . . . . Launcher 24 | . 1 . 2 1 . 2 . 3 7 1 2 . 1 1 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . . . . 2 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . . 2 1 1 . . . . 1 1 3 2 Parts Lost 52 | . . . 6 1 . . 3 12 . 1 2 . 1 2 2 8 1 13 Power 3 | . . . . . . . . 1 . . . . . . . 2 . . Propulsion 10 | . . . 2 1 . . . 3 . . 1 . . . . 1 . 2 Utility 24 | . . . 1 . . . 1 6 . 1 1 . 1 1 2 1 1 8 Weapon 15 | . . . 3 . . . 2 2 . . . . . 1 . 4 . 3 Highest Loss Streak 13 | . . . 2 1 . . 2 3 . 1 2 . 1 1 2 3 1 13 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 96 96 94 88 91 92 92 97 96 78 87 97 Engine 6 | . 14 14 11 11 11 11 9 9 7 3 . . . . . . . . Core 1 | . . . . . . . . . . 3 7 7 7 6 6 5 6 3 Treads 14 | . 28 28 33 33 33 33 27 10 5 . . . . . . . . . Leg 2 | . . . . . . . . 14 5 . . . . . . . . 18 Hover 6 | . . . . . . . . . 3 23 23 23 23 20 20 19 19 1 Device 7 | . . . 1 9 . . 9 8 11 2 7 15 15 11 13 13 11 10 Storage 17 | . 27 28 22 22 22 22 18 12 14 15 15 15 15 13 13 13 13 13 Processor 8 | . . . 2 . . . 2 15 12 15 15 15 15 17 10 6 14 12 Hackware 3 | . . . . . . . . . 5 7 6 . . 9 13 11 6 5 Protection 5 | . . . 6 1 10 11 12 6 7 7 7 7 7 6 4 . 5 13 Energy Gun 4 | . 13 20 13 . . . . 1 . 1 . . . . . . . 5 Energy Cannon 6 | . . . 6 21 22 18 16 6 4 5 6 7 7 5 3 4 . . Ballistic Gun 1 | . 13 . 1 . . . . 4 1 1 . . . . . . 1 2 Ballistic Cannon 1 | . . . . . . . . 5 4 . . . . . . . . . Launcher 1 | . . 7 . . . 3 1 . 1 . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 9 41 41 81 83 83 83 87 89 87 46 50 43 51 51 52 57 76 75 Greatest Support 75 | 40 46 46 66 66 63 60 60 60 63 45 45 43 43 65 65 75 75 75 Greatest Overweight (x) 15 | . . . 1 1 1 1 1 2 4 1 1 . 1 1 . 15 2 1 Average Overweight (x) . | . . . . 1 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 20 18 14 14 14 14 14 14 14 14 14 Average Capacity 15 | 5 11 16 16 20 20 20 20 13 15 14 14 14 14 14 14 14 14 14 Most Carried 20 | 6 15 16 20 20 20 20 20 20 18 14 14 13 14 14 14 14 14 14 Average Carried 14 | 3 10 15 15 19 19 20 19 12 14 13 13 13 13 13 13 11 11 13 Final Capacity 20 | 6 16 16 20 20 20 20 20 10 14 14 14 14 14 14 14 14 14 14 Final Carried 20 | 6 15 16 20 20 20 20 20 8 14 13 13 13 14 14 13 10 14 9 Class Distribution -------------------- 45% | Mutant 20% | Hauler-Mutant 17% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6402 | 264 73 141 622 151 . 68 109 585 899 165 50 . 60 113 862 536 1565 139 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7253 | 98 264 300 1645 193 . 68 369 1372 1186 132 328 . 146 210 121 348 423 50 Parts 458 | . 13 26 119 11 . 11 12 82 62 9 22 . 8 20 8 15 40 . Haulers Intercepted 8 | . 1 . 3 . . . . 2 2 . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . 14 19 . 2 . 4 11 5 . Prevented 17 | . . . . . . . . . . 2 3 . 7 . 3 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 141 | . 4 9 36 7 . 7 7 26 16 5 6 . 2 4 3 9 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Guns 44 | . 4 2 21 . . . . 12 1 3 1 . . . . . . . Cannons 49 | . . . 6 7 . . 7 8 12 . 3 . . 1 . 5 . . AOE 43 | . . 7 8 . . 7 . 5 2 2 2 . 2 3 3 2 . . Classes Destroyed 18 | 1 2 4 5 1 . . 1 . 2 . . . . . 1 . 1 . Worker 8 | . . 3 2 . . . . 2 1 . . . . . . . . . Builder 5 | . . 1 1 . . . . 3 . . . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 . . . . 2 2 . . . . . . . . . Recycler 6 | 1 . . 1 . . . . 1 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . . . 1 . . . . . . . . . Watcher 8 | . . . 2 . . . . . 4 . . . . 2 . . . . Swarmer 47 | . . 4 11 3 . 7 . 4 . 5 1 . . 2 3 7 . . Grunt 51 | . 4 5 14 3 . . 3 13 4 . 2 . 2 . . 1 . . Brawler 4 | . . . 1 . . . . 2 . . 1 . . . . . . . Sentry 23 | . . . 10 . . . 3 5 3 . 1 . . . . 1 . . Demolisher 3 | . . . . 1 . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . . . Programmer 8 | . . . . . . . . . 5 . 1 . . 2 . . . . Zionite 15 | . . . . . . . . . . . . . . . . . 15 . Z-Technician 1 | . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 13 | 1 2 4 8 3 . 4 3 6 3 3 2 . 2 3 2 3 13 1 Combat Bots Only 7 | . 2 4 7 3 . 4 3 5 3 3 2 . 2 3 2 3 . . Max Kills in Single Turn 3 | 1 1 2 2 1 . 3 1 3 1 1 1 . 2 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 . . 3 . 2 1 1 1 . 2 2 2 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10262 | . 189 120 1353 416 . 125 593 1481 1020 399 296 . 136 624 277 865 274 2094 Core 1779 | . 34 46 199 74 . 48 57 208 116 42 25 . 39 220 58 198 . 415 Absorbed by Shields 104 | . . . . . . . . . 104 . . . . . . . . . Core Remaining (%) 61 | 100 . 68 . . . 19 . 51 . . . . 68 . . . . . Volleys Fired 489 | 2 14 30 92 17 . 4 21 57 98 27 35 . 7 14 11 26 21 13 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 1 . 1 1 1 1 2 1 Hottest 136 | 40 65 90 136 136 . 33 136 116 109 103 90 . 69 90 90 90 84 90 Shots Fired 730 | 4 28 40 178 34 . 4 41 107 117 32 35 . 7 14 11 26 39 13 Gun 308 | 4 28 28 129 . . . . 42 14 13 4 . . . . . 36 10 Cannon 357 | . . . 42 34 . . 41 57 94 15 27 . 4 12 6 22 . 3 Launcher 65 | . . 12 7 . . 4 . 8 9 4 4 . 3 2 5 4 3 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 178 | 4 14 . 14 . . . . 54 53 8 . . . . . . 27 4 Thermal 255 | . . . 42 34 . . 41 33 14 20 31 . . 12 5 20 . 3 Explosive 23 | . . 12 7 . . 3 . 1 . . . . . . . . . . Electromagnetic 274 | . 14 28 115 . . 1 . 19 50 4 4 . 7 2 6 6 12 6 Robot Hit Streak 15 | 3 11 5 7 6 . 1 14 15 11 11 7 . 5 2 4 6 9 7 Robot Miss Streak 7 | . 2 3 7 3 . 2 2 3 7 4 2 . 3 2 3 2 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 3 . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 461 | 3 20 20 102 18 . 1 29 77 72 14 12 . 4 4 11 19 38 17 Core Hits 312 | 2 11 19 64 8 . 7 10 51 46 9 20 . 6 8 6 13 26 6 Critical Hits 15 | . . . 3 2 . . 3 4 3 . . . . . . . . . Critical Kills 8 | . . . . 1 . . 2 3 2 . . . . . . . . . Critical Parts Destroyed 7 | . . . 3 1 . . 1 1 1 . . . . . . . . . Melee Attacks 103 | . . . . . . . . . . . . . . 31 25 7 17 23 Impact 10 | . . . . . . . . . . . . . . . . 6 4 . Slashing 70 | . . . . . . . . . . . . . . 31 25 1 13 . Piercing 23 | . . . . . . . . . . . . . . . . . . 23 Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13865 | 25 311 839 2424 393 . 317 597 2265 2520 245 505 . 452 334 554 744 869 471 Guns 3142 | 25 311 277 1113 . . . . 517 133 64 123 . . . . . 431 148 Cannons 5130 | . . . 454 393 . . 597 840 1879 . 245 . 30 101 87 392 . 112 Explosions 4554 | . . 562 857 . . 317 . 897 508 181 137 . 422 203 196 132 142 . Melee 1028 | . . . . . . . . . . . . . . 30 271 220 296 211 Ramming 11 | . . . . . . . . 11 . . . . . . . . . . Kinetic 2127 | 25 82 . 128 . . . . 661 829 42 . . . . . . 310 50 Thermal 4072 | . . . 725 393 . . 597 726 316 22 368 . 139 222 111 341 . 112 Explosive 1524 | . . 562 586 . . 270 . 106 . . . . . . . . . . Electromagnetic 5103 | . 229 277 985 . . 47 . 761 1375 181 137 . 313 82 172 183 263 98 Impact 111 | . . . . . . . . . . . . . . . . 111 . . Slashing 706 | . . . . . . . . . . . . . . 30 271 109 296 . Piercing 211 | . . . . . . . . . . . . . . . . . . 211 Highest Corruption 5 | . . . . . . . 3 3 3 . 2 2 2 2 2 2 5 5 Average Corruption 2 | . . . . . . . 2 3 1 . 1 2 2 2 2 2 3 5 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . . . . Effects 76 | . . . . . . . 11 16 13 . . . 3 2 4 7 4 16 Message Errors 25 | . . . . . . . 2 4 5 . . . . . 2 5 1 6 Matter Fused 10 | . . . . . . . 2 3 . . . . . . . . 1 4 Heat Flow Errors 8 | . . . . . . . . 2 . . . . 1 1 . . . 4 Energy Discharges 12 | . . . . . . . . 2 3 . . . 2 1 1 1 1 1 Data Loss (minor) 10 | . . . . . . . 3 3 2 . . . . . . 1 . 1 Targeting Errors 10 | . . . . . . . 3 2 3 . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 244 | . . . . . . . 28 1 64 . 22 . 3 . 96 30 . . Projectiles 102 | . . . . . . . 28 . 30 . 22 . . . . 22 . . Explosions 45 | . . . . . . . . 1 34 . . . 3 . 2 5 . . Melee 97 | . . . . . . . . . . . . . . . 94 3 . . Knockbacks 9 | . . . . . . . . . 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 9 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 55 37 . . 31 . 100 40 12 . . . . 27 . 34 . Shots 15 | . . 2 1 . . 1 . 5 2 1 . . . . 1 . 2 . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 111 30 516 318 . . 199 123 144 294 53 . 73 123 176 189 195 257 Average Temperature 79 | . 45 14 96 121 . . 124 38 43 101 28 . 27 59 67 71 54 95 Received Heat Transfer 1997 | . 105 33 399 96 . . 189 369 144 . 45 . 63 63 9 165 29 288 Effects 5 | . . . 4 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . 1 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . 1 1 . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . 1 1 . . . . . . . . . Parts Fried 19 | . . 3 4 . . . . 2 7 1 . . . . . 1 . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 2 . . . 5 . . . . . . . . . . . Heat Transferred 5652 | . . . 1114 703 . . 1073 1138 346 20 391 . 100 211 74 407 . 75 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 6 . . . . 3 3 . . . 1 1 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 721 | 5 148 223 721 252 . 124 254 536 316 . . . . 673 . . . . Initial 243 | . 3 . 1 202 . . 48 22 243 . . . . 96 . . . . Average 177 | 2 38 77 314 150 . 95 113 201 128 . . . . 347 . . . . Maximum Alert Level 3 | . . 1 3 1 . . 1 2 1 . . . . 2 . . . . Low Security (%) 66 | 100 100 85 33 60 . 100 91 56 75 . . . . 49 . . . . Level 1 20 | . . 14 30 39 . . 8 33 24 . . . . . . . . . Level 2 12 | . . . 34 . . . . 10 . . . . . 50 . . . . Level 3 . | . . . 1 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 3 1 . . 1 5 11 . 1 . . 4 . . . . Investigation 3 | . . . 1 . . . 1 1 . . . . . . . . . . Extermination 10 | . . . . . . . . . 7 . . . . 3 . . . . Reinforcement 10 | . . . 2 1 . . . 2 4 . . . . 1 . . . . Assault 3 | . . . . . . . . 2 . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . 1 1 2 . . . . 2 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 7 9 54 11 . 7 7 44 33 6 10 . 6 23 18 13 30 1 Peak Tracking Total 13 | . 3 2 7 3 . 4 4 13 7 3 8 . 4 10 4 3 7 1 Tactical Retreats 28 | . . . 4 2 . . . . 4 . 2 . 1 3 7 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . . . 2 . . . 3 . 3 . . . . . 1 . . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . 1 . . . 4 . . . . . . 11 . . . Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 15 | . . 1 2 . . 1 1 5 . . . . . 2 . 1 1 1 Max in Single Turn 2 | . . . 1 . . 1 1 2 . . . . . 1 . 1 . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 59 | . 3 . 9 . 1 . 5 7 15 . . 4 . 11 1 3 . . Terminals 31 | . 3 . 6 . . . 3 5 7 . . . . 6 . 1 . . Fabricators 5 | . . . . . . . . . 4 . . . . 1 . . . . Repair Stations 6 | . . . 1 . . . . 1 3 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . 1 . . . . 2 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . Total Hacks 176 | . 10 . 33 . 2 . 15 18 33 . . 29 . 32 1 3 . . Successful 121 | . 5 . 24 . 2 . 6 11 17 . . 29 . 23 1 3 . . Failed 55 | . 5 . 9 . . . 9 7 16 . . . . 9 . . . . Catastrophic 10 | . 1 . 1 . . . 1 1 3 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 . 17 . . . 5 13 8 . . . . 7 . . 5 . Terminals 88 | . 10 . 22 . . . 10 15 17 . . . . 13 . 1 . . Fabricators 9 | . . . . . . . . . 6 . . . . 3 . . . . Repair Stations 15 | . . . 3 . . . . 2 7 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 8 . . . 4 . 3 . . . . 12 . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . Terminal Hacks 61 | . 4 . 10 . 2 . 1 6 2 . . 29 . 3 1 3 . . Record 15 | . . . . . 2 . . . . . . 11 . . . 2 . . Part Schematic 11 | . . . 1 . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . Open Door 4 | . . . . . . . . 2 . . . . . . 1 1 . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 2 . . . . 2 . . . . . 1 . . . . Zone Layout 9 | . 2 . 3 . . . . 2 1 . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . . . 6 . . . . 3 . . . . Load Schematic 3 | . . . . . . . . . 2 . . . . 1 . . . . Build 6 | . . . . . . . . . 4 . . . . 2 . . . . Repair Station Hacks 10 | . . . 2 . . . . 1 5 . . . . 2 . . . . Scan Component 6 | . . . 1 . . . . 1 3 . . . . 1 . . . . Repair 4 | . . . 1 . . . . . 2 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . 8 . . . 4 . 3 . . . . 10 . . . . Insert Component 12 | . . . 4 . . . 2 . 1 . . . . 5 . . . . Analyze 13 | . . . 4 . . . 2 . 2 . . . . 5 . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . 1 . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . 1 . . . . Unauthorized Hacks 13 | . 1 . 4 . . . . 3 1 . . . . 4 . . . . Terminals 13 | . 1 . 4 . . . . 3 1 . . . . 4 . . . . Track 9 | . 1 . 3 . . . . 2 1 . . . . 2 . . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 8 . . . 4 4 13 . . . . 9 . . . . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 5 . . . 2 . 1 . . 10 . 3 . . . . Parts Built 9 | . . . . . . . . . 5 . . . . 4 . . . . Matter 1352 | . . . . . . . . . 928 . . . . 424 . . . . Time 589 | . . . . . . . . . 483 . . . . 106 . . . . Total Part Build Rating 48 | . . . . . . . . . 24 . . . . 24 . . . . Parts Repaired 3 | . . . 1 . . . . . 1 . . . . 1 . . . . Time 118 | . . . 26 . . . . . 70 . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . . . 2 . 1 . . . . 4 . . . . Part Schematics Acquired 10 | . . . 4 . . . 2 . 1 . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 25 | . . 3 . . . . . 12 . . . . 1 2 . . 7 . Largest Group 12 | . . 3 . . . . . 12 . . . . 1 1 . . 7 1 Highest-Rated Group 438 | . . 40 . . . . . 235 . . . . 94 94 . . 438 89 Highest-Rated Ally 99 | . . 16 . . . . . 31 . . . . 94 94 . . 99 89 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . 26 . . . . . 46 . . . . 10 2 . . 82 7 Total Damage 4808 | . . 234 . . . . . 697 . . . . 427 . . . 3117 333 Kills 38 | . . 3 . . . . . 6 . . . . 3 . . . 22 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 3 . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . 11 . . . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . . . Items 7 | . . . . . . . . . . . . . . 7 . . . . Guards 2 | . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16015 | 79 846 1042 2052 1014 528 592 449 1138 2803 307 445 34 242 999 853 628 1362 602 Spaces Moved 12150 | 41 255 592 994 523 289 322 202 571 1981 502 702 81 325 1235 1128 757 1307 343 Core 7 | 5 . . . . . . . . . . . . . . . 2 . . Treads 3529 | 36 255 592 994 523 289 322 202 207 109 . . . . . . . . . Legs 1094 | . . . . . . . . 364 373 . . . . . . . 16 341 Wheels 1050 | . . . . . . . . . 1050 . . . . . . . . . Hover 6470 | . . . . . . . . . 449 502 702 81 325 1235 1128 755 1291 2 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 180 180 180 180 120 42 42 42 42 42 42 62 62 72 72 Average Speed 104 | 146 160 160 163 180 180 180 180 146 113 42 42 42 59 65 62 65 75 124 Slowest Speed 800 | 160 160 160 180 180 180 180 180 180 180 92 92 42 95 95 62 800 180 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 64 | 4 42 97 88 81 69 70 23 87 36 59 83 74 56 32 88 81 91 58 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . . . . . 1 . . . . 1 1 1 . . . 1 . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 16 | . . 1 . 1 . 1 . . . 1 4 . 1 . 3 1 3 . Spaces Dug 118 | . . 9 . . . . . 11 12 14 16 . . 31 19 . . 6 Terrain Destroyed 368 | . . 109 64 . . 26 . 34 18 15 18 . 3 40 28 7 . 6 Melee 53 | . . . . . . . . . . . . . . 28 19 . . 6 Projectile 64 | . . . . . . . . 7 6 15 18 . . 8 3 7 . . AOE 251 | . . 109 64 . . 26 . 27 12 . . . 3 4 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 14646 | 54 671 647 1260 563 297 329 247 765 2434 564 810 80 371 1372 1239 851 1632 460 Wait 1292 | . 372 20 88 . . 1 9 57 206 19 60 . 27 56 28 45 245 59 Move 12132 | 40 254 591 993 522 288 321 201 570 1980 501 701 80 324 1234 1127 756 1306 343 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 170 | 6 14 3 28 8 3 . 5 12 39 2 4 . 5 10 15 3 9 4 Fast Attach 62 | 6 2 . 5 . . . 1 8 15 1 . . . 3 1 3 13 4 Attach 73 | . . . 11 2 . . 4 9 13 3 4 . 2 5 4 7 3 6 Detach 17 | . . . . . . . . 1 6 2 2 . 1 1 . 2 2 . Swap 110 | . 5 1 15 6 3 3 3 19 31 5 2 . 1 7 2 1 3 3 Drop 180 | . 10 2 28 7 3 . 3 26 46 4 2 . 4 11 15 1 13 5 Fire 489 | 2 14 30 92 17 . 4 21 57 98 27 35 . 7 14 11 26 21 13 Melee 103 | . . . . . . . . . . . . . . 31 25 7 17 23 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . Trap 16 | . . . . 1 . . . 4 . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: [Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 15) 926 | -10/Materials | Entered Mines 958 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1245 | -10/Mines | Learned Materials garrison access intel 1298 | -10/Mines | Discovered new exit (range 11) 1522 | -10/Mines | Discovered new exit (range 10) 1968 | -10/Mines | Entered Materials 1968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2177 | -9/Materials | Discovered new exit (range 16) 2251 | -9/Materials | Repaired Lgt. Armor Plating 2565 | -9/Materials | Discovered new exit (range 12) 2704 | -9/Materials | Discovered new exit (range 16) 3354 | -9/Materials | Destroyed 7 combat bots 3603 | -9/Materials | Discovered new exit (range 16) 3975 | -9/Materials | Discovered new exit (range 16) 3985 | -9/Materials | Build established: Hauler-Mutant 4020 | -9/Materials | Entered Mines 4021 | -9/Mines | Assembled infested the area 4026 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4055 | -9/Mines | Core integrity fell below 50% 4056 | -9/Mines | Met a Derelict bent on vengeance 4071 | -9/Mines | Discovered new exit (range 16) 4083 | -9/Mines | Learned location of 1 exit from Materials 4475 | -9/Mines | Found a hidden stash of uninstalled traps 4679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4681 | -9/Mines | Discovered new exit (range 5) 4944 | -9/Mines | Discovered new exit (range 6) 5034 | -9/Mines | Entered Exiles 5070 | -9/Exiles | Discovered new exit (range 14) 5121 | -9/Exiles | Met 8R-AWN 5150 | -9/Exiles | Met EX-HEX 5205 | -9/Exiles | Met EX-BIN 5290 | -9/Exiles | Met EX-DEC 5331 | -9/Exiles | Learned location of Zion (-6) 5403 | -9/Exiles | Visited The Gauntlet 5542 | -9/Exiles | Discovered new exit (range 14) 5562 | -9/Exiles | Entered Mines 5971 | -8/Mines | Core integrity fell below 20% 6137 | -8/Mines | Discovered new exit (range 10) 6154 | -8/Mines | Entered Materials 6154 | -8/Materials | Evolved 2 slots: Utility x2 6155 | -8/Materials | Identified exit to Storage 6156 | -8/Materials | Loaded intel: 1 garrison access location 6603 | -8/Materials | Entered Storage 7365 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7491 | -8/Storage | Met a pair of Derelict thieves 7615 | -8/Storage | Lost 3 parts (2n1u) 7730 | -8/Storage | Discovered new exit (range 6) 7741 | -8/Storage | Entered Factory 7741 | -7/Factory | Evolved 2 slots: Utility x2 8147 | -7/Factory | Fabricated Imp. EM Pulse Cannon? 8346 | -7/Factory | Build established: Mutant 8553 | -7/Factory | Discovered new exit (range 11) 8896 | -7/Factory | Repaired Lgt. Armor Plating 8989 | -7/Factory | Discovered new exit (range 9) 9258 | -7/Factory | Identified exit to Lower Caves 10165 | -7/Factory | Fabricated Cld. Aerolev Unit? 10235 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 10478 | -7/Factory | Fabricated Phase Cannon (x2) 10544 | -7/Factory | Entered Lower Caves 10567 | -7/Lower Caves | Build established: Scavenger-Mutant 10585 | -7/Lower Caves | Spotted B-75 Beast 10790 | -7/Lower Caves | Discovered new exit (range 11) 10851 | -7/Lower Caves | Entered another Lower Caves area 10853 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10872 | -7/Lower Caves | Learned Factory terminal intel 10873 | -7/Lower Caves | Discovered new exit (range 6) 11109 | -7/Lower Caves | Learned Factory garrison access intel 11205 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11262 | -7/Lower Caves | Encountered a Warlord checkpoint 11289 | -7/Lower Caves | Discovered new exit (range 19) 11296 | -7/Lower Caves | Entered Data Miner 11296 | -7/Data Miner | Discovered new exit (range 6) 11302 | -7/Data Miner | Met Data Miner 11315 | -7/Data Miner | Learned location of Section 7 (-2) 11315 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11320 | -7/Data Miner | Received God Mode back door access code from Data Miner 11330 | -7/Data Miner | Entered Proximity Caves 11422 | -6/Proximity Caves | Escorted by Enhanced Grunt 11528 | -6/Proximity Caves | Discovered new exit (range 21) 11572 | -6/Proximity Caves | Entered Factory 11572 | -6/Factory | Accompanied by 1 ally 11572 | -6/Factory | Evolved 2 slots: Utility x2 11573 | -6/Factory | Loaded intel: 19 terminal locations 11574 | -6/Factory | Loaded intel: 4 garrison access locations 11618 | -6/Factory | Spotted B-75 Beast 11676 | -6/Factory | Fabricated Cmb. Gravmag System? 11788 | -6/Factory | Fabricated Cmb. Gravmag System? 11898 | -6/Factory | Repaired Proton Missile Launcher 12062 | -6/Factory | Local fabrication network quarantined 12275 | -6/Factory | Crushed by falling debris 12509 | -6/Factory | Identified exit to Lower Caves 12509 | -6/Factory | Identified exit to Extension 12509 | -6/Factory | Discovered new exit (range 11) 12571 | -6/Factory | Entered Lower Caves 12574 | -6/Lower Caves | Imp. Cooling System stolen by Master Thief 12607 | -6/Lower Caves | Build established: Hacker-Mutant 12843 | -6/Lower Caves | Found Prototype Device 13243 | -6/Lower Caves | Identified Heart of Steel 13385 | -6/Lower Caves | Discovered new exit (range 8) 13389 | -6/Lower Caves | Encountered a Warlord checkpoint 13424 | -6/Lower Caves | Entered another Lower Caves area 13459 | -6/Lower Caves | Discovered new exit (range 15) 13672 | -6/Lower Caves | Found Alien Artifact 13672 | -6/Lower Caves | Identified Dimensional Node Initializer 13672 | -6/Lower Caves | Initialized slip node 13842 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13885 | -6/Lower Caves | Core integrity fell below 50% 13933 | -6/Lower Caves | Lost 3 parts (1n1u1w) 14013 | -6/Lower Caves | Encountered a Warlord checkpoint 14019 | -6/Lower Caves | Discovered new exit (range 7) 14052 | -6/Lower Caves | Entered Zion 14113 | -6/Zion | Given A8's code to call for help 14124 | -6/Zion | Discovered new exit (range 12) 14179 | -6/Zion | System corruption cleaned by Quarantine Array 14202 | -6/Zion | Build established: Mutant 14223 | -6/Zion | Found Prototype Device 14223 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14365 | -6/Zion | Heart of Steel transformed into Warbot 14784 | -6/Zion | Found CR-A16's Pointy Stick 14878 | -6/Zion | Build established: Derelict-Mutant 14972 | -6/Zion | Imprinted 14974 | -6/Zion | Declared Zion's savior 15059 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15059 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15169 | -6/Zion | Destroyed Imprinter 15170 | -6/Zion | Attacked by Zionites 15171 | -6/Zion | Extracted access codes from Imprinter's data core 15360 | -6/Zion | Opened final containment barrier to the Deep Caves 15377 | -6/Zion | Found Prototype Device 15377 | -6/Zion | Identified Exp. Thermal Shield 15408 | -6/Zion | Discovered new exit (range 3) 15408 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15414 | -6/Zion | Entered Deep Caves 15414 | -6/Deep Caves | Accompanied by 1 ally 15574 | -6/Deep Caves | Found Surveybot 24 Scanner 15577 | -6/Deep Caves | Found Surveybot 24 Chip 15627 | -6/Deep Caves | Z-Facility disabled 15672 | -6/Deep Caves | Build established: Scavenger-Mutant 15880 | -6/Deep Caves | Discovered new exit (range 6) 15919 | -6/Deep Caves | Spotted as-05390 15991 | -6/Deep Caves | Core integrity fell below 20% 16016 | -6/Deep Caves | Destroyed by as-05390 with Assembled Focal Cannon Last Messages --------------- 15937_ Mak. Thermal Plating destroyed. 15940_ Med. Reactive Plating destroyed. 15943_ Neutron Cannon destroyed. 15943_ Weapon Cycler destroyed. 15946_ Acquired Prototype Storage. 15946_ Identified Imp. Energy Well. 15946_ Adv. Particle Charger destroyed. 15946_ Enh. Flexi-carbon Leg destroyed. 15947_ Acquired 104 matter. 15950_ Acquired Lyr. Medium Armor Plating. 15952_ System corrupted: Energy discharge (-69). 15952_ Hvy. Riot Gun destroyed. 15953_ Acquired 5 matter. 15972_ RH54QOONPDPP