Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 18:04:29

Player: Rico

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (6)       30
Value Destroyed (145)      145
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 575

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     39/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (2) ------
           Terrain Scan Processor
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Ion Engine
           Aluminum Leg
           Aluminum Leg

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
           Heat Sink
           Terrain Scan Processor
>          --- WEAPON -----------
     Small Laser
  Improved Light Cannon
>          --- INVENTORY --------
     Light Ion Engine
           Aluminum Leg
           Wheel
           Wheel
           Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Heat Sink
  Device                   Heat Sink
  Processor                Terrain Scan Processor
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Improved Light Cannon

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             15   | 8   3   4   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 4   .   3   
    Treads                 .    | .   .   .   
    Leg                    2    | 2   .   .   
    Wheel                  5    | 2   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 1    | 1   .   .   
    Storage                .    | .   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   1   1   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   96  98  
  Engine                   13   | .   14  13  
  Leg                      27   | .   28  27  
  Device                   13   | .   14  13  
  Processor                12   | .   11  14  
  Energy Gun               13   | .   14  13  
  Ballistic Gun            1    | .   2   .   
  Ballistic Cannon         12   | .   11  13  
Peak Build Rating          10   | 6   10  10  
  Average Rating           8    | 4   9   9   
  On Entrance              5    | .   6   10  
Naked Turns                .    | .   .   .   
Heaviest Build             13   | 6   13  13  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 4   5   5   
  Average Carried          4    | 2   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 4   5   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           394  | 275 58  61  
  Remotely                 .    | .   .   .   
Salvage Created            135  | 46  67  22  
  Parts                    7    | 2   1   4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  6    | 1   2   3   
  Guns                     3    | 1   .   2   
  Cannons                  3    | .   2   1   
Classes Destroyed          2    | 1   .   1   
  Swarmer                  3    | .   .   3   
  Grunt                    3    | 1   2   .   
Best Kill Streak           3    | 1   2   3   
  Combat Bots Only         3    | 1   2   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        68   | 4   8   56  
  Missed                   15   | 1   2   12  
Damage Taken               882  | 34  80  768 
  Core                     264  | 2   11  251 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         99   | 99  .   .   
Volleys Fired              24   | 3   7   14  
  Largest                  2    | 2   2   2   
  Hottest                  79   | 60  79  79  
Shots Fired                48   | 6   14  28  
  Gun                      27   | 6   7   14  
  Cannon                   21   | .   7   14  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  24   | 3   7   14  
  Thermal                  24   | 3   7   14  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         7    | 1   7   3   
  Robot Miss Streak        4    | 3   2   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           19   | 2   8   9   
  Core Hits                10   | 2   4   4   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Blast                  1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           330  | 26  130 174 
  Guns                     140  | 17  44  79  
  Cannons                  175  | .   80  95  
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  15   | 9   6   .   
  Kinetic                  192  | 17  80  95  
  Thermal                  123  | .   44  79  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            2    | .   .   2   
  Projectiles              2    | .   .   2   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 4    | .   1   3   
  Impact                   .    | .   .   .   
  Kinetic                  4    | .   1   3   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      2    | 2   .   .   
  Shots                    .    | .   .   .   
  Rammed                   1    | 1   .   .   
Targets Rammed             4    | 2   2   .   
  Kicked                   3    | 1   2   .   
  Crushed                  .    | .   .   .   
Highest Temperature        52   | 52  27  .   
  Average Temperature      17   | 26  10  .   
  Received Heat Transfer   84   | 18  66  .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         275  | .   100 175 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             128  | 20  105 128 
  Initial                  40   | .   13  40  
  Average                  66   | 4   59  92  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              10   | 1   4   5   
  Peak Tracking Total      3    | 1   2   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          2    | .   2   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               3    | .   3   .   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Record                   1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               746  | 114 292 340 
Spaces Moved               566  | 99  220 247 
  Core                     20   | 20  .   .   
  Treads                   .    | .   .   .   
  Legs                     487  | 27  220 240 
  Wheels                   59   | 52  .   7   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 80  
  Average Speed            113  | 84  120 118 
  Slowest Speed            120  | 120 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 7   30  46  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          3    | .   .   3   
  Melee                    .    | .   .   .   
  Projectile               3    | .   .   3   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      622  | 123 233 266 
  Wait                     .    | .   .   .   
  Move                     564  | 98  219 247 
  Hop                      .    | .   .   .   
  Pick Up                  8    | 7   1   .   
  Fast Attach              7    | 6   1   .   
  Attach                   5    | 2   .   3   
  Detach                   3    | 2   .   1   
  Swap                     3    | .   2   1   
  Drop                     4    | 3   1   .   
  Fire                     24   | 3   7   14  
  Melee                    .    | .   .   .   
  Ram                      1    | 1   .   .   
  Kick                     3    | 1   2   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 1 exit: [*Exi])

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   77 | -11/Scrapyard | Discovered new exit (range 8)
  115 | -11/Scrapyard | Entered Materials
  302 | -10/Materials | Build established: Mutant
  373 | -10/Materials | Discovered new exit (range 8)
  407 | -10/Materials | Entered Mines
  431 | -10/Mines     | Met a Derelict bent on vengeance
  620 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  622 | -10/Mines     | Discovered new exit (range 5)
  691 | -10/Mines     | Learned 2 Materials zone layouts
  715 | -10/Mines     | Assembled infested the area
  720 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  738 | -10/Mines     | Core integrity fell below 50%
  742 | -10/Mines     | Core integrity fell below 20%
  747 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  they're coming from, and they're closing on this area, come on!"
00733_ C-30 ARC knocked back.
00733_ C-30 ARC bursts open, deploying its payload.
00733_ D-53 Grenadier unfolds itself. <x2>
00735_ Sml. Laser destroyed.
00735_ Imp. Ion Engine destroyed.
00737_ Aluminum Leg destroyed.
00737_ Heat Sink destroyed.
00739_ Imp. Light Cannon destroyed.
00740_ The unstable cave ceiling collapses. <x2>
00741_ R-06 Scavenger destroyed.
00742_ The unstable cave ceiling collapses.
00743_ R-06 Scavenger destroyed.
00743_ D-53 Grenadier destroyed.
00745_ The unstable cave ceiling collapses.
00745_ Wheel destroyed.
00745_ Assault Rifle destroyed.
00746_ The unstable cave ceiling collapses.
00747_ Acquired 31 matter.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       85
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
First Step to Greatness

 Challenges 
------------
None

 Game 
------
Seed              ImprinterSmartbombScreen
  Manual?         0
Play Time         00:13:52
  Cumulative      0.5 hours
  Start           2024.10.07 @ 17:53:45
  End             2024.10.07 @ 18:04:29
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          2
  Rogue           2
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          2
Achievement%      3
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              20/Terminus
Map View          140x60
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f2206019-c719-42fa-b56a-5f8b33c603ed