Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 11:35:40 Player: VLAM Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2110) 2110 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5147 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (2700) Ox53 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Huge Storage Unit Large Matter Pod (0) Large Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (4) Energy Filter Energy Filter Energy Filter Energy Filter Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Particle Charger Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Large Storage Unit Large Matter Pod Large Matter Pod Compact Matter Pod Compact Matter Pod Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Shotgun Flak Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 66 | 6 2 4 . 2 27 25 Power 12 | 1 . 2 . 1 3 5 Engine 10 | 1 . 2 . 1 2 4 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 1 . 1 9 7 Treads . | . . . . . . . Leg 12 | . . . . . 9 3 Wheel 8 | 2 . 1 . 1 . 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 2 1 . . 4 8 Device 4 | . . . . . 2 2 Storage 7 | 1 2 . . . 1 3 Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 18 | 2 . . . . 11 5 Energy Gun 6 | 1 . . . . 5 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . . . . 1 2 Ballistic Cannon 3 | . . . . . 2 1 Launcher 4 | . . . . . 3 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . . 2 . 1 14 23 Power 11 | . . 2 . . 3 6 Propulsion 13 | . . . . 1 3 9 Utility 5 | . . . . . 1 4 Weapon 11 | . . . . . 7 4 Highest Loss Streak 13 | . . 2 . 1 7 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 85 93 100 99 87 81 Engine 10 | . 14 13 14 14 6 9 Leg 14 | . . . . . 33 18 Wheel 13 | . 28 28 28 27 . 4 Device 2 | . . . . . 9 . Storage 14 | . 14 14 14 14 14 15 Processor 4 | . . 8 14 14 . . Protection 2 | . . . . . 1 6 Energy Gun 9 | . 14 14 14 14 9 4 Energy Cannon 1 | . . . . . . 3 Ballistic Gun 8 | . 14 14 14 14 1 6 Ballistic Cannon 1 | . . . . . 5 . Launcher 2 | . . . . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 190 | 12 27 27 27 27 48 190 Greatest Support 46 | 26 26 26 26 26 46 46 Greatest Overweight (x) 63 | . 1 1 1 2 2 63 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 15 | 7 13 15 15 15 15 16 Most Carried 20 | 6 13 15 15 15 15 20 Average Carried 12 | 2 8 13 14 14 9 14 Final Capacity 25 | 8 15 15 15 15 15 25 Final Carried 17 | 6 13 15 14 15 15 17 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1699 | 231 82 66 . 47 605 668 Remotely . | . . . . . . . Salvage Created 2123 | . 61 137 . 62 1005 858 Parts 95 | . 4 5 . 2 42 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 1 2 . 2 22 12 Guns 16 | . 1 2 . 1 8 4 Cannons 14 | . . . . . 10 4 AOE 9 | . . . . 1 4 4 Classes Destroyed 13 | . 2 1 . 1 7 2 Worker 7 | . . 1 . 1 2 3 Builder 6 | . . . . . 1 5 Tunneler 1 | . . . . . . 1 Recycler 5 | . . . . . 2 3 Operator 1 | . 1 . . . . . Watcher 5 | . . . . . 2 3 Grunt 28 | . 1 2 . 1 15 9 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 2 1 Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . . 2 Assembled 1 | . . . . 1 . . Best Kill Streak 7 | . 1 2 . 2 7 5 Combat Bots Only 6 | . 1 2 . 1 6 3 Max Kills in Single Turn 4 | . 1 1 . 1 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . . 1 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 465 | . 9 26 . 7 155 268 Missed 153 | . 5 5 . . 43 100 Damage Taken 4932 | . 45 298 . 122 1754 2713 Core 1243 | . 23 72 . 42 405 701 Absorbed by Shields . | . . . . . . . Ignored by Resistances 94 | . . . . . 17 77 Core Remaining (%) 57 | 100 . . . 45 26 . Volleys Fired 155 | . 11 13 . 8 82 41 Largest 3 | . 2 2 . 2 3 3 Hottest 156 | . 60 60 . 60 154 156 Shots Fired 318 | . 22 26 . 16 163 91 Gun 176 | . 22 26 . 16 76 36 Cannon 105 | . . . . . 71 34 Launcher 37 | . . . . . 16 21 Special . | . . . . . . . Kinetic 142 | . 11 13 . 8 78 32 Thermal 107 | . . . . . 69 38 Explosive 37 | . . . . . 16 21 Electromagnetic 32 | . 11 13 . 8 . . Robot Hit Streak 9 | . 5 6 . 4 9 6 Robot Miss Streak 4 | . 2 3 . 3 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 183 | . 13 14 . 7 102 47 Core Hits 119 | . 4 7 . 3 54 51 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . . 1 6 1 Burn 4 | . . . . . 4 . Destroy 1 | . . . . . . 1 Blast 2 | . . . . . 2 . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5495 | . 175 220 . 133 2574 2393 Guns 1755 | . 175 175 . 86 821 498 Cannons 1609 | . . . . . 1064 545 Explosions 2111 | . . 45 . 47 679 1340 Melee . | . . . . . . . Ramming 20 | . . . . . 10 10 Kinetic 1815 | . 101 73 . 46 1121 474 Thermal 1721 | . . 45 . 47 764 865 Explosive 1723 | . . . . . 679 1044 Electromagnetic 216 | . 74 102 . 40 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 3 1 Message Errors 1 | . . . . . 1 . Parts Rejected 2 | . . . . . 1 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 369 | . . . . 21 54 294 Projectiles 18 | . . . . . 18 . Explosions 351 | . . . . 21 36 294 Melee . | . . . . . . . Knockbacks 18 | . . . . . 16 2 Impact . | . . . . . . . Kinetic 17 | . . . . . 15 2 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 482 | . . 18 . 17 56 391 Shots 14 | . . 1 . 1 2 10 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 1 2 Kicked 3 | . . . . . 1 2 Crushed . | . . . . . . . Highest Temperature 519 | . 12 117 . 57 519 249 Average Temperature 122 | . 8 66 . 34 184 88 Received Heat Transfer 1293 | . 24 165 . 45 621 438 Effects 14 | . . . . . 11 3 Shutdowns 2 | . . . . . 2 . Interference 6 | . . . . . 3 3 Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 3 2 Heat Transferred 3384 | . . 100 . 50 2220 1014 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 439 | . 25 56 . 65 439 422 Initial 199 | . . 9 . . 25 199 Average 162 | . 16 30 . 10 186 258 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 63 | 100 100 100 . 100 58 39 Level 1 30 | . . . . . 28 56 Level 2 5 | . . . . . 13 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . . 3 4 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 2 . . . 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . . 2 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 4 2 . 2 30 31 Peak Tracking Total 10 | . 2 2 . 1 8 10 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 9 | . . . . 1 . 8 Max in Single Turn 8 | . . . . 1 . 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 7 | . . 1 1 . 3 2 Terminals 3 | . . 1 . . 2 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 17 | . . 3 2 . 7 5 Successful 10 | . . 1 2 . 5 2 Failed 7 | . . 2 . . 2 3 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . . 3 . . 3 . Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 2 . 1 . Record 2 | . . . 2 . . . Branch Access Points 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . . 1 2 Full Trace Events 3 | . . 1 . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 31 | . . . . . . 31 Total Part Build Rating 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3104 | 70 218 158 666 291 749 952 Spaces Moved 1871 | 45 171 104 633 242 283 393 Core 2 | 1 . . . . . 1 Treads . | . . . . . . . Legs 553 | . . . . . 283 270 Wheels 1316 | 44 171 104 633 242 . 122 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 120 95 Average Speed 125 | 89 101 105 105 105 138 183 Slowest Speed 3200 | 100 105 105 105 110 260 3200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 23 28 91 60 28 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 258 | . . 7 . 15 109 127 Melee . | . . . . . . . Projectile 14 | . . . . . 10 4 AOE 244 | . . 7 . 15 99 123 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2340 | 71 194 126 635 264 501 549 Wait 159 | 15 . 1 . 2 81 60 Move 1865 | 44 170 103 632 241 282 393 Hop . | . . . . . . . Pick Up 56 | 6 8 4 1 6 16 15 Fast Attach 34 | 6 2 2 . 1 10 13 Attach 27 | . . 2 . . 14 11 Detach 7 | . . . . . 3 4 Swap 5 | . . . . 1 3 1 Drop 29 | . 3 1 2 5 9 9 Fire 155 | . 11 13 . 8 82 41 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . . 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 440 | -10/Mines | Discovered new exit (range 5) 447 | -10/Mines | Entered Exiles 482 | -10/Exiles | Met 8R-AWN 499 | -10/Exiles | Met EX-HEX 560 | -10/Exiles | Met EX-DEC 580 | -10/Exiles | Visited The Gauntlet 750 | -10/Exiles | Discovered new exit (range 10) 808 | -10/Exiles | Learned location of Zion (-7) 856 | -10/Exiles | Met EX-BIN 995 | -10/Exiles | Discovered new exit (range 14) 1113 | -10/Exiles | Entered Mines 1198 | -9/Mines | Learned Materials garrison access intel 1210 | -9/Mines | Assembled infested the area 1215 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1351 | -9/Mines | Core integrity fell below 50% 1384 | -9/Mines | Discovered new exit (range 13) 1404 | -9/Mines | Entered Materials 1404 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1405 | -8/Materials | Loaded intel: 1 garrison access location 1513 | -8/Materials | Identified exit to Storage 1689 | -8/Materials | Core integrity fell below 50% 1735 | -8/Materials | Lost 7 parts (1p3n3w) 1965 | -8/Materials | Discovered new exit (range 14) 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2453 | -7/Factory | Build established: Scavenger-Tank 2654 | -7/Factory | Lost 5 parts (1p3n1u) 2722 | -7/Factory | Fabricated Mni. Grenade Launcher (x1) 3051 | -7/Factory | Cargo convoy interrupted 3067 | -7/Factory | Core integrity fell below 50% 3102 | -7/Factory | Core integrity fell below 20% 3105 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- M-28 Smith repairs H-55 Commando. U-05 Engineer builds a Wall. U-05 Engineer forms the Earth. M-28 Smith repairs Carbon-fiber Leg. U-05 Engineer forms the Earth. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slug penetrates Wall. Energy Filter destroyed. Reactive Plating destroyed. System corrupted: Flak Cannon rejected. K-01 Serf collects debris. Slug penetrates Wall. Wall collapses. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????+ ?????????????????? | | ?????????????????????# "% ?????????????????? | | ?????????????????????# " ??????????????????? | | ?????????????????????# " ??????????????????? | | ?????????????????????# ="%" ?????????????????? | | ???????????????? ????# " ?????????????????? | | ???????????????+ ???+ ??????????????????? | | ???????????????# ??# = ??????????????????? | | ???????????????# ?# ???????????????????? | | ???????????????# ?# = ???????????????????? | | ???????????????# # *%! ????????????????????? | | ???????????????# # % ????????????????????? | | ???????????????# ###/####???????????????????? | | ???????????????+ # #u# #???????????????????? | | ???????????????# ? #u# #???????????????????? | | ???????????????# ?? ##u###????????????????????? | | ???????????????# ??# #u#m#????????????????????? | | ???????????????# ???#xuh #????????????????????? | | ???????????????# ??##ph##????????????????????? | | ???????????????# ####@#??????????????????????? | | ???????????????# ! x #??????????????????????? | | ???????????????# #??????????????????????? | | ??????????????## """ p #??????????????????????? | | ????????????? ""!! """ #??????????????????????? | | ?????????????""" !!""" !#??????????????????????? | | ?????????????"F !! %##########?????????????? | | ?????????????""" """ * + #??????? | | ????????????? "" """ k # #??????? | | ???????????????# """ k # """"""""" #??????? | | ???????????????# # ???????????? | | ???????????????# k # """"""""???????????? | | ???????????????# # ????????????? | | ?????????"""???# #### ####+####??????? | | ?????????""" # ^ #??????? | | ?????????""" + #??????? | | ???????????????# ! #??????? | | ???????????????# ! #??????? | | ???????????????# % #??????? | | ???????????????###### #####+##### #??????? | | ????????????????????# ## ! # #??????? | | ????????????????????# ## ! # #??????? | | ????????????????????# ## # #??????? | | ????????????????????# ## # #??????? | | ????????????????????# ## # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 360 Matter Stores 353 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Tank Tourist Challenges ------------ None Game ------ Seed DecoyArmoredRifle Manual? 0 Play Time 00:46:21 Cumulative 6.0 hours Start 2024.03.20 @ 22:11:53 End 2024.03.24 @ 11:35:40 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1d7543f-4d96-48e0-8a2e-16ffd0331c77