Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.01 @ 19:36:32 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2869) 2869 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 6575 Bonus ------- Follower Combat Kills 229 Friendly Fire -188 Cogmind --------- Core Integrity 638/850 Matter 461/500 Energy 300/300 System Corruption 6% Temperature Cool (0) Movement Walking (123) Location -6/Extension Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer System Shield > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Signal Interpreter Field Recycling Unit (0) Flak Gun Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit High-capacity Matter Pod Visual Processing Unit Improved Sensor Array Transmission Jammer System Shield > --- WEAPON ----------- Quantum Rifle Improved EM Pulse Cannon Coil Gun > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Signal Interpreter Field Recycling Unit Gatling Laser Quantum Rifle Flak Gun Advanced Assault Cannon Bore Cannon Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Great Axe [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 6 | . . 1 2 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 117 | . 2 11 18 38 27 21 Power 14 | . . 5 1 3 3 2 Engine 12 | . . 5 1 2 2 2 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | . . 2 3 12 3 3 Treads 4 | . . . . 4 . . Leg 19 | . . 2 3 8 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | . 2 1 7 10 10 7 Device 18 | . 1 . 2 4 6 5 Storage 3 | . 1 . . . 2 . Processor 6 | . . . 2 1 2 1 Hackware 1 | . . . . . . 1 Protection 9 | . . 1 3 5 . . Artifact . | . . . . . . . Weapon 43 | . . 3 7 13 11 9 Energy Gun 13 | . . 1 5 2 . 5 Energy Cannon 6 | . . . . 1 5 . Ballistic Gun 13 | . . 1 1 8 3 . Ballistic Cannon 2 | . . . . . . 2 Launcher 7 | . . 1 1 2 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . . 2 Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 37 | . . . . 17 8 12 Power 3 | . . . . 1 1 1 Propulsion 10 | . . . . 6 1 3 Utility 14 | . . . . 8 4 2 Weapon 10 | . . . . 2 2 6 Highest Loss Streak 9 | . . . . 5 5 9 Average Slot Usage (%) 95 | . 93 90 99 95 93 94 Engine 6 | . 14 11 9 4 . 5 Core 1 | . . . . 2 5 . Treads 1 | . . . . 4 . . Leg 21 | . 28 33 27 16 19 19 Device 15 | . 7 11 7 18 21 18 Storage 11 | . 14 11 9 7 19 13 Processor 10 | . . . 17 14 5 9 Hackware 1 | . . . . . . 5 Protection 5 | . . 4 10 9 1 . Energy Gun 6 | . 28 9 8 2 . 5 Energy Cannon 2 | . . . . . 6 4 Ballistic Gun 9 | . . 8 9 11 12 4 Naked Turns . | . . . . . . . Heaviest Build 60 | 12 29 31 39 47 59 60 Greatest Support 60 | 20 20 30 40 60 54 54 Greatest Overweight (x) 2 | . 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 Most Carried 15 | . 8 15 15 15 15 15 Average Carried 13 | . 7 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 15 8 Class Distribution -------------------- 47% | Mutant 19% | Skirmisher 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Matter Collected 2631 | 182 38 115 372 905 288 731 Remotely 470 | . . . . 470 . . Salvage Created 3463 | . 240 120 432 1322 561 788 Parts 186 | . 19 11 27 55 41 33 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled 9 | . . . . . 9 . Retrieved Matter 58 | . . . . . 58 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 63 | . 9 5 7 22 14 6 Guns 35 | . 9 2 6 14 2 2 Cannons 6 | . . . . . 3 3 AOE 21 | . . 3 . 8 9 1 Classes Destroyed 15 | . 3 1 2 8 1 . Worker 4 | . . . . 2 2 . Builder 6 | . . . . 2 2 2 Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 7 | . 1 . . 2 1 3 Carrier 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 4 | . . . 1 . 2 1 Swarmer 24 | . 8 3 . 4 9 . Grunt 14 | . 1 . 3 9 1 . Brawler 1 | . . . . . 1 . Protector 1 | . . . . 1 . . Sentry 12 | . . 2 3 3 1 3 Hunter 7 | . . . 1 3 . 3 Programmer 4 | . . . . 2 2 . Savage 1 | . . . . . . 1 Best Kill Streak 8 | . 5 3 2 7 8 4 Combat Bots Only 5 | . 4 3 2 5 4 2 Max Kills in Single Turn 5 | . 2 2 1 5 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 2 . 3 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Damage Taken 5731 | . 192 198 453 2414 1013 1461 Core 688 | . 64 42 27 343 110 102 Absorbed by Shields 21 | . . . . 21 . . Core Remaining (%) 81 | 100 74 89 95 51 . . Volleys Fired 195 | . 17 9 32 70 38 29 Largest 3 | . 2 2 2 2 3 3 Hottest 199 | . 80 60 79 97 159 199 Shots Fired 415 | . 34 15 62 129 98 77 Gun 315 | . 34 12 61 120 59 29 Cannon 80 | . . . . 1 31 48 Launcher 20 | . . 3 1 8 8 . Special . | . . . . . . . Kinetic 242 | . . 6 30 99 59 48 Thermal 79 | . . . 8 21 30 20 Explosive 20 | . . 3 1 8 8 . Electromagnetic 74 | . 34 6 23 1 1 9 Robot Hit Streak 22 | . 5 5 14 22 12 8 Robot Miss Streak 4 | . 4 3 2 3 3 4 Penetration Max 2 | . . . . . 2 1 Secondary Targets 4 | . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 287 | . 17 7 45 100 61 57 Core Hits 188 | . 10 9 20 83 38 28 Critical Kills 4 | . . . . . 1 3 Critical Parts Destroyed 6 | . . . . 2 2 2 Critical Strikes 13 | . . . 1 3 3 6 Burn 2 | . . . 1 1 . . Destroy 10 | . . . . 2 3 5 Blast 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . . . . 11 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8707 | . 195 325 650 3882 2419 1236 Guns 4446 | . 195 68 650 1890 1153 490 Cannons 1099 | . . . . . 485 614 Explosions 3155 | . . 254 . 1992 777 132 Melee . | . . . . . . . Ramming 7 | . . 3 . . 4 . Kinetic 3589 | . . 26 329 1508 1153 573 Thermal 2445 | . . . 74 1407 485 479 Explosive 1998 | . . 254 . 967 777 . Electromagnetic 668 | . 195 42 247 . . 184 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 5 | . . . . . 4 6 Corruption Purged . | . . . . . . . Effects 26 | . . . . . 4 22 Message Errors 11 | . . . . . 2 9 Matter Fused 7 | . . . . . 1 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 210 | . . 12 . 180 16 2 Projectiles 18 | . . . . . 16 2 Explosions 192 | . . 12 . 180 . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 227 | . . . . 227 . . Shots 4 | . . . . 4 . . Rammed . | . . . . . . . Targets Rammed 2 | . . 1 . . 1 . Kicked 2 | . . 1 . . 1 . Crushed . | . . . . . . . Highest Temperature 432 | . 96 47 183 111 54 432 Average Temperature 63 | . 35 21 55 39 21 120 Received Heat Transfer 1126 | . 24 36 117 541 276 132 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . . . 1 . 2 Heat Transferred 3098 | . . . 259 1378 740 721 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Peak Influence 369 | . 252 180 181 231 369 234 Initial 175 | . . 105 50 30 102 175 Average 112 | . 107 114 83 81 157 138 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 85 | . 88 100 100 95 68 66 Level 1 14 | . 11 . . 4 31 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . . 8 3 1 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . 2 1 . Reinforcement 5 | . 1 . . 3 1 . Assault . | . . . . . . . Garrison 4 | . . . . 3 1 . Intercept . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Distress Signals 4 | . 1 . . . 2 1 Communications Jammed 13 | . . . . 9 4 . Distress Signals 12 | . . . . 9 3 . Times Spotted 130 | . 14 11 13 48 27 17 Peak Tracking Total 8 | . 4 4 4 8 7 5 Tactical Retreats 17 | . 1 . 1 9 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 1 | . . . . . . 1 Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Disabled 15 | . 1 1 1 7 4 1 Max in Single Turn 2 | . 1 1 1 2 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Machines Accessed 21 | . 3 4 1 5 3 5 Terminals 15 | . 3 2 1 3 1 5 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 . . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 51 | . 10 8 1 11 7 14 Successful 23 | . 5 6 . 5 3 4 Failed 28 | . 5 2 1 6 4 10 Catastrophic 7 | . . . 1 1 2 3 Database Lockouts . | . . . . . . . Manual 10 | . 5 . 1 4 . . Terminals 38 | . 10 4 1 8 1 14 Fabricators 4 | . . . . . 4 . Repair Stations 4 | . . 2 . . 2 . Recycling Units 2 | . . 2 . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 17 | . 5 2 . 5 1 4 Part Schematic 1 | . 1 . . . . . Open Door 5 | . . . . . 1 4 Alert Level 2 | . . 1 . 1 . . Unreport Threat 3 | . . 1 . 2 . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . . 2 . . 1 . Scan Component 2 | . . 1 . . 1 . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 3 1 5 2 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built 2 | . . . . . 2 . Matter 256 | . . . . . 256 . Time 64 | . . . . . 64 . Total Part Build Rating 16 | . . . . . 16 . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 3 | . . . . . . 3 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Ext Total Allies 12 | . . . . 3 . 9 Largest Group 6 | . . . . 3 . 6 Highest-Rated Group 153 | . . . . 93 . 153 Highest-Rated Ally 31 | . . . . 31 . 31 Total Orders . | . . . . . . . Ally Attacks 51 | . . . . 16 . 35 Total Damage 881 | . . . . 256 . 625 Kills 8 | . . . . 3 . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Turns Passed 4860 | . 335 358 1020 1274 994 879 Spaces Moved 2199 | 1 193 208 508 539 406 344 Core . | . . . . . . . Treads 147 | . . . . 147 . . Legs 2052 | 1 193 208 508 392 406 344 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 126 Average Speed 165 | 120 132 132 154 168 178 203 Slowest Speed 370 | 120 200 200 200 370 206 206 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 38 19 41 18 14 34 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . 11 . . . . Terrain Destroyed 122 | . . 30 7 29 34 22 Melee . | . . . . . . . Projectile 20 | . . . . . . 20 AOE 102 | . . 30 7 29 34 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Ext Total 3029 | . 240 276 685 782 594 452 Wait 389 | . 22 28 102 102 100 35 Move 2193 | . 192 207 507 538 405 344 Hop . | . . . . . . . Pick Up 69 | . 4 14 11 20 13 7 Fast Attach 12 | . 1 . 1 5 3 2 Attach 42 | . . 2 2 16 8 14 Detach . | . . . . . . . Swap 63 | . 1 9 15 17 16 5 Drop 50 | . 3 6 15 14 10 2 Fire 195 | . 17 9 32 70 38 29 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick 2 | . . 1 . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . . . . . 3 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Repaired EM Pulse Gun 691 | -9/Materials | Discovered new exit (range 4) 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Utility x2 1619 | -8/Materials | Build established: Scavenger-Mutant 1650 | -8/Materials | Discovered new exit (range 20) 1714 | -8/Materials | Entered Factory 1714 | -7/Factory | Evolved 2 slots: Utility x2 1993 | -7/Factory | Allied Derelicts emerged from ambush trap array 2032 | -7/Factory | Garrison activated, responded to threat 2106 | -7/Factory | Lost 5 parts (1p3n1u) 2342 | -7/Factory | Build established: Mutant 2540 | -7/Factory | Lost 3 parts (2n1u) 2933 | -7/Factory | Discovered new exit (range 13) 2988 | -7/Factory | Entered another Factory area 2988 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3014 | -6/Factory | Lost 4 parts (3u1w) 3216 | -6/Factory | Spotted B-75 Beast 3452 | -6/Factory | Fabricated Quantum Rifle (x2) 3649 | -6/Factory | Build established: Skirmisher 3812 | -6/Factory | Garrison activated, responded to threat 3929 | -6/Factory | Lost 5 parts (1p3u1w) 3977 | -6/Factory | Discovered new exit (range 6) 3982 | -6/Factory | Entered Extension 4040 | -6/Extension | Rescued a captive Derelict 4190 | -6/Extension | Rescued a captive Derelict 4191 | -6/Extension | Rescued a captive Derelict 4529 | -6/Extension | Rescued a captive Derelict 4529 | -6/Extension | Rescued a captive Derelict 4541 | -6/Extension | Rescued a captive Derelict 4625 | -6/Extension | Spotted B-75 Beast 4648 | -6/Extension | Build established: Scavenger-Skirmisher 4768 | -6/Extension | Lost 9 parts (1p3n1u4w) 4858 | -6/Extension | Spotted B-75 Beast 4861 | -6/Extension | Self-destructed Last Messages --------------- Penetrated by Slug. HV Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. HV Slug penetrates H-66 Slayer. HV Slug penetrates R-10 Processor. R-10 Processor suffers critical hit (Destroy). R-10 Processor destroyed. H-66 Slayer destroyed. Acquired 3 matter. Acquired 5 matter. Acquired 61 matter. Acquired 26 matter. Imp. Heat Sink destroyed. Acquired Imp. Heat Sink. Slug penetrates Wall. Gatling Laser destroyed. HV Slug penetrates Wall. Bore Cannon destroyed. Slug penetrates Wall. 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BB Au ??????????? | | ??????????????????????# % BB BB ???????????? | | ??????????????????????# % B??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTransmissionInsulator Manual? 0 Play Time 00:53:01 Cumulative 181.5 hours Start 2021.06.01 @ 18:08:19 End 2021.06.01 @ 19:36:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ac169c8-afec-4078-a522-b9db16efdd90