Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.07 @ 18:58:45 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (771) 771 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 3357 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 534 Friendly Fire -135 Cogmind --------- Core Integrity 538/550 Matter 127/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (4) ------ Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooling System Improved Terrain Scanner Terrain Scan Processor Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Electrolaser Ion Cannon > --- INVENTORY -------- Weight Redist. System Improved Terrain Scanner Terrain Scan Processor Improved Assault Rifle [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 45 | 6 9 22 2 6 Power 6 | 1 . 4 . 1 Engine 4 | 1 . 2 . 1 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 12 | 2 4 4 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 10 | . 4 4 1 1 Flight . | . . . . . Utility 13 | 1 2 8 . 2 Device 9 | . 1 6 . 2 Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 6 1 2 Energy Gun 3 | . . 2 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 1 3 1 . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 Average Slot Usage (%) 96 | . 92 97 100 91 Engine 13 | . 14 16 11 9 Core 5 | . . 3 11 9 Wheel 2 | . 15 . . . Hover 20 | . 12 22 22 22 Device 11 | . 10 11 11 18 Processor 10 | . 6 11 11 9 Hackware 8 | . . 10 11 9 Energy Gun 5 | . . 8 3 7 Ballistic Gun 15 | . 24 12 18 2 Naked Turns . | . . . . . Heaviest Build 24 | 9 9 15 15 24 Greatest Support 24 | 20 20 16 16 24 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 2 1 3 4 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 76% | Hacker-Mutant 20% | Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 963 | 189 205 363 155 51 Remotely . | . . . . . Salvage Created 1455 | . 126 460 815 54 Parts 80 | . 12 31 36 1 Haulers Intercepted 8 | . 2 3 3 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 15 | . 1 4 9 1 Guns 15 | . 1 4 9 1 Classes Destroyed 7 | . 3 4 . . Hauler 8 | . 2 3 3 . Recycler 3 | . . 1 2 . Operator 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 1 | . 1 . . . Grunt 8 | . . 2 6 . Sentry 6 | . . 2 3 1 Best Kill Streak 5 | . 2 2 5 1 Combat Bots Only 3 | . 1 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 398 | . 128 71 117 82 Core 83 | . 46 . 25 12 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 65 . 74 . Volleys Fired 122 | . 31 27 58 6 Largest 2 | . 2 2 2 2 Hottest 123 | . 40 79 79 123 Shots Fired 228 | . 54 48 116 10 Gun 219 | . 54 45 116 4 Cannon 9 | . . 3 . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 197 | . 54 40 103 . Thermal 30 | . . 7 13 10 Explosive . | . . . . . Electromagnetic 1 | . . 1 . . Robot Hit Streak 36 | . 6 16 36 6 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 148 | . 38 37 66 7 Core Hits 52 | . 12 19 19 2 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2051 | . 272 693 947 139 Guns 1845 | . 272 577 947 49 Cannons 125 | . . 35 . 90 Explosions 81 | . . 81 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1543 | . 272 475 796 . Thermal 488 | . . 198 151 139 Explosive . | . . . . . Electromagnetic 20 | . . 20 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . 38 . . Projectiles 5 | . . 5 . . Explosions 33 | . . 33 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 172 | . 8 72 172 45 Average Temperature 25 | . 4 19 30 25 Received Heat Transfer 156 | . 24 30 66 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 963 | . . 371 333 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 488 | . 293 207 488 265 Initial 154 | . . 6 18 154 Average 144 | . 58 90 279 202 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 74 | 100 85 97 35 53 Level 1 14 | . 14 2 27 46 Level 2 10 | . . . 36 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 6 | . 1 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 10 14 13 2 Peak Tracking Total 5 | . 5 4 4 1 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 6 | . 2 2 2 . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 18 | . 5 9 2 2 Terminals 15 | . 5 7 1 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 54 | . 19 24 5 6 Successful 34 | . 11 16 3 4 Failed 20 | . 8 8 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 48 | . 19 21 2 6 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 30 | . 11 13 2 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 5 | . 2 1 1 1 Branch Access Points 3 | . 1 1 . 1 Emergency Access Points 3 | . 1 1 . 1 Machine Index 1 | . . 1 . . Terminal Index 1 | . . . . 1 Unreport Threat 4 | . 3 1 . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . . 1 . . Dispatch Records 2 | . 1 1 . . Security Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used 2 | . . 2 . . Hacking Detections 17 | . 4 9 2 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 70 | . 59 67 68 70 Highest-Rated Ally 70 | . 59 67 68 70 Total Orders . | . . . . . Ally Attacks 56 | . 23 11 15 7 Total Damage 2218 | . 804 541 688 185 Kills 32 | . 7 12 11 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2218 | 54 392 966 620 186 Spaces Moved 1933 | 50 361 903 377 242 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 232 | 48 184 . . . Hover 1699 | . 177 903 377 242 Flight . | . . . . . Fastest Speed 50 | 50 56 56 56 52 Average Speed 58 | 78 68 56 56 53 Slowest Speed 80 | 80 80 56 56 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 59 52 60 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 3 . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2799 | 61 466 1317 668 287 Wait 641 | . 45 341 231 24 Move 1929 | 49 360 902 376 242 Hop . | . . . . . Pick Up 27 | 5 9 9 . 4 Fast Attach 16 | 6 2 6 1 1 Attach 8 | . 2 4 . 2 Detach . | . . . . . Swap 21 | . 5 12 1 3 Drop 35 | 1 12 16 1 5 Fire 122 | . 31 27 58 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Discovered new exit (range 16) 419 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Accompanied by 1 ally 447 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 842 | -9/Materials | Build established: Hacker-Mutant 993 | -9/Materials | Identified exit to Mines 993 | -9/Materials | Identified exit to Storage 1129 | -9/Materials | Repaired Lgt. Nuclear Core 1403 | -9/Materials | Discovered new exit (range 18) 1413 | -9/Materials | Entered Storage 1413 | -9/Storage | Accompanied by 1 ally 2009 | -9/Storage | Discovered new exit (range 6) 2011 | -9/Storage | Identified exit to Materials 2033 | -9/Storage | Entered Materials 2033 | -8/Materials | Accompanied by 1 ally 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2219 | -8/Materials | Self-destructed Last Messages --------------- aren't any more rounds to go..." Acquired Imp. Terrain Scanner. Dropped Lgt. Ion Engine. Acquired Imp. Ion Engine. Acquired 51 matter. Imp. Hover Unit destroyed. Imp. Ion Engine melted. Heat Sink melted. Y-45 Defender destroyed. Dropped Ion Cannon. Dropped Electrolaser. Dropped Imp. Assault Rifle. Player 2 drops Particle Cannon. Player 2 acquires Hvy. Assault Rifle. Acquired Minigun. Connecting with Terminal... >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. K-01 Serf collects debris. 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[ # #??????????????????? | | ?????????###### #### w #??????????????????? | | ??????????????# ???# #??????????????????? | | ??????????????# ???##########??????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . 2 . 2 . Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility 1 | . . . 1 . Weapon 1 | . 1 . . . Parts Attached 36 | . 7 18 7 4 Parts Lost 1 | . . . 1 . Damage Taken 775 | . 202 253 251 69 Core 117 | . 41 48 28 . Player 2/Cogmind (%) 58 | . 47 100 52 . Absorbed by Shields . | . . . . . Damage Inflicted 2218 | . 804 541 688 185 Player 2/Cogmind (%) 51 | . 74 43 42 57 Combat Hostiles Destroyed 23 | . 6 6 10 1 Player 2/Cogmind (%) 60 | . 85 60 52 50 Game ------ Seed NovaReclamationArmor Manual? 0 Play Time 00:36:07 Cumulative 20.4 hours Start 2021.01.07 @ 16:53:59 End 2021.01.07 @ 18:58:45 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 33 Rogue 0 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 66b77287-69a4-4025-a8e3-97695faad1f3