Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.08.17 @ 17:48:09 Player: REBUS Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (665) 665 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4580 Bonus ------- None Cogmind --------- Core Integrity 870/1000 Matter 226/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Improved Cooling System Advanced Terrain Scanner Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VTOL Module Nuclear Pulse Array Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Long-range Proton Cannon Proton Missile Launcher > --- INVENTORY -------- Nuclear Pulse Array [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Light Armor Plating Device Terrain Scanner Storage Compact Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 3 | . . . 1 1 1 . Propulsion 5 | . 1 1 1 . 1 1 Utility 3 | . . 1 . 1 . 1 Weapon . | . . . . . . . Parts Attached 73 | 8 6 12 6 11 13 17 Power 15 | 2 3 1 1 2 4 2 Engine 13 | 2 3 1 1 2 3 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 28 | 2 3 5 1 6 4 7 Treads 1 | . . . . . . 1 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 3 | . 3 . . . . . Flight 22 | . . 5 1 6 4 6 Utility 19 | 2 . 4 2 2 4 5 Device 11 | . . 3 . 1 4 3 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 4 | 1 . 1 1 1 . . Artifact . | . . . . . . . Weapon 11 | 2 . 2 2 1 1 3 Energy Gun 4 | . . 1 1 1 1 . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 4 | 2 . 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 Parts Lost 34 | . . 6 1 1 19 7 Power 9 | . . . . 1 6 2 Propulsion 11 | . . 2 . . 6 3 Utility 7 | . . 2 1 . 4 . Weapon 7 | . . 2 . . 3 2 Highest Loss Streak 12 | . . 4 1 1 12 7 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 73 | . 86 78 99 88 62 32 Engine 11 | . 11 10 16 16 9 3 Leg 4 | . 19 . . . . . Hover 4 | . 7 20 . . . . Flight 18 | . . 6 41 34 25 13 Device 7 | . . 11 16 14 7 3 Storage 4 | . 9 . 5 7 3 . Protection 5 | . 12 14 1 1 4 . Energy Gun 3 | . . 1 8 7 5 . Ballistic Gun 10 | . 25 15 8 7 4 . Naked Turns . | . . . . . . . Heaviest Build 42 | 22 22 16 28 28 42 36 Greatest Support 45 | 20 20 18 22 25 33 45 Greatest Overweight (x) 4 | 4 3 2 1 1 4 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 5 5 5 5 5 Average Capacity 6 | 9 9 5 5 5 5 5 Most Carried 10 | 7 10 5 5 5 5 5 Average Carried 4 | 4 8 4 4 3 3 2 Final Capacity 10 | 10 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 4 5 Class Distribution -------------------- 88% | Hacker-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1162 | 224 282 263 69 95 114 115 Remotely 332 | . . 263 69 . . . Salvage Created 769 | . 145 282 54 178 110 . Parts 35 | . 9 17 3 5 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 18 | . 4 7 1 4 2 . Guns 18 | . 4 7 1 4 2 . Classes Destroyed 6 | . 3 1 . 1 1 . Watcher 1 | . 1 . . . . . Swarmer 5 | . 2 2 . 1 . . Grunt 6 | . 2 1 . 2 1 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . 1 . . Sentry 5 | . . 4 1 . . . Best Kill Streak 4 | . 3 4 1 4 2 . Combat Bots Only 4 | . 3 4 1 4 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 3299 | . 211 527 31 260 1634 636 Core 804 | . 23 31 18 56 546 130 Absorbed by Shields 16 | . . . . . 16 . Redirected to Shielding 50 | . . . . . 50 . Core Remaining (%) 84 | 100 90 92 96 92 35 . Volleys Fired 68 | . 16 23 3 10 14 2 Largest 2 | . 2 2 2 2 2 2 Hottest 120 | . 40 79 103 103 103 120 Shots Fired 136 | . 32 46 6 20 28 4 Gun 132 | . 32 46 6 20 28 . Cannon 2 | . . . . . . 2 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 99 | . 32 40 3 10 14 . Thermal 33 | . . 6 3 10 14 . Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 39 | . 23 39 6 13 18 7 Robot Miss Streak 2 | . 2 1 1 1 1 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 114 | . 27 43 5 18 17 4 Core Hits 43 | . 8 12 2 10 9 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 1 | . . 1 . . . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1871 | . 354 559 80 398 373 107 Guns 1708 | . 342 559 80 398 329 . Cannons 60 | . . . . . . 60 Explosions 47 | . . . . . . 47 Melee . | . . . . . . . Ramming 56 | . 12 . . . 44 . Kinetic 1107 | . 342 487 28 143 107 . Thermal 601 | . . 72 52 255 222 . Explosive . | . . . . . . . Electromagnetic 107 | . . . . . . 107 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 . Average Corruption 3 | . . . . . 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 4 . Matter Fused 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . 6 . . . 20 16 Shots 2 | . . . . . . 2 Rammed 9 | . 1 . . 1 7 . Targets Rammed 9 | . 1 . . 1 7 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 471 | . 30 150 369 471 206 370 Average Temperature 135 | . 13 39 153 187 107 246 Received Heat Transfer 1326 | . 156 306 27 153 513 171 Effects 12 | . . . 2 3 . 7 Shutdowns 8 | . . . 2 2 . 4 Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 2 1 . Heat Transferred 1397 | . . 185 125 575 512 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 261 | . 157 261 167 214 80 68 Initial 72 | . . 18 72 54 4 23 Average 73 | . 84 177 100 92 18 28 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 86 | 100 100 44 100 72 100 100 Level 1 13 | . . 55 . 27 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 2 2 3 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 12 11 16 9 17 5 Peak Tracking Total 14 | . 3 6 14 6 10 4 Tactical Retreats 11 | . 2 1 . 3 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . 1 . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . 2 1 . 1 . . Terminals 4 | . 2 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 14 2 . 1 . . Successful 13 | . 11 1 . 1 . . Failed 4 | . 3 1 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 17 | . 14 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 11 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . Alert Level 7 | . 7 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 . 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 2359 | 87 521 283 91 568 459 350 Spaces Moved 2802 | 53 453 310 267 618 600 501 Core 6 | 6 . . . . . . Treads 48 | . . . . . . 48 Legs 302 | 47 255 . . . . . Wheels . | . . . . . . . Hover 448 | . 198 250 . . . . Flight 1998 | . . 60 267 618 600 453 Fastest Speed 20 | 50 52 26 24 24 20 26 Average Speed 71 | 130 100 63 26 83 64 62 Slowest Speed 315 | 250 240 180 90 103 315 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 2 2 . 1 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 5 57 27 29 13 14 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2983 | 67 485 345 276 645 637 528 Wait . | . . . . . . . Move 2782 | 52 452 305 262 617 597 497 Hop 6 | . . 2 2 . 1 1 Pick Up 14 | 7 4 . 1 2 . . Fast Attach 46 | 7 4 8 2 5 7 13 Attach 16 | . 1 3 2 2 4 4 Detach 12 | . 1 2 . . 2 7 Swap 11 | 1 1 1 2 4 2 . Drop 19 | . 5 1 2 4 3 4 Fire 68 | . 16 23 3 10 14 2 Melee . | . . . . . . . Ram 9 | . 1 . . 1 7 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Propulsion x1 302 | -10/Materials | Build established: Hacker-Mutant 605 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Discovered exit to Materials (range 5) 609 | -10/Materials | Entered another Materials area 609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -9/Materials | Identified exit to Mines 624 | -9/Materials | Identified exit to Storage 851 | -9/Materials | Lost 4 parts (1n1u2w) 891 | -9/Materials | Identified exit to Materials 891 | -9/Materials | Discovered exit to Materials (range 4) 892 | -9/Materials | Entered another Materials area 892 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 980 | -8/Materials | Identified exit to Factory 980 | -8/Materials | Discovered exit to Factory (range 11) 983 | -8/Materials | Entered Factory 983 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1501 | -7/Factory | Identified exit to Lower Caves 1545 | -7/Factory | Identified exit to Factory 1545 | -7/Factory | Discovered exit to Factory (range 16) 1551 | -7/Factory | Entered another Factory area 1551 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1669 | -6/Factory | Lost 5 parts (3p2n) 1927 | -6/Factory | Core integrity fell below 50% 1952 | -6/Factory | Lost 12 parts (3p4n3u2w) 2005 | -6/Factory | Identified exit to Factory 2005 | -6/Factory | Discovered exit to Factory (range 11) 2010 | -6/Factory | Entered another Factory area 2010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -5/Factory | Self-destructed Last Messages --------------- 02308_ Nuclear Pulse Thruster destroyed. 02308_ Penetrated by Slug. 02308_ Lgt. Angular Momentum Engine destroyed. 02308_ Lrn. Proton Cannon destroyed. 02308_ Penetrated by Slug. 02311_ Proton Missile Launcher destroyed. 02311_ Penetrated by Slug. 02319_ Acquired Imp. Cooling System. 02327_ Penetrated by Slug. 02329_ Field Propulsion Drive destroyed. 02329_ Penetrated by Slug. 02336_ Acquired Adv. Melee Analysis Suite. 02339_ Discarded Adv. Melee Analysis Suite. 02342_ Penetrated by Slug. 02342_ Fission Core destroyed. [Achievement: Cya!] 02343_ Slug penetrates Wall. 02352_ Penetrated by Slug. 02360_ Dropped Field Propulsion Drive. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # # # """""" # """ " ##? | | # # # "" # """ # #? | | # === # # """""" """# """ # " ##? | | # === # # """""" S"# # "" #?? | | # === # # """""" """# " " # G ### | | # # # """""" """# "R" # "" ## | | ########### # # """ # " ## | | # # ####+#########? # ## | | # # #### ############+######/#### | | # # # | | # + # | | # # + | | # # # | | # # # | | # ######## ######### ###### # | | # #??????# # # ##??## # | | # #??#???# # # #????# # | | # #??????# + # ######"## | | # #??????# # # # ! | | # #??????# # # # | | # #??????# # # # | | # #??????# ######### # """T""" | | # #??????# ######### ######### | | ###########??????# ?????? ? | | ?????????#???????# ???????? | | ?????????????????# @ ???????? | | ?????????????????# ???????? | | ????????????#????# ????????? | | ?????????????????######## ###+##?????????? | | ???????????????????? ???? #??????????????? | | ???????????#??????????? ? #??????????????? | | ?????????????????????????? #?? ???????????# | | ?????????#???????????????? +??????????????? | | ??????????????????????????? #??????????????? | | ???????????????????????????? #??????????????? | | ??????????????????????????????#??????????????? | | ?????????????????????????????????????????????? | | ???????????????????????#?????????? ??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 39 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Just Browsing Challenges ------------ None Game ------ Seed HeartLinkedShifter Manual? 0 Play Time 00:29:53 Cumulative 28.4 hours Start 2022.08.17 @ 17:18:53 End 2022.08.17 @ 17:48:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 0 Adventurer 0 Explorer 35 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfcd464d-c3ea-4e9e-9506-0d87df1eaa7c