Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 12:55:41 Player: Some Pennies Result: Destroyed by J0-OZJ(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (3771) 3771 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 7554 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 820 Entered Garrisons 200 Friendly Fire -401 Cogmind --------- Core Integrity 0/400 Matter 152/300 Energy 25/265 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Authchip [Armor] > --- WEAPON (2) ------- Light EM Pulse Cannon Rocket Launcher > --- INVENTORY (25) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Machine Analyzer Seismic Detector ECM Suite Hacking Suite Hacking Suite System Shield Authchip [Device] Drone Bay (2/2) EM Pulse Cannon Advanced Beam Cannon Rocket Launcher Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Shield Generator Drone Bay > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Machine Analyzer Seismic Detector ECM Suite Hacking Suite Hacking Suite System Shield Drone Bay Drone Bay Light EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Rocket Launcher Datajack Mining Laser Plasma Cutter [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Authchip [Armor] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Slots Evolved 2 | . . . 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 157 | 8 18 2 39 36 26 6 22 Power 13 | 2 3 . 2 2 2 . 2 Engine 12 | 2 3 . 2 2 2 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 1 1 8 7 8 . 3 Treads 29 | 2 1 1 7 7 8 . 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 34 | 2 2 . 13 5 3 . 9 Device 17 | 1 1 . 6 3 2 . 4 Storage 6 | 1 1 . 2 . . . 2 Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 9 | . . . 4 2 1 . 2 Artifact . | . . . . . . . . Weapon 80 | 2 12 1 16 22 13 6 8 Energy Gun 14 | 2 6 . 3 2 1 . . Energy Cannon 5 | . . . 1 . 2 . 2 Ballistic Gun 33 | . 3 1 9 11 5 3 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 11 | . . . 3 5 1 . 2 Special Weapon 6 | . 1 . . 4 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 6 | . 2 . . . 2 2 . Unidentified Prototypes 7 | . 1 . 5 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 11 | . 2 . 1 . 3 . 5 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . 1 . 3 Utility 4 | . . . 1 . 2 . 1 Weapon 2 | . 2 . . . . . . Highest Loss Streak 5 | . 1 . 1 . 2 . 5 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 99 | . 98 100 99 99 99 100 99 Engine 10 | . 14 14 10 11 10 11 2 Treads 31 | . 27 28 32 33 33 33 32 Device 16 | . 13 14 12 18 20 22 17 Storage 11 | . 14 14 11 11 11 11 11 Protection 2 | . . . 7 3 1 . 3 Energy Gun 2 | . 12 . . 3 . . . Ballistic Gun 15 | . 13 28 21 17 17 9 . Slashing Weapon 1 | . . . . . . 6 10 Special Melee Weapon 2 | . . . . . 1 6 10 Peak Build Rating 30 | 7 15 15 21 30 29 25 27 Average Rating 20 | 5 11 14 19 24 25 24 25 On Entrance 16 | . 7 15 15 20 27 25 24 Naked Turns . | . . . . . . . . Heaviest Build 105 | 14 36 36 101 104 104 100 105 Greatest Support 63 | 40 40 40 60 63 63 60 60 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 22 | 7 14 15 23 25 25 25 25 Most Carried 25 | 7 15 15 25 25 25 25 25 Average Carried 21 | 4 14 14 22 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 19 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 28% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Matter Collected 3685 | 280 463 80 1146 726 674 160 156 Remotely . | . . . . . . . . Salvage Created 5002 | 157 1273 140 1723 785 638 157 129 Parts 315 | 13 93 8 98 44 45 6 8 Haulers Intercepted 12 | . 2 . 5 5 . . . Recyclers Shooed 7 | . 2 . 4 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Combat Hostiles Destroyed 81 | . 18 4 22 13 18 . 6 Guns 63 | . 17 4 15 11 16 . . AOE 18 | . 1 . 7 2 2 . 6 Classes Destroyed 18 | 3 7 . 1 1 2 . 4 Worker 12 | 1 4 2 4 1 . . . Builder 3 | . 1 . 1 1 . . . Tunneler 7 | 3 1 2 1 . . . . Hauler 12 | . 2 . 5 5 . . . Recycler 15 | 1 4 . 8 . . 2 . Mechanic 1 | . 1 . . . . . . Operator 4 | . 4 . . . . . . Drone 2 | . . . . . 2 . . Watcher 8 | . 3 . 5 . . . . Swarmer 18 | . 3 4 7 2 2 . . Grunt 44 | . 15 . 10 8 11 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 11 | . . . 5 2 4 . . Bolteater 2 | . . . . . . . 2 Federalist 2 | . . . . . . . 2 Explorer 2 | . . . . . . . 2 Tinkerer 1 | . . . . . . . 1 Best Kill Streak 7 | 3 4 3 5 3 6 1 7 Combat Bots Only 6 | . 4 3 3 3 6 . 6 Max Kills in Single Turn 4 | 1 2 1 4 2 2 1 2 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 1 . 3 2 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Hostile Shots Fired 383 | . 54 11 85 36 109 . 88 Missed 112 | . 10 2 29 9 35 . 27 Damage Taken 3349 | . 697 70 457 266 857 . 1002 Core 530 | . 118 12 67 16 71 . 246 Absorbed by Shields 492 | . 34 31 160 101 166 . . Regen/Repaired (Parts) 137 | . 95 . 42 . . . . Core Remaining (%) 74 | 100 . 48 . . . . . Volleys Fired 388 | 12 101 10 113 52 90 1 9 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 140 | 80 140 46 98 123 98 46 91 Shots Fired 712 | 19 201 20 225 97 136 3 11 Gun 653 | 19 199 20 222 91 97 3 2 Cannon 36 | . . . . . 34 . 2 Launcher 18 | . . . 3 3 5 . 7 Special 5 | . 2 . . 3 . . . Kinetic 489 | . 92 20 212 76 84 3 2 Thermal 149 | 12 94 . 10 18 13 . 2 Explosive 18 | . . . 3 3 5 . 7 Electromagnetic 56 | 7 15 . . . 34 . . Robot Hit Streak 23 | 3 23 6 9 9 11 1 7 Robot Miss Streak 5 | 3 5 2 4 4 4 1 1 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . 1 2 4 4 . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . Shots Hit Robots 442 | 9 132 10 132 60 74 14 11 Core Hits 216 | 6 58 8 60 33 31 2 18 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 . 2 . 1 . . Burn 2 | . . . 1 . 1 . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 27 | . 1 . . . 11 13 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . 1 1 Piercing . | . . . . . . . . Sneak Attacks 27 | . 1 . . . 11 13 2 Combat Hostiles 5 | . . . . . . 5 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8549 | 98 1888 147 2664 1402 1367 80 903 Guns 6208 | 98 1753 147 2190 1015 961 18 26 Cannons 21 | . . . . . . . 21 Explosions 2172 | . 105 . 474 387 406 . 800 Melee 118 | . . . . . . 62 56 Ramming 6 | . 6 . . . . . . Kinetic 4726 | . 898 147 2010 820 807 18 26 Thermal 1444 | 73 821 . 180 195 154 . 21 Explosive 2067 | . . . 474 387 406 . 800 Electromagnetic 188 | 25 163 . . . . . . Impact . | . . . . . . . . Slashing 118 | . . . . . . 62 56 Piercing . | . . . . . . . . Highest Corruption 10 | . 1 1 7 10 10 10 5 Average Corruption 6 | . 1 1 5 9 10 10 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 272 | . 15 3 58 58 96 42 . Message Errors 66 | . 8 1 10 13 22 12 . Matter Fused 63 | . 2 . 13 16 20 12 . Heat Flow Errors 25 | . . . 5 7 11 2 . Energy Discharges 33 | . 1 1 5 7 13 6 . Parts Rejected 2 | . . . . . 1 1 . Parts Fused 3 | . . . 1 1 . 1 . Data Loss (minor) 27 | . . 1 10 4 11 1 . Data Loss (major) 21 | . . . 9 4 6 2 . Misfires 11 | . 2 . 3 2 3 1 . Alerts 7 | . . . 1 . 3 3 . Misdirections 2 | . . . . . 1 1 . Weapon Failures 12 | . 2 . 1 4 5 . . Overload Shots . | . . . . . . . . Overflow Damage 117 | . . . 45 34 18 . 20 Projectiles . | . . . . . . . . Explosions 111 | . . . 45 34 18 . 14 Melee 6 | . . . . . . . 6 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 368 | . 40 . . . 74 . 254 Shots 11 | . 1 . . . 4 . 6 Rammed 3 | . 3 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 277 | 72 198 . 277 257 240 245 . Average Temperature 78 | 30 57 . 98 88 97 96 . Received Heat Transfer 868 | . 280 . 154 135 245 . 54 Effects 2 | . . . 1 . 1 . . Energy Bleed 2 | . . . 1 . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . 3 . . . . Heat Transferred 2923 | 175 1675 . 370 333 333 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Peak Influence 1937 | 25 318 219 287 634 1937 1063 . Initial 871 | . 16 99 . 42 412 871 . Average 480 | 12 176 113 124 367 1128 871 . Maximum Alert Level 5 | . 1 1 1 2 5 3 . Low Security (%) 40 | 100 59 71 76 30 . . . Level 1 16 | . 40 28 23 9 . . . Level 2 11 | . . . . 59 13 . . Level 3 19 | . . . . . 33 100 . Level 4 7 | . . . . . 34 . . Level 5 4 | . . . . . 18 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 5 1 4 5 . . . Investigation 7 | . 3 1 2 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 2 2 . . . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Distress Signals 8 | . . . 2 5 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 155 | . 31 4 40 42 24 1 13 Peak Tracking Total 13 | . 3 3 5 5 6 5 13 Tactical Retreats 4 | . 2 . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Traps Triggered 9 | . 1 . 1 2 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts 88 | . 88 . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed 8 | . 8 . . . . . . Reused 3 | . 3 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Machines Disabled 14 | . . 1 1 5 5 . 2 Max in Single Turn 1 | . . 1 1 1 1 . 1 Garrison Relay 4 | . . . . . 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled 3 | . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Machines Accessed 42 | . 9 1 12 6 3 11 . Terminals 27 | . 6 . 7 5 3 6 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 9 | . 2 . 2 . . 5 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 105 | . 31 1 32 11 5 25 . Successful 60 | . 19 1 22 4 . 14 . Failed 45 | . 12 . 10 7 5 11 . Catastrophic 14 | . 5 . 2 3 3 1 . Database Lockouts . | . . . . . . . . Manual 56 | . 18 . 17 4 . 17 . Terminals 71 | . 22 . 19 10 5 15 . Fabricators . | . . . . . . . . Repair Stations 11 | . 4 . 7 . . . . Recycling Units 19 | . 5 . 4 . . 10 . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 19 | . 5 1 7 3 . 3 . Robot Analysis 3 | . 2 . . . . 1 . Prototype ID Bank 6 | . 1 . 3 . . 2 . Open Door 3 | . . 1 . 2 . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 4 . 4 . . . . Scan Component 4 | . 2 . 2 . . . . Repair 4 | . 2 . 2 . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Retrieve Components 3 | . 2 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 27 | . 8 . 8 . . 11 . Terminals 18 | . 6 . 6 . . 6 . Botnet 2 | . . . 1 . . 1 . Skim 16 | . 6 . 5 . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . 2 . . 5 . Tunnel 9 | . 2 . 2 . . 5 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 6 . 9 4 3 8 . Full Trace Events 4 | . 1 . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . 2 . . . . Time 146 | . 64 . 82 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 23 | . 13 . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 1 . . . . 1 1 Non-combat 1 | . 1 . . . . . . Combat 2 | . . . . . . 1 1 Robot Hacks Applied 3 | . 1 . . . . 1 1 parse_system 3 | . 1 . . . . 1 1 Relay Couplers Released 20 | . . . . . 20 . . Machine Destruction 20 | . . . . . 20 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . . 6 8 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Total Allies 26 | . . . . 12 6 8 . Largest Group 14 | . . . . 10 6 14 13 Highest-Rated Group 287 | . . . . 102 165 287 256 Highest-Rated Ally 34 | . . . . 31 31 34 34 Total Orders 8 | . . . . 4 3 . 1 STAY 1 | . . . . . . . 1 EXPLORE 7 | . . . . 4 3 . . Ally Attacks 206 | . . . . 143 29 10 24 Total Damage 3478 | . . . . 1431 601 361 1085 Kills 48 | . . . . 25 10 3 10 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Robot Analysis Total 3 | . 2 . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 8 | . . . . 4 4 . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Turns Passed 12565 | 196 2012 868 2742 1578 2577 1296 1296 Spaces Moved 4996 | 96 882 520 1017 538 932 496 515 Core 5 | 5 . . . . . . . Treads 4991 | 91 882 520 1017 538 932 496 515 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 Average Speed 211 | 154 161 160 216 240 240 240 240 Slowest Speed 240 | 160 240 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 68 | 8 94 94 72 68 72 98 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 17 | . 3 1 2 . . 11 . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 9 | . . 2 . . . . 7 Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 77 | . 8 . 21 30 5 . 13 Melee . | . . . . . . . . Projectile 1 | . 1 . . . . . . AOE 76 | . 7 . 21 30 5 . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Total 6215 | 122 1268 537 1333 692 1110 591 562 Wait 354 | . 131 . 114 16 20 72 1 Move 4989 | 95 881 519 1016 537 931 495 515 Hop . | . . . . . . . . Pick Up 69 | 6 25 3 21 8 4 2 . Fast Attach 55 | 7 5 . 13 10 6 1 13 Attach 16 | . 3 1 2 1 3 . 6 Detach 1 | . . . 1 . . . . Swap 86 | 1 10 1 24 25 17 5 3 Drop 104 | 1 20 3 29 26 10 2 13 Fire 388 | 12 101 10 113 52 90 1 9 Melee 27 | . 1 . . . 11 13 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 3 . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire . | . . . . . . . . Trap 88 | . 88 . . . . . . Miscellaneous 25 | . . . . 17 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Crushed by falling debris 776 | -10/Materials | Discovered new exit (range 11) 842 | -10/Materials | Repaired Lgt. Treads 892 | -10/Materials | Repaired Imp. Heat Sink 1264 | -10/Materials | Discovered new exit (range 13) 1264 | -10/Materials | Discovered new exit (range 11) 1478 | -10/Materials | Identified exit to Mines 1746 | -10/Materials | Learned location of 2 exits from Mines 1813 | -10/Materials | Identified exit to Materials 1813 | -10/Materials | Identified exit to Subcaves 1870 | -10/Materials | Learned 4 Subcaves zone layouts 1916 | -10/Materials | Learned location of 1 exit from Recycling 1983 | -10/Materials | Learned 2 Mines zone layouts 2023 | -10/Materials | Learned location of Storage (-9) 2072 | -10/Materials | Learned location of 2 exits from Subcaves 2209 | -10/Materials | Entered Mines 2617 | -10/Mines | Core integrity fell below 50% 2677 | -10/Mines | Met a Derelict shopkeep closing up shop 2885 | -10/Mines | Identified exit to Exiles 3077 | -10/Mines | Entered Materials 3077 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3288 | -9/Materials | Discovered new exit (range 11) 3616 | -9/Materials | Discovered new exit (range 14) 3970 | -9/Materials | Build established: Scavenger-Mutant 4217 | -9/Materials | Discovered new exit (range 10) 4636 | -9/Materials | Learned Storage stockpile data 4744 | -9/Materials | Identified exit to Materials 4760 | -9/Materials | Learned location of 3 exits from Materials 4772 | -9/Materials | Learned Materials security intel 4795 | -9/Materials | Learned location of 3 exits from Materials 5203 | -9/Materials | Identified exit to Mines 5203 | -9/Materials | Identified exit to Storage 5627 | -9/Materials | Repaired Shield Generator 5678 | -9/Materials | Repaired Beamcaster 5819 | -9/Materials | Entered Storage 5837 | -9/Storage | System corruption reached 10% 5957 | -9/Storage | Identified exit to Garrison 6110 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6419 | -9/Storage | Build established: Commander-Mutant 6696 | -9/Storage | Lost 3 allies 6952 | -9/Storage | Found Prototype Launcher 6952 | -9/Storage | Identified Gui. Missile Launcher 6998 | -9/Storage | Met a pair of Derelict thieves 7000 | -9/Storage | Build established: Scavenger-Mutant 7117 | -9/Storage | Lost 5 allies 7363 | -9/Storage | Build established: Mutant 7397 | -9/Storage | Entered Garrison 7397 | -9/Garrison | Accompanied by 3 allies 7415 | -9/Garrison | Triggered checkpoint 7564 | -9/Garrison | Lost 3 allies 7611 | -9/Garrison | Triggered checkpoint 7611 | -9/Garrison | Triggered checkpoint 7614 | -9/Garrison | Triggered checkpoint 7799 | -9/Garrison | Triggered checkpoint 8103 | -9/Garrison | Discovered new exit (range 11) 8121 | -9/Garrison | Triggered checkpoint 8297 | -9/Garrison | Triggered checkpoint 8353 | -9/Garrison | Garrison Relay disabled 8356 | -9/Garrison | Build established: Scavenger-Mutant 8529 | -9/Garrison | Triggered checkpoint 8628 | -9/Garrison | Discovered new exit (range 14) 8763 | -9/Garrison | Garrison Relay disabled 9000 | -9/Garrison | Discovered new exit (range 11) 9045 | -9/Garrison | Triggered checkpoint 9085 | -9/Garrison | Garrison Relay disabled 9874 | -9/Garrison | Build established: Commander-Mutant 9974 | -9/Garrison | Entered Recycling 9974 | -9/Recycling | Accompanied by 6 allies 9975 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 9975 | -9/Recycling | Identified exit to Factory 10571 | -9/Recycling | Learned Storage security intel 10677 | -9/Recycling | Identified exit to Scraptown 10741 | -9/Recycling | Learned Materials recycling unit intel 10816 | -9/Recycling | Learned location of Zion (-7) 11204 | -9/Recycling | Scanned before Scraplab entrance 11240 | -9/Recycling | Entered Scraplab 11270 | -9/Recycling | Entered Scraptown 11270 | -9/Scraptown | Accompanied by 13 allies 11270 | -9/Scraptown | System corruption cleaned by C-Scrubber 11889 | -9/Scraptown | Visited Bundlers 12221 | -9/Scraptown | Visited Awakened 12458 | -9/Scraptown | Visited Spacefarers 12507 | -9/Scraptown | Attacked by Scraptown defenders 12549 | -9/Scraptown | Core integrity fell below 50% 12558 | -9/Scraptown | Core integrity fell below 20% 12566 | -9/Scraptown | Destroyed by J0-OZJ(l) with Ripper Last Messages --------------- 12552_ FY-EO8(r) destroyed. 12552_ 0D-6Y2(r) destroyed. 12554_ JA-MNS(x) suffers critical hit (Destroy). 12554_ 28-K9A(x) destroyed. 12554_ Destroyed Lgt. Ion Engine. 12554_ ZO-FUF(x) destroyed. 12556_ OY-NV8(g) destroyed. 12556_ Penetrated by Slug. 12556_ Lgt. Treads destroyed. 12558_ Fission Core destroyed. 12558_ Destroyed Fission Core. 12559_ Lgt. Treads destroyed. 12559_ Penetrated by Slug. 12559_ Med. Armor Plating destroyed. 12561_ Lgt. Treads destroyed. 12563_ JA-MNS(x) destroyed. 12564_ Enclosure breached. 12564_ Integrated Corrupted Authchip [Armor] (+1). 12566_ ER-TVB(g) destroyed. Map ----- +----------------------------------------------------+ | "" ""## [!#[!/ !%! # #?????????????????????? | | ## #### !!/#"%" "%" # #?????????????????????? | | ## #### !#""" """ # #?????????????????????? | | "" ""################# #?????????????????????? | | "#???????????????# #?????????????????????? | | "" "#???????????????# #???? ????????????????? | | "" "#???????????????# #???? ????????????????? | | "#?????########### #??? ?"??????????????? | | ""#?????#"""""""""# #???" "??????????????? | | """""#?????#" # #??? " ?????????????? | | """""#?????#" # !#??? """?????????????? | | """"???????#" """ # #??? ???????????????? | | ####???????#" """ #p #### ############?????? | | ######?????#" """ # ?????? | | ""X""#?????#" ????? | | "#?????#" ; ?????? | | "#?????#"""""""" ;E * p ????? | | "#?????#########;; [% ????? | | "#????????## j ???? | | "#????????# ???? | | " """########### ???? | | ### b ########?????????? | | ## #??????????????? | | " """##"" """### #? ! #??????????????? | | "##"" "#?# #??#" %l "#??????????????? | | " "##"" "#?# #??#" @ [ " ""#??????????????? | | " "##"" "#?# #??# "" "#??????????????? | | " " "##"% "#?# #??#" """ ""#??????????????? | | """ "##"[! "#?# #??#" "#??????????????? | | """""##""""""#?# #??## ##########??????????????? | | ##############?# #??## ### #???????????????? | | #####??#####???# #??#" """"#???????????????? | | """""#?#"""#???# #??#""""""" #??????????????? | | "#?#" "#???# #??# " #??????????????? | | """ "#?# #???# #??# "" "" """ #??????????????? | | """ "#?# ##### #??# #??????????????? | | """ ???# ##?#############??????????????? | | """ ???# #????????????????????????????? | | """ ???# ##????????????????????????????? | | """ "??##### ### ##?????????????????????????????? | | """ "??????# #??##??????????????????????????????? | | """ "####### ######?????????????????????????????? | | """ "##""""" """""#?????????????????????????????? | | "##""" " " "#?????????????????????????????? | | """""##" ]!= "#?????????????????????????????? | | #####?#""""" """""#?????????????????????????????? | | ??????###### ######?????????????????????????????? | | ############ #######????????????????????????????? | | ?????????????????????? | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalRagnarokTearclaws Manual? 0 Play Time 01:06:31 Cumulative 380.1 hours Start 2024.10.18 @ 11:46:12 End 2024.10.18 @ 12:55:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 263 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 72 Gallery% 87 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9ecf28a-d282-45f6-b718-d956951ea5ec