Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 10:07:17 Player: A Foxgirl OWO Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (128) 128 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 643 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Medium Storage Unit Large Storage Unit Signal Interpreter Signal Interpreter Assault Rifle Assault Rifle Assault Rifle Assault Rifle Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Autogun Autogun Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 8 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 5 | . . 13 Storage 14 | . 14 14 Protection 8 | . 13 . Ballistic Gun 26 | . 27 25 Naked Turns . | . . . Heaviest Build 30 | 12 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 12 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 568 | 240 273 55 Remotely . | . . . Salvage Created 323 | . 284 39 Parts 26 | . 20 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 3 | . 3 . Worker 2 | . 2 . Recycler 1 | . 1 . Swarmer 12 | . 9 3 Best Kill Streak 9 | . 9 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 70 | . 41 29 Missed 13 | . 4 9 Damage Taken 855 | . 275 580 Core 256 | . 40 216 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 29 6 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 70 | . 58 12 Gun 70 | . 58 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | . 58 12 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 33 | . 25 8 Core Hits 15 | . 12 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 514 | . 393 121 Guns 514 | . 393 121 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 514 | . 393 121 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 12 Average Temperature 6 | . 5 6 Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 245 | . 245 117 Initial 47 | . . 47 Average 85 | . 92 90 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 79 100 Level 1 10 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 16 6 Peak Tracking Total 7 | . 7 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1244 | 84 669 491 Spaces Moved 659 | 44 350 265 Core 7 | 6 . 1 Treads 652 | 38 350 264 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 145 160 161 Slowest Speed 350 | 160 160 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 53 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 796 | 61 416 319 Wait 59 | 6 8 45 Move 657 | 43 349 265 Hop . | . . . Pick Up 19 | 6 13 . Fast Attach 9 | 6 2 1 Attach . | . . . Detach . | . . . Swap 7 | . 6 1 Drop 10 | . 9 1 Fire 35 | . 29 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 438 | -10/Materials | Discovered new exit (range 12) 506 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Entered Mines 1238 | -10/Mines | Core integrity fell below 50% 1243 | -10/Mines | Core integrity fell below 20% 1245 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- Acquired derelict log, extracted data. World map updated: -9/Materials. S-10 Pest destroyed. Acquired 25 matter. Acquired 14 matter. K-01 Serf collects debris. The unstable cave ceiling collapses. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. Lgt. Ion Engine destroyed. Autogun destroyed. Grenade Launcher destroyed. The unstable cave ceiling collapses. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ???????# ???????????????????????????????? | | ?????? ??????????????????????????????? | | ????? # ??????????????????????????????? | | ???? ??????????????????????????????? | | ????? ##?????????????????????????????? | | ?????? ####??????????????????????????? | | ?????## % # ##?????????#???????????????? | | ????## #???????? #???????????????? | | ????# ## #???????=%#???????????????? | | ????# *# #??#???## #####???????????? | | ?????? | ## #??? #??????????? | | ?????### ## # ?? #??????????? | | ?????# # # ##### ??????????? | | ????## # # % [ #?????????? | | ????# ### #??????????? | | ????# g #???????????? | | ????# # ## * " #???????????? | | ????# ## """??????????????? | | ????# ### ## ???????????????? | | ????# #????????????????? | | ????## # ##???????????????? | | ?????# ## #???????????????? | | ????## #### # ##???????????????? | | ???## ##??# ## #???????????????? | | ??## #???## ## @ #???????????????? | | ??# #????# ## #????????????? | | ### #????## #???????????? | | ##????## #??????????? | | #####?## ## #?????????? | | # ##?### ####?# #?????????? | | #???####????? #?????????? | | """ #???????????? ##?????????? | | """ ##????????????# ##??????????? | | # ## """ #??????????????#####???????????? | | ###### ##??????????????????????????????? | | ?????## #####???????????????????????????????? | | ??????###???????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsMolecularComputer Manual? 0 Play Time 00:11:59 Cumulative 8.4 hours Start 2024.04.28 @ 09:57:59 End 2024.04.28 @ 10:07:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bed46a24-f0fb-4d3a-a5d6-1ea40e5a901c