Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.19 @ 19:31:06 Player: LegoMDS Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (383) 383 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 863 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Improved Heat Sink Experimental Sensor Array Propulsion Shielding Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Weight Redist. System Propulsion Shielding Medium Laser Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 7 7 Power 4 | 1 2 1 Engine 1 | 1 . . Core 3 | . 2 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 3 | 1 1 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 7 | 1 7 7 Power . | . 1 . Propulsion . | . . 1 Utility 2 | . 2 3 Weapon 2 | . 3 1 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 4 | . 1 3 Weapon 6 | . 5 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 92 96 Engine 1 | . 2 . Core 11 | . 11 12 Leg 22 | . 28 3 Flight 5 | . . 24 Device 8 | . 7 12 Storage 14 | . 14 14 Energy Gun 4 | . 5 2 Ballistic Gun 22 | . 22 21 Peak Build Rating 13 | 6 13 13 Average Rating 10 | 4 10 10 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 16 | 11 16 16 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 5 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 1 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 728 | 224 262 242 Remotely . | . . . Salvage Created 611 | . 476 135 Parts 43 | . 31 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 8 13 Guns 12 | . 8 4 AOE 9 | . . 9 Classes Destroyed 6 | . 3 3 Hauler 2 | . 2 . Recycler 1 | . . 1 Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 8 | . 8 . Assembled 10 | . . 10 Best Kill Streak 10 | . 3 10 Combat Bots Only 10 | . 2 10 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 123 | . 64 59 Missed 48 | . 19 29 Hits 75 | . 45 30 Melee 6 | . . 6 Projectile 69 | . 45 24 Damage Taken 899 | . 441 458 Core 250 | . 115 135 Absorbed by Shields . | . . . Ignored by Resistances 278 | . 141 137 Core Remaining (%) 100 | 100 . . Volleys Fired 69 | . 46 23 Largest 2 | . 2 2 Hottest 85 | . 85 76 Shots Fired 130 | . 90 40 Gun 118 | . 90 28 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic 106 | . 83 23 Thermal 12 | . 7 5 Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 18 | . 18 11 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 96 | . 72 24 Core Hits 60 | . 29 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1584 | . 771 813 Guns 968 | . 771 197 Cannons . | . . . Explosions 616 | . . 616 Melee . | . . . Ramming . | . . . Kinetic 836 | . 697 139 Thermal 132 | . 74 58 Explosive 616 | . . 616 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 13 | . . 13 Projectiles . | . . . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 61 | . . 61 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 24 54 Average Temperature 10 | . 7 15 Received Heat Transfer 320 | . 300 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 481 | . 259 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 50 70 Initial . | . . . Average 14 | . 11 32 Influence Increases 377 | . 224 153 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 48 | . 38 10 Successful Hack 6 | . 6 . Destroy Structure 78 | . . 78 Influence Decreases 377 | . 224 153 Time Decay 337 | . 224 113 Lost Part 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 19 23 Peak Tracking Total 12 | . 4 12 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 12 1 Successful 3 | . 2 1 Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Open Door 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1204 | 75 877 252 Spaces Moved 1093 | 60 602 431 Core 14 | 14 . . Treads . | . . . Legs 654 | 46 602 6 Wheels . | . . . Hover . | . . . Flight 425 | . . 425 Fastest Speed 37 | 50 120 37 Average Speed 87 | 103 120 40 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 4 88 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 93 | . . 93 Melee . | . . . Projectile . | . . . AOE 93 | . . 93 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1227 | 73 684 470 Wait 2 | . 2 . Move 1083 | 59 601 423 Hop 4 | . . 4 Pick Up 27 | 8 15 4 Fast Attach 3 | . 1 2 Attach 9 | 6 1 2 Detach . | . . . Swap 10 | . 5 5 Drop 20 | . 13 7 Fire 69 | . 46 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 496 | -10/Materials | Discovered new exit (range 8) 913 | -10/Materials | Discovered new exit (range 11) 953 | -10/Materials | Entered Mines 1034 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1037 | -10/Mines | Found Prototype Device 1047 | -10/Mines | Assembled infested the area 1137 | -10/Mines | Core integrity fell below 50% 1171 | -10/Mines | Learned location of 1 exit from Materials 1171 | -10/Mines | Discovered new exit (range 10) 1190 | -10/Mines | Core integrity fell below 20% 1194 | -10/Mines | Destroyed 10 combat bots 1205 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1205 | -10/Mines | Destroyed by Explosive Trap Last Messages --------------- Acquired 26 matter. R-06 Scavenger collects Terrain Scanner. Connecting with SHOP.Sys... Current location identified: Mines >>Open Door Sealed Doors opened. 7F-9Y1(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 7F-9Y1(g): "I give up! Here you try, I'm outta here before something nasty happens..." Tosses Imp. Trap Extractor to the ground. 7F-9Y1(g) triggered EMP Trap. A bubble of electromagnetic force engulfs the area. Machine disabled. Explosive Trap short circuited. Machine disabled. SHOP.Sys disabled. An explosion rips through the floor. 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