Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:06:30 Player: Perseus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (521) 2605 Value Destroyed (22229) 22229 Prototype IDs (320) 6400 Alien Tech Used (18) 3600 Bonus (56977) 56977 TOTAL SCORE: 104111 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1578 Follower Combat Kills 1608 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1206 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -815 Cogmind --------- Core Integrity 400/1600 Matter 290/300 Energy 610/630 System Corruption 21% Temperature Cool (10) Movement Hovering (20) Location 0b11 Command Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Graviton Reactor Graviton Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System (fused) Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet (fused) Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators (fused) Experimental Reaction Control System Experimental Phase Shifter Experimental Core Shielding SHELL Armor > --- WEAPON (3) ------- Sigix Broadsword Plasma Lance > --- INVENTORY (15) --- Graviton Reactor Graviton Reactor Combat Antigrav System Cooled Linear Gravjet Desublimator Experimental Power Amplifier ST Field Compressor Experimental Actuator Array Experimental Reaction Control System Experimental Phase Shifter Beam Splitter Experimental Shield Generator Hellfire Missile Launcher Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Experimental Core Shielding SHELL Armor Architect God Chip A Architect God Chip D > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Graviton Reactor Graviton Reactor Combat Antigrav System Cooled Linear Gravjet Desublimator Experimental Power Amplifier ST Field Compressor Experimental Actuator Array Experimental Reaction Control System Experimental Phase Shifter Beam Splitter Experimental Shield Generator High-powered Transdimensional Reconstructor Ionic Axe Ionic Axe [Rating: 260] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Utility Shielding Artifact Phase Armor Weapon Advanced Datajack Energy Gun Precision Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Utility 10 | . . . . . 3 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1440 | 8 18 7 3 17 67 34 31 9 9 25 37 4 55 6 20 . 25 41 . 25 24 17 23 37 43 . 91 33 35 7 15 146 58 65 42 58 22 160 123 Power 76 | 1 3 . . 2 2 1 . . 2 3 5 1 . 2 1 . 1 4 . 2 . 2 3 . 2 . 4 . 1 1 . 5 7 . . . 2 12 7 Engine 16 | 1 3 . . . 2 . . . 1 3 2 . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Core 31 | . . . . 2 . 1 . . 1 . 3 1 . 1 . . . 4 . 2 . 1 2 . 2 . 3 . 1 . . . . . . . 2 5 . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 5 7 . . . . 7 7 Propulsion 138 | 3 . 1 1 4 18 10 . 1 . 1 7 2 6 1 . . . 6 . 1 . . 3 . 5 . 16 . . 2 . 5 2 7 3 3 1 9 20 Treads 29 | 2 . 1 1 1 17 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Leg 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 5 | 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 Flight 85 | . . . . . . 6 . 1 . 1 4 1 6 1 . . . 5 . 1 . . 3 . 5 . 13 . . 1 . 5 2 7 3 3 1 9 7 Utility 730 | 2 6 1 . 4 19 12 11 1 4 5 12 1 38 . 11 . 10 26 . 12 5 2 5 15 26 . 48 7 11 4 8 104 34 31 30 38 17 106 64 Device 572 | 1 3 . . 3 6 7 11 1 4 5 8 1 34 . 9 . 7 17 . 11 5 2 5 14 22 . 37 6 8 2 7 86 29 19 25 34 15 82 46 Storage 29 | 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . 3 2 4 . . . 7 4 Processor 34 | . 2 1 . . 4 2 . . . . 1 . 2 . . . . 2 . . . . . 1 1 . 1 . . . . 1 1 3 2 . . 6 4 Hackware 25 | . . . . . 2 . . . . . 2 . 1 . . . . 3 . 1 . . . . 1 . 2 . . . . 7 . 2 . 1 . . 3 Protection 67 | . . . . . 7 2 . . . . 1 . 1 . 2 . 3 3 . . . . . . 1 . 5 1 3 2 1 7 . 3 3 2 2 11 7 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Weapon 496 | 2 9 5 2 7 28 11 20 7 3 16 13 . 11 3 8 . 14 5 . 10 19 13 12 22 10 . 23 26 23 . 7 32 15 27 9 17 2 33 32 Energy Gun 33 | 1 3 3 1 3 12 3 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 2 Energy Cannon 70 | . . . . . . . . . . . 1 . 2 1 2 . 4 2 . 2 1 1 1 2 4 . 10 1 6 . 1 6 5 3 2 6 1 4 2 Ballistic Gun 38 | 1 4 1 . 2 6 2 7 . . . . . . . . . 7 . . . 1 4 1 . . . . . . . . . . 1 1 . . . . Ballistic Cannon 31 | . . . . . . . 2 3 1 5 2 . . . . . . . . . . . . 6 . . 3 4 . . . . . . . . . 3 2 Launcher 94 | . . . . 1 9 3 1 . . 1 1 . 4 . 2 . 1 . . 7 15 4 3 11 1 . 3 5 6 . 1 6 . 5 . 1 . 3 . Special Weapon 6 | . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . 1 . Impact Weapon 39 | . 1 . . 1 . 1 4 4 1 5 6 . 5 2 4 . 1 . . . . 2 . . . . . . . . . . 1 . . . . 1 . Slashing Weapon 80 | . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . 1 . 5 12 9 . 3 16 7 8 1 . . 2 11 Piercing Weapon 46 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 3 . 1 2 . . . . . 2 . 2 1 13 14 Special Melee Weapon 59 | . 1 . 1 . 1 2 6 . 1 5 3 . . . . . . . . . . 1 . . . . 1 2 2 . 2 4 2 7 4 8 . 5 1 Unidentified Prototypes 92 | . . . . 1 4 . . . 1 . 3 . 3 . 1 . . . . . 1 . 7 . 1 . 18 . . 5 1 7 8 10 4 2 . 5 10 Corrupted Parts 9 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 System Corruption 47 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 18 Parts Lost 63 | . . 2 . 1 9 4 . . . 2 4 . 5 . . . . 6 . . 1 . . . 4 . . . 1 . . 2 . . . . . 9 13 Power 16 | . . . . . 1 1 . . . 1 1 . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . 6 2 Propulsion 21 | . . 1 . 1 2 2 . . . 1 1 . 3 . . . . 3 . . . . . . 3 . . . . . . 1 . . . . . 2 1 Utility 20 | . . . . . 4 1 . . . . 1 . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . 1 9 Weapon 6 | . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 5 | . . 1 . 1 4 2 . . . 1 2 . 2 . . . . 3 . . 1 . . . 3 . . . 1 . . 1 . . . . . 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 100 97 97 93 89 91 92 91 89 94 92 92 88 87 89 83 88 88 88 91 91 88 84 95 95 98 97 98 94 94 91 89 90 90 90 88 84 Engine 2 | . 14 14 14 10 8 4 . . . 6 1 1 . 1 5 6 5 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 3 . 2 7 7 7 . 5 11 12 11 6 6 6 7 11 11 11 11 11 11 10 10 10 10 9 6 5 . 3 4 4 4 5 6 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 7 4 4 4 4 3 3 9 Treads 4 | . 28 27 28 13 25 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 1 30 30 30 30 25 32 32 32 31 31 31 24 27 27 27 27 26 27 24 30 29 30 30 30 30 22 22 25 25 25 25 25 8 Device 12 | . 4 6 . 13 8 12 12 14 15 14 6 11 12 20 17 18 17 11 5 10 16 15 15 15 14 10 11 11 12 10 14 12 12 11 11 11 12 16 12 Storage 5 | . 14 14 14 13 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Processor 14 | . 8 7 14 . 15 23 23 23 23 23 16 13 13 13 12 12 12 13 22 16 16 16 16 16 15 20 15 15 15 15 15 13 13 12 9 12 11 15 13 Hackware 5 | . . . . . 3 . . . . . 8 6 5 . . . . 11 11 10 5 5 5 5 9 10 10 10 10 10 10 17 18 17 20 20 17 1 . Protection 1 | . . . . . 7 2 . . . . . . . . . . . . . . . . . . . . 1 3 2 3 . . . 1 2 . . 4 6 Energy Gun 1 | . 13 19 2 13 9 6 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 8 14 14 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 3 5 3 4 5 6 5 6 5 6 1 2 . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 4 2 5 4 5 4 5 5 4 5 5 7 5 10 4 8 4 3 4 4 3 2 2 Special Melee Weapon 1 | . . . 11 . . . 1 . 3 2 5 . . . . . . . . . . . . . . . 3 3 4 5 2 3 2 2 3 3 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 12 28 30 30 34 50 47 26 25 29 28 27 29 28 30 35 29 45 31 23 35 35 36 32 35 36 32 48 52 64 51 56 64 63 74 78 83 80 93 107 Greatest Support 157 | 40 40 40 40 40 62 82 22 22 22 22 27 27 28 31 31 31 31 32 24 27 27 27 32 30 38 38 50 53 53 53 53 73 63 74 85 83 93 93 157 Greatest Overweight (x) 4 | . . . . 2 2 1 1 1 1 1 4 1 . 1 1 . 1 1 . 1 1 1 . 1 1 . 1 2 3 1 1 1 2 . . 3 1 3 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 20 20 20 15 Average Capacity 13 | 7 14 15 15 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 18 20 20 20 19 14 Most Carried 20 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 15 Average Carried 13 | 5 12 14 14 13 14 14 9 9 9 9 9 9 9 9 10 10 9 9 10 9 8 9 9 9 9 10 13 14 14 14 14 14 15 17 19 18 19 17 13 Final Capacity 20 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 20 20 20 20 20 20 15 Final Carried 20 | 6 14 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 18 20 19 20 20 20 15 Class Distribution -------------------- 14% | Scout 14% | Mutant 10% | Hacker-Scout 8% | Ninja 8% | Hacker-Ninja 6% | Hacker-Assassin 5% | Derelict-Ninja 4% | Scavenger-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Assassin | -6/Waste Ninja | -6/Factory Ninja | -6/Lower Caves Derelict-Ninja | -6/Lower Caves Derelict-Ninja | -6/Data Miner Derelict-Ninja | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Wizard-Scout | -1/Access Scavenger-Scout | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 20752 | 299 369 105 . 201 1214 620 818 162 68 325 435 50 630 70 188 . 369 396 . 506 736 437 396 918 530 . 1036 738 871 80 294 2235 481 910 340 492 95 2521 817 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28370 | 172 591 294 . 94 2701 1048 414 54 . 67 1154 . 864 96 79 . 378 481 . 885 597 500 316 676 494 . 1998 346 677 112 180 2421 305 992 414 822 177 5006 2965 Parts 1159 | 20 54 13 . 6 162 57 14 3 . . 22 . 36 . . . 10 16 . 41 19 20 13 26 19 . 63 10 11 . 8 81 15 33 21 35 8 147 176 Haulers Intercepted 33 | . 2 . . . 6 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . . 8 . . . . 5 . 5 . . . . . Recyclers Shooed 12 | . 6 . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . 21 3 . . . . . . . . 23 . . . 6 5 . 15 . . . 5 8 . 4 . . . . . . . . Prevented 22 | . . . . . . . 6 . . . . . . . . . 1 . . . 4 3 . 4 . . . 2 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 305 | . 12 4 . 3 53 26 8 2 . 1 2 . 9 . 3 . 2 3 . 14 11 11 13 23 4 . 5 13 11 . 7 15 . 4 . 4 . 12 30 Melee 64 | . . . . . . . . . . 1 2 . 2 . . . 2 1 . 2 2 . 2 2 4 . 2 . 1 . . 1 . 2 . . . 9 29 Guns 67 | . 12 3 . 3 35 10 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . . 3 2 . . . . . . . . . . . . . . . 3 . . . 3 2 . . . . . . . . . . AOE 154 | . . . . . 17 16 3 . . . . . 5 . 2 . . 2 . 12 9 8 11 18 . . 3 10 8 . 7 14 . 2 . 4 . 3 . Classes Destroyed 24 | 3 6 . . . 4 1 2 . . 1 . . 1 . . . . 1 . . 2 . 1 . . . 2 . . . . . . . . . . . . Worker 36 | 2 1 1 . 1 5 4 . . . . 5 . 5 . . . . 2 . 6 . . . . . . 2 . . . . 1 . . . . . 1 . Builder 12 | . 1 . . . 1 . . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . 1 . . 1 2 . . . Tunneler 14 | 5 . 1 . 1 3 . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Hauler 33 | . 2 . . . 6 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . . 8 . . . . 5 . 5 . . . . . Recycler 40 | 1 1 . . . 2 2 . . . . 6 . . . . . . 1 . 1 . . . . 2 . 4 . . . . 8 1 2 2 2 . 5 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Minesweeper 9 | . . . . . . . 1 . . . . . . . . . 2 . . . 1 . . 2 . . . . 2 . 1 . . . . . . . . Mechanic 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 17 | . . . . . 1 1 . . . . 2 . 1 . . . . 1 . . . . . . . . 3 . . . . 2 2 2 1 1 . . . Drone 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 51 | . 3 . . . 3 . . . . . 1 . 5 . . . . 3 . 1 . . . . 2 . 6 . . . . 9 3 1 2 5 4 3 . Swarmer 61 | . 6 . . 3 15 4 5 . . . . . . . . . . 1 . . . . 2 7 . . . 5 1 . . 9 . 2 . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 112 | . 6 4 . . 26 17 1 2 . . . . 6 . 3 . . . . 13 4 4 4 7 . . 2 5 4 . . . . . . 4 . . . Brawler 7 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Protector 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Sentry 21 | . . . . . 8 2 . . . . . . . . . . . . . . 1 1 . 2 . . . 1 1 . . . . 1 . . . 4 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . Hunter 16 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 3 . . . . 2 . 2 . . . . . . 3 . Programmer 27 | . . . . . . 2 . . . 1 2 . 1 . . . . . . . 1 . 1 2 4 . 1 1 . . 4 6 . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 20 | . . . . . . . 1 . . . . . . . . . 3 . . . 3 3 . . . . . 6 4 . . . . . . . . . . Packrat 7 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . Samaritan 13 | . . . . . . . . . . 1 . . . 2 . . 4 . . . 2 2 . 1 . . . . 1 . . . . . . . . . . Thug 7 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 3 . Savage 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 2 1 . 4 10 8 3 2 . 1 3 . 11 . 2 . 1 2 . 17 4 4 8 6 2 . 7 4 2 . 2 5 2 3 2 5 1 3 3 Combat Bots Only 9 | . 2 1 . 3 9 8 3 2 . 1 1 . 3 . 2 . 1 1 . 3 4 4 8 6 2 . 3 4 2 . 2 5 . 1 . 4 . 3 3 Max Kills in Single Turn 7 | 1 1 1 . 1 5 4 3 2 . 1 1 . 5 1 2 . 1 2 . 4 2 2 3 3 1 . 7 4 2 . 1 4 1 2 1 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 4 3 . . . . . 2 . 2 . . 1 . 2 2 2 3 3 . . 3 4 2 . 1 4 . 1 . 2 . 2 . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . 1 1 . 1 1 . 1 1 1 . 1 . 1 . . 1 . 1 . . . 1 1 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A3 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A8 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1675 | . 75 22 . 9 207 169 16 5 . 61 10 . 33 . 6 . 5 59 . 4 8 . . 10 16 . 24 7 14 . 3 59 . . 2 4 10 198 639 Missed 837 | . 27 7 . 1 66 54 11 1 . 32 3 . 12 . 3 . 2 31 . 2 5 . . 4 4 . 11 4 3 . 3 28 . . 1 2 8 81 431 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Taken 17330 | . 542 227 . 131 2056 1394 35 59 . 367 179 18 487 . 61 . 62 601 . 39 25 . . 133 323 . 305 56 246 . . 732 . 60 32 101 . 4017 5042 Core 2279 | . 137 64 . . 266 111 18 15 . 139 16 6 92 . . . 42 136 . 39 . . . 21 21 . 77 41 36 . . 211 . 20 . . . 172 599 Absorbed by Shields 703 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 391 301 Redirected to Shielding 895 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 45 . . 15 . . . . . 323 490 Ignored by Resistances 1539 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302 1237 Regen/Repaired (Parts) 6601 | . 36 . . . 254 . . . 150 . 44 . 58 . . . . . . . . . . . . . 80 . . . . 69 . 20 102 177 . 3018 2593 Core Remaining (%) 66 | 100 . . . 19 51 . . . . 59 . . . . . . 81 . . . . . . 80 . . . . . . 84 . 79 . . 91 . . 25 Volleys Fired 952 | 19 80 28 . 11 136 59 90 12 . 21 5 7 11 1 7 . 23 4 . 18 32 30 16 45 9 . 16 52 50 . 26 23 29 18 3 10 2 48 11 Largest 2 | 2 2 2 . 2 2 2 1 1 . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 Hottest 240 | 70 70 105 . 88 111 100 48 48 . 48 90 40 85 85 85 . 85 85 . 46 46 46 46 57 35 . 110 110 110 . 110 110 113 113 240 113 113 113 120 Shots Fired 1242 | 38 158 56 . 18 250 103 90 12 . 21 5 7 11 1 7 . 23 4 . 18 32 30 16 45 9 . 16 52 50 . 26 23 29 18 3 10 2 48 11 Gun 703 | 38 158 56 . 18 238 90 66 . . . . 7 . . . . 13 . . . . 17 . . . . . . . . . . . . 2 . . . . Cannon 292 | . . . . . . . 23 12 . 20 5 . 4 1 4 . 10 3 . 2 1 1 5 19 8 . 15 36 25 . 1 9 29 12 1 8 2 25 11 Launcher 245 | . . . . . 12 13 1 . . 1 . . 7 . 3 . . . . 16 31 12 11 26 . . 1 16 25 . 25 14 . 6 . 2 . 23 . Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Kinetic 489 | 19 81 9 . 7 106 47 89 12 . 20 4 . . . . . 13 . . . . 17 . 16 . . . 34 . . . . . . . . . 15 . Thermal 443 | 19 77 47 . 11 80 43 . . . . 1 7 4 1 4 . 10 3 . 2 1 1 5 3 8 . 15 2 25 . 1 9 29 12 3 8 2 10 . Explosive 244 | . . . . . 11 13 1 . . 1 . . 7 . 3 . . . . 16 31 12 11 26 . . 1 16 25 . 25 14 . 6 . 2 . 23 . Electromagnetic 64 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 17 | 6 16 6 . 2 17 16 13 1 . 7 . 2 4 . 5 . 9 2 . . . 4 7 6 7 . . 6 6 . . 6 . . . 3 . 7 7 Robot Miss Streak 6 | 2 3 3 . 6 4 3 3 2 . 1 . 1 . . . . 2 . . . . 3 1 1 . . . 2 4 . . 1 1 . . . . 2 . Penetration Max 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1368 | 22 99 37 6 6 191 81 37 4 3 19 32 4 35 2 2 . 20 21 . 17 16 16 9 23 20 . 48 25 40 4 2 81 13 32 7 17 8 184 185 Core Hits 885 | 11 38 11 . 4 132 63 9 2 . 4 6 . 38 . 8 . 2 6 . 36 33 25 22 42 9 . 41 28 29 . 18 39 3 21 5 16 4 101 79 Critical Kills 4 | . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 22 | . . . . . 1 1 1 . . 1 5 . 7 1 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 104 | . 4 1 . 1 8 5 2 1 . 4 7 . 7 1 1 . 3 2 . . . 1 2 4 2 . 8 2 . . . 7 . 2 . . . 7 22 Burn 16 | . 4 1 . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . 1 1 . 3 . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . Smash 22 | . . . . . . 1 1 . . 1 7 . 7 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Sever 37 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 7 . . . . 7 . 2 . . . 6 12 Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . Melee Attacks 1572 | . 10 . 6 4 . 6 34 10 4 18 60 . 58 12 20 . 30 48 . 40 28 8 12 26 40 . 135 10 44 4 8 166 51 51 33 39 27 277 253 Impact 242 | . 6 . . 4 . 5 30 9 1 18 51 . 58 12 20 . 5 23 . . . . . . . . . . . . . . . . . . . . . Slashing 1098 | . . . . . . . . . . . . . . . . . 25 25 . 40 28 8 9 23 29 . 129 9 38 2 8 158 50 43 32 38 15 243 146 Piercing 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 31 106 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 11 . 5 . . . . . . . . . . . . Sneak Attacks 227 | . 3 . 6 1 . 2 8 . 3 2 24 . 8 2 . . 11 6 . 9 10 5 3 5 3 . 15 6 15 2 2 36 2 18 4 5 . 10 1 Combat Hostiles 26 | . . . 6 . . . . . . . 1 . 1 . . . 2 . . 1 1 . 3 . . . . . 4 . . . . 3 . . . 3 1 Follow-up Attacks 92 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . 1 . . 16 1 . . . 1 15 54 Damage Inflicted 109156 | 238 1047 447 . 162 5051 3955 976 131 . 884 2092 51 4274 251 449 . 1663 1592 . 3082 3236 2201 2374 4127 1291 . 5252 2954 4056 281 2072 7274 975 4075 709 2349 847 24900 13838 Guns 7054 | 238 987 447 . 84 3288 1365 84 . . . . 51 . . . . 166 . . . . 344 . . . . . . . . . . . . . . . . . Cannons 3060 | . . . . . . . 224 131 . 352 . . 63 . . . 31 . . . . . 158 197 . . . 684 488 . . . . . . 82 . 633 17 Explosions 31583 | . . . . . 1763 2420 174 . . 83 . . 1913 . 383 . . 417 . 2131 2297 1496 1807 3240 . . 2167 1570 1737 . 1878 1871 . 1070 . 620 . 2546 . Melee 67459 | . 60 . . 78 . 170 494 . . 449 2092 . 2298 251 66 . 1466 1175 . 951 939 361 409 690 1291 . 3085 700 1831 281 194 5403 975 3005 709 1647 847 21721 13821 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5276 | 65 395 49 . 22 1311 659 308 131 . 352 . . . . . . 166 . . . . 344 . 197 . . . 644 . . . . . . . . . 633 . Thermal 7275 | 173 592 398 . 62 1286 706 . . . . . 51 787 . . . 31 417 . . . . 158 . . . 1954 40 538 . . . . . . 82 . . . Explosive 28045 | . . . . . 1429 2420 174 . . 83 . . 1189 . 383 . . . . 2131 2297 1496 1807 3240 . . 154 1570 1687 . 1878 1871 . 1070 . 620 . 2546 . Electromagnetic 1101 | . . . . . 1025 . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . 17 Impact 7085 | . 60 . . 78 . 170 494 . . 449 2092 . 2298 251 66 . 625 502 . . . . . . . . . . . . . . . . . . . . . Slashing 53982 | . . . . . . . . . . . . . . . . . 841 673 . 951 939 361 193 690 505 . 2714 700 1831 281 194 5403 975 3005 709 1647 788 20520 10062 Piercing 5019 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 1201 3759 Entropic 1373 | . . . . . . . . . . . . . . . . . . . . . . . 216 . 786 . 371 . . . . . . . . . . . . Highest Corruption 21 | . 2 2 2 13 . 1 . . . 3 . . 1 . . . . 1 . . . . . . 3 3 3 . . . . 4 1 . . 1 . 9 21 Average Corruption 5 | . 2 2 2 2 . 1 . . . 2 . . 1 . . . . 1 . . . . . . 2 3 2 . . . . 2 1 . . 1 . 3 15 Corruption Purged 39 | . . . . . . 1 . . . 3 . . 1 . . . . 1 . . . . . . . . 3 . . . . 6 1 . . . . 23 . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . . . 3 . Effects 201 | . 3 15 12 14 . . . . . 4 . . 2 . . . . 3 . . . . . . 9 1 11 . . . . 16 . . . 13 . 8 90 Message Errors 42 | . . 1 . 7 . . . . . 2 . . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . 3 . 4 20 Matter Fused 51 | . 2 5 4 2 . . . . . . . . . . . . . 1 . . . . . . 3 . 6 . . . . 2 . . . 2 . 1 23 Heat Flow Errors 26 | . . 3 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . 1 . . 14 Energy Discharges 31 | . . 3 3 1 . . . . . 2 . . . . . . . 1 . . . . . . 1 . 1 . . . . 6 . . . 4 . 3 6 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Data Loss (minor) 21 | . . 1 3 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . 1 . . . 1 . . 10 Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 3 Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 14599 | . . . . 21 18 178 357 . . 300 1100 . 1016 248 66 . 1009 516 . 157 347 204 111 343 272 . 356 338 817 256 110 1544 278 821 53 501 122 2749 391 Projectiles 162 | . . . . . . . . . . 9 . . . . . . . . . . . . 10 . . . . 59 19 . . . . . . . . 65 . Explosions 1148 | . . . . . 18 129 . . . . . . 48 . . . . 94 . 12 8 84 101 114 . . 95 161 22 . 55 157 . 32 . . . 18 . Melee 13289 | . . . . 21 . 49 357 . . 291 1100 . 968 248 66 . 1009 422 . 145 339 120 . 229 272 . 261 118 776 256 55 1387 278 789 53 501 122 2666 391 Knockbacks 34 | . 1 . . 1 . 1 6 . . 1 6 . 6 . 1 . . 5 . . . . . . . . . . . . . . . . . . . 6 . Impact 23 | . 1 . . 1 . 1 2 . . 1 6 . 6 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . 39 5 . . . . . . . . . . . . . 1 . . . . . . . . 10 . . . . . . . . . . Shots 5 | . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 90 215 291 138 186 246 48 24 . . 96 89 69 101 82 104 10 199 44 1 14 12 16 64 78 228 200 241 129 362 110 46 220 . 198 156 161 82 212 192 Average Temperature 37 | 31 50 114 72 71 63 14 9 . . 29 35 22 32 28 11 5 10 5 1 2 4 5 16 16 86 102 57 40 65 50 5 59 . 27 60 44 39 31 55 Received Heat Transfer 2965 | . 249 123 . . 918 540 9 36 . 102 . . 159 . 12 . 27 18 . 18 9 . . . . . 27 18 57 . . 57 . . 6 9 . 171 400 Effects 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 56 | . . . . 4 3 1 5 . . 1 17 . 9 2 . . 1 6 . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 150 | . . . . 2 . 2 7 . . 20 34 . 32 20 2 . 20 11 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 3 . . . 5 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Heat Transferred 11061 | 518 2048 1017 . 148 3059 1813 . . . . . 148 549 . . . 37 250 . . . . 250 . . . 1100 . 50 . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1749 | 40 366 221 . 53 1118 937 . . . . 158 81 1749 . . . . 370 189 904 . . . . 468 115 861 . . . . 496 424 276 260 239 206 729 . Initial 487 | . 26 86 . . 8 487 . . . . . 50 46 . . . . . 129 132 . . . . 257 115 80 . . . . . 279 114 119 18 8 15 . Average 327 | 18 140 61 . 26 591 708 . . . . 58 65 1029 . . . . 239 159 358 . . . . 318 115 303 . . . . 280 219 169 48 71 66 480 . Maximum Alert Level 5 | . 1 1 . . 4 3 . . . . . . 5 . . . . 1 . 3 . . . . 2 . 3 . . . . 2 2 1 1 1 1 3 . Low Security (%) 40 | 100 65 92 . 100 20 . . . . . 100 100 4 . . . . 37 100 10 . . . . 10 100 46 . . . . 37 51 63 94 93 95 . . Level 1 18 | . 34 7 . . 21 . . . . . . . 9 . . . . 62 . 62 . . . . 67 . 29 . . . . 28 39 36 5 6 4 5 . Level 2 12 | . . . . . 17 51 . . . . . . 2 . . . . . . 15 . . . . 22 . 10 . . . . 33 9 . . . . 17 . Level 3 25 | . . . . . 35 48 . . . . . . 27 . . . . . . 10 . . . . . . 13 . . . . . . . . . . 76 . Level 4 3 | . . . . . 5 . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 3 1 . . 10 8 . . . . 5 . 6 . . . . 2 . 6 . . . 1 3 . 8 . 1 . . 11 1 2 7 3 2 5 . Investigation 29 | . 2 1 . . 2 . . . . . 2 . 3 . . . . 1 . 3 . . . 1 1 . . . . . . 4 . 1 3 2 2 1 . Extermination 19 | . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . 2 . 2 . . . . 4 1 . 2 1 . 2 . Reinforcement 23 | . 1 . . . 3 2 . . . . 2 . . . . . . . . 1 . . . . . . 6 . . . . 3 . 1 2 . . 2 . Assault 11 | . . . . . 2 3 . . . . . . 3 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 46 | . 1 . . . 4 . . . . . . . 2 . . . . . . . . . 2 1 . . 1 . 1 . . . . 4 1 . . 29 . Communications Jammed 99 | . . . . . . . . . . . . . . . . . . 11 . . . . . 1 16 . 12 . . . . 8 2 . 1 12 27 9 . Distress Signals 98 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 16 . 12 . . . . 8 2 . 1 12 27 9 . Times Spotted 630 | . 32 8 . 2 69 36 21 4 . 9 6 7 71 . 7 . 10 15 4 8 3 5 14 17 18 4 34 13 16 . 2 36 10 23 6 11 13 29 67 Peak Tracking Total 22 | . 5 3 . 1 12 8 6 4 . 4 2 4 10 . 3 . 4 4 4 4 4 4 8 7 6 4 7 3 5 . 2 5 1 5 2 2 5 8 22 Tactical Retreats 120 | . 8 1 . . 5 1 9 1 . 5 1 . 7 . 2 . 10 3 . 1 4 1 1 9 2 . 4 9 8 . 1 8 . . 1 1 2 1 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . 3 . . 1 1 . . . . . 2 . . . . . . 2 . 1 . . . . 1 . 2 . . . . . 1 . . 1 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 674 | . . . . . 66 . . . . . 37 . . . . . . . . . . . . . . . . . . . . 30 25 . 10 . . 506 . Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disarmed 18 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 . Reprogrammed 97 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 8 . . . . 11 20 . 7 10 . 35 . Reused 53 | . . . . . . . 9 . . . . . . . . . 9 . . . 3 . . 5 . . 4 . 8 . . 2 3 . 2 2 . . 6 Traps Extracted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Installed 58 | . . . . . . . 10 . . . . . . . . . 10 . . . 6 . . 8 . . . . 11 . . . . . . . . 6 7 Triggered 63 | . . . . . . . 10 . . . . . . 1 . . 7 . . . 3 1 10 9 . . 4 1 8 . . 2 3 . 2 2 . . . Most Traps Carried 18 | . . . . . . . 2 . . . . . . . . . 2 . . . 3 . . 1 . . . . 4 . . . . . . . . 18 7 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 151 | . . . . 1 12 3 2 . . . 3 . 13 . . . . 10 . 12 1 . . 2 1 . 22 . 1 . 1 3 10 . 2 7 . 22 23 Max in Single Turn 6 | . . . . 1 2 1 1 . . . 1 . 4 . . . . 5 . 4 1 . . 1 1 . 6 . 1 . 1 1 1 . 1 1 . 2 1 Garrison Access 19 | . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . 2 . . . . 3 1 3 1 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 246 | . 9 2 1 2 13 6 . 1 1 . 23 . 20 1 . 4 . 2 . 9 2 2 3 1 13 . 28 1 1 3 2 23 19 4 14 16 9 9 2 Terminals 130 | . 7 1 . . 8 4 . . . . 11 . 7 1 . . . . . 4 1 1 . 1 8 . 14 . . . 1 11 14 2 9 14 4 7 . Fabricators 23 | . . . . . . 2 . . . . 3 . 4 . . . . . . 2 . . . . 3 . 3 . . . . 2 . . 2 . 2 . . Repair Stations 18 | . 1 . . . 2 . . . . . 2 . 2 . . . . . . . . . . . 1 . 4 . . . . 1 2 . 1 . 1 1 . Recycling Units 18 | . 1 . . . 1 . . . . . 3 . 3 . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . 1 . Scanalyzers 15 | . . . . . 2 . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 3 2 . 1 1 . . . Garrison Access 19 | . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . 3 . . . . 3 1 2 1 1 2 . . Total Hacks 869 | . 46 3 1 2 61 10 . 1 4 . 91 . 59 1 . 28 . 5 . 39 2 2 4 4 36 . 73 1 1 9 2 96 72 8 58 70 32 22 26 Successful 578 | . 31 1 1 2 45 2 . 1 4 . 52 . 27 1 . 28 . . . 19 2 2 4 4 15 . 42 1 1 9 2 72 52 4 43 49 22 14 26 Failed 289 | . 14 2 . . 16 8 . . . . 39 . 32 . . . . 5 . 20 . . . . 21 . 31 . . . . 24 19 4 15 21 10 8 . Catastrophic 36 | . . 1 . . 1 4 . . . . 4 . 6 . . . . . . 1 . . . . 6 . 4 . . . . 1 . 1 3 2 1 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 386 | . 23 2 1 . 15 6 . . 4 . 46 . 35 . . . . . . 21 1 . 1 . 22 . 35 . . . . 36 36 2 36 38 11 14 1 Terminals 493 | . 36 2 . . 30 7 . . . . 56 . 18 1 . . . . . 15 1 1 . 4 23 . 41 . . . 1 45 60 5 48 63 19 17 . Fabricators 77 | . . . . . . 3 . . . . 7 . 18 . . . . . . 10 . . . . 9 . 5 . . . . 14 . . 4 . 7 . . Repair Stations 56 | . 4 . . . 13 . . . . . 7 . 4 . . . . . . . . . . . 1 . 11 . . . . 4 7 . 2 . 2 1 . Recycling Units 68 | . 6 . . . 2 . . . . . 10 . 11 . . . . . . 11 . . . . . . 12 . . . . 12 . . . . . 4 . Scanalyzers 65 | . . . . . 16 . . . . . 8 . 3 . . . . 2 . 3 . . . . 3 . . . . . . 17 4 . 3 6 . . . Garrison Access 29 | . . . . . . . . . . . 3 . 5 . . . . 3 . . . . . . . . 4 . . . . 4 1 3 1 1 4 . . Terminal Hacks 288 | . 17 1 1 2 13 1 . 1 4 . 21 . 3 1 . 28 . . . 2 2 2 4 4 4 . 18 1 1 9 2 16 30 2 28 29 9 6 26 Record 41 | . . . . . 1 . . . . . . . . 1 . 11 . . . . 1 1 2 4 . . . . . 1 2 . 1 . . . . . 16 Part Schematic 28 | . . . . . . . . . 4 . 1 . . . . 10 . . . . . . . . . . 1 . . 4 . 2 3 . 2 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . 1 . . . Robot Analysis 15 | . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 2 . 4 . . . . Prototype ID Bank 40 | . 5 . . . 4 . . . . . 4 . . . . 3 . . . . . . . . 1 . 2 . . 4 . 2 3 1 8 2 1 . . Open Door 17 | . . 1 . 2 . . . 1 . . . . . . . . . . . . 1 1 2 . . . . 1 1 . . . 1 . . 5 . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 7 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . Unreport Threat 14 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 2 . 3 3 1 . . Locate Traps 25 | . 3 . . . 1 . . . . . 2 . 1 . . . . . . . . . . . 1 . 4 . . . . . 4 . 3 3 1 2 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . 1 2 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Surveillance Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Transport Status 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Recall Extermination 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 1 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hauler Manifests 14 | . 1 . . . . 1 . . . . 3 . 1 . . . . . . . . . . . 1 . 2 . . . . 1 1 . 1 1 1 . . Registered Components 10 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 1 1 1 1 . . . Registered Prototypes 6 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 32 | . . . . . . . . . . . 4 . 3 . . . . . . 3 . . . . 3 . 2 . . . . 9 . . 4 . 4 . . Network Status 6 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . Load Schematic 13 | . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . 4 . . 2 . 2 . . Build 13 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . . . 4 . . 2 . 2 . . Repair Station Hacks 41 | . 4 . . . 10 . . . . . 5 . 3 . . . . . . . . . . . . . 8 . . . . 4 3 . 2 . 1 1 . Scan Component 20 | . 2 . . . 5 . . . . . 2 . 2 . . . . . . . . . . . . . 4 . . . . 2 2 . 1 . . . . Repair 17 | . 2 . . . 5 . . . . . 2 . 1 . . . . . . . . . . . . . 4 . . . . 2 . . 1 . . . . Refit 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Recycling Unit Hacks 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 53 | . . . . . 14 . . . . . 7 . 2 . . . . . . 3 . . . . 2 . . . . . . 16 2 . 2 5 . . . Insert Component 30 | . . . . . 8 . . . . . 3 . 1 . . . . . . 2 . . . . 1 . . . . . . 7 2 . 1 5 . . . Analyze 23 | . . . . . 6 . . . . . 4 . 1 . . . . . . 1 . . . . 1 . . . . . . 9 . . 1 . . . . Garrison Access Hacks 15 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 3 1 2 1 1 2 . . Seal Access 15 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . 3 1 2 1 1 2 . . Unauthorized Hacks 143 | . 9 . . . 7 1 . . . . 13 . 15 . . . . . . 11 . . . . 6 . 12 . . . . 20 16 . 6 14 6 7 . Terminals 71 | . 5 . . . 4 . . . . . 6 . 1 . . . . . . 1 . . . . 3 . 5 . . . . 8 15 . 5 13 2 3 . Track 16 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . 1 . 2 . . . . 1 5 . . 3 . . . Assimilate 20 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 5 . 3 5 . . . Botnet 22 | . 3 . . . 2 . . . . . 2 . . . . . . . . 1 . . . . 2 . 1 . . . . 2 2 . 1 3 1 2 . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . Operators 9 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 . Fabricators 26 | . . . . . . 1 . . . . 3 . 7 . . . . . . 4 . . . . 3 . 1 . . . . 4 . . . . 3 . . Report 7 | . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Prioritize 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Liberate 7 | . . . . . . . . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 39 | . 4 . . . 1 . . . . . 4 . 6 . . . . . . 6 . . . . . . 6 . . . . 8 . . . . . 4 . Monitor 6 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . Reject 17 | . 1 . . . 1 . . . . . 2 . 3 . . . . . . 2 . . . . . . 4 . . . . 3 . . . . . 1 . Recyclers 8 | . 1 . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . Mask 8 | . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . 1 . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . 1 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 192 | . 9 1 . . 13 6 . . . . 21 . 18 1 . . . 2 . 9 . 1 . 1 13 . 24 . . . . 19 14 3 12 10 8 7 . Full Trace Events 23 | . . . . . . . . . . . 2 . 2 . . . . 1 . 3 . . . 1 1 . . . . . . 4 . 1 3 2 2 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 1 . . . Robots Built 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 303 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . 84 . . . . 67 . . . . . . . Total Robot Build Rating 39 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 12 . . . . 12 . . . . . . . Part Schematics Acquired 64 | . . . . . 7 . . . 18 . 4 . 1 . . 10 . . . 1 . . . . 1 . 1 . . 4 . 7 3 . 6 1 . . . Parts Built 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 4 . . 2 . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 627 | . . . . . . . . . . . 142 . . . . . . . . . . . . . 53 . . . . . . 228 . . 130 . 74 . . Total Part Build Rating 73 | . . . . . . . . . . . 5 . . . . . . . . . . . . . 12 . . . . . . 23 . . 15 . 18 . . Parts Repaired 16 | . 2 . . . 5 . . . . . 2 . 1 . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . Time 678 | . 64 . . . 172 . . . . . 88 . 50 . . . . . . . . . . . . . 200 . . . . 68 . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 . . . . . . . Retrieved Components 30 | . 9 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Parts Scanalyzed 19 | . . . . . 6 . . . . . 3 . 1 . . . . . . 1 . . . . 1 . . . . . . 6 . . 1 . . . . Part Schematics Acquired 18 | . . . . . 6 . . . . . 3 . 1 . . . . . . 1 . . . . 1 . . . . . . 5 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 37 | . 2 . . . . . . . 1 . 6 . . . . . . 2 . 1 1 . 2 . 1 . 2 . 2 2 . 6 1 6 . 1 . 1 . Non-combat 20 | . 2 . . . . . . . . . 6 . . . . . . 1 . . . . . . 1 . 1 . . . . 6 1 1 . 1 . . . Combat 17 | . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . 2 . . . 1 . 2 2 . . . 5 . . . 1 . Robot Hacks Applied 36 | . 2 . . . . . . . 1 . 8 . . . . . . 1 . . . . . . 1 . 1 . 2 2 . 7 1 6 . 1 . 3 . parse_system 17 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . 1 6 . . . 3 . no_distress 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 . . . 1 . . . find_chute 10 | . . . . . . . . . . . 8 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 2 2 2 2 2 2 2 . . . . . . . . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . . 1 . . . . . . . . . . . . Robots Rewired 13 | . . . 3 . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . 2 . . . . 2 . . . . . Allies Hacked 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 63 | . . 3 3 . . . 2 . 5 . 1 18 4 . . . 3 1 . 1 1 . 2 . . . 3 . 2 . . 9 1 2 . 2 . . . Largest Group 18 | . . 3 4 4 . . 2 2 5 5 1 18 15 . . . 3 3 . 1 1 . 1 . . . 2 . 2 2 2 6 1 2 . 2 1 1 . Highest-Rated Group 638 | . . 40 45 45 . . 48 48 144 144 40 638 534 . . . 89 89 . 30 41 . 42 . . . 98 . 94 94 94 277 26 138 . 62 26 26 . Highest-Rated Ally 80 | . . 16 21 21 . . 32 32 31 31 40 50 50 . . . 49 49 . 30 41 . 42 . . . 49 . 64 64 64 64 26 80 . 36 26 26 . Total Orders 182 | . . . . 6 7 . 3 6 1 . 7 . 3 . 2 . 7 . . . 2 . . . . . 17 . 6 1 16 24 4 15 . 8 27 20 . STAY 86 | . . . . . . . 2 4 . . 4 . 2 . . . 4 . . . . . . . . . 5 . 4 1 8 17 2 1 . 6 18 8 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 51 | . . . . . . . 1 1 . . 3 . 1 . . . 3 . . . . . . . . . 4 . 2 . 8 7 2 2 . 2 9 6 . GUARD 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . EXPLORE 26 | . . . . 5 6 . . . . . . . . . 2 . . . . . 2 . . . . . 7 . . . . . . . . . . 4 . RETURN 5 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Ally Attacks 391 | . . 8 . 11 4 . . 5 . 26 . 99 155 . . . . 15 . 5 2 . 7 . . . 30 . 3 . . 10 . 11 . . . . . Total Damage 10118 | . . 66 . 101 . . . 198 . 445 . 3320 3651 . . . . 231 . 209 37 . 215 . . . 746 . 110 . . 388 . 401 . . . . . Kills 65 | . . 3 . 3 . . . 1 . 4 . 7 31 . . . . 3 . 1 1 . 2 . . . 5 . 1 . . 1 . 2 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 15 | . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 2 . 4 . . . . Derelict Logs Recovered 27 | . . 3 . 2 . . 2 3 1 3 . . . 3 1 . 1 . . . 2 1 . 2 . . . 2 1 . . . . . . . . . . Drone Launches 36 | . . . . 5 11 . . . 1 . . . . . 2 . . 2 . . 2 . . . . . 10 . . . . . . . . . . 3 . Drone Recoveries 17 | . . . . 3 7 . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 53195 | 216 1496 1341 628 839 3788 1275 2091 910 603 1261 1178 214 1311 561 1281 28 2687 558 25 708 1443 814 501 3530 598 23 1662 2899 2246 75 962 2399 958 1186 1045 1248 503 5853 2251 Spaces Moved 85081 | 96 667 695 384 527 1354 661 3129 1703 1262 1503 2140 295 3118 1364 1550 97 3856 1048 109 1387 2973 1616 1071 3867 1407 110 3750 2442 3098 201 2267 4890 1764 3335 1838 3211 1524 11735 7037 Core 92 | 9 . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 37 . . . 25 . . 1 . 1 . Treads 3650 | 87 667 695 384 8 1223 586 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 650 | . . . . 519 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4612 | . . . . . . . . . . . 187 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4425 Flight 76077 | . . . . . . 75 3129 1703 1262 1503 1934 295 3118 1364 1550 97 3856 1048 109 1387 2973 1616 1071 3867 1407 110 3750 2442 3061 201 2267 4890 1739 3335 1838 3210 1524 11734 2612 Fastest Speed 6 | 50 160 160 160 100 100 27 29 29 29 28 26 26 24 25 29 29 29 23 23 23 25 25 23 24 20 20 12 12 20 20 20 18 28 22 6 7 6 6 6 Average Speed 33 | 149 160 160 160 119 156 144 30 29 29 30 31 27 25 29 29 29 36 26 23 24 25 39 24 29 23 20 21 70 46 20 20 27 29 23 21 20 17 17 17 Slowest Speed 250 | 160 160 160 160 240 240 245 106 106 106 106 250 103 27 104 108 29 111 98 23 99 99 99 25 96 97 20 106 165 200 95 90 101 150 28 22 200 102 200 94 Overloaded Moves 1402 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . 50 . . 41 4 18 170 1110 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 193 | . . . . . . . . . 2 1 5 . 22 . . . . 10 . 5 . . . . 5 . 15 . 1 . . 16 15 13 35 9 6 5 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Exploration Rate (%) 77 | 5 93 94 88 98 97 18 92 99 87 97 46 92 55 97 98 78 99 33 80 20 99 99 97 99 34 75 58 99 99 62 99 53 97 72 95 82 31 96 99 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 10 | . . 4 . 1 . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . Known Exits Taken 27 | . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 61 | . . 1 . 1 . . 7 6 5 2 . . . 11 4 . 4 . . . 4 3 . 1 . . . 5 2 . 5 . . . . . . . . Spaces Dug 588 | . 2 . . 1 31 . 26 10 . 15 28 . 16 11 22 . 25 19 . 12 9 4 1 10 15 . 74 8 9 . 6 70 43 29 22 18 13 33 6 Terrain Destroyed 3406 | . 2 . . 8 120 77 48 13 . 29 28 . 76 11 46 . 30 97 . 177 371 158 67 372 15 . 94 235 392 . 274 203 44 110 22 59 13 204 11 Melee 417 | . 2 . . 1 . . 21 9 . 12 25 . 14 10 18 . 17 19 . 12 8 3 1 5 7 . 60 3 4 . 5 61 20 17 19 13 11 15 5 Projectile 187 | . . . . . . 1 10 4 . 5 3 . 2 1 4 . 13 1 . . 1 9 . 10 8 . 14 16 11 . 1 9 24 12 3 5 2 12 6 AOE 2799 | . . . . 7 120 76 14 . . 12 . . 60 . 24 . . 77 . 165 362 146 66 357 . . 20 216 377 . 268 133 . 81 . 41 . 177 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 106518 | 132 946 873 394 711 2778 860 4123 2083 1489 2245 2528 425 3473 1504 2329 96 5085 1235 108 1675 3604 1758 1285 6183 1607 110 4363 3549 3818 231 2724 5676 2063 3629 2380 3686 1705 15158 7897 Wait 15250 | . 142 125 . 124 1067 73 772 345 214 672 215 110 220 110 726 . 1011 70 . 188 478 71 134 2141 84 1 253 970 510 11 385 368 97 99 456 322 132 2183 371 Move 84688 | 95 666 694 383 526 1353 660 3128 1702 1257 1500 2130 294 3075 1363 1549 96 3855 1028 108 1376 2972 1615 1070 3866 1397 109 3720 2441 3095 200 2266 4858 1738 3312 1776 3192 1512 11725 6986 Hop 162 | . . . . . . . . . 2 1 5 . 20 . . . . 9 . 5 . . . . 5 . 14 . 1 . . 15 10 9 26 9 5 4 22 Pick Up 725 | 10 16 9 1 19 40 11 24 2 . 3 17 1 12 5 . . 41 11 . 6 23 3 6 21 9 . 35 22 33 1 10 42 20 26 12 26 4 122 82 Fast Attach 269 | 3 . 3 1 3 18 4 . 1 2 1 10 3 11 3 7 . 6 10 . . 1 7 13 3 5 . 23 . 5 7 2 18 11 20 8 3 2 21 34 Attach 430 | 4 4 3 . 7 16 11 10 . 1 5 8 1 5 1 . . 12 12 . 11 22 9 7 23 15 . 25 20 14 . 6 24 13 19 6 10 4 49 53 Detach 184 | . 2 1 . . 1 2 10 . 1 2 2 . . . . . 10 5 . 8 18 6 3 19 11 . 12 2 6 . 2 4 6 8 1 1 2 18 21 Swap 762 | 1 14 1 2 7 33 19 21 8 6 19 19 . 39 2 14 . 7 19 . 14 1 1 3 11 23 . 43 13 16 1 8 104 38 26 28 53 16 93 39 Drop 860 | . 12 9 1 10 48 15 24 3 2 3 20 9 22 7 6 . 45 18 . 9 23 8 24 23 10 . 53 20 37 7 11 54 26 41 21 21 5 131 82 Fire 952 | 19 80 28 . 11 136 59 90 12 . 21 5 7 11 1 7 . 23 4 . 18 32 30 16 45 9 . 16 52 50 . 26 23 29 18 3 10 2 48 11 Melee 1431 | . 10 . 6 4 . 6 34 10 4 18 60 . 58 12 20 . 30 48 . 40 28 8 9 23 39 . 133 9 40 4 8 135 50 51 33 39 21 252 189 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 36 . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . 1 . . . . . . . Trap 732 | . . . . . 66 . 10 . . . 37 . . . . . 10 . . . 6 . . 8 . . . . 11 . . 30 25 . 10 . . 512 7 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / [*Arm]) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Central database locked down 921 | -10/Materials | Repaired Imp. Terrain Scanner 948 | -10/Materials | Repaired Lgt. Treads 1186 | -10/Materials | Discovered exit to Materials (range 3) 1466 | -10/Materials | Core integrity fell below 50% 1618 | -10/Materials | Discovered exit to Materials (range 16) 1713 | -10/Materials | Entered Mines 1832 | -10/Mines | Core integrity fell below 20% 1920 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2046 | -10/Mines | Discovered exit to Materials (range 9) 2055 | -10/Mines | Learned location of Storage (-9) 2442 | -10/Mines | Discovered exit to Materials (range 8) 2524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2526 | -10/Mines | Discovered new exit (range 5) 2928 | -10/Mines | Met a Derelict shopkeep closing up shop 3027 | -10/Mines | Discovered new exit (range 15) 3054 | -10/Mines | Entered Exiles 3054 | -10/Exiles | Found Exiles lab destroyed 3054 | -10/Exiles | Accompanied by 1 ally 3075 | -10/Exiles | Discovered new exit (range 15) 3302 | -10/Exiles | Opened EX-Vault 3666 | -10/Exiles | Discovered new exit (range 10) 3682 | -10/Exiles | Entered Mines 3682 | -9/Mines | Accompanied by 4 allies 3742 | -9/Mines | Lost 4 allies 3916 | -9/Mines | Discovered new exit (range 5) 3956 | -9/Mines | Learned location of Zion (-7) 4018 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4134 | -9/Mines | Learned Materials security intel 4211 | -9/Mines | Found the Drone Emporium 4220 | -9/Mines | Found Prototype Device 4220 | -9/Mines | Identified Bomb Drone Bay 4229 | -9/Mines | Discovered new exit (range 23) 4346 | -9/Mines | Found a hidden stash of uninstalled traps 4507 | -9/Mines | System corruption reached 10% 4521 | -9/Mines | Entered Materials 4521 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5245 | -8/Materials | Build established: Hacker-Mutant 5284 | -8/Materials | Repaired Lgt. Armor Plating 5329 | -8/Materials | Repaired Hvy. Missile Launcher 5356 | -8/Materials | Repaired Lgt. Treads 5522 | -8/Materials | Destroyed 7 combat bots 5524 | -8/Materials | Lost 4 parts (1n2u1w) 5582 | -8/Materials | Garrison activated, responded to threat 5684 | -8/Materials | Lost 3 parts (1p1u1w) 5973 | -8/Materials | Discovered new exit (range 19) 6328 | -8/Materials | Build established: Mutant 6795 | -8/Materials | Destroyed 9 combat bots 6921 | -8/Materials | First assault squad dispatched 6922 | -8/Materials | Discovered new exit (range 19) 7112 | -8/Materials | Repaired Adv. Treads 7151 | -8/Materials | Repaired Hrd. Medium Armor Plating 7400 | -8/Materials | Sterilization system engaged 7400 | -8/Materials | Non-combat units ordered to evacuate 7500 | -8/Materials | Combat units ordered to evacuate 7700 | -8/Materials | Ambient heat levels rising (+10) 7850 | -8/Materials | Ambient heat levels rising (+10) 8000 | -8/Materials | Ambient heat levels rising (+10) 8150 | -8/Materials | Ambient heat levels rising (+10) 8300 | -8/Materials | Ambient heat levels rising (+10) 8309 | -8/Materials | Entered Factory 8309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8463 | -7/Factory | Destroyed 8 combat bots 8605 | -7/Factory | Build established: Skirmisher 8709 | -7/Factory | First assault squad dispatched 8737 | -7/Factory | Discovered new exit (range 6) 8744 | -7/Factory | Identified exit to Lower Caves 9112 | -7/Factory | Discovered new exit (range 11) 9137 | -7/Factory | Build established: Mutant 9150 | -7/Factory | Identified exit to Factory 9297 | -7/Factory | Destroyed 7 combat bots 9584 | -7/Factory | Entered Lower Caves 9775 | -7/Lower Caves | Identified exit to Lower Caves 10178 | -7/Lower Caves | Build established: Scout 10241 | -7/Lower Caves | Spotted B-75 Beast 10352 | -7/Lower Caves | Encountered a Warlord checkpoint 10687 | -7/Lower Caves | Learned Factory security intel 11675 | -7/Lower Caves | Entered another Lower Caves area 11675 | -7/Lower Caves | Accompanied by 2 allies 11680 | -7/Lower Caves | Discovered exit to Factory (range 15) 11766 | -7/Lower Caves | Learned 8 Factory zone layouts 11769 | -7/Lower Caves | Identified exit to Zion 12095 | -7/Lower Caves | Encountered a Warlord checkpoint 12096 | -7/Lower Caves | Learned 12 Factory zone layouts 12585 | -7/Lower Caves | Entered Zion 12591 | -7/Zion | Learned location of 1 exit from Factory 12597 | -7/Zion | Given the Hacking Drone Bay 12597 | -7/Zion | Discovered new exit (range 18) 12634 | -7/Zion | Found Prototype Device 12634 | -7/Zion | Identified Hacking Drone Bay 12797 | -7/Zion | Learned Factory emergency access door positions 12804 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12816 | -7/Zion | Gained Derelict followers 12828 | -7/Zion | Visited the Megawrench Repair Shop 12834 | -7/Zion | Megawrench repaired 7 parts 12950 | -7/Zion | Opened final containment barrier to the Deep Caves 13118 | -7/Zion | Identified exit to Proximity Caves 13188 | -7/Zion | Entered Proximity Caves 13188 | -6/Proximity Caves | Accompanied by 5 allies 13199 | -6/Proximity Caves | Learned location of Extension (-6) 13200 | -6/Proximity Caves | Learned Factory interactive machine intel 13421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13475 | -6/Proximity Caves | Lost 3 allies 14449 | -6/Proximity Caves | Entered Factory 14449 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14450 | -6/Factory | Identified exit to Lower Caves 14451 | -6/Factory | Identified exit to Factory 14454 | -6/Factory | Loaded intel: 53 interactive machine locations 14575 | -6/Factory | Identified exit to Extension 14581 | -6/Factory | Repaired Imp. Reaction Control System? 14892 | -6/Factory | Discovered exit to Factory (range 7) 14948 | -6/Factory | Repaired Cesium-ion Thruster 15392 | -6/Factory | Fabricated Mak. Cloaking Device (x1) 15500 | -6/Factory | Spotted B-75 Beast 15627 | -6/Factory | Sucked down chute 15627 | -6/Factory | Entered Waste 15630 | -6/Waste | Spotted C-40 Crusher 15636 | -6/Waste | Spotted C-40 Crusher 15637 | -6/Waste | Spotted C-40 Crusher 15639 | -6/Waste | Spotted C-40 Crusher 15641 | -6/Waste | Spotted C-40 Crusher 15641 | -6/Waste | Spotted C-40 Crusher 15642 | -6/Waste | Discovered new exit (range 10) 15646 | -6/Waste | Warlord forces began an assault 15661 | -6/Waste | Allies destroyed C-40 Crusher 15666 | -6/Waste | Allies destroyed C-40 Crusher 15672 | -6/Waste | Allies destroyed C-40 Crusher 15678 | -6/Waste | Allies destroyed C-40 Crusher 15690 | -6/Waste | Lost 3 allies 15786 | -6/Waste | Identified exit to Factory 15841 | -6/Waste | Entered Factory 15841 | -6/Factory | Accompanied by 15 allies 15916 | -6/Factory | Lost 3 allies 15931 | -6/Factory | Found Prototype Processor 15931 | -6/Factory | Identified Exp. Targeting Computer 15962 | -6/Factory | Discovered exit to Lower Caves (range 7) 16033 | -6/Factory | Spotted B-75 Beast 16078 | -6/Factory | Allies destroyed B-75 Beast 16158 | -6/Factory | Build established: Ninja 16195 | -6/Factory | Lost 4 allies 16541 | -6/Factory | First assault squad dispatched 16674 | -6/Factory | Repaired Mak. Cloaking Device? 16772 | -6/Factory | Discovered exit to Extension (range 16) 16901 | -6/Factory | Discovered exit to Factory (range 7) 16945 | -6/Factory | Fabricated G-50 Soldier (x3) 17092 | -6/Factory | High security lockdown imminent 17098 | -6/Factory | Cargo convoy interrupted 17152 | -6/Factory | Entered Lower Caves 17152 | -6/Lower Caves | Spotted B-75 Beast 17243 | -6/Lower Caves | Learned Factory interactive machine intel 17263 | -6/Lower Caves | Encountered a Warlord checkpoint 17300 | -6/Lower Caves | Identified exit to Lower Caves 17499 | -6/Lower Caves | Learned 12 Factory zone layouts 17713 | -6/Lower Caves | Entered another Lower Caves area 17714 | -6/Lower Caves | Encountered a Warlord checkpoint 17728 | -6/Lower Caves | Discovered exit to Factory (range 6) 17733 | -6/Lower Caves | Spotted B-75 Beast 17944 | -6/Lower Caves | Found Alien Artifact 17944 | -6/Lower Caves | Identified Core Expander 17944 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 18162 | -6/Lower Caves | Build established: Derelict-Ninja 18487 | -6/Lower Caves | Learned location of 1 exit from Factory 18577 | -6/Lower Caves | Discovered new exit (range 8) 18578 | -6/Lower Caves | Identified exit to Data Miner 18994 | -6/Lower Caves | Entered Data Miner 18994 | -6/Data Miner | Discovered new exit (range 6) 18997 | -6/Data Miner | Identified exit to Proximity Caves 18999 | -6/Data Miner | Met Data Miner 19006 | -6/Data Miner | Learned location of Section 7 (-2) 19006 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19011 | -6/Data Miner | Received God Mode back door access code from Data Miner 19022 | -6/Data Miner | Entered Proximity Caves 19025 | -5/Proximity Caves | Learned Factory security intel 20286 | -5/Proximity Caves | Attacked by a faux Warlord 20302 | -5/Proximity Caves | Discovered exit to Factory (range 11) 20996 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21615 | -5/Proximity Caves | Build established: Derelict-Assassin 21709 | -5/Proximity Caves | Entered Factory 21709 | -5/Factory | Accompanied by 3 allies 21709 | -5/Factory | Evolved 2 slots: Utility x2 21710 | -5/Factory | Identified exit to Upper Caves 21713 | -5/Factory | Loaded intel: 52 interactive machine locations 21746 | -5/Factory | Spotted B-75 Beast 21772 | -5/Factory | Local machine network offline 21827 | -5/Factory | Lost 3 parts (2p1n) 21832 | -5/Factory | Lost 4 allies 21918 | -5/Factory | Lost 3 parts (2n1u) 22021 | -5/Factory | Discovered new exit (range 20) 22050 | -5/Factory | Build established: Hacker-Scout 22068 | -5/Factory | Identified exit to Factory 22173 | -5/Factory | Discovered exit to Upper Caves (range 15) 22267 | -5/Factory | Manually triggered Chute Trap 22267 | -5/Factory | Sucked down chute 22267 | -5/Factory | Entered Waste 22269 | -5/Waste | Spotted C-40 Crusher 22271 | -5/Waste | Spotted C-40 Crusher 22276 | -5/Waste | Spotted C-40 Crusher 22276 | -5/Waste | Spotted C-40 Crusher 22276 | -5/Waste | Spotted C-40 Crusher 22279 | -5/Waste | Spotted C-40 Crusher 22279 | -5/Waste | Discovered new exit (range 19) 22292 | -5/Waste | Identified exit to Factory 22292 | -5/Waste | Entered Factory 22584 | -5/Factory | Discovered exit to Upper Caves (range 16) 22606 | -5/Factory | Discovered exit to Factory (range 11) 22892 | -5/Factory | First assault squad dispatched 23000 | -5/Factory | Entered Upper Caves 23149 | -5/Upper Caves | Learned 12 Factory zone layouts 23506 | -5/Upper Caves | Build established: Scout 23651 | -5/Upper Caves | Spotted B-75 Beast 23768 | -5/Upper Caves | Destroyed B-75 Beast 23792 | -5/Upper Caves | Learned 4 Factory zone layouts 23831 | -5/Upper Caves | Discovered new exit (range 8) 23833 | -5/Upper Caves | Identified exit to Upper Caves 23996 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 23999 | -5/Upper Caves | Found Prototype Special Weapon 24121 | -5/Upper Caves | Identified Molecular Deconstructor 24241 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 24443 | -5/Upper Caves | Entered another Upper Caves area 24454 | -5/Upper Caves | Discovered exit to Factory (range 5) 24729 | -5/Upper Caves | Learned location of 1 exit from Factory 24777 | -5/Upper Caves | Discovered new exit (range 10) 24784 | -5/Upper Caves | Identified exit to Warlord 25257 | -5/Upper Caves | Entered Warlord 25265 | -5/Warlord | Discovered new exit (range 14) 25368 | -5/Warlord | Met Warlord 25370 | -5/Warlord | Opened Warlord's prototype stash 25372 | -5/Warlord | Found Prototype Device 25372 | -5/Warlord | Identified Exp. Cloaking Device 25377 | -5/Warlord | Found Prototype Device 25377 | -5/Warlord | Identified System Purifier 25381 | -5/Warlord | Found Prototype Reactor 25381 | -5/Warlord | Identified Vortex Chain Reactor 25393 | -5/Warlord | Warlord's base attacked by MAIN.C 25417 | -5/Warlord | Found Prototype Energy Gun 25417 | -5/Warlord | Identified Vortex Rifle 25419 | -5/Warlord | Found Prototype Piercing Weapon 25419 | -5/Warlord | Identified Vortex Lance 25601 | -5/Warlord | Found Vortex Lance 25661 | -5/Warlord | Warlord forces counterattacked 25685 | -5/Warlord | Destroyed 8 combat bots 25714 | -5/Warlord | Spotted Executioner 25714 | -5/Warlord | Spotted Executioner 25730 | -5/Warlord | Opened side exit 25758 | -5/Warlord | Identified exit to Proximity Caves 25758 | -5/Warlord | Entered Proximity Caves 25780 | -4/Proximity Caves | Lost 4 allies 25855 | -4/Proximity Caves | Spotter reported a threat 26036 | -4/Proximity Caves | Learned 8 Research zone layouts 26053 | -4/Proximity Caves | Discovered exit to Factory (range 16) 26201 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26477 | -4/Proximity Caves | Build established: Ninja 26781 | -4/Proximity Caves | Learned location of Armory (-4) 26781 | -4/Proximity Caves | Spotted B-86 Titan 27047 | -4/Proximity Caves | Attracted the attention of an 0b10 base 27256 | -4/Proximity Caves | Build established: Scout 27306 | -4/Proximity Caves | Learned Armory terminal intel 27306 | -4/Proximity Caves | Learned Factory terminal intel 27306 | -4/Proximity Caves | Learned Armory stockpile data 27306 | -4/Proximity Caves | Learned Factory emergency access door positions 27703 | -4/Proximity Caves | Build established: Ninja 29288 | -4/Proximity Caves | Entered Factory 29288 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29289 | -4/Factory | Identified exit to Research 29292 | -4/Factory | Loaded intel: 26 terminal locations 29576 | -4/Factory | Search patrols dispatched 29601 | -4/Factory | Lost 3 parts (2n1u) 29703 | -4/Factory | Discovered new exit (range 19) 29741 | -4/Factory | Fabricated Imp. Corruption Screen (x2) 29886 | -4/Factory | Manually triggered Chute Trap 29886 | -4/Factory | Sucked down chute 29886 | -4/Factory | Entered Waste 29890 | -4/Waste | Spotted C-40 Crusher 29893 | -4/Waste | Spotted C-40 Crusher 29893 | -4/Waste | Spotted C-40 Crusher 29896 | -4/Waste | Spotted C-40 Crusher 29901 | -4/Waste | EMP discharged 29907 | -4/Waste | Spotted C-40 Crusher 29908 | -4/Waste | Discovered new exit (range 10) 29909 | -4/Waste | Identified exit to Factory 29909 | -4/Waste | Entered Factory 30037 | -4/Factory | Repaired Mic. Fission Core 30138 | -4/Factory | Repaired Adv. Transmission Jammer 30196 | -4/Factory | Spotted B-86 Titan 30210 | -4/Factory | Spotted B-86 Titan 30289 | -4/Factory | Build established: Hacker-Ninja 30350 | -4/Factory | Discovered new exit (range 5) 30396 | -4/Factory | Identified exit to Upper Caves 30522 | -4/Factory | Found Prototype Hackware 30523 | -4/Factory | Identified Exp. Hacking Suite 30628 | -4/Factory | Fabricated Y-64 Sentinel? 30825 | -4/Factory | Found Prototype Slashing Weapon 30826 | -4/Factory | Identified Molecular Scythe 30966 | -4/Factory | Discovered exit to Research (range 4) 31229 | -4/Factory | Destroyed Executioner 31230 | -4/Factory | Cargo convoy interrupted 31256 | -4/Factory | Found Prototype Device 31257 | -4/Factory | Identified Adv. Kinecellerator 31259 | -4/Factory | Found Prototype Launcher 31260 | -4/Factory | Identified Point Singularity Launcher 31262 | -4/Factory | Found Prototype Processor 31262 | -4/Factory | Identified Exp. Core Analyzer 31282 | -4/Factory | Lost 8 allies 31417 | -4/Factory | Found Molecular Scythe 31458 | -4/Factory | Discovered exit to Upper Caves (range 9) 31490 | -4/Factory | Build established: Hacker-Scout 31504 | -4/Factory | Repaired Imp. Diametric Drive 31571 | -4/Factory | Entered Upper Caves 32080 | -4/Upper Caves | Discovered new exit (range 19) 32094 | -4/Upper Caves | Learned location of Testing (-2) 32316 | -4/Upper Caves | Build established: Hacker-Assassin 33633 | -4/Upper Caves | Build established: Hacker-Skirmisher 33962 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33988 | -4/Upper Caves | Build established: Hacker-Assassin 34461 | -4/Upper Caves | Identified exit to Upper Caves 34470 | -4/Upper Caves | Entered another Upper Caves area 34579 | -4/Upper Caves | Learned Research trap positions 34581 | -4/Upper Caves | Discovered exit to Research (range 22) 34746 | -4/Upper Caves | Discovered new exit (range 18) 34928 | -4/Upper Caves | Build established: Hacker-Ninja 35363 | -4/Upper Caves | Identified exit to Zhirov 35616 | -4/Upper Caves | Build established: Hacker-Assassin 36068 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36716 | -4/Upper Caves | Entered Zhirov 36716 | -4/Zhirov | Accompanied by 2 allies 36716 | -4/Zhirov | Discovered new exit (range 3) 36717 | -4/Zhirov | Identified exit to Proximity Caves 36720 | -4/Zhirov | Met Zhirov 36734 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36739 | -4/Zhirov | Found Alien Artifact 36739 | -4/Zhirov | Identified Integrated Dissipator 36739 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 36759 | -4/Zhirov | Found Alien Artifact 36791 | -4/Zhirov | Entered Proximity Caves 36791 | -3/Proximity Caves | Accompanied by 2 allies 36836 | -3/Proximity Caves | Found Alien Artifact 36836 | -3/Proximity Caves | Identified Dimensional Node Initializer 36836 | -3/Proximity Caves | Initialized slip node 36859 | -3/Proximity Caves | Build established: Hacker-Scout 37120 | -3/Proximity Caves | Discovered exit to Research (range 9) 37305 | -3/Proximity Caves | Spotted B-86 Titan 37505 | -3/Proximity Caves | Destroyed B-86 Titan 37753 | -3/Proximity Caves | Entered Research 37753 | -3/Research | Accompanied by 2 allies 37753 | -3/Research | Evolved 2 slots: Utility x2 37754 | -3/Research | Identified exit to Quarantine 37754 | -3/Research | Identified exit to Research 37755 | -3/Research | Loaded intel: 67 trap records 38089 | -3/Research | Lost 4 allies 38295 | -3/Research | Spotted B-86 Titan 38299 | -3/Research | Found Prototype Launcher 38329 | -3/Research | Identified Hellfire Missile Launcher 38451 | -3/Research | Spotted B-86 Titan 38745 | -3/Research | Repaired Imp. Utility Shielding 38812 | -3/Research | Build established: Hacker-Ninja 38941 | -3/Research | Repaired Molecular Scythe? 38992 | -3/Research | Spotted B-86 Titan 39148 | -3/Research | Found Prototype Processor 39148 | -3/Research | Identified Spectral Analyzer 39356 | -3/Research | Fabricated Mak. System Restoration Module (x2) 39424 | -3/Research | Identified Transdimensional Reconstructor 39616 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 39936 | -3/Research | Fabricated Exp. Sensor Array (x1) 40096 | -3/Research | Fabricated B-48 Gladiator (x3) 40147 | -3/Research | Spotted B-90 Cyclops 40152 | -3/Research | Entered Quarantine 40209 | -3/Quarantine | Found Alien Reactor 40209 | -3/Quarantine | Identified Matter Drive 40256 | -3/Quarantine | Found Alien Artifact 40257 | -3/Quarantine | Identified Subatomic Replicator 40268 | -3/Quarantine | Found Alien Artifact 40358 | -3/Quarantine | Identified Phase Redirector 40452 | -3/Quarantine | Central database locked down 40480 | -3/Quarantine | Build established: Hacker-Scout 40561 | -3/Quarantine | Met incapacitated Sigix Warrior 40561 | -3/Quarantine | Lockdown squad dispatched 40562 | -3/Quarantine | Found Alien Artifact 40582 | -3/Quarantine | Found Alien Artifact 40582 | -3/Quarantine | Identified Phase Armor 40641 | -3/Quarantine | Identified Core Reset Matrix 40658 | -3/Quarantine | Found Alien Energy Cannon 40658 | -3/Quarantine | Identified Core Cannon 40714 | -3/Quarantine | Discovered exit to Research (range 23) 40732 | -3/Quarantine | Found Alien Slashing Weapon 40732 | -3/Quarantine | Identified Sigix Broadsword 40918 | -3/Quarantine | Found Alien Impact Weapon 40918 | -3/Quarantine | Identified Core Stripper 40998 | -3/Quarantine | Build established: Hacker-Ninja 41025 | -3/Quarantine | Found Dimensional Node Initializer 41026 | -3/Quarantine | Initialized slip node 41029 | -3/Quarantine | Found Alien Artifact 41054 | -3/Quarantine | Spotted Alpha 7 41066 | -3/Quarantine | Found Alien Artifact 41068 | -3/Quarantine | Identified Terrabomb 41068 | -3/Quarantine | Used Terrabomb 41070 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 41070 | -3/Quarantine | Warped through subspace to slip node 41073 | -3/Quarantine | Found Dimensional Node Initializer 41110 | -3/Quarantine | Entered Research 41110 | -2/Research | Warlord forces began assault on 0b10 41110 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 41137 | -2/Research | Spotted B-90 Cyclops 41157 | -2/Research | Spotted B-90 Cyclops 41220 | -2/Research | Research machine network offline 41226 | -2/Research | Found Prototype Device 41228 | -2/Research | Identified Beam Splitter 41257 | -2/Research | Met up with Warlord 41302 | -2/Research | Found Prototype Device 41302 | -2/Research | Identified Exp. Actuator Array 41307 | -2/Research | Found Prototype Device 41307 | -2/Research | Identified Exp. Force Field 41333 | -2/Research | Discovered new exit (range 9) 41335 | -2/Research | Identified exit to Access 41353 | -2/Research | Discovered new exit (range 3) 41353 | -2/Research | Identified exit to Testing 41405 | -2/Research | Build established: Hacker-Scout 41572 | -2/Research | Spotted Executioner 41654 | -2/Research | Found Exp. Signal Interpreter 41723 | -2/Research | Borebot progress halted 41767 | -2/Research | Discovered exit to Access (range 21) 41839 | -2/Research | Borebot progress halted 41857 | -2/Research | Lost 4 allies 41939 | -2/Research | Spotted Striker 41950 | -2/Research | Spotted Executioner 41987 | -2/Research | Spotted Striker 41990 | -2/Research | Lost 4 allies 42145 | -2/Research | Spotted Striker 42145 | -2/Research | Spotted Striker 42155 | -2/Research | Rewired Striker 42165 | -2/Research | Warlord invited to help at Command 42179 | -2/Research | Lost 3 allies 42232 | -2/Research | Build established: Wizard-Scout 42241 | -2/Research | Spotted Striker 42249 | -2/Research | Spotted FY-0Y2(B) 42265 | -2/Research | Spotted Striker 42265 | -2/Research | Spotted Striker 42296 | -2/Research | Entered Testing 42349 | -2/Testing | Repaired Hellfire Missile Launcher? 42492 | -2/Testing | Discovered exit to Access (range 21) 42548 | -2/Testing | Fabricated Exp. Terrain Scan Processor? 42593 | -2/Testing | Found Prototype Protection 42595 | -2/Testing | Identified Hvy. Regenerative Plating 42601 | -2/Testing | Found Prototype Protection 42608 | -2/Testing | Found Prototype Device 42608 | -2/Testing | Identified Exp. Shield Generator 42614 | -2/Testing | Found Exp. Shield Generator 42651 | -2/Testing | Found Prototype Energy Cannon 42651 | -2/Testing | Identified Disintegrator 42659 | -2/Testing | Found Exp. Melee Analysis Suite 42868 | -2/Testing | Build established: Wizard-Ninja 43104 | -2/Testing | Fabricated Exp. Terrain Scanner (x1) 43162 | -2/Testing | Spotted Fortress 43180 | -2/Testing | Discovered new exit (range 6) 43181 | -2/Testing | Identified exit to Section 7 43341 | -2/Testing | Entered Section 7 43351 | -2/Section 7 | Found Alien Artifact 43353 | -2/Section 7 | Identified Integrated Mediator 43353 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 43365 | -2/Section 7 | Found Alien Artifact 43365 | -2/Section 7 | Identified Microwarp Drive 43390 | -2/Section 7 | Initialized slip node 43486 | -2/Section 7 | Found Alien Artifact 43717 | -2/Section 7 | Spotted Alpha 7 43765 | -2/Section 7 | Found Alien Artifact 43787 | -2/Section 7 | Identified Integrity Redistributor (x2) 43787 | -2/Section 7 | Identified SHELL Armor 44159 | -2/Section 7 | Spotted Executioner 44159 | -2/Section 7 | Spotted Executioner 44167 | -2/Section 7 | Spotted B-99 Colossus 44222 | -2/Section 7 | Found Transdimensional Reconstructor 44223 | -2/Section 7 | Found Transdimensional Reconstructor 44230 | -2/Section 7 | Spotted Striker 44230 | -2/Section 7 | Spotted Striker 44256 | -2/Section 7 | Found Integrity Redistributor 44257 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-17) 44279 | -2/Section 7 | Found Integrity Redistributor 44289 | -2/Section 7 | Found Alien Artifact 44296 | -2/Section 7 | Found Alien Artifact 44299 | -2/Section 7 | Found Alien Artifact 44300 | -2/Section 7 | Warped through subspace to slip node 44376 | -2/Section 7 | Identified LRC Insulator (x2) 44376 | -2/Section 7 | Identified Integrated Reactor 44376 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 44377 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 44379 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 44381 | -2/Section 7 | Identified Supercharged Integrated Reactor 44382 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 44446 | -2/Section 7 | Found Matter Drive 44496 | -2/Section 7 | Spotted B-90 Cyclops 44501 | -2/Section 7 | Spotted Alpha 7 44589 | -2/Section 7 | Entered Access 44589 | -1/Access | Accompanied by 1 ally 44589 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 44596 | -1/Access | Identified exit to Command 44648 | -1/Access | Spotted B-99 Colossus 44780 | -1/Access | Fabricated Femtoactuators (x1) 44898 | -1/Access | Fabricated Exp. Phase Shifter (x1) 44938 | -1/Access | Discovered new exit (range 23) 45092 | -1/Access | Entered Command 45092 | -1/Command | Accompanied by 1 ally 45138 | -1/Command | Phase Generator disabled 45187 | -1/Command | Discovered new exit (range 25) 45237 | -1/Command | Spotted B-99 Colossus 45404 | -1/Command | Disengaged cave seal 45404 | -1/Command | Derelicts emerged from the dark tunnel 45404 | -1/Command | Welcomed Warlord to Command 45497 | -1/Command | Lost 13 allies 45559 | -1/Command | Spotted M Guard 45559 | -1/Command | Spotted M Guard 45559 | -1/Command | Spotted Combat Programmer 45559 | -1/Command | Spotted Combat Programmer 45578 | -1/Command | Spotted P5-QIF(L) 45587 | -1/Command | Combat Programmer assimilated allied XG-PN8(g) 45611 | -1/Command | Lost 3 allies 45626 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-114) 45645 | -1/Command | Destroyed M Guard 45662 | -1/Command | All MAIN.C guards destroyed 45664 | -1/Command | Found Prototype Device 45677 | -1/Command | Identified AEGIS Remote Shield 45688 | -1/Command | Lost 4 parts (3p1n) 45762 | -1/Command | Warlord commented on Warlord statues 45901 | -1/Command | P-80 Master assimilated allied P5-X2Y(g) 45974 | -1/Command | Met MAIN.C 45976 | -1/Command | Warlord shut down involuntarily 45978 | -1/Command | 0b10 Conduit disabled 46020 | -1/Command | Destroyed MAIN.C Shell 46022 | -1/Command | MAIN.C activated Command garrisons 46034 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-189) 46038 | -1/Command | Found Prototype Protection 46039 | -1/Command | Identified Centrium Heavy Armor Plating 46041 | -1/Command | Found Singularity Reactor 46052 | -1/Command | Destroyed MAIN.C 46054 | -1/Command | Discovered new exit (range 33) 46054 | -1/Command | Discovered new exit (range 100) 46054 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46081 | -1/Command | Lost 5 parts (3p1n1u) 46081 | -1/Command | Found Centrium Heavy Armor Plating 46092 | -1/Command | Build established: Scavenger-Sprinter 46131 | -1/Command | Found Exp. EM Disruption Field 46134 | -1/Command | Found Exp. System Purifier 46162 | -1/Command | Found Exp. Phase Shifter 46171 | -1/Command | Found Gamma Refractor 46603 | -1/Command | Found Corrupted Active Sensor Suite 46756 | -1/Command | Build established: Scavenger-Ninja 47814 | -1/Command | Found Exp. Signal Interpreter 48320 | -1/Command | Build established: Scavenger-Scout 49036 | -1/Command | Found Beam Splitter 49523 | -1/Command | Found Vortex Chain Reactor 49524 | -1/Command | Found Vortex Chain Reactor 50039 | -1/Command | Found Exp. Core Analyzer 50887 | -1/Command | Warped through subspace to slip node 50887 | -1/Command | Discovered new exit (range 5) 50945 | -1/Command | Entered Access_0 50946 | -1/Access_0 | Met Architect 50951 | -1/Access_0 | Subspace Access Node disabled 50974 | -1/Access_0 | A6 warped into view 50993 | -1/Access_0 | Found Integrated Dissipator 50999 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 51026 | -1/Access_0 | Subspace Access Node disabled 51036 | -1/Access_0 | A5 warped into view 51036 | -1/Access_0 | Subspace Access Node disabled 51047 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51061 | -1/Access_0 | Subspace Access Node disabled 51100 | -1/Access_0 | A4 warped into view 51106 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51106 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51107 | -1/Access_0 | Singularity Gate disabled 51110 | -1/Access_0 | Singularity Gate disabled 51170 | -1/Access_0 | Found Beam Splitter 51203 | -1/Access_0 | A3 warped into view 51236 | -1/Access_0 | Triggered Gamma Refractor 51285 | -1/Access_0 | Found Exp. Targeting Computer 51289 | -1/Access_0 | Destroyed A3 51293 | -1/Access_0 | Found Corrupted Spectral Analyzer 51380 | -1/Access_0 | Destroyed A2 51381 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 51390 | -1/Access_0 | Core integrity fell below 50% 51393 | -1/Access_0 | Lost 3 parts (1p2u) 51448 | -1/Access_0 | Found Corrupted Exp. Actuator Array 51531 | -1/Access_0 | Build established: Sprinter 51533 | -1/Access_0 | Destroyed Architect 51534 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 51536 | -1/Access_0 | Found Prototype Hackware 51538 | -1/Access_0 | Identified Architect God Chip D 51569 | -1/Access_0 | Lost 5 parts (1p1n3u) 51582 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 51607 | -1/Access_0 | System corruption reached 10% 51616 | -1/Access_0 | Found Corrupted Prototype Device 51619 | -1/Access_0 | Identified ST Field Compressor 51715 | -1/Access_0 | Destroyed A8 51727 | -1/Access_0 | Destroyed A5 51772 | -1/Access_0 | Found Prototype Device 51773 | -1/Access_0 | Identified Desublimator 51852 | -1/Access_0 | Found Beam Splitter 51916 | -1/Access_0 | Build established: Scavenger-Sprinter 51939 | -1/Access_0 | Destroyed A4 52035 | -1/Access_0 | Found Beam Splitter 52187 | -1/Access_0 | Found Exp. Phase Shifter 52448 | -1/Access_0 | Found Exp. Phase Shifter 52720 | -1/Access_0 | Found Integrated Mediator 52720 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 52789 | -1/Access_0 | Found Prototype Hackware 52789 | -1/Access_0 | Identified Architect God Chip A 52791 | -1/Access_0 | Found Architect God Chip D 52885 | -1/Access_0 | Found Sigix Corpse 53192 | -1/Access_0 | Warped through subspace to slip node 53192 | -1/Access_0 | Discovered new exit (range 8) 53194 | -1/Access_0 | Found Hellfire Missile Launcher 53196 | *** | Establishing 0b11! Last Messages --------------- 53067_ Acquired Exp. Phase Shifter. 53069_ Dropped Plasma Lance. 53070_ Acquired Cld. Proton Cannon. 53079_ System corrupted: IFF burst signal emitted. 53099_ Overload: Energy bleed (-157). 53099_ Reinforced Shell breached. 53104_ System corrupted: Matter fused (-5). 53112_ Dropped Cld. Proton Cannon. 53113_ Dropped Sigix Broadsword. 53113_ Acquired Sigix Broadsword. 53115_ Acquired Plasma Lance. 53120_ System corrupted: Energy discharge (-105). 53137_ &UWV5CAOG:BFSRELCYA=%OE3ZSGXRZJ/GEK 53137_ Acquired 30 matter. 53157_ System corrupted: Heat flow error (+271). 53172_ System corrupted: Heat flow error (+242). 53192_ Warped through subspace, drawn to slip node. 53192_ EXIT=FOUND 53194_ Acquired Hellfire Missile Launcher. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????????????#??#??????????????????? | | ????????????????#????##?#??######??##????????????? | | ?????????????????##?????###??????#??##???#???????? | | ??????????????##?####?##??#?#?#????#??#?#????????? | | ?????????????##?#?????#???##?##?????????###??????? | | ???????????#???#??######?##?#???###?#?#???##?????? | | ????????#???#??#####??####???######???#????###???? | | ?????????#?###????#?##??###??#?###?#?#?#???#?##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 86 Energy Capacity 810 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 Corruption Containment 12 Corruption Block 20 Armor Coverage 1500 Resistance: TH 75 Resistance: EM 100 Core Shielding 40 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 100 Defensive Hacking 100 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Extracted Drone Bay | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Reaction Control System | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Adv. Trap Scanner | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Scanalyzed Antimissile System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Adv. Terrain Scanner | -5/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Lrn. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Q-thruster | -3/Research | Scanalyzed Lrn. Terrain Scanner | -3/Research | Scanalyzed Imp. Utility Shielding | -3/Research | Scanalyzed Hacking Suite | -3/Research | Scanalyzed Centrium Light Armor Plating | -3/Research | Scanalyzed Exp. Signal Interpreter | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Exp. Terrain Scan Processor | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Exp. Transmission Jammer | -3/Quarantine | Hacked Gravity Flail | -2/Testing | Scanalyzed Exp. Terrain Scanner | -2/Testing | Hacked Exp. Thermal Defense Suite | -2/Testing | Archive Imp. KE Penetrator | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. Phase Shifter | -2/Testing | Hacked Femtoactuators | -2/Section 7 | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -3/Quarantine | Hacked Y-72 Warden | -2/Testing | Archive P-80 Master | -2/Section 7 | Hacked Fabricated ------------ Mak. Cloaking Device | x1 | -6/Factory G-50 Soldier | x3 | -6/Factory | Preloaded Imp. Corruption Screen | x2 | -4/Factory Y-64 Sentinel | x2 | -4/Factory | Preloaded Mak. System Restoration Module | x2 | -3/Research | Authchip Exp. Signal Interpreter | x1 | -3/Research | Authchip Exp. Sensor Array | x1 | -3/Research B-48 Gladiator | x3 | -3/Research | Authchip Exp. Terrain Scan Processor | x1 | -2/Testing Exp. Terrain Scanner | x1 | -2/Testing Femtoactuators | x1 | -1/Access Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Matter Drive Subatomic Replicator Phase Redirector Phase Armor Core Cannon Sigix Broadsword Core Stripper Terrabomb High-powered Transdimensional Reconstructor Integrated Mediator Microwarp Drive Integrity Redistributor Transdimensional Reconstructor LRC Insulator Supercharged Integrated Reactor Achievements -------------- Commander 0b11 l33t h4x0r Challenges ------------ None Game ------ Seed FluxMiningMachine Manual? 0 Play Time 30:44:17 Cumulative 618.0 hours Start 2024.03.17 @ 11:56:23 End 2024.04.05 @ 18:06:30 Sessions 94 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 102 Adventurer 23 Explorer 0 Win Type 1 Total 23 Types 15/1/3/1/1/0/1/1/0 Lore% 89 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(340) Filters NONE Steam 1 RUN: a81cfc1e-7866-447c-829e-7c317bfa9945