Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.17 @ 15:44:44 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (348) 348 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1033 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Battle Cannon Makeshift Sword > --- INVENTORY (5) ---- Heat Sink Small Storage Unit High-powered Tractor Beam Subdweller Machine Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Battle Cannon Makeshift Sword > --- INVENTORY -------- Heat Sink Small Storage Unit High-powered Tractor Beam Subdweller Machine Gun Rocket Launcher [Rating: 18] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Battle Cannon Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 6 6 6 Power 3 | . 1 . 2 Engine 3 | . 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 1 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 2 1 . Utility 6 | . 1 3 2 Device 4 | . . 3 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 2 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 69 | . 96 46 67 Engine 10 | . 14 6 11 Leg 4 | . 25 . . Flight 4 | . 2 17 1 Device 10 | . . 7 13 Storage 4 | . 24 . . Processor 7 | . . . 12 Energy Gun 5 | . 27 . . Ballistic Gun 5 | . . . 8 Ballistic Cannon 10 | . . 7 14 Special Weapon 1 | . . 6 . Slashing Weapon 2 | . . . 4 Naked Turns . | . . . . Heaviest Build 15 | 12 15 5 13 Greatest Support 20 | 20 20 8 4 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 7 5 5 Most Carried 8 | . 8 5 5 Average Carried 5 | . 6 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Jun Mat Min Sub Matter Collected 507 | 200 75 103 129 Remotely . | . . . . Salvage Created 301 | . 156 102 43 Parts 26 | . 18 7 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Combat Hostiles Destroyed 13 | . 6 5 2 Guns 8 | . 6 2 . Cannons 5 | . . 3 2 Classes Destroyed 4 | . 2 . 2 Swarmer 6 | . 3 3 . Grunt 5 | . 3 2 . Sentry 1 | . . . 1 Subdweller 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 4 | . 4 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Damage Taken 748 | . 163 379 206 Core 260 | . 31 117 112 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | . 17 17 14 Largest 2 | . 2 2 2 Hottest 200 | . 80 200 69 Shots Fired 75 | . 34 19 22 Gun 48 | . 34 6 8 Cannon 21 | . . 7 14 Launcher . | . . . . Special 6 | . . 6 . Kinetic 35 | . . 13 22 Thermal 40 | . 34 6 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 3 8 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | . 19 9 15 Core Hits 18 | . 9 6 3 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 720 | . 239 146 335 Guns 375 | . 239 32 104 Cannons 321 | . . 90 231 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 457 | . . 122 335 Thermal 263 | . 239 24 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 3 4 9 Message Errors 4 | . . 2 2 Matter Fused 5 | . 2 . 3 Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 1 2 Impact . | . . . . Kinetic 3 | . . 1 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 304 | . 292 304 95 Average Temperature 147 | . 139 161 55 Received Heat Transfer 345 | . 78 231 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 575 | . 525 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Peak Influence 158 | . 145 158 . Initial 56 | . . 56 . Average 81 | . 45 120 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 7 5 2 Peak Tracking Total 4 | . 4 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Jun Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful . | . . . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Jun Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Jun Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Jun Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Jun Mat Min Sub Turns Passed 1299 | . 253 229 817 Spaces Moved 995 | 1 172 361 461 Core 367 | . . 13 354 Treads . | . . . . Legs 144 | 1 143 . . Wheels . | . . . . Hover . | . . . . Flight 484 | . 29 348 107 Fastest Speed 37 | 120 37 37 40 Average Speed 110 | 120 107 41 166 Slowest Speed 250 | 120 190 100 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 39 74 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 2 1 Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Jun Mat Min Sub Total 1103 | . 209 408 486 Wait 16 | . . 16 . Move 986 | . 171 354 461 Hop 3 | . . 3 . Pick Up 9 | . 3 5 1 Fast Attach 12 | . 5 4 3 Attach 3 | . . 2 1 Detach 4 | . 2 2 . Swap 3 | . 1 . 2 Drop 17 | . 10 5 2 Fire 48 | . 17 17 14 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 7) 242 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Entered Mines 265 | -10/Mines | Learned 2 Materials zone layouts 272 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 305 | -10/Mines | Core integrity fell below 50% 349 | -10/Mines | Build established: Mutant 357 | -10/Mines | Lost 3 parts (1n2w) 418 | -10/Mines | Learned location of Zion (-7) 450 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 473 | -10/Mines | Found Prototype Device 473 | -10/Mines | Identified Exp. Sensor Array 481 | -10/Mines | Discovered new exit (range 6) 483 | -10/Mines | Entered Subcaves 498 | -10/Subcaves | Learned location of Mines (-9) 519 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 529 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 543 | -10/Subcaves | Shifting Twisted Machinery released Flamer 559 | -10/Subcaves | Core integrity fell below 20% 1027 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1300 | -10/Subcaves | Core destroyed Last Messages --------------- 01196_ Acquired 5 matter. 01232_ Acquired 10 matter. 01238_ Acquired 8 matter. 01261_ Y-45 Defender destroyed. 01269_ Acquired 43 matter. 01270_ Acquired 4 matter. 01272_ Acquired 2 matter. 01273_ Acquired 3 matter. 01275_ System corrupted: Matter fused (-9). 01276_ Lgt. Armor Plating fries itself beyond repair. 01286_ Searching scrap... 01286_ Found Flamer. 01286_ Found 32 Matter. 01287_ Acquired 32 matter. 01290_ Triggered Piercing Trap. 01290_ Spikes shoot up from the floor. 01290_ Critical hit (Impale). 01300_ Triggered Piercing Trap. 01300_ Spikes shoot up from the floor. 01300_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????### ??????????????? | | ????????????????????????????? #????????????? | | ????????????????????????????# ????????????? | | ???????????????????????????# ???????????? | | ??????????????????????????? ????????????? | | ??????????????????????????# ??????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????## ??????????????????? | | ##??????????????????????# ???????????????????? | | #??????????????????????# ????????????????????? | | #????????????????????### #?????????????????????? | | ???????????????????## @ #????#????????????????? | | ######??????????????# ##?## #????????????????? | | #??????????????# ## ##???????????????? | | #??????????????# #???????????????? | | ###???????????## ##??????????????? | | ###?????????# #??????????????? | | ##????????# #????????????? | | ########## ### #????????????? | | # # #???? #????????????? | | # ## #??????????????????? | | ### | #### #??????????????????? | | ??# #### # # #???# #?????????????????? | | ??###??########### ####????# #????????????????? | | ?????????????????###????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 339 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixLatentCloak Manual? 0 Play Time 00:07:30 Cumulative 468.1 hours Start 2023.07.17 @ 15:39:11 End 2023.07.17 @ 15:44:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 149 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa364bde-ecf9-4fa3-9b76-b980be883ae3