Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:50:29 Player: Bross Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2700) 2700 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 7601 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Compact Matter Pod (150) Improved Light Armor Plating Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Cryofiber Web Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Target Analyzer Layered Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Compact Wheel High-capacity Storage Unit Compact Matter Pod Visual Processing Unit Advanced Sensor Array Improved Medium Armor Plating Layered Light Armor Plating Precision Shock Rifle Advanced Beam Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Proton Missile Launcher [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . . . 1 Utility 7 | . . 1 1 2 . 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 156 | 5 3 23 10 7 9 87 12 Power 21 | 1 . 5 . 1 1 10 3 Engine 12 | 1 . 5 . 1 . 4 1 Core 8 | . . . . . 1 6 1 Reactor 1 | . . . . . . . 1 Propulsion 23 | 2 . 9 2 1 2 7 . Treads 1 | . . 1 . . . . . Leg 18 | 2 . 7 2 1 1 5 . Wheel 4 | . . 1 . . 1 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 76 | . 3 3 4 4 3 53 6 Device 36 | . 1 2 2 3 2 22 4 Storage 6 | . 2 1 . . . 3 . Processor 5 | . . . 2 . . 3 . Hackware . | . . . . . . . . Protection 29 | . . . . 1 1 25 2 Artifact . | . . . . . . . . Weapon 36 | 2 . 6 4 1 3 17 3 Energy Gun 7 | 1 . 2 2 1 1 . . Energy Cannon 9 | . . 1 1 . . 7 . Ballistic Gun 8 | 1 . 3 . . 1 1 2 Ballistic Cannon 8 | . . . . . . 7 1 Launcher 4 | . . . 1 . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 1 . . . 18 9 Power 4 | . . . . . . 2 2 Propulsion 10 | . . 1 . . . 8 1 Utility 12 | . . . . . . 6 6 Weapon 2 | . . . . . . 2 . Highest Loss Streak 9 | . . 1 . . . 9 9 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 92 | . 96 96 100 99 85 94 56 Engine 7 | . 14 11 9 7 6 5 4 Core 1 | . . . . . 3 4 . Leg 24 | . 28 27 36 30 23 21 . Wheel 1 | . . 3 . . 2 . 4 Device 22 | . 12 19 18 29 22 23 23 Storage 8 | . 12 11 9 7 6 7 4 Processor 4 | . . . 9 7 6 2 5 Protection 3 | . . . . . . 9 1 Energy Gun 5 | . 14 5 7 7 6 4 . Energy Cannon 4 | . . 4 8 7 6 4 . Ballistic Gun 3 | . 14 11 2 . . 1 5 Naked Turns . | . . . . . . . . Heaviest Build 82 | 7 18 36 37 45 46 82 68 Greatest Support 75 | 20 20 36 46 46 43 75 16 Greatest Overweight (x) 15 | 1 . 2 . 1 2 3 15 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 Average Capacity 14 | 5 8 12 15 15 15 15 14 Most Carried 15 | 4 8 15 15 15 15 15 15 Average Carried 13 | 3 5 12 14 14 14 13 13 Final Capacity 15 | 5 10 15 15 15 15 15 5 Final Carried 15 | 4 8 15 14 15 15 13 5 Class Distribution -------------------- 38% | Scavenger-Skirmisher 32% | Scavenger-Mutant 15% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2371 | 218 53 469 270 36 84 1241 . Remotely . | . . . . . . . . Salvage Created 3633 | . 18 857 455 36 17 2250 . Parts 164 | . 2 49 29 1 2 81 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . 1 3 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 49 | . . 14 8 1 3 23 . Guns 16 | . . 9 3 1 . 3 . Cannons 19 | . . 4 2 . . 13 . AOE 7 | . . . 3 . 3 1 . Classes Destroyed 11 | . 1 5 2 1 . 2 . Worker 4 | . . 1 . . . 3 . Builder 3 | . . . . . . 3 . Recycler 9 | . . 2 2 . . 5 . Watcher 10 | . 1 3 3 . . 3 . Swarmer 8 | . . . 4 . 3 1 . Grunt 16 | . . 9 2 . . 5 . Brawler 2 | . . . 1 . . 1 . Duelist 2 | . . 2 . . . . . Sentry 8 | . . 3 1 . . 4 . Hunter 6 | . . . . . . 6 . Programmer 7 | . . . . 1 . 6 . Best Kill Streak 10 | . 1 6 6 1 3 10 . Combat Bots Only 5 | . . 5 5 1 3 5 . Max Kills in Single Turn 3 | . 1 1 3 1 3 2 . Gunslinging 1 | . . . . . . 1 . Exploded 3 | . . . 3 . 3 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 579 | . . 55 29 8 4 327 156 Missed 167 | . . 16 8 2 3 95 43 Damage Taken 6123 | . . 548 277 90 17 3519 1672 Core 1596 | . . 72 71 31 . 264 1158 Absorbed by Shields 481 | . . . . . . 481 . Core Remaining (%) 91 | 100 100 82 87 95 100 73 . Volleys Fired 166 | . 1 47 27 4 2 85 . Largest 3 | . 2 2 2 2 2 3 . Hottest 246 | . 60 91 148 148 148 246 . Shots Fired 360 | . 2 86 52 8 3 209 . Gun 184 | . 2 68 26 4 1 83 . Cannon 166 | . . 18 25 4 1 118 . Launcher 10 | . . . 1 . 1 8 . Special . | . . . . . . . . Kinetic 124 | . 1 41 5 . . 77 . Thermal 225 | . 1 45 45 8 2 124 . Explosive . | . . . . . . . . Electromagnetic 11 | . . . 2 . 1 8 . Robot Hit Streak 21 | . 1 11 12 8 1 21 . Robot Miss Streak 13 | . . 3 5 2 3 13 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 238 | . 1 56 32 7 1 141 . Core Hits 155 | . 1 29 25 3 3 94 . Critical Kills 4 | . . 1 . . . 3 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 3 . . . 3 . Burn 2 | . . 2 . . . . . Meltdown 4 | . . 1 . . . 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6792 | . 12 902 770 176 583 4349 . Guns 2832 | . 12 613 368 99 . 1740 . Cannons 2803 | . . 289 308 77 20 2109 . Explosions 1149 | . . . 86 . 563 500 . Melee . | . . . . . . . . Ramming 8 | . . . 8 . . . . Kinetic 1689 | . . 392 16 . . 1281 . Thermal 4484 | . 12 510 660 176 558 2568 . Explosive . | . . . . . . . . Electromagnetic 611 | . . . 86 . 25 500 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 1 . 1 . 9 3 Average Corruption 4 | . . 1 . 1 . 5 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 54 | . . 4 . . . 49 1 Message Errors 9 | . . 1 . . . 8 . Matter Fused 13 | . . 2 . . . 10 1 Heat Flow Errors 11 | . . 1 . . . 10 . Energy Discharges 7 | . . . . . . 7 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . . 1 . 177 17 . Projectiles 18 | . . . 1 . . 17 . Explosions 177 | . . . . . 177 . . Melee . | . . . . . . . . Knockbacks 16 | . . . . . . 16 . Impact . | . . . . . . . . Kinetic 16 | . . . . . . 16 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . . 2 3 . . . . Kicked 5 | . . 2 3 . . . . Crushed . | . . . . . . . . Highest Temperature 494 | . 20 142 217 . . 494 . Average Temperature 121 | . 15 18 68 . . 165 . Received Heat Transfer 684 | . . 201 153 . . 330 . Effects 10 | . . . . . . 10 . Shutdowns 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . 1 . . . 6 . Combat Hostiles 5 | . . 1 . . . 4 . Parts Melted 29 | . . 1 2 2 1 23 . Heat Transferred 8110 | . 25 1295 1355 311 337 4787 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 483 | . 66 250 332 83 219 483 202 Initial 202 | . . . 51 59 14 107 202 Average 106 | . 28 104 132 33 39 154 190 Maximum Alert Level 2 | . . 1 1 . 1 2 1 Low Security (%) 83 | 100 100 86 90 100 87 82 6 Level 1 15 | . . 13 9 . 12 13 93 Level 2 1 | . . . . . . 4 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 2 . 1 . 10 1 Investigation . | . . . . . . . . Extermination 4 | . . . . 1 . 2 1 Reinforcement 6 | . . 2 . . . 4 . Assault . | . . . . . . . . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . . 4 . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 6 23 15 1 5 39 9 Peak Tracking Total 9 | . 4 6 5 1 4 8 9 Tactical Retreats 6 | . 1 1 1 . . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . 1 . . 4 3 . Max in Single Turn 4 | . . 1 . . 4 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 15 | . 3 4 1 2 1 3 1 Terminals 7 | . 2 3 . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 1 . 1 . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 3 | . . 1 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 7 8 1 3 1 5 1 Successful 17 | . 5 6 1 2 1 2 . Failed 9 | . 2 2 . 1 . 3 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 5 4 . 1 . 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 2 . 2 . Recycling Units 4 | . 2 . . . . 1 1 Scanalyzers 6 | . . 4 1 . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 2 . 1 . 1 . Prototype ID Bank 1 | . . . . 1 . . . Alert Level 3 | . 1 2 . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 2 | . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 1 . 1 . Scan Component 2 | . . . . 1 . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 6 | . . 4 1 . 1 . . Insert Component 3 | . . 1 1 . 1 . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 4 1 2 . 3 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 6379 | 56 446 864 653 976 682 2279 423 Spaces Moved 3821 | 42 310 451 404 753 478 1264 119 Core 10 | 9 . . . . . . 1 Treads . | . . . . . . . . Legs 3409 | 33 310 374 404 753 274 1261 . Wheels 402 | . . 77 . . 204 3 118 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 110 120 120 120 120 130 Average Speed 128 | 107 120 137 120 123 129 131 150 Slowest Speed 800 | 120 120 260 120 190 190 190 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 60 38 26 14 11 21 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 85 | . . . . . 66 19 . Melee . | . . . . . . . . Projectile 19 | . . . . . . 19 . AOE 66 | . . . . . 66 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4945 | 50 382 607 518 795 542 1685 366 Wait 653 | . 62 53 52 14 40 206 226 Move 3814 | 41 309 450 403 752 477 1263 119 Hop . | . . . . . . . . Pick Up 64 | 4 6 14 11 9 4 16 . Fast Attach 16 | 5 . 3 . 1 1 5 1 Attach 47 | . 2 3 2 1 6 25 8 Detach 29 | . . 3 . . 5 12 9 Swap 93 | . 1 17 8 5 2 57 3 Drop 58 | . 1 15 12 9 5 16 . Fire 166 | . 1 47 27 4 2 85 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . . 2 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -6/Factory -5/Factory (discovered 2 exits: *Fac / [Ext]) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 3) 459 | -10/Materials | Discovered new exit (range 9) 484 | -10/Materials | Discovered new exit (range 7) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1095 | -9/Materials | Discovered new exit (range 16) 1110 | -9/Materials | Build established: Scavenger-Mutant 1367 | -9/Materials | Entered another Materials area 1367 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1707 | -8/Materials | Discovered new exit (range 16) 2019 | -8/Materials | Identified exit to Factory 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Utility x2 2027 | -7/Factory | Discovered new exit (range 16) 2089 | -7/Factory | Identified exit to Storage 2228 | -7/Factory | Discovered new exit (range 15) 2262 | -7/Factory | Identified exit to Factory 2318 | -7/Factory | Build established: Scavenger-Skirmisher 2420 | -7/Factory | Discovered exit to Factory (range 4) 2996 | -7/Factory | Entered another Factory area 2996 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3582 | -6/Factory | Discovered new exit (range 12) 3600 | -6/Factory | Identified exit to Factory 3678 | -6/Factory | Entered another Factory area 3678 | -5/Factory | Evolved 2 slots: Utility x2 3929 | -5/Factory | Spotted B-75 Beast 4215 | -5/Factory | Discovered new exit (range 14) 4869 | -5/Factory | Garrison activated, responded to threat 4954 | -5/Factory | Lost 4 parts (1p2n1u) 5340 | -5/Factory | Build established: Scavenger-Tank 5595 | -5/Factory | Garrison activated, responded to threat 5905 | -5/Factory | Discovered new exit (range 15) 5955 | -5/Factory | Identified exit to Factory 5957 | -5/Factory | Entered another Factory area 5957 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5983 | -4/Factory | Lost 9 parts (4n4u1w) 6364 | -4/Factory | Core integrity fell below 50% 6377 | -4/Factory | Core integrity fell below 20% 6380 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06357_ S-27 Virus destroyed. 06357_ Slug penetrates Wall. 06359_ Recalibrator destroyed. 06359_ Penetrated by Slug. 06359_ Slug penetrates P-70 Sage. 06360_ Slug penetrates Wall. 06362_ S-27 Virus destroyed. 06363_ Penetrated by Slug. 06363_ Slug penetrates S-27 Virus. 06363_ S-27 Virus destroyed. 06363_ Slug penetrates Wall. 06366_ Penetrated by Slug. 06369_ P-70 Sage destroyed. 06370_ Slug penetrates Wall. 06371_ System corrupted: Matter fused (-7). 06372_ Penetrated by Slug. 06376_ Slug penetrates Wall. 06377_ Lrg. Storage Unit destroyed. 06379_ Penetrated by Slug. 06380_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????#########???????????????????? | | ???????# ???????????????????? | | ???????# ????????????????????? | | ???????# ????????????????????? | | ???????+ ?????????????????????? | | ???????# h?????????????????????? | | ???????# h###########???????????? | | ???????# [!# #???????????? | | ???????# ![]# """" #???????????? | | ???????# *!@!# """" #???????????? | | ???????# |!!# """" #???????????? | | ???????# =%![+ """" #???????????? | | ???????#=s[s%# #???????????? | | ???????#[=%[=# ""Y"" #???????????? | | ???????# = #] """"" #???????????? | | ???????# ###########???????????? | | ???????# #?????????????????????? | | ???????# p ##????????????????????? | | ??##???# T#????????????????????? | | ? ??# #????????????????????? | | ? """??# ##????????????????????? | | ? """ ?# #?????????????????????? | | # """ ?# #?????????????????????? | | # "" # #?????????????????????? | | # "" # #?????????????????????? | | # + #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # " "?# #?????????????????????? | | # "Y"?# #?????????????????????? | | # ""??# #?????????????????????? | | # ??# #?????????????????????? | | ######## ##############????????? | | # # # ! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 39 Energy Capacity 335 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 675 Evasion (%) 59 Target Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGuidedSheargun Manual? 0 Play Time 02:00:07 Cumulative 24.6 hours Start 2024.04.21 @ 16:45:07 End 2024.04.21 @ 18:50:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f15132a1-220b-47a7-a1ec-2c2f27c7b429