Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 10:16:56 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (605) 605 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1798 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 352/400 Matter 295/300 Energy 125/125 System Corruption 0% Temperature Cool (59) Movement Treading (220) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (24) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armor Plating EM Pulse Gun EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Minigun Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Improved Medium Laser Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Light Armor Plating EM Pulse Gun EM Pulse Gun Improved Medium Laser Improved Medium Laser Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Minigun Minigun Minigun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 8 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 3 2 1 Treads 5 | 2 2 1 Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 1 | . . 1 Storage 6 | 2 2 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 96 | . 98 92 Engine 12 | . 13 10 Treads 24 | . 26 21 Device 1 | . . 5 Storage 24 | . 23 27 Processor 5 | . 4 5 Energy Gun 3 | . . 10 Ballistic Gun 22 | . 28 11 Naked Turns . | . . . Heaviest Build 74 | 15 53 74 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 24 | 8 18 24 Average Capacity 13 | 6 10 20 Most Carried 19 | 5 12 19 Average Carried 10 | 2 8 17 Final Capacity 24 | 8 12 24 Final Carried 16 | 4 12 16 Class Distribution -------------------- 66% | Mutant 16% | Hauler-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 555 | 284 113 158 Remotely . | . . . Salvage Created 1066 | 98 368 600 Parts 75 | 3 30 42 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 4 | . 1 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 30 | . 12 18 Guns 30 | . 12 18 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Builder 4 | . 1 3 Hauler 2 | . 1 1 Recycler 3 | 1 1 1 Swarmer 20 | . 9 11 Grunt 8 | . 3 5 Sentry 2 | . . 2 Best Kill Streak 14 | 1 7 14 Combat Bots Only 13 | . 6 13 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 980 | . 316 664 Core 94 | . 46 48 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 97 | 2 34 61 Largest 2 | 2 2 2 Hottest 112 | 40 40 112 Shots Fired 194 | 4 68 122 Gun 194 | 4 68 122 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 122 | 4 68 50 Thermal 72 | . . 72 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 3 7 17 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 9 | . 4 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | 3 41 86 Core Hits 56 | 3 20 33 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1693 | 35 368 1290 Guns 1640 | 35 341 1264 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 53 | . 27 26 Kinetic 800 | 35 341 424 Thermal 840 | . . 840 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 8 | . 8 . Message Errors 2 | . 2 . Data Loss (minor) 3 | . 3 . Targeting Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 12 | . 4 8 Targets Rammed 14 | . 6 8 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 306 | . 12 306 Average Temperature 101 | . 7 113 Received Heat Transfer 216 | . 90 126 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 1739 | . . 1739 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 507 | 5 321 507 Initial 55 | . 3 55 Average 178 | 1 177 224 Maximum Alert Level 2 | . 1 2 Low Security (%) 68 | 100 69 60 Level 1 23 | . 31 15 Level 2 7 | . . 23 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 18 26 Peak Tracking Total 14 | . 5 14 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 9 | . 9 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1177 | 95 700 382 Spaces Moved 480 | 53 332 95 Core 11 | 11 . . Treads 466 | 39 332 95 Legs 3 | 3 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 164 | 141 163 178 Slowest Speed 220 | 160 180 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 63 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 696 | 67 435 194 Wait 36 | . 35 1 Move 478 | 52 331 95 Hop . | . . . Pick Up 33 | 4 14 15 Fast Attach 9 | 7 2 . Attach 10 | 1 2 7 Detach 1 | 1 . . Swap 5 | . 3 2 Drop 13 | . 8 5 Fire 97 | 2 34 61 Melee . | . . . Ram . | . . . Kick . | . . . Crush 14 | . 6 8 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Discovered new exit (range 6) 744 | -10/Materials | Repaired Lgt. Treads 770 | -10/Materials | Repaired Lgt. Treads 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Discovered new exit (range 8) 1131 | -9/Materials | Destroyed 13 combat bots 1178 | -9/Materials | Self-destructed Last Messages --------------- 01104_ K-01 Serf collects debris. 01110_ Sml. Laser melted. 01110_ G-34 Mercenary destroyed. 01111_ K-01 Serf collects debris. 01116_ Acquired 10 matter. 01121_ R-06 Scavenger collects Flight Unit. 01121_ Acquired Lgt. Treads. 01121_ K-01 Serf collects debris. 01126_ R-06 Scavenger collects Terrain Scan Processor. 01127_ K-01 Serf collects debris. 01132_ R-06 Scavenger collects Flight Unit. 01133_ K-01 Serf collects debris. 01136_ R-06 Scavenger collects Lgt. Assault Rifle. 01142_ K-01 Serf collects debris. 01157_ Lgt. Ion Engine destroyed. 01159_ Destroyed Sml. Laser. 01162_ G-34 Mercenary destroyed. 01164_ K-01 Serf collects debris. 01176_ U-05 Engineer lays Concrete. 01177_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????##+###?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ??########???????????? !??????????????????????? | | ??? #????????????# #??????????????????????? | | ??? """#????????????# #??????????????????????? | | ???? """??????######## #??????????????????????? | | ???? 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