Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 15:39:55 Player: reason Result: Destroyed by as-69048 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (427) 427 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 947 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 120/125 System Corruption 0% Temperature Cool (16) Movement Hovering (150) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Cannon Bore Cannon > --- INVENTORY (8) ---- Wheel Heat Sink Improved Heat Sink High-capacity Storage Unit Signal Interpreter Targeting Computer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Combat Airjet > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Light Cannon Bore Cannon > --- INVENTORY -------- Light Ion Engine Wheel Heat Sink Improved Heat Sink High-capacity Storage Unit Signal Interpreter Targeting Computer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 13 3 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . 2 . Hover 1 | . . 1 Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 83 | . 83 87 Engine 12 | . 13 8 Treads 12 | . 14 . Wheel 14 | . 13 20 Device 1 | . 1 . Storage 14 | . 14 14 Processor 7 | . 6 14 Protection 2 | . 2 . Energy Gun 8 | . 9 . Ballistic Gun 1 | . 2 . Ballistic Cannon 6 | . 4 22 Naked Turns . | . . . Heaviest Build 23 | 12 17 23 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 4 8 8 Average Carried 5 | 2 5 6 Final Capacity 8 | 6 8 8 Final Carried 6 | 3 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 523 | 222 153 148 Remotely . | . . . Salvage Created 413 | . 317 96 Parts 29 | . 27 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 18 | . 12 6 Melee 2 | . 2 . Guns 7 | . 7 . Cannons 9 | . 3 6 Classes Destroyed 5 | . 3 2 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 8 | . 6 2 Demolisher 1 | . . 1 Assembled 3 | . . 3 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1057 | . 738 319 Core 253 | . 152 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | . 42 20 Largest 2 | . 2 1 Hottest 90 | . 90 57 Shots Fired 77 | . 57 20 Gun 48 | . 48 . Cannon 29 | . 9 20 Launcher . | . . . Special . | . . . Kinetic 45 | . 25 20 Thermal 32 | . 32 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 6 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | . 33 14 Core Hits 29 | . 20 9 Critical Hits 3 | . . 3 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 757 | . 466 291 Guns 354 | . 354 . Cannons 390 | . 99 291 Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 516 | . 225 291 Thermal 228 | . 228 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact . | . . . Kinetic 3 | . 1 2 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 10 | . 10 . Targets Rammed 11 | . 11 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 387 | . 387 36 Average Temperature 130 | . 155 14 Received Heat Transfer 369 | . 351 18 Effects 2 | . 2 . Shutdowns 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 607 | . 607 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 323 | . 323 122 Initial 47 | . . 47 Average 140 | . 164 114 Maximum Alert Level 1 | . 1 . Low Security (%) 69 | 100 61 100 Level 1 30 | . 38 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 8 | . 8 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 693 | 79 542 72 Spaces Moved 350 | 41 289 20 Core 2 | 2 . . Treads 141 | 39 102 . Legs . | . . . Wheels 199 | . 187 12 Hover 8 | . . 8 Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 119 | 154 114 114 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 45 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 543 | 56 436 51 Wait 60 | . 57 3 Move 348 | 40 288 20 Hop . | . . . Pick Up 29 | 9 17 3 Fast Attach . | . . . Attach 15 | 6 7 2 Detach . | . . . Swap 8 | 1 6 1 Drop 10 | . 8 2 Fire 62 | . 42 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | . 11 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Lost 3 parts (1u2w) 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Core integrity fell below 50% 465 | -10/Materials | Discovered new exit (range 13) 543 | -10/Materials | Repaired Ion Engine 579 | -10/Materials | Repaired Lgt. Cannon 622 | -10/Materials | Entered Mines 623 | -10/Mines | Assembled infested the area 626 | -10/Mines | Met a Derelict bent on vengeance 628 | -10/Mines | Assisted by a Guerilla fighting off Assembled 647 | -10/Mines | Core integrity fell below 20% 694 | -10/Mines | Destroyed by as-69048 with Assembled Rifle Last Messages --------------- 00662_ HV Slug penetrates Wall. 00664_ as-72470 suffers critical hit. 00664_ as-72470 destroyed. 00666_ HV Slug penetrates as-66694. 00670_ as-66694 suffers critical hit. 00670_ as-66694 destroyed. 00675_ The unstable cave ceiling collapses. 00675_ Dropped Terrain Scanner. 00676_ Acquired Cmb. Airjet. 00678_ Dropped Com. Wheel. 00681_ Acquired 32 matter. 00683_ The unstable cave ceiling collapses. 00683_ Acquired 6 matter. 00686_ Acquired 47 matter. 00691_ T-07 Excavator destroyed. 00692_ HV Slug penetrates as-85284. 00692_ as-85284 suffers critical hit. 00692_ Destroyed Asb. F-torch. 00694_ HV Slug penetrates as-69048. 00694_ as-69048 knocked back. 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