Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 18:03:42 Player: golanco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1561) 1561 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3781 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 420/550 Matter 248/300 Energy 318/350 System Corruption 3% Temperature Warm (159) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Huge Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Field Laser Gauss Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit Huge Storage Unit Improved Signal Interpreter Insulated Plating Field Laser Field Laser Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit High-capacity Battery Advanced Visual Processing Unit Improved Signal Interpreter Core Shielding Light Armor Plating > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Armored Wheel Armored Wheel Armored Wheel Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Insulated Plating Field Laser Field Laser Gauss Rifle Grenade Launcher [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Core Shielding Device Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Cannon Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 52 | 7 16 18 . 11 Power 6 | 2 . 4 . . Engine 5 | 2 . 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 7 4 . . Treads 11 | 2 7 2 . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 5 . 5 Device 4 | . . 2 . 2 Storage 3 | 1 1 1 . . Processor 3 | . . 1 . 2 Hackware 1 | . . 1 . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 20 | 2 7 5 . 6 Energy Gun 4 | 2 . . . 2 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 10 | . 7 3 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 11 | . . 6 . 5 Power 2 | . . 1 . 1 Propulsion 2 | . . 2 . . Utility 4 | . . 1 . 3 Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 92 80 88 91 Engine 11 | . 14 10 11 8 Treads 15 | . 27 11 . . Wheel 4 | . . 1 22 18 Device 5 | . . 7 11 8 Storage 18 | . 14 22 22 18 Processor 2 | . . 2 . 9 Protection 10 | . 8 11 11 11 Energy Gun 1 | . . . . 9 Energy Cannon 1 | . . . . 5 Ballistic Cannon 15 | . 27 12 11 . Peak Build Rating 28 | 6 8 21 20 28 Average Rating 14 | 5 7 15 20 24 On Entrance 10 | . 6 8 20 20 Naked Turns . | . . . . . Heaviest Build 111 | 14 92 108 108 111 Greatest Support 40 | 40 40 40 24 24 Greatest Overweight (x) 35 | 1 2 35 4 4 Average Overweight (x) 2 | . . 5 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 16 25 25 25 Most Carried 25 | 2 11 25 25 25 Average Carried 15 | 1 8 19 25 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 11 25 25 22 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2080 | 225 567 916 103 269 Remotely . | . . . . . Salvage Created 1879 | . 473 545 33 828 Parts 119 | . 38 37 1 43 Haulers Intercepted 7 | . 2 3 . 2 Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 38 | . 10 18 1 9 Guns 9 | . . . . 9 Cannons 29 | . 10 18 1 . Classes Destroyed 12 | . 7 3 . 2 Worker 2 | . 1 . . 1 Builder 4 | . . 3 . 1 Hauler 7 | . 2 3 . 2 Recycler 6 | . 2 2 . 2 Operator 3 | . 2 1 . . Watcher 6 | . 2 2 . 2 Swarmer 10 | . 3 7 . . Grunt 20 | . 7 7 1 5 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 4 | . . 3 . 1 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 5 4 1 5 Combat Bots Only 3 | . 3 3 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 296 | . 45 166 4 81 Missed 90 | . 16 40 3 31 Damage Taken 2353 | . 312 1279 14 748 Core 343 | . 83 130 . 130 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 9 26 . 15 Core Remaining (%) 77 | 100 66 . 67 . Volleys Fired 217 | . 47 109 2 59 Largest 2 | . 2 2 1 2 Hottest 126 | . 70 70 60 126 Shots Fired 318 | . 94 113 2 109 Gun 105 | . . . . 105 Cannon 213 | . 94 113 2 4 Launcher . | . . . . . Special . | . . . . . Kinetic 242 | . 94 113 2 33 Thermal 72 | . . . . 72 Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 10 | . 7 10 1 6 Robot Miss Streak 5 | . 5 5 1 4 Penetration Max 1 | . . 1 . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 185 | . 52 70 1 62 Core Hits 70 | . 20 22 1 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 15 | . 1 11 . 3 Burn 3 | . . . . 3 Blast 12 | . 1 11 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5792 | . 913 3521 40 1318 Guns 1194 | . . . . 1194 Cannons 4589 | . 912 3521 40 116 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 1 . . 8 Kinetic 4790 | . 912 3521 40 317 Thermal 877 | . . . . 877 Explosive . | . . . . . Electromagnetic 116 | . . . . 116 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 6 6 3 Average Corruption 4 | . 2 5 6 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 8 32 5 1 Message Errors 11 | . 2 8 1 . Matter Fused 9 | . 1 6 2 . Heat Flow Errors 6 | . 1 4 1 . Energy Discharges 7 | . 2 5 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 8 | . 1 5 1 1 Data Loss (major) 2 | . 1 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 381 | . . 359 . 22 Projectiles 381 | . . 359 . 22 Explosions . | . . . . . Melee . | . . . . . Knockbacks 19 | . 4 15 . . Impact . | . . . . . Kinetic 16 | . 4 12 . . Secondary 3 | . . 3 . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 3 | . 2 . . 1 Targets Rammed 3 | . 2 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 439 | . 138 245 99 439 Average Temperature 77 | . 36 46 28 138 Received Heat Transfer 744 | . 129 255 9 351 Effects 5 | . . 1 . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . 1 . . Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 2035 | . . . . 2035 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 332 | . 194 332 115 165 Initial 58 | . . 15 58 44 Average 102 | . 52 160 97 74 Maximum Alert Level 1 | . . 1 . . Low Security (%) 83 | 100 100 59 100 100 Level 1 16 | . . 40 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 . 4 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 10 | . 1 6 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 32 3 20 Peak Tracking Total 6 | . 4 4 3 6 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 7 | . 7 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 . . 5 Terminals 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 3 . . 12 Successful 5 | . 2 . . 3 Failed 10 | . 1 . . 9 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 14 | . 2 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . . 3 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 45 | . . . 45 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 130 | . . . 130 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4070 | 72 1448 1713 139 698 Spaces Moved 1342 | 40 584 307 79 332 Core 26 | 3 . 23 . . Treads 841 | 37 584 220 . . Legs . | . . . . . Wheels 475 | . . 64 79 332 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 150 135 Average Speed 247 | 153 216 448 150 149 Slowest Speed 1800 | 160 320 1800 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 75 21 22 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . 43 2 . Melee . | . . . . . Projectile 45 | . . 43 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1712 | 47 666 476 97 426 Wait 42 | . 6 19 17 . Move 1338 | 39 583 306 78 332 Hop . | . . . . . Pick Up 34 | 1 7 15 . 11 Fast Attach 28 | 6 12 7 . 3 Attach 11 | . . 6 . 5 Detach 6 | . 2 4 . . Swap 13 | 1 4 5 . 3 Drop 20 | . 3 5 . 12 Fire 217 | . 47 109 2 59 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Discovered new exit (range 14) 1358 | -10/Materials | Identified exit to Mines 1521 | -10/Materials | Entered another Materials area 1521 | -9/Materials | Evolved 2 slots: Utility x2 3190 | -9/Materials | Discovered new exit (range 15) 3234 | -9/Materials | Entered Mines 3337 | -9/Mines | Discovered new exit (range 13) 3373 | -9/Mines | Entered Materials 3373 | -8/Materials | Evolved 2 slots: Utility x2 4071 | -8/Materials | Self-destructed Last Messages --------------- 04035_ Slug penetrates Wall. 04036_ K-01 Serf collects debris. 04037_ Slug penetrates G-47 Trooper. 04039_ Slug penetrates Wall. 04040_ K-01 Serf collects debris. 04045_ Slug penetrates A-02 Transporter. 04047_ K-01 Serf collects debris. 04047_ Rnf. Ion Engine destroyed. 04048_ Slug penetrates G-47 Trooper. 04048_ G-47 Trooper destroyed. 04050_ K-01 Serf collects debris. 04050_ U-05 Engineer builds a Door. 04053_ W-25 Informer sends out distress signal. 04053_ K-01 Serf collects debris. 04054_ Slammed into U-05 Engineer. 04056_ Acquired 29 matter. 04057_ K-01 Serf collects debris. 04063_ K-01 Serf destroyed. 04064_ K-01 Serf collects debris. 04065_ Slug penetrates B-36 Bruiser. 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