Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 12:36:30 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (320) 1600 Value Destroyed (13475) 13475 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1137) 1137 TOTAL SCORE: 23832 Bonus ------- High Alert Combat Kills 728 Follower Combat Kills 644 Friendly Fire -235 Cogmind --------- Core Integrity 1037/1450 Matter 285/300 Energy 32/100 System Corruption 20% Temperature Cool (-200) Movement Treading (410) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (25) --- Flexi-carbon Leg Improved Coolant Injector Huge Storage Unit Energy Well (350) High-capacity Matter Pod (200) Advanced Sensor Array Seismic Detector Advanced Weapon Cycler Advanced Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Decoy Drone Bay Enhanced Nova Cannon Enhanced Hardcell Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Cloaking Device Graphene Brace > --- WEAPON ----------- Cooled Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Centrium Wheel Improved Coolant Injector Huge Storage Unit Energy Well High-capacity Matter Pod Advanced Sensor Array Seismic Detector Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Advanced Thermal Shield Advanced Shield Generator Advanced Force Field Decoy Drone Bay HERF Cannon Cooled Plasma Cannon Cooled Plasma Cannon Enhanced Hardcell Cannon Proton Missile Launcher Rocket Launcher Improved Grenade Launcher [Rating: 173] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Slots Evolved 16 | . . . 2 2 2 . 2 2 . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . . . 1 . . . . . 1 . 1 Utility 8 | . . . 2 1 1 . 1 1 . . 1 . . . . 1 Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Parts Attached 196 | 7 3 2 33 20 18 22 18 13 1 3 13 1 5 9 7 21 Power 31 | 1 . . 5 1 5 4 1 3 . . 1 . . 1 2 7 Engine 14 | 1 . . 5 1 3 2 1 1 . . . . . . . . Core 8 | . . . . . 2 2 . 2 . . 1 . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . 2 7 Propulsion 49 | 2 . . 8 8 4 8 2 6 . 2 1 1 . 2 2 3 Treads 48 | 2 . . 8 8 4 8 2 6 . 2 1 1 . 2 2 2 Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 72 | 2 1 2 7 8 7 6 9 3 1 1 8 . 4 3 1 9 Device 49 | 1 . 1 2 4 2 4 8 2 1 1 6 . 4 3 1 9 Storage 5 | 1 1 1 . . 2 . . . . . . . . . . . Processor 3 | . . . 1 1 . . . . . . 1 . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . Protection 14 | . . . 4 2 3 2 1 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 . 13 3 2 4 6 1 . . 3 . 1 3 2 2 Energy Gun 4 | 1 1 . . . . . . . . . 1 . . . . 1 Energy Cannon 29 | . . . 8 3 1 3 5 1 . . 1 . 1 3 2 1 Ballistic Gun 4 | 1 . . 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 2 . 1 1 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 3 . 1 1 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . Parts Lost 65 | . . . 2 4 2 3 2 5 1 5 5 . 5 2 . 29 Power 10 | . . . . 1 1 . . . . . 1 . . . . 7 Propulsion 12 | . . . . 1 1 . 1 1 . 2 1 . . . . 5 Utility 27 | . . . 2 1 . 2 1 3 1 2 2 . 4 . . 9 Weapon 16 | . . . . 1 . 1 . 1 . 1 1 . 1 2 . 8 Highest Loss Streak 13 | . . . 1 3 1 1 1 3 1 4 2 . 2 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 20 | 1 8 15 18 18 23 23 23 23 22 22 23 23 22 22 22 21 Power 1 | . 1 1 . . . 1 2 1 1 1 1 2 2 1 1 1 Propulsion 2 | . 1 1 3 2 2 2 3 3 4 3 3 3 3 2 2 1 Utility 9 | . 4 11 9 8 11 10 9 8 8 6 9 9 9 11 12 11 Weapon 7 | . 1 2 5 6 7 8 7 9 9 11 9 8 7 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 29 | . . . 7 4 2 3 2 1 . . . 1 . . 2 7 Power 2 | . . . 2 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . . 1 . . . . Utility 14 | . . . 1 3 . 3 1 . . . . . . . 1 5 Weapon 9 | . . . 2 1 2 . 1 . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 98 99 99 99 98 99 93 99 96 92 94 94 80 Engine 7 | . 14 14 11 8 9 7 6 4 . . 4 5 5 4 3 . Core 3 | . . . . . 4 6 6 6 11 11 5 5 5 9 8 . Treads 22 | . 28 28 21 27 22 22 19 23 23 21 20 17 15 18 18 11 Device 21 | . 14 14 11 19 22 15 22 27 28 29 29 31 32 33 33 31 Storage 7 | . 14 14 11 9 7 7 6 5 5 5 5 5 5 4 4 4 Processor 2 | . . . 8 5 . . . . . . 1 5 5 4 4 4 Hackware 2 | . . . . 1 7 7 6 5 5 5 2 . . . . . Protection 7 | . . . 12 9 7 13 9 4 5 3 7 5 2 . . . Energy Gun 1 | . 14 12 . . . . . . . . 2 1 . . . . Energy Cannon 16 | . . . 20 17 14 14 19 16 17 12 18 19 20 18 19 15 Ballistic Gun 1 | . 6 14 . . . . . . . . . . . . . . Peak Build Rating 173 | 7 10 18 24 31 45 50 70 89 97 99 117 117 120 145 157 173 Average Rating 61 | 5 7 10 22 29 39 47 58 80 94 91 111 114 117 137 145 155 On Entrance 69 | . 7 10 12 22 31 44 47 70 89 97 97 117 117 119 140 157 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 202 | 14 31 50 68 70 119 128 138 149 150 151 167 140 143 162 195 202 Greatest Support 215 | 40 40 40 40 60 60 60 70 120 117 117 117 129 129 164 172 215 Greatest Overweight (x) 9 | . . 1 1 1 1 3 2 1 1 1 1 1 1 1 1 9 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 19 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 18 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 8 16 19 19 24 24 24 24 23 22 24 24 24 24 24 22 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 18 20 20 25 25 25 24 25 20 25 25 25 24 25 16 Class Distribution -------------------- 40% | Scavenger-Tank 30% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Commander-Tank | -3/Armory Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Matter Collected 4405 | 275 320 45 551 269 250 517 266 322 105 247 266 48 130 218 109 467 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 15400 | 133 289 73 1851 1308 806 2126 1506 968 191 364 1132 239 1159 660 868 1727 Parts 650 | 11 12 6 122 60 34 101 48 49 6 5 44 4 27 15 25 81 Haulers Intercepted 16 | . . . 6 4 1 3 . . . . 1 . . 1 . . Recyclers Shooed 9 | . 1 1 . 2 . 1 1 . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 12 4 . . . . . . Prevented 9 | . . . . . . . . . 7 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Combat Hostiles Destroyed 242 | . 9 4 37 20 16 31 22 16 4 11 12 . 19 4 11 26 Melee 1 | . . 1 . . . . . . . . . . . . . . Guns 6 | . 4 1 . . . . . . . . 1 . . . . . Cannons 161 | . . . 27 16 12 20 14 10 4 7 9 . 11 3 11 17 AOE 51 | . 5 2 9 3 3 4 5 4 . 4 . . 4 1 . 7 Classes Destroyed 19 | 2 3 . 8 1 1 2 . 1 . . . . 1 . . . Worker 13 | . . . 4 . 1 3 2 1 . . . . . . . 2 Builder 15 | . . . 1 1 . 2 2 1 . . 1 . 3 . . 4 Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 16 | . . . 6 4 1 3 . . . . 1 . . 1 . . Recycler 14 | 1 1 . 2 2 1 2 3 1 . . . . . 1 . . Mechanic 3 | . . . . . . 1 . . . . 1 . . . 1 . Operator 5 | . 1 . 2 . . . . . . . 1 . . . . 1 Watcher 9 | . . . 2 2 . . . . . . 3 . . 1 . 1 Swarmer 41 | . 3 2 9 3 2 . 4 4 2 . . . 3 . . 9 Grunt 90 | . 6 2 15 7 8 10 13 2 1 8 . . 10 3 3 2 Brawler 8 | . . . 2 . 1 2 1 . . 1 1 . . . . . Duelist 4 | . . . 2 . . . . . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 39 | . . . 8 9 2 12 . 1 1 1 2 . . . 1 2 Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 22 | . . . . . . 2 . 4 . . 3 . 2 . 5 6 Programmer 30 | . . . . . 3 5 4 2 . . 6 . 3 . 1 6 Heavy 3 | . . . . 1 . . . 1 . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . Wasp 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 5 2 6 4 5 5 7 7 3 11 3 . 11 3 7 9 Combat Bots Only 11 | . 5 2 6 4 3 5 6 6 3 11 3 . 8 3 7 7 Max Kills in Single Turn 5 | 1 2 1 2 2 3 2 5 3 1 3 2 1 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 2 2 2 4 3 . 3 . . 3 1 . 2 Melee 1 | . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Hostile Shots Fired 1760 | . 23 15 117 87 146 410 76 107 21 63 101 . 143 37 80 334 Missed 577 | . 7 7 31 26 45 166 24 25 4 17 41 . 41 6 34 103 Hits 1183 | . 16 8 86 61 101 244 52 82 17 46 60 . 102 31 46 231 Melee 4 | . . . 1 . . . . . . 1 . . . . . 2 Projectile 1179 | . 16 8 85 61 101 244 52 82 17 45 60 . 102 31 46 229 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 40 | . . . 2 4 2 . 4 2 . 3 5 . 5 3 . 10 Actively Blocked 26 | . . . . . . . . . . 3 5 . 5 3 . 10 Part Disruptions 7 | . . . . . . . . 6 . . . . 1 . . . Damage Taken 18333 | . 221 101 1050 1102 994 2324 1127 1431 303 751 1125 . 1797 644 642 4721 Core 1326 | . 30 24 106 31 47 179 102 60 . 64 39 . 173 28 30 413 Absorbed by Shields 1966 | . . . . . 310 67 . . . . . . 40 214 351 984 Reduced by Siege Mode 46 | . . . . . . . . . . . . . 33 13 . . Ignored by Resistances 550 | . . . . . . . . . 12 225 20 . 224 69 . . Regen/Repaired (Parts) 2505 | . . . 174 289 . 436 . 44 . . 170 502 890 . . . Core Remaining (%) 84 | 100 . 78 73 94 . 67 88 . . 87 . . 81 . 95 . Volleys Fired 664 | 5 31 6 99 59 51 101 41 35 28 19 45 3 39 15 25 62 Largest 4 | 2 2 2 2 2 2 2 3 3 3 3 4 4 4 4 4 4 Hottest 395 | 70 85 85 136 160 160 160 235 215 215 215 313 298 298 326 380 395 Shots Fired 1705 | 10 61 9 190 112 99 199 122 89 83 50 171 13 148 60 97 192 Gun 86 | 10 51 6 2 . . . . . . . 12 . . . . 5 Cannon 1551 | . . . 181 108 95 196 121 83 83 37 159 13 143 60 97 175 Launcher 68 | . 10 3 7 4 4 3 1 6 . 13 . . 5 . . 12 Special . | . . . . . . . . . . . . . . . . . Kinetic 31 | 5 21 3 2 . . . . . . . . . . . . . Thermal 1556 | 5 30 3 181 108 95 179 121 79 83 37 171 13 143 46 89 173 Explosive 65 | . 10 3 7 4 4 3 1 6 . 13 . . 5 . . 9 Electromagnetic 53 | . . . . . . 17 . 4 . . . . . 14 8 10 Robot Hit Streak 23 | 9 12 8 18 15 16 19 23 13 5 9 8 9 8 18 17 11 Robot Miss Streak 6 | . 2 2 4 3 3 2 3 3 3 4 6 1 4 2 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 987 | 9 43 7 112 72 61 142 82 44 14 25 93 11 86 46 57 83 Core Hits 509 | 4 21 6 60 36 35 58 43 31 6 36 33 3 41 13 24 59 Critical Kills 15 | . . . 2 . . 3 3 2 . . . . 2 1 . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 2 . . 3 3 3 . . . . 2 1 . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . Meltdown 15 | . . . 2 . . 3 3 2 . . . . 2 1 . 2 Corrupt 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37897 | 100 843 226 3263 2570 2117 4631 3349 2165 491 1979 3373 406 3706 1658 2245 4775 Guns 872 | 100 439 73 26 . . . . . . . 183 . . . . 51 Cannons 29611 | . . . 2562 2228 1568 4033 2665 1443 491 654 3175 406 3021 1479 2203 3683 Explosions 7094 | . 379 121 659 321 530 574 674 722 . 1325 . . 685 179 . 925 Melee . | . . . . . . . . . . . . . . . . . Ramming 320 | . 25 32 16 21 19 24 10 . . . 15 . . . 42 116 Kinetic 230 | 36 141 27 26 . . . . . . . . . . . . . Thermal 29384 | 64 298 46 2562 2228 1568 3696 2665 1514 491 654 3358 406 3021 1273 1999 3541 Explosive 6538 | . 379 121 659 321 530 522 674 571 . 1325 . . 685 . . 751 Electromagnetic 1425 | . . . . . . 389 . 80 . . . . . 385 204 367 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 11 1 8 8 8 3 3 5 . 2 20 Average Corruption 4 | . . . . . 2 5 1 5 8 8 1 3 3 . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 204 | . . . . . 16 54 4 18 36 15 12 8 18 . 1 22 Message Errors 53 | . . . . . 4 15 1 4 8 8 1 . 6 . . 6 Matter Fused 47 | . . . . . 3 19 . 4 7 3 3 1 2 . 1 4 Heat Flow Errors 21 | . . . . . 2 3 . 4 5 . . 2 2 . . 3 Energy Discharges 23 | . . . . . 2 4 2 2 3 . 3 2 2 . . 3 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . 7 . . 3 . 3 2 1 . . . Data Loss (major) 11 | . . . . . 2 2 . . 4 . . . 3 . . . Misfires 12 | . . . . . 1 2 1 . 2 1 1 1 . . . 3 Alerts 6 | . . . . . 1 . . 1 1 1 . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . . 2 . 3 2 2 1 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 708 | . . . 41 37 17 50 167 15 21 17 64 . 86 36 . 157 Projectiles 517 | . . . 41 36 12 50 91 4 21 8 64 . 78 36 . 76 Explosions 159 | . . . . . 5 . 76 11 . 9 . . 8 . . 50 Melee 32 | . . . . 1 . . . . . . . . . . . 31 Knockbacks 3 | . . 1 . . . . 1 . . . . . . . 1 . Impact 3 | . . 1 . . . . 1 . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . 37 . . 28 . . 216 76 . 22 . . . 102 . . Shots 11 | . 2 . . 1 . . 3 2 . 2 . . . 1 . . Rammed 33 | . 5 7 2 5 3 1 2 . . . 2 . . . 2 4 Targets Rammed 38 | . 5 8 2 5 3 3 2 . . . 2 . . . 3 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . 2 . . . . . . . . 1 1 Highest Temperature 385 | 40 190 110 326 289 200 250 385 218 206 371 213 159 164 . 100 118 Average Temperature 71 | 20 67 59 84 57 48 59 133 58 13 206 77 73 33 . 55 61 Received Heat Transfer 3254 | . 93 42 456 306 224 667 295 18 45 348 27 . 342 80 6 305 Effects 3 | . . . 1 . . 1 1 . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 1 1 . . Total Turns 42 | . . . . . . . . . . . . . 25 17 . . Longest Duration 25 | . . . . . . . . . . . . . 25 17 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 8 | . . . . . . 2 . . . . . . . 4 1 1 Impact Corruptions 3 | . . . . 1 . . . . . . . . . . . 2 Robots Melted 26 | . . . 2 1 1 6 4 2 . . 2 . 4 1 . 3 Combat Hostiles 22 | . . . 1 1 1 6 3 2 . . 2 . 4 . . 2 Parts Melted 141 | . . . 8 12 6 32 15 8 1 . 12 . 18 5 5 19 Heat Transferred 43052 | 185 888 111 4199 3460 2900 6059 4292 2250 685 935 4623 572 4228 1644 2297 3724 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Maximum Alert Level 3 | . 1 . 2 1 . 2 1 2 . . . . 1 . 2 3 Low Security (%) 70 | 100 95 100 70 71 100 39 46 69 . . 100 100 35 100 85 . Level 1 19 | . 4 . 10 28 . 38 53 24 . . . . 64 . 1 20 Level 2 10 | . . . 18 . . 21 . 6 . . . . . . 13 76 Level 3 . | . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 745 | 5 221 72 619 325 127 518 363 448 . . 99 30 378 163 589 745 Initial 294 | . . . 13 124 65 . 233 174 . . 56 30 . 154 58 294 Average 152 | 1 67 9 188 117 47 215 202 137 . . 57 3 252 117 125 538 Influence Increases 9264 | 15 368 122 1213 680 511 1041 721 658 80 230 635 . 939 169 893 989 Destroy 0b10 Robot/C 5180 | . 180 80 800 400 320 620 440 320 80 220 260 . 500 80 360 520 Destroy 0b10 Robot/NC 405 | 15 10 . 95 45 15 55 35 15 . . 35 . 20 15 10 40 Destroy Leader 1306 | . 40 10 198 142 82 236 90 80 . 10 78 . 102 24 112 102 Allied During Kill 545 | . . . 12 . . . . . . . 20 . 176 . 337 . Successful Hack 211 | . 37 . 13 33 26 31 26 2 . . 38 . 5 . . . Disable Machine 465 | . 15 15 30 . 15 30 75 60 . . 120 . 30 30 30 15 Destroy Structure 927 | . 71 17 50 60 8 69 40 166 . . 84 . 46 20 44 252 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . 15 . 15 . 45 . 15 15 . . . . 60 . . 45 Influence Decreases 8681 | 15 368 86 954 831 655 526 879 579 516 140 638 87 644 351 445 967 Entered New Map 1454 | . . . 23 171 79 . 282 183 162 . 34 57 . 141 55 267 Time Decay 5741 | 15 368 86 586 500 556 505 577 346 344 100 534 30 324 190 270 410 Lost Part 601 | . . . 20 10 20 21 20 50 10 40 50 . 50 20 . 290 Lost Ally 435 | . . . 25 . . . . . . . 20 . 270 . 120 . Purge Threat 450 | . . . 300 150 . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 5 8 5 10 5 5 . 1 5 . 6 . 4 5 Investigation 8 | . 1 . 2 1 1 2 1 . . . . . . . . . Extermination 22 | . . . . . 4 5 4 1 . . 4 . 1 . 1 2 Reinforcement 20 | . 1 . 1 4 . 3 . 3 . . 1 . 2 . 3 2 Assault 4 | . . . 2 . . . . . . 1 . . . . . 1 Garrison 7 | . . . . 3 . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . 2 . . 1 Haulers Reinforced 3 | . . . . . . 1 . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Distress Signals 16 | . 1 . 1 3 . 2 . 2 . . 1 . 3 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 348 | . 18 5 57 38 19 43 23 21 4 13 19 . 26 4 25 33 Peak Tracking Total 10 | . 3 3 6 7 4 6 4 5 3 7 3 . 8 3 6 10 Tactical Retreats 13 | . 1 . 1 . 2 . 1 1 . . . . 4 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Traps Triggered 13 | . . . 2 . . 4 . 2 . . 1 . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Machines Disabled 32 | . 1 1 2 . 1 2 5 4 . 1 8 . 2 2 2 1 Max in Single Turn 4 | . 1 1 1 . 1 1 4 4 . 1 2 . 1 1 1 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Machines Accessed 57 | . 5 1 9 11 6 8 3 3 1 . 5 . 1 . 4 . Terminals 32 | . 4 . 5 6 4 6 1 1 . . 3 . . . 2 . Fabricators 6 | . . . . . . . 2 . . . 1 . 1 . 2 . Repair Stations 9 | . . . 2 2 1 2 . 1 . . 1 . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . Total Hacks 157 | . 20 1 30 37 10 21 6 10 1 . 11 . 5 . 5 . Successful 80 | . 10 1 15 25 3 9 3 5 1 . 7 . 1 . . . Failed 77 | . 10 . 15 12 7 12 3 5 . . 4 . 4 . 5 . Catastrophic 18 | . 2 . 4 2 3 2 1 1 . . 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 57 | . 14 . 11 16 1 1 3 . . . 3 . 5 . 3 . Terminals 87 | . 17 . 17 19 6 15 3 1 . . 7 . . . 2 . Fabricators 13 | . . . . . . . 3 . . . 2 . 5 . 3 . Repair Stations 30 | . . . 6 10 1 6 . 5 . . 2 . . . . . Recycling Units 9 | . 3 . . 6 . . . . . . . . . . . . Scanalyzers 9 | . . . 7 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . 4 . . . . . . . . Terminal Hacks 34 | . 6 1 6 9 2 5 1 . 1 . 3 . . . . . Record 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . 3 1 2 . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . . . Alert Level 8 | . 1 . 3 2 . . . . . . 2 . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . . . 6 7 . 4 . 4 . . 2 . . . . . Scan Component 12 | . . . 3 4 . 2 . 2 . . 1 . . . . . Repair 11 | . . . 3 3 . 2 . 2 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 17 | . 4 . 1 7 . . 2 . . . 2 . 1 . . . Terminals 6 | . 2 . 1 2 . . . . . . 1 . . . . . Botnet 6 | . 2 . 1 2 . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . 2 . . . 1 . 1 . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . . . . . . . . Monitor 2 | . 1 . . 1 . . . . . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . Mask 2 | . 1 . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 8 9 6 8 2 3 . . 5 . 1 . 4 . Full Trace Events 6 | . 1 . . 1 1 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Repaired 11 | . . . 3 3 . 2 . 2 . . 1 . . . . . Time 390 | . . . 90 123 . 76 . 76 . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 1 1 1 . . . Robots Rewired 3 | . . . . . . . . . . 2 . . . . 1 . Allies Hacked 3 | . . . . . . . . . . . . . 3 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Total Allies 35 | . . 2 . . . . . . . 2 . 20 . . 11 . Largest Group 20 | . . 2 2 . . . . . . 2 2 20 19 . 11 . Highest-Rated Group 677 | . . 42 42 . . . . . . 79 79 677 652 . 528 . Highest-Rated Ally 58 | . . 31 31 . . . . . . 49 49 46 46 . 58 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . 14 . . . . . . . 5 . 72 . 85 . Total Damage 3701 | . . . 169 . . . . . . . 133 . 1211 . 2188 . Kills 24 | . . . 5 . . . . . . . 1 . 8 . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Active Infowar (turns) 8185 | 23 1001 970 602 . . . 639 961 1138 287 1145 . 231 267 85 836 Sensors 3887 | . . 2 . . . . . . 1138 287 1145 . 231 267 85 732 Seismic 4548 | 23 1001 968 602 . . . 639 961 354 . . . . . . . Cloaking 237 | . . . . . . . . . . . . . . . . 237 Jamming 288 | . . . . . . . . . . . 10 . . 35 . 243 Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Turns Passed 20064 | 112 1001 970 2963 2167 2024 1918 1768 988 1288 287 1505 344 753 396 599 981 Spaces Moved 7000 | 52 542 386 1009 722 742 495 473 305 480 78 515 133 239 151 283 395 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 6971 | 50 542 386 1009 722 742 495 473 305 480 78 515 133 239 151 283 368 Legs . | . . . . . . . . . . . . . . . . . Wheels 27 | . . . . . . . . . . . . . . . . 27 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 243 243 240 242 242 241 241 161 157 157 161 Average Speed 235 | 155 160 238 240 240 242 300 322 241 242 242 242 241 240 194 167 168 Slowest Speed 410 | 160 160 240 240 240 243 410 326 242 242 242 245 241 241 243 248 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 83 93 77 69 16 91 13 7 67 13 12 79 8 6 22 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . 1 . . . 1 . . . . . . Known Exits Taken 6 | . 1 . . . 1 1 . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . . . . . Spaces Dug 57 | . . . . . . . . 6 29 . 2 . . 2 . 18 Terrain Destroyed 764 | . 71 21 57 58 14 64 48 80 68 55 47 . 21 9 17 134 Melee . | . . . . . . . . . . . . . . . . . Projectile 324 | . . . 8 24 . 38 9 21 68 10 47 . 16 5 17 61 AOE 440 | . 71 21 49 34 14 26 39 59 . 45 . . 5 4 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Was Fac Res Arm Res Total 9208 | 71 618 418 1367 1050 873 721 625 489 543 132 663 151 320 221 371 575 Wait 870 | 5 20 8 159 202 27 68 61 103 29 3 62 6 22 28 24 43 Move 6985 | 51 541 385 1008 721 741 494 472 304 479 77 515 132 238 150 282 395 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 3 13 3 20 17 12 5 7 8 2 . 10 2 4 4 3 10 Fast Attach 61 | 7 . 1 12 4 3 8 1 5 1 . 4 1 2 2 2 8 Attach 66 | . 2 . 3 7 5 2 5 6 1 5 7 . 4 4 . 15 Detach 13 | . 2 1 2 . 2 1 . 2 . . 1 . . 1 . 1 Swap 192 | . 2 4 28 14 14 22 19 14 3 8 12 2 7 12 7 24 Drop 157 | . 2 2 34 21 15 17 17 12 . . 5 5 1 5 9 12 Fire 664 | 5 31 6 99 59 51 101 41 35 28 19 45 3 39 15 25 62 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 38 | . 5 8 2 5 3 3 2 . . . 2 . . . 3 5 Escape Stasis 2 | . . . . . . . . . . . . . 2 . . . Rewire 37 | . . . . . . . . . . 20 . . 1 . 16 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 8) 914 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Entered Mines 1270 | -10/Mines | Learned location of Mines (-9) 1575 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1580 | -10/Mines | Found Prototype Device 1580 | -10/Mines | Identified Exp. Sensor Array 1633 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1633 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Found the Drone Emporium 1756 | -10/Mines | Found Prototype Device 2021 | -10/Mines | Discovered new exit (range 9) 2064 | -10/Mines | Discovered new exit (range 5) 2084 | -10/Mines | Entered Materials 2084 | -9/Materials | Accompanied by 2 allies 2084 | -9/Materials | Evolved 2 slots: Utility x2 2089 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2306 | -9/Materials | Repaired Lgt. Treads 2333 | -9/Materials | Repaired Lgt. Treads 2956 | -9/Materials | Discovered new exit (range 3) 3187 | -9/Materials | Discovered new exit (range 16) 4170 | -9/Materials | Discovered new exit (range 3) 4395 | -9/Materials | Repaired Ion Cannon 4484 | -9/Materials | First assault squad dispatched 4956 | -9/Materials | Build established: Scavenger-Mutant 5047 | -9/Materials | Entered another Materials area 5047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5783 | -8/Materials | Discovered new exit (range 15) 6266 | -8/Materials | Garrison activated, responded to threat 6300 | -8/Materials | Lost 3 parts (1p1n1u) 6502 | -8/Materials | Repaired Broken Imp. Grenade Launcher 6529 | -8/Materials | Repaired Lgt. Treads 6555 | -8/Materials | Build established: Mutant 6574 | -8/Materials | Repaired Plasma Cannon 6714 | -8/Materials | Discovered new exit (range 16) 7197 | -8/Materials | Build established: Scavenger-Mutant 7214 | -8/Materials | Entered Factory 7214 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7325 | -7/Factory | Identified exit to Storage 7325 | -7/Factory | Identified exit to Lower Caves 9166 | -7/Factory | Discovered new exit (range 11) 9238 | -7/Factory | Entered Storage 10172 | -7/Storage | Learned location of Armory (-3) 10472 | -7/Storage | Repaired Imp. Light Armor Plating 10535 | -7/Storage | Identified exit to Factory 10997 | -7/Storage | Repaired Arm. Treads 11156 | -7/Storage | System corruption reached 10% 11156 | -7/Storage | Entered Factory 11156 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11465 | -6/Factory | Build established: Scavenger-Tank 11753 | -6/Factory | Identified exit to Lower Caves 12903 | -6/Factory | Discovered new exit (range 8) 12924 | -6/Factory | Entered another Factory area 12924 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13055 | -5/Factory | Repaired Adv. Heat Sink? 13095 | -5/Factory | Repaired Seismic Detector 13303 | -5/Factory | Discovered new exit (range 6) 13737 | -5/Factory | Lost 3 parts (1n2u) 13867 | -5/Factory | Garrison activated, responded to threat 13912 | -5/Factory | Entered Upper Caves 14026 | -5/Upper Caves | Learned Factory interactive machine intel 14792 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14858 | -5/Upper Caves | Learned Factory stockpile data 14900 | -5/Upper Caves | Encountered a Warlord checkpoint 15062 | -5/Upper Caves | Discovered new exit (range 14) 15200 | -5/Upper Caves | Entered another Upper Caves area 15268 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15352 | -5/Upper Caves | Lost 4 parts (1n2u1w) 15359 | -5/Upper Caves | Destroyed 11 combat bots 15455 | -5/Upper Caves | Discovered new exit (range 13) 15487 | -5/Upper Caves | Entered Factory 15487 | -4/Factory | Accompanied by 2 allies 15487 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15489 | -4/Factory | Loaded intel: 53 interactive machine locations 15704 | -4/Factory | Repaired Imp. Medium Treads 15931 | -4/Factory | P-70 Sage assimilated allied Warrior 6a 16992 | -4/Factory | Sucked down chute 16992 | -4/Factory | Entered Waste 16993 | -4/Waste | Joined by Warlord forces that had cleared the area 17277 | -4/Waste | Discovered new exit (range 12) 17325 | -4/Waste | Identified exit to Factory 17336 | -4/Waste | Entered Factory 17336 | -4/Factory | Accompanied by 19 allies 17519 | -4/Factory | P-70 Sage assimilated allied EX-546(l) 17522 | -4/Factory | Spotted B-86 Titan 17528 | -4/Factory | Garrison activated, responded to threat 17531 | -4/Factory | Destroyed B-86 Titan 17583 | -4/Factory | Destroyed 8 combat bots 17592 | -4/Factory | Lost 13 allies 17709 | -4/Factory | Destroyed 7 combat bots 18032 | -4/Factory | Discovered new exit (range 15) 18087 | -4/Factory | Identified exit to Research 18089 | -4/Factory | Entered Research 18089 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18228 | -3/Research | Spotted B-86 Titan 18251 | -3/Research | Destroyed B-86 Titan 18472 | -3/Research | Discovered new exit (range 9) 18483 | -3/Research | Identified exit to Armory 18485 | -3/Research | Entered Armory 18686 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 19003 | -3/Armory | Build established: Commander-Tank 19009 | -3/Armory | Discovered new exit (range 14) 19071 | -3/Armory | Destroyed 7 combat bots 19082 | -3/Armory | Identified exit to Research 19084 | -3/Armory | Entered Research 19084 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19088 | -2/Research | Lost 11 allies 19333 | -2/Research | Build established: Scavenger-Tank 19531 | -2/Research | Destroyed 7 combat bots 19716 | -2/Research | Crushed by falling debris 19716 | -2/Research | System corruption reached 10% 19747 | -2/Research | Lost 5 parts (2p2u1w) 19834 | -2/Research | First assault squad dispatched 19982 | -2/Research | Destroyed 7 combat bots 19988 | -2/Research | Lost 13 parts (3p3n5u2w) 20065 | -2/Research | Self-destructed Last Messages --------------- 20056_ Slug penetrates Wall. 20057_ Centrium Wheel destroyed. 20057_ Slug penetrates H-88 Terminator. 20057_ Door malfunctions. 20057_ Penetrated by Slug. 20057_ Med. Treads destroyed. 20060_ Penetrated by Slug. 20060_ System corrupted: Proton Missile Launcher failed to launch. 20060_ Penetrated by Slug. 20060_ Lgt. Antimatter Reactor destroyed. 20063_ Slug penetrates H-88 Terminator. 20063_ Penetrated by Slug. 20063_ Acquired Unknown Leg. 20063_ Penetrated by Slug. 20063_ Adv. Heat Sink destroyed. 20063_ Penetrated by Slug. 20063_ Proton Missile Launcher destroyed. 20063_ H-88 Terminator IFF system glitched. 20063_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | #????# # + * """ # # ] #??? | | #????# # ### """ # # #??? | | #????# # """ # # #??? | | #????# ! # # # # """ # # !!! #??? | | ##???# # [ # # + # !!! #??? | | #???? # = = #??## # # ! !!! #??? | | #######+########+#############+#### ""########??? | | #?????????? | | ????? | | #######???? | | ###########?????????? | | h##??????????????????? | | ###########?????????? | | h%#! #?????????? | | ################ =h# #?????????# | | ???????????????########### = # #???????? | | ?????????????????????????# # ?????????? | | ?????????????????????????#%= # ""T"" ??????????? | | ?????????????????????????#! # """"" #?????????? | | ?????????????????######### / #?????????? | | ?????????????????# ## # #?????????? | | ?????????????????# =!##% ###########?????????? | | ???????????????### *%!=# #??????????????????? | | ???????????????# # =! %# % ########???????????? | | ???????????????### !%%!%;! ???????? | | ?????????????????# [!*!=#@== #########??????????? | | ?????????????????########%| #??????????????????? | | ???????????????????##?##### ###??????????????????? | | ??????????????????????????# #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 239 Coolant Potential 80 Energy Generation 83 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 375 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -9/Materials Lgt. Treads | 66% | -9/Materials Ion Cannon | 65% | -9/Materials Imp. Grenade Launcher | 26% | -8/Materials | Broken Lgt. Treads | 3% | -8/Materials Plasma Cannon | 20% | -8/Materials Imp. Light Armor Plating | 13% | -7/Storage Arm. Treads | 6% | -7/Storage Adv. Heat Sink | 48% | -5/Factory Seismic Detector | 10% | -5/Factory Imp. Medium Treads | 15% | -4/Factory Studied --------- Rnf. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Stuff More Power To You Professional Mechanic Challenges ------------ None Game ------ Seed ChromionNodeInterface Manual? 0 Play Time 02:22:59 Cumulative 293.1 hours Start 2026.01.18 @ 10:11:43 End 2026.01.18 @ 12:36:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c857ff-2a4a-43b7-9fe4-8c3e3d9b376e