Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.16 @ 21:41:39 Player: ILikeVoltron Result: Destroyed by XU-K6P(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (1865) 1865 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (926) 926 TOTAL SCORE: 7996 Bonus ------- Follower Combat Kills 326 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 232/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Heavy Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Huge Storage Unit Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Energy Filter > --- WEAPON ----------- Precision Assault Rifle Heavy Machine Gun Great Maul > --- INVENTORY -------- Armored Wheel Gravmag Array Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Sensor Array Seismic Detector Propulsion Shielding Heavy Armor Plating Tractor Beam High-powered Tractor Beam Lightning Gun Lightning Gun Gauss Cannon Magnetic Acceleration Cannon Rocket Launcher Field Lobotomy Kit Greatsword Power Sword [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Gravmag Array Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Weight Redist. System Device Weight Redist. System Storage Huge Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 4 | . . 1 . . . 1 . 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 112 | 2 4 17 1 1 5 21 15 14 16 3 13 Power 11 | . . 2 . . . 2 3 . 1 . 3 Engine 7 | . . 2 . . . 1 1 . 1 . 2 Core 4 | . . . . . . 1 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | . . 5 . . 2 5 4 3 1 . . Treads 2 | . . 2 . . . . . . . . . Leg 4 | . . 2 . . 2 . . . . . . Wheel 2 | . . 1 . . . 1 . . . . . Hover 12 | . . . . . . 4 4 3 1 . . Flight . | . . . . . . . . . . . . Utility 43 | 1 1 9 . 1 . 5 5 7 9 3 2 Device 24 | 1 . 3 . . . 1 4 5 5 3 2 Storage 5 | . 1 2 . 1 . . 1 . . . . Processor 3 | . . 1 . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 11 | . . 3 . . . 4 . 1 3 . . Artifact . | . . . . . . . . . . . . Weapon 38 | 1 3 1 1 . 3 9 3 4 5 . 8 Energy Gun 9 | . . . . . . 5 2 . 1 . 1 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 12 | 1 2 1 . . 2 . . 3 . . 3 Ballistic Cannon 3 | . . . . . 1 . . . 1 . 1 Launcher 3 | . . . . . . . . . 2 . 1 Special Weapon 4 | . 1 . . . . 1 1 . 1 . . Impact Weapon 5 | . . . 1 . . 2 . 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 . . . 2 1 1 . . . Parts Lost 36 | . . 3 . . 3 2 1 1 12 2 12 Power 5 | . . . . . . 1 1 . 1 . 2 Propulsion 6 | . . 2 . . 2 . . 1 1 . . Utility 15 | . . 1 . . . . . . 8 1 5 Weapon 10 | . . . . . 1 1 . . 2 1 5 Highest Loss Streak 11 | . . 2 . . 2 2 1 1 11 2 8 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 99 100 100 98 93 94 95 71 78 69 Engine 9 | . 14 10 11 11 11 2 10 6 9 13 9 Core 1 | . . . . . . 4 3 6 2 . . Treads 5 | . . 5 22 22 16 2 . . . . . Leg 7 | . 28 23 11 11 15 5 . . . . . Hover 10 | . . . . . . 24 30 21 12 13 12 Device 16 | . 14 6 11 11 11 2 7 19 14 28 31 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 5 Processor 6 | . . 7 11 11 11 9 7 11 4 . . Protection 2 | . . 8 . . . 10 3 1 . . . Energy Gun 4 | . . . . . . 7 21 12 3 6 1 Ballistic Gun 7 | . 26 21 11 11 16 . . . 5 . 2 Launcher 1 | . . . . . . . . . 2 6 3 Impact Weapon 3 | . . . 11 11 . 6 1 5 2 . . Peak Build Rating 65 | 9 14 18 17 18 20 29 49 61 65 54 58 Average Rating 33 | 7 13 16 16 17 18 25 44 52 52 50 47 On Entrance 27 | 6 9 12 18 17 18 18 29 46 61 49 47 Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 123 | 13 32 37 33 53 54 69 123 114 115 118 120 Greatest Support 46 | 20 20 46 46 46 46 28 36 46 46 46 46 Greatest Overweight (x) 4 | . 1 2 . 1 2 3 3 4 3 2 2 Average Overweight (x) 1 | . . . . . 1 1 2 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 Average Capacity 21 | 8 12 14 15 19 20 20 23 25 25 25 24 Most Carried 25 | 8 15 15 15 17 19 20 25 25 25 19 25 Average Carried 18 | 6 10 14 14 16 18 19 21 24 21 17 22 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 5 Final Carried 25 | 8 15 14 15 17 18 20 25 25 19 19 3 Class Distribution -------------------- 40% | Mutant 32% | Scavenger-Mutant 12% | Skirmisher 11% | Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 2716 | 293 376 747 135 10 107 228 130 85 302 135 168 Remotely 270 | . . . . . . . . . 1 135 134 Salvage Created 2991 | 163 286 1048 215 . 142 111 375 191 249 58 153 Parts 158 | 15 23 57 4 . 7 4 17 8 12 4 7 Haulers Intercepted 9 | . 2 2 . . . 1 4 . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 9 2 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 49 | . 6 17 . . 4 . 1 4 9 4 4 Guns 30 | . 6 17 . . . . 1 4 2 . . Cannons 7 | . . . . . 4 . . . 2 . 1 AOE 12 | . . . . . . . . . 5 4 3 Classes Destroyed 15 | 3 2 5 1 . . . 2 . . . 2 Worker 8 | 2 . 1 2 . . 2 . 1 . . . Builder 3 | . . . 1 . . 1 . 1 . . . Tunneler 5 | 3 . . 1 . . . . 1 . . . Hauler 9 | . 2 2 . . . 1 4 . . . . Recycler 6 | 1 1 2 2 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . Watcher 2 | . . 1 . . . . 1 . . . . Swarmer 24 | . 6 3 . . 1 . . 4 6 4 . Grunt 14 | . . 11 . . 2 . . . 1 . . Duelist 2 | . . 1 . . 1 . . . . . . Sentry 4 | . . 2 . . . . . . 2 . . Hunter 1 | . . . . . . . 1 . . . . Tinkerer 2 | . . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 6 | 3 3 5 4 . 2 1 4 4 4 4 6 Combat Bots Only 4 | . 3 4 . . 2 . 1 4 4 4 4 Max Kills in Single Turn 3 | 1 1 2 1 . 1 1 1 1 3 2 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . . . . . 3 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 477 | . 22 92 . . 23 16 3 26 156 7 132 Missed 151 | . 2 26 . . 5 3 . 10 50 2 53 Damage Taken 5342 | . 157 804 . . 331 211 202 253 1792 149 1443 Core 1123 | . 18 123 . . 55 49 23 79 379 51 346 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 69 | . . 10 . . . 20 . 9 30 . . Regen/Repaired (Parts) 627 | . . . . . . . . . . . 627 Core Remaining (%) 86 | 100 92 . . . 55 91 96 . . . . Volleys Fired 177 | 13 21 64 . . 12 10 15 11 19 2 10 Largest 3 | 2 2 2 . . 2 2 3 2 3 2 3 Hottest 165 | 60 100 46 . . 58 128 165 110 141 88 126 Shots Fired 369 | 26 41 128 . . 20 16 42 22 40 4 30 Gun 315 | 26 39 128 . . 10 11 41 22 21 2 15 Cannon 36 | . . . . . 10 3 . . 13 . 10 Launcher 11 | . . . . . . . . . 4 2 5 Special 7 | . 2 . . . . 2 1 . 2 . . Kinetic 253 | 13 39 128 . . 20 4 . . 29 . 20 Thermal 21 | 13 2 . . . . 6 . . . . . Explosive 11 | . . . . . . . . . 4 2 5 Electromagnetic 79 | . . . . . . 4 41 22 5 2 5 Robot Hit Streak 33 | 10 7 33 . . 8 5 12 7 12 3 6 Robot Miss Streak 6 | 2 6 5 . . 4 3 5 2 4 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 260 | 18 21 90 8 . 13 15 25 19 26 3 22 Core Hits 123 | 8 10 40 1 . 7 2 10 7 15 5 18 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . 1 . . . Critical Strikes 8 | . . . 1 . . 1 2 2 2 . . Blast 2 | . . . . . . . . . 2 . . Corrupt 3 | . . . . . . . 2 1 . . . Smash 3 | . . . 1 . . 1 . 1 . . . Melee Attacks 70 | . . . 9 . . 30 1 27 . . 3 Impact 68 | . . . 9 . . 30 1 27 . . 1 Slashing 2 | . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . 6 . . 4 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6212 | 175 315 1374 413 . 221 382 561 631 984 241 915 Guns 3399 | 175 315 1374 . . 98 119 518 276 249 16 259 Cannons 776 | . . . . . 123 40 . . 332 . 281 Explosions 1000 | . . . . . . . . . 403 225 372 Melee 1034 | . . . 413 . . 223 43 355 . . . Ramming 3 | . . . . . . . . . . . 3 Kinetic 2980 | 55 315 1374 . . 221 52 . . 528 . 435 Thermal 205 | 120 . . . . . 85 . . . . . Explosive 1000 | . . . . . . . . . 403 225 372 Electromagnetic 990 | . . . . . . 22 518 276 53 16 105 Impact 1034 | . . . 413 . . 223 43 355 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 3 . . . . 5 . . 5 5 5 Average Corruption 4 | . 2 . . . . 5 . . 5 5 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . 10 . . . . 7 . . 9 13 7 Message Errors 11 | . 3 . . . . 3 . . 1 3 1 Matter Fused 7 | . 1 . . . . . . . 2 2 2 Heat Flow Errors 4 | . 1 . . . . . . . 2 1 . Energy Discharges 8 | . 1 . . . . 2 . . . 2 3 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 12 | . 2 . . . . 2 . . 3 5 . Misfires 1 | . 1 . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 590 | . . . 153 . . 131 . 275 5 11 15 Projectiles 1 | . . . . . . . . . . . 1 Explosions 30 | . . . . . . . . . 5 11 14 Melee 559 | . . . 153 . . 131 . 275 . . . Knockbacks 9 | . . . 4 . . 4 . 1 . . . Impact 8 | . . . 4 . . 3 . 1 . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . . . 115 71 1 Shots 5 | . . . . . . . . . 3 2 . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 359 | 40 204 18 . . 6 56 265 359 198 150 44 Average Temperature 63 | 22 62 5 . . 3 25 86 172 49 52 15 Received Heat Transfer 951 | . . 348 . . 90 63 . . 306 . 144 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . 4 . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 26 | . . . 12 . . 5 1 6 1 . 1 Impact Corruptions 21 | . . . 10 . . 4 . 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 460 | 275 . . . . . 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 307 | 30 115 307 114 . 135 117 173 122 . . . Initial 84 | . 19 45 84 . . 52 . . . . . Average 73 | 14 71 170 105 . 34 60 60 35 . . . Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 94 | 100 100 67 100 . 100 100 100 100 . . . Level 1 5 | . . 32 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . 4 2 1 . . . Investigation 1 | . . . . . . 1 . . . . . Extermination 2 | . . . . . . . 1 1 . . . Reinforcement 4 | . . . . . . 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 3 | . . . . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 11 24 . . 5 3 8 5 13 4 13 Peak Tracking Total 8 | . 3 5 . . 3 2 2 4 7 4 8 Tactical Retreats 8 | . 1 2 . . 1 . . . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 5 | . 2 . . . . 1 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 7 | . . . . . . . 3 1 . . 3 Max in Single Turn 1 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 18 | . 5 2 . 5 . 4 2 . . . . Terminals 13 | . 5 2 . . . 4 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 80 | . 9 5 . 50 . 10 6 . . . . Successful 65 | . 6 3 . 50 . 5 1 . . . . Failed 15 | . 3 2 . . . 5 5 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 2 . . 1 . 5 . . . . 2 Terminals 30 | . 9 5 . . . 10 6 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 64 | . 6 3 . 50 . 4 1 . . . . Record 49 | . . . . 49 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Disrupt 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 4 1 . . . 4 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 4 | . . . . . . 1 1 . 2 . . Largest Group 2 | . . . . . . 1 2 1 1 . . Highest-Rated Group 111 | . . . . . . 21 111 89 29 . . Highest-Rated Ally 90 | . . . . . . 21 90 89 29 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . 4 21 1 5 . . Total Damage 1144 | . . . . . . 107 877 57 103 . . Kills 10 | . . . . . . 3 6 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 1 . 2 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 9640 | 140 724 728 225 1759 349 847 685 901 649 683 1950 Spaces Moved 4616 | 18 379 305 124 769 91 442 293 403 360 420 1012 Core 2 | . . . . . . . . . . . 2 Treads 993 | . . 54 124 769 46 . . . . . . Legs 653 | 18 379 211 . . 45 . . . . . . Wheels 161 | . . 40 . . . 121 . . . . . Hover 2807 | . . . . . . 321 293 403 360 420 1010 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 115 160 160 190 108 168 156 156 156 50 Average Speed 172 | 120 157 152 160 228 216 143 204 170 156 156 155 Slowest Speed 320 | 120 190 240 160 240 320 168 228 260 210 156 156 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 62 30 33 92 14 34 11 16 60 59 82 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . . 1 . 1 . . . 3 2 1 Spaces Dug 43 | . 2 . . . . 17 . 24 . . . Terrain Destroyed 111 | . 2 . . . . 17 . 24 44 24 . Melee 41 | . . . . . . 17 . 24 . . . Projectile 3 | . 2 . . . . . . . 1 . . AOE 67 | . . . . . . . . . 43 24 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Total 5828 | 112 467 438 134 771 222 586 346 543 407 444 1358 Wait 699 | 76 36 37 . . 112 56 9 57 5 . 311 Move 4605 | 17 378 304 123 768 90 441 292 402 359 419 1012 Hop . | . . . . . . . . . . . . Pick Up 64 | 3 16 8 1 2 3 10 6 5 4 3 3 Fast Attach 32 | 1 2 4 . . 2 9 2 6 4 . 2 Attach 34 | . . 4 . . 2 3 3 2 9 3 8 Detach 12 | . . 1 . . . 3 1 1 2 . 4 Swap 46 | 1 2 9 1 1 1 9 10 6 3 . 3 Drop 56 | 1 12 7 . . . 15 5 13 2 . 1 Fire 177 | 13 21 64 . . 12 10 15 11 19 2 10 Melee 70 | . . . 9 . . 30 1 27 . . 3 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . Rewire 19 | . . . . . . . 2 . . 17 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 141 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Entered another Materials area 865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Discovered new exit (range 16) 1369 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Discovered new exit (range 9) 1593 | -9/Materials | Entered Mines 1633 | -9/Mines | Discovered new exit (range 5) 1811 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1811 | -9/Mines | Discovered new exit (range 5) 1818 | -9/Mines | Entered Exiles 1839 | -9/Exiles | Discovered new exit (range 15) 1874 | -9/Exiles | Met 8R-AWN 1903 | -9/Exiles | Met EX-HEX 2062 | -9/Exiles | Met EX-DEC 2115 | -9/Exiles | Learned location of Zion (-6) 2189 | -9/Exiles | Met EX-BIN 2446 | -9/Exiles | Aligned with FarCom system 2448 | -9/Exiles | Given EX-Vault access code 2513 | -9/Exiles | Opened EX-Vault 2527 | -9/Exiles | Found Field Lobotomy Kit 2579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2752 | -9/Exiles | Discovered new exit (range 14) 2916 | -9/Exiles | Visited The Gauntlet 3577 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3577 | -9/Exiles | Entered Mines 3905 | -8/Mines | Discovered new exit (range 10) 3926 | -8/Mines | Entered Materials 3926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4026 | -8/Materials | Assimilated H-55 Commando with FLK Orb 4696 | -8/Materials | Build established: Mutant 4716 | -8/Materials | Identified exit to Factory 4773 | -8/Materials | Entered Factory 4773 | -7/Factory | Accompanied by 1 ally 4773 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4883 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 5187 | -7/Factory | Build established: Skirmisher 5421 | -7/Factory | Discovered new exit (range 14) 5458 | -7/Factory | Entered another Factory area 5458 | -6/Factory | Accompanied by 1 ally 5458 | -6/Factory | Evolved 2 slots: Utility x2 5805 | -6/Factory | Build established: Assassin 6038 | -6/Factory | Discovered new exit (range 8) 6332 | -6/Factory | Discovered new exit (range 10) 6359 | -6/Factory | Entered Lower Caves 6413 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6575 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6633 | -6/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 6638 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 6649 | -6/Lower Caves | Core integrity fell below 50% 6682 | -6/Lower Caves | Lost 11 parts (1p1n7u2w) 6993 | -6/Lower Caves | Discovered new exit (range 11) 6994 | -6/Lower Caves | Build established: Gunner 7008 | -6/Lower Caves | Entered another Lower Caves area 7068 | -6/Lower Caves | Discovered new exit (range 5) 7299 | -6/Lower Caves | Build established: Skirmisher 7568 | -6/Lower Caves | Encountered a Warlord checkpoint 7622 | -6/Lower Caves | Build established: Mutant 7637 | -6/Lower Caves | Learned location of 2 exits from Factory 7680 | -6/Lower Caves | Discovered new exit (range 8) 7691 | -6/Lower Caves | Entered Zion 7718 | -6/Zion | Given A8's code to call for help 7752 | -6/Zion | Discovered new exit (range 14) 7874 | -6/Zion | System corruption cleaned by Quarantine Array 7972 | -6/Zion | Visited the Megawrench Repair Shop 7972 | -6/Zion | Megawrench repaired 9 parts 8248 | -6/Zion | Rebuked by Imprinter 8799 | -6/Zion | Received a visual enhancement algorithm 9471 | -6/Zion | Attempted to imprint without authorization 9471 | -6/Zion | Attacked by Zionites 9540 | -6/Zion | Lost 3 parts (1p1u1w) 9627 | -6/Zion | Core integrity fell below 20% 9631 | -6/Zion | Released all parts (5) 9641 | -6/Zion | Destroyed by XU-K6P(z) with Makeshift Spear Last Messages --------------- 09625_ Weight Redist. System destroyed. 09628_ Gauss Cannon destroyed. 09629_ System corrupted: Energy discharge (-98). 09629_ 9Y-1VB(z) pulls a Mak. Hammer out of the Twisted Machinery. 09630_ Seismic Detector destroyed. 09630_ Imp. Heat Sink destroyed. 09631_ Released Gravmag Array. 09631_ Released Huge Storage Unit. 09631_ Released Gravmag Array. 09631_ Released Sensor Array. 09631_ Released Cld. Ion Engine. 09631_ Dropped Greatsword. 09631_ Slammed into R1-581(z). 09633_ F5-3KL(z) heat damages Mak. Power Source. 09633_ Acquired Greatsword. 09635_ F5-3KL(z) overheating. 09638_ F5-3KL(z) heat damages Mak. Power Source, Mak. Laser. 09638_ F5-3KL(z) overheating. 09639_ Greatsword destroyed. 09641_ F5-3KL(z) heat short circuits Mak. Leg. 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" " "" "" """""""" | | ?# #????????#"" " " "" " """" """ | | ?## #### #?????????"" " "" | | ??# #??######?????????"" "" | | ### =######???????????? """ | | " """""??????????????? """ """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Imp. Reaction Control System | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Force Field | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipTrapMallet Manual? 0 Play Time 01:24:46 Cumulative 167.9 hours Start 2024.09.13 @ 19:58:15 End 2024.09.16 @ 21:41:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 300 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7afd9c6f-5f9b-43c9-8418-7e0268166743