Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 10:15:17

Player: JohnnyDongs

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (18)      90
Value Destroyed (419)      419
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 749

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     283/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Wheel
           Wheel
           Wheel
           Wheel
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
  Improved Heat Sink
  Improved Terrain Scanner
>          --- WEAPON -----------
           Particle Gun
     Light Assault Rifle
>          --- INVENTORY --------
           Cargo Storage Unit
     Small Laser
           Assault Rifle
           Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             25   | 8   17  
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 2   4   
    Treads                 .    | .   .   
    Leg                    2    | .   2   
    Wheel                  4    | 2   2   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  7    | 2   5   
    Device                 3    | 2   1   
    Storage                2    | .   2   
    Processor              1    | .   1   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   10   | 3   7   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          7    | 2   5   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 9    | .   9   
  Power                    1    | .   1   
  Propulsion               3    | .   3   
  Utility                  3    | .   3   
  Weapon                   2    | .   2   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     84   | .   84  
  Engine                   11   | .   11  
  Leg                      7    | .   7   
  Wheel                    15   | .   15  
  Device                   9    | .   9   
  Storage                  6    | .   6   
  Protection               4    | .   4   
  Energy Gun               4    | .   4   
  Ballistic Gun            22   | .   22  
Peak Build Rating          12   | 9   12  
  Average Rating           7    | 5   7   
  On Entrance              4    | .   9   
Naked Turns                2    | .   2   
Heaviest Build             87   | 7   87  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  8    | .   8   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 25   | 5   25  
  Average Capacity         10   | 5   11  
  Most Carried             7    | 1   7   
  Average Carried          3    | .   3   
  Final Capacity           5    | 5   5   
  Final Carried            5    | 1   5   

 Class Distribution 
--------------------
 82% | Mutant
 17% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           614  | 315 299 
  Remotely                 .    | .   .   
Salvage Created            581  | 98  483 
  Parts                    53   | 7   46  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     11   | .   11  
  AOE                      2    | .   2   
Classes Destroyed          7    | 2   5   
  Builder                  1    | .   1   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    10   | .   10  
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        110  | .   110 
  Missed                   28   | .   28  
Damage Taken               948  | .   948 
  Core                     251  | .   251 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              79   | 14  65  
  Largest                  2    | 2   2   
  Hottest                  85   | 60  85  
Shots Fired                155  | 28  127 
  Gun                      152  | 28  124 
  Cannon                   .    | .   .   
  Launcher                 3    | .   3   
  Special                  .    | .   .   
  Kinetic                  130  | 21  109 
  Thermal                  22   | 7   15  
  Explosive                3    | .   3   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         11   | 6   11  
  Robot Miss Streak        4    | 2   4   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           98   | 19  79  
  Core Hits                37   | 4   33  
  Critical Kills           1    | 1   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | 1   .   
    Destroy                1    | 1   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           1096 | 182 914 
  Guns                     894  | 182 712 
  Cannons                  .    | .   .   
  Explosions               202  | .   202 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  725  | 137 588 
  Thermal                  169  | 45  124 
  Explosive                202  | .   202 
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            2    | .   2   
  Projectiles              .    | .   .   
  Explosions               2    | .   2   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      36   | .   36  
  Shots                    2    | .   2   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        232  | 40  232 
  Average Temperature      56   | 18  61  
  Received Heat Transfer   462  | .   462 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         409  | 100 309 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             368  | 10  368 
  Initial                  6    | .   6   
  Average                  159  | 4   184 
Maximum Alert Level        1    | .   1   
  Low Security (%)         53   | 100 46  
  Level 1                  46   | .   53  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            5    | .   5   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           4    | .   4   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              22   | .   22  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          7    | .   7   
  Terminals                6    | .   6   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                28   | .   28  
  Successful               17   | .   17  
  Failed                   11   | .   11  
    Catastrophic           3    | .   3   
  Database Lockouts        .    | .   .   
  Manual                   14   | .   14  
  Terminals                25   | .   25  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             9    | .   9   
  Prototype ID Bank        1    | .   1   
  Branch Access Points     1    | .   1   
  Terminal Index           1    | .   1   
  Recycling Unit Index     1    | .   1   
  Alert Level              2    | .   2   
  Maintenance Status       1    | .   1   
  Hauler Manifests         1    | .   1   
  Registered Components    1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Process                  1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         6    | .   6   
  Terminals                5    | .   5   
    Botnet                 3    | .   3   
    Skim                   2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Tunnel                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         6    | .   6   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          651  | .   651 
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               859  | 118 741 
Spaces Moved               533  | 68  465 
  Core                     6    | 3   3   
  Treads                   .    | .   .   
  Legs                     107  | .   107 
  Wheels                   420  | 65  355 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            108  | 88  111 
  Slowest Speed            200  | 100 200 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       43   | 5   81  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     1    | .   1   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          22   | .   22  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      22   | .   22  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      669  | 97  572 
  Wait                     14   | 7   7   
  Move                     532  | 67  465 
  Hop                      .    | .   .   
  Pick Up                  9    | .   9   
  Fast Attach              17   | 8   9   
  Attach                   4    | .   4   
  Detach                   4    | 1   3   
  Swap                     4    | .   4   
  Drop                     6    | .   6   
  Fire                     79   | 14  65  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / *Min)

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  119 | -11/Scrapyard | Entered Materials
  259 | -10/Materials | Discovered new exit (range 10)
  301 | -10/Materials | Identified exit to Mines
  313 | -10/Materials | Build established: Mutant
  554 | -10/Materials | Discovered new exit (range 16)
  560 | -10/Materials | Lost 4 parts (1p1n1u1w)
  613 | -10/Materials | Core integrity fell below 50%
  637 | -10/Materials | Core integrity fell below 20%
  852 | -10/Materials | Lost 3 parts (1n1u1w)
  858 | -10/Materials | Released all parts (4)
  860 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
>>Index(Recycling Units)
Found 1 recycling unit.
  Downloaded coordinate data.
00766_ Acquired Huge Storage Unit.
00768_ Dropped Lrg. Storage Unit.
00777_ Acquired Signal Interpreter.
00781_ R-06 Scavenger collects Lrg. Storage
  Unit.
00814_ Lgt. Assault Rifle destroyed.
00814_ Critical hit (Burn: +37).
00816_ Signal Interpreter destroyed.
00817_ Triggered Alarm Trap.
00817_ An alarm sounds.
00817_ ALERT: Alarm triggered, dispatching
  investigation squad.
00821_ Com. Wheel destroyed.
00858_ Released Huge Storage Unit.
00858_ Released Wheel.
00858_ Released Lgt. Assault Rifle.
00858_ Released Ion Engine.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ImprinterThermalGuard
  Manual?         0
Play Time         00:19:37
  Cumulative      36.1 hours
  Start           2024.08.26 @ 09:56:34
  End             2024.08.26 @ 10:15:17
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          23
  Rogue           23
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             15
Gallery%          30
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c81dde86-bfb9-4047-836a-b391611a5691