Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 21:53:27 Player: arkn Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (237) 1185 Value Destroyed (7193) 7193 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 14347 Bonus ------- High Alert Combat Kills 609 Cogmind --------- Core Integrity 0/1150 Matter 144/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter System Shield > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (5) ---- Antimatter Reactor Improved Transmission Jammer Advanced Datajack Improved Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Precision Matter Filter Improved Actuator Array Advanced Actuator Array Improved Transmission Jammer Dynamic Insulation System > --- WEAPON ----------- Coil Gun Advanced Assault Cannon Enhanced Gauss Cannon Power Maul > --- INVENTORY -------- Enhanced Armored Leg Improved Signal Interpreter Improved Transmission Jammer High-powered Tractor Beam Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Machine Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 Utility 6 | . . 1 2 1 . . . 2 . . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 212 | 1 18 33 29 23 1 36 3 51 4 3 10 Power 22 | . 3 3 1 4 . 2 . 6 1 . 2 Engine 12 | . . 3 1 3 . 2 . 3 . . . Core 8 | . 3 . . 1 . . . 3 . . 1 Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 42 | . 6 9 7 1 . 5 2 7 2 1 2 Treads . | . . . . . . . . . . . . Leg 37 | . 4 9 7 . . 5 2 7 2 1 . Wheel 4 | . 2 . . 1 . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 91 | 1 6 5 15 13 1 18 1 26 1 1 3 Device 57 | 1 4 1 9 6 . 13 1 18 1 1 2 Storage 2 | . . 1 . . . . . 1 . . . Processor 11 | . 2 . 1 5 . 1 . 2 . . . Hackware 1 | . . . . . . . . . . . 1 Protection 20 | . . 3 5 2 1 4 . 5 . . . Artifact . | . . . . . . . . . . . . Weapon 57 | . 3 16 6 5 . 11 . 12 . 1 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 27 | . 2 12 5 4 . 2 . 1 . . 1 Ballistic Cannon 9 | . . . . . . 2 . 6 . 1 . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 1 3 . . . 1 . . . . 1 Slashing Weapon 12 | . . 1 1 1 . 3 . 5 . . 1 Piercing Weapon 2 | . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 . 2 . 2 . 1 1 Parts Lost 71 | . 2 5 6 4 1 2 . 30 4 5 12 Power 7 | . 1 1 1 . . . . 3 . . 1 Propulsion 16 | . . 3 1 . . . . 5 3 1 3 Utility 28 | . 1 1 3 1 1 . . 14 . 3 4 Weapon 20 | . . . 1 3 . 2 . 8 1 1 4 Highest Loss Streak 8 | . 1 3 4 3 1 1 . 8 3 4 7 To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Slot Usage (%) 92 | . 94 99 99 86 73 92 93 91 70 53 30 Engine 4 | . 1 5 8 2 7 7 6 . . . . Core 2 | . 12 5 . . . . . 3 . . . Leg 17 | . 24 21 17 2 . 12 26 22 12 9 2 Wheel 1 | . 3 . . 6 7 1 . . . . 1 Device 15 | . 18 11 15 14 5 10 13 24 14 9 2 Storage 3 | . 1 4 9 4 . . . 4 5 . . Processor 14 | . 3 11 14 21 30 28 20 9 17 17 13 Protection 4 | . . 6 6 3 5 5 6 3 . . . Energy Gun 1 | . 19 . . . . . . . . . . Ballistic Gun 11 | . 6 28 18 21 7 3 . 2 . . . Ballistic Cannon 2 | . . . . . . 3 . 7 . 2 . Impact Weapon 1 | . 1 . . . . 2 6 2 . . 2 Slashing Weapon 5 | . . 4 8 6 7 8 6 3 14 11 5 Piercing Weapon 1 | . . . . . . 6 6 1 . . . Peak Build Rating 90 | 8 15 24 35 46 36 51 61 90 69 55 44 Average Rating 43 | 6 10 21 32 39 35 47 60 77 59 43 29 On Entrance 32 | 6 7 15 24 29 35 32 51 61 59 42 28 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 12 13 30 39 39 20 34 35 77 42 21 14 Greatest Support 78 | 20 26 26 28 28 28 38 76 78 48 36 20 Greatest Overweight (x) 2 | . . 1 2 1 . 1 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 10 10 10 5 Average Capacity 7 | 8 5 6 10 8 5 5 5 9 10 5 5 Most Carried 10 | 8 8 10 10 10 5 5 5 10 10 8 5 Average Carried 7 | 6 5 6 9 7 5 4 4 7 9 5 4 Final Capacity 10 | 8 5 10 10 5 5 5 5 10 10 5 5 Final Carried 10 | 7 5 10 10 5 5 5 5 10 9 5 5 Class Distribution -------------------- 30% | Mutant 24% | Gladiator 16% | Scavenger-Mutant 8% | Skirmisher 8% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Matter Collected 5917 | 210 294 1334 1081 510 . 770 30 1616 . . 72 Remotely 588 | . . . . . . . . 566 . . 22 Salvage Created 9241 | 165 663 1808 2106 774 . 1161 228 2095 . 80 161 Parts 486 | 9 44 115 119 32 . 71 12 78 . 3 3 Haulers Intercepted 19 | . 1 6 5 . . 3 1 3 . . . Recyclers Shooed 9 | . 2 1 1 . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 155 | . 11 32 32 16 . 21 2 31 . 2 8 Melee 36 | . . . . 2 . 17 2 11 . . 4 Guns 92 | . 11 32 32 10 . 1 . 6 . . . Cannons 15 | . . . . . . 2 . 13 . . . AOE 6 | . . . . 4 . . . . . 2 . Classes Destroyed 16 | 2 7 2 4 1 . . . . . . . Worker 19 | . 1 5 4 2 . 1 . 6 . . . Builder 10 | . 1 1 . . . 3 . 5 . . . Tunneler 7 | 4 . 2 . . . . 1 . . . . Hauler 19 | . 1 6 5 . . 3 1 3 . . . Recycler 9 | 1 1 . 5 1 . . . 1 . . . Mechanic 2 | . 1 . . . . . . 1 . . . Operator 2 | . . . 1 1 . . . . . . . Watcher 14 | . 2 4 3 . . 1 . 4 . . . Swarmer 44 | . 3 8 10 7 . 5 . 3 . . 8 Grunt 58 | . 8 13 11 5 . 7 . 12 . 2 . Brawler 3 | . . . 1 1 . . . 1 . . . Duelist 3 | . . 1 1 . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 26 | . . 10 7 2 . 2 1 4 . . . Hunter 5 | . . . 1 . . 2 . 2 . . . Programmer 15 | . . . . 1 . 4 1 9 . . . Best Kill Streak 11 | 3 5 11 6 5 . 5 1 6 . 2 4 Combat Bots Only 6 | . 4 6 5 4 . 4 1 5 . 2 4 Max Kills in Single Turn 4 | 1 2 2 2 4 . 2 1 2 . 2 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 4 | . . . . 4 . . . . . 2 . Melee 1 | . . . . 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Hostile Shots Fired 1481 | . 71 147 186 136 1 178 23 451 5 96 187 Missed 437 | . 23 38 46 40 . 66 4 134 2 24 60 Damage Taken 15289 | . 615 1013 1395 1184 44 1166 169 6284 128 1228 2063 Core 2898 | . 95 176 136 144 44 169 22 623 46 291 1152 Absorbed by Shields 997 | . . 356 460 . . 173 . . . . 8 Redirected to Shielding 243 | . . 184 59 . . . . . . . . Ignored by Resistances 154 | . . . . . . . . 154 . . . Regen/Repaired (Parts) 312 | . . . 83 . . . . 229 . . . Core Remaining (%) 63 | 100 62 56 75 . . 49 97 . . 4 . Volleys Fired 422 | 14 57 101 92 40 . 10 . 98 . 7 3 Largest 4 | 2 2 3 3 4 . 2 . 4 . 1 1 Hottest 201 | 90 90 69 84 112 . 76 . 201 . 40 35 Shots Fired 952 | 27 106 286 192 105 1 21 . 204 . 7 3 Gun 795 | 27 106 286 192 105 1 11 . 64 . . 3 Cannon 157 | . . . . . . 10 . 140 . 7 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 865 | . 46 286 192 105 1 21 . 204 . 7 3 Thermal 87 | 27 60 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 7 10 12 15 12 . 4 . 9 . 2 . Robot Miss Streak 7 | 2 7 4 5 6 1 2 . 4 . 4 . Penetration Max 1 | . . . 1 1 . 1 . 1 . . . Secondary Targets 10 | . 3 1 5 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . Shots Hit Robots 718 | 18 68 169 130 70 . 61 6 180 . 3 13 Core Hits 324 | 6 29 72 70 29 . 32 3 76 . 3 4 Critical Kills 3 | . . . 3 . . . . . . . . Critical Parts Destroyed 18 | . 1 1 2 2 . 1 . 9 . . 2 Critical Strikes 54 | 1 4 2 5 2 . 9 1 28 . . 2 Burn 4 | 1 3 . . . . . . . . . . Destroy 12 | . . 1 5 2 . . . 4 . . . Blast 9 | . . . . . . . . 9 . . . Smash 9 | . 1 . . . . 1 . 5 . . 2 Sever 17 | . . 1 . . . 7 1 8 . . . Impale 3 | . . . . . . 1 . 2 . . . Melee Attacks 296 | . 5 14 23 17 . 83 22 107 . 3 22 Impact 67 | . 5 7 . . . 4 3 35 . . 13 Slashing 187 | . . 7 23 17 . 57 16 55 . 3 9 Piercing 42 | . . . . . . 22 3 17 . . . Sneak Attacks 35 | . . 2 6 4 . 8 2 13 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 35 | . . . . . . 13 1 20 . . 1 Damage Inflicted 20913 | 215 934 2798 3025 2167 . 2781 404 7136 . 652 801 Guns 8598 | 215 885 2641 2422 1300 . 121 . 1014 . . . Cannons 2780 | . . . . . . 229 . 2473 . 78 . Explosions 1297 | . . . . 503 . . . . . 574 220 Melee 8160 | . 49 157 603 364 . 2431 404 3571 . . 581 Ramming 78 | . . . . . . . . 78 . . . Kinetic 10632 | . 354 2641 2422 1300 . 350 . 3487 . 78 . Thermal 1823 | 215 531 . . 503 . . . . . 574 . Explosive 220 | . . . . . . . . . . . 220 Electromagnetic . | . . . . . . . . . . . . Impact 1957 | . 49 66 . . . 95 . 1403 . . 344 Slashing 5340 | . . 91 603 364 . 1878 370 1797 . . 237 Piercing 863 | . . . . . . 458 34 371 . . . Highest Corruption 46 | . . . 4 . 13 13 . 33 46 46 . Average Corruption 16 | . . . 2 . 7 13 . 18 41 46 . Corruption Purged 1 | . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 265 | . . . 11 . 5 84 . 147 10 8 . Message Errors 62 | . . . 3 . 2 18 . 37 2 . . Matter Fused 52 | . . . 3 . 1 22 . 22 1 3 . Heat Flow Errors 33 | . . . 1 . . 12 . 16 3 1 . Energy Discharges 26 | . . . . . 1 9 . 15 . 1 . Parts Rejected 4 | . . . 1 . . 1 . 1 . 1 . Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 41 | . . . 1 . . 16 . 23 1 . . Data Loss (major) 9 | . . . 1 . . 3 . 4 . 1 . Misfires 6 | . . . . . 1 1 . 4 . . . Alerts 7 | . . . 1 . . . . 5 1 . . Misdirections 11 | . . . . . . 1 . 7 2 1 . Weapon Failures 12 | . . . . . . . . 12 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1501 | . 22 26 100 61 . 279 89 733 . 23 168 Projectiles 74 | . . . . . . 20 . 54 . . . Explosions 39 | . . . . 4 . . . . . 23 12 Melee 1388 | . 22 26 100 57 . 259 89 679 . . 156 Knockbacks 42 | . . 1 . . . 3 . 36 . . 2 Impact 11 | . . 1 . . . . . 8 . . 2 Kinetic 28 | . . . . . . 3 . 25 . . . Secondary 3 | . . . . . . . . 3 . . . Self-Inflicted Damage 173 | . . . . . . . . . . 62 111 Shots 2 | . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . . 13 . . . Kicked 13 | . . . . . . . . 13 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 386 | 190 306 94 122 96 . 386 . 378 90 177 . Average Temperature 65 | 91 81 20 17 28 . 98 . 143 48 99 . Received Heat Transfer 2829 | . 390 413 492 144 . 199 33 1017 . 141 . Effects 4 | . 1 . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 11 | . 1 1 . . . 1 . 4 . . 4 Combat Hostiles 6 | . . . . . . 1 . 1 . . 4 Parts Fried 12 | . 1 1 . . . . . 4 . . 6 Impact Corruptions 42 | . 2 1 . . . 3 . 28 . . 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 2 . . . . . . . . . . Heat Transferred 2990 | 644 1646 . . 300 . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Peak Influence 873 | 25 169 741 873 516 163 387 411 654 228 334 537 Initial 312 | . 16 70 312 290 163 107 189 98 228 131 163 Average 315 | 12 87 498 482 353 161 205 275 214 210 191 331 Maximum Alert Level 3 | . . 3 3 2 . 1 2 2 1 1 2 Low Security (%) 34 | 100 100 6 . 4 100 55 12 54 49 64 15 Level 1 35 | . . 25 40 62 . 44 85 28 50 35 50 Level 2 26 | . . 54 52 32 . . 2 16 . . 34 Level 3 3 | . . 13 6 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 2 1 7 6 . 9 1 10 . . 2 Investigation 11 | . 1 1 2 3 . 3 . 1 . . . Extermination 11 | . . . . 1 . 4 1 5 . . . Reinforcement 12 | . 1 . 1 2 . 2 . 4 . . 2 Assault 3 | . . . 3 . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Distress Signals 5 | . 1 . 1 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 305 | . 24 42 67 24 6 30 6 61 6 6 33 Peak Tracking Total 10 | . 4 7 10 5 6 5 4 7 6 6 9 Tactical Retreats 28 | . . 5 5 1 . 3 2 6 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Traps Triggered 12 | . 1 2 3 1 . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Machines Disabled 26 | . 1 2 6 4 . 3 . 4 . 5 1 Max in Single Turn 4 | . 1 1 1 3 . 1 . 1 . 4 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Machines Accessed 47 | . 5 8 9 5 . 8 4 8 . . . Terminals 31 | . 5 6 5 3 . 5 3 4 . . . Fabricators 5 | . . . . 1 . 2 1 1 . . . Repair Stations 3 | . . . 1 1 . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 5 | . . 2 2 . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 140 | . 10 36 30 13 . 22 9 20 . . . Successful 68 | . 4 21 20 2 . 9 4 8 . . . Failed 72 | . 6 15 10 11 . 13 5 12 . . . Catastrophic 10 | . 1 1 2 2 . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 81 | . 8 23 19 3 . 8 9 11 . . . Terminals 89 | . 10 25 19 5 . 11 7 12 . . . Fabricators 15 | . . . . 3 . 7 2 3 . . . Repair Stations 9 | . . . 2 5 . . . 2 . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers 21 | . . 11 6 . . 4 . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 13 | . 2 5 5 . . 1 . . . . . Record 1 | . 1 . . . . . . . . . . Part Schematic 3 | . . 3 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . Locate Traps 4 | . 1 2 1 . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . 1 . 2 . 2 . . . Load Schematic 3 | . . . . 1 . 1 . 1 . . . Build 2 | . . . . . . 1 . 1 . . . Repair Station Hacks 5 | . . . 2 1 . . . 2 . . . Scan Component 3 | . . . 1 1 . . . 1 . . . Repair 2 | . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 21 | . . 11 6 . . 4 . . . . . Insert Component 10 | . . 5 3 . . 2 . . . . . Analyze 11 | . . 6 3 . . 2 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 23 | . 2 5 6 . . 2 4 4 . . . Terminals 22 | . 2 5 6 . . 2 3 4 . . . Track 7 | . . 1 2 . . 1 1 2 . . . Botnet 12 | . 2 3 3 . . . 2 2 . . . Operators 3 | . . 1 1 . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 45 | . 4 7 9 5 . 8 4 8 . . . Full Trace Events 9 | . . 1 1 3 . 3 . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . 8 3 . . 1 . . . . . Parts Built 4 | . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . Time 102 | . . . . . . 51 . 51 . . . Total Part Build Rating 4 | . . . . . . 2 . 2 . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . Time 54 | . . . 32 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . 5 3 . . 2 . . . . . Part Schematics Acquired 9 | . . 5 3 . . 1 . . . . . Parts Damaged 2 | . . . 1 . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 12 | . . . . . . . 6 6 . . . EXPLORE 9 | . . . . . . . 4 5 . . . RETURN 3 | . . . . . . . 2 1 . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 12 | . . . . . . . 6 6 . . . Drone Recoveries 10 | . . . . . . . 5 5 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Turns Passed 14449 | 89 1172 2327 2916 1080 150 2226 465 3428 143 160 293 Spaces Moved 7467 | 31 631 1206 1185 674 147 1263 244 1640 91 108 247 Core 68 | . . . . . . . . . . . 68 Treads . | . . . . . . . . . . . . Legs 6009 | 31 489 1206 1185 52 . 948 244 1640 91 108 15 Wheels 1281 | . 142 . . 622 147 315 . . . . 55 Hover 109 | . . . . . . . . . . . 109 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 120 80 120 120 100 100 100 125 120 120 120 40 Average Speed 136 | 120 110 140 189 115 100 117 125 142 142 120 78 Slowest Speed 260 | 120 120 190 260 190 100 125 125 193 190 120 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 98 96 79 23 81 41 13 39 81 6 7 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 60 | . . 8 9 9 . 9 11 11 . 3 . Terrain Destroyed 235 | . . 8 10 30 . 12 11 77 . 65 22 Melee 60 | . . 8 9 9 . 9 11 11 . 3 . Projectile 72 | . . . 1 1 . 3 . 66 . 1 . AOE 102 | . . . . 19 . . . . . 61 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Total 10502 | 56 1002 1626 1637 872 149 1869 370 2388 103 125 305 Wait 1931 | 6 261 238 274 96 2 458 102 460 8 5 21 Move 7458 | 30 630 1205 1184 674 146 1262 243 1640 90 107 247 Hop . | . . . . . . . . . . . . Pick Up 104 | 3 11 15 18 9 . 12 4 30 . . 2 Fast Attach 72 | 1 7 11 3 5 . 15 . 20 2 1 7 Attach 53 | . 4 3 8 5 . 5 2 19 2 2 3 Detach 6 | . 1 . 1 . . 2 . . 1 . 1 Swap 87 | . 7 19 18 13 1 16 1 12 . . . Drop 111 | 2 19 20 16 13 . 23 2 16 . . . Fire 422 | 14 57 101 92 40 . 10 . 98 . 7 3 Melee 244 | . 5 14 23 17 . 66 16 79 . 3 21 Ram 1 | . . . . . . . . 1 . . . Kick 13 | . . . . . . . . 13 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / [*Sto x2] / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 1) 90 | -11/Scrapyard | Entered Materials 571 | -10/Materials | Build established: Scavenger-Mutant 660 | -10/Materials | Discovered new exit (range 13) 769 | -10/Materials | Discovered new exit (range 13) 982 | -10/Materials | Discovered new exit (range 6) 987 | -10/Materials | Identified exit to Materials 990 | -10/Materials | Derelicts attacked the area 1172 | -10/Materials | Discovered exit to Materials (range 12) 1257 | -10/Materials | Build established: Mutant 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1402 | -9/Materials | Discovered new exit (range 11) 1542 | -9/Materials | Discovered new exit (range 16) 1877 | -9/Materials | Build established: Scavenger-Tank 2487 | -9/Materials | Lost 3 parts (1p2n) 2500 | -9/Materials | Discovered new exit (range 15) 3070 | -9/Materials | Build established: Mutant 3071 | -9/Materials | Discovered new exit (range 14) 3589 | -9/Materials | Entered another Materials area 3589 | -8/Materials | Evolved 2 slots: Utility x2 4283 | -8/Materials | Garrison activated, responded to threat 4879 | -8/Materials | Discovered new exit (range 8) 4956 | -8/Materials | Repaired Imp. Aluminum Leg 5189 | -8/Materials | First assault squad dispatched 5392 | -8/Materials | Lost 4 parts (3u1w) 5510 | -8/Materials | Discovered new exit (range 17) 6072 | -8/Materials | Build established: Scavenger-Mutant 6505 | -8/Materials | Entered Factory 6505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7035 | -7/Factory | Discovered new exit (range 15) 7067 | -7/Factory | Identified exit to Factory 7481 | -7/Factory | Lost 3 parts (1u2w) 7585 | -7/Factory | Sucked down chute 7585 | -7/Factory | Entered Waste 7600 | -7/Waste | EMP discharged 7602 | -7/Waste | Spotted C-40 Crusher 7607 | -7/Waste | Spotted C-40 Crusher 7608 | -7/Waste | Spotted C-40 Crusher 7669 | -7/Waste | Spotted C-40 Crusher 7676 | -7/Waste | Spotted C-40 Crusher 7700 | -7/Waste | EMP discharged 7700 | -7/Waste | System corruption reached 10% 7704 | -7/Waste | Spotted C-40 Crusher 7707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7725 | -7/Waste | Discovered new exit (range 11) 7735 | -7/Waste | Entered Factory 7997 | -7/Factory | Discovered new exit (range 4) 8451 | -7/Factory | Build established: Gladiator 8812 | -7/Factory | Discovered new exit (range 5) 8948 | -7/Factory | Fabricated Signal Interpreter? 9242 | -7/Factory | Discovered new exit (range 7) 9817 | -7/Factory | Core integrity fell below 50% 9865 | -7/Factory | Discovered exit to Factory (range 3) 9926 | -7/Factory | Discovered exit to Factory (range 14) 9961 | -7/Factory | Entered another Factory area 9961 | -6/Factory | Evolved 2 slots: Propulsion x2 10363 | -6/Factory | Discovered new exit (range 14) 10426 | -6/Factory | Entered another Factory area 10426 | -5/Factory | Evolved 2 slots: Utility x2 10664 | -5/Factory | Crushed by falling debris 10695 | -5/Factory | Lost 3 parts (1p1u1w) 10927 | -5/Factory | Repaired Imp. Medium Armor Plating 11273 | -5/Factory | System corruption reached 10% 11633 | -5/Factory | Lost 8 parts (1p2n3u2w) 11991 | -5/Factory | Fabricated Seismic Detector? 12053 | -5/Factory | Build established: Skirmisher 12648 | -5/Factory | Build established: Tank 13009 | -5/Factory | System corruption reached 30% 13286 | -5/Factory | Build established: Skirmisher 13423 | -5/Factory | Lost 4 parts (2u2w) 13814 | -5/Factory | Core integrity fell below 50% 13854 | -5/Factory | Sucked down chute 13854 | -5/Factory | Entered Waste 13869 | -5/Waste | EMP discharged 13874 | -5/Waste | Spotted C-40 Crusher 13889 | -5/Waste | Spotted C-40 Crusher 13892 | -5/Waste | Spotted C-40 Crusher 13916 | -5/Waste | Spotted C-40 Crusher 13917 | -5/Waste | Spotted C-40 Crusher 13918 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13918 | -5/Waste | Spotted C-40 Crusher 13926 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13957 | -5/Waste | Lost 3 parts (2n1w) 13969 | -5/Waste | EMP discharged 13976 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13987 | -5/Waste | Discovered new exit (range 10) 13996 | -5/Waste | Identified exit to Factory 13997 | -5/Waste | Entered Factory 14104 | -5/Factory | Core integrity fell below 20% 14143 | -5/Factory | Discovered new exit (range 12) 14148 | -5/Factory | Lost 4 parts (1n2u1w) 14156 | -5/Factory | Identified exit to Factory 14157 | -5/Factory | Entered another Factory area 14157 | -4/Factory | Evolved 2 slots: Propulsion x2 14218 | -4/Factory | Build established: Mutant 14347 | -4/Factory | Lost 7 parts (1p2n2u2w) 14386 | -4/Factory | Core integrity fell below 50% 14446 | -4/Factory | Core integrity fell below 20% 14450 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14423_ Slug penetrates Wall. 14423_ Railgun destroyed. 14423_ Slug penetrates Wall. 14423_ Penetrated by Slug. 14425_ Destroyed VTOL Module. 14425_ S-27 Virus system corrupted by crushing effect. 14426_ S-27 Virus system terminally corrupted. 14426_ Slug penetrates Wall. 14429_ Centrium Wheel destroyed. 14432_ Acquired Adv. Datajack. 14438_ Acquired Antimatter Reactor. 14443_ Acquired Unknown Hackware. 14443_ Identified System Shield. 14444_ Slug penetrates Wall. 14444_ Penetrated by Slug. 14445_ Nuclear Reactor explodes. 14445_ Destroyed Unknown Reactor. 14446_ Slug penetrates Earth. 14447_ Penetrated by Slug. 14449_ H-77 Assassin knocked back. Map ----- +----------------------------------------------------+ | ???????????# "" """ "" # #?? | | ???????????# "" """ "" #?? | | ???????????# """ """ " % #?? | | ???????????# """ "" % # #?? | | ???????????# """ """ #?? | | ???????????# % #? | | ???????????############ # ### # ########+#######? | | ??????????????????????#### # #?????? | | ????????????????????????### # #?????? | | ??????????????????????????# # ####### | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# %+ | | ??????????????????????????# # """ | | ??????????????????????????# # """ | | ??????????????????????????# ##### """ | | ???????????????????????#### #???# | | ?????????????????##???## ## #???# | | ?????????????????# ### # ## #???# | | ??????????????????# # # ##############???# | | ????????????####### #??????????######/## | | ????????????# ##?????????# # | | ????????????# #?????????# """ # | | ????????????# s ########### """" # | | ????????????# """ # """" # | | ????????????# """ @ # """"!# | | ????????????# """Y h # =%!#? | | ????????????# h +% = #? | | ????????????# """ """ # #?? | | ????????????# """ """ # # !#??? | | ????????????# """ """ # w #########??? | | ????????????# % # %= ???? | | ????????????# """T""" # [* | | ????????????############## """ """ | | ?????????????????????????# """ ""?? | | ?????????????????????????# """ ???? | | ?????????????????????????# ######### ???? | | ?????????????????????????# #???????? """ "??? | | ?????????????????????????# #????????? """ ""?? | | ?????????????????????????# #????????? """ ""?? | | ?????????????????????????# #?????????? ????? | | ?????????????????????????# ??????????? ????? | | ?????????????????????????# ???????????? #???? | | ?????????????????????????# ???????????? #???? | | ?????????????????????????# ????????????? ????? | | ?????????????????????????# ?????????????? ????? | | ?????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Resistance: KI 25 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Signal Interpreter | x2 | -7/Factory Seismic Detector | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerPhaseGenerator Manual? 0 Play Time 04:25:39 Cumulative 260.1 hours Start 2024.09.25 @ 20:52:16 End 2024.09.27 @ 21:53:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 160 Adventurer 11 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f727aa16-4787-48e1-b493-d2ff9fdd03c7