Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 12:42:36 Player: FrostySpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1023) 1023 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2818 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 710/710 System Corruption 0% Temperature Warm (181) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit High-capacity Battery (250) High-capacity Battery (250) Small Matter Pod (50) Visual Processing Unit Transport Network Coupler Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Medium Storage Unit Medium Storage Unit High-capacity Battery High-capacity Battery Small Matter Pod Visual Processing Unit Transport Network Coupler Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 42 | 4 11 13 14 Power 7 | 1 1 2 3 Engine 7 | 1 1 2 3 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 5 5 5 Treads 4 | . . 3 1 Leg 11 | 2 3 2 4 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 7 | . 2 3 2 Device 3 | . . 2 1 Storage 3 | . 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 3 3 4 Energy Gun 6 | 1 2 3 . Energy Cannon 4 | . . . 4 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . 3 6 10 Power 4 | . 1 1 2 Propulsion 8 | . 1 3 4 Utility 4 | . . 1 3 Weapon 3 | . 1 1 1 Highest Loss Streak 5 | . 3 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 83 93 88 Engine 10 | . 9 8 16 Treads 1 | . . 2 4 Leg 18 | . 21 19 11 Wheel 1 | . 2 . . Device 4 | . . 8 10 Storage 28 | . 26 32 27 Energy Gun 18 | . 19 21 6 Energy Cannon 1 | . . . 8 Launcher 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 78 | 5 48 57 78 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 25 | . 4 5 25 Average Overweight (x) 1 | . 2 1 4 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 11 | 3 10 13 13 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 5 15 15 14 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 656 | 258 135 128 135 Remotely . | . . . . Salvage Created 1469 | 63 395 574 437 Parts 77 | 2 18 34 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 26 | 1 5 12 8 Guns 17 | 1 4 10 2 Cannons 4 | . . . 4 AOE 2 | . 1 1 . Classes Destroyed 11 | 2 4 3 2 Worker 1 | 1 . . . Builder 1 | . 1 . . Tunneler 2 | . . 1 1 Hauler 1 | . 1 . . Recycler 3 | . 1 2 . Watcher 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 13 | 1 5 4 3 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Hunter 2 | . . . 2 Best Kill Streak 9 | 1 3 9 5 Combat Bots Only 7 | 1 2 7 5 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3438 | 44 409 742 2243 Core 799 | 10 101 130 558 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 72 | 96 55 67 . Volleys Fired 120 | 5 47 44 24 Largest 2 | 1 2 2 2 Hottest 130 | 40 115 115 130 Shots Fired 197 | 5 63 82 47 Gun 158 | 5 58 82 13 Cannon 34 | . . . 34 Launcher 5 | . 5 . . Special . | . . . . Kinetic . | . . . . Thermal 181 | . 52 82 47 Explosive 5 | . 5 . . Electromagnetic 11 | 5 6 . . Robot Hit Streak 7 | 1 6 6 7 Robot Miss Streak 5 | 2 3 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 120 | 2 37 48 33 Core Hits 58 | 2 18 23 15 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 1 2 Burn 4 | . 3 1 . Meltdown 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2128 | 43 588 653 844 Guns 1307 | 43 505 640 119 Cannons 725 | . . . 725 Explosions 96 | . 83 13 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1924 | . 440 640 844 Explosive 83 | . 83 . . Electromagnetic 121 | 43 65 13 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Parts Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . . 28 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 413 | 12 189 222 413 Average Temperature 88 | 8 51 81 160 Received Heat Transfer 1419 | 24 246 222 927 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Melted 12 | . 2 3 7 Heat Transferred 4699 | . 1480 1850 1369 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 279 | 25 131 200 279 Initial 84 | . 16 35 84 Average 86 | 5 32 132 186 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 79 52 Level 1 13 | . . 20 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 12 21 12 Peak Tracking Total 8 | 1 3 8 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . 2 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 3 3 Successful 6 | . 2 3 1 Failed 6 | . 4 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1948 | 198 788 701 261 Spaces Moved 671 | 157 263 209 42 Core 29 | 26 . . 3 Treads 11 | . . 11 . Legs 598 | 131 230 198 39 Wheels 33 | . 33 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 240 260 Average Speed 228 | 108 243 260 419 Slowest Speed 1300 | 120 400 470 1300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 8 38 20 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . 25 . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 25 | . 25 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 903 | 180 349 285 89 Wait 16 | 6 4 4 2 Move 668 | 156 262 208 42 Hop . | . . . . Pick Up 39 | 9 19 10 1 Fast Attach 13 | . 5 2 6 Attach 23 | 4 5 7 7 Detach 4 | . . . 4 Swap 6 | . 1 4 1 Drop 14 | . 6 6 2 Fire 120 | 5 47 44 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 153 | -11/Junkyard | Discovered new exit (range 8) 199 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 610 | -10/Materials | Lost 3 parts (1p1n1w) 935 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Repaired Med. Laser 1287 | -9/Materials | Build established: Scavenger-Mutant 1408 | -9/Materials | Lost 3 parts (1p1n1u) 1436 | -9/Materials | Destroyed 7 combat bots 1497 | -9/Materials | Lost 3 parts (2n1w) 1565 | -9/Materials | Discovered new exit (range 13) 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1714 | -8/Materials | Discovered new exit (range 15) 1812 | -8/Materials | Core integrity fell below 50% 1834 | -8/Materials | Lost 5 parts (2p2n1u) 1889 | -8/Materials | Build established: Mutant 1935 | -8/Materials | Core integrity fell below 20% 1949 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Targeting Computer melted. H-55 Commando destroyed. R-06 Scavenger collects Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Seismic Detector. Imp. Aluminum Leg destroyed. Overheating: Energy bleed (-131). K-01 Serf collects debris. R-06 Scavenger collects Wheel. Overheating: Imp. Treads damaged (-12). K-01 Serf collects debris. R-06 Scavenger collects Assault Rifle. Overheating: Lrg. Storage Unit damaged (-163). Power failure, Hvy. Ion Engine shutdown. K-01 Serf collects debris. Imp. Treads destroyed. Critical hit (Burn: +37). Hvy. Ion Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######??#??????????????????? | | ??????????????????????# ?? ??????????????????? | | ??????????????????????# "?" ??????????????????? | | ??????????????????????# "?" ??????????????????? | | ??????????????????????#* ?"" #?????????????????? | | ???????????????#?# ## # + + ???? | | ???????????????#?# ## """ # " " # # ???? | | ???????????????#?# ## """ # "G" # # ???? | | ???????????????#?# ## " " # " # #####???? | | ???????????????### ## # ## ##???????? | | ???????????????## ;##;####;######## #????????? | | ???????????????## % a%* **#?# #????????? | | ???????????????## < gg % **#?# #????????? | | ???????????????## [! @ g !%]]#?# #????????? | | ???????????????## #######a %=]]#?# #????????? | | ???????????????########????# * #?# #????????? | | ???????????????#???????????## [% #?# #????????? | | ???????????????#???????????## #!###?# #????????? | | ???????????????####?######## ###### #????????? | | ??????????????? #?# #????????? | | ??????????????? ### #????????? | | ??????????????? #????????? | | ??????????????? ####+##### ###+#######?????? | | ??????????????? # ####### #?????? | | ??????????????? ### #?????# """ #?????? | | ??????????????? #?# #?????# """ #?????? | | ??????????????? #?# #?????# """ #?????? | | ??????????????? #?# #?????# #?????? | | ??????????????? #?# #?????# #?????? | | ??????????????? #?# #?????# "T"" #?????? | | ???????????????##?# #?????# """" #?????? | | ??????????????????# #?????###########?????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Loot Pinata One Hack Too Far Part-time Mechanic Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed AngularZioniteMantle Manual? 0 Play Time 00:52:08 Cumulative 1.7 hours Start 2023.10.22 @ 11:46:58 End 2023.10.22 @ 12:42:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba14c313-2f00-43d9-bef7-286bff9afd39