Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 16:02:16 Player: Bean Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2071 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (15) --- Advanced Visual Processing Unit Makeshift Terrain Scan Processor Makeshift ECM Suite Makeshift ECM Suite Makeshift Light Armor Plating Makeshift System Shield Phasing AFG Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Cannon Makeshift Sword > --- INVENTORY -------- Ion Engine Makeshift Terrain Scan Processor Improved Melee Analysis Suite Makeshift ECM Suite Makeshift ECM Suite Makeshift Light Armor Plating Makeshift System Shield Phasing AFG Heavy Assault Rifle Rocket Launcher Rocket Launcher Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 6 3 4 1 3 3 Power 3 | 1 1 . . 1 . Engine 3 | 1 1 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads . | . . . . . . Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 2 . . 1 Device 1 | . 1 . . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 2 . 2 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 2 4 5 8 8 Power . | . 1 1 1 . . Propulsion . | . . 1 . . . Utility 3 | . . . 1 3 7 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 10 | 1 . . . 2 7 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 2 | 1 . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 93 77 88 88 46 Engine 9 | . 14 11 11 11 2 Leg 26 | . 28 22 33 33 11 Device 1 | . 7 6 . . . Storage 11 | . 14 11 11 11 11 Processor 9 | . . 4 11 11 11 Energy Gun 1 | . 11 5 . . . Ballistic Gun 6 | . 14 13 11 5 1 Ballistic Cannon 6 | . . 3 11 7 4 Slashing Weapon 3 | . . . . 5 4 Piercing Weapon 1 | . . . . 3 . Peak Build Rating 19 | 6 7 8 10 19 19 Average Rating 11 | 4 6 7 9 14 9 On Entrance 8 | . 6 7 8 10 19 Naked Turns . | . . . . . . Heaviest Build 34 | 12 14 31 31 34 34 Greatest Support 30 | 20 20 20 30 30 30 Greatest Overweight (x) 7 | 2 . 1 1 1 7 Average Overweight (x) 1 | . . . 1 . 3 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 Most Carried 15 | 3 5 6 10 15 14 Average Carried 9 | 1 2 4 8 12 9 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 14 | 1 4 6 10 14 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 473 | 222 105 53 10 40 43 Remotely . | . . . . . . Salvage Created 424 | . 166 60 . . 198 Parts 19 | . 8 2 . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 3 1 . . 7 Melee 1 | . . . . . 1 Guns 4 | . 3 1 . . . Cannons 2 | . . . . . 2 AOE 4 | . . . . . 4 Classes Destroyed 4 | . 2 1 . . 1 Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Grunt 9 | . 3 . . . 6 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 3 1 . . 4 Combat Bots Only 4 | . 3 1 . . 4 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 94 | . 11 19 . . 64 Missed 24 | . 2 8 . . 14 Hits 70 | . 9 11 . . 50 Projectile 70 | . 9 11 . . 50 Critical Strikes 1 | . . . . . 1 Damage Taken 1345 | . 156 121 . . 1068 Core 461 | . 56 32 . . 373 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 45 | . 11 3 . . 31 Largest 2 | . 2 2 . . 2 Hottest 66 | . 60 60 . . 66 Shots Fired 72 | . 22 6 . . 44 Gun 39 | . 21 6 . . 12 Cannon 19 | . . . . . 19 Launcher 14 | . 1 . . . 13 Special . | . . . . . . Kinetic 45 | . 11 3 . . 31 Thermal 13 | . 10 3 . . . Explosive 14 | . 1 . . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 9 . . 7 Robot Miss Streak 4 | . 1 1 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 51 | . 17 4 . . 30 Core Hits 27 | . 8 3 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 6 | . . . . 1 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing 1 | . . . . 1 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1422 | . 180 38 . . 1204 Guns 294 | . 164 38 . . 92 Cannons 214 | . . . . . 214 Explosions 807 | . 15 . . . 792 Melee 106 | . . . . . 106 Ramming 1 | . 1 . . . . Kinetic 388 | . 65 17 . . 306 Thermal 120 | . 99 21 . . . Explosive 807 | . 15 . . . 792 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 106 | . . . . . 106 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . . 27 Projectiles . | . . . . . . Explosions 21 | . . . . . 21 Melee 6 | . . . . . 6 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 117 | . 23 . . . 94 Shots 5 | . 1 . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 132 | . 132 6 . . 19 Average Temperature 50 | . 60 6 . . 11 Received Heat Transfer 418 | . 78 18 . . 322 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 275 | . 225 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 75 | . 75 30 . . . Initial 11 | . . 11 . . . Average 9 | . 35 4 . . . Influence Increases 364 | . 114 30 . . 220 Destroy 0b10 Robot/C 200 | . 60 20 . . 120 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 52 | . 22 10 . . 20 Successful Hack 3 | . 3 . . . . Destroy Structure 9 | . 9 . . . . Lose Combat Pursuer 90 | . 15 . . . 75 Influence Decreases 357 | . 86 58 . . 213 Entered New Map 17 | . . 17 . . . Time Decay 305 | . 86 41 . . 178 Lost Part 35 | . . . . . 35 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 4 5 . . 21 Peak Tracking Total 6 | . 2 5 . . 6 Tactical Retreats 6 | . 1 . . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . . 4 Traps Extracted . | . . . . . . Installed 4 | . . . . . 4 Triggered 4 | . . . . . 4 Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 1 . 1 . Successful 4 | . 2 1 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Part Schematic 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . 7 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 42 | . . . 42 42 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3259 | 83 206 341 316 1615 698 Spaces Moved 1656 | 59 126 161 161 920 229 Core 123 | 13 . . . . 110 Treads . | . . . . . . Legs 1533 | 46 126 161 161 920 119 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 120 Average Speed 180 | 118 120 187 190 170 257 Slowest Speed 400 | 150 120 190 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 6 34 22 40 81 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 2 2 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . 2 2 . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 8 . . . 72 Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 8 . . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1855 | 73 160 193 172 965 292 Wait 70 | . 10 19 6 25 10 Move 1651 | 58 125 160 160 919 229 Hop . | . . . . . . Pick Up 34 | 8 6 4 5 10 1 Fast Attach . | . . . . . . Attach 13 | 6 1 . 1 . 5 Detach 1 | . . . . . 1 Swap 13 | . 4 5 . 4 . Drop 17 | 1 2 2 . 6 6 Fire 45 | . 11 3 . . 31 Melee 6 | . . . . 1 5 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . . . . . 4 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 602 | -9/Materials | Discovered new exit (range 16) 631 | -9/Materials | Entered Mines 717 | -9/Mines | Found a hidden stash of uninstalled traps 804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 897 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 947 | -9/Mines | Entered Zion 947 | -7/Zion | Accompanied by 2 allies 997 | -7/Zion | Led the pair of lost Derelicts to a safe place 1001 | -7/Zion | Given A8's code to call for help 1004 | -7/Zion | Learned 4 Factory zone layouts 1122 | -7/Zion | Learned location of Testing (-2) 1170 | -7/Zion | Found CR-A16's Pointy Stick 1366 | -7/Zion | Identified exit to Proximity Caves 1634 | -7/Zion | Learned location of Armory (-4) 1897 | -7/Zion | Found Prototype Device 2562 | -7/Zion | Entered Proximity Caves 2564 | -6/Proximity Caves | Spotter reported a threat 2565 | -6/Proximity Caves | Spotter reported a threat 2761 | -6/Proximity Caves | Spotter reported a threat 2814 | -6/Proximity Caves | Spotter reported a threat 2836 | -6/Proximity Caves | Core integrity fell below 50% 2849 | -6/Proximity Caves | Lost 5 parts (3n2w) 2855 | -6/Proximity Caves | Spotter reported a threat 3164 | -6/Proximity Caves | Spotter reported a threat 3185 | -6/Proximity Caves | Spotter reported a threat 3258 | -6/Proximity Caves | Core integrity fell below 20% 3260 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. The unstable cave ceiling collapses. Acquired derelict log, extracted data. World map updated: -4/Factory. N-01 Spotter is scanning... Destroyed Hover Unit. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter destroyed. Acquired Adv. Visual Processing Unit. Discarded Targeting Computer. N-01 Spotter is scanning... The unstable cave ceiling collapses. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ##??????????# ????????????????????????? | | ###### #??? #??## ????????????????????????? | | ??#### %#? ### #??????????????????????? | | ### ### ##?????????????????????? | | ## ##????????????????????? | | ## # ## #???????????????????? | | ## ## #? ????????????????????? | | ## ### ###?? ?????????????????????? | | ### # ##?? #?????????????????????? | | ### ####?? #??????????????????????? | | ####### # ##??# #???????????????????????? | | ##?????## ### #### #?????####### ?????????? | | # #???### ## # ##?? ????????? | | #??# ### # ## ??????????? | | #?# % ## @h #?????????????????? | | ### ## # h ##?????????????????? | | % ##### #??????????????????? | | # #?????#??????????????????? | | #### ###### ???????????????????? | | ##?# # # ##????# ?????????????????? | | ??## # #?##### #########????????????????? | | ?? ??# ###?# ## ###????????????????????????? | | ??###?# #??## ###???##?????????????????????? | | ??????# #### #???# ##????????????????????? | | ??????## ### #### #????????????????????? | | ?????### ## % #????????????????????? | | ##??## #?????????????????????? | | #### % ##????????????????????? | | #????????????????????? | | ## ### #????????????????????? | | ######?## ### ####????????????????????? | | ##???????# ##?# #???????????????????????? | | ######????????## #??## ##???????????????????????? | | ???????????????####???###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Arc Projector | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive IFF Parser | -7/Zion | Archive Gravmag System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Slug Cannon | -7/Zion | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLightWand Manual? 0 Play Time 00:18:33 Cumulative 36.5 hours Start 2025.10.19 @ 15:44:15 End 2025.10.19 @ 16:02:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3055b3e-5439-4b23-86e6-90426db49942