Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 21:44:41 Player: HeartGrenade Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (215) 1075 Value Destroyed (8477) 8477 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2871) 2871 TOTAL SCORE: 19303 Bonus ------- High Alert Combat Kills 538 Follower Combat Kills 7 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 726 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 74/100 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Myomer Leg Compact Wheel Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Insulated Plating Light Regenerative Plating Experimental Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Antimatter Reactor Compact Wheel Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) Experimental Targeting Computer Kinecellerator Improved Medium Armor Plating Advanced Remote Shield System Mapper Improved Field Recycling Unit (14) Heavy Battle Rifle Great Axe Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Experimental Myomer Leg Experimental Myomer Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Light Regenerative Plating Advanced Remote Shield > --- WEAPON ----------- Heavy Battle Rifle Railgun Great Axe > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Advanced Heat Sink Energy Well High-capacity Matter Pod Experimental Targeting Computer Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating Experimental Focal Shield System Mapper Improved Field Recycling Unit Heavy Battle Rifle Improved Grenade Launcher Dirty Bomb Trap Fire Trap [Rating: 88] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Reflective Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Utility 5 | . . . 1 . 2 1 . . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Attached 223 | 6 2 9 11 . 21 40 6 2 1 2 13 6 2 1 1 58 15 9 18 Power 21 | 1 . 2 1 . 2 3 . . . . 2 . . . . 5 2 1 2 Engine 15 | 1 . 2 1 . 2 2 . . . . 2 . . . . 2 . 1 2 Core 6 | . . . . . . 1 . . . . . . . . . 3 2 . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 55 | 2 . 3 3 . 6 10 . . . . 4 1 . 1 . 15 4 2 4 Treads 36 | 2 . . 2 . 5 8 . . . . 3 . . 1 . 11 4 . . Leg 7 | . . 3 . . . . . . . . 1 . . . . . . . 3 Wheel 12 | . . . 1 . 1 2 . . . . . 1 . . . 4 . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 2 1 4 . 9 20 3 2 . . 4 4 2 . . 25 4 3 6 Device 39 | . 1 1 . . 3 7 2 1 . . 1 . 1 . . 13 4 2 3 Storage 6 | 1 1 . 1 . 1 1 . . . . . . . . . . . 1 . Processor 8 | . . . 1 . . 1 1 . . . 2 . . . . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 37 | . . . 2 . 5 11 . 1 . . 1 4 1 . . 9 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . 3 3 . 4 7 3 . 1 2 3 1 . . 1 13 5 3 6 Energy Gun 9 | 2 . 2 1 . . 2 . . 1 . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 2 . . . . . . . . . . . . . . 1 2 Ballistic Cannon 22 | . . . . . 3 3 1 . . 1 2 . . . 1 7 2 1 1 Launcher 13 | . . 1 . . 1 2 1 . . 1 1 1 . . . 1 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 . . . . . . . . 5 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 2 . . . . . . . . . . . . 3 Parts Lost 68 | . . 2 2 . 6 11 . . . . 2 . . . . 21 4 7 13 Power 11 | . . 1 . . 1 1 . . . . . . . . . 3 . 1 4 Propulsion 18 | . . 1 . . 1 4 . . . . 2 . . . . 3 1 4 2 Utility 26 | . . . 1 . 3 5 . . . . . . . . . 12 1 1 3 Weapon 13 | . . . 1 . 1 1 . . . . . . . . . 3 2 1 4 Highest Loss Streak 11 | . . 1 2 . 2 3 . . . . 1 . . . . 6 2 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 98 99 100 89 92 99 100 100 100 98 100 100 100 100 85 82 83 76 Engine 4 | . 14 14 11 11 8 6 . . . . 5 6 6 6 6 2 . 1 5 Core 4 | . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 9 4 Treads 21 | . 28 22 10 11 20 27 30 30 30 30 25 20 20 26 26 18 21 13 . Leg 1 | . . 4 20 11 . . . . . . . . . . . . . . 3 Wheel 2 | . . . 1 11 5 2 . . . . . 5 6 . . 2 . 4 5 Device 11 | . 8 14 11 11 17 14 8 14 15 15 13 6 7 6 6 10 10 11 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 12 | . . . 5 . . 4 15 15 15 15 20 20 20 20 20 16 17 17 16 Protection 9 | . . . 5 11 17 17 13 7 7 7 6 12 11 13 13 5 5 5 5 Energy Gun 3 | . 28 27 18 11 . 1 . . 7 1 . . . . . . . 1 . Ballistic Cannon 5 | . . . . . 8 6 6 . . 5 12 6 6 6 10 7 5 1 3 Launcher 1 | . . . . . . . 6 7 . 5 . 5 6 6 2 . 2 . . Slashing Weapon 1 | . . . . . . . . 7 7 1 . . . . . 3 3 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 20 21 36 36 69 76 77 74 71 77 81 87 87 87 87 95 91 90 93 Greatest Support 167 | 40 40 40 30 10 62 88 88 88 88 88 88 84 12 90 90 167 154 84 40 Greatest Overweight (x) 7 | . . 1 3 3 6 7 . . . . 1 7 7 . . 7 1 7 7 Average Overweight (x) 2 | . . . . 3 3 1 . . . . . 6 6 . . 1 . 6 6 Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 8 10 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 18 | 2 6 9 12 14 19 19 19 20 20 20 19 19 20 20 20 18 17 18 19 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 19 18 17 15 Class Distribution -------------------- 84% | Mutant 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 6802 | 210 270 150 122 15 1103 1287 137 68 18 106 451 264 203 . 20 1413 376 349 240 Remotely 535 | . . . . . . 222 . . . . . . 34 . . 279 . . . Salvage Created 7277 | . 424 334 506 29 1004 1483 104 29 . 154 450 213 80 . . 1298 389 450 330 Parts 349 | . 22 20 33 1 52 75 4 1 . 9 22 9 4 . . 59 8 12 18 Haulers Intercepted 7 | . 2 . 1 . 2 1 . . . . 1 . . . . . . . . Recyclers Shooed 4 | . 2 . . . . 2 . . . . . . . . . . . . . Parts Field Recycled 31 | . . . . . . . 4 13 . 1 . . . . . 7 6 . . Retrieved Matter 269 | . . . . . . . 45 133 . 11 . . . . . 58 22 . . Parts Self-Destructed 43 | . . . . . . . 4 . . 9 . 8 3 . . . 5 14 . Prevented 6 | . . . . . . . 3 . . . . . . . . . 1 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 178 | . 9 13 9 . 29 35 3 . . 7 8 10 4 . . 29 6 9 7 Guns 45 | . 9 13 8 . . 5 . . . . . . . . . . . 5 5 Cannons 86 | . . . . . 26 21 . . . 3 6 1 2 . . 23 . 4 . AOE 44 | . . . . . 3 7 3 . . 4 2 9 2 . . 6 6 . 2 Classes Destroyed 17 | . 4 2 2 . 2 3 . . . . . . 1 . . 2 . . 1 Worker 7 | . . . . . 2 2 . . . . . . . . . 3 . . . Builder 6 | . 1 . . . 1 1 . . . . 1 . . . . 2 . . . Tunneler 3 | . . 1 . 1 . . . . . . . . . . . 1 . . . Hauler 7 | . 2 . 1 . 2 1 . . . . 1 . . . . . . . . Recycler 7 | . . . . . . 5 . . . . 1 . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 6 | . . . 1 . 2 1 . . . . . . . . . 2 . . . Swarmer 37 | . 3 8 . . 3 4 3 . . 6 . 3 . . . 4 . 2 1 Grunt 80 | . 6 4 4 . 17 18 . . . . 3 5 3 . . 8 3 5 4 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . Duelist 7 | . . . . . . 3 . . . . 1 2 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 5 . 6 4 . . . 1 1 . . . . 4 . 1 . Specialist 6 | . . . . . . . . . . . . . . . . 5 . . 1 Hunter 6 | . . . . . 3 2 . . . . . . . . . 1 . . . Programmer 16 | . . . . . . 4 . . . . 3 . . . . 7 2 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 3 3 1 4 7 3 . . 4 4 6 4 . . 11 3 4 3 Combat Bots Only 9 | . 3 3 3 . 4 5 3 . . 4 4 6 4 . . 9 3 4 3 Max Kills in Single Turn 6 | . 2 1 1 1 2 6 3 . . 3 2 3 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 3 . . 3 2 3 1 . . 3 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 15192 | . 220 583 375 . 1706 2564 162 . . 127 426 270 310 . . 4623 682 991 2153 Core 1703 | . 65 168 73 . 138 158 10 . . . 5 34 18 . . 599 73 19 343 Absorbed by Shields 432 | . . . . . . . . . . . . . . . . . 82 197 153 Reduced by Siege Mode 118 | . . . . . . . . . . . . . . . . 118 . . . Regen/Repaired (Parts) 624 | . . . . . . . . . . . . . . . . 233 100 113 178 Core Remaining (%) 71 | 100 . 6 . 81 74 . . . . 76 . . . . 93 . . . . Volleys Fired 588 | . 30 40 35 1 114 132 2 . . 12 31 18 12 . . 87 25 27 22 Largest 2 | . 2 2 2 2 1 2 1 . . 1 2 1 1 . . 2 1 2 2 Hottest 128 | . 100 100 100 73 60 128 48 . . 48 96 48 48 . . 108 57 87 92 Shots Fired 818 | . 58 66 70 2 114 160 2 . . 12 54 18 12 . . 129 26 55 40 Gun 325 | . 58 61 70 2 . 56 . . . . . . . . . . . 45 33 Cannon 442 | . . . . . 111 100 1 . . 10 53 10 6 . . 125 13 10 3 Launcher 51 | . . 5 . . 3 4 1 . . 2 1 8 6 . . 4 13 . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 510 | . . . 8 1 111 100 1 . . 10 53 10 6 . . 125 13 36 36 Thermal 257 | . 58 61 62 1 . 56 . . . . . . . . . . . 19 . Explosive 51 | . . 5 . . 3 4 1 . . 2 1 8 6 . . 4 13 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 10 8 12 1 14 12 . . . 8 9 9 11 . . 26 10 26 13 Robot Miss Streak 7 | . 5 7 4 . 3 3 . . . . 4 1 1 . . 4 2 2 6 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 546 | . 39 32 47 1 79 105 1 1 . 5 28 10 11 . . 92 23 44 28 Core Hits 332 | . 22 17 20 1 35 58 5 . . 9 15 18 10 . . 57 20 18 27 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . 4 2 . Critical Strikes 73 | . 9 . 7 . 14 10 . . . . 4 . . . . 13 6 10 . Burn 22 | . 9 . 7 . . 2 . . . . . . . . . . . 4 . Destroy 11 | . . . . . . . . . . . . . . . . . 6 5 . Blast 39 | . . . . . 14 8 . . . . 4 . . . . 13 . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 47 | . . . . . . . 1 1 2 . . . . . . 29 4 4 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . 1 1 2 . . . . . . 29 4 4 6 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23691 | . 499 435 615 13 4497 4816 244 83 . 351 1008 1450 881 . . 5126 1424 971 1278 Guns 3445 | . 499 435 615 13 . 661 . . . . . . . . . . . 685 537 Cannons 13062 | . . . . . 4246 3223 . . . 146 847 108 176 . . 3938 182 168 28 Explosions 6502 | . . . . . 251 932 160 . . 205 161 1342 705 . . 1018 1015 . 713 Melee 682 | . . . . . . . 84 83 . . . . . . . 170 227 118 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 14089 | . . . 62 . 4246 3223 . . . 146 847 108 176 . . 3938 182 596 565 Thermal 2418 | . 499 435 553 13 . 661 . . . . . . . . . . . 257 . Explosive 6472 | . . . . . 221 932 160 . . 205 161 1342 705 . . 1018 1015 . 713 Electromagnetic 30 | . . . . . 30 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 682 | . . . . . . . 84 83 . . . . . . . 170 227 118 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 4 . . . 3 3 3 3 . . . . . . 15 17 17 17 Average Corruption 8 | . . 4 . . . 2 3 3 3 . . . . . . 11 15 17 15 Corruption Purged 9 | . . . . . . . . . . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 241 | . . 5 . . . 47 13 12 1 . . . . . . 76 40 44 3 Message Errors 59 | . . 1 . . . 12 1 6 . . . . . . . 22 9 8 . Matter Fused 52 | . . 2 . . . 10 4 2 . . . . . . . 19 6 9 . Heat Flow Errors 30 | . . . . . . 7 . . . . . . . . . 10 9 3 1 Energy Discharges 35 | . . . . . . 6 3 2 . . . . . . . 7 7 8 2 Parts Rejected 6 | . . . . . . 1 . . . . . . . . . 3 2 . . Data Loss (minor) 26 | . . 2 . . . 3 5 1 1 . . . . . . 5 3 6 . Data Loss (major) 12 | . . . . . . 1 . 1 . . . . . . . 3 3 4 . Misfires 11 | . . . . . . 3 . . . . . . . . . 5 1 2 . Alerts 4 | . . . . . . . . . . . . . . . . 1 . 3 . Weapon Failures 6 | . . . . . . 4 . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1420 | . . . . . 355 410 . 66 . 15 27 35 12 . . 475 25 . . Projectiles 1100 | . . . . . 355 410 . . . . 27 . . . . 293 15 . . Explosions 156 | . . . . . . . . . . 15 . 35 12 . . 84 10 . . Melee 164 | . . . . . . . . 66 . . . . . . . 98 . . . Knockbacks 80 | . . . . . 23 19 . . . . 5 . 4 . . 29 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 73 | . . . . . 21 16 . . . . 5 . 4 . . 27 . . . Secondary 7 | . . . . . 2 3 . . . . . . . . . 2 . . . Self-Inflicted Damage 406 | . . . . . 54 6 55 . . . . . . . . 238 . . 53 Shots 10 | . . . . . 2 1 1 . . . . . . . . 4 . . 2 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 214 36 20 . 60 293 6 . . 6 255 163 154 . . 585 238 272 172 Average Temperature 77 | . 57 12 9 . 18 66 3 . . 6 78 54 63 . . 118 94 50 67 Received Heat Transfer 3589 | . 84 90 135 . 810 744 30 . . 6 162 99 144 . . 540 171 295 279 Effects 21 | . . . . . . . . . . . . . . . . 21 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 4 . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . . . Damage (major) 8 | . . . . . . . . . . . . . . . . 8 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . Total Turns 36 | . . . . . . . . . . . . . . . . 36 . . . Longest Duration 36 | . . . . . . . . . . . . . . . . 36 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . 2 . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . 2 . . . . . . . . . . . . . Parts Melted 16 | . 2 2 5 . . 3 . . . . . . . . . 1 . 3 . Heat Transferred 8029 | . 2146 1221 2109 37 . 1665 . . . . . . . . . . . 851 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 796 | . 208 287 388 83 621 796 . . . . 157 . . . . 783 . . . Initial 87 | . . 35 87 78 31 72 . . . . 25 . . . . . . . . Average 204 | . 90 162 197 79 195 326 . . . . 56 . . . . 230 . . . Maximum Alert Level 3 | . 1 1 1 . 2 3 . . . . . . . . . 3 . . . Low Security (%) 67 | 100 96 78 53 100 67 37 . . . . 100 . . . . 70 . . . Level 1 15 | . 3 21 46 . 21 24 . . . . . . . . . 7 . . . Level 2 10 | . . . . . 11 23 . . . . . . . . . 11 . . . Level 3 5 | . . . . . . 14 . . . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 2 . 7 8 . . . . 6 . . . . 9 . 1 . Investigation 11 | . 1 . 1 . 1 4 . . . . 2 . . . . 2 . . . Extermination 7 | . . . . . . 2 . . . . 3 . . . . 2 . . . Reinforcement 10 | . 1 . 1 . 2 1 . . . . 1 . . . . 4 . . . Assault 4 | . . . . . 1 1 . . . . . . . . . 1 . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 12 | . . 1 5 . 5 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 16 17 17 . 53 50 6 . . 8 9 10 5 . . 51 8 10 25 Peak Tracking Total 15 | . 3 3 5 . 6 5 4 . . 4 4 6 4 . . 12 3 8 15 Tactical Retreats 26 | . 1 3 1 . 7 5 1 . . . . . . . . 5 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 8 | . 1 . . . . 3 . . . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . 1 . . . . 1 . . . . 1 . 24 Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 20 | . . . . . 6 5 . . . . 4 . . . . 5 . . . Max in Single Turn 4 | . . . . . 1 1 . . . . 2 . . . . 4 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 57 | . 3 . 3 . 5 16 1 1 . . 5 . 1 4 . 12 . 3 3 Terminals 27 | . 3 . 2 . 5 9 . . . . 3 . . . . 5 . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . Recycling Units 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . . . Total Hacks 156 | . 12 . 9 . 17 43 1 1 . . 9 . 1 25 . 23 . 6 9 Successful 97 | . 5 . 3 . 7 25 1 1 . . 4 . 1 25 . 10 . 6 9 Failed 58 | . 6 . 6 . 10 18 . . . . 5 . . . . 13 . . . Catastrophic 11 | . 1 . 1 . 3 4 . . . . 1 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 39 | . 13 . 3 . 8 6 . . . . 3 . . . . 5 . . 1 Terminals 67 | . 12 . 5 . 17 20 . . . . 6 . . . . 7 . . . Fabricators 8 | . . . . . . 5 . . . . 1 . . . . 2 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . . Recycling Units 6 | . . . . . . 3 . . . . 2 . . . . 1 . . . Scanalyzers 20 | . . . 4 . . 13 . . . . . . . . . 3 . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 3 . . . Terminal Hacks 63 | . 5 . 1 . 7 5 1 1 . . 2 . 1 25 . . . 6 9 Record 19 | . . . . . . . . . . . . . . 7 . . . 4 8 Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . Robot Analysis 4 | . 2 . . . 1 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . 2 2 . . . . 1 . . 3 . . . . . Open Door 6 | . . . . . . . 1 1 . . . . 1 . . . . 2 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 5 . . . . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . 2 . . . . . . . . . 1 . . . Build 3 | . . . . . . 2 . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 15 | . . . 2 . . 12 . . . . . . . . . 1 . . . Insert Component 7 | . . . 1 . . 5 . . . . . . . . . 1 . . . Analyze 8 | . . . 1 . . 7 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 3 . 5 14 . . . . 4 . . . . 11 . . . Full Trace Events 9 | . . . 1 . 1 4 . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . 5 . . . . . . . 10 . . . . . Parts Built 4 | . . . . . . 3 . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . 146 . . . . . . . . . 76 . . . Total Part Build Rating 14 | . . . . . . 9 . . . . . . . . . 5 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . Time 77 | . . . . . . . . . . . . . . . . 77 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 108 | . . . . . . 108 . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . 9 . . . Parts Scanalyzed 7 | . . . 1 . . 5 . . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 1 . . 5 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 3 | . . 2 . . . 1 . . . . . . . . . . . . . Largest Group 2 | . . 2 . . . 1 . . . . . . . . . . . . . Highest-Rated Group 42 | . . 42 . . . 16 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . 8 . . . 1 . . . . . . . . . . . . . Total Damage 103 | . . 83 . . . 20 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 4 | . 2 . . . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 1 . 2 . 1 1 . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 20861 | 55 687 716 480 213 1963 2525 725 708 1416 886 1357 1153 1340 130 742 2359 927 983 1496 Spaces Moved 11025 | 33 345 360 227 166 785 1264 442 480 970 583 791 561 680 82 467 1150 463 469 707 Core 8 | 8 . . . . . . . . . . . . . . . . . . . Treads 7087 | 25 345 301 . . 319 914 442 480 970 583 791 64 . 82 467 828 463 13 . Legs 294 | . . 59 173 . . . . . . . . . . . . . . . 62 Wheels 3636 | . . . 54 166 466 350 . . . . . 497 680 . . 322 . 456 645 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 125 125 145 145 145 145 145 145 155 180 158 158 135 160 165 110 Average Speed 164 | 133 160 154 130 125 197 158 145 145 145 145 152 190 192 158 158 162 174 185 195 Slowest Speed 255 | 160 160 240 190 125 241 225 145 145 145 145 233 195 195 158 158 245 240 240 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 4 52 60 25 51 58 38 59 62 85 63 15 68 86 69 67 22 60 55 81 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 8 | . . . . . . . . . 3 . 1 . . 1 . . 1 2 . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . 1 7 3 3 . 3 3 . 4 . 1 4 . Spaces Dug 84 | . . 37 . . 3 5 1 . . 4 3 3 . . . 26 . . 2 Terrain Destroyed 618 | . . 46 . . 45 71 13 . . 29 32 77 47 . . 144 73 3 38 Melee 28 | . . . . . . . . . . . . . . . . 26 . . 2 Projectile 173 | . . . . . 41 45 1 . . 5 21 4 . . . 42 4 3 7 AOE 417 | . . 46 . . 4 26 12 . . 24 11 73 47 . . 76 69 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 12709 | 43 423 454 346 170 1040 1585 521 490 975 611 889 626 697 82 471 1445 546 523 772 Wait 582 | . 36 42 42 2 72 97 69 6 3 15 46 35 . . 4 70 33 9 1 Move 11006 | 32 344 358 226 165 784 1263 441 479 969 582 790 560 679 81 466 1150 462 468 707 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 5 9 1 19 1 23 23 1 1 . . 5 3 2 . . 29 4 4 10 Fast Attach 45 | 3 1 1 . . 6 9 . . . . 2 1 . . . 13 4 1 4 Attach 94 | 3 . 2 6 . 7 17 2 . . . 4 1 . . . 27 8 7 10 Detach 24 | . . . . . 2 7 . . . . 1 . . . . 6 3 2 3 Swap 84 | . 1 6 5 . 8 14 4 2 1 2 7 4 2 1 1 18 3 1 4 Drop 96 | . 2 3 13 1 24 21 1 1 . . 3 4 2 . . 16 . . 5 Fire 588 | . 30 40 35 1 114 132 2 . . 12 31 18 12 . . 87 25 27 22 Melee 47 | . . . . . . . 1 1 2 . . . . . . 29 4 4 6 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 5) 546 | -10/Materials | Central database locked down 743 | -10/Materials | Entered Mines 1027 | -10/Mines | Discovered new exit (range 9) 1178 | -10/Mines | Excavation squad dispatched 1178 | -10/Mines | A large section of the Mines collapsed 1261 | -10/Mines | Crushed by falling debris 1262 | -10/Mines | Core integrity fell below 50% 1262 | -10/Mines | Core integrity fell below 20% 1459 | -10/Mines | Entered Materials 1459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1624 | -9/Materials | Build established: Scavenger-Mutant 1933 | -9/Materials | Discovered new exit (range 6) 1939 | -9/Materials | Entered Mines 1992 | -9/Mines | Found a hidden stash of uninstalled traps 2063 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2116 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2143 | -9/Mines | Discovered new exit (range 8) 2152 | -9/Mines | Entered Materials 2152 | -8/Materials | Evolved 2 slots: Utility x2 2709 | -8/Materials | Build established: Mutant 3415 | -8/Materials | Garrison activated, responded to threat 3752 | -8/Materials | First assault squad dispatched 3813 | -8/Materials | Discovered new exit (range 12) 4115 | -8/Materials | Entered Factory 4115 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4705 | -7/Factory | Lost 3 parts (1p1n1u) 5711 | -7/Factory | Fabricated Hvy. Assault Cannon? 6075 | -7/Factory | Discovered new exit (range 13) 6078 | -7/Factory | Identified exit to Storage 6078 | -7/Factory | Identified exit to Lower Caves 6115 | -7/Factory | First assault squad dispatched 6282 | -7/Factory | Fabricated Reflective Plating? 6640 | -7/Factory | Entered Lower Caves 7210 | -7/Lower Caves | Learned Factory trap positions 7226 | -7/Lower Caves | Discovered new exit (range 15) 7335 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7364 | -7/Lower Caves | Identified exit to Lower Caves 7365 | -7/Lower Caves | Entered another Lower Caves area 7616 | -7/Lower Caves | Learned Factory terminal intel 7713 | -7/Lower Caves | Discovered new exit (range 7) 7721 | -7/Lower Caves | Identified exit to Zion 8073 | -7/Lower Caves | Entered Zion 8161 | -7/Zion | System corruption cleaned by Quarantine Array 8229 | -7/Zion | Given A8's code to call for help 8636 | -7/Zion | Learned location of Armory (-4) 8723 | -7/Zion | Learned location of Warlord (-5) 9475 | -7/Zion | Discovered new exit (range 10) 9487 | -7/Zion | Identified exit to Proximity Caves 9489 | -7/Zion | Entered Proximity Caves 9498 | -6/Proximity Caves | Learned Factory security intel 10286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10332 | -6/Proximity Caves | Discovered new exit (range 15) 10346 | -6/Proximity Caves | Learned 4 Factory zone layouts 10374 | -6/Proximity Caves | Identified exit to Factory 10375 | -6/Proximity Caves | Entered Factory 10375 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10377 | -6/Factory | Loaded intel: 107 trap records 10379 | -6/Factory | Loaded intel: 26 terminal locations 10642 | -6/Factory | Discovered new exit (range 14) 10696 | -6/Factory | Build established: Skirmisher 10703 | -6/Factory | Identified exit to Factory 10738 | -6/Factory | Identified exit to Lower Caves 11732 | -6/Factory | Entered Lower Caves 11735 | -6/Lower Caves | Encountered a Warlord checkpoint 11763 | -6/Lower Caves | Learned Factory stockpile data 12093 | -6/Lower Caves | Build established: Mutant 12815 | -6/Lower Caves | Discovered new exit (range 9) 12879 | -6/Lower Caves | Identified exit to Lower Caves 12885 | -6/Lower Caves | Entered another Lower Caves area 12885 | -6/Lower Caves | Discovered exit to Factory (range 7) 13076 | -6/Lower Caves | Encountered a Warlord checkpoint 13429 | -6/Lower Caves | Learned Factory machine intel 14074 | -6/Lower Caves | Discovered new exit (range 14) 14220 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14222 | -6/Lower Caves | Identified exit to Data Miner 14225 | -6/Lower Caves | Entered Data Miner 14227 | -6/Data Miner | Discovered new exit (range 6) 14257 | -6/Data Miner | Met Data Miner 14295 | -6/Data Miner | Learned location of Section 7 (-2) 14295 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14317 | -6/Data Miner | Received God Mode back door access code from Data Miner 14353 | -6/Data Miner | Identified exit to Proximity Caves 14355 | -6/Data Miner | Entered Proximity Caves 14490 | -5/Proximity Caves | Learned Factory emergency access door positions 14705 | -5/Proximity Caves | Learned Factory garrison access intel 14941 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15097 | -5/Proximity Caves | Entered Factory 15097 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15100 | -5/Factory | Loaded intel: 284 machine locations 15101 | -5/Factory | Loaded intel: 4 garrison access locations 15375 | -5/Factory | Crushed by falling debris 15375 | -5/Factory | System corruption reached 10% 15406 | -5/Factory | Lost 4 parts (1n2u1w) 16361 | -5/Factory | Repaired Broken Hvy. Treads 16393 | -5/Factory | Discovered new exit (range 9) 16404 | -5/Factory | Identified exit to Factory 16468 | -5/Factory | Discovered new exit (range 15) 16542 | -5/Factory | Identified exit to Upper Caves 16705 | -5/Factory | Repaired Imp. Grenade Launcher? 16949 | -5/Factory | Cargo convoy interrupted 17007 | -5/Factory | Destroyed 9 combat bots 17012 | -5/Factory | Lost 6 parts (2p4u) 17103 | -5/Factory | Incoming investigation squad redirected 17157 | -5/Factory | Fabricated Lgt. Regenerative Plating? 17197 | -5/Factory | First assault squad dispatched 17215 | -5/Factory | Incoming assault squad redirected 17448 | -5/Factory | Core integrity fell below 50% 17456 | -5/Factory | Entered Upper Caves 17493 | -5/Upper Caves | Encountered a Warlord checkpoint 18089 | -5/Upper Caves | Identified exit to Upper Caves 18140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18383 | -5/Upper Caves | Entered another Upper Caves area 18534 | -5/Upper Caves | Learned Extension stockpile data 19114 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19196 | -5/Upper Caves | Lost 5 parts (4n1w) 19325 | -5/Upper Caves | Discovered new exit (range 13) 19365 | -5/Upper Caves | Identified exit to Warlord 19366 | -5/Upper Caves | Entered Warlord 19427 | -5/Warlord | System corruption cleaned by Quarantine Array 19724 | -5/Warlord | Met Warlord 19742 | -5/Warlord | Opened Warlord's prototype stash 19749 | -5/Warlord | Warlord's base attacked by MAIN.C 19752 | -5/Warlord | Found Prototype Device 19754 | -5/Warlord | Identified Exp. Focal Shield 19774 | -5/Warlord | Found Prototype Hackware 19785 | -5/Warlord | Found Prototype Processor 20099 | -5/Warlord | Warlord forces counterattacked 20424 | -5/Warlord | Warlord base infiltrated, sounded retreat 20833 | -5/Warlord | Spotted Striker 20837 | -5/Warlord | Spotted Striker 20845 | -5/Warlord | Spotted Executioner 20849 | -5/Warlord | Core integrity fell below 20% 20862 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 20847_ Slug penetrates G-50 Soldier. 20848_ P-70 Sage resets Striker, system corruption cleaned. 20848_ Penetrated by Slug. 20849_ ANNOUNCEMENT: Detected 1 Demolisher squad, 2 Grunt squads, 1 Programmer squad, with prototype support. 20849_ P-80 Master resets Striker, system corruption cleaned. 20849_ Imp. Grenade Launcher destroyed. 20851_ Critical hit (Impale). 20852_ Knocked back. 20852_ Carbon-fiber Leg destroyed. 20854_ Imp. Light Armor Plating destroyed. 20855_ P-70 Sage resets Striker, system corruption cleaned. 20855_ F5-ET0(Y) destroyed. 20855_ Exp. Myomer Leg destroyed. 20855_ Adv. Heat Sink destroyed. 20855_ Lgt. Angular Momentum Engine destroyed. 20858_ Angular Momentum Engine destroyed. 20858_ Slug penetrates G-50 Soldier. 20858_ Penetrated by Slug. 20858_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????###?????????? | | ??######??????????????# ###########X########"## | | ??# [#????????####### ^ | | ??# [#????????# ## %[ | | ??# #????????# ## ###########"########??? | | ### #????????# ### ##?????????????????????? | | ##+######??????? #?# #??????????????????????? | | ###?######+####!*#??????????????????????? | | ""### ^ ! #??????????????????????? | | [ % !#??????????????????????? | | ## ##########+##### !#??????????????????????? | | #####??????? ??# #??##??????????????????? | | #??????"" """ # @###"##?????????????????? | | #???? """ """ # K# #?????????????????? | | #??? """ """ # ; #?????????????????? | | #???? # sK# ###???????????????? | | #???############# p " #???????????????? | | #??????????????# p ###???????????????? | | #??????????????## p % "##???????????????? | | #???????????????# [ %" #???????????????? | | #???????????????# [p ###???????????????? | | ##+#??#####????????# Eg %"#????????????????? | | ## #?? #???????# = ##"###????????????????? | | #" ##? #???????## % ###??????????????????? | | # #? #????????#h g #??????""????????????? | | # ### ##########hg g #?????#""#???????????? | | # #?????#""#???????????? | | + #### #######""#####???????? | | # # # "" "######### | | # !# # "" """""""""" | | #### ###### =%# # "" """""""""" | | #??# #????# "" !% * "^ | | #####+####?# "" "^ | | ### "" * % "^ | | ""!% "^ ^ | | " # # "" """""""""" | | # "" # # "" """""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Hvy. Assault Cannon | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Reflective Plating | -7/Factory | Scanalyzed Ripper | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Reflective Plating | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorAerolevThruster Manual? 0 Play Time 03:44:07 Cumulative 60.6 hours Start 2022.06.25 @ 21:29:44 End 2022.06.28 @ 21:44:41 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df7c547-82eb-46bc-aec8-56f33bb3fe27