Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:41:29 Player: Olafz Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (180) 900 Value Destroyed (7383) 7383 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (5129) 5129 TOTAL SCORE: 22392 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 1056 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1656 Friendly Fire -82 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Large Storage Unit Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Target Analyzer Experimental Armor Integrity Analyzer Experimental Focal Shield A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Beamcaster Overtuned Coil Gun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Overtuned Huge Scrapsphere Large Storage Unit Improved Light Armor Plating Force Rifle Force Rifle [Rating: 115] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Insulated Plating Weapon Hypervelocity Gauss Cannon Energy Gun Overtuned Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 3 . . . . 1 . . . . 2 . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 155 | 6 3 18 29 1 1 10 11 . 3 4 2 14 2 2 5 4 11 4 4 17 4 Power 20 | 1 . 2 2 . . 1 3 . . . 1 3 . . . . 2 1 . 3 1 Engine 6 | 1 . 2 . . . . 2 . . . 1 . . . . . . . . . . Core 6 | . . . 2 . . 1 . . . . . 2 . . . . . . . 1 . Reactor 8 | . . . . . . . 1 . . . . 1 . . . . 2 1 . 2 1 Propulsion 35 | 2 . 6 9 . . 5 2 . 2 . 1 4 . . . . . . . 4 . Treads 9 | . . . 9 . . . . . . . . . . . . . . . . . . Leg 20 | 2 . 6 . . . 5 2 . 2 . 1 2 . . . . . . . . . Wheel 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 . Utility 32 | 1 3 1 7 . 1 1 5 . . . . 3 2 . 1 . 4 1 . 2 . Device 19 | . 1 . 5 . . 1 4 . . . . 3 1 . 1 . 1 1 . 1 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . 1 . . . . . 1 . . . 1 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . 1 2 . . . . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . 9 11 1 . 3 1 . 1 4 . 4 . 2 4 4 5 2 4 8 3 Energy Gun 24 | . . 3 4 . . 2 . . . . . 1 . . 1 . . 1 2 7 3 Energy Cannon 15 | . . 2 4 . . . 1 . 1 2 . 1 . . . 1 3 . . . . Ballistic Gun 21 | 2 . 4 2 . . 1 . . . 2 . 1 . 1 1 3 1 1 1 1 . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . 1 2 . 1 . 1 . . Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 . Corrupted Parts 7 | . . . . . . . . . . . . 4 1 . . . . . . 2 . System Corruption 33 | . . . . . . . . . . . . 10 10 . . . . . . 13 . Parts Lost 57 | . . 7 8 . . . 8 . . . 2 5 . . . . 8 . 3 12 4 Power 8 | . . . 1 . . . 1 . . . 1 1 . . . . 2 . 1 1 . Propulsion 13 | . . 2 2 . . . 2 . . . 1 2 . . . . . . . 3 1 Utility 13 | . . 1 2 . . . . . . . . 1 . . . . 3 . 1 4 1 Weapon 23 | . . 4 3 . . . 5 . . . . 1 . . . . 3 . 1 4 2 Highest Loss Streak 6 | . . 4 5 . . . 6 . . . 2 2 . . . . 4 . 2 5 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 84 94 100 100 94 88 80 80 67 90 81 82 82 64 79 77 76 63 69 21 Engine 2 | . 14 11 2 . . . 1 6 6 6 5 1 . . . . . . . . . Core 4 | . . . 6 9 9 9 1 . . . . 4 5 5 5 5 1 . . 4 . Reactor 1 | . . . . . . . 2 . . . . . 5 5 5 5 7 9 7 4 . Treads 5 | . . . 19 27 27 15 . . . . . . . . . . . . . . . Leg 11 | . 28 28 7 . . 11 23 13 14 26 24 17 . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 11 11 11 11 10 10 10 9 4 Device 12 | . 7 3 9 18 10 9 19 20 20 20 20 17 17 17 17 17 14 13 12 10 . Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . Processor 6 | . . . . . 7 4 5 6 6 6 6 5 10 11 11 11 14 15 15 15 10 Energy Gun 5 | . . 4 14 . . 8 11 . . . . 1 5 5 1 5 1 4 . 5 5 Energy Cannon 6 | . . 4 4 27 27 13 1 6 6 1 13 8 . . . 2 7 5 . . . Ballistic Gun 8 | . 28 18 12 . . 4 7 20 19 . 13 1 11 6 1 . . 4 . 3 . Ballistic Cannon 2 | . . . . . . . . . . . . 9 5 9 3 11 9 5 10 7 . Launcher 2 | . . . 3 9 9 9 2 . . . . . . . . . . . . . . Peak Build Rating 115 | 6 8 14 33 33 33 47 75 61 72 72 72 99 100 100 100 102 110 100 95 115 46 Average Rating 57 | 4 6 10 26 33 33 39 66 61 61 56 71 81 99 99 82 99 103 98 84 92 33 On Entrance 59 | . 6 8 14 33 33 33 47 61 61 72 72 72 99 100 99 100 102 79 100 78 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 14 30 37 56 56 56 57 58 56 62 62 62 88 79 83 83 87 101 88 88 87 12 Greatest Support 79 | 20 20 33 64 60 60 60 75 39 79 79 79 75 40 40 40 40 40 40 40 40 3 Greatest Overweight (x) 11 | 1 1 11 1 . . 1 1 1 1 . 1 3 1 2 2 2 2 2 2 3 3 Average Overweight (x) . | . . 1 . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 1 11 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 12 10 14 5 Average Carried 12 | . 5 13 13 15 15 14 13 14 14 15 14 14 14 13 14 14 14 8 8 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 11 15 15 15 15 15 14 14 15 15 14 14 15 15 13 15 12 8 9 5 4 Class Distribution -------------------- 26% | Scavenger-Scrapper 23% | Scavenger-Gunner 14% | Commander-Gunner 11% | Commander-Scrapper 8% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4522 | 57 178 555 420 158 74 42 511 . 45 . 190 548 367 52 . 194 289 169 256 412 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7928 | . 344 754 1295 158 54 . 1199 . . . 356 679 768 93 . 271 784 104 289 713 67 Parts 389 | . 16 53 67 11 . . 65 . . . 21 31 28 3 . 6 40 7 12 25 4 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . 20 . 30 2 . 3 . 8 11 . 3 Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 147 | . 8 13 29 3 1 . 16 . . . 12 10 11 2 . 5 14 2 7 13 1 Guns 86 | . 8 10 22 . . . 14 . . . 9 2 7 . . 3 1 2 . 7 1 Cannons 48 | . . 3 3 3 1 . 1 . . . 3 8 4 2 . 2 10 . 7 1 . AOE 6 | . . . 4 . . . 1 . . . . . . . . . 1 . . . . Classes Destroyed 19 | . 2 10 1 . . . 2 . . . 1 . 1 . . . . . . 2 . Worker 10 | . . 1 3 . . . 4 . . . . 1 . . . . 1 . . . . Builder 7 | . 1 1 1 . . . 4 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recycler 5 | . . 2 1 . . . 1 . . . . 1 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . . 3 1 . . . . . . . . . . . . . 1 . . . . Swarmer 38 | . . 4 9 . . . 1 . . . 9 4 1 . . 3 4 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 52 | . 8 4 11 1 . . 8 . . . 2 . 5 . . 1 4 . 3 5 . Brawler 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . Duelist 4 | . . 1 . . . . . . . . . . 2 . . . . . . 1 . Sentry 24 | . . 3 7 2 1 . 2 . . . . 4 2 . . 1 2 . . . . Hunter 4 | . . . . . . . 4 . . . . . . . . . . . . . . Programmer 17 | . . . . . . . 1 . . . . 2 1 2 . . 4 2 . 4 1 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 2 7 12 3 1 . 7 . . . 4 4 7 2 . 5 7 2 4 6 1 Combat Bots Only 8 | . 2 4 8 3 1 . 4 . . . 4 3 7 2 . 5 6 2 4 6 1 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 2 . . . 1 2 2 1 . 2 1 1 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . 3 . . . 1 . . . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1009 | . 40 109 140 8 2 . 151 . . . 54 76 26 4 . 26 118 6 60 144 45 Missed 306 | . 12 27 37 3 . . 51 . . . 10 19 2 3 . 12 36 2 19 57 16 Damage Taken 12415 | . 341 1006 1700 92 30 . 1490 . . . 662 1145 498 21 . 224 1840 86 705 1894 681 Core 2008 | . 95 209 91 16 . . 228 . . . 90 74 86 . . . 114 44 133 552 276 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . 101 . . . . . . . . . . . . . . . . . . Ignored by Resistances 105 | . . . . . . . . . . . . . . . . . . . . 105 . Regen/Repaired (Parts) 786 | . . . . . . 20 106 . 10 . 30 40 33 20 . 22 168 30 14 293 . Core Remaining (%) 72 | 100 62 47 . . . 80 . . . . 62 . . . . 84 . . . . . Volleys Fired 450 | . 27 61 60 8 1 . 78 . . . 20 41 16 2 . 18 53 5 16 26 18 Largest 4 | . 2 3 4 3 3 . 3 . . . 4 4 4 4 . 4 4 4 3 4 2 Hottest 327 | . 40 108 199 203 203 . 232 . . . 211 283 226 254 . 259 327 283 212 295 163 Shots Fired 1134 | . 54 134 209 24 3 . 140 . 1 . 82 146 60 7 . 39 125 14 35 43 18 Gun 700 | . 54 111 181 . . . 126 . 1 . 41 34 46 4 . 18 21 10 . 35 18 Cannon 428 | . . 23 23 24 3 . 13 . . . 41 112 14 3 . 21 104 4 35 8 . Launcher 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 576 | . 54 79 98 . . . 79 . 1 . 41 79 45 5 . 18 28 7 31 11 . Thermal 515 | . . 55 95 16 2 . 60 . . . 41 67 15 2 . 21 97 7 4 18 15 Explosive 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . Electromagnetic 37 | . . . 11 8 1 . . . . . . . . . . . . . . 14 3 Robot Hit Streak 13 | . 6 13 11 4 7 . 8 . . . 3 6 8 2 . 7 13 6 6 7 5 Robot Miss Streak 14 | . 4 12 3 1 . . 5 . . . 14 8 4 1 . 6 5 2 5 3 3 Penetration Max 2 | . . . . . . . 1 . . . . 1 1 . . 1 . . 1 2 . Secondary Targets 11 | . 1 3 3 . . . . . . . . . 2 . . . . 1 . 1 . Max Gunslinging Chain 2 | . 1 1 2 . . . . . . . . . 2 . . . . 1 . 1 . Shots Hit Robots 608 | . 30 96 124 11 3 . 84 . . . 24 53 31 4 . 17 66 10 18 25 12 Core Hits 309 | . 17 59 57 3 1 . 45 . . . 15 24 19 2 . 7 23 4 10 19 4 Critical Kills 26 | . . . . . . . 3 . . . . 5 5 2 . 2 2 . 6 1 . Critical Parts Destroyed 34 | . . . . . . . 3 . . . 1 10 3 . . 4 4 1 5 3 . Critical Strikes 78 | . . . 3 . . . 9 . . . 1 17 11 2 . 9 10 1 11 4 . Burn 15 | . . . 3 . . . 3 . . . . 1 3 . . 3 2 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . Destroy 62 | . . . . . . . 6 . . . 1 15 8 2 . 6 8 1 11 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15595 | . 401 1220 2919 269 74 . 2872 . . . 665 1478 926 123 . 538 2104 308 326 1041 331 Guns 9380 | . 398 888 1908 . . . 2379 . . . 369 503 793 77 . 256 320 225 . 933 331 Cannons 5017 | . . 332 388 269 74 . 220 . . . 296 975 133 46 . 140 1627 83 326 108 . Explosions 1156 | . . . 612 . . . 245 . . . . . . . . 142 157 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 42 | . 3 . 11 . . . 28 . . . . . . . . . . . . . . Kinetic 6419 | . 398 537 789 . . . 1673 . . . 369 671 665 123 . 203 233 138 292 328 . Thermal 7772 | . . 683 1452 154 52 . 926 . . . 296 807 261 . . 335 1871 170 34 411 320 Explosive 774 | . . . 529 . . . 245 . . . . . . . . . . . . . . Electromagnetic 588 | . . . 138 115 22 . . . . . . . . . . . . . . 302 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 4 . . . . . 1 1 1 1 1 11 21 21 21 21 1 3 3 20 31 Average Corruption 7 | . 3 . . . . . 1 1 1 1 1 9 20 21 21 21 1 1 3 8 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . 5 . . . . . 1 1 5 . 8 5 14 9 6 10 2 1 5 14 17 Message Errors 25 | . 1 . . . . . . 1 1 . 2 1 3 2 3 2 . . 3 2 4 Matter Fused 24 | . . . . . . . . . 2 . 1 3 7 4 1 . . . 1 2 3 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . 3 . . . 2 1 Energy Discharges 7 | . . . . . . . 1 . . . . . . . . 1 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 1 . 1 . 1 . 1 1 . 1 . 2 1 Data Loss (major) 10 | . 1 . . . . . . . . . 2 . 1 2 1 1 . . . 1 1 Misfires 4 | . 1 . . . . . . . 1 . 2 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 13 | . 1 . . . . . . . . . . . 2 1 . 2 1 . 1 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . 22 . . . . . . . 5 16 . . . 87 44 . . . . Projectiles 49 | . . . . . . . . . . . 5 16 . . . . 28 . . . . Explosions 125 | . . . 22 . . . . . . . . . . . . 87 16 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 1 . . . . 2 . . . 2 2 1 5 1 . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . 2 . . . 2 2 1 5 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . . . . . . . . . . 179 . . . . Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . Kicked 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 662 | . 9 368 662 30 48 . 634 . . . 16 492 200 200 . 200 200 200 200 364 209 Average Temperature 132 | . 4 134 159 11 32 . 206 . . . 8 111 142 108 . 95 113 159 88 167 45 Received Heat Transfer 2368 | . 189 306 693 45 9 . 180 . . . 36 225 102 . . 15 183 . 126 259 . Effects 24 | . . 4 8 . . . 7 . . . . 3 . . . . . 2 . . . Shutdowns 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . Energy Bleed 4 | . . 2 1 . . . . . . . . 1 . . . . . . . . . Interference 6 | . . 2 2 . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Damage (major) 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Melted 41 | . . 2 5 . 2 . 2 . . . . 4 1 . . 3 11 . 2 7 2 Heat Transferred 13265 | . . 1143 2862 222 74 . 1796 . . . 448 1347 750 . . 810 2603 237 37 566 370 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 1149 | . 231 274 645 980 484 . 513 . . . . 1149 . . . . 723 . . . . Initial 475 | . . 25 113 272 382 . . . . . . 475 . . . . 365 . . . . Average 348 | . 111 142 311 562 472 . 248 . . . . 609 . . . . 513 . . . . Maximum Alert Level 4 | . 1 1 2 3 2 . 2 . . . . 4 . . . . 3 . . . . Low Security (%) 31 | 100 88 60 42 . . . 30 . . . . . . . . . . . . . . Level 1 26 | . 11 39 20 43 3 . 54 . . . . 17 . . . . 13 . . . . Level 2 35 | . . . 37 24 96 . 14 . . . . 55 . . . . 78 . . . . Level 3 5 | . . . . 32 . . . . . . . 21 . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . 4 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 1 4 4 . . 8 . . . . 10 . . . . 1 . . . . Investigation 11 | . 1 1 . 2 . . 4 . . . . 3 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . Reinforcement 8 | . 2 . 1 1 . . 3 . . . . 1 . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison 7 | . . . 3 1 . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 13 | . . 3 3 6 . . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 11 25 35 9 3 . 25 . . . 14 21 11 2 . 12 24 2 8 47 3 Peak Tracking Total 14 | . 3 6 7 9 1 . 5 . . . 5 4 7 2 . 5 6 2 4 14 2 Tactical Retreats 9 | . . 1 2 . . . 2 . . . 1 . . . . . . . . 3 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 5 | . 3 1 . 1 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . . . 1 1 . 3 . . . 3 . 25 . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 21 | . . . 1 3 . . 5 . . . . 5 1 . . 1 5 . . . . Max in Single Turn 2 | . . . 1 1 . . 2 . . . . 2 1 . . 1 2 . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 45 | . 2 4 4 1 . 4 6 . 1 4 . 6 . . 4 1 1 . . 7 . Terminals 19 | . 2 3 4 1 . . 4 . . . . 4 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . 1 . . . . 2 . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 130 | . 4 14 9 1 . 11 13 . 1 29 . 11 . . 17 2 4 . . 14 . Successful 94 | . . 5 3 1 . 11 4 . 1 29 . 5 . . 17 2 2 . . 14 . Failed 36 | . 4 9 6 . . . 9 . . . . 6 . . . . 2 . . . . Catastrophic 6 | . . 1 . . . . 4 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 4 13 9 2 . . 12 . . . . 10 . . . . . . . 1 . Terminals 49 | . 4 13 9 1 . . 11 . . . . 9 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 5 | . . 1 . . . . 2 . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 76 | . . 1 . . . 11 . . 1 29 . 1 . . 17 2 . . . 14 . Record 36 | . . . . . . 10 . . . 11 . . . . 5 2 . . . 8 . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . . . . . . 3 . . . . 4 . . . . 4 . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . 3 3 1 . . 4 . . . . 4 . . . . . . . . . Terminals 11 | . . 3 3 1 . . 2 . . . . 2 . . . . . . . . . Botnet 11 | . . 3 3 1 . . 2 . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Used 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Hacking Detections 16 | . 2 3 3 1 . . 3 . . . . 4 . . . . . . . . . Full Trace Events 4 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 28 | . . . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 15 | . . . . 10 . . . . . . . 5 . . . . . . . . . Largest Group 10 | . . . . 10 10 10 10 . . . . 5 1 . . . . . . . . Highest-Rated Group 235 | . . . . 173 173 170 170 . . . . 235 47 . . . . . . . . Highest-Rated Ally 47 | . . . . 29 29 29 29 . . . . 47 47 . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 247 | . . . . 79 17 . 72 . . . . 79 . . . . . . . . . Total Damage 4021 | . . . . 963 209 . 840 . . . . 2009 . . . . . . . . . Kills 34 | . . . . 12 2 . 6 . . . . 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . 2 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 11109 | 49 443 655 1065 189 290 2087 848 521 466 114 518 828 266 152 138 260 552 262 239 927 240 Spaces Moved 7605 | 30 284 235 470 94 166 1474 533 290 261 92 338 447 274 164 153 240 399 277 224 959 201 Core 245 | 2 . 2 . . . . . . . . . . . . . . . . . 40 201 Treads 1299 | . . . 329 94 166 710 . . . . . . . . . . . . . . . Legs 3262 | 28 284 233 141 . . 764 533 290 261 92 338 298 . . . . . . . . . Wheels 2787 | . . . . . . . . . . . . 149 274 164 153 240 399 277 224 907 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . . . 12 . Fastest Speed 42 | 50 120 120 150 163 163 110 110 180 113 115 115 80 80 80 80 80 80 80 80 42 50 Average Speed 124 | 131 123 191 169 163 163 138 121 180 176 115 131 149 80 87 82 86 89 89 81 85 96 Slowest Speed 600 | 190 190 600 245 163 163 245 180 180 183 115 190 260 80 90 90 90 90 90 90 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 3 58 31 53 23 54 84 16 52 45 68 56 13 44 32 60 49 14 41 39 94 33 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 3 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . 6 . 2 3 . 1 . 1 . . 1 . 1 . . . Spaces Dug 10 | . . . . . . . . . . . . 8 . . . . 2 . . . . Terrain Destroyed 321 | . . . 55 4 . . 66 . . . 25 46 19 1 . 20 76 6 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 172 | . . . 1 4 . . 37 . . . 25 31 19 1 . 9 36 6 3 . . AOE 149 | . . . 54 . . . 29 . . . . 15 . . . 11 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 8523 | 36 322 328 613 112 183 1526 667 289 264 101 360 524 298 170 166 267 497 285 252 1037 226 Wait 111 | . . . 3 9 15 19 26 . . . 1 2 . . . . 28 . . 7 1 Move 7584 | 29 283 234 469 93 165 1473 532 289 260 91 337 446 273 163 152 239 398 276 223 958 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 1 8 6 19 . . 5 8 . . . . 5 2 . 1 1 3 . . 7 . Fast Attach 79 | 6 1 8 15 . 1 7 3 . 3 4 1 11 2 . 4 . 4 . . 8 1 Attach 51 | . . 4 9 . . . 6 . . . 1 1 . 1 2 2 5 4 4 9 3 Detach 40 | . . 2 4 . . 3 2 . 1 . . 1 1 . 2 4 2 . 7 9 2 Swap 27 | . 2 6 5 1 . 3 2 . . . . 2 . 1 . 2 2 . . 1 . Drop 109 | . . 7 27 1 1 16 7 . . 6 . 15 4 3 5 1 2 . 2 12 . Fire 450 | . 27 61 60 8 1 . 78 . . . 20 41 16 2 . 18 53 5 16 26 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 690 | -9/Materials | Lost 4 parts (2n2w) 859 | -9/Materials | Identified exit to Mines 923 | -9/Materials | Lost 3 parts (1u2w) 1014 | -9/Materials | Discovered new exit (range 16) 1119 | -9/Materials | Core integrity fell below 50% 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1605 | -8/Materials | Garrison activated, responded to threat 1697 | -8/Materials | Discovered new exit (range 5) 1875 | -8/Materials | Lost 5 parts (1p1n1u2w) 1896 | -8/Materials | Destroyed 8 combat bots 2023 | -8/Materials | Build established: Scavenger-Gunner 2088 | -8/Materials | Discovered new exit (range 15) 2213 | -8/Materials | Entered Storage 2240 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2333 | -8/Storage | Garrison activated, responded to threat 2383 | -8/Storage | Used back door to open Recycling access 2383 | -8/Storage | Discovered new exit (range 5) 2402 | -8/Storage | Entered Recycling 2402 | -8/Recycling | Accompanied by 10 allies 2547 | -8/Recycling | Build established: Commander-Gunner 2639 | -8/Recycling | Scanned before Scraplab entrance 2662 | -8/Recycling | Entered Scraplab 2675 | -8/Recycling | Discovered new exit (range 2) 2692 | -8/Recycling | Entered Scraptown 2692 | -8/Scraptown | Accompanied by 10 allies 2925 | -8/Scraptown | Visited UFD Registry 2925 | -8/Scraptown | Registered with UFD as "Metalglider" 2963 | -8/Scraptown | Visited Sword Containment 2987 | -8/Scraptown | Visited Science Guys 3041 | -8/Scraptown | Visited Observation Area 3198 | -8/Scraptown | Visited Research Penetration Think Tank 3234 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3299 | -8/Scraptown | Discovered new exit (range 3) 3373 | -8/Scraptown | Visited LU-1G1's Boring Crew 3430 | -8/Scraptown | Visited Scrapoid Research Area 3464 | -8/Scraptown | Found DCF Scrap (30 items) 3502 | -8/Scraptown | Visited A0-MCA Data Center 3512 | -8/Scraptown | Given a B rating by A0-MCA 3519 | -8/Scraptown | Found A0-MCA's Component Scanner 3554 | -8/Scraptown | Visited Scrap Suit Storage 3587 | -8/Scraptown | Visited Modified Component R&D 3696 | -8/Scraptown | Found Scrap Suit 4067 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4070 | -8/Scraptown | Visited TADAMA 4073 | -8/Scraptown | Build established: Commander-Scrapper 4093 | -8/Scraptown | Visited SPCMW 4112 | -8/Scraptown | Visited Awakened 4128 | -8/Scraptown | Visited The Evicted 4170 | -8/Scraptown | Visited Cyclists 4182 | -8/Scraptown | Entered Cyclist Reading Room 4745 | -8/Scraptown | Found Scrap Suit 4779 | -8/Scraptown | Entered Factory 4779 | -6/Factory | Accompanied by 10 allies 4779 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5047 | -6/Factory | Lost 7 allies 5195 | -6/Factory | Lost 3 allies 5479 | -6/Factory | Discovered new exit (range 10) 5501 | -6/Factory | Lost 6 parts (2n4w) 5627 | -6/Factory | Entered Lower Caves 5628 | -6/Lower Caves | Encountered a Warlord checkpoint 5786 | -6/Lower Caves | Build established: Scavenger-Gunner 6050 | -6/Lower Caves | Discovered new exit (range 4) 6148 | -6/Lower Caves | Entered another Lower Caves area 6251 | -6/Lower Caves | Discovered new exit (range 11) 6426 | -6/Lower Caves | Learned location of 1 exit from Factory 6537 | -6/Lower Caves | Discovered new exit (range 8) 6614 | -6/Lower Caves | Entered Data Miner 6617 | -6/Data Miner | Discovered new exit (range 6) 6639 | -6/Data Miner | Met Data Miner 6663 | -6/Data Miner | Learned location of Section 7 (-2) 6663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6680 | -6/Data Miner | Received God Mode back door access code from Data Miner 6728 | -6/Data Miner | Entered Proximity Caves 6832 | -5/Proximity Caves | Spotter reported a threat 6890 | -5/Proximity Caves | Spotter reported a threat 7022 | -5/Proximity Caves | Spotter reported a threat 7108 | -5/Proximity Caves | Learned Factory trap positions 7210 | -5/Proximity Caves | Discovered new exit (range 8) 7246 | -5/Proximity Caves | Entered Factory 7246 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7247 | -5/Factory | Identified exit to Upper Caves 7248 | -5/Factory | Loaded intel: 82 trap records 7546 | -5/Factory | Search patrols dispatched 7645 | -5/Factory | Discovered exit to Upper Caves (range 9) 7765 | -5/Factory | Build established: Gunner 7794 | -5/Factory | Scrapoid reinforcements arrived 7891 | -5/Factory | Found Corrupted Scrap Suit 7904 | -5/Factory | Lost 3 allies 7912 | -5/Factory | System corruption reached 10% 8074 | -5/Factory | Entered Upper Caves 8074 | -5/Upper Caves | Accompanied by 1 ally 8125 | -5/Upper Caves | Learned Factory security intel 8173 | -5/Upper Caves | Build established: Scavenger-Scrapper 8224 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8265 | -5/Upper Caves | Destroyed 7 combat bots 8309 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8337 | -5/Upper Caves | Discovered new exit (range 5) 8340 | -5/Upper Caves | Entered another Upper Caves area 8490 | -5/Upper Caves | Discovered new exit (range 4) 8492 | -5/Upper Caves | Entered Zhirov 8492 | -5/Zhirov | Discovered new exit (range 3) 8535 | -5/Zhirov | Met Zhirov 8552 | -5/Zhirov | Learned location of Quarantine (-2) 8552 | -5/Zhirov | Learned location of Testing (-3) 8552 | -5/Zhirov | Learned location of Command (-1) 8557 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8571 | -5/Zhirov | Found Alien Artifact 8571 | -5/Zhirov | Identified Integrated Reactor 8571 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8591 | -5/Zhirov | Found Alien Artifact 8630 | -5/Zhirov | Entered Proximity Caves 8652 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8725 | -4/Proximity Caves | Spotted B-86 Titan 8764 | -4/Proximity Caves | Spotter reported a threat 8778 | -4/Proximity Caves | Learned 4 Research zone layouts 8823 | -4/Proximity Caves | Spotter reported a threat 8877 | -4/Proximity Caves | Discovered new exit (range 10) 8890 | -4/Proximity Caves | Entered Factory 8890 | -4/Factory | Evolved 2 slots: Utility x2 8891 | -4/Factory | Identified exit to Armory 8920 | -4/Factory | Spotted B-86 Titan 9087 | -4/Factory | Lost 3 parts (2p1w) 9140 | -4/Factory | Search patrols dispatched 9266 | -4/Factory | Repaired Hvy. Phase Cannon 9416 | -4/Factory | Discovered new exit (range 12) 9430 | -4/Factory | Lost 4 parts (2u2w) 9442 | -4/Factory | Entered Upper Caves 9450 | -4/Upper Caves | Found DCF Scrap (12 items) 9631 | -4/Upper Caves | Discovered new exit (range 12) 9704 | -4/Upper Caves | Entered another Upper Caves area 9887 | -4/Upper Caves | Discovered new exit (range 12) 9943 | -4/Upper Caves | Entered Warlord 9971 | -4/Warlord | System corruption cleaned by Quarantine Array 10050 | -4/Warlord | Identified Transdimensional Reconstructor 10050 | -4/Warlord | Warped through subspace 10280 | -4/Warlord | Visited the Vortex Lab 10297 | -4/Warlord | Warlord's base attacked by MAIN.C 10464 | -4/Warlord | Learned 4 Armory zone layouts 10464 | -4/Warlord | Learned 4 Testing zone layouts 10464 | -4/Warlord | Learned Armory trap positions 10464 | -4/Warlord | Learned Quarantine trap positions 10466 | -4/Warlord | Learned Factory fabricator intel 10582 | -4/Warlord | Rebuked by Warlord 10590 | -4/Warlord | Opened Warlord's prototype stash 10593 | -4/Warlord | Found Exp. Armor Integrity Analyzer 10599 | -4/Warlord | Found Vortex Chain Reactor 10603 | -4/Warlord | Found Exp. Focal Shield 10628 | -4/Warlord | P-80 Master assimilated allied QS-E8P(Y) 10634 | -4/Warlord | Spotted Striker 10647 | -4/Warlord | Warlord forces counterattacked 10670 | -4/Warlord | Destroyed Striker 10684 | -4/Warlord | Lost 7 allies 10692 | -4/Warlord | P-70 Sage assimilated allied H5-N2B(K) 10693 | -4/Warlord | Spotted H5-N2B(K) 10707 | -4/Warlord | Lost 5 parts (1p1u3w) 10771 | -4/Warlord | Opened side exit 10772 | -4/Warlord | Spotted Striker 10779 | -4/Warlord | Core integrity fell below 50% 10797 | -4/Warlord | System corruption reached 10% 10821 | -4/Warlord | Lost 3 parts (1n1u1w) 10832 | -4/Warlord | Spotted Striker 10864 | -4/Warlord | Discovered new exit (range 14) 10870 | -4/Warlord | Entered Proximity Caves 10887 | -3/Proximity Caves | Core integrity fell below 20% 10892 | -3/Proximity Caves | Lost 4 parts (2n2u) 11099 | -3/Proximity Caves | System corruption reached 30% 11110 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired 5 matter. Adv. Heat Sink fries itself beyond repair. Acquired Gamma Rifle. 2:DA1&4M