Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.31 @ 18:30:34 Player: Vladmirangel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (2009) 2009 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (1360) 1360 TOTAL SCORE: 9284 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 360 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 96/100 System Corruption 17% Temperature Cool (0) Movement Flying (30) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- VTOL Module VTOL Module Impulse Thruster > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Small Storage Unit Experimental Optical Array Improved Target Analyzer > --- WEAPON (2) ------- Ripper > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Small Storage Unit Advanced Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Improved Heat Sink Advanced Sensor Array Advanced Reaction Control System Dimensional Node Initializer Ripper [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 1 1 . . . 1 1 1 . . . Utility 6 | . . 1 1 1 . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 146 | 6 7 8 11 4 2 . 29 18 5 13 . 43 Power 21 | 1 1 . 3 1 . . 4 2 1 . . 8 Engine 12 | 1 1 . 3 1 . . 4 1 . . . 1 Core 7 | . . . . . . . . 1 . . . 6 Reactor 2 | . . . . . . . . . 1 . . 1 Propulsion 44 | 2 2 3 4 1 . . 10 5 1 1 . 15 Treads 9 | 2 . . . . . . . 1 . . . 6 Leg 10 | . 2 3 . . . . 5 . . . . . Wheel . | . . . . . . . . . . . . . Hover 5 | . . . . . . . 4 1 . . . . Flight 20 | . . . 4 1 . . 1 3 1 1 . 9 Utility 55 | 1 2 3 3 1 1 . 11 8 2 10 . 13 Device 23 | . . 1 1 . . . 2 5 1 6 . 7 Storage 4 | 1 1 . . . . . 1 . . . . 1 Processor 7 | . . . . . . . 3 2 . 1 . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 20 | . 1 2 2 1 1 . 5 . 1 3 . 4 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 2 2 1 1 1 . 4 3 1 2 . 7 Energy Gun 5 | . 2 . 1 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 5 | . . 1 . 1 . . 1 2 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 3 | . . 1 . . 1 . 1 . . . . . Slashing Weapon 8 | . . . . . . . 1 . 1 2 . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . . 1 . 3 Parts Lost 59 | . 1 6 8 . 1 1 10 3 . 2 . 27 Power 12 | . . . 2 . . . 2 1 . 1 . 6 Propulsion 22 | . 1 2 4 . . 1 1 1 . . . 12 Utility 19 | . . 2 2 . 1 . 6 1 . . . 7 Weapon 6 | . . 2 . . . . 1 . . 1 . 2 Highest Loss Streak 23 | . 1 5 4 . 1 1 5 1 . 1 . 23 To Critical Strikes 4 | . . . . . . . . . . . . 4 Average Slot Usage (%) 81 | . 97 92 86 75 66 56 76 91 78 80 73 71 Engine 6 | . 14 11 7 7 7 7 11 9 4 . . . Core 2 | . . . . . . . . 1 5 5 5 6 Treads 2 | . 16 . . . . . . 2 . . . 6 Leg 10 | . 11 31 17 . . . 7 23 . . . . Hover 1 | . . . . . . . 14 . . . . . Flight 10 | . . . 11 30 30 26 . 1 17 21 21 14 Device 9 | . . 7 2 . . . 2 16 16 20 15 10 Storage 6 | . 18 11 8 . . . 5 5 5 5 5 3 Processor 7 | . . . . . . . 7 11 14 9 10 10 Protection 9 | . 8 11 24 23 22 15 11 . 3 5 10 8 Energy Gun 2 | . 9 6 3 . . . . . . . . 2 Ballistic Gun 1 | . 17 . . . . . . . . . . . Launcher 1 | . . 6 2 6 2 . . 2 1 . . . Impact Weapon 2 | . . 5 9 7 2 7 7 . . . . . Slashing Weapon 3 | . . . . . . . 2 5 8 8 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 11 21 25 30 21 23 19 47 40 40 42 33 71 Greatest Support 154 | 40 40 30 30 22 22 22 91 91 46 46 39 154 Greatest Overweight (x) 2 | 2 1 1 2 . 1 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 5 5 5 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 3 5 5 8 8 8 8 8 8 Average Carried 5 | 2 5 5 5 2 4 5 5 6 7 7 7 5 Final Capacity 8 | 8 8 8 5 5 5 5 8 8 8 8 8 8 Final Carried 8 | 3 8 7 4 3 5 5 4 8 8 8 8 . Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 15% | Scavenger-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Matter Collected 1616 | 204 198 121 32 . 97 . 260 112 104 149 . 339 Remotely . | . . . . . . . . . . . . . Salvage Created 2394 | . 307 155 32 . 49 53 440 266 112 437 471 72 Parts 86 | . 11 10 2 . . 2 10 16 6 21 7 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 4 2 . . . 16 4 . Prevented 1 | . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 38 | . 3 4 4 . 1 1 9 4 1 8 1 2 Melee 23 | . . . 3 . . 1 5 4 1 8 1 . Guns 6 | . 3 1 . . . . . . . . . 2 AOE 1 | . . 1 . . . . . . . . . . Classes Destroyed 10 | . 2 2 1 . . . 1 2 . 1 . 1 Builder 3 | . . 2 . . . . 1 . . . . . Recycler 2 | . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Watcher 3 | . . . . . . . 1 1 1 . . . Swarmer 10 | . . . 4 . . . 3 . . 3 . . Grunt 12 | . 3 1 . . . 1 5 . . 2 . . Sentry 7 | . . 3 . . . . 1 . 1 1 1 . Programmer 7 | . . . . . . . . 4 . 2 . 1 Striker 1 | . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . 1 2 . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 4 | . 4 2 4 . 1 1 4 2 1 3 1 2 Combat Bots Only 4 | . 2 1 4 . 1 1 3 2 1 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Damage Taken 11392 | . 708 1037 746 51 292 49 1367 702 108 600 . 5732 Core 1902 | . 151 149 111 11 53 18 179 78 75 73 . 1004 Absorbed by Shields 554 | . . . . . . . . 257 39 221 . 37 Redirected to Shielding 101 | . . . . . . . 101 . . . . . Regen/Repaired (Parts) 88 | . . . . . . . . . . . . 88 Core Remaining (%) 76 | 100 39 62 79 . . 88 78 92 . . . . Volleys Fired 58 | . 23 25 3 . . . . . . . . 7 Largest 2 | . 2 2 1 . . . . . . . . 2 Hottest 130 | . 130 130 50 . . . . . . . . 80 Shots Fired 95 | . 45 34 3 . . . . . . . . 13 Gun 90 | . 45 29 3 . . . . . . . . 13 Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 43 | . 43 . . . . . . . . . . . Thermal 44 | . 2 29 . . . . . . . . . 13 Explosive 5 | . . 5 . . . . . . . . . . Electromagnetic 3 | . . . 3 . . . . . . . . . Robot Hit Streak 7 | . 7 6 . . . . . . . . . 4 Robot Miss Streak 6 | . 3 6 3 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 183 | . 31 28 7 . 9 3 35 22 7 24 11 6 Core Hits 70 | . 10 10 1 . 1 1 9 8 5 15 7 3 Critical Kills 2 | . 1 . . . . . 1 . . . . . Critical Parts Destroyed 8 | . . 1 3 . 1 1 2 . . . . . Critical Strikes 26 | . 1 2 3 . 1 1 7 2 3 6 . . Burn 1 | . . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Smash 10 | . . 1 3 . 1 1 4 . . . . . Sever 14 | . . . . . . . 3 2 3 6 . . Melee Attacks 175 | . . 11 10 . 11 4 54 31 7 36 11 . Impact 77 | . . 11 10 . 11 4 41 . . . . . Slashing 98 | . . . . . . . 13 31 7 36 11 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . 3 1 1 1 3 . Combat Hostiles 3 | . . . . . . . 1 . 1 . 1 . Follow-up Attacks 10 | . . . . . . . 4 . . 6 . . Damage Inflicted 5657 | . 347 586 251 . 306 78 1399 735 265 822 734 134 Guns 746 | . 347 265 . . . . . . . . . 134 Cannons . | . . . . . . . . . . . . . Explosions 145 | . . 145 . . . . . . . . . . Melee 4766 | . . 176 251 . 306 78 1399 735 265 822 734 . Ramming . | . . . . . . . . . . . . . Kinetic 329 | . 329 . . . . . . . . . . . Thermal 481 | . 18 329 . . . . . . . . . 134 Explosive 81 | . . 81 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1825 | . . 176 251 . 306 78 1014 . . . . . Slashing 2941 | . . . . . . . 385 735 265 822 734 . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 3 . . . 17 Average Corruption 5 | . . . . . . . . 2 . . . 9 Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked 8 | . . . . . . . . . . . . 8 Effects 19 | . . . . . . . . 4 . . . 15 Message Errors 3 | . . . . . . . . 1 . . . 2 Matter Fused 6 | . . . . . . . . 1 . . . 5 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . 2 . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 883 | . . 90 133 . 59 23 322 26 . 4 226 . Projectiles . | . . . . . . . . . . . . . Explosions 59 | . . 59 . . . . . . . . . . Melee 824 | . . 31 133 . 59 23 322 26 . 4 226 . Knockbacks 10 | . . . 1 . 1 1 7 . . . . . Impact 8 | . . . 1 . 1 1 5 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 153 | . . 153 . . . . . . . . . . Shots 3 | . . 3 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 393 | . 309 393 183 56 289 14 13 . . . . 126 Average Temperature 116 | . 134 181 68 25 118 6 6 . . . . 37 Received Heat Transfer 2218 | . 396 351 243 6 403 45 387 . 6 21 . 360 Effects 5 | . 1 3 . . 1 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . 1 . 5 . . . . . Impact Corruptions 23 | . . 1 7 . 2 1 12 . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1173 | . 37 803 . . . . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Peak Influence 311 | . 90 299 240 139 . . 311 108 69 . . . Initial 109 | . . 37 50 109 . . 44 68 2 . . . Average 90 | . 48 159 88 129 . . 139 52 42 . . . Maximum Alert Level 1 | . . 1 1 . . . 1 . . . . . Low Security (%) 87 | 100 100 63 90 100 . . 73 100 100 . . . Level 1 12 | . . 36 9 . . . 26 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 2 . . . 2 2 1 . . . Investigation 2 | . . . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 4 | . . 1 1 . . . 1 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . 6 10 25 1 4 4 20 8 3 21 . 71 Peak Tracking Total 22 | . 4 4 18 1 4 3 4 2 1 8 . 22 Tactical Retreats 23 | . . 2 2 . 1 . 4 . . 9 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Traps Triggered 3 | . . . . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 1 17 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Machines Disabled 4 | . . 3 . . . . . . . 1 . . Max in Single Turn 2 | . . 2 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Machines Accessed 22 | . 2 1 . 1 1 . 3 2 . 1 . 11 Terminals 7 | . 2 . . 1 . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 37 | . 5 1 . 1 1 . 8 2 . 1 . 18 Successful 26 | . 3 1 . . 1 . 2 . . 1 . 18 Failed 11 | . 2 . . 1 . . 6 2 . . . . Catastrophic 4 | . . . . 1 . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . . 1 . . 2 2 . . . 3 Terminals 13 | . 5 . . 1 . . 5 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . 3 . . . 1 . 1 . . 1 . 18 Record 20 | . 2 . . . . . . . . 1 . 17 Open Door 2 | . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . 1 . . 3 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . . . 3 1 . Drone Launches 10 | . . . . . . . . . . . . 10 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Turns Passed 4890 | 97 338 513 244 69 225 86 531 832 168 516 239 1032 Spaces Moved 6204 | 55 153 322 245 98 495 75 453 673 328 1199 570 1538 Core 43 | 13 . . . . . . . . . . . 30 Treads 235 | 42 82 . . . . . . . . . . 111 Legs 1139 | . 71 322 115 . . . 97 534 . . . . Wheels . | . . . . . . . . . . . . . Hover 343 | . . . . . . . 343 . . . . . Flight 4444 | . . . 130 98 495 75 13 139 328 1199 570 1397 Fastest Speed 25 | 50 120 120 31 31 31 31 52 34 31 29 34 25 Average Speed 57 | 150 166 121 74 31 31 70 68 102 32 31 34 47 Slowest Speed 260 | 160 190 190 260 31 111 114 120 120 34 114 34 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . . 8 2 5 . . . 2 . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 6 33 39 37 3 57 16 12 18 12 81 74 91 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 . . . . 3 2 . Spaces Dug 1 | . . . . . . . . . . 1 . . Terrain Destroyed 73 | . . 72 . . . . . . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . . AOE 72 | . . 72 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp War Total 7182 | 69 199 389 282 133 542 101 593 779 377 1291 598 1829 Wait 392 | . . 15 . 31 34 23 24 10 27 38 16 174 Move 6151 | 54 152 321 232 93 485 74 452 672 323 1198 569 1526 Hop 15 | . . . 3 2 4 . . . 2 . . 4 Pick Up 148 | 9 12 8 12 3 2 . 24 27 7 3 1 40 Fast Attach 16 | . . . . . . . 5 2 1 5 . 3 Attach 123 | 6 7 8 11 4 2 . 22 16 4 4 . 39 Detach 7 | . . . 1 . 3 . 1 1 . 1 . . Swap 8 | . . . . . . . 2 . . 5 . 1 Drop 100 | . 5 1 9 . 1 . 14 20 6 8 1 35 Fire 58 | . 23 25 3 . . . . . . . . 7 Melee 163 | . . 11 10 . 11 4 49 31 7 29 11 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . 1 . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 98 | -11/Junkyard | Entered Materials 286 | -10/Materials | Core integrity fell below 50% 354 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Lost 5 parts (2n1u2w) 924 | -9/Materials | Discovered new exit (range 16) 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1142 | -8/Materials | Lost 3 parts (3n) 1182 | -8/Materials | Discovered new exit (range 8) 1193 | -8/Materials | Entered Factory 1193 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1212 | -7/Factory | Lost 4 parts (1p1n2u) 1213 | -7/Factory | Discovered new exit (range 15) 1262 | -7/Factory | Entered Lower Caves 1298 | -7/Lower Caves | Ambushed by wild Derelicts 1438 | -7/Lower Caves | Identified exit to Lower Caves 1487 | -7/Lower Caves | Entered another Lower Caves area 1556 | -7/Lower Caves | Discovered new exit (range 6) 1561 | -7/Lower Caves | Learned 4 Factory zone layouts 1573 | -7/Lower Caves | Entered Factory 1573 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -6/Factory | Lost 5 parts (2p2u1w) 2086 | -6/Factory | Discovered new exit (range 9) 2104 | -6/Factory | Entered another Factory area 2104 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -5/Factory | Build established: Scavenger-Mutant 2928 | -5/Factory | Discovered new exit (range 18) 2936 | -5/Factory | Entered another Factory area 2936 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3012 | -4/Factory | Discovered new exit (range 22) 3104 | -4/Factory | Entered Upper Caves 3138 | -4/Upper Caves | Learned Research terminal intel 3149 | -4/Upper Caves | Found Alien Artifact 3159 | -4/Upper Caves | Identified Dimensional Node Initializer 3159 | -4/Upper Caves | Initialized slip node 3201 | -4/Upper Caves | Encountered a Warlord checkpoint 3206 | -4/Upper Caves | Learned Research emergency access door positions 3228 | -4/Upper Caves | Spotted B-86 Titan 3289 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3364 | -4/Upper Caves | Build established: Scavenger-Sprinter 3496 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3615 | -4/Upper Caves | Discovered new exit (range 11) 3618 | -4/Upper Caves | Learned location of Quarantine (-3) 3620 | -4/Upper Caves | Entered another Upper Caves area 3623 | -4/Upper Caves | Learned location of 1 exit from Research 3624 | -4/Upper Caves | Discovered new exit (range 9) 3763 | -4/Upper Caves | Build established: Scavenger-Mutant 3837 | -4/Upper Caves | Discovered new exit (range 15) 3859 | -4/Upper Caves | Entered Warlord 3891 | -4/Warlord | Discovered new exit (range 12) 3948 | -4/Warlord | Opened side exit 3988 | -4/Warlord | Found Prototype Special Weapon 3989 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 4001 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4147 | -4/Warlord | Met Warlord 4172 | -4/Warlord | Warlord's base attacked by MAIN.C 4174 | -4/Warlord | Found Prototype Device 4175 | -4/Warlord | Identified Minesniffer Drone Bay 4219 | -4/Warlord | Learned Quarantine stockpile data 4220 | -4/Warlord | Learned 4 Armory zone layouts 4220 | -4/Warlord | Learned 4 Access zone layouts 4220 | -4/Warlord | Learned 4 Quarantine zone layouts 4220 | -4/Warlord | Learned 4 Command zone layouts 4220 | -4/Warlord | Learned Factory terminal intel 4220 | -4/Warlord | Learned Armory recycling unit intel 4522 | -4/Warlord | Warlord forces counterattacked 4536 | -4/Warlord | Spotted Striker 4538 | -4/Warlord | P-80 Master assimilated allied F5-VCZ(g) 4548 | -4/Warlord | P-80 Master assimilated allied RO-I3D(m) 4551 | -4/Warlord | P-70 Sage assimilated allied W6-9N9(g) 4555 | -4/Warlord | Destroyed Striker 4602 | -4/Warlord | Spotted Striker 4604 | -4/Warlord | Spotted Striker 4709 | -4/Warlord | Spotted Striker 4711 | -4/Warlord | Spotted Executioner 4725 | -4/Warlord | System corruption reached 10% 4731 | -4/Warlord | Spotted Executioner 4784 | -4/Warlord | Lost 3 parts (2u1w) 4810 | -4/Warlord | Core integrity fell below 50% 4828 | -4/Warlord | Core integrity fell below 20% 4847 | -4/Warlord | Warlord base infiltrated, sounded retreat 4888 | -4/Warlord | Spotted Striker 4888 | -4/Warlord | Spotted Striker 4888 | -4/Warlord | Spotted Striker 4891 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Adv. Heat Sink. ANNOUNCEMENT: Detected 1 Swarmer squad, 2 Demolisher squads, 1 Programmer squad, with prototype support. Acquired Adv. Heat Sink. Acquired VTOL Module. Acquired 40 matter. Acquired Adv. Heat Sink. Imp. Medium Armor Plating destroyed. System corrupted: Matter fused (-6). Adv. Melee Analysis Suite destroyed. System corrupted by crushing effect (+1). VTOL Module destroyed. Critical hit (Burn: +37). Penetrated by Slug. Lgt. Nuclear Core destroyed. Knocked back. Nuclear Pulse Array destroyed. Dropped Adv. Heat Sink. Striker knocked back. Dropped Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ??????####???????????????????????? | | ??##### ######??????????????????? | | ### ##?????????????????? | | # #"%[*"#""""""#?????????????????? | | *=% = ##?????????????????? | | %%[%[%% "#?????????????????? | | ###%[%=" " "#?????????????????? | | ??###### # "#?????????????????? | | ???????##### ##?????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ??????????## ###???????#####????? | | ????????### "#??????## ###??? | | ???????##" ##?????## ## # | | ???????# " ##?????## < < | | ???????# " #?????# ?? | | ???????# " % ##????# d #??? | | ???????# "" #????# Ks #???? | | ???????## """ ##????#K @s d#???? | | ????????## #" #????##bsi ##???? | | ?????????###### #???###bKs##????? | | ??????????????# ##### ###???? | | ??????????????# *s % ###?? | | ??????????????## """ #;# ##? | | ???????????????#" %[% #### #? | | ???????????????##""[ * ##?# #? | | #???????????????# " #?# ##? | | #???????????????#### [""# #?? | | #??????????????????# *% "## ##? | | #####??????????????##* [% ## #? | | =*="############????# = "# ##? | | *%=%%" """"""#????# %*% " ##?? | | ]!%[%% "" """#######""%= ##??? | | =[%%=%! =%%%##%=##*=!! ##??? | | %=%%[[!=*%!%** %[%%%*%%= "" #??? | | %%=%%%! |=!!%=%%==%!%[*!"### #??? | | %*=%[! %[%##%#%%[[###?# #??? | | [!%=%!"""""""""#??## =[#???# ##?? | | !%!="""""""""""#???# #?### #?? | | [ !"############???# #### # #?? | | #####?????????????## #?# #?? | | #????????????????## ### #?? | | #????????????????# ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 350 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 71 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Leap Before You Look Challenges ------------ None Game ------ Seed MinesnifferKineticBoosters Manual? 0 Play Time 01:41:41 Cumulative 57.4 hours Start 2023.07.31 @ 16:47:26 End 2023.07.31 @ 18:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 68 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e96bd84-8add-4f8a-8c17-f73d2604a78f