Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 17:13:35 Player: wchar_t Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (316) 1580 Value Destroyed (13920) 13920 Prototype IDs (314) 6280 Alien Tech Used (15) 3000 Bonus (30577) 30577 TOTAL SCORE: 65457 Bonus ------- Pacifist 270 Triggered High Security 1000 High Alert Combat Kills 5303 Follower Combat Kills 4165 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -24161 Cogmind --------- Core Integrity 1064/1600 Matter 290/300 Energy 326/400 System Corruption 1% Temperature Cool (15) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (10) -- Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Experimental Power Amplifier Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Particle Accelerator Advanced Reaction Control System Experimental Phase Shifter Centrium Light Armor Plating Spacefold Activator > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (7) ---- Improved Quantum Reactor Zionite Biocell Array (750) Zionite Biocell Array (750) Field Lobotomy Kit (1) Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Precision Energy Filter Particle Accelerator Advanced Reaction Control System Experimental Phase Shifter Improved Utility Shielding Centrium Light Armor Plating Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Zionite Biocell Array Zionite Biocell Array High-powered Transdimensional Reconstructor Core Cannon Field Lobotomy Kit [Rating: 234] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Armored Heavy Treads Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Sigix Broadsword Energy Gun Backup Laser III Energy Cannon Core Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . . 2 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 1 . 1 . . . . . . . 1 . . . . 1 . . 1 . 1 . . Utility 9 | . . . . . 2 1 . 1 . . . . . . 1 1 . . . . 1 . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 733 | 2 . 2 . 2 10 7 8 10 4 61 4 7 12 1 53 22 5 3 5 2 13 21 23 107 54 48 202 45 Power 50 | . . . . . . 1 . . . 6 . . . 1 5 5 . . . . 1 . 3 5 3 3 14 3 Engine 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Core 12 | . . . . . . 1 . . . 6 . . . 1 2 2 . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . 1 3 . . . . 1 . 3 5 3 3 14 3 Propulsion 135 | 2 . 1 . . 1 2 . 3 3 11 1 1 2 . 10 8 1 . 1 . 6 5 3 15 6 4 47 2 Treads 8 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . 2 . Flight 119 | . . 1 . . 1 2 . 1 3 9 1 1 2 . 10 8 1 . 1 . 6 5 3 15 4 4 39 2 Utility 361 | . . . . 1 7 4 1 5 . 18 . 2 7 . 28 4 . 1 2 1 6 8 15 71 39 26 98 17 Device 184 | . . . . 1 1 3 1 2 . 10 . 1 . . 16 3 . . 1 1 3 4 9 49 13 16 44 6 Storage 15 | . . . . . . . . . . 1 . 1 . . 2 . . . . . . 1 1 . 2 . 7 . Processor 46 | . . . . . 5 . . 3 . 2 . . 5 . 2 . . . . . 2 . 2 9 7 3 6 . Hackware 23 | . . . . . 1 1 . . . 1 . . 1 . 8 . . . . . . . . 1 1 . 6 3 Protection 78 | . . . . . . . . . . 4 . . 1 . . 1 . 1 1 . 1 2 1 12 15 6 30 3 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 5 5 Weapon 187 | . . 1 . 1 2 . 7 2 1 26 3 4 3 . 10 5 4 2 2 1 . 8 2 16 6 15 43 23 Energy Gun 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Energy Cannon 14 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 2 5 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 36 | . . 1 . . 1 . . 1 . 4 1 . . . 4 3 2 2 1 . . 2 . 2 . 3 9 . Special Weapon 16 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 7 6 Impact Weapon 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 109 | . . . . . . . 7 1 1 21 2 3 3 . 6 2 2 . 1 1 . 5 2 11 3 8 19 11 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 65 | . . . . . 1 1 . . . 2 . 1 6 . 4 2 . . 3 . 2 6 3 10 13 1 8 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . System Corruption 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Parts Lost 84 | . . . . . . . 3 7 . 7 . . . 1 4 3 . 5 . . 4 3 2 1 6 6 25 7 Power 6 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 2 1 Propulsion 37 | . . . . . . . 1 4 . 6 . . . . 2 1 . 1 . . 1 2 . . 3 3 11 2 Utility 37 | . . . . . . . 2 1 . . . . . 1 2 . . 4 . . 3 . 1 1 3 3 12 4 Weapon 4 | . . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . Highest Loss Streak 8 | . . . . . . . 3 3 . 3 . . . 1 2 2 . 5 . . 3 3 1 1 3 2 8 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 28 21 14 21 59 75 80 61 57 76 100 99 99 96 96 95 94 89 81 94 93 96 84 86 82 86 55 82 Core 1 | . . . . . . 5 7 5 . 4 6 6 6 6 5 5 5 5 5 5 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 5 5 5 5 6 9 5 7 8 7 5 6 Treads 2 | . 28 14 . . . . . . . . . . . . . . . . . . . . . . . . 5 . Flight 23 | . . 6 14 14 16 25 28 15 18 22 33 39 39 40 33 35 36 35 33 36 37 36 32 29 25 29 14 25 Device 10 | . . . . 3 . 16 8 1 . 13 13 12 9 6 6 6 5 4 2 10 9 10 9 17 16 22 7 21 Storage 2 | . . . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 1 . Processor 6 | . . . . . 31 10 5 12 20 7 13 13 13 13 13 10 10 9 5 5 7 12 12 10 7 6 1 11 Hackware 5 | . . . . . 1 8 15 8 6 10 . . 3 6 12 15 15 14 10 10 9 9 9 8 8 7 2 . Protection 5 | . . . . . . . . . . . 6 6 5 2 . 2 5 4 7 10 8 3 4 3 4 3 8 9 Slashing Weapon 4 | . . . . . . . 15 10 5 4 12 12 13 13 10 6 4 . 5 . 4 7 4 3 3 2 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | . . 3 . 3 6 12 19 19 8 25 25 26 28 27 34 43 43 43 41 42 46 53 53 65 67 70 185 62 Greatest Support 325 | 20 3 4 4 4 9 20 20 14 32 38 27 33 33 33 38 45 44 43 43 43 52 57 66 76 73 79 325 66 Greatest Overweight (x) 6 | . . . . . . . 1 2 . 1 . . . . 1 1 . . . . . 1 . 1 1 . 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 5 5 5 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 17 17 17 17 17 12 Average Capacity 10 | 5 5 5 5 5 5 5 5 5 5 7 8 9 10 10 10 10 10 10 10 10 10 10 13 17 17 17 10 8 Most Carried 17 | 5 5 5 5 5 5 5 5 5 5 8 8 10 10 10 10 10 9 10 10 10 10 10 17 17 17 17 17 12 Average Carried 9 | 2 4 4 4 5 5 4 4 4 4 7 7 9 9 10 9 9 8 9 9 9 9 9 13 16 16 16 7 7 Final Capacity 17 | 5 5 5 5 5 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 17 17 17 17 12 7 Final Carried 17 | 5 5 5 5 5 5 5 5 5 5 8 8 10 10 10 10 9 9 10 10 10 10 10 17 17 17 17 12 6 Class Distribution -------------------- 18% | Hacker-Scout 13% | Scavenger-Sprinter 12% | Scavenger-Mutant 9% | Alien-Scout 8% | Scout 7% | Scavenger-Scout 7% | Alien-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Mutant | -6/Factory Sprinter | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8934 | 193 . 16 . 18 26 33 48 41 296 702 85 173 27 179 605 284 80 39 . 53 241 470 260 1073 582 528 2642 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16781 | . . . . . 26 33 43 41 128 1295 . 24 . 110 920 627 62 62 . 23 241 988 1000 1617 1549 1796 5035 1161 Parts 874 | . . . . . . . . 2 6 63 1 4 . 6 53 33 7 17 . . 5 48 52 87 87 96 213 94 Haulers Intercepted 22 | . . . . . . . . . . 7 . . . . 6 3 . . . . . . 1 2 1 2 . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 25 . 11 . . 4 2 . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . 5 . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 182 | . . . . . . . . 2 . 11 1 2 . 2 11 9 5 8 . 1 1 12 10 18 14 21 47 7 Melee 77 | . . . . . . . . 1 . 6 1 . . 2 3 . . . . . 1 2 10 13 11 15 9 3 Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 AOE 99 | . . . . . . . . 1 . 5 . 2 . . 8 9 5 8 . 1 . 10 . 4 2 6 38 . Classes Destroyed 29 | . . . . . 1 2 . 1 . 3 1 1 . . 2 . . . . 1 . 3 3 . . 1 10 . Worker 11 | . . . . . . 1 . . . 1 . . . . 3 1 . . . . . 2 1 . . . 2 . Builder 12 | . . . . . . 1 . . . 3 . . . . 2 1 . . . . 1 1 . . . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 22 | . . . . . . . . . . 7 . . . . 6 3 . . . . . . 1 2 1 2 . . Recycler 18 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 5 . 1 3 1 5 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . Operator 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Watcher 38 | . . . . . 1 . . . . 4 . . . . 2 6 . . . . 1 1 4 8 3 8 . . Swarmer 74 | . . . . . . . . 2 . 7 . . . . 9 9 4 5 . . . 10 . 5 5 10 8 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Grunt 19 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 2 14 . Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Sentry 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Programmer 46 | . . . . . . . . . . 4 . . . 2 2 . . . . . 1 . 3 9 9 7 9 . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 7 | . . . . . . . . . . . 1 2 . . . . 1 3 . . . . . . . . . . Assembled 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Wasp 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | . . . . . 1 1 . 1 . 5 1 1 . 2 11 5 4 8 . 1 2 9 4 7 4 6 15 3 Combat Bots Only 13 | . . . . . . . . 1 . 3 1 1 . 2 5 5 4 8 . 1 1 5 4 5 4 6 13 3 Max Kills in Single Turn 10 | . . . . . 1 1 . 1 1 3 1 1 . 1 4 5 4 4 . 1 1 6 1 4 3 4 10 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . 1 . 3 . 1 . . 3 4 4 4 . 1 . 3 . 4 2 4 8 . Melee 1 | . . . . . . . . 1 . 1 1 . . 1 1 . . . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A8 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 17177 | . . . . . . . 146 551 . 688 5 200 . 311 481 755 . 352 . 75 469 608 1292 992 1454 1974 4378 2446 Core 3237 | . . . . . . . 62 209 . 197 . 50 . 108 248 254 . 112 . 21 45 84 179 20 233 296 778 341 Absorbed by Shields 584 | . . . . . . . . . . . . . . . . . . . . . . . . . 127 437 . 20 Redirected to Shielding 1088 | . . . . . . . . . . 42 . 43 . 29 . . . . . 33 171 . . . . . 432 338 Regen/Repaired (Parts) 6210 | . . . . . . . . . . . . . . . . . . . . . . . 521 956 445 811 2796 681 Core Remaining (%) 77 | 100 . . . 100 100 . 91 . . . . . . 33 75 . . . . 66 . . 64 . 82 . . 66 Volleys Fired 270 | . . 4 . . . . . 2 . 7 2 11 . . 5 3 2 6 . 8 . 12 . 1 1 16 177 13 Largest 1 | . . 1 . . . . . 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 . 1 1 1 1 1 Hottest 300 | . . 30 . . . . . 36 . 39 39 39 . . 43 43 43 43 . 43 . 43 . 49 . 120 300 300 Shots Fired 270 | . . 4 . . . . . 2 . 7 2 11 . . 5 3 2 6 . 8 . 12 . 1 1 16 177 13 Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannon 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 6 Launcher 74 | . . 4 . . . . . 2 . 7 2 7 . . 5 3 2 6 . 8 . 8 . 1 . 2 17 . Special 169 | . . . . . . . . . . . . 4 . . . . . . . . . 4 . . 1 . 153 7 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Thermal 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 153 6 Explosive 79 | . . 4 . . . . . 2 . 7 2 7 . . 5 3 2 6 . 8 . 12 . 1 1 2 17 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . . . . . . . . 1 . . . 2 . . 2 2 1 1 . 4 . 5 . . 1 5 24 15 Robot Miss Streak 4 | . . . . . . . . 1 . 1 3 4 . . 1 . 1 3 . . . 2 . 3 . . 2 1 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 613 | . . . . . 3 3 . 4 6 54 1 3 . 5 31 25 1 1 . 4 13 15 40 45 39 68 231 21 Core Hits 425 | . . . . . . . . 2 4 29 2 5 . 3 29 23 4 9 . 6 5 36 14 26 18 26 173 11 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 49 | . . . . . . . . 1 . 4 . . . . 4 1 . . . . 2 . 4 3 3 3 13 11 Destroy 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Sever 38 | . . . . . . . . 1 . 4 . . . . 4 1 . . . . 2 . 4 3 3 3 12 1 Melee Attacks 826 | . . . . . 3 3 2 6 6 79 4 2 1 10 54 58 . . . . 22 29 68 112 65 136 134 32 Impact 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Slashing 797 | . . . . . . . 2 6 6 79 4 2 1 10 54 58 . . . . 22 29 68 112 65 136 111 32 Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Sneak Attacks 118 | . . . . . 1 2 . . 5 15 . 1 . . 7 4 . . . . 1 5 3 7 6 9 52 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 2 . Follow-up Attacks 10 | . . . . . . . . . . 1 . . . . 4 5 . . . . . . . . . . . . Damage Inflicted 66928 | . . . . . 202 182 . 181 464 3617 111 458 . 228 2957 2260 400 778 . 312 700 3173 3732 5588 4406 8074 25446 3659 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3341 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 338 2834 Explosions 21167 | . . . . . . . . 50 . 619 64 360 . . 1211 966 400 778 . 312 . 1960 . 424 488 978 12557 . Melee 40699 | . . . . . 202 182 . 131 464 2995 47 98 . 228 1746 1294 . . . . 700 1190 3732 5164 3877 6927 10897 825 Ramming 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 . Thermal 6916 | . . . . . . . . . . 176 . . . . . . . . . . . . . . . 169 3737 2834 Explosive 19158 | . . . . . . . . 50 . 443 64 360 . . 1211 966 400 778 . 312 . 1960 . 424 488 978 10724 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 384 | . . . . . 202 182 . . . . . . . . . . . . . . . . . . . . . . Slashing 38084 | . . . . . . . . 131 464 2995 47 98 . 228 1746 1294 . . . . 700 1213 3732 5164 3918 6927 8602 825 Piercing 2295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2295 . Highest Corruption 24 | . . . . . . . . . . 2 2 2 2 2 7 1 1 7 7 7 7 7 7 3 24 2 13 1 Average Corruption 3 | . . . . . . . . . . 1 2 2 2 1 2 1 1 1 7 7 2 7 1 1 14 1 6 1 Corruption Purged 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Corruption Blocked 22 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 20 . Effects 258 | . . . . . . . . . . 24 3 25 . 1 14 9 1 3 1 4 3 15 5 3 31 13 100 3 Message Errors 72 | . . . . . . . . . . 6 . 6 . . 7 2 1 1 . 1 1 1 3 1 11 5 24 2 Matter Fused 66 | . . . . . . . . . . 7 1 7 . . 3 3 . 1 1 . . 4 . 1 8 5 25 . Heat Flow Errors 30 | . . . . . . . . . . 1 . 2 . . 1 2 . . . 1 1 3 . . 6 . 13 . Energy Discharges 28 | . . . . . . . . . . 3 . 5 . 1 1 1 . . . . . 2 1 1 3 1 9 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 31 | . . . . . . . . . . 5 2 3 . . . 1 . 1 . 1 . 2 . . . 2 14 . Data Loss (major) 10 | . . . . . . . . . . 2 . 2 . . . . . . . . . 1 1 . . . 3 1 Alerts 12 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 7 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11125 | . . . . . 69 127 . . . 468 . 32 . 15 229 210 24 42 . 5 110 479 723 1386 1033 2169 3235 769 Projectiles 795 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 43 715 Explosions 1097 | . . . . . . . . . . 49 . 32 . . 58 100 24 42 . 5 . 20 . 5 52 20 690 . Melee 9233 | . . . . . 69 127 . . . 419 . . . 15 171 110 . . . . 110 459 723 1381 981 2112 2502 54 Knockbacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Impact 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . 21 . 1 . . . . . . . 29 . . . 34 . . . . . . Shots 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . . . . . . . . . . 127 1 189 . . 180 466 3 6 . 176 198 173 177 504 264 163 393 252 Average Temperature 79 | . . . . . . . . . . 48 1 54 . . 91 95 3 3 . 58 49 79 35 101 58 21 84 94 Received Heat Transfer 973 | . . . . . . . . 60 . 111 . . . . 18 82 . 21 . 33 . 63 54 36 42 246 99 108 Effects 24 | . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . . 15 . Shutdowns 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Energy Bleed 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 5 . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 6695 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . 148 6447 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen 6 | . . . . . . . . . . . 1 1 . . . . 2 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 7165 | . 15 36 . . 56 73 71 140 38 919 . . . . 623 1275 . . . . 238 842 866 1105 1139 2401 7165 . Initial 1536 | . . 5 . . . 25 51 26 38 26 . . . . 49 242 . . . . 13 133 447 495 618 683 1536 . Average 846 | . 1 6 . . 18 41 57 66 38 373 . . . . 367 663 . . . . 74 583 722 725 801 1191 3412 . Maximum Alert Level 5 | . . . . . . . . . . 3 . . . . 2 4 . . . . 1 3 3 4 4 5 5 . Low Security (%) 9 | 100 100 100 . 100 100 100 100 100 100 16 . . . . 17 . . . . . 98 12 . . . . . . Level 1 7 | . . . . . . . . . . 57 . . . . 25 18 . . . . 1 3 . . . . . . Level 2 16 | . . . . . . . . . . 12 . . . . 57 49 . . . . . 61 30 59 49 10 . . Level 3 11 | . . . . . . . . . . 13 . . . . . 17 . . . . . 23 69 39 36 27 . . Level 4 5 | . . . . . . . . . . . . . . . . 14 . . . . . . . . 13 47 . . Level 5 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 94 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 1 . . . . . 1 2 . 10 . . . . 7 6 . . . . 4 4 3 10 5 15 25 . Investigation 18 | . 1 . . . . . . 1 . 3 . . . . 5 . . . . . 1 1 . 3 1 1 1 . Extermination 22 | . . . . . . . . 1 . 3 . . . . 1 1 . . . . 2 . 2 3 3 5 1 . Reinforcement 17 | . . . . . . . 1 . . 4 . . . . 1 3 . . . . 1 1 1 3 . 2 . . Assault 36 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 1 7 23 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 1 1 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 4 . . . . . 1 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 43 | . . . . . . . . 1 . . . . . . 1 3 . . . . . 1 2 1 3 3 28 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 755 | . 1 . . . 4 . 3 9 . 55 5 5 . 4 29 48 4 12 . 1 18 34 28 64 55 142 163 71 Peak Tracking Total 31 | . 2 . . . 2 . 1 5 . 10 3 2 . 2 5 11 2 4 . 1 13 7 8 11 15 31 18 26 Tactical Retreats 133 | . . . . . . . 1 2 . 16 . 1 . . 7 7 . . . . 2 4 3 16 11 23 20 20 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 22 | . . . . . . . . 1 . 2 . . . . 2 . . . . . 2 2 . 4 4 1 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . . . . . Power Sources Rigged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 58 | . . 1 . . . . 1 . . 7 . 2 . . 5 7 . . . . . 8 4 . 4 . 10 9 Max in Single Turn 4 | . . 1 . . . . 1 . . 4 . 1 . . 1 2 . . . . . 2 1 . 1 . 2 1 Garrison Access 9 | . . . . . . 1 . . . . . . . . 3 1 . . . . 1 . 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 62 | . 1 . 2 . 2 5 . 2 . 16 . 1 . . 10 1 . . 4 . 2 1 3 4 3 1 2 2 Terminals 28 | . 1 . . . 2 4 . 2 . 14 . . . . . . . . . . . . 2 . 1 . 2 . Fabricators 9 | . . . . . . . . . . 1 . . . . 4 . . . . . 1 . . 2 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 . . . 1 . . . . 3 1 . . . . 1 1 1 1 1 1 . . Total Hacks 146 | . 3 . 2 . 5 8 . 9 . 25 . 1 . . 25 1 . . 16 . 4 2 5 11 5 3 3 18 Successful 93 | . . . 2 . 4 4 . 4 . 8 . 1 . . 18 1 . . 16 . 2 . 3 8 2 . 2 18 Failed 53 | . 3 . . . 1 4 . 5 . 17 . . . . 7 . . . . . 2 2 2 3 3 3 1 . Catastrophic 13 | . 2 . . . . . . 1 . 6 . . . . 1 . . . . . . 1 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 240 | . 3 . 1 . 1 6 . 8 . 10 . 2 . . 40 37 . . . . 8 26 20 28 16 17 17 . Terminals 52 | . 3 . . . 5 7 . 9 . 22 . . . . . . . . . . . . 2 . 1 . 3 . Fabricators 21 | . . . . . . . . . . 1 . . . . 9 . . . . . 3 . . 6 2 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Garrison Access 20 | . . . . . . 1 . . . 2 . . . . 4 1 . . . . 1 2 3 1 2 3 . . Terminal Hacks 58 | . . . 2 . 4 3 . 2 . 7 . 1 . . . . . . 16 . . . 2 . 1 . 2 18 Record 23 | . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . 17 Part Schematic 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . . . . 7 . . . . . 1 . . 2 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . . . 4 . . . . . 1 . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . . . . . 3 1 . . . . 1 . 1 1 1 . . . Seal Access 9 | . . . . . . 1 . . . . . . . . 3 1 . . . . 1 . 1 1 1 . . . Unauthorized Hacks 6 | . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . . . Terminals 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 2 2 . 2 . 13 . . . . 5 . . . . . 1 1 1 2 2 1 . . Full Trace Events 6 | . 1 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . 4 . 3 3 . . . . . 4 . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 178 | . . . . . 1 . . . . . . . 15 . 27 31 . . 3 . . 31 34 11 2 10 13 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . 228 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 130 | . . . . . . . . . . . . . . . . . . . . . . . . 130 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 130 | . . . . . . . . . 20 . . . 4 . 8 3 . . . . . . . 2 1 . 86 6 Largest Group 44 | . . . . . . . . . 20 . . . 4 4 5 2 . . . . . . . 2 1 . 44 1 Highest-Rated Group 4621 | . . . . . . . . . 747 . . . 149 149 263 206 . . . . . . . 54 114 . 4621 214 Highest-Rated Ally 269 | . . . . . . . . . 50 . . . 39 39 85 103 . . . . . . . 32 114 . 269 214 Zionite Dispatches 8 | . . . . . . . . . . . . . . . 3 2 . . . . . . . 2 . 1 . . Heavy 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 24 | . . . . . . . . . . . . . . . 3 2 . . . . . . . 4 1 2 12 . STAY 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 1 . 3 . FOLLOW 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 9 . DROP 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 433 | . . . . . . . . . . . . . . 22 9 13 . . . . . . . . 10 . 379 . Total Damage 29307 | . . . . . . . . . . . . . . 315 393 1197 . . . . . . . . 525 . 26877 . Kills 110 | . . . . . . . . . . . . . . 2 2 8 . . . . . . . . 2 . 96 . Allies Corrupted 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 6 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . 1 2 2 1 . . 2 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 49 | . . . . . . . . . . . . . . . 8 9 . . . . 1 7 6 6 4 3 5 . Main Access 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Component Stockpiles 7 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 . . . Component Schematics 5 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . . . 1 . Prototype Schematics 8 | . . . . . . . . . . . . . . . 1 2 . . . . . 1 2 1 . 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 27082 | 32 38 229 128 34 237 185 66 271 98 1927 214 1558 453 314 1429 1057 205 244 42 180 386 553 736 1706 1025 1954 11039 742 Spaces Moved 51704 | 46 72 480 313 75 328 525 130 439 229 3672 500 1800 949 605 3312 2488 609 572 149 386 1085 2130 1709 4108 2346 4557 15329 2761 Core 392 | 45 72 238 . . . . . . . . . . . . . . . . . . . . . . . . 37 . Treads 1867 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1866 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 41 | . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . Hover 487 | . . . . . . . . 9 . 7 . . . . . . . . . . . . . . . . 471 . Flight 48895 | . . 242 313 75 328 525 130 389 229 3665 500 1800 949 605 3312 2488 609 572 149 386 1085 2130 1703 4108 2346 4553 12951 2753 Fastest Speed 11 | 50 50 40 40 40 37 29 29 32 29 23 24 22 22 22 22 19 20 20 20 20 16 16 21 11 16 13 13 14 Average Speed 28 | 52 50 45 40 40 37 30 32 51 31 28 24 24 23 23 24 20 20 20 21 20 17 17 21 18 20 16 43 17 Slowest Speed 350 | 160 50 60 40 40 40 37 103 165 35 104 25 25 25 25 97 97 20 23 23 20 20 82 21 95 94 19 350 98 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 353 | . . . . . 8 2 . 3 . 27 . . . . 13 35 5 2 . 1 29 9 9 22 34 86 47 21 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 1 3 Exploration Rate (%) 63 | 3 19 94 77 29 40 16 91 13 81 61 55 95 90 72 70 70 84 77 63 53 28 90 59 69 95 72 92 94 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 14 | . . . 1 . . . . . . . . . 3 1 . . . 1 3 . . 3 . 2 . . . . Known Exits Taken 17 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . Scrap Searched 16 | . . 1 . 2 . . . . . . 1 4 4 1 . . 1 1 . 1 . . . . . . . . Spaces Dug 353 | . . 24 . . . . . . . 31 1 67 . . 13 15 . 17 . 29 4 8 12 45 13 51 15 8 Terrain Destroyed 1355 | . . 35 . . . . . 27 . 87 37 111 . . 64 64 25 90 . 114 4 96 12 56 30 108 336 59 Melee 192 | . . . . . . . . . . 11 1 . . . 13 15 . . . . 4 8 12 45 13 47 15 8 Projectile 65 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 3 51 AOE 1098 | . . 35 . . . . . 27 . 76 36 111 . . 51 49 25 90 . 114 . 87 . 11 17 51 318 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 61913 | 52 73 488 316 77 425 537 152 464 241 4399 579 2898 1181 763 3830 2914 682 691 155 476 1223 2237 1936 4880 2789 5407 19123 2925 Wait 7769 | . . . . . 88 2 4 3 . 548 67 1063 196 146 377 362 70 109 . 81 119 30 111 455 261 691 2947 39 Move 50995 | 45 71 479 312 74 314 519 128 433 228 3619 499 1799 948 604 3285 2418 598 567 148 383 1030 2112 1689 4061 2281 4397 15237 2717 Hop 309 | . . . . . 5 2 . 3 . 25 . . . . 13 34 5 2 . 1 25 8 7 22 29 71 40 17 Pick Up 203 | 5 1 . 2 . 1 1 1 . 1 19 1 7 6 . 18 7 2 2 1 1 4 9 11 11 1 6 72 13 Fast Attach 444 | 2 . 1 . 2 8 5 4 6 3 17 1 4 7 . 23 11 . 1 3 . 9 9 16 96 38 30 124 24 Attach 168 | . . 1 . . . . . 3 1 23 . . 3 . 8 4 1 2 1 1 3 7 4 4 9 9 67 17 Detach 200 | . . 1 . . 3 1 1 3 1 23 . . 8 . 5 . . 2 . . 2 2 7 14 16 9 91 11 Swap 135 | . . . . . 2 2 4 1 . 21 3 3 2 1 22 7 4 . 2 1 1 7 7 7 7 9 15 7 Drop 484 | . 1 2 2 1 1 1 7 3 1 18 2 9 10 1 30 17 . . . . 8 13 16 95 28 33 150 35 Fire 270 | . . 4 . . . . . 2 . 7 2 11 . . 5 3 2 6 . 8 . 12 . 1 1 16 177 13 Melee 807 | . . . . . 3 3 2 6 6 78 4 2 1 10 44 51 . . . . 22 28 68 112 65 136 134 32 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 45 . 37 . Rewire 41 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 8 . 32 . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 33 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 12) 71 | -10/Materials | Entered Mines 98 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 98 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Discovered new exit (range 3) 300 | -10/Mines | Entered Exiles 310 | -10/Exiles | Met 8R-AWN 316 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Met EX-HEX 328 | -10/Exiles | Met EX-BIN 333 | -10/Exiles | Aligned with FarCom system 333 | -10/Exiles | Given EX-Vault access code 343 | -10/Exiles | Opened EX-Vault 346 | -10/Exiles | Found PSU Rigger 348 | -10/Exiles | Found Field Lobotomy Kit 357 | -10/Exiles | Warned to stay clear of 0b10 Research branches 370 | -10/Exiles | Met EX-DEC 372 | -10/Exiles | Learned location of Zion (-6) 389 | -10/Exiles | Visited The Gauntlet 423 | -10/Exiles | Discovered new exit (range 15) 428 | -10/Exiles | Stole two prototypes: PSU Rigger, Field Lobotomy Kit 428 | -10/Exiles | Entered Mines 431 | -9/Mines | Received a Mining Laser from a helpful Derelict 457 | -9/Mines | Discovered new exit (range 7) 462 | -9/Mines | Entered Materials 462 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 661 | -8/Materials | Discovered new exit (range 14) 699 | -8/Materials | Entered Factory 699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 701 | -7/Factory | FarCom data flow suspended 864 | -7/Factory | Identified exit to DSF 884 | -7/Factory | Entered DSF 903 | -7/DSF | Additional patrols routed to DSF 940 | -7/DSF | Discovered new exit (range 15) 950 | -7/DSF | Entered Factory 950 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 962 | -6/Factory | Lost 3 parts (1n2u) 1007 | -6/Factory | Identified exit to Lower Caves 1151 | -6/Factory | Lost 3 parts (2n1w) 1221 | -6/Factory | Sucked down chute 1221 | -6/Factory | Entered Waste 1222 | -6/Waste | Joined by Warlord forces that had cleared the area 1243 | -6/Waste | Lost 3 parts (2n1w) 1277 | -6/Waste | Discovered new exit (range 15) 1290 | -6/Waste | Identified exit to Factory 1319 | -6/Waste | Entered Factory 1354 | -6/Factory | Discovered new exit (range 16) 1363 | -6/Factory | Identified exit to Factory 1519 | -6/Factory | Discovered exit to Factory (range 9) 1620 | -6/Factory | Lost 3 parts (3n) 2143 | -6/Factory | Build established: Hacker-Scout 2882 | -6/Factory | Spotted B-75 Beast 3114 | -6/Factory | Search patrols dispatched 3246 | -6/Factory | Entered Lower Caves 3246 | -6/Lower Caves | Spotted 1I-L6N(f) 3246 | -6/Lower Caves | Spotted DI-F20(f) 3247 | -6/Lower Caves | Encountered a Master Thief 3247 | -6/Lower Caves | Encountered a Master Thief 3250 | -6/Lower Caves | Spotted 0U-NTL(f) 3251 | -6/Lower Caves | Encountered a Master Thief 3271 | -6/Lower Caves | Power Sword stolen by Master Thief 3271 | -6/Lower Caves | Destroyed 0U-NTL(f) 3319 | -6/Lower Caves | Build established: Scout 3368 | -6/Lower Caves | Learned Factory terminal intel 3455 | -6/Lower Caves | Discovered new exit (range 11) 3458 | -6/Lower Caves | Identified exit to Lower Caves 3460 | -6/Lower Caves | Entered another Lower Caves area 3460 | -6/Lower Caves | Spotted 4E-GCD(f) 3461 | -6/Lower Caves | Encountered a Master Thief 3461 | -6/Lower Caves | Discovered exit to Factory (range 10) 3462 | -6/Lower Caves | Spotted 13-RDF(f) 3463 | -6/Lower Caves | Encountered a Master Thief 3492 | -6/Lower Caves | Adv. Sensor Array stolen by Master Thief 3494 | -6/Lower Caves | Destroyed 13-RDF(f) 3520 | -6/Lower Caves | Destroyed 4E-GCD(f) 3605 | -6/Lower Caves | Encountered a Warlord checkpoint 3640 | -6/Lower Caves | Learned Factory garrison access intel 3651 | -6/Lower Caves | Discovered new exit (range 5) 3652 | -6/Lower Caves | Identified exit to Zion 3674 | -6/Lower Caves | Spotted B-75 Beast 3792 | -6/Lower Caves | Core integrity fell below 50% 3825 | -6/Lower Caves | Learned Factory stockpile data 4054 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4157 | -6/Lower Caves | Found Prototype Special Weapon 4954 | -6/Lower Caves | Identified Molecular Deconstructor 5018 | -6/Lower Caves | Entered Zion 5028 | -6/Zion | System corruption cleaned by Quarantine Array 5030 | -6/Zion | Given A8's code to call for help 5034 | -6/Zion | Learned location of Extension (-5) 5035 | -6/Zion | Learned Factory terminal intel 5040 | -6/Zion | Discovered new exit (range 10) 5120 | -6/Zion | Learned location of Warlord (-5) 5124 | -6/Zion | Learned location of Armory (-4) 5203 | -6/Zion | Imprinted 5205 | -6/Zion | Declared Zion's savior 5220 | -6/Zion | Found Prototype Processor 5220 | -6/Zion | Identified Exp. Melee Analysis Suite 5223 | -6/Zion | Found Prototype Processor 5223 | -6/Zion | Identified Exp. Target Analyzer 5225 | -6/Zion | Found Prototype Processor 5225 | -6/Zion | Identified Exp. Targeting Computer 5227 | -6/Zion | Found Prototype Hackware 5227 | -6/Zion | Identified Exp. Hacking Suite 5229 | -6/Zion | Found Prototype Processor 5229 | -6/Zion | Identified Exp. Terrain Scan Processor 5266 | -6/Zion | Found Prototype Special Weapon 5267 | -6/Zion | Found Prototype Special Weapon 5270 | -6/Zion | Found Prototype Special Weapon 5324 | -6/Zion | Identified exit to Proximity Caves 5471 | -6/Zion | Entered Proximity Caves 5471 | -5/Proximity Caves | Accompanied by 4 allies 5730 | -5/Proximity Caves | Discovered exit to Factory (range 11) 5785 | -5/Proximity Caves | Entered Factory 5785 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5787 | -5/Factory | Loaded intel: 28 terminal locations 5788 | -5/Factory | Loaded intel: 4 garrison access locations 5811 | -5/Factory | Zion Melee Resupply teleported in 5848 | -5/Factory | Discovered new exit (range 4) 5849 | -5/Factory | Identified exit to Factory 5974 | -5/Factory | Discovered new exit (range 20) 5979 | -5/Factory | Identified exit to Upper Caves 6058 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6093 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6099 | -5/Factory | Retrieved Zion intel report: Component Schematics 6101 | -5/Factory | Build established: Hacker-Scout 6410 | -5/Factory | Retrieved Zion intel report: Active Terminals 6417 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6456 | -5/Factory | Discovered exit to Factory (range 22) 6555 | -5/Factory | Cargo convoy interrupted 6599 | -5/Factory | Retrieved Zion intel report: Main Access 6621 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6626 | -5/Factory | Fabricated Biomechanical Wings? 6725 | -5/Factory | Fabricated Biomechanical Wings? 6731 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6875 | -5/Factory | Zion Hacker squad teleported in 6992 | -5/Factory | Zion Heavy squad teleported in 7025 | -5/Factory | Found Prototype Launcher 7025 | -5/Factory | Identified Tesla Bomb Launcher 7214 | -5/Factory | Entered another Factory area 7214 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7215 | -4/Factory | Loaded intel: 26 terminal locations 7297 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 7333 | -4/Factory | Retrieved Zion intel report: Trap Installations 7356 | -4/Factory | Spotted B-86 Titan 7391 | -4/Factory | Zion Heavy squad teleported in 7454 | -4/Factory | Discovered new exit (range 13) 7657 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7738 | -4/Factory | Retrieved Zion intel report: Guard Positions 7962 | -4/Factory | Discovered new exit (range 15) 7964 | -4/Factory | First assault squad dispatched 7967 | -4/Factory | Identified exit to Research 8007 | -4/Factory | Retrieved Zion intel report: Active Garrisons 8025 | -4/Factory | Discovered exit to Research (range 7) 8059 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8060 | -4/Factory | Zion Offense Resupply teleported in 8097 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 8105 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8131 | -4/Factory | Retrieved Zion intel report: Component Schematics 8134 | -4/Factory | Discovered exit to Research (range 6) 8270 | -4/Factory | Identified exit to Upper Caves 8271 | -4/Factory | Entered Upper Caves 8271 | -4/Upper Caves | Spotted HN-138(f) 8271 | -4/Upper Caves | Spotted RW-EWW(f) 8272 | -4/Upper Caves | Encountered a Master Thief 8272 | -4/Upper Caves | Encountered a Master Thief 8272 | -4/Upper Caves | Field Lobotomy Kit stolen by Master Thief 8274 | -4/Upper Caves | Destroyed HN-138(f) 8275 | -4/Upper Caves | Impulse Thruster stolen by Master Thief 8310 | -4/Upper Caves | Learned 4 Research zone layouts 8333 | -4/Upper Caves | Spotted B-86 Titan 8456 | -4/Upper Caves | Identified exit to Upper Caves 8476 | -4/Upper Caves | Entered another Upper Caves area 8511 | -4/Upper Caves | Encountered a Warlord checkpoint 8681 | -4/Upper Caves | Discovered new exit (range 10) 8681 | -4/Upper Caves | Spotted B9-16P(f) 8681 | -4/Upper Caves | Spotted NT-6OY(f) 8682 | -4/Upper Caves | Spotted 6O-NEF(f) 8683 | -4/Upper Caves | Encountered a Master Thief 8683 | -4/Upper Caves | Encountered a Master Thief 8683 | -4/Upper Caves | Encountered a Master Thief 8684 | -4/Upper Caves | Spotted 6I-D4T(f) 8684 | -4/Upper Caves | Field Lobotomy Kit stolen by Master Thief 8685 | -4/Upper Caves | Encountered a Master Thief 8687 | -4/Upper Caves | Destroyed B9-16P(f) 8687 | -4/Upper Caves | Destroyed 6O-NEF(f) 8690 | -4/Upper Caves | Identified exit to Zhirov 8698 | -4/Upper Caves | Learned Research emergency access door positions 8707 | -4/Upper Caves | Destroyed 6I-D4T(f) 8715 | -4/Upper Caves | Crushed by falling debris 8720 | -4/Upper Caves | Entered Zhirov 8720 | -4/Zhirov | Discovered new exit (range 3) 8726 | -4/Zhirov | Met Zhirov 8728 | -4/Zhirov | Destroyed 8 combat bots 8733 | -4/Zhirov | Learned location of Quarantine (-3) 8733 | -4/Zhirov | Learned location of Testing (-2) 8733 | -4/Zhirov | Learned location of Command (-1) 8735 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8739 | -4/Zhirov | Found Alien Artifact 8739 | -4/Zhirov | Identified Integrated Reactor 8739 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8744 | -4/Zhirov | Found Alien Artifact 8746 | -4/Zhirov | Lost 5 parts (1n4u) 8762 | -4/Zhirov | Entered Proximity Caves 8939 | -3/Proximity Caves | Discovered exit to Research (range 8) 8942 | -3/Proximity Caves | Entered Research 8942 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8943 | -3/Research | Identified exit to Research 8943 | -3/Research | Identified exit to Quarantine 9006 | -3/Research | Build established: Hacker-Sprinter 9008 | -3/Research | Spotted B-86 Titan 9029 | -3/Research | Spotted B-86 Titan 9034 | -3/Research | Discovered exit to Quarantine (range 21) 9057 | -3/Research | Retrieved Zion intel report: Main Access 9302 | -3/Research | Lost 3 parts (1n2u) 9328 | -3/Research | Entered Quarantine 9343 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 9365 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 9370 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 9380 | -3/Quarantine | Found Alien Artifact 9380 | -3/Quarantine | Identified Phase Redirector 9421 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 9428 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 9429 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 9437 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 9507 | -3/Quarantine | Lost 3 parts (2n1w) 9510 | -3/Quarantine | Spotted Fortress 9533 | -3/Quarantine | Found Alien Slashing Weapon 9578 | -3/Quarantine | First assault squad dispatched 9641 | -3/Quarantine | Identified RU-N14's Throwing Claymores (x2) 9711 | -3/Quarantine | Found Alien Artifact 9717 | -3/Quarantine | Found Alien Artifact 9717 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9717 | -3/Quarantine | Warped through subspace 9734 | -3/Quarantine | Identified Transdimensional Reconstructor 9734 | -3/Quarantine | Warped through subspace 9757 | -3/Quarantine | Found Transdimensional Reconstructor 9758 | -3/Quarantine | Found Transdimensional Reconstructor 9788 | -3/Quarantine | Found Alien Artifact 9829 | -3/Quarantine | Identified Sigix Broadsword 9842 | -3/Quarantine | Found Alien Energy Cannon 9880 | -3/Quarantine | Discovered new exit (range 6) 9881 | -3/Quarantine | Identified exit to Section 7 9881 | -3/Quarantine | Entered Section 7 9888 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 9899 | -3/Section 7 | Found Alien Artifact 9899 | -3/Section 7 | Identified Core Reset Matrix (x2) 9899 | -3/Section 7 | Identified Core Cannon 9899 | -3/Section 7 | Identified Subatomic Replicator 9899 | -3/Section 7 | Used Core Reset Matrix 9903 | -3/Section 7 | Sensed 18 artifacts in vicinity 9980 | -3/Section 7 | Build established: Hacker-Scout 9984 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 10022 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 10115 | -3/Section 7 | Discovered exit to Research (range 22) 10288 | -3/Section 7 | Retrieved Zion intel report: Branch Access 10298 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 10311 | -3/Section 7 | Found Microwarp Drive 10324 | -3/Section 7 | Spotted Alpha 7 10368 | -3/Section 7 | Found Spacefold Activator 10375 | -3/Section 7 | Spotted Executioner 10376 | -3/Section 7 | Spotted Executioner 10384 | -3/Section 7 | Spotted B-99 Colossus 10402 | -3/Section 7 | Found Core Expander 10402 | -3/Section 7 | Installed Core Expander, added new Utility slot 10420 | -3/Section 7 | Found LRC Insulator 10420 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 10421 | -3/Section 7 | Found LRC Storage 10421 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 10433 | -3/Section 7 | Found Integrity Redistributor 10434 | -3/Section 7 | Found Integrity Redistributor 10496 | -3/Section 7 | Spotted S7 Guard 10540 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 10617 | -3/Section 7 | Entered Research 10617 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10728 | -2/Research | Spotted B-90 Cyclops 10871 | -2/Research | Found Prototype Processor 10871 | -2/Research | Identified Exp. Signal Interpreter 10873 | -2/Research | Found Exp. Signal Interpreter 10939 | -2/Research | Found Unknown Device 10939 | -2/Research | Identified Antimissile System 11089 | -2/Research | Build established: Alien-Scout 11185 | -2/Research | Spotted B-90 Cyclops 11367 | -2/Research | First assault squad dispatched 11468 | -2/Research | Retrieved Zion intel report: Component Stockpiles 11617 | -2/Research | Search patrols dispatched 11732 | -2/Research | Retrieved Zion intel report: Prototype Schematics 11750 | -2/Research | Retrieved Zion intel report: Unaware Analyses 11825 | -2/Research | Retrieved Zion intel report: Unaware Analyses 11867 | -2/Research | Search patrols dispatched 11870 | -2/Research | Repaired Adv. Reaction Control System? 11894 | -2/Research | Discovered new exit (range 22) 11912 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 11913 | -2/Research | Zion Defense Resupply teleported in 11925 | -2/Research | Found Prototype Device 11925 | -2/Research | Identified Exp. Shield Generator 11949 | -2/Research | Found Prototype Processor 11949 | -2/Research | Identified Spectral Analyzer 11950 | -2/Research | Repaired Impulse Thruster Array? 12025 | -2/Research | Retrieved Zion intel report: Guard Positions 12026 | -2/Research | Zion Melee Resupply teleported in 12026 | -2/Research | Terminal network hard line cut 12034 | -2/Research | Found Prototype Slashing Weapon 12034 | -2/Research | Identified Vibroblade 12044 | -2/Research | Found Prototype Processor 12117 | -2/Research | Search patrols dispatched 12165 | -2/Research | Identified exit to Access 12292 | -2/Research | Discovered exit to Access (range 12) 12304 | -2/Research | Found Exp. Hacking Suite 12314 | -2/Research | Discovered new exit (range 8) 12317 | -2/Research | Identified exit to Testing 12318 | -2/Research | Found Prototype Launcher 12318 | -2/Research | Identified Ragnarok Missile Launcher 12323 | -2/Research | Entered Testing 12355 | -2/Testing | Found Prototype Processor 12355 | -2/Testing | Identified Exp. Core Analyzer 12373 | -2/Testing | Found Prototype Device 12373 | -2/Testing | Identified Exp. Weapon Cycler 12386 | -2/Testing | Spotted Striker 12395 | -2/Testing | Crushed by falling debris 12396 | -2/Testing | System corruption reached 10% 12426 | -2/Testing | Lost 3 parts (1n2u) 12436 | -2/Testing | Crushed by falling debris 12450 | -2/Testing | Found Exp. Signal Interpreter 12467 | -2/Testing | Lost 3 parts (2n1u) 12518 | -2/Testing | Identified Exp. Melee Analysis Suite 12533 | -2/Testing | Found Prototype Protection 12533 | -2/Testing | Identified Lgt. Regenerative Plating 12535 | -2/Testing | Found Prototype Protection 12535 | -2/Testing | Identified Hvy. Regenerative Plating 12537 | -2/Testing | Found Prototype Protection 12537 | -2/Testing | Identified Med. Regenerative Plating 12573 | -2/Testing | Search patrols dispatched 12905 | -2/Testing | Found Prototype Processor 12905 | -2/Testing | Identified Exp. Terrain Scan Processor 12921 | -2/Testing | Found Prototype Energy Cannon 12921 | -2/Testing | Identified Disintegrator 12970 | -2/Testing | Retrieved Zion intel report: Emergency Access 12988 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 13050 | -2/Testing | Retrieved Zion intel report: Guard Positions 13060 | -2/Testing | Spotted PL-OKGPCW05OT 13070 | -2/Testing | Rewired PL-OKGPCW05OT 13073 | -2/Testing | First assault squad dispatched 13172 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 13212 | -2/Testing | Discovered exit to Access (range 3) 13348 | -2/Testing | Entered Access 13348 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13402 | -1/Access | Zion Recon squad teleported in 13598 | -1/Access | First assault squad dispatched 13667 | -1/Access | Retrieved Zion intel report: Component Stockpiles 13945 | -1/Access | Build established: Scavenger-Scout 14060 | -1/Access | Retrieved Zion intel report: Trap Installations 14114 | -1/Access | Spotted B-99 Colossus 14173 | -1/Access | Retrieved Zion intel report: Prototype Schematics 14348 | -1/Access | Search patrols dispatched 14846 | -1/Access | Terminal network hard line cut 15115 | -1/Access | High security lockdown imminent 15150 | -1/Access | Spotted B-99 Colossus 15195 | -1/Access | High security lockdown engaged 15250 | -1/Access | Spotted B-99 Colossus 15299 | -1/Access | Discovered new exit (range 6) 15300 | -1/Access | Identified exit to Command 15302 | -1/Access | Entered Command 15328 | -1/Command | Retrieved Zion intel report: Emergency Access 15342 | -1/Command | Retrieved Zion intel report: Main Access 15342 | -1/Command | Identified exit to Surface 15356 | -1/Command | Spotted B-99 Colossus 15408 | -1/Command | Lost 3 parts (1n2u) 15549 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 15552 | -1/Command | Search patrols dispatched 15586 | -1/Command | Retrieved Zion intel report: Component Schematics 15623 | -1/Command | Retrieved Zion intel report: Component Stockpiles 15624 | -1/Command | Spotted B-99 Colossus 15651 | -1/Command | Found Antimissile System 15766 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-104) 15791 | -1/Command | Lost 3 parts (1n2u) 15836 | -1/Command | Search patrols dispatched 15857 | -1/Command | Disengaged cave seal 15857 | -1/Command | Zionites emerged from the dark tunnel 15859 | -1/Command | High security lockdown imminent 15895 | -1/Command | Disengaged cave seal 15939 | -1/Command | High security lockdown engaged 16015 | -1/Command | Spotted Executioner 16019 | -1/Command | Destroyed Executioner 16044 | -1/Command | Destroyed 13 combat bots 16101 | -1/Command | Spotted Investigator 16102 | -1/Command | Scanned by Researcher 16103 | -1/Command | Destroyed Investigator 16123 | -1/Command | Assimilated B-99 Colossus with FLK Orb 16136 | -1/Command | Destroyed 9 combat bots 16261 | -1/Command | Spotted Striker 16262 | -1/Command | Spotted Executioner 16262 | -1/Command | Spotted Executioner 16265 | -1/Command | Allies destroyed Striker 16272 | -1/Command | Allies destroyed Executioner 16272 | -1/Command | Spotted Executioner 16272 | -1/Command | Spotted Executioner 16272 | -1/Command | Allies destroyed Executioner 16275 | -1/Command | P-80 Master assimilated allied Y-72 Warden 16276 | -1/Command | Destroyed Executioner 16279 | -1/Command | Allies destroyed Executioner 16286 | -1/Command | Spotted M Guard 16286 | -1/Command | Spotted M Guard 16286 | -1/Command | Spotted Combat Programmer 16286 | -1/Command | Spotted Combat Programmer 16299 | -1/Command | Destroyed 8 combat bots 16303 | -1/Command | Allies destroyed Combat Programmer 16307 | -1/Command | Allies destroyed Combat Programmer 16307 | -1/Command | Found Prototype Protection 16307 | -1/Command | Identified Zio. Shade Armor 16317 | -1/Command | Allies destroyed M Guard 16326 | -1/Command | Allies destroyed M Guard 16326 | -1/Command | All MAIN.C guards destroyed 16331 | -1/Command | Lost 6 parts (3n3u) 16346 | -1/Command | Core integrity fell below 50% 16351 | -1/Command | Met MAIN.C 16410 | -1/Command | 0b10 Conduit disabled 16419 | -1/Command | Allies destroyed MAIN.C Shell 16421 | -1/Command | MAIN.C activated Command garrisons 16427 | -1/Command | Emitted hypermatrix ping 16431 | -1/Command | Allies destroyed MAIN.C 16432 | -1/Command | Assembled emerged from beneath the floor 16437 | -1/Command | Discovered exit to Surface (range 40) 16437 | -1/Command | Discovered exit to Surface (range 81) 16437 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16461 | -1/Command | Lost 8 parts (1p4n3u) 16718 | -1/Command | Build established: Alien-Mutant 18511 | -1/Command | Build established: Scavenger-Sprinter 18526 | -1/Command | Found Exp. System Purifier 18528 | -1/Command | Found Prototype Device 18528 | -1/Command | Identified Exp. ECM Suite 18624 | -1/Command | System corruption reached 10% 19099 | -1/Command | Build established: Scavenger-Mutant 19175 | -1/Command | Assembled emerged from beneath the floor 19295 | -1/Command | Found Active Sensor Suite 19659 | -1/Command | Found Hvy. Regenerative Plating 21046 | -1/Command | Build established: Scavenger-Assassin 21494 | -1/Command | Assembled emerged from beneath the floor 22098 | -1/Command | Build established: Scavenger-Mutant 23537 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+912) 24028 | -1/Command | Phase Generator disabled 24071 | -1/Command | Build established: Scavenger-Sprinter 24134 | -1/Command | Found Prototype Protection 24134 | -1/Command | Identified Zio. Weapon Casing 24284 | -1/Command | Crushed by falling debris 24315 | -1/Command | Lost 4 parts (1p1n2u) 24361 | -1/Command | Assembled emerged from beneath the floor 24517 | -1/Command | Found Exp. ECM Suite 24844 | -1/Command | Used Subatomic Replicator to replicate Field Lobotomy Kit 24968 | -1/Command | Found Zio. Shade Armor 25378 | -1/Command | Found Corrupted Prototype Energy Cannon 25378 | -1/Command | Identified Zio. Alpha Cannon Mk. II 25437 | -1/Command | Found Zio. Shade Armor 25647 | -1/Command | Found Prototype Ballistic Gun 25647 | -1/Command | Identified Multirail 25847 | -1/Command | Found Exp. Core Analyzer 25852 | -1/Command | Found Exp. Targeting Computer 26051 | -1/Command | Found Exp. Targeting Computer 26110 | -1/Command | Found Exp. Armor Integrity Analyzer 26336 | -1/Command | Warped through subspace to slip node 26336 | -1/Command | Discovered new exit (range 4) 26341 | -1/Command | Entered Access_0 26342 | -1/Access_0 | Sensed 3 artifacts in vicinity 26342 | -1/Access_0 | Met Architect 26376 | -1/Access_0 | A6 warped into view 26378 | -1/Access_0 | Assimilated A6 with FLK Orb 26384 | -1/Access_0 | Destroyed A6 26423 | -1/Access_0 | Found Integrated Mediator 26423 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency. 26434 | -1/Access_0 | A5 warped into view 26437 | -1/Access_0 | Assimilated A5 with FLK Orb 26438 | -1/Access_0 | Destroyed A5 26447 | -1/Access_0 | Assimilated A2 with FLK Orb 26448 | -1/Access_0 | Destroyed A2 26452 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 26463 | -1/Access_0 | Singularity Gate disabled 26476 | -1/Access_0 | Found Core Regenerator 26476 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 26546 | -1/Access_0 | Architect warped through subspace 26581 | -1/Access_0 | Assimilated A8 with FLK Orb 26583 | -1/Access_0 | Destroyed A8 26612 | -1/Access_0 | A4 warped into view 26615 | -1/Access_0 | Assimilated A4 with FLK Orb 26617 | -1/Access_0 | Destroyed A4 26677 | -1/Access_0 | Subspace Access Node disabled 26684 | -1/Access_0 | Subspace Access Node disabled 26740 | -1/Access_0 | A3 warped into view 26743 | -1/Access_0 | Assimilated A3 with FLK Orb 26746 | -1/Access_0 | Destroyed A3 26819 | -1/Access_0 | Subspace Access Node disabled 26878 | -1/Access_0 | Subspace Access Node disabled 26892 | -1/Access_0 | Destroyed Architect 26894 | -1/Access_0 | Found Prototype Hackware 26894 | -1/Access_0 | Identified Architect God Chip D 26896 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 26898 | -1/Access_0 | Found Architect God Chip D 26900 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26948 | -1/Access_0 | Found Deep Network Scanner 26954 | -1/Access_0 | Found Exp. Phase Shifter 27081 | -1/Access_0 | Warped through subspace to slip node 27081 | -1/Access_0 | Discovered exit to Surface (range 8) 27083 | *** | Heading to fleet! Last Messages --------------- 27048_ Dropped Sigix Broadsword. 27049_ Acquired Prototype Energy Gun. 27049_ Identified Lrn. Gatling Laser. 27051_ Dropped Lrn. Gatling Laser. 27052_ Acquired Sigix Broadsword. 27072_ Destroyed Unknown Device. 27075_ Dropped Sigix Broadsword. 27077_ Acquired Sigix Broadsword. 27077_ Adv. Surge Thruster destroyed. 27079_ Beam penetrates Enhanced Grunt. 27079_ Enhanced Grunt suffers critical hit (Destroy). 27079_ Destroyed Adv. Energy Well. 27079_ Beam penetrates Enhanced Grunt. 27079_ Enhanced Grunt suffers critical hit (Destroy). 27079_ Destroyed Unknown Device. 27079_ Beam penetrates Wall. 27079_ Beam penetrates Earth. 27080_ Imp. Utility Shielding destroyed. 27081_ Warped through subspace, drawn to slip node. 27081_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 68 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 24 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 10 Energy Filtering 50 Particle Charging 30 Force Boost 20 Offensive Hacking 58 Defensive Hacking 100 Authchip Count 2 Item Schematics ----------------- Imp. Remote Force Field | -3/Section 7 | Z-intel Matter Neutralizer | -3/Section 7 | Z-intel Centrium Wheel | -3/Section 7 | Z-intel Myomer Leg | -3/Section 7 | Z-intel Armor Integrity Analyzer | -3/Section 7 | Z-intel Adv. Component Analysis Suite | -3/Section 7 | Z-intel Lrn. Proton Cannon | -3/Section 7 | Z-intel Imp. Propulsion Shielding | -3/Section 7 | Z-intel Adv. Cooling System | -3/Section 7 | Z-intel Adv. Reaction Control System | -3/Section 7 | Z-intel Adv. Salvage Targeting Computer | -3/Section 7 | Z-intel Antigrav Array | -3/Section 7 | Z-intel Exp. Coolant Injector | -3/Section 7 | Z-intel Exp. Energy Well | -3/Section 7 | Z-intel Lrn. Phase Cannon | -3/Section 7 | Z-intel Hvy. Gatling Laser | -3/Section 7 | Z-intel Hvy. Proton Missile Launcher | -3/Section 7 | Z-intel Imp. Thermal Defense Suite | -3/Section 7 | Z-intel Exp. Thermal Shield | -3/Section 7 | Z-intel Exp. Thermal Generator | -3/Section 7 | Z-intel Exp. Propulsion Shielding | -3/Section 7 | Z-intel Adv. KE Penetrator | -3/Section 7 | Z-intel Hvy. Tesla Rifle | -3/Section 7 | Z-intel Exp. Hacking Suite | -2/Research | Z-intel Cld. Plasma Rifle | -2/Research | Z-intel Adv. EM Disruption Field | -2/Research | Z-intel Particle Accelerator | -2/Research | Z-intel Exp. Matter Compressor | -2/Research | Z-intel Graviton Reactor | -2/Research | Z-intel Enh. Armored Medium Treads | -2/Research | Z-intel Hellfire Missile Launcher | -2/Research | Z-intel Hdn. Centrium Wheel | -2/Research | Z-intel Prc. Matter Filter | -2/Research | Z-intel Enh. Biometal Leg | -2/Research | Z-intel Quantum Shading Machine | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Exp. Flexi-carbon Leg | -1/Access | Z-intel Exp. Biometal Heavy Treads | -1/Access | Z-intel Cld. Impulse Thruster | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Exp. Force Field | -1/Access | Z-intel Cld. Proton Cannon | -1/Access | Z-intel Centrium Heavy Treads | -1/Access | Z-intel Enh. Force Rifle | -1/Access | Z-intel Imp. Diametric Drive | -1/Access | Z-intel Com. Particle Reactor | -1/Access | Z-intel Hvy. Siege Treads | -1/Command | Z-intel Hcp. Storage Unit | -1/Command | Z-intel Impulse Thruster | -1/Command | Z-intel Adv. System Shield | -1/Command | Z-intel Adv. Recalibrator | -1/Command | Z-intel Adv. Launcher Guidance Computer | -1/Command | Z-intel Mni. Drone Bay | -1/Command | Z-intel Energy Filter | -1/Command | Z-intel Cmb. Linear Gravjet | -1/Command | Z-intel Quantum Reactor | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Adv. Sensor Array | -1/Command | Z-intel Adv. Medium Treads | -1/Command | Z-intel Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Biomechanical Wings | x1 | -5/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Phase Redirector High-powered Transdimensional Reconstructor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Core Expander LRC Insulator LRC Storage Spacefold Activator Integrity Redistributor Core Cannon Subatomic Replicator Integrated Mediator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CargoTiamatShielding Manual? 0 Play Time 09:59:25 Cumulative 301.5 hours Start 2023.04.23 @ 17:23:52 End 2023.04.25 @ 17:13:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 104 Adventurer 8 Explorer 8 Win Type 2 Total 22 Types 12/1/6/1/1/1/0/0/0 Lore% 88 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee2673ff-a09d-4488-a323-2c300b241abc