Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.21 @ 21:19:58 Player: Plexion Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3847) 3847 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (871) 871 TOTAL SCORE: 8408 Bonus ------- High Alert Combat Kills 171 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Medium Treads Advanced Beam Cannon Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Transport Network Coupler Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Angular Momentum Engine Light Treads Medium Treads Medium Treads Advanced Heat Sink Improved Signal Interpreter Relay Coupler [NC] Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Grenade Launcher Mini Grenade Launcher Missile Launcher Remote Datajack [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Specialist] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Slots Evolved 6 | . . 2 . 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . . . 1 . . 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 87 | 8 2 16 1 15 6 8 31 . Power 4 | 1 . 1 . 1 . . 1 . Engine 4 | 1 . 1 . 1 . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 28 | 4 . 7 1 3 2 4 7 . Treads 18 | 2 . 3 . 3 2 3 5 . Leg . | . . . . . . . . . Wheel 9 | 2 . 3 1 . . 1 2 . Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 20 | 1 1 2 . 2 2 2 10 . Device 2 | . . . . . . . 2 . Storage 4 | 1 . 2 . . . 1 . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 11 | . . . . 2 2 1 6 . Artifact . | . . . . . . . . . Weapon 35 | 2 1 6 . 9 2 2 13 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 23 | 1 1 5 . 7 1 1 7 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 2 1 1 1 . Special Weapon 5 | . . . . . . . 5 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . Parts Lost 14 | . 1 . . 2 . . 6 5 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 1 2 Utility 6 | . . . . . . . 4 2 Weapon 5 | . 1 . . 2 . . 1 1 Highest Loss Streak 5 | . 1 . . 2 . . 2 5 Average Slot Usage (%) 98 | . 88 99 99 98 99 100 97 87 Engine 8 | . 14 11 11 9 9 9 7 6 Treads 19 | . . 15 24 27 27 20 15 18 Wheel 13 | . 28 17 7 9 9 15 14 6 Device 1 | . . . . . . . 3 6 Storage 8 | . 14 11 11 9 9 9 7 6 Processor 5 | . 4 11 11 9 . . 4 6 Protection 10 | . . . . 8 17 18 17 12 Ballistic Gun 26 | . 23 32 33 26 26 26 22 20 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 87 | 12 12 37 37 40 43 63 87 87 Greatest Support 60 | 40 20 60 60 60 60 26 56 10 Greatest Overweight (x) 8 | . . 1 3 3 4 6 8 8 Average Overweight (x) 2 | . . . 2 1 3 2 2 7 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 Average Capacity 16 | 5 8 13 15 15 15 18 20 18 Most Carried 20 | 4 4 15 15 15 15 20 20 16 Average Carried 15 | 2 3 12 14 13 14 17 19 14 Final Capacity 20 | 8 8 15 15 15 15 20 20 5 Final Carried 20 | 4 4 14 15 15 15 20 16 5 Class Distribution -------------------- 62% | Scavenger-Tank 27% | Skirmisher 6% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Matter Collected 3479 | 193 21 823 118 740 302 334 948 . Remotely . | . . . . . . . . . Salvage Created 4427 | . 148 948 119 894 358 513 1447 . Parts 246 | . 8 45 6 53 24 29 81 . Haulers Intercepted 9 | . . 2 . 3 . 3 1 . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Combat Hostiles Destroyed 76 | . 2 9 2 17 12 7 27 . Guns 64 | . 2 9 2 13 9 5 24 . AOE 12 | . . . . 4 3 2 3 . Classes Destroyed 17 | . 3 5 1 4 1 1 2 . Worker 4 | . . 2 1 1 . . . . Builder 3 | . 1 . . 1 . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 9 | . . 2 . 3 . 3 1 . Recycler 6 | . . 4 . 1 . 1 . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 10 | . . . . 5 3 2 . . Cutter 2 | . . . . . 2 . . . Grunt 38 | . 2 4 2 5 4 4 17 . Brawler 4 | . . . . 2 2 . . . Duelist 3 | . . . . 1 . . 2 . Sentry 14 | . . 5 . 3 1 1 4 . Specialist 1 | . . . . . . . 1 . Hunter 2 | . . . . 1 . . 1 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 9 | . 2 4 3 9 8 5 4 . Combat Bots Only 8 | . 1 3 2 7 8 3 4 . Max Kills in Single Turn 2 | . 1 1 1 2 2 2 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 2 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Damage Taken 4079 | . 141 469 66 673 391 204 1542 593 Core 971 | . 14 62 32 62 65 16 198 522 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 94 . 76 . . 74 . . Volleys Fired 270 | . 18 45 9 53 31 28 86 . Largest 3 | . 2 3 3 3 3 3 3 . Hottest 114 | . 60 114 69 69 75 75 75 . Shots Fired 729 | . 34 134 26 144 69 80 242 . Gun 710 | . 34 133 26 140 64 78 235 . Cannon 1 | . . 1 . . . . . . Launcher 13 | . . . . 4 5 2 2 . Special 5 | . . . . . . . 5 . Kinetic 701 | . 25 133 26 140 64 78 235 . Thermal 1 | . . 1 . . . . . . Explosive 13 | . . . . 4 5 2 2 . Electromagnetic 9 | . 9 . . . . . . . Robot Hit Streak 19 | . 9 13 6 14 12 11 19 . Robot Miss Streak 6 | . 2 6 1 3 5 2 5 . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . . . . 5 1 . 4 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . Shots Hit Robots 457 | . 23 78 15 94 30 49 168 . Core Hits 184 | . 7 30 6 39 24 18 60 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 6 | . . 2 . 1 . . 3 . Critical Strikes 8 | . . 2 . 1 . . 5 . Destroy 8 | . . 2 . 1 . . 5 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8889 | . 376 1241 236 1994 1005 912 3125 . Guns 7400 | . 331 1182 236 1449 533 845 2824 . Cannons 21 | . . 21 . . . . . . Explosions 1430 | . 45 . . 545 472 67 301 . Melee . | . . . . . . . . . Ramming 38 | . . 38 . . . . . . Kinetic 7305 | . 236 1182 236 1449 533 845 2824 . Thermal 213 | . 45 21 . 147 . . . . Explosive 1238 | . . . . 398 472 67 301 . Electromagnetic 95 | . 95 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 1 1 . . . 1 7 Average Corruption 1 | . . 1 1 . . . 1 6 Corruption Purged . | . . . . . . . . . Effects 17 | . . 3 2 . . . 8 4 Message Errors 9 | . . 3 1 . . . 3 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 3 . Data Loss (minor) 2 | . . . . . . . 2 . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . 11 . 88 . 2 . . Projectiles . | . . . . . . . . . Explosions 90 | . . . . 88 . 2 . . Melee 11 | . . 11 . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 198 | . . 18 . . 164 16 . . Shots 5 | . . . . . 4 1 . . Rammed 2 | . . 2 . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 261 | . 83 114 95 107 214 216 261 149 Average Temperature 60 | . 51 38 39 28 71 88 94 87 Received Heat Transfer 1089 | . 78 198 39 207 72 72 423 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 187 | . 50 37 . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Peak Influence 850 | . 50 285 130 533 850 560 392 139 Initial 414 | . . 20 70 50 311 414 151 124 Average 270 | . 36 129 124 370 629 448 187 120 Maximum Alert Level 3 | . . 1 . 2 3 2 1 . Low Security (%) 48 | 100 100 93 100 14 . . 50 100 Level 1 23 | . . 6 . 22 10 20 49 . Level 2 23 | . . . . 62 56 79 . . Level 3 4 | . . . . . 33 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . 4 . 1 5 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . . 1 . 1 . 1 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Distress Signals 6 | . . 1 . 3 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 4 20 2 27 12 9 37 5 Peak Tracking Total 6 | . 2 5 2 6 4 2 5 5 Tactical Retreats 3 | . . 1 . . . 1 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Traps Triggered 8 | . . . . . 5 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Machines Disabled 4 | . . . . 1 3 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 3 | . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Machines Accessed 16 | . . 3 . 3 . 4 6 . Terminals 13 | . . 3 . 2 . 4 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 27 | . . 6 . 6 . 7 8 . Successful 11 | . . 3 . 2 . 1 5 . Failed 16 | . . 3 . 4 . 6 3 . Catastrophic 5 | . . . . 1 . 3 1 . Database Lockouts . | . . . . . . . . . Manual 13 | . . 5 . 3 . 5 . . Terminals 22 | . . 6 . 3 . 7 6 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 3 . . 1 . Terminal Hacks 6 | . . 1 . 1 . 1 3 . Record 1 | . . 1 . . . . . . Open DSF 3 | . . . . . . . 3 . Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 1 | . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . . 2 . . . . . . Terminals 2 | . . 2 . . . . . . Track 1 | . . 1 . . . . . . Disrupt 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 11 | . . 2 . 3 . 4 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Was Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 5 | . . . . . . . 5 . Non-combat 4 | . . . . . . . 4 . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . . 5 . find_dsf 4 | . . . . . . . 4 . overwrite_iff 1 | . . . . . . . 1 . Relay Couplers Released 10 | . . . . . 10 . . . Machine Destruction 10 | . . . . . 10 . . . Attached 1 | . . . . . . . 1 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Total Allies 2 | . . . . . . . 2 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 9 | . . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . . 9 . Total Orders 2 | . . . . . . . 2 . DROP 1 | . . . . . . . 1 . COLLECT 1 | . . . . . . . 1 . Ally Attacks 2 | . . . . . . . 2 . Total Damage 69 | . . . . . . . 69 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Turns Passed 5284 | 57 140 1020 354 743 663 501 1692 114 Spaces Moved 3141 | 48 106 760 247 330 407 326 865 52 Core 7 | 6 . . . . . . . 1 Treads 715 | 7 . 141 41 242 15 . 269 . Legs . | . . . . . . . . . Wheels 2419 | 35 106 619 206 88 392 326 596 51 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 125 125 125 120 110 50 Average Speed 137 | 87 80 107 130 168 139 125 161 197 Slowest Speed 240 | 160 80 160 160 240 160 170 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 5 24 57 40 28 50 30 29 40 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 9 | . . . . . 9 . . . Terrain Destroyed 91 | . 3 . . 25 26 21 16 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 91 | . 3 . . 25 26 21 16 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Total 3780 | 59 126 891 263 434 473 396 1074 64 Wait 171 | . . 33 6 25 10 15 70 12 Move 3135 | 47 105 759 246 330 406 325 865 52 Hop . | . . . . . . . . . Pick Up 41 | 2 1 17 . 4 3 9 5 . Fast Attach 20 | 8 1 5 1 1 . 1 3 . Attach 18 | . 1 3 . 4 1 . 9 . Detach 11 | 2 . 2 1 1 . 1 4 . Swap 49 | . . 8 . 10 5 7 19 . Drop 49 | . . 17 . 6 5 10 11 . Fire 270 | . 18 45 9 53 31 28 86 . Melee . | . . . . . . . . . Ram 2 | . . 2 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . 12 . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) -7/Waste History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 4) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 496 | -9/Materials | Build established: Skirmisher 599 | -9/Materials | Discovered new exit (range 13) 874 | -9/Materials | Discovered new exit (range 15) 1057 | -9/Materials | Discovered new exit (range 11) 1198 | -9/Materials | Discovered new exit (range 14) 1218 | -9/Materials | Entered Mines 1362 | -9/Mines | Discovered new exit (range 5) 1387 | -9/Mines | Learned Materials garrison access intel 1389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -8/Materials | Loaded intel: 1 garrison access location 1664 | -8/Materials | Garrison activated, responded to threat 1716 | -8/Materials | Destroyed 7 combat bots 1733 | -8/Materials | Discovered new exit (range 16) 2272 | -8/Materials | Build established: Scavenger-Tank 2315 | -8/Materials | Identified exit to Garrison 2315 | -8/Materials | Entered Garrison 2372 | -8/Garrison | Triggered checkpoint 2435 | -8/Garrison | Destroyed 8 combat bots 2525 | -8/Garrison | Discovered new exit (range 14) 2551 | -8/Garrison | Installed Relay Interface Framework 2586 | -8/Garrison | Triggered checkpoint 2621 | -8/Garrison | Garrison Relay disabled 2737 | -8/Garrison | Triggered checkpoint 2757 | -8/Garrison | Garrison Relay disabled 2825 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Discovered new exit (range 8) 2908 | -8/Garrison | Triggered checkpoint 2938 | -8/Garrison | Garrison Relay disabled 2978 | -8/Garrison | Entered Materials 3459 | -8/Materials | Discovered new exit (range 16) 3479 | -8/Materials | Entered Factory 3479 | -7/Factory | Evolved 2 slots: Utility x2 3770 | -7/Factory | Fabricated R-06 Scavenger? 4128 | -7/Factory | Discovered new exit (range 13) 4549 | -7/Factory | Discovered new exit (range 5) 4723 | -7/Factory | Discovered new exit (range 9) 5143 | -7/Factory | Discovered new exit (range 6) 5171 | -7/Factory | Sucked down chute 5171 | -7/Factory | Entered Waste 5186 | -7/Waste | EMP discharged 5251 | -7/Waste | Spotted C-40 Crusher 5251 | -7/Waste | Spotted C-40 Crusher 5261 | -7/Waste | Spotted C-40 Crusher 5265 | -7/Waste | Spotted C-40 Crusher 5265 | -7/Waste | Spotted C-40 Crusher 5267 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5269 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5272 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5273 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5275 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5276 | -7/Waste | Core integrity fell below 50% 5283 | -7/Waste | Core integrity fell below 20% 5285 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05269_ Med. Treads crushed. 05269_ Enh. Autogun crushed. 05269_ Imp. Light Armor Plating crushed. 05272_ Med. Reactive Plating crushed. 05272_ Hcp. Storage Unit crushed. 05272_ Enh. Autogun crushed. 05272_ Med. Treads crushed. 05272_ Relay Coupler [NC] crushed. 05273_ Remote Datajack crushed. 05273_ Enh. Autogun crushed. 05273_ Angular Momentum Engine crushed. 05273_ Wheel crushed. 05275_ Missile Launcher crushed. 05275_ Adv. Heat Sink crushed. 05275_ Angular Momentum Engine crushed. 05275_ Cooling System crushed. 05275_ Transport Network Coupler crushed. 05276_ ALERT: Foreign system detected. Charging EMP. 05276_ Angular Momentum Engine crushed. 05284_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????#####???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ##??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #??# #??????? ????????????????????????????? | | #??# #??????# #???????????????????????????? | | ##??#* #??????# #???????????????????????????? | | ??### #??????# ####????????????????????????? | | ??# #??????# ?????????? ????????????? | | ??# #??????# ?????????? ?????????????? | | ??# #??????# ??????????? ??????????????? | | ??# #??????# [ ??????????? ???????????????? | | ??### #??????# #?????????? #???????????????? | | ????# #??????# #????????? #???????????????? | | ????# #??????# #???????? #???????????????? | | ????# #??????# #??????? #???????????????? | | ??### ######## ######## ########????????? | | ??# [=]]CC ???????? | | ??# CC@CC ???????? | | ??# CCCC ???????? | | ??# ]CC ???????? | | ??### ######## ######## #######?????????? | | ????# #??????# #???????? #???????????????? | | ????# #??????# #????????? #???????????????? | | ????# #??????# #?????????? #???????????????? | | ????# #??????# #???????????#???????????????? | | ???? ??????######???????????????????????????? | | ??? ???????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ??# ??????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ??# ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 44 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMyomerSpear Manual? 0 Play Time 00:35:25 Cumulative 238.6 hours Start 2021.10.21 @ 20:44:14 End 2021.10.21 @ 21:19:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 226 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95c005a9-d63f-4a11-875e-93285baf62b0