Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 20:25:00 Player: N.W.L Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4316) 4316 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 10031 Bonus ------- High Alert Combat Kills 810 Follower Combat Kills 345 Registered with UFD 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 488/490 System Corruption 11% Temperature Cool (1) Movement Treading (560) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Carbon-fiber Leg > --- UTILITY (6) ------ Scrap Suit Huge Storage Unit Spectral Analyzer Experimental Targeting Computer > --- WEAPON (3) ------- Overtuned Quantum Rifle Coil Gun > --- INVENTORY (25) --- Improved Cooling System Makeshift Microdissipator Network Matter Compressor (250) Improved Terrain Scanner Experimental Targeting Computer Matter Filter Matter Filter Improved Light Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Advanced System Restoration Module Advanced System Restoration Module High-powered Tractor Beam Thermic Laser Proton Cannon Proton Cannon Missile Launcher Molecular Deconstructor Heavy Hammer Vortex Trap Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Treads Compact Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Drone Bay > --- WEAPON ----------- Thermic Laser Overtuned Quantum Rifle Coil Gun > --- INVENTORY -------- Improved Cooling System Makeshift Microdissipator Network Matter Compressor Improved Terrain Scanner Experimental Targeting Computer Matter Filter Matter Filter Improved Light Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Advanced System Restoration Module Advanced System Restoration Module High-powered Tractor Beam Proton Cannon Proton Cannon Missile Launcher Molecular Deconstructor Heavy Hammer Vortex Trap Vortex Trap DRS Beacon [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Matter Filter Storage Huge Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Hammer Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 154 | 2 23 18 2 2 103 4 Power 12 | . 1 1 . 1 9 . Engine 12 | . 1 1 . 1 9 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | . 3 1 1 . 19 2 Treads 16 | . 3 1 1 . 10 1 Leg 1 | . . . . . . 1 Wheel 9 | . . . . . 9 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 42 | 1 5 5 1 1 28 1 Device 24 | 1 2 2 . . 18 1 Storage 2 | . 2 . . . . . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . 1 . Protection 12 | . 1 3 1 1 6 . Artifact . | . . . . . . . Weapon 74 | 1 14 11 . . 47 1 Energy Gun 14 | . 6 4 . . 4 . Energy Cannon 14 | . 1 3 . . 10 . Ballistic Gun 10 | 1 3 . . . 6 . Ballistic Cannon 5 | . . . . . 5 . Launcher 10 | . . . . . 9 1 Special Weapon 2 | . . . . . 2 . Impact Weapon 19 | . 4 4 . . 11 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 43 | . 2 2 . . 37 2 Power 7 | . 1 1 . . 5 . Propulsion 16 | . . 1 . . 14 1 Utility 9 | . . . . . 8 1 Weapon 11 | . 1 . . . 10 . Highest Loss Streak 10 | . 1 1 . . 10 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 97 100 100 83 71 Engine 11 | . 12 11 14 14 7 13 Treads 22 | . 27 27 28 28 12 2 Wheel 2 | . . . . . 10 3 Device 4 | . 5 4 . . 11 10 Storage 11 | . 14 14 14 14 6 6 Processor 2 | . . . . . 8 13 Protection 8 | . 7 9 13 14 3 . Energy Gun 3 | . 11 6 . . . 10 Energy Cannon 8 | . 3 8 14 14 5 . Ballistic Gun 1 | . 5 . . . 2 6 Impact Weapon 9 | . 7 12 14 14 4 . Peak Build Rating 69 | 8 13 15 16 21 68 69 Average Rating 27 | 6 10 12 14 19 54 64 On Entrance 20 | 6 8 13 12 16 21 64 Naked Turns . | . . . . . . . Heaviest Build 138 | 11 92 95 99 102 138 130 Greatest Support 83 | 20 40 40 43 43 83 23 Greatest Overweight (x) 13 | . 2 4 2 2 13 7 Average Overweight (x) 2 | . . 2 2 2 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 17 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 Average Carried 22 | 7 15 22 24 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 25 20 25 25 21 25 Class Distribution -------------------- 74% | Mutant 11% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 3110 | 244 248 196 30 30 2129 233 Remotely . | . . . . . . . Salvage Created 6475 | 132 969 249 . . 4910 215 Parts 228 | 6 51 9 . . 148 14 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 27 | . 2 . . . 25 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 32 | . . 13 . . . 19 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 80 | . 17 8 . . 51 4 Melee 2 | . . 1 . . 1 . Guns 27 | . 14 5 . . 5 3 Cannons 13 | . 2 1 . . 10 . AOE 33 | . 1 . . . 31 1 Classes Destroyed 19 | 2 5 1 . . 10 1 Worker 12 | . . . . . 12 . Builder 8 | . . . . . 8 . Tunneler 4 | 2 . . . . 2 . Hauler 5 | . 2 . . . 3 . Recycler 25 | 1 3 . . . 21 . Mechanic 3 | . . . . . 3 . Operator 2 | . 1 . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 14 | . 1 3 . . 10 . Grunt 41 | . 16 2 . . 23 . Brawler 3 | . . . . . 3 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 5 | . . . . . 5 . Demolisher 1 | . . . . . 1 . Specialist 2 | . . . . . . 2 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . 5 . Subdweller 3 | . . 3 . . . . Best Kill Streak 13 | 2 6 2 . . 13 3 Combat Bots Only 7 | . 5 2 . . 7 3 Max Kills in Single Turn 4 | 1 1 1 . . 4 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . 3 1 Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 720 | . 68 56 . . 560 36 Missed 201 | . 25 14 . . 154 8 Damage Taken 6987 | . 589 622 . . 5400 376 Core 1102 | . 125 124 . . 796 57 Absorbed by Shields 22 | . . . . . 22 . Ignored by Resistances 275 | . . . . . 275 . Regen/Repaired (Parts) 107 | . 107 . . . . . Core Remaining (%) 50 | 100 . . . . . . Volleys Fired 348 | 12 73 17 . . 231 15 Largest 3 | 2 2 2 . . 3 3 Hottest 290 | 40 125 120 . . 290 235 Shots Fired 535 | 24 138 33 . . 314 26 Gun 282 | 24 109 16 . . 111 22 Cannon 199 | . 29 17 . . 153 . Launcher 51 | . . . . . 47 4 Special 3 | . . . . . 3 . Kinetic 245 | 24 69 . . . 147 5 Thermal 180 | . 64 33 . . 66 17 Explosive 37 | . . . . . 33 4 Electromagnetic 73 | . 5 . . . 68 . Robot Hit Streak 19 | 9 9 19 . . 15 13 Robot Miss Streak 5 | 4 3 2 . . 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 413 | 17 88 35 . . 265 8 Core Hits 278 | 6 38 10 . . 215 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . Critical Strikes 15 | . 1 1 . . 12 1 Burn 4 | . 1 1 . . 1 1 Destroy 3 | . . . . . 3 . Blast 3 | . . . . . 3 . Corrupt 3 | . . . . . 3 . Smash 2 | . . . . . 2 . Melee Attacks 113 | . 10 49 . . 54 . Impact 113 | . 10 49 . . 54 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . 1 . . . 8 . Combat Hostiles . | . . . . . . . Follow-up Attacks 10 | . 1 1 . . 8 . Damage Inflicted 16237 | 142 1313 837 . . 13641 304 Guns 3265 | 142 728 253 . . 1971 171 Cannons 3960 | . 361 196 . . 3403 . Explosions 6521 | . 48 . . . 6340 133 Melee 2428 | . 176 388 . . 1864 . Ramming 40 | . . . . . 40 . Kinetic 4779 | 142 367 . . . 4257 13 Thermal 2672 | . 713 449 . . 1352 158 Explosive 4437 | . . . . . 4304 133 Electromagnetic 1881 | . 57 . . . 1824 . Impact 2428 | . 176 388 . . 1864 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 10 11 Average Corruption 7 | . . . . . 7 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 134 | . . . . . 99 35 Message Errors 40 | . . . . . 32 8 Matter Fused 29 | . . . . . 19 10 Heat Flow Errors 13 | . . . . . 10 3 Energy Discharges 18 | . . . . . 13 5 Parts Rejected 5 | . . . . . 5 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 9 | . . . . . 7 2 Data Loss (major) 6 | . . . . . 5 1 Misfires 4 | . . . . . 2 2 Alerts 3 | . . . . . 1 2 Misdirections 2 | . . . . . 1 1 Weapon Failures 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 1024 | . 63 39 . . 922 . Projectiles 102 | . . . . . 102 . Explosions 273 | . 4 . . . 269 . Melee 649 | . 59 39 . . 551 . Knockbacks 19 | . 2 1 . . 16 . Impact 9 | . 1 1 . . 7 . Kinetic 9 | . . . . . 9 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 626 | . 39 . . . 570 17 Shots 18 | . 1 . . . 16 1 Rammed 10 | . . . . . 10 . Targets Rammed 10 | . . . . . 10 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 497 | . 207 27 . . 470 497 Average Temperature 117 | . 48 10 . . 139 140 Received Heat Transfer 1739 | . 285 93 . . 1361 . Effects 21 | . 2 . . . 15 4 Shutdowns 5 | . . . . . 4 1 Energy Bleed 3 | . . . . . 3 . Interference 8 | . 2 . . . 3 3 Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 15 | . . 1 . . 14 . Combat Hostiles 5 | . . 1 . . 4 . Parts Fried 30 | . 2 2 . . 26 . Impact Corruptions 24 | . 3 2 . . 19 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 4 1 . . . 1 Heat Transferred 4890 | . 1654 854 . . 1982 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Peak Influence 1623 | 15 234 . 144 . 1623 . Initial 41 | . 9 . 41 . . . Average 296 | 10 121 . 34 . 521 . Maximum Alert Level 5 | . 1 . . . 5 . Low Security (%) 64 | 100 86 . 100 . 35 . Level 1 15 | . 13 . . . 23 . Level 2 5 | . . . . . 10 . Level 3 5 | . . . . . 10 . Level 4 8 | . . . . . 16 . Level 5 1 | . . . . . 2 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 5 . . . 14 . Investigation 7 | . 4 . . . 3 . Extermination 3 | . . . . . 3 . Reinforcement 5 | . 1 . . . 4 . Assault 4 | . . . . . 4 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 31 13 . . 83 5 Peak Tracking Total 7 | . 4 6 . . 7 2 Tactical Retreats 6 | . 1 2 . . 3 . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 4 | . 1 . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . 2 . . . . Most Traps Carried 2 | . . . . 2 2 2 Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 23 | . 1 . . . 21 1 Max in Single Turn 6 | . 1 . . . 6 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 35 | . 10 . 12 4 7 2 Terminals 14 | . 7 . 5 . 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units 9 | . 2 . 6 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 99 | . 31 . 35 12 15 6 Successful 59 | . 17 . 19 12 5 6 Failed 40 | . 14 . 16 . 10 . Catastrophic 10 | . 3 . 1 . 6 . Database Lockouts . | . . . . . . . Manual 39 | . 16 . 19 . 3 1 Terminals 44 | . 22 . 20 . 2 . Fabricators 3 | . . . . . 3 . Repair Stations 3 | . 3 . . . . . Recycling Units 23 | . 6 . 14 . 3 . Scanalyzers 1 | . . . . . 1 . Garrison Access 6 | . . . . . 6 . Terminal Hacks 35 | . 9 . 7 12 1 6 Record 17 | . . . 1 11 . 5 Part Schematic 1 | . 1 . . . . . Robot Analysis 5 | . 3 . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Recycling Unit Index 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 7 | . 2 . 4 . 1 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 6 | . 2 . 4 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 3 . 8 . 1 . Terminals 4 | . 1 . 3 . . . Botnet 2 | . . . 2 . . . Operators 1 | . 1 . . . . . Search 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 7 | . 2 . 5 . . . Tunnel 7 | . 2 . 5 . . . Scrapoids 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 . 8 . 6 . Full Trace Events 7 | . 2 . 4 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 225 | . . . . . 225 . Retrieved Components 26 | . 19 . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 5 | . . . . . 5 . Largest Group 5 | . . . . . 5 . Highest-Rated Group 146 | . . . . . 146 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders 9 | . . . . . 5 4 STAY 4 | . . . . . 3 1 FOLLOW 2 | . . . . . 2 . EXPLORE 2 | . . . . . . 2 RETURN 1 | . . . . . . 1 Ally Attacks 91 | . . . . . 91 . Total Damage 1711 | . . . . . 1711 . Kills 12 | . . . . . 12 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Robot Analysis Total 5 | . 3 . 2 . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 13717 | 85 1694 2217 1624 3841 3320 936 Spaces Moved 4396 | 33 616 583 504 1192 1219 249 Core . | . . . . . . . Treads 3087 | . 585 583 504 1192 153 70 Legs 64 | 33 31 . . . . . Wheels 1245 | . . . . . 1066 179 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 320 320 320 123 205 Average Speed 260 | 120 207 320 320 320 172 304 Slowest Speed 560 | 120 320 480 320 320 480 560 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 86 37 84 79 39 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 10 | . 2 . 5 3 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . 2 . 2 Spaces Dug 43 | . 2 11 . . 25 5 Terrain Destroyed 342 | . 4 13 . . 278 47 Melee 17 | . 2 11 . . 4 . Projectile 34 | . . 2 . . 21 11 AOE 291 | . 2 . . . 253 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 5984 | 58 890 818 519 1224 2061 414 Wait 795 | 10 124 126 . 16 376 143 Move 4390 | 32 615 582 503 1191 1218 249 Hop . | . . . . . . . Pick Up 100 | 2 31 11 9 7 39 1 Fast Attach 37 | 1 . 1 . . 32 3 Attach 42 | . 3 2 . . 37 . Detach 15 | . 1 . . . 12 2 Swap 75 | 1 20 15 2 2 34 1 Drop 73 | . 14 16 5 8 30 . Fire 348 | 12 73 17 . . 231 15 Melee 99 | . 9 48 . . 42 . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 6 | . . . . . 6 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1003 | -10/Materials | Discovered new exit (range 8) 1128 | -10/Materials | Repaired Lgt. Treads 1428 | -10/Materials | Discovered new exit (range 6) 1721 | -10/Materials | Discovered new exit (range 13) 1736 | -10/Materials | Discovered new exit (range 14) 1780 | -10/Materials | Entered Subcaves 2027 | -10/Subcaves | Discovered new exit (range 11) 2315 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2570 | -10/Subcaves | Core integrity fell below 50% 3734 | -10/Subcaves | Core integrity fell below 20% 3885 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3902 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3989 | -10/Subcaves | Discovered new exit (range 4) 3997 | -10/Subcaves | Entered Recycling 4944 | -9/Recycling | Discovered new exit (range 11) 5544 | -9/Recycling | Scanned before Scraplab entrance 5589 | -9/Recycling | Entered Scraplab 5618 | -9/Recycling | Discovered new exit (range 2) 5621 | -9/Recycling | Entered Scraptown 6074 | -9/Scraptown | Visited Science Testing Area 6135 | -9/Scraptown | Visited Cave Peace 6276 | -9/Scraptown | Visited UFD Registry 6276 | -9/Scraptown | Registered with UFD as "Kineticell" 6330 | -9/Scraptown | Visited Fellowship of the Rings 6385 | -9/Scraptown | Visited Awakened 6455 | -9/Scraptown | Visited Shadow of the Wyrm 6493 | -9/Scraptown | Visited CR-KLE's Repair Center 6538 | -9/Scraptown | Visited SPCMW 6714 | -9/Scraptown | Visited Scrap Suit Storage 6759 | -9/Scraptown | Visited Science Guys 7153 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7159 | -9/Scraptown | Learned location of 1 exit from Upper Caves 7162 | -9/Scraptown | Learned location of Zion (-7) 7211 | -9/Scraptown | Discovered new exit (range 5) 7620 | -9/Scraptown | Visited Derelict Rescue Squad 7641 | -9/Scraptown | Found DRS Beacon 7818 | -9/Scraptown | Visited LU-1G1's Boring Crew 7882 | -9/Scraptown | Visited Supply Room 7949 | -9/Scraptown | Visited Scrapoid Research Area 7991 | -9/Scraptown | Visited Infowarlord's Domain 8014 | -9/Scraptown | Found Spectral Analyzer 8076 | -9/Scraptown | Visited Observation Area 8188 | -9/Scraptown | Visited Modified Component R&D 9449 | -9/Scraptown | Discovered new exit (range 5) 9462 | -9/Scraptown | Entered Factory 9462 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 9727 | -6/Factory | Lost 10 parts (1p3n4u2w) 10368 | -6/Factory | Build established: Scavenger-Mutant 10439 | -6/Factory | Lost 6 parts (1p2n1u2w) 10659 | -6/Factory | Found Launcher Loader 11339 | -6/Factory | Build established: Scavenger-Gunner 11347 | -6/Factory | Discovered new exit (range 18) 11515 | -6/Factory | Found Prototype Processor 11515 | -6/Factory | Identified Exp. Targeting Computer 11548 | -6/Factory | Found Exp. Targeting Computer 11555 | -6/Factory | Found Exp. Targeting Computer 11676 | -6/Factory | Core integrity fell below 50% 11712 | -6/Factory | Lost 4 parts (2p1u1w) 11804 | -6/Factory | System corruption reached 10% 11824 | -6/Factory | Destroyed 7 combat bots 11826 | -6/Factory | Lost 4 parts (3n1w) 11883 | -6/Factory | Scrapoid reinforcements arrived 11912 | -6/Factory | First assault squad dispatched 12318 | -6/Factory | Identified exit to Lower Caves 12323 | -6/Factory | Lost 3 allies 12456 | -6/Factory | Fabricated Adv. System Restoration Module (x2) 12506 | -6/Factory | Found Scrap Suit 12672 | -6/Factory | Core integrity fell below 20% 12736 | -6/Factory | Lost 7 parts (1p3n1u2w) 12782 | -6/Factory | Entered Lower Caves 12917 | -6/Lower Caves | Encountered a Warlord checkpoint 13052 | -6/Lower Caves | Build established: Gunner 13171 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13190 | -6/Lower Caves | Found Prototype Special Weapon 13323 | -6/Lower Caves | Lost 4 allies 13668 | -6/Lower Caves | Learned Factory stockpile data 13668 | -6/Lower Caves | Learned Extension stockpile data 13668 | -6/Lower Caves | Learned Extension garrison access intel 13718 | -6/Lower Caves | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 13609_ System corrupted: Heat flow error (+243). 13625_ System corrupted: Matter fused (-7). 13653_ System corrupted: Energy discharge (-107). 13668_ Connecting with WAR.Sys... >>Record "Event 564867324467" Ambushed an unsuspecting MAIN.C patrol, the THIRD since the last shift. Activity is picking up around here. >>Record "Event 572163470894" Only half of the most recent patrol to Cave 22 returned. Apparently even Sages aren't above a stroll through the caves now. >>Record "Event 002727919137" Scouting mission reported back with intel. Data stored: Factory stockpile data. >>Record "Event 009221673271" Scouting mission reported back with intel. Data stored: Extension stockpile data. >>Record "Event 004843161535" Scouting mission reported back with intel. Data stored: Extension garrison access intel. 13682_ System corrupted: Energy discharge (-102). 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System Restoration Module | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteNetworkGun Manual? 1 Play Time 01:27:43 Cumulative 274.7 hours Start 2024.09.01 @ 17:57:17 End 2024.09.01 @ 20:25:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50145f78-db7f-4b42-a666-d9d56edf8bb2