Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 02:43:01 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (47) 235 Value Destroyed (1427) 1427 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5058) 5058 TOTAL SCORE: 15180 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 353 Aligned with FarCom 300 Win 3000 Win Speed 431 Friendly Fire -26 Cogmind --------- Core Integrity 1481/1600 Matter 20/300 Energy 241/250 System Corruption 1% Temperature Cool (9) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- 2N-1CE's Frost Array Medium Storage Unit Advanced Transmission Jammer Advanced Reaction Control System Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Restoration Module > --- WEAPON (2) ------- Heavy Missile Launcher > --- INVENTORY (8) ---- Light Angular Momentum Engine Cooled Cesium-ion Thruster Cooled Impulse Thruster Stasis Canceller Railgun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Transmission Jammer Improved Maneuvering Thrusters Cloak of Protection Insulated Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Restoration Module > --- WEAPON ----------- Railgun > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Cooled Impulse Thruster Impulse Thruster Array Stasis Canceller Advanced Reaction Control System Heavy Missile Launcher [Rating: 138] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Phase Shifter Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Heavy Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 1 . 1 . . . . Utility 13 | . . . 2 . . . 1 . . 1 2 1 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 99 | 6 3 3 4 1 2 3 4 11 15 9 7 5 9 4 10 3 Power 18 | 1 . 1 . 1 . . . 2 3 2 2 . 2 . 3 1 Engine 7 | 1 . . . 1 . . . 2 2 1 . . . . . . Core 5 | . . 1 . . . . . . 1 . 2 . . . . 1 Reactor 6 | . . . . . . . . . . 1 . . 2 . 3 . Propulsion 26 | 2 . . 2 . . . . 5 5 3 3 1 3 1 1 . Treads 4 | 2 . . 2 . . . . . . . . . . . . . Leg 5 | . . . . . . . . 4 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 1 4 3 3 1 3 1 1 . Utility 38 | 1 1 2 2 . 2 . 4 . 6 2 2 4 4 3 4 1 Device 16 | . . 2 . . . . . . 1 . 1 3 4 2 3 . Storage 6 | 1 1 . 1 . 2 . . . . 1 . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 8 | . . . . . . . . . 4 1 1 1 . . 1 . Protection 7 | . . . 1 . . . 3 . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 . . . . 3 . 4 1 2 . . . . 2 1 Energy Gun 4 | 1 2 . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . Ballistic Gun 5 | 1 . . . . . . . 3 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . 1 . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . 2 . 2 1 . 1 . 2 . Parts Lost 10 | . . . . 1 . . . 1 . . . . . 3 2 3 Power 3 | . . . . 1 . . . 1 . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 . Utility 5 | . . . . . . . . . . . . . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . 1 . . Highest Loss Streak 3 | . . . . 1 . . . 1 . . . . . 1 2 3 Average Slot Usage (%) 91 | . 88 85 97 99 100 100 88 95 91 84 92 94 91 76 85 70 Engine 5 | . 14 13 . 3 11 11 9 7 9 6 7 . . . . . Core 3 | . . . 11 6 . . . . 4 1 3 10 7 . . 1 Reactor 1 | . . . . . . . . . . . . . 1 8 7 6 Treads 13 | . 28 28 22 22 22 22 18 3 . . . . . . . . Leg 2 | . . . . . . . . 21 9 . . . . . . . Flight 8 | . . . . . . . . . 18 32 29 31 24 18 17 12 Device 8 | . . . 11 11 11 11 5 . 4 5 5 5 13 13 20 18 Storage 13 | . 17 14 19 22 22 22 18 18 6 . 5 5 4 4 4 4 Processor 1 | . . . . . . . 7 9 2 . . . . . . . Hackware 8 | . . . . . . . . . 13 23 27 31 28 21 23 20 Protection 8 | . . . 10 11 11 11 12 18 10 6 5 5 4 4 5 4 Energy Gun 12 | . 18 28 22 22 22 20 18 1 . . . . . . . . Ballistic Gun 2 | . 9 . . . . . . 16 6 . . . . . 4 2 Slashing Weapon 1 | . . . . . . . . . 3 5 5 5 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 27 31 44 44 45 50 49 57 69 27 28 30 53 56 67 58 Greatest Support 75 | 40 40 40 40 40 40 40 40 40 54 32 34 46 67 75 75 74 Greatest Overweight (x) 8 | . . . 1 1 1 1 1 2 1 . . 8 . . 1 . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 16 | 6 12 12 14 14 16 16 16 16 16 8 8 8 8 8 8 8 Average Capacity 11 | 5 7 10 13 14 14 16 16 16 9 4 8 8 8 8 8 8 Most Carried 16 | 4 10 10 14 14 14 14 16 16 16 6 8 8 8 8 8 6 Average Carried 10 | 2 6 8 12 13 13 14 15 15 8 3 7 7 7 7 7 5 Final Capacity 16 | 6 12 10 14 14 16 16 16 16 4 8 8 8 8 8 8 8 Final Carried 16 | 4 7 10 14 13 14 14 16 16 4 6 8 8 8 8 6 5 Class Distribution -------------------- 51% | Mutant 15% | Hacker-Sprinter 13% | Scavenger-Mutant 5% | Wizard-Ninja 4% | Hacker-Ninja 4% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Matter Collected 1330 | 263 51 17 50 10 . 45 . 152 134 231 83 169 . 125 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2037 | 67 150 24 472 141 . 127 . 271 208 231 83 162 . . . 101 Parts 97 | 1 6 3 24 6 . 6 . 23 10 7 4 3 . . . 4 Haulers Intercepted 8 | . 2 . 1 . . . . 1 . 2 1 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 26 | . 1 . 6 3 . 3 . 8 5 . . . . . . . Guns 15 | . 1 . 3 2 . . . 4 5 . . . . . . . AOE 10 | . . . 3 1 . 2 . 4 . . . . . . . . Classes Destroyed 12 | 1 2 1 2 1 . 1 . 2 . 1 . 1 . . . . Worker 3 | . . . . . . . . . . . . 2 . . . 1 Builder 1 | . . . . . . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 8 | . 2 . 1 . . . . 1 . 2 1 1 . . . . Recycler 3 | 1 . . 1 . . . . . . . . . . . . 1 Operator 4 | . . . 2 . . . . 1 . . . 1 . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . Swarmer 6 | . . . . . . . . 4 2 . . . . . . . Grunt 13 | . 1 . 3 2 . 2 . 2 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 5 | . . . 3 . . . . 2 . . . . . . . . Best Kill Streak 5 | 1 1 1 2 3 . 2 . 5 5 2 1 2 . . . 2 Combat Bots Only 5 | . 1 . 2 3 . 2 . 5 5 . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 . 2 1 1 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . 1 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Damage Taken 2723 | . 56 38 115 143 . 189 40 247 42 . 57 72 133 653 190 748 Core 399 | . . . 22 10 . 75 . 10 . . 18 . 29 116 . 119 Absorbed by Shields 11 | . . . . . . . . . . . . 11 . . . . Core Remaining (%) 95 | 100 . 100 . . . 73 . 98 100 100 98 100 97 . 92 92 Volleys Fired 100 | 1 7 . 20 7 . 7 . 18 11 5 . . . . 21 3 Largest 2 | 2 2 . 2 2 . 2 . 2 2 1 . . . . 1 1 Hottest 80 | 60 60 . 80 80 . 80 . 39 30 80 . . . . 39 39 Shots Fired 161 | 2 14 . 40 14 . 10 . 30 22 5 . . . . 21 3 Gun 143 | 2 14 . 40 14 . 6 . 26 22 . . . . . 19 . Cannon 5 | . . . . . . . . . . 5 . . . . . . Launcher 13 | . . . . . . 4 . 4 . . . . . . 2 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 75 | 1 7 . . . . . . 26 22 . . . . . 19 . Thermal 13 | 1 7 . . . . . . . . 5 . . . . . . Explosive 11 | . . . . . . 2 . 4 . . . . . . 2 3 Electromagnetic 62 | . . . 40 14 . 8 . . . . . . . . . . Robot Hit Streak 12 | 2 12 . 6 3 . 7 . 4 4 . . . . . . . Robot Miss Streak 3 | . 1 . 3 1 . 1 . 2 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . . . 1 3 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 . . . . . . . Shots Hit Robots 103 | 2 13 . 24 10 . 8 . 11 13 7 2 12 1 . . . Core Hits 66 | 2 5 1 11 4 . 7 . 14 7 3 1 4 . . . 7 Critical Hits 3 | . 1 . . . . . . . . 1 . 1 . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . 1 . . . . Melee Attacks 78 | . . . . . . . . . 4 24 6 17 10 17 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . . . 4 24 6 17 10 17 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 2 1 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4940 | 25 156 20 502 260 . 418 . 609 259 722 182 1031 144 . . 612 Guns 1261 | 25 156 . 323 154 . 83 . 261 259 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1574 | . . . 179 106 . 329 . 348 . . . . . . . 612 Melee 2079 | . . . . . . . . . . 722 182 1031 144 . . . Ramming 26 | . . 20 . . . 6 . . . . . . . . . . Kinetic 621 | 14 87 . . . . . . 261 259 . . . . . . . Thermal 431 | 11 69 . 179 106 . . . . . . . . . . . 66 Explosive 1099 | . . . . . . 205 . 348 . . . . . . . 546 Electromagnetic 684 | . . . 323 154 . 207 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2079 | . . . . . . . . . . 722 182 1031 144 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . . . . . . . 2 2 1 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 10 | . . . 1 3 . 5 . . . . . . . 1 . . Message Errors 4 | . . . 1 1 . 2 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . Data Loss (minor) 3 | . . . . 2 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 523 | . . . . 1 . . . 21 . 27 102 209 114 . . 49 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 71 | . . . . 1 . . . 21 . . . . . . . 49 Melee 452 | . . . . . . . . . . 27 102 209 114 . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . 12 49 . 72 . . . . . . . . 40 30 Shots 7 | . . . 1 1 . 2 . . . . . . . . 1 2 Rammed 8 | . . 3 . . . 5 . . . . . . . . . . Targets Rammed 8 | . . 3 . . . 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 6 . 190 225 . 33 . 6 24 72 52 219 60 288 133 1 Average Temperature 48 | . 6 . 53 126 . 13 . 6 9 15 10 69 28 93 85 1 Received Heat Transfer 449 | . 6 21 30 48 . 72 18 63 . . 27 14 51 36 27 36 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 525 | 25 150 . 150 150 . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Peak Influence 1712 | 5 101 102 399 192 . 112 43 276 205 181 73 460 537 456 1712 1436 Initial 1100 | . 3 39 . 117 . . 43 17 . 100 27 35 9 301 256 1100 Average 230 | 1 54 57 219 99 . 12 43 150 124 119 53 177 275 341 1642 1197 Maximum Alert Level 5 | . . . 1 . . . . 1 1 . . 2 2 2 5 4 Low Security (%) 68 | 100 100 100 30 100 . 100 100 81 90 100 100 66 39 . . . Level 1 19 | . . . 69 . . . . 18 9 . . 5 . 86 . . Level 2 5 | . . . . . . . . . . . . 27 60 13 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 . Squads Dispatched 27 | . 1 . 4 1 . . . 1 5 . 3 1 1 2 6 2 Investigation 10 | . . . 2 1 . . . . 1 . 2 . 1 1 . 2 Extermination 1 | . . . . . . . . . . . . . . 1 . . Reinforcement 10 | . 1 . 2 . . . . 1 4 . 1 1 . . . . Assault 6 | . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Distress Signals 8 | . 1 . 3 . . . . . . . . 2 . . . 2 Communications Jammed 33 | . . . . . . . . . . . . . . 9 5 19 Distress Signals 33 | . . . . . . . . . . . . . . 9 5 19 Times Spotted 158 | . 8 4 24 5 . 3 3 7 10 10 8 19 6 16 16 19 Peak Tracking Total 17 | . 5 2 4 3 . 3 3 5 4 6 8 16 4 12 17 10 Tactical Retreats 9 | . . . . . . . . . . 1 . . 2 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 7 | . . . 1 . . . . 2 . . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 4 6 . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 29 | . . . 2 1 . 1 . 2 . 2 . 15 . . 2 4 Max in Single Turn 2 | . . . 1 1 . 1 . 1 . 1 . . . . 1 2 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . 1 . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 56 | . 4 . 9 1 1 . . 5 7 8 3 5 3 6 . 4 Terminals 36 | . 3 . 7 . . . . 5 3 5 1 3 1 4 . 4 Fabricators 7 | . . . . . . . . . 1 1 2 1 2 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units 5 | . 1 . 1 . . . . . 1 . . 1 . 1 . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Total Hacks 153 | . 10 . 28 1 1 . . 13 16 28 10 16 9 11 . 10 Successful 97 | . 6 . 13 1 1 . . 8 11 16 8 11 9 7 . 6 Failed 56 | . 4 . 15 . . . . 5 5 12 2 5 . 4 . 4 Catastrophic 6 | . . . 4 . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 93 | . 5 . 16 . 1 . . 8 4 21 4 12 5 7 . 10 Terminals 109 | . 9 . 20 . . . . 13 8 21 4 11 4 9 . 10 Fabricators 21 | . . . . . . . . . 3 3 6 4 5 . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . Recycling Units 8 | . 1 . 4 . . . . . 1 . . 1 . 1 . . Scanalyzers 7 | . . . 4 . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . Terminal Hacks 51 | . 5 . 7 1 1 . . 7 5 8 1 6 3 3 . 4 Part Schematic 4 | . 1 . . . . . . . 1 1 . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . Level Access Points 8 | . . . . . . . . 1 1 1 1 1 1 1 . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . . . 1 . . Fabricator Index 4 | . . . . . . . . . 1 1 . . 1 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . . . . . . 1 . 2 . 3 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Reprogram Traps 3 | . . . . . . . . 2 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 9 | . . . 1 . . . . 1 . 3 . 1 . . . 3 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 2 2 3 2 3 . . . Load Schematic 5 | . . . . . . . . . 1 1 1 1 1 . . . Build 7 | . . . . . . . . . 1 1 2 1 2 . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . 1 . . 1 . 1 . . Retrieve Components 5 | . 1 . 1 . . . . . 1 . . 1 . 1 . . Scanalyzer 6 | . . . 4 . . . . . 2 . . . . . . . Insert Component 3 | . . . 2 . . . . . 1 . . . . . . . Analyze 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 18 | . . . 1 . . . . 1 . 3 4 2 3 2 . 2 Terminals 11 | . . . 1 . . . . 1 . 3 1 . 1 2 . 2 Assimilate 5 | . . . . . . . . . . 3 . . . 1 . 1 Botnet 5 | . . . 1 . . . . 1 . . 1 . 1 1 . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Fabricators 7 | . . . . . . . . . . . 3 2 2 . . . Prioritize 3 | . . . . . . . . . . . 2 1 . . . . Siphon 3 | . . . . . . . . . . . 1 1 1 . . . Overload 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 8 . . . . 5 5 8 2 4 1 4 . 3 Full Trace Events 7 | . . . 3 . . . . . 1 . . . . 1 . 2 Feedback Events 2 | . . . 1 . . . . . . . . . . 1 . . Corruption 1 | . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 2 . . . . . 1 1 . 1 . . . . Parts Built 7 | . . . . . . . . . 1 1 3 . 2 . . . Matter 1145 | . . . . . . . . . 146 102 321 192 384 . . . Time 431 | . . . . . . . . . 24 25 126 128 128 . . . Total Part Build Rating 35 | . . . . . . . . . 3 1 15 . 16 . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 6 . 3 . . . . . 3 . . 2 . 2 . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total Allies 13 | . . 3 . . . . . 3 . 3 . 2 . 1 . 1 Largest Group 3 | . . 3 3 . . . . 3 3 2 . 2 . 1 . 1 Highest-Rated Group 93 | . . 40 40 . . . . 93 93 26 . 68 . 44 . 44 Highest-Rated Ally 56 | . . 16 16 . . . . 31 31 26 . 56 . 44 . 44 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . 17 49 . . . . . 20 . . 22 . . . . Total Damage 1901 | . . 199 555 . . . . . 209 . . 938 . . . . Kills 22 | . . 2 11 . . . . . 2 . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Turns Passed 5522 | 88 315 432 749 521 450 398 124 417 320 360 139 227 241 381 175 185 Spaces Moved 5246 | 47 171 262 375 286 276 199 64 208 378 495 270 499 167 886 335 328 Core 4 | 3 . . . . . . . . . . . 1 . . . . Treads 1717 | 44 171 262 375 286 276 199 64 40 . . . . . . . . Legs 221 | . . . . . . . . 168 53 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3304 | . . . . . . . . . 325 495 270 498 167 886 335 328 Fastest Speed 14 | 50 160 160 160 160 160 180 180 150 26 23 23 17 17 14 21 34 Average Speed 78 | 152 160 160 176 172 162 180 180 156 43 23 23 24 22 26 27 34 Slowest Speed 450 | 160 160 160 180 180 180 180 180 200 150 26 23 450 24 28 105 34 Overloaded Moves 86 | . . . . . . . . . . . . 23 10 19 34 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . 1 . 1 1 . 15 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 40 60 41 93 69 63 12 44 11 15 8 19 7 22 50 9 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . Spaces Dug 60 | . . . . . . . . . 3 11 4 3 8 17 . 14 Terrain Destroyed 224 | . . . 13 14 . 40 . 43 3 11 4 3 8 17 18 50 Melee 46 | . . . . . . . . . 3 11 4 3 8 17 . . Projectile 2 | . . . . . . . . 2 . . . . . . . . AOE 176 | . . . 13 14 . 40 . 41 . . . . . . 18 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Res Res Tes Acc Total 6328 | 58 201 274 425 304 280 223 73 278 512 687 332 568 350 978 394 391 Wait 670 | 1 6 . 10 2 . 10 . 13 87 141 40 36 156 84 21 63 Move 5186 | 46 170 261 374 285 275 198 63 207 375 494 267 496 166 859 332 318 Hop 19 | . . . . . . . . . 1 . 1 1 . 11 1 4 Pick Up 59 | 4 8 2 10 4 1 . 3 11 . 4 6 2 2 1 1 . Fast Attach 52 | 6 3 3 2 . . . 2 9 6 6 3 . 3 3 5 1 Attach 22 | . . . . 1 . . . . 8 3 1 2 2 1 3 1 Detach 14 | . . 3 . . . . . . 5 3 . . 1 . 2 . Swap 25 | . . . 2 . 2 3 2 2 1 . 3 3 4 . 2 1 Drop 84 | . 7 2 7 5 2 . 3 18 14 7 5 . 6 2 6 . Fire 100 | 1 7 . 20 7 . 7 . 18 11 5 . . . . 21 3 Melee 78 | . . . . . . . . . 4 24 6 17 10 17 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 8 | . . 3 . . . 5 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered Mines 420 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 424 | -10/Mines | Found Prototype Device 424 | -10/Mines | Identified Exp. Sensor Array 643 | -10/Mines | Learned 2 Materials zone layouts 643 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 758 | -10/Mines | Assembled infested the area 763 | -10/Mines | Assisted by a Guerilla fighting off Assembled 831 | -10/Mines | Discovered new exit (range 3) 836 | -10/Mines | Entered Materials 836 | -9/Materials | Accompanied by 3 allies 836 | -9/Materials | Evolved 2 slots: Utility x2 837 | -9/Materials | Identified exit to Materials 1118 | -9/Materials | Identified exit to Mines 1495 | -9/Materials | Build established: Scavenger-Mutant 1585 | -9/Materials | Entered Mines 1607 | -9/Mines | Discovered exit to Materials (range 5) 1623 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1651 | -9/Mines | Learned Materials garrison access intel 1681 | -9/Mines | Met a Derelict shopkeep closing up shop 1906 | -9/Mines | Discovered exit to Materials (range 10) 2099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2099 | -9/Mines | Discovered new exit (range 5) 2106 | -9/Mines | Entered Exiles 2146 | -9/Exiles | Met 8R-AWN 2172 | -9/Exiles | Met EX-HEX 2227 | -9/Exiles | Build established: Mutant 2246 | -9/Exiles | Met EX-DEC 2281 | -9/Exiles | Met EX-BIN 2303 | -9/Exiles | Aligned with FarCom system 2305 | -9/Exiles | Given EX-Vault access code 2345 | -9/Exiles | Opened EX-Vault 2356 | -9/Exiles | Found Cloak of Protection 2389 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2533 | -9/Exiles | Discovered new exit (range 14) 2556 | -9/Exiles | Left Exiles lab with Cloak of Protection 2556 | -9/Exiles | Entered Mines 2929 | -8/Mines | Discovered exit to Materials (range 13) 2954 | -8/Mines | Entered Materials 2954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -8/Materials | Loaded intel: 1 garrison access location 3053 | -8/Materials | Discovered new exit (range 15) 3078 | -8/Materials | Entered Storage 3311 | -8/Storage | Identified exit to Factory 3472 | -8/Storage | Allied Derelicts emerged from ambush trap array 3495 | -8/Storage | Entered Factory 3495 | -7/Factory | Accompanied by 3 allies 3495 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3637 | -7/Factory | Identified exit to Factory 3767 | -7/Factory | Fabricated System Shield (x1) 3815 | -7/Factory | Entered another Factory area 3815 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3857 | -6/Factory | Identified exit to Factory 3905 | -6/Factory | Build established: Hacker-Sprinter 3936 | -6/Factory | Repaired Broken Imp. VTOL Module 4043 | -6/Factory | Discovered new exit (range 15) 4149 | -6/Factory | Fabricated Med. Storage Unit (x1) 4175 | -6/Factory | Entered another Factory area 4175 | -5/Factory | Evolved 2 slots: Utility x2 4180 | -5/Factory | Identified exit to Factory 4237 | -5/Factory | Fabricated Mic. Fission Core? 4240 | -5/Factory | Fabricated Hacking Suite (x1) 4314 | -5/Factory | Entered another Factory area 4314 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4362 | -4/Factory | Identified exit to Research 4541 | -4/Factory | Entered Research 4541 | -3/Research | Evolved 2 slots: Utility x2 4544 | -3/Research | Identified exit to Research 4614 | -3/Research | Fabricated Impulse Thruster Array (x1) 4636 | -3/Research | Local fabrication network quarantined 4683 | -3/Research | Fabricated Impulse Thruster Array (x1) 4782 | -3/Research | Entered another Research area 4782 | -2/Research | Evolved 2 slots: Utility x2 4823 | -2/Research | Imp. Hacking Suite fried by hacking feedback 4845 | -2/Research | Spotted B-90 Cyclops 4846 | -2/Research | Identified exit to Access 4941 | -2/Research | Spotted B-90 Cyclops 5098 | -2/Research | Identified exit to Testing 5163 | -2/Research | Entered Testing 5164 | -2/Testing | Maximum security lockdown engaged 5261 | -2/Testing | Found Prototype Reactor 5261 | -2/Testing | Identified Vortex Chain Reactor 5331 | -2/Testing | Discovered exit to Access (range 15) 5338 | -2/Testing | Entered Access 5338 | -1/Access | Evolved 2 slots: Utility x2 5384 | -1/Access | Identified exit to Surface 5494 | -1/Access | Lost 3 parts (1p2u) 5513 | -1/Access | Energy Cycler disabled 5523 | *** | Escaped! Last Messages --------------- 05486_ Slug penetrates Wall. 05494_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8Q layout... Downloaded map data. 05502_ W-44 Eye distress signal jammed. 05508_ Terminal disabled. 05508_ W-44 Eye distress signal jammed. 05512_ Penetrated by Slug. 05512_ W-44 Eye distress signal jammed. 05513_ ALERT: Power surge detected, dispatching additional patrols. 05513_ Energy Cycler explodes. 05513_ W-44 Eye distress signal jammed. 05514_ K-01 Serf collects debris. 05515_ W-44 Eye distress signal jammed. 05515_ Penetrated by Slug. 05516_ Slug penetrates Wall. 05516_ Penetrated by Slug. 05521_ K-01 Serf cleans the Terminal. 05522_ The Access Shell folds into the floor. 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Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed System Shield | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Med. Storage Unit | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory | Preloaded Hacking Suite | x1 | -5/Factory Impulse Thruster Array | x1 | -3/Research Impulse Thruster Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointFissionDiverter Manual? 0 Play Time 00:54:10 Cumulative 687.3 hours Start 2020.10.27 @ 01:49:02 End 2020.10.27 @ 02:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 488 Rogue 484 Adventurer 4 Explorer 0 Win Type 0 Total 76 Types 60/6/3/3/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9314e4d5-6f64-4d56-9218-9e3daf8c669d