Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 22:00:32 Player: star Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (227) 1135 Value Destroyed (9500) 9500 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1447) 1447 TOTAL SCORE: 18002 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 93 Entered Garrisons 400 Acquired ECA 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/1000 Matter 182/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Propulsion Shielding Graphene Brace Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Spectral Analyzer Improved Target Analyzer Improved Target Analyzer Heavy Reflective Plating Component Analysis Suite Improved Recalibrator > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Hellfire Missile Launcher > --- INVENTORY -------- Energy Well Improved Weapon Cycler Graphene Brace Coil Gun Tiamat Missile Launcher [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Tiamat Missile Launcher Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 4 . . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . Utility 5 | . . . . . . . 3 . . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 142 | 6 4 . 9 8 1 1 12 14 5 11 9 6 38 14 4 Power 16 | 1 . . 1 2 . . . 3 1 1 2 . 4 1 . Engine 10 | 1 . . 1 2 . . . 2 1 1 . . 1 1 . Core 6 | . . . . . . . . 1 . . 2 . 3 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | 2 . . 2 . . . 3 2 1 3 1 3 9 1 . Treads 13 | . . . 2 . . . 3 2 1 3 . . 1 1 . Leg 9 | . . . . . . . . . . . 1 2 6 . . Wheel 4 | 2 . . . . . . . . . . . . 2 . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 44 | 1 2 . . 1 . 1 6 3 3 2 5 1 11 7 1 Device 21 | . 1 . . . . . 4 1 2 . 4 1 4 3 1 Storage 4 | 1 1 . . . . 1 1 . . . . . . . . Processor 11 | . . . . 1 . . . 2 1 1 1 . 4 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . . . 1 . . 1 . . 3 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . 6 5 1 . 3 6 . 5 1 2 14 5 3 Energy Gun 13 | 1 1 . 3 1 . . . . . 2 1 . 1 2 1 Energy Cannon 2 | . . . . . . . . . . 1 . . . 1 . Ballistic Gun 34 | 1 1 . 3 4 . . 2 5 . 2 . 2 10 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . 1 1 . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 . . . 1 . 1 1 . 6 1 . Parts Lost 72 | . . . 2 . . . 2 6 1 22 . 1 21 15 2 Power 10 | . . . 1 . . . . 1 . 2 . . 3 3 . Propulsion 9 | . . . . . . . . . . 3 . 1 2 3 . Utility 23 | . . . . . . . 1 3 1 5 . . 9 3 1 Weapon 30 | . . . 1 . . . 1 2 . 12 . . 7 6 1 Highest Loss Streak 12 | . . . 1 . . . 1 4 1 12 . 1 11 6 1 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . Average Backups 8 | 1 7 9 9 10 10 10 11 13 13 10 4 4 4 4 4 Power . | . 1 1 . 1 1 1 1 1 1 . . . . . . Propulsion 1 | . 1 . 1 2 2 2 1 2 2 1 . . . . . Utility 2 | . . 1 1 1 1 1 1 2 3 4 3 3 3 3 4 Weapon 3 | . 5 7 5 5 6 6 6 6 7 4 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . 3 . 1 2 . . . 2 1 4 1 . 1 . 2 Power 3 | . . . 1 1 . . . 1 . . . . . . . Propulsion 4 | . 2 . . . . . . 1 . 1 . . . . . Utility 7 | . . . . . . . . . 1 2 1 . 1 . 2 Weapon 3 | . 1 . . 1 . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 99 99 100 100 83 87 90 81 51 78 78 61 46 Engine 5 | . 14 14 10 11 11 11 7 6 7 10 . . 1 1 . Core 2 | . . . . . . . . . . . 7 13 7 3 . Treads 10 | . . . 20 22 22 22 16 18 15 12 6 2 . . 3 Leg 4 | . . . . . . . . . . . 5 12 17 10 . Wheel 1 | . 28 28 1 . . . . . . . . . 1 . . Device 11 | . 7 14 11 . . . 12 15 15 12 6 13 14 17 3 Storage 5 | . 19 14 11 11 11 11 7 7 7 5 . . . . . Processor 7 | . . . . 11 11 11 3 6 13 7 12 6 6 5 8 Protection 2 | . . . . . . . 5 . . 4 . . 3 8 13 Energy Gun 4 | . 14 14 20 12 11 11 . . . 2 4 6 2 . 4 Energy Cannon 1 | . . . . . . . . . . . 5 6 2 . . Ballistic Gun 19 | . 14 14 23 31 32 33 28 29 30 22 . 10 15 6 9 Peak Build Rating 111 | 6 10 10 19 23 23 23 41 55 59 74 72 85 111 89 51 Average Rating 50 | 4 9 10 17 21 22 23 32 46 55 58 60 77 86 58 34 On Entrance 34 | . 6 10 10 19 23 23 23 41 55 58 21 72 77 64 44 Naked Turns 112 | . . . . . . . . . . . . . . . 112 Heaviest Build 68 | 13 26 22 28 32 33 42 55 56 59 68 43 50 66 54 27 Greatest Support 150 | 26 26 26 40 40 40 40 60 107 95 150 15 45 90 60 30 Greatest Overweight (x) 13 | . . . 1 . . 1 1 . . 13 2 3 5 1 . Average Overweight (x) . | . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 5 5 5 5 5 Average Capacity 9 | 6 9 10 10 10 10 13 15 15 15 14 5 5 5 5 5 Most Carried 15 | 4 10 9 10 10 10 10 13 15 15 15 5 5 5 5 4 Average Carried 8 | 1 8 9 9 9 10 10 11 14 14 11 4 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 4 9 9 10 10 10 10 13 15 15 5 5 5 5 4 4 Class Distribution -------------------- 26% | Gunner 20% | Scavenger-Tank 16% | Mutant 16% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Gunner | -9/Recycling Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Matter Collected 9460 | 74 341 . 245 407 388 36 453 1629 255 1695 935 865 1442 660 35 Remotely 719 | . . . . . . . 453 266 . . . . . . . Salvage Created 9024 | . 415 . 476 747 814 52 600 1635 255 1882 434 326 1257 131 . Parts 476 | . 26 . 29 42 54 3 37 82 15 88 13 9 67 11 . Haulers Intercepted 15 | . 2 . 1 4 . . 3 . . 2 . . 3 . . Recyclers Shooed 9 | . 1 . 2 . . . . . . 5 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . 10 4 . 14 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 191 | . 11 . 15 13 26 1 9 35 5 33 5 7 24 7 . Guns 143 | . 11 . 14 13 16 1 9 27 5 30 2 5 9 1 . Cannons 8 | . . . . . . . . . . . 3 2 3 . . AOE 40 | . . . 1 . 10 . . 8 . 3 . . 12 6 . Classes Destroyed 19 | . 5 . 2 2 . . 2 3 1 2 1 . . 1 . Worker 7 | . 1 . . . . . 1 . . . . . 5 . . Builder 5 | . . . 1 . . . 2 . . 1 . . 1 . . Hauler 15 | . 2 . 1 4 . . 3 . . 2 . . 3 . . Recycler 2 | . . . . . . . . . . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . Watcher 4 | . 2 . . . . . . 1 . 1 . . . . . Swarmer 44 | . 6 . 10 3 4 . 1 3 . 3 4 . 4 6 . Cutter 3 | . . . . . . . . 3 . . . . . . . Grunt 81 | . 5 . 1 6 18 . 4 23 2 18 . 2 2 . . Brawler 5 | . . . . . . . 1 1 . 3 . . . . . Duelist 3 | . . . . 1 . . . . . 1 . 1 . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 21 | . . . 4 3 4 1 2 1 1 3 1 . 1 . . Hunter 14 | . . . . . . . . 3 1 . . . 10 . . Programmer 12 | . . . . . . . 1 . . 5 . . 6 . . Heavy 1 | . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . Samaritan 3 | . . . . . . . . . . . 3 . . . . Thug 4 | . . . . . . . . . . . . 4 . . . Butcher 1 | . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 5 . 5 4 10 1 4 7 2 5 4 4 10 4 . Combat Bots Only 10 | . 4 . 4 4 10 1 3 7 2 5 4 4 7 4 . Max Kills in Single Turn 4 | . 2 . 2 2 2 1 2 2 1 2 1 1 4 2 . Gunslinging 1 | . 1 . 1 1 1 . 1 1 . . . . 1 . . Exploded 3 | . . . 1 . 2 . . 2 . 1 . . 3 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 1205 | . 56 . 73 20 73 4 58 114 44 244 14 29 362 98 16 Missed 340 | . 11 . 19 6 16 2 17 38 15 61 6 4 103 39 3 Hits 865 | . 45 . 54 14 57 2 41 76 29 183 8 25 259 59 13 Melee 10 | . . . . . . . 1 3 . 2 . . . . 4 Projectile 855 | . 45 . 54 14 57 2 40 73 29 181 8 25 259 59 9 AOE 10 | . . . . . . . . 9 . . . . 1 . . Critical Strikes 34 | . 1 . . . . . 2 6 3 5 . 4 8 3 2 Actively Blocked 5 | . . . . . . . . . . 5 . . . . . Part Disruptions 1 | . . . . . . . 1 . . . . . . . . Damage Taken 14310 | . 408 . 568 138 707 28 529 1449 331 2721 132 507 4846 1626 320 Core 1787 | . 95 . 49 . 44 14 16 93 53 369 33 20 552 323 126 Absorbed by Shields 314 | . . . . . 5 . . . 128 146 . . . 35 . Reduced by Siege Mode 7 | . . . . . . . . . 7 . . . . . . Redirected to Shielding 72 | . . . . . . . . . . . . . . 63 9 Ignored by Resistances 79 | . . . . . . . . . . . . . 67 . 12 Regen/Repaired (Parts) 83 | . . . . 48 . . . . 35 . . . . . . Core Remaining (%) 72 | 100 . 62 . . . 73 . . 76 . . 50 . . . Volleys Fired 510 | . 54 . 28 28 51 2 24 100 14 87 17 18 65 18 4 Largest 4 | . 2 . 4 4 4 3 4 4 4 4 2 4 4 3 4 Hottest 180 | . 88 . 158 147 114 69 97 107 107 165 110 162 180 138 159 Shots Fired 1547 | . 104 . 108 110 129 6 88 334 56 309 22 68 164 33 16 Gun 1436 | . 104 . 108 110 118 6 87 325 56 304 4 50 125 23 16 Cannon 62 | . . . . . . . . . . . 18 18 21 5 . Launcher 49 | . . . . . 11 . 1 9 . 5 . . 18 5 . Special . | . . . . . . . . . . . . . . . . Kinetic 1183 | . 54 . 53 79 81 6 87 325 56 267 . 36 107 23 9 Thermal 229 | . 50 . 29 11 . . . . . 37 22 32 39 5 4 Explosive 49 | . . . . . 11 . 1 9 . 5 . . 18 5 . Electromagnetic 86 | . . . 26 20 37 . . . . . . . . . 3 Robot Hit Streak 32 | . 11 . 16 31 32 9 10 18 20 16 7 13 10 9 2 Robot Miss Streak 9 | . 4 . 3 6 2 1 7 9 2 8 1 6 4 6 5 Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 . . Secondary Targets 22 | . 1 . 4 2 5 . 3 3 1 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 1 1 . . 1 . . Shots Hit Robots 978 | . 65 . 62 69 66 4 65 204 36 226 16 47 93 18 7 Core Hits 675 | . 22 . 23 30 40 2 46 150 25 186 11 32 86 21 1 Critical Kills 5 | . . . . 1 . . . 1 . 1 1 . 1 . . Critical Parts Destroyed 4 | . . . . . . . . . . 1 . . 3 . . Critical Strikes 23 | . 2 . 3 3 . . . 1 . 4 1 2 7 . . Burn 12 | . 2 . 1 2 . . . . . 2 . 2 3 . . Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 8 | . . . . 1 . . . 1 . 2 . . 4 . . Corrupt 2 | . . . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24876 | . 1022 . 1103 1089 1638 57 1137 4854 703 4957 524 1156 5436 1114 86 Guns 17232 | . 1022 . 1016 1089 875 57 1095 3819 698 4543 42 678 1908 304 86 Cannons 1680 | . . . . . . . . . . . 482 478 611 109 . Explosions 5959 | . . . 87 . 763 . 42 1035 . 414 . . 2917 701 . Melee . | . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 . . . . . . Kinetic 14525 | . 550 . 456 698 612 57 1095 3819 698 4116 . 510 1542 304 68 Thermal 3675 | . 472 . 383 119 . . . . . 427 524 646 977 109 18 Explosive 5830 | . . . . . 763 . . 1035 . 414 . . 2917 701 . Electromagnetic 841 | . . . 264 272 263 . 42 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 6 6 6 11 11 11 7 7 7 Average Corruption 7 | . . . . . . . 3 6 6 8 11 11 3 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 351 | . . . . . . . 23 67 16 70 69 20 28 43 15 Message Errors 93 | . . . . . . . 6 18 6 19 16 5 10 10 3 Matter Fused 73 | . . . . . . . 6 14 2 16 13 2 4 13 3 Heat Flow Errors 39 | . . . . . . . 2 8 . 6 10 1 3 6 3 Energy Discharges 46 | . . . . . . . 5 9 3 10 11 1 2 5 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 1 . . . . Data Loss (minor) 43 | . . . . . . . 3 8 3 4 11 7 1 4 2 Data Loss (major) 14 | . . . . . . . . 1 . 3 4 2 2 2 . Misfires 12 | . . . . . . . . . 2 3 1 . 2 2 2 Alerts 13 | . . . . . . . . 2 . 3 2 2 1 1 2 Misdirections 1 | . . . . . . . . . . 1 . . . . . Weapon Failures 13 | . . . . . . . 1 6 . 3 . . 3 . . Overload Shots 10 | . . . . . . . . . . . 1 2 7 . . Overflow Damage 354 | . . . . . 36 . . 20 . 59 5 . 98 136 . Projectiles 5 | . . . . . . . . . . . 5 . . . . Explosions 349 | . . . . . 36 . . 20 . 59 . . 98 136 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 482 | . . . 37 . 30 . 46 82 . 26 . . 112 149 . Shots 12 | . . . 1 . 1 . 2 2 . 1 . . 2 3 . Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 385 | . 294 . 252 209 263 33 214 329 107 385 264 314 272 364 222 Average Temperature 91 | . 98 . 74 70 74 19 46 84 40 117 95 169 70 123 69 Received Heat Transfer 2672 | . 93 . 60 51 267 9 150 360 60 684 27 297 171 380 63 Effects 11 | . 2 . . . 3 . . 2 . 4 . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . Energy Bleed 3 | . . . . . . . . 2 . 1 . . . . . Interference 5 | . 2 . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . 1 . . . . . . Total Turns 21 | . . . . . . . . . 21 . . . . . . Longest Duration 21 | . . . . . . . . . 21 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 1 . . . . . . . 1 4 3 . . Heat Transferred 7245 | . 1284 . 864 407 . . . . . 1184 804 1154 1387 111 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Maximum Alert Level 4 | . . . 1 . 3 1 . 4 3 2 . . 2 . . Low Security (%) 40 | 100 100 100 83 100 17 14 100 11 . 3 . . 49 . . Level 1 34 | . . . 16 . 26 85 . 16 . 84 . . 49 . . Level 2 12 | . . . . . 33 . . 20 80 12 . . 1 . . Level 3 7 | . . . . . 22 . . 27 19 . . . . . . Level 4 4 | . . . . . . . . 23 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1440 | . 126 23 226 144 826 371 117 1440 756 441 . . 421 . . Initial 756 | . . 23 8 86 68 371 70 17 756 301 . . 6 . . Average 320 | . 52 23 100 84 438 273 31 730 661 313 . . 163 . . Influence Increases 6206 | . 294 . 418 394 758 27 331 1483 155 948 115 70 888 182 143 Destroy 0b10 Robot/C 3740 | . 220 . 300 260 520 20 180 680 100 660 100 60 480 140 20 Destroy 0b10 Robot/NC 205 | . 25 . 10 25 . . 30 25 . 30 5 . 55 . . Destroy Leader 604 | . 48 . 72 68 20 . 44 40 40 136 10 10 96 20 . Allied During Kill 10 | . . . . . . . . . . . . . . 7 3 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . Successful Hack 66 | . . . 8 22 . 7 16 . . 6 . . 7 . . Disable Machine 240 | . . . . . 15 . 60 30 15 30 . . 90 . . Anti-Garrison Action 800 | . . . . . 150 . . 650 . . . . . . . Destroy Structure 276 | . 1 . 13 4 53 . 1 28 . 26 . . 150 . . Lose Combat Pursuer 255 | . . . 15 15 . . . 30 . 60 . . . 15 120 Influence Decreases 6141 | . 233 38 235 494 38 685 474 68 980 1166 449 123 531 548 79 Entered New Map 2073 | . . 38 15 120 38 455 98 8 684 314 148 13 4 137 1 Time Decay 3485 | . 233 . 200 374 . 230 356 . 286 632 301 110 367 341 55 Lost Part 560 | . . . 20 . . . 20 60 10 220 . . 160 70 . Lost Ally 23 | . . . . . . . . . . . . . . . 23 Squads Dispatched 32 | . 1 . . 2 . . 3 . 2 14 . . 9 . 1 Investigation 2 | . . . . . . . 1 . . 1 . . . . . Extermination 9 | . . . . . . . 1 . . 3 . . 5 . . Reinforcement 9 | . 1 . . 1 . . 1 . 2 4 . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 11 | . . . . 1 . . . . . 6 . . 4 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Distress Signals 10 | . 3 . . 2 . . . . . 4 . . 1 . . Communications Jammed 26 | . . . . . . . 5 . . 21 . . . . . Distress Signals 21 | . . . . . . . . . . 21 . . . . . Times Spotted 272 | . 16 . 19 18 26 1 9 34 7 60 5 7 44 12 14 Peak Tracking Total 12 | . 5 . 5 4 5 1 3 4 2 7 4 4 12 5 7 Tactical Retreats 12 | . . . 1 1 . . . 2 . 3 . . . 1 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Traps Triggered 8 | . 1 . . . 3 . 2 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Machines Disabled 25 | . . . . . 2 . 4 7 1 2 . . 6 3 . Max in Single Turn 2 | . . . . . 1 . 2 1 1 1 . . 1 1 . Garrison Relay 6 | . . . . . 1 . . 5 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Machines Accessed 28 | . . . 1 4 2 5 4 1 1 2 2 . 2 3 1 Terminals 18 | . . . 1 2 2 5 2 1 . 2 . . 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 1 . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . Total Hacks 50 | . . . 1 7 6 8 9 4 2 3 2 . 4 3 1 Successful 21 | . . . 1 5 . 2 2 . 2 2 2 . 1 3 1 Failed 29 | . . . . 2 6 6 7 4 . 1 . . 3 . . Catastrophic 10 | . . . . . 3 2 2 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . 1 3 . 8 2 . . 3 . . 4 . . Terminals 33 | . . . 1 4 6 8 2 4 . 3 . . 4 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . 2 . . 4 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 3 . . . . . . . . Terminal Hacks 13 | . . . 1 2 . 2 . . . 1 2 . 1 3 1 Record 2 | . . . . . . . . . . . . . . 2 . Robot Schematic 2 | . . . . . . 2 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 2 . . 1 1 Branch Access Points 4 | . . . 1 1 . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 2 . . 1 . 2 . . . . . . Scan Component 3 | . . . . 1 . . 1 . 1 . . . . . . Repair 2 | . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . 4 2 4 4 1 1 1 . . 1 1 . Full Trace Events 3 | . . . . . 2 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . . . Time 76 | . . . . 32 . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . 3 . . 19 . . . . . . . Machine Destruction 22 | . . . . . 3 . . 19 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Total Allies 3 | . . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . . . 3 3 Highest-Rated Group 90 | . . . . . . . . . . . . . . 90 90 Highest-Rated Ally 30 | . . . . . . . . . . . . . . 30 30 Initial Warlord ECA Mod 64 | . . . . . . 3 1 1 10 9 9 9 8 7 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . Muscle 1 | . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . 9 2 Total Damage 335 | . . . . . . . . . . . . . . 298 37 Kills 2 | . . . . . . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Active Infowar (turns) 9375 | . . . . . . . 981 1094 547 2217 1783 . 1643 1110 . Optics 6844 | . . . . . . . . 962 547 2217 1783 . 1335 . . IFF 862 | . . . . . . . . . . . . . . 862 . Cloaking 333 | . . . . . . . . . . . . . . 333 . Jamming 3003 | . . . . . . . 981 132 . 1582 . . 308 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Turns Passed 16461 | 50 639 9 540 871 795 490 1172 2355 626 2217 1783 483 2445 1499 487 Spaces Moved 8787 | 43 513 10 229 383 358 216 429 1183 301 894 909 160 1383 1332 444 Core 582 | 2 . . . . . . . . . 73 259 . 12 11 225 Treads 4228 | . . . 213 383 358 216 429 1183 301 821 . . . 105 219 Legs 3164 | . . . . . . . . . . . 650 160 1138 1216 . Wheels 813 | 41 513 10 16 . . . . . . . . . 233 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 105 170 170 170 166 165 165 50 50 190 50 100 50 Average Speed 148 | 87 90 90 165 170 170 224 207 165 165 169 176 233 122 104 104 Slowest Speed 700 | 90 90 90 250 170 170 250 250 170 165 700 260 330 300 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 67 7 28 48 58 48 10 72 10 25 82 18 34 94 61 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . Known Exits Taken 5 | . . . 1 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . 1 . . 1 . 1 1 . 1 . Scrap Searched 13 | . . . . . . . . . . . 3 5 . 4 1 Spaces Dug 8 | . . . . . . . . 7 1 . . . . . . Terrain Destroyed 351 | . . . 9 . 32 . . 31 1 28 5 2 167 76 . Melee . | . . . . . . . . . . . . . . . . Projectile 37 | . . . . . . . . 13 1 3 5 2 12 1 . AOE 314 | . . . 9 . 32 . . 18 . 25 . . 155 75 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Fac Low Low Fac Upp Upp Total 11124 | 52 586 9 321 535 450 221 645 1360 396 1392 1072 222 2000 1406 457 Wait 1472 | . 5 . 46 101 34 . 172 30 69 372 122 37 476 4 4 Move 8772 | 42 512 9 228 383 357 215 429 1180 300 893 908 159 1382 1331 444 Hop . | . . . . . . . . . . . . . . . . Pick Up 55 | 4 7 . 6 5 . 1 3 9 2 6 3 1 4 4 . Fast Attach 85 | 6 2 . 1 1 . . 5 6 2 6 8 5 27 13 3 Attach 32 | . . . 3 . . . 2 3 . 14 4 . 2 4 . Detach 15 | . . . . . . . 1 2 . 7 4 . 1 . . Swap 83 | . 3 . 5 9 6 1 9 14 4 4 . 2 24 1 1 Drop 64 | . 3 . 4 7 . 2 . 15 4 3 4 . 19 2 1 Fire 510 | . 54 . 28 28 51 2 24 100 14 87 17 18 65 18 4 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . Rewire 33 | . . . . 1 . . . 1 . . 2 . . 29 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 285 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 11) 556 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Entered Mines 690 | -10/Mines | Discovered new exit (range 8) 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Weapon x2 778 | -9/Materials | Identified exit to Mines 778 | -9/Materials | Identified exit to Storage 995 | -9/Materials | Build established: Gunner 1239 | -9/Materials | Entered Storage 1304 | -9/Storage | Identified exit to Recycling 1896 | -9/Storage | Repaired EM Shotgun 2063 | -9/Storage | Garrison activated, responded to threat 2110 | -9/Storage | Identified exit to Garrison 2110 | -9/Storage | Entered Garrison 2246 | -9/Garrison | Triggered checkpoint 2263 | -9/Garrison | Garrison Relay disabled 2430 | -9/Garrison | Triggered checkpoint 2604 | -9/Garrison | Triggered checkpoint 2713 | -9/Garrison | Triggered checkpoint 2724 | -9/Garrison | Triggered checkpoint 2764 | -9/Garrison | Destroyed 10 combat bots 2867 | -9/Garrison | Discovered exit to Recycling (range 14) 2905 | -9/Garrison | Entered Recycling 3357 | -9/Recycling | Discovered new exit (range 16) 3395 | -9/Recycling | Entered Factory 3395 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3623 | -7/Factory | Discovered new exit (range 13) 4190 | -7/Factory | Build established: Tank 4567 | -7/Factory | Identified exit to Garrison 4567 | -7/Factory | Entered Garrison 4667 | -7/Garrison | Triggered checkpoint 4669 | -7/Garrison | Triggered checkpoint 4710 | -7/Garrison | Lost 4 parts (1p1u2w) 4718 | -7/Garrison | Destroyed 7 combat bots 4795 | -7/Garrison | Triggered checkpoint 4836 | -7/Garrison | Garrison Relay disabled 4854 | -7/Garrison | Build established: Gunner 4913 | -7/Garrison | Discovered new exit (range 12) 5088 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Discovered new exit (range 11) 5223 | -7/Garrison | Triggered checkpoint 5278 | -7/Garrison | Destroyed 7 combat bots 5285 | -7/Garrison | Triggered checkpoint 5329 | -7/Garrison | Garrison Relay disabled 5348 | -7/Garrison | Build established: Scavenger-Gunner 5527 | -7/Garrison | Triggered checkpoint 5579 | -7/Garrison | Garrison Relay disabled 5717 | -7/Garrison | Triggered checkpoint 5864 | -7/Garrison | Discovered new exit (range 12) 5886 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6117 | -7/Garrison | Triggered checkpoint 6146 | -7/Garrison | Garrison Relay disabled 6435 | -7/Garrison | Triggered checkpoint 6479 | -7/Garrison | Garrison Relay disabled 6922 | -7/Garrison | Entered Factory 7058 | -7/Factory | Repaired Kinecellerator 7307 | -7/Factory | Build established: Scavenger-Tank 7465 | -7/Factory | Discovered new exit (range 12) 7548 | -7/Factory | Entered another Factory area 7548 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7725 | -6/Factory | Identified exit to Lower Caves 7847 | -6/Factory | Garrison activated, responded to threat 8603 | -6/Factory | Garrison activated, responded to threat 9101 | -6/Factory | System corruption reached 10% 9626 | -6/Factory | Spotted B-75 Beast 9762 | -6/Factory | Lost 12 parts (1p2n3u6w) 9765 | -6/Factory | Entered Lower Caves 9868 | -6/Lower Caves | Met a Warlord Commander 9869 | -6/Lower Caves | Learned location of Warlord (-5) 9870 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9872 | -6/Lower Caves | Found Encrypted Comm Array 9942 | -6/Lower Caves | Encountered a Warlord checkpoint 10000 | -6/Lower Caves | Build established: Mutant 10091 | -6/Lower Caves | Learned Factory stockpile data 10243 | -6/Lower Caves | Found Prototype Device 10243 | -6/Lower Caves | Identified Heart of Steel 11224 | -6/Lower Caves | Build established: Scavenger-Mutant 11532 | -6/Lower Caves | Discovered new exit (range 7) 11548 | -6/Lower Caves | Entered another Lower Caves area 11753 | -6/Lower Caves | Ambushed by wild Derelicts 11869 | -6/Lower Caves | Discovered new exit (range 16) 12031 | -6/Lower Caves | Entered Factory 12031 | -5/Factory | Evolved 2 slots: Utility x2 12034 | -5/Factory | Discovered new exit (range 5) 12086 | -5/Factory | Build established: Scavenger-Gunner 12118 | -5/Factory | Joined by Warlord Muscle squad 12268 | -5/Factory | Identified exit to Factory 12357 | -5/Factory | Spotted B-75 Beast 12407 | -5/Factory | Lost 5 parts (2p2u1w) 12698 | -5/Factory | Build established: Scavenger-Tank 12830 | -5/Factory | P-70 Sage assimilated allied V3-8EK(l) 12998 | -5/Factory | Build established: Tank 13016 | -5/Factory | Cargo convoy interrupted 13043 | -5/Factory | Found Prototype Launcher 13043 | -5/Factory | Identified Hellfire Missile Launcher 13060 | -5/Factory | Garrison activated, responded to threat 13120 | -5/Factory | Found Prototype Processor 13120 | -5/Factory | Identified Spectral Analyzer 13134 | -5/Factory | Lost 11 parts (1p2n4u4w) 13163 | -5/Factory | Destroyed 7 combat bots 13203 | -5/Factory | Garrison activated, responded to threat 13540 | -5/Factory | Build established: Skirmisher 13812 | -5/Factory | Core integrity fell below 50% 14037 | -5/Factory | Found Hvy. Reflective Plating 14152 | -5/Factory | Discovered exit to Factory (range 23) 14327 | -5/Factory | Identified exit to Upper Caves 14421 | -5/Factory | Build established: Gunner 14476 | -5/Factory | Entered Upper Caves 14505 | -5/Upper Caves | Lost 5 parts (3u2w) 14851 | -5/Upper Caves | Found Alien Artifact 14851 | -5/Upper Caves | Identified Dimensional Node Initializer 14851 | -5/Upper Caves | Initialized slip node 14888 | -5/Upper Caves | Lost 3 parts (1u2w) 15131 | -5/Upper Caves | Spotted B-75 Beast 15157 | -5/Upper Caves | Build established: Mutant 15308 | -5/Upper Caves | Lost 6 parts (2p2n2w) 15603 | -5/Upper Caves | Build established: Derelict-Mutant 15631 | -5/Upper Caves | Learned location of Armory (-4) 15633 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15782 | -5/Upper Caves | Core integrity fell below 20% 15795 | -5/Upper Caves | Allies destroyed B-75 Beast 15818 | -5/Upper Caves | Lost 4 parts (1n1u2w) 15950 | -5/Upper Caves | Discovered new exit (range 6) 15975 | -5/Upper Caves | Entered another Upper Caves area 15975 | -5/Upper Caves | Accompanied by 3 allies 15993 | -5/Upper Caves | Spotted B-75 Beast 16039 | -5/Upper Caves | Lost 3 allies 16115 | -5/Upper Caves | Learned Factory garrison access intel 16346 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16350 | -5/Upper Caves | Released all parts (8) 16382 | -5/Upper Caves | Encountered a Warlord checkpoint 16460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16462 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16350_ Released Adv. Melee Analysis Suite. 16350_ Released Imp. Medium Treads. 16350_ Released Component Analysis Suite. 16350_ Released Imp. Target Analyzer. 16350_ Released Mak. Shrapnel Gun. 16350_ Released Imp. Core Shielding. 16382_ IO-3MQ(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 16387_ Searching scrap... 16387_ Found Variable Charge Gun. 16387_ Found Enh. Flamer. 16387_ Found Adv. Weight Redist. System. 16387_ Found 31 Matter. 16388_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... 16388_ Acquired 31 matter. 16391_ HWX 3X9#>NMG6NX&H71 16442_ System corrupted: Component data lost. 16459_ Penetrated by Slug. 16460_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ????????????????????####?# ## #????????????? | | ?????????????????????????## #????????????? | | ??????????????????????????## ##????????????? | | ???????????????????????????## ##??????###????? | | ????????????????????????????## #??????## ???? | | ?????????????????????????????## #####??# ??? | | ??????????????????????????????# #??# ?? | | ??????????????????????????????# ## #???# ## | | ??????????????????????????????## ## #????# | | ???????????????????????????????# ## #?????# | | ???????????????????????????????# ## #??????# | | ???????????????????????????????# ## ######??# | | ???????????????????????????????# ## #??# | | ???????????????????????????????# ## #??# | | ???????????????????????????????# ####### #??# | | ???????????????????????????????# ##???# #?# | | ???????????????????????????????# ##### ## | | ??????????????? ???????????????# ## ## | | ???????????????? ??????????????## ### | | ????????????????? #####?????????## ##?## ? | | ?????????????????? ??????????### ##?## ? | | ???????????????????? ???????????# ####?? | | ????????????????????? ???????????## ##?? | | ??????????????????????# ????????#### #?? | | ?????????????????????## #####???# #?? | | ?????????????????????# @ #???# ### #### #?? | | ?????????????? ### #???#?#?# ##??## ### | | ????????????? s ##### #?# #???## ## | | ???????????????# ### Ys ### ##### | | ???????????????##????# g # | | ?????????????????????# # ##### | | ?????????????????????# g # #???# #### | | ?????????????????? ##### ##### #??## | | ???????????????? #### ?## ##??# | | ???????????????? ?????# #?# #??# | | ?????????????????????? ??## ##??## | | ?????????????????????###???## ####????# | | ????????????????????????????# ##??????## | | ????????????????????????????# #????#### #### | | ????????????????????????????# ????# ##??? | | ????????????????????????????# ???# ###???? | | ????????????????????????????## #???#####?????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 25 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- EM Shotgun | 4% | -9/Storage Kinecellerator | 30% | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed VortexIntegrityThruster Manual? 0 Play Time 01:43:33 Cumulative 147.5 hours Start 2025.05.24 @ 20:13:31 End 2025.05.24 @ 22:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b443016a-2352-43ca-a123-d36afb36b826