Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 07:31:19 Player: Ceorik Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3355) 3355 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 9956 Bonus ------- High Alert Combat Kills 584 Follower Combat Kills 766 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -974 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (119) Kinecellerator Long-range Proton Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Matter Filter Kinecellerator Improved Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Mass Driver Mass Driver > --- INVENTORY -------- Overtuned Huge Scrapsphere Matter Compressor Improved Proton Missile Launcher DRS Beacon [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 4 . . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 88 | 7 5 5 13 6 1 2 9 11 8 21 Power 9 | 1 . . 2 1 . . 1 1 . 3 Engine 7 | 1 . . 2 1 . . 1 1 . 1 Core 2 | . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 3 7 2 . 1 1 1 . 7 Treads 13 | 2 . . 7 2 . 1 1 . . . Leg 1 | . . . . . . . . 1 . . Wheel 9 | . 2 3 . . . . . . . 4 Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 Utility 28 | 2 2 . 2 . . 1 4 4 5 8 Device 13 | 1 . . . . . . 3 . 3 6 Storage 2 | 1 1 . . . . . . . . . Processor 7 | . . . . . . 1 1 1 2 2 Hackware 2 | . 1 . 1 . . . . . . . Protection 4 | . . . 1 . . . . 3 . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 1 2 2 3 1 . 3 5 3 3 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . 1 . . Ballistic Gun 12 | 1 1 1 2 . 1 . 3 . 3 . Ballistic Cannon 4 | . . . . . . . . 2 . 2 Launcher 2 | . . 1 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 32 | . . . . . . . . . . 32 Parts Lost 24 | . . . 1 . . . . 4 1 18 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . 2 . 4 Utility 9 | . . . 1 . . . . . 1 7 Weapon 7 | . . . . . . . . 2 . 5 Highest Loss Streak 9 | . . . 1 . . . . 4 1 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | . 13 20 19 20 20 19 16 7 3 4 Power 2 | . 2 3 2 3 3 3 3 2 1 . Propulsion 2 | . 3 5 3 3 3 2 1 . . . Utility 5 | . 3 5 7 8 8 7 6 2 . 1 Weapon 4 | . 3 6 6 6 6 6 5 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 34 | . . . 9 2 2 3 . 8 2 8 Power 6 | . . . 2 2 . . . 1 . 1 Propulsion 4 | . . . 2 . . 1 . 1 . . Utility 13 | . . . 2 . 2 2 . 4 1 2 Weapon 11 | . . . 3 . . . . 2 1 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 99 99 100 92 60 78 71 Engine 9 | . 14 14 11 11 11 11 6 5 6 5 Treads 17 | . 4 . 29 33 33 33 26 5 . . Leg 1 | . . . . . . . . 3 6 2 Wheel 6 | . 23 28 2 . . . . . . 4 Device 5 | . 13 . . . . . 12 5 11 18 Storage 8 | . 14 14 11 11 11 11 6 1 . . Processor 4 | . . . . . . 5 12 5 13 14 Hackware 6 | . . 14 14 11 11 5 . . . . Protection 8 | . . . 7 11 11 11 6 13 19 5 Ballistic Gun 18 | . 26 27 21 21 21 22 19 2 14 1 Ballistic Cannon 1 | . . . . . . . . 6 3 6 Peak Build Rating 88 | 7 11 13 22 23 23 33 57 66 75 88 Average Rating 34 | 5 7 12 20 21 22 28 52 50 72 72 On Entrance 29 | . 7 11 13 21 23 23 33 57 66 74 Avg Prop Armor Cover (%) 9 | . 11 . 10 . . . . . . 6 Naked Turns 26 | . . . . . . . . 26 . . Heaviest Build 81 | 14 50 50 61 62 59 59 75 81 65 73 Greatest Support 90 | 40 40 20 62 62 62 70 90 90 90 90 Greatest Overweight (x) 4 | . 4 2 2 . . . . 2 . 3 Average Overweight (x) . | . 1 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 18 20 20 20 20 20 20 8 5 5 Most Carried 20 | 1 20 20 20 20 20 20 20 20 5 5 Average Carried 14 | . 13 19 19 20 19 19 18 8 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 1 20 20 20 20 20 20 20 5 5 5 Scrap Suit Usage (%) 10 | . . . . . . . 97 1 . 51 Parts Cannibalized 7 | . . . . . . . 5 1 . 1 Class Distribution -------------------- 66% | Mutant 10% | Tank 10% | Gunner 5% | Hacker-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 3441 | 287 426 344 891 219 154 24 89 161 431 415 Remotely . | . . . . . . . . . . . Salvage Created 3937 | 52 392 117 1508 258 96 . 89 196 840 389 Parts 223 | 9 27 14 91 14 8 . 6 . 29 25 Haulers Intercepted 4 | . 1 . 2 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 77 | . 5 5 31 5 2 . 2 1 12 14 Guns 55 | . 5 3 28 5 2 . 2 . 10 . Cannons 8 | . . . . . . . . . 1 7 AOE 14 | . . 2 3 . . . . 1 1 7 Classes Destroyed 15 | 2 4 2 3 . . . 1 1 2 . Worker 12 | 1 4 . 3 1 . . . . 2 1 Builder 1 | . . . 1 . . . . . . . Tunneler 4 | 2 . 1 1 . . . . . . . Hauler 4 | . 1 . 2 1 . . . . . . Recycler 4 | . . 1 3 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 1 . 2 . . . . . 1 . Swarmer 16 | . . 5 3 . . . . . . 8 Grunt 36 | . 5 . 19 3 . . . . 8 1 Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 2 . Sentry 13 | . . . 8 2 2 . 1 . . . Hunter 1 | . . . . . . . . . 1 . Programmer 7 | . . . . . . . 1 . 1 5 Compactor 1 | . . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 2 2 3 6 4 1 . 1 1 4 7 Combat Bots Only 7 | . 2 3 5 4 1 . 1 1 3 7 Max Kills in Single Turn 7 | 1 2 2 3 2 1 . 1 1 4 7 Gunslinging 1 | . . . 1 . . . . . . . Exploded 7 | . . 2 3 . . . . 1 1 7 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 498 | . 30 14 92 15 10 . 42 7 50 238 Missed 174 | . 7 6 28 1 1 . 15 2 23 91 Hits 324 | . 23 8 64 14 9 . 27 5 27 147 Melee 6 | . . . 1 . . . . 5 . . Projectile 318 | . 23 8 63 14 9 . 27 . 27 147 AOE 4 | . . . . . . . . . . 4 Critical Strikes 11 | . . . . . 2 . . 2 . 7 Damage Taken 6131 | . 256 96 800 180 133 . 281 377 721 3287 Core 1492 | . 57 15 129 11 16 . 15 89 157 1003 Absorbed by Shields 364 | . . . . . . . . . . 364 Regen/Repaired (Parts) 1135 | . . . 233 . . . 44 714 126 18 Core Remaining (%) 75 | 100 . 71 . . . 61 . . 69 . Volleys Fired 259 | 10 42 11 71 21 7 . 9 16 29 43 Largest 3 | 2 2 2 2 2 2 . 3 1 3 2 Hottest 96 | 60 60 45 55 48 48 . 85 81 96 94 Shots Fired 500 | 20 84 21 140 41 14 . 25 16 84 55 Gun 421 | 20 84 20 137 41 14 . 25 . 80 . Cannon 68 | . . . . . . . . 9 4 55 Launcher 11 | . . 1 3 . . . . 7 . . Special . | . . . . . . . . . . . Kinetic 441 | 10 76 20 137 41 14 . 25 . 84 34 Thermal 39 | 10 8 . . . . . . . . 21 Explosive 11 | . . 1 3 . . . . 7 . . Electromagnetic 9 | . . . . . . . . 9 . . Robot Hit Streak 18 | 7 18 4 13 9 7 . 16 12 12 6 Robot Miss Streak 5 | 4 4 5 4 5 4 . 4 1 3 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . Shots Hit Robots 333 | 12 51 9 107 29 10 . 19 17 48 31 Core Hits 180 | 3 19 7 75 14 4 . 7 7 30 14 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 1 1 . . . . . Critical Strikes 4 | . . . 1 1 1 . . . 1 . Destroy 4 | . . . 1 1 1 . . . 1 . Melee Attacks 4 | . . . . 1 . . . 3 . . Impact 1 | . . . . 1 . . . . . . Slashing 3 | . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9961 | 152 662 292 2263 510 134 . 488 1059 2177 2224 Guns 5320 | 152 662 149 2012 510 134 . 488 . 1213 . Cannons 1175 | . . . . . . . . 7 16 1152 Explosions 3376 | . . 143 251 . . . . 988 948 1046 Melee 64 | . . . . . . . . 64 . . Ramming 26 | . . . . . . . . . . 26 Kinetic 5956 | 65 596 149 2012 510 134 . 488 . 1229 773 Thermal 2309 | 87 66 . . . . . . . 731 1425 Explosive 1599 | . . 143 251 . . . . 988 217 . Electromagnetic 7 | . . . . . . . . 7 . . Impact . | . . . . . . . . . . . Slashing 64 | . . . . . . . . 64 . . Piercing . | . . . . . . . . . . . Highest Corruption 39 | . . . 6 6 6 . 1 1 2 39 Average Corruption 8 | . . . 5 6 6 . 1 1 1 32 Corruption Purged 7 | . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . Effects 127 | . . . 32 10 25 . . 4 6 50 Message Errors 29 | . . . 9 4 6 . . 1 2 7 Matter Fused 28 | . . . 9 2 4 . . 3 1 9 Heat Flow Errors 12 | . . . 3 1 6 . . . 1 1 Energy Discharges 13 | . . . 2 . 2 . . . 2 7 Parts Rejected 4 | . . . . . 1 . . . . 3 Parts Fused 2 | . . . . . 1 . . . . 1 Data Loss (minor) 10 | . . . 5 1 1 . . . . 3 Data Loss (major) 8 | . . . 4 . 1 . . . . 3 Misfires 6 | . . . . . 3 . . . . 3 Alerts 1 | . . . . 1 . . . . . . Misdirections 10 | . . . . . . . . . . 10 Weapon Failures 4 | . . . . 1 . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 378 | . . . 2 . . . . . 70 306 Projectiles 32 | . . . . . . . . . . 32 Explosions 346 | . . . 2 . . . . . 70 274 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 552 | . . 8 . . . . . 160 171 213 Shots 9 | . . 1 . . . . . 4 2 2 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 30 . 390 131 266 . 152 158 367 257 Average Temperature 95 | . 17 . 97 41 134 . 74 78 129 37 Received Heat Transfer 1076 | . 138 . 351 72 81 . 18 . 108 308 Effects 5 | . . . 2 . 2 . . . 1 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . Interference 3 | . . . 1 . 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 3 Heat Transferred 2131 | 200 150 . . . . . . . 550 1231 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Maximum Alert Level 4 | . . . 2 1 . . . . 4 3 Low Security (%) 67 | 100 100 100 69 78 100 . 100 100 9 . Level 1 6 | . . . 22 21 . . . . 3 . Level 2 15 | . . . 7 . . . . . 32 67 Level 3 9 | . . . . . . . . . 41 32 Level 4 1 | . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1176 | 5 53 133 470 258 64 . 38 20 1176 1015 Initial 527 | . 3 18 . 195 12 . . 7 . 527 Average 225 | 1 5 26 147 125 22 . 7 . 779 649 Influence Increases 4830 | 15 198 190 928 168 269 . 102 41 1792 1127 Destroy 0b10 Robot/C 1960 | . 100 100 620 100 40 . 40 . 600 360 Destroy 0b10 Robot/NC 160 | 15 35 10 60 10 . . . . 20 10 Destroy Leader 418 | . 24 20 158 32 . . 20 . 102 62 Allied During Kill 553 | . . . . . . . . . 489 64 Successful Hack 155 | . 39 . 15 9 19 . 42 . 7 24 Select Force Hacks 210 | . . . . . 210 . . . . . Disable Machine 270 | . . 45 . 15 . . . . 90 120 Anti-Garrison Action 400 | . . . . . . . . . 400 . Destroy Structure 239 | . . . 15 2 . . . 41 69 112 Lose Combat Pursuer 465 | . . 15 60 . . . . . 15 375 Influence Decreases 3846 | 10 156 237 464 599 302 . 80 63 714 1221 Entered New Map 887 | . 2 29 . 269 21 . . 15 . 551 Time Decay 2213 | 10 154 208 454 180 281 . 80 22 354 470 Lost Part 215 | . . . 10 . . . . 15 10 180 Lost Ally 231 | . . . . . . . . 11 200 20 Purge Threat 300 | . . . . 150 . . . . 150 . Squads Dispatched 26 | . 4 . 2 3 . . 1 . 8 8 Investigation 11 | . 1 . 1 2 . . . . 3 4 Extermination 4 | . . . . . . . 1 . 1 2 Reinforcement 8 | . 3 . 1 1 . . . . 1 2 Assault 3 | . . . . . . . . . 3 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 6 | . . . 3 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 184 | . 12 6 48 11 1 . 2 7 36 61 Peak Tracking Total 16 | . 4 3 6 3 1 . 1 4 10 16 Tactical Retreats 20 | . . 1 4 . . . . 2 1 12 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 11 | . 1 . 2 2 . . 2 . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 18 | . . 3 . 1 . . . . 6 8 Max in Single Turn 5 | . . 3 . 1 . . . . 3 5 Garrison Access 3 | . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 58 | . 3 1 9 7 13 4 4 . 7 10 Terminals 33 | . 3 . 5 6 6 . 4 . 4 5 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . 1 Recycling Units 10 | . . . 1 1 7 . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . 2 Garrison Access 4 | . . . . . . . . . 3 1 Total Hacks 164 | . 7 1 37 12 38 21 8 . 19 21 Successful 108 | . 5 1 29 6 22 21 4 . 10 10 Failed 55 | . 2 . 8 6 16 . 4 . 9 10 Catastrophic 8 | . . . 1 1 2 . . . 2 2 Database Lockouts 1 | . . . . . . . . . . 1 Manual 73 | . 5 . 10 7 26 . 5 . 13 7 Terminals 87 | . 7 . 16 11 20 . 8 . 14 11 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 7 . . . . . . 2 Recycling Units 23 | . . . 3 1 18 . . . . 1 Scanalyzers 16 | . . . 11 . . . . . . 5 Garrison Access 7 | . . . . . . . . . 5 2 Terminal Hacks 46 | . 2 1 5 4 4 21 1 . 4 4 Record 13 | . . . . . . 13 . . . . Robot Analysis 13 | . 1 . . . 3 8 . . . 1 Prototype ID Bank 4 | . . . 2 . 1 . 1 . . . Open Door 4 | . . 1 . 3 . . . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . 2 Unreport Threat 2 | . . . . 1 . . . . 1 . Locate Traps 3 | . . . 1 . . . . . 2 . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 7 . . . . . . . Scan Component 4 | . . . 4 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks 9 | . . . 2 1 6 . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Components 7 | . . . 1 . 6 . . . . . Scanalyzer 13 | . . . 11 . . . . . . 2 Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Retrieve Study 9 | . . . 7 . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 32 | . 3 . 4 1 12 . 3 . 5 4 Terminals 21 | . 3 . 4 1 5 . 3 . 3 2 Botnet 21 | . 3 . 4 1 5 . 3 . 3 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units 8 | . . . . . 7 . . . . 1 Tunnel 7 | . . . . . 7 . . . . . Scrapoids 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Jam 2 | . . . . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 3 . 7 6 8 . 4 . 6 8 Full Trace Events 4 | . . . . 1 . . . . 1 2 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . . 7 . . . . . . 2 Parts Repaired 3 | . . . 3 . . . . . . . Time 108 | . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . . . 3 . 16 . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Total Allies 25 | . . . . . . . . 20 . 5 Largest Group 19 | . . . . . . . . 19 14 5 Highest-Rated Group 702 | . . . . . . . . 702 575 235 Highest-Rated Ally 141 | . . . . . . . . 141 50 47 Initial UFD Resources 26 | . . . . . . . 23 23 23 26 Total Orders . | . . . . . . . . . . . Ally Attacks 205 | . . . . . . . . 105 79 21 Total Damage 6518 | . . . . . . . . 3505 2562 451 Kills 32 | . . . . . . . . 8 19 5 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Active Infowar (turns) 3400 | 10 1012 . . . . . . 293 895 1190 Optics 2378 | . . . . . . . . 293 895 1190 Seismic 1022 | 10 1012 . . . . . . . . . Jamming 342 | . . . . . . . . . . 342 ECM 91 | . . . . . . . . . 91 . Robot Analysis Total 13 | . 1 . . . 3 8 . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 9796 | 103 1049 910 1676 370 780 1742 429 652 895 1190 Spaces Moved 5855 | 43 424 529 798 172 475 1119 237 459 551 1048 Core 215 | 6 . . . . . . . 89 . 120 Treads 2855 | 37 65 . 695 172 475 1119 237 55 . . Legs 1083 | . . . . . . . . 219 551 313 Wheels 1585 | . 359 529 103 . . . . . . 594 Hover 96 | . . . . . . . . 96 . . Flight 21 | . . . . . . . . . . 21 Fastest Speed 39 | 50 110 110 110 155 155 155 156 50 140 39 Average Speed 132 | 144 120 110 149 155 155 155 156 112 140 94 Slowest Speed 295 | 160 240 110 155 155 155 155 156 232 140 295 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 62 98 76 27 98 81 7 97 20 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 8 | . . . . . 7 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . . . 3 . . . . Spaces Dug 11 | . . . 7 . . . . . . 4 Terrain Destroyed 148 | . . . 15 . . . . 41 26 66 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . . . . 14 AOE 134 | . . . 15 . . . . 41 26 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Fac Total 7466 | 60 874 839 1156 235 510 1128 281 575 618 1190 Wait 1075 | . 386 283 231 23 22 . 17 57 22 34 Move 5846 | 42 423 528 797 171 474 1118 237 458 550 1048 Hop . | . . . . . . . . . . . Pick Up 69 | 1 17 4 17 3 2 3 4 9 2 7 Fast Attach 56 | 7 1 . 2 2 1 1 2 8 8 24 Attach 16 | . . . 4 . . . 5 5 . 2 Detach 4 | . 1 . . . . . . 1 1 1 Swap 37 | . 4 6 13 7 1 1 2 3 . . Drop 86 | . . 7 21 7 3 5 5 14 6 18 Fire 259 | 10 42 11 71 21 7 . 9 16 29 43 Melee 4 | . . . . 1 . . . 3 . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Discovered new exit (range 15) 1134 | -10/Materials | Discovered new exit (range 11) 1153 | -10/Materials | Entered Mines 1225 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1999 | -10/Mines | Discovered new exit (range 13) 2047 | -10/Mines | Discovered new exit (range 7) 2063 | -10/Mines | Entered Materials 2063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2111 | -9/Materials | Repaired Hacking Suite 2181 | -9/Materials | Repaired Med. Armor Plating 2323 | -9/Materials | Discovered new exit (range 3) 2413 | -9/Materials | Build established: Hacker-Mutant 2622 | -9/Materials | Discovered new exit (range 16) 2967 | -9/Materials | Build established: Mutant 3141 | -9/Materials | Discovered new exit (range 14) 3574 | -9/Materials | Identified exit to Mines 3574 | -9/Materials | Identified exit to Storage 3636 | -9/Materials | Repaired Adv. Treads 3739 | -9/Materials | Entered Storage 4078 | -9/Storage | Used back door to open Recycling access 4078 | -9/Storage | Discovered new exit (range 5) 4109 | -9/Storage | Entered Recycling 4515 | -9/Recycling | Discovered new exit (range 16) 4559 | -9/Recycling | Scanned before Scraplab entrance 4875 | -9/Recycling | Entered Scraplab 4888 | -9/Recycling | Discovered new exit (range 2) 4889 | -9/Recycling | Entered Scraptown 4889 | -9/Scraptown | System corruption cleaned by C-Scrubber 4987 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5221 | -9/Scraptown | Visited UFD Registry 5221 | -9/Scraptown | Registered with UFD as "Toolspawn" 5233 | -9/Scraptown | Visited The Evicted 5266 | -9/Scraptown | Visited Awakened 5330 | -9/Scraptown | Visited IN-MT5's Study 5554 | -9/Scraptown | Discovered new exit (range 5) 5683 | -9/Scraptown | Visited Shadow of the Wyrm 5745 | -9/Scraptown | Visited Curators Association 5801 | -9/Scraptown | Visited Scrap Suit Storage 5822 | -9/Scraptown | Visited A0-MCA Data Center 5833 | -9/Scraptown | Given an A rating by A0-MCA 5839 | -9/Scraptown | Found A0-MCA's Component Scanner 6007 | -9/Scraptown | Visited Junk Repository 6055 | -9/Scraptown | Visited Analyses Database 6114 | -9/Scraptown | Visited Abandonware Association 6131 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6131 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 6170 | -9/Scraptown | Visited Derelict Rescue Squad 6183 | -9/Scraptown | Found DRS Beacon 6218 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6461 | -9/Scraptown | Found Scrap Suit 6535 | -9/Scraptown | Met Optimus 6535 | -9/Scraptown | Accepted into 0bPrime 6626 | -9/Scraptown | Discovered new exit (range 3) 6631 | -9/Scraptown | Entered Factory 6631 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 6687 | -6/Factory | Discovered new exit (range 12) 6931 | -6/Factory | Build established: Gunner 7060 | -6/Factory | Sucked down chute 7060 | -6/Factory | Entered Waste 7096 | -6/Waste | Spotted C-40 Crusher 7108 | -6/Waste | Spotted C-40 Crusher 7116 | -6/Waste | Rewired C-40 Crusher 7119 | -6/Waste | Spotted C-40 Crusher 7120 | -6/Waste | Spotted C-40 Crusher 7121 | -6/Waste | Spotted C-40 Crusher 7179 | -6/Waste | Destroyed C-40 Crusher 7180 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7193 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7196 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7202 | -6/Waste | Crushed by Compactor (1 part destroyed) 7203 | -6/Waste | Released all parts (6) 7205 | -6/Waste | Spotted C-40 Crusher 7226 | -6/Waste | Warlord forces began an assault 7233 | -6/Waste | Lost 4 parts (2n2w) 7269 | -6/Waste | Allies destroyed C-40 Crusher 7270 | -6/Waste | Allies destroyed C-40 Crusher 7274 | -6/Waste | Allies destroyed C-40 Crusher 7305 | -6/Waste | Lost 5 allies 7613 | -6/Waste | Discovered new exit (range 11) 7699 | -6/Waste | Build established: Tank 7712 | -6/Waste | Entered Factory 7712 | -6/Factory | Accompanied by 14 allies 7877 | -6/Factory | Lost 4 allies 8062 | -6/Factory | First assault squad dispatched 8080 | -6/Factory | P-60 Hacker assimilated allied Q0-HE6(g) 8434 | -6/Factory | Discovered new exit (range 15) 8499 | -6/Factory | Lost 6 allies 8607 | -6/Factory | Entered another Factory area 8607 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8763 | -5/Factory | Build established: Gunner 8807 | -5/Factory | Identified exit to DSF 8835 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 8857 | -5/Factory | Scrapoid reinforcements arrived 9096 | -5/Factory | Found Corrupted Scrap Suit 9099 | -5/Factory | System corruption reached 10% 9143 | -5/Factory | System corruption reached 30% 9288 | -5/Factory | Central database locked down 9432 | -5/Factory | Destroyed 7 combat bots 9443 | -5/Factory | Build established: Scavenger-Scrapper 9483 | -5/Factory | Spotted B-75 Beast 9542 | -5/Factory | Lost 4 parts (1p1n1u1w) 9735 | -5/Factory | Core integrity fell below 50% 9754 | -5/Factory | Core integrity fell below 20% 9763 | -5/Factory | Lost 9 parts (1p3n2u3w) 9797 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Platform. 09764_ Slammed into K-01 Serf. 09772_ Slammed into U-05 Engineer. 09772_ Imp. Target Analyzer broken. 09772_ Destabilizing: Short circuit. 09773_ Neutrino Reactor explodes. 09773_ S-27 Virus shuts down. 09773_ S-27 Virus destroyed. 09773_ Construction Platform disabled. 09773_ Door malfunctions. 09773_ S-27 Virus destroyed. 09773_ P-70 Sage resets S-27 Virus, system corruption cleaned. 09775_ K-01 Serf cleans the Assembly Bed. 09777_ ZN5OUHNIG2STSPTF=XSBY3QNTR>NAH/UG26H 09781_ K-01 Serf pushes S-27 Virus. 09781_ Broken Imp. Target Analyzer destroyed. 09781_ K-01 Serf pushes S-27 Virus. 09791_ K-01 Serf destroyed. 09794_ MX#F7N&DFR HL7=PKCPX7FYMVTDWNBH& Map ----- +----------------------------------------------------+ | ##########+###?????????????????? | | #??????????????????????????????? | | """" #??????????????????????????????? | | """ #??????????????????????????????? | | """" ###########??????????????????????????????? | | """" ! |#????????????????????????????????????????? | | #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | """" #????????????????????????????????????????? | | #????????????????????????????????????????? | | =#????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????###+###??????#######????????? | | #???????# @ +???? #????????? | | #???????# #?? #????????? | | #???????# # #????????? | | * #???????# + #????????? | | !%= #???????# # #????????? | | ######## #???????# #?? #????????? | | ???????# #########s #???? #????????? | | ???????# #?????? #????????? | | ???????# #???????? #????????? | | ???????# #?????????? #????????? | | ???????# #????????????#????????? | | ???????# #?????????????????????? | | ???????####+####+###########?????????????????????? | | ?????????????? ??????????????????????????????? | | ????????????"" """ ""????????????????????????????? | | ?????????? """ """ """ ??????????????????????????? | | ?????????# """ """ """ #?????????????????????????? | | ?????????# #?????????????????????????? | | ?????????# ! #?????????????????????????? | | ?????????###############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 675 Evasion (%) 61 Targeting Accuracy 13 Target Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 20% | -9/Materials Med. Armor Plating | 20% | -9/Materials Adv. Treads | 24% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Mass Driver | -5/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkMachineRedirector Manual? 0 Play Time 01:13:35 Cumulative 172.0 hours Start 2026.05.12 @ 06:14:17 End 2026.05.12 @ 07:31:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1316d26e-3d9d-42ba-b1a0-de4ec002a8b6