Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 16:12:37 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (211) 1055 Value Destroyed (7368) 7368 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (2059) 2059 TOTAL SCORE: 22462 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 596 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 56/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well Experimental Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Core Shielding Layered Heavy Armor Plating Advanced Hacking Suite Improved System Shield Advanced System Restoration Module Advanced System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Particle Cleaver > --- INVENTORY -------- Vortex Chain Reactor Biometal Heavy Treads Q-thruster Experimental Heat Sink Huge Storage Unit Phase Shifter Layered Heavy Armor Plating Enhanced Quantum Rifle Gamma Bomb Array Gamma Bomb Array Phasing Sabre [Rating: 180] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 11 | . . . 1 . 1 . . 4 . . . . . . . . . . . . . 1 . . . . . 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 309 | 7 15 10 40 8 17 12 2 10 1 1 5 5 . . 9 1 15 5 5 5 5 11 8 7 24 4 19 38 20 Power 34 | 1 2 1 2 . 1 1 1 1 . . . . . . . . 3 1 1 1 . 2 1 2 1 2 5 4 1 Engine 9 | 1 2 1 2 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Core 9 | . . . . . 1 1 . 1 . . . . . . . . 2 1 1 . . . 1 . . . 1 . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . 2 4 4 1 Propulsion 87 | 2 5 2 16 . 8 7 . . . . . 1 . . 3 . 1 . . . . 3 2 2 13 . 7 11 4 Treads 36 | 2 5 2 16 . 7 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 . Leg 27 | . . . . . 1 . . . . . . . . . 3 . 1 . . . . . 1 1 11 . . 9 . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 6 . . . . . . . . . . . . . . . 2 . . 2 . 7 1 4 Utility 99 | 2 2 2 7 7 5 3 1 7 1 1 1 1 . . 2 1 8 2 1 3 5 3 3 1 4 . 4 17 5 Device 44 | 1 . 2 2 3 . 1 1 4 1 . 1 . . . . 1 6 2 . . 2 2 1 1 3 . 2 4 4 Storage 14 | 1 2 . 1 . 1 . . 1 . . . . . . . . . . . 2 . 1 1 . . . 1 3 . Processor 12 | . . . . . 1 1 . 2 . . . . . . . . 2 . 1 . 1 . 1 . . . . 2 1 Hackware 11 | . . . . . 1 . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . 5 . Protection 18 | . . . 4 4 2 1 . . . . . . . . . . . . . . 2 . . . 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 6 5 15 1 3 1 . 2 . . 4 3 . . 4 . 3 2 3 1 . 3 2 2 6 2 3 6 10 Energy Gun 17 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . 2 . 2 . . 2 6 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Ballistic Gun 23 | 1 5 3 8 1 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon 9 | . . . . . . . . . . . 2 1 . . 1 . . 1 1 . . 1 . . 1 . 1 . . Launcher 13 | . 1 1 4 . . . . 2 . . 1 . . . 1 . . . . . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . . . 1 . . . . 1 2 . . 2 . 3 1 2 1 . . . 2 2 1 . 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 1 . 1 . . 1 . . . . . 1 1 . . . 3 2 . . . 4 . . 1 2 Parts Lost 85 | . 2 5 6 . 4 5 . . . . 2 3 . . 3 . 2 1 2 . 13 . 2 3 . . 17 6 9 Power 13 | . 1 1 1 . . 1 . . . . . 1 . . . . . 1 . . 2 . . . . . 4 . 1 Propulsion 22 | . . 2 2 . 3 2 . . . . . 1 . . . . . . . . 2 . . 1 . . 7 . 2 Utility 34 | . . 1 2 . 1 1 . . . . . 1 . . 3 . 2 . 1 . 7 . 1 1 . . 4 5 4 Weapon 16 | . 1 1 1 . . 1 . . . . 2 . . . . . . . 1 . 2 . 1 1 . . 2 1 2 Highest Loss Streak 11 | . 2 3 4 . 1 4 . . . . 1 2 . . 2 . 2 1 2 . 11 . 1 2 . . 8 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 96 99 99 99 98 90 79 68 80 81 63 53 46 46 53 64 82 87 87 87 66 52 53 68 86 94 71 76 76 Engine 4 | . 10 13 10 11 6 . 7 2 . . . . . . . . . . . . . . . . 2 5 2 . . Core 2 | . . . . . 2 8 . 3 6 5 6 2 . . 3 5 9 11 11 8 3 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 3 5 5 6 7 5 7 11 10 Treads 13 | . 28 28 32 33 33 24 . . . . . . . . . . . . . . . 3 5 10 5 . . 3 3 Leg 7 | . . . . . 1 . . . . . . 6 6 6 12 17 16 17 17 17 12 5 5 11 19 26 15 14 13 Flight 2 | . . . . . . 8 36 25 26 22 7 . . . . . . . . . . 6 4 . . . 3 1 . Device 10 | . 14 14 9 10 9 6 17 16 20 15 11 6 6 6 5 5 16 16 14 7 4 10 2 2 11 21 11 5 10 Storage 7 | . 14 14 11 11 9 7 . 1 6 6 6 6 6 6 5 5 5 5 5 5 2 . 5 6 5 5 4 6 6 Processor 6 | . . . . . 3 10 9 10 13 13 13 9 6 6 5 5 7 11 13 17 15 10 10 15 15 15 9 4 9 Hackware 3 | . . . . . 5 . . . . 5 6 12 13 13 8 11 11 11 11 13 11 . . . . . . 7 6 Protection 4 | . . . 12 11 9 9 . . . . . . . . . . . . . . 1 5 5 5 6 5 3 7 5 Energy Gun 4 | . 5 3 10 11 1 . . . . 3 4 . . . . . . . . . . . 2 6 3 . . 6 8 Ballistic Gun 6 | . 22 23 11 11 16 6 . . . . . . . . . . . . . . . . . . . . 2 1 . Slashing Weapon 3 | . . . . . . 8 9 6 6 6 2 6 6 6 7 5 8 10 8 11 7 . . 1 4 3 2 2 1 Naked Turns 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 55 Heaviest Build 188 | 14 35 35 43 44 62 56 7 20 20 26 30 25 14 14 33 33 43 44 43 41 42 57 50 50 72 77 161 188 115 Greatest Support 148 | 40 40 40 66 66 88 82 20 20 20 20 17 15 15 15 62 46 92 92 92 92 92 46 66 66 148 148 148 134 118 Greatest Overweight (x) 4 | 1 . . . . 1 2 . . . 1 4 1 . . 1 . . . . . . 1 . 1 2 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 25 25 15 Average Capacity 12 | 7 13 15 15 15 19 16 5 6 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 5 5 5 14 13 13 Most Carried 22 | 6 15 15 15 15 20 20 5 7 8 10 10 8 8 9 10 10 10 10 10 10 10 5 5 5 5 5 22 15 15 Average Carried 10 | 4 12 11 14 14 19 16 5 5 7 9 8 7 8 8 9 9 9 9 9 9 7 4 5 4 4 5 9 11 12 Final Capacity 20 | 8 15 15 15 15 20 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 15 5 Final Carried 20 | 6 15 11 15 15 20 5 5 7 8 10 7 8 8 9 9 10 10 10 10 10 4 5 5 5 5 5 5 15 4 Scrap Engine Consumption 67 | . . . . . . . 8 16 3 13 7 2 . 1 4 2 11 . . . . . . . . . . . . Constructs Created 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Constructs Modified 11 | . . . . . . . . . . 3 7 . . . 1 . . . . . . . . . . . . . . Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Mutant 19% | Hacker-Mutant 5% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 6207 | 274 221 278 763 237 972 110 65 6 . 180 310 187 . 9 65 . 379 109 87 102 39 122 256 70 239 66 204 684 173 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10697 | 83 839 164 1274 454 1342 523 611 213 . 180 258 298 . 72 261 . 505 162 90 102 . . 350 238 . 464 137 572 1505 Parts 474 | 4 57 4 75 16 75 16 25 13 . 7 8 10 . . 18 . 33 5 7 . . . 8 7 . 16 8 18 44 Haulers Intercepted 12 | . 2 . 2 . 3 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Recyclers Shooed 7 | 1 1 . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 8 9 . 1 . . . 2 5 . . . 5 6 . 10 . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 162 | . 16 13 26 8 17 5 . 4 . 1 6 4 . 1 9 . 3 2 2 . 1 . 6 6 . 6 3 7 16 Melee 35 | . . . . . . 5 . . . 1 . 4 . 1 9 . 3 2 1 . . . . . . 6 3 . . Guns 84 | . 16 3 19 8 17 . . . . . 1 . . . . . . . . . . . 2 6 . . . 1 11 Cannons 7 | . . . . . . . . . . . 3 . . . . . . . 1 . . . 3 . . . . . . AOE 27 | . . 10 7 . . . . 4 . . 2 . . . . . . . . . 1 . . . . . . 1 2 Classes Destroyed 21 | 2 5 1 3 1 2 . . 2 . . . . . 1 . . . 1 . . . . . 1 . . . 2 . Worker 9 | . . . 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 Builder 8 | . . . 1 . 3 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 2 . 2 . 3 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Recycler 17 | 1 1 . 1 1 2 3 6 1 . . . . . . . . 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 . 1 . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Swarmer 44 | . 2 . 6 . . . . 3 . . 3 2 . . 8 . . . . . . . 5 4 . 6 3 . 2 Grunt 54 | . 14 3 12 5 4 2 . . . . 2 . . . . . . . . . 1 . . 2 . . . 3 6 Brawler 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . . 8 2 8 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 3 . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . Programmer 12 | . . . . . . . . 1 . 1 . 2 . . . . 1 . 2 . . . . . . . . . 5 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 2 3 10 6 2 7 4 4 3 . 1 2 4 . 1 4 . 3 1 1 . 1 . 3 5 . 4 2 6 4 Combat Bots Only 10 | . 3 10 5 2 3 4 . 3 . 1 2 4 . 1 4 . 2 1 1 . 1 . 3 5 . 4 2 6 4 Max Kills in Single Turn 5 | 1 1 5 4 1 2 1 1 1 . 1 1 1 . 1 1 . 1 1 1 . 1 . 2 2 . 1 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Exploded 5 | . . 5 4 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 2 Melee 1 | . . . . . . 1 . . . 1 . 1 . 1 1 . 1 1 1 . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 19637 | . 705 937 1629 367 1184 423 13 176 . 76 649 771 . 18 813 . 318 185 251 . 1136 . 526 587 . 917 3061 566 4329 Core 4642 | . 100 129 219 59 97 83 . 30 . 30 171 233 . 18 143 . 42 54 . . 276 . 74 55 . 103 987 125 1614 Absorbed by Shields 989 | . . . . . . . . 31 . . . . . . . . 113 68 48 . . . . . . 268 217 244 . Reduced by Siege Mode 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Redirected to Shielding 207 | . . . . . . . . . . . . . . . . . . . . . 4 . 27 20 . . 77 66 13 Regen/Repaired (Parts) 457 | . . . . . . . . 34 . . 61 . . 100 111 . . . . . . . . . 151 . . . . Core Remaining (%) 54 | 100 . 8 . 30 . . 67 . . . . . . 43 . . . . . . 45 . . . . 79 24 91 . Volleys Fired 612 | 4 76 24 106 40 110 . . 7 . 3 39 8 . . 2 29 . 1 21 . . 7 27 30 . 5 17 11 45 Largest 3 | 2 2 2 2 2 2 . . 1 . 1 1 1 . . 1 1 . 1 1 . . 1 2 2 . 2 2 2 3 Hottest 210 | 70 70 98 98 98 100 . . 36 . 48 48 48 . . 48 48 . 48 48 . . 65 156 156 . 142 100 130 210 Shots Fired 1049 | 8 151 46 196 67 219 . . 7 . 3 39 8 . . 2 29 . 1 21 . . 7 35 38 . 10 22 16 124 Gun 884 | 8 151 43 190 67 219 . . . . 3 13 . . . . . . . . . . . 16 38 . . 5 10 121 Cannon 126 | . . . . . . . . . . . 23 8 . . 2 29 . 1 21 . . 7 19 . . 10 6 . . Launcher 39 | . . 3 6 . . . . 7 . . 3 . . . . . . . . . . . . . . . 11 6 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 605 | 4 114 35 114 26 205 . . . . . 23 8 . . 2 29 . 1 21 . . 7 . . . 5 11 . . Thermal 365 | 4 37 8 76 41 14 . . . . . . . . . . . . . . . . . 16 38 . . . 10 121 Explosive 30 | . . 3 6 . . . . 7 . . 3 . . . . . . . . . . . . . . . 11 . . Electromagnetic 49 | . . . . . . . . . . 3 13 . . . . . . . . . . . 19 . . 5 . 6 3 Robot Hit Streak 19 | 3 12 7 13 19 13 . . . . 6 13 . . . . . . . 1 . . 2 11 13 . 14 7 6 14 Robot Miss Streak 7 | 2 4 3 5 3 3 . . . . . 3 . . . . 1 . . 2 . . 4 7 2 . 3 2 6 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Shots Hit Robots 806 | 4 108 29 124 36 146 27 18 2 . 11 29 16 . 2 22 . 18 10 12 1 4 2 19 30 . 22 15 10 89 Core Hits 382 | 3 48 27 55 13 55 6 8 8 . 3 13 7 . 1 9 1 10 3 4 1 . . 8 13 . 10 9 20 47 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . 4 1 7 2 4 1 . . . 1 6 2 . . 2 . . 2 . . 1 1 . 5 . 2 . . . Burn 17 | . 2 . 6 2 2 . . . . . . . . . . . . . . . . . . 5 . . . . . Destroy 6 | . 2 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . Corrupt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . 1 . . . 1 . 2 . . 2 . . 2 . . 1 . . . . 1 . . . Melee Attacks 295 | . . . . . . 31 26 5 5 10 . 22 . 6 46 . 35 27 13 2 14 . . . 1 21 13 10 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . 31 26 5 5 10 . 22 . 6 46 . 35 27 13 2 14 . . . 1 21 13 10 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . 4 9 2 . 1 . . . 1 1 . 8 2 . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Follow-up Attacks 11 | . . . . . . . . . . . . 1 . . 3 . 4 1 2 . . . . . . . . . . Damage Inflicted 24181 | 40 987 1105 2980 715 2495 994 1121 493 . 384 650 819 . 194 953 30 1168 468 427 71 151 33 500 681 . 916 1100 1131 3575 Guns 11480 | 40 987 431 2375 676 2495 . . . . 56 232 . . . . . . . . . . . 245 681 . . 98 183 2981 Cannons 842 | . . . . . . . . . . . 225 . . . . 30 . . 96 . . 33 255 . . 128 75 . . Explosions 3942 | . . 674 601 . . . . 359 . . 193 . . . . . . . . . . . . . . . 682 853 580 Melee 7860 | . . . . . . 994 1121 134 . 328 . 819 . 194 953 . 1168 468 331 71 151 . . . . 788 245 95 . Ramming 57 | . . . 4 39 . . . . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 5229 | 15 670 307 1097 234 2285 . . . . . 225 . . . . 30 . . 96 . . 33 . . . 64 173 . . Thermal 6655 | 25 317 124 1278 442 210 . . . . . . . . . . . . . . . . . 245 681 . . . 352 2981 Explosive 2509 | . . 674 601 . . . . 359 . . 193 . . . . . . . . . . . . . . . 682 . . Electromagnetic 1871 | . . . . . . . . . . 56 232 . . . . . . . . . . . 255 . . 64 . 684 580 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7860 | . . . . . . 994 1121 134 . 328 . 819 . 194 953 . 1168 468 331 71 151 . . . . 788 245 95 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 2 3 3 5 6 6 . 10 10 10 11 11 11 . 16 16 16 18 18 19 . . 1 1 . 12 . 18 Average Corruption 8 | . 2 2 2 3 5 5 6 . 10 10 10 10 11 11 . 8 16 16 17 18 18 . . 1 1 . 10 . 14 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Effects 268 | . 7 15 2 21 21 5 12 . 2 12 26 12 1 4 . 3 21 26 16 7 23 . . 1 . . 15 . 16 Message Errors 59 | . 2 1 . 5 7 . 2 . . 2 4 6 . . . 1 5 7 3 1 7 . . . . . 4 . 2 Matter Fused 61 | . 3 3 1 7 2 1 4 . 1 3 10 2 . 1 . 1 6 5 2 1 2 . . . . . 3 . 3 Heat Flow Errors 37 | . . 3 . 1 6 1 1 . . 3 5 2 1 . . . 4 1 1 1 3 . . . . . 3 . 1 Energy Discharges 30 | . 1 4 . 3 4 . 2 . . . 3 . . 1 . . 1 5 2 . 1 . . . . . 1 . 2 Parts Rejected 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 35 | . . 1 1 2 1 2 2 . . 1 1 1 . 2 . 1 3 4 4 2 4 . . 1 . . . . 2 Data Loss (major) 15 | . . . . 1 . . 1 . 1 1 1 1 . . . . 1 3 3 2 . . . . . . . . . Misfires 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 10 | . 1 2 . . . 1 . . . 1 . . . . . . . 1 . . 2 . . . . . . . 2 Misdirections 12 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . 4 . 3 Weapon Failures 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 985 | . . 3 . . . 106 221 22 . 19 . 181 . 50 . . 115 37 8 . 27 . 10 . . 49 137 . . Projectiles 11 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . 1 . . . Explosions 75 | . . 3 . . . . . 22 . . . . . . . . . . . . . . . . . . 50 . . Melee 899 | . . . . . . 106 221 . . 19 . 181 . 50 . . 115 37 8 . 27 . . . . 48 87 . . Knockbacks 7 | . . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . . 2 1 . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . 43 60 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 8 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | 60 126 256 353 126 255 186 241 . . 232 246 177 214 . . 15 158 212 117 84 149 . 78 10 . 36 291 201 245 Average Temperature 73 | 25 43 126 100 34 92 82 137 . . 93 79 89 112 . . 10 74 110 19 49 70 . 20 5 . 17 62 70 154 Received Heat Transfer 3086 | . 324 119 609 183 252 99 . 24 . . 240 54 . 9 27 . 30 21 . . 192 . . 75 . 33 401 97 297 Effects 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 2 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 2 Parts Fried 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 5 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 30 | . 1 . 3 3 . . . . . . . . . . . . . . . . . . 2 3 . . . . 18 Heat Transferred 10991 | 74 1073 222 2590 888 518 . . . . . . . . . . . . . . . . . 407 1480 . . . 372 3367 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 927 | 10 237 67 361 126 334 343 231 434 102 173 . . . . 750 285 438 . . . . 927 . . . . 408 179 479 Initial 900 | . 6 57 15 126 7 134 129 146 99 69 . . . . 382 232 199 . . . . 900 . . . . 108 164 . Average 163 | 3 119 28 226 67 157 216 175 291 96 135 . . . . 539 262 293 . . . . 913 . . . . 219 52 143 Maximum Alert Level 3 | . 1 . 1 . 1 1 1 2 . . . . . . 3 1 2 . . . . 3 . . . . 2 . 2 Low Security (%) 65 | 100 93 100 36 100 61 36 68 35 100 100 . . . . . . 2 . . . . . . . . . 38 100 63 Level 1 29 | . 6 . 63 . 38 63 31 41 . . . . . . 25 100 87 . . . . . . . . . 57 . 32 Level 2 3 | . . . . . . . . 23 . . . . . . 68 . 9 . . . . . . . . . 3 . 3 Level 3 1 | . . . . . . . . . . . . . . . 5 . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 5 . 2 . 5 . . . . 1 . . . . 5 . . . . . . 1 . . . . 3 . 10 Investigation 7 | . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Reinforcement 11 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 3 . 5 1 3 . . . . . . . . 1 . . . . . . 1 . . . 3 . 3 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 401 | . 27 23 51 7 27 8 2 8 5 3 15 6 . 9 18 6 12 6 2 . 17 1 14 12 10 14 47 16 35 Peak Tracking Total 26 | . 5 12 4 2 4 4 2 4 5 1 5 6 . 8 6 6 5 2 2 . 5 1 7 7 9 5 26 6 12 Tactical Retreats 53 | . . 1 2 1 . . 1 3 . . 3 1 . 3 3 1 3 3 . . 3 . 4 1 1 4 9 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . 2 . 3 . 1 . . 2 . . . . . . 2 . 2 . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 13 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 6 | . . . 1 . . 2 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 68 | . 2 1 7 2 4 2 11 5 . 1 . 2 3 1 7 . 5 . . 4 . . . 1 3 1 1 . 5 Terminals 32 | . 2 1 7 1 2 2 6 5 . 1 . . . . 1 . 1 . . . . . . . . 1 . . 2 Fabricators 8 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 1 Total Hacks 174 | . 5 2 19 5 11 2 27 6 . 5 . 5 25 1 13 . 10 . . 17 . . . 1 8 1 1 . 10 Successful 109 | . 1 1 11 3 4 1 14 3 . 1 . 5 25 1 8 . 3 . . 17 . . . 1 8 1 1 . . Failed 64 | . 4 1 8 1 7 1 13 3 . 4 . . . . 5 . 7 . . . . . . . . . . . 10 Catastrophic 18 | . 2 . 1 . 2 1 2 1 . . . . . . . . 3 . . . . . . . . . . . 6 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 3 . 11 3 . 1 8 4 . 4 . . . . 1 . 2 . . . . . . . 1 . . . . Terminals 63 | . 5 2 19 4 3 2 10 6 . 5 . . . . 2 . 1 . . . . . . . . 1 . . 3 Fabricators 15 | . . . . . . . . . . . . . . . 7 . 5 . . . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 5 . . . . . . . . . 1 . 4 . . . . . . . . . 1 . 4 Terminal Hacks 79 | . 1 1 10 3 1 1 3 . . 1 . 5 25 1 . . . . . 17 . . . 1 8 1 . . . Record 17 | . . . . . . . . . . . . 4 6 1 . . . . . 5 . . . . . 1 . . . Part Schematic 15 | . . . 1 . . . . . . . . . 10 . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 16 | . . . 2 . . . 1 . . . . . 3 . . . . . . 4 . . . . 6 . . . . Open Door 6 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 8 | . . . 1 . . . 3 3 . . . . . . 1 . . . . . . . . . . . . . . Terminals 5 | . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 1 6 1 2 2 9 3 . 1 . . . . 6 . 4 . . . . . . . . . . . 5 Full Trace Events 9 | . 2 . 1 . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 1 . . . . . . . 10 . . . . . . 4 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 296 | . . . . . . . . . . . . . . . 296 . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 13 | . . 3 . . . . . . 1 . . . . 1 1 . 2 . . . . . . . 5 . . . . Largest Group 5 | . . 3 3 . . . . . 1 . . . . 1 1 1 2 1 . . . . . . 5 2 . . . Highest-Rated Group 294 | . . 40 40 . . . . . 31 . . . . 96 26 26 86 43 . . . . . . 294 114 . . . Highest-Rated Ally 96 | . . 16 16 . . . . . 31 . . . . 96 26 26 43 43 . . . . . . 68 65 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 134 | . . . 55 . . . . . 12 . . . . 5 . . 11 1 . . . . . . 47 3 . . . Total Damage 3193 | . . . 558 . . . . . 228 . . . . 185 . . 340 44 . . . . . . 1712 126 . . . Kills 31 | . . . 11 . . . . . . . . . . 1 . . 6 . . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 8 | . 1 . 2 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . 1 1 . . . . . . 1 . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 18150 | 113 1029 1075 1997 1351 1426 255 311 372 99 347 773 396 24 110 393 146 602 694 388 155 406 115 258 352 1157 536 809 1680 781 Spaces Moved 17000 | 51 465 595 949 694 676 173 800 972 286 467 470 615 78 300 676 278 968 657 342 154 671 258 441 512 1072 486 992 1298 604 Core 157 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 133 Treads 3483 | 44 465 595 949 694 676 60 . . . . . . . . . . . . . . . . . . . . . . . Legs 9425 | . . . . . . . . . . . 86 615 78 300 676 278 968 657 342 154 671 258 441 512 1070 486 364 1079 390 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 68 | . . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . Flight 3867 | . . . . . . 113 800 972 286 467 316 . . . . . . . . . . . . . 2 . 611 219 81 Fastest Speed 26 | 50 160 160 145 145 145 28 28 27 27 27 100 30 30 30 30 30 30 90 90 90 30 30 30 30 30 88 32 45 26 Average Speed 82 | 150 160 160 158 145 154 78 28 27 27 37 127 50 30 30 31 30 49 90 90 90 52 31 31 53 90 88 68 118 87 Slowest Speed 315 | 160 160 160 160 145 225 240 35 28 27 99 315 100 30 30 100 30 90 90 90 90 90 100 75 100 225 88 158 260 176 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 14 . 6 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 55 | 4 80 99 85 99 51 34 99 24 80 12 66 67 69 53 17 99 25 68 44 60 68 5 64 68 80 65 34 32 19 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 7 | . . 2 . 1 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 22 | . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 2 . . . . . . 1 3 . 1 . . . 2 1 . 2 . 2 3 . . . . . Spaces Dug 115 | . . . 8 . . . 8 9 5 . . 2 . . 9 4 12 11 3 . 6 . . . 1 . 25 6 6 Terrain Destroyed 353 | . . 7 28 . . . 8 41 5 . 22 12 . . 11 17 12 12 9 . 6 5 . . 1 3 140 8 6 Melee 76 | . . . . . . . 8 3 5 . . 2 . . 9 . 12 11 . . 6 . . . 1 . 7 6 6 Projectile 59 | . . . . . . . . . . . 7 10 . . 2 17 . 1 9 . . 5 . . . 3 4 1 . AOE 218 | . . 7 28 . . . . 38 . . 15 . . . . . . . . . . . . . . . 129 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 19750 | 77 626 672 1254 976 921 247 842 1058 299 624 607 659 77 310 789 310 1045 726 381 170 707 282 521 554 1265 563 1055 1400 733 Wait 1210 | 9 49 39 120 220 82 20 14 45 7 140 88 7 . 4 60 2 27 35 3 . 16 . 45 . 52 46 14 14 52 Move 16935 | 50 464 594 948 693 675 172 797 972 285 466 469 614 77 299 676 277 967 656 341 153 669 257 440 511 1071 485 965 1297 595 Hop 16 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 12 . 3 Pick Up 97 | 7 10 2 13 2 16 2 . 1 . 1 . . . 1 1 . 4 3 . 2 1 1 . 1 1 . 14 12 2 Fast Attach 164 | 6 2 1 7 3 7 5 2 5 1 1 1 3 . . 6 1 10 3 2 4 5 9 8 4 17 . 16 29 6 Attach 45 | 1 1 5 7 . 2 4 . 2 . . 2 2 . . 2 . 2 . 1 1 2 2 . 2 . . 1 3 3 Detach 29 | . . 1 2 . 1 . 1 3 1 1 1 3 . . 1 1 1 . . 2 . 2 . 1 1 . . 6 . Swap 103 | . 12 4 26 5 8 3 . 3 . . 2 . . . 1 . 3 2 2 1 . . . 1 7 4 2 6 11 Drop 162 | . 12 2 24 11 20 10 1 4 . 2 5 . . . . . 4 5 . 6 2 4 1 4 27 2 1 12 3 Fire 612 | 4 76 24 106 40 110 . . 7 . 3 39 8 . . 2 29 . 1 21 . . 7 27 30 . 5 17 11 45 Melee 268 | . . . . . . 31 26 5 5 10 . 21 . 6 40 . 27 21 11 1 11 . . . 1 21 13 10 8 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 11 . . . . . . . . . . . . 1 . . . . . . . . Rewire 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 88 . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 5) 602 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Discovered new exit (range 15) 1133 | -10/Materials | Discovered new exit (range 6) 1143 | -10/Materials | Entered Mines 1144 | -10/Mines | Assembled infested the area 1156 | -10/Mines | Met a Derelict bent on vengeance 1190 | -10/Mines | Core integrity fell below 50% 1192 | -10/Mines | Destroyed 10 combat bots 1198 | -10/Mines | Core integrity fell below 20% 1224 | -10/Mines | Lost 3 parts (2n1w) 1608 | -10/Mines | Learned location of Mines (-9) 1684 | -10/Mines | Discovered new exit (range 9) 1945 | -10/Mines | Learned location of Storage (-8) 2085 | -10/Mines | Learned location of 1 exit from Materials 2106 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2141 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2142 | -10/Mines | Discovered new exit (range 5) 2179 | -10/Mines | Discovered new exit (range 12) 2197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2218 | -10/Mines | Entered Materials 2218 | -9/Materials | Accompanied by 3 allies 2218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2219 | -9/Materials | Identified exit to Materials 2528 | -9/Materials | Build established: Scavenger-Mutant 2799 | -9/Materials | Lost 4 parts (1p2n1u) 3019 | -9/Materials | Build established: Mutant 3302 | -9/Materials | Discovered exit to Materials (range 3) 3438 | -9/Materials | Build established: Scavenger-Mutant 3745 | -9/Materials | Core integrity fell below 50% 3765 | -9/Materials | Discovered exit to Materials (range 6) 4132 | -9/Materials | Identified exit to Mines 4215 | -9/Materials | Entered Mines 4309 | -9/Mines | Build established: Mutant 4328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4382 | -9/Mines | Discovered exit to Materials (range 10) 4532 | -9/Mines | Learned 2 Materials zone layouts 4536 | -9/Mines | Found the Drone Emporium 4545 | -9/Mines | Found Prototype Device 4545 | -9/Mines | Identified Decoy Drone Bay 4908 | -9/Mines | Discovered exit to Materials (range 9) 5171 | -9/Mines | Central database locked down 5195 | -9/Mines | Excavation squad dispatched 5195 | -9/Mines | A large section of the Mines collapsed 5566 | -9/Mines | Entered Materials 5566 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5566 | -8/Materials | Discovered new exit (range 8) 5567 | -8/Materials | Identified exit to Storage 5642 | -8/Materials | Discovered exit to Storage (range 12) 5991 | -8/Materials | Discovered new exit (range 7) 6413 | -8/Materials | Garrison activated, responded to threat 6773 | -8/Materials | Build established: Scavenger-Mutant 6992 | -8/Materials | Entered Storage 7196 | -8/Storage | Lost 4 parts (2n1u1w) 7246 | -8/Storage | Used back door to open Recycling access 7246 | -8/Storage | Discovered new exit (range 4) 7247 | -8/Storage | Identified exit to Recycling 7247 | -8/Storage | Entered Recycling 7251 | -8/Recycling | Found Scrap Engine 7435 | -8/Recycling | Discovered new exit (range 6) 7436 | -8/Recycling | Identified exit to Factory 7558 | -8/Recycling | Entered Factory 7558 | -6/Factory | Evolved 4 slots: Utility x4 7593 | -6/Factory | Discovered new exit (range 7) 7597 | -6/Factory | Identified exit to Lower Caves 7606 | -6/Factory | Build established: Sprinter 7630 | -6/Factory | Discovered new exit (range 14) 7637 | -6/Factory | Identified exit to Factory 7886 | -6/Factory | Discovered exit to Factory (range 9) 7908 | -6/Factory | Search patrols dispatched 7930 | -6/Factory | Sucked down chute 7930 | -6/Factory | Entered Waste 7931 | -6/Waste | Met a frightened Derelict 7945 | -6/Waste | EMP discharged 7945 | -6/Waste | System corruption reached 10% 7978 | -6/Waste | Spotted C-40 Crusher 7979 | -6/Waste | Spotted C-40 Crusher 7979 | -6/Waste | Spotted C-40 Crusher 7991 | -6/Waste | Spotted C-40 Crusher 8015 | -6/Waste | Spotted C-40 Crusher 8018 | -6/Waste | Spotted C-40 Crusher 8025 | -6/Waste | Discovered new exit (range 11) 8028 | -6/Waste | Identified exit to Factory 8029 | -6/Waste | Entered Factory 8101 | -6/Factory | Discovered exit to Lower Caves (range 7) 8147 | -6/Factory | Discovered exit to Factory (range 3) 8376 | -6/Factory | Entered Lower Caves 8455 | -6/Lower Caves | Build established: Mutant 8686 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8841 | -6/Lower Caves | Encountered a Warlord checkpoint 9083 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9122 | -6/Lower Caves | Learned Factory stockpile data 9145 | -6/Lower Caves | Discovered new exit (range 3) 9148 | -6/Lower Caves | Identified exit to Lower Caves 9149 | -6/Lower Caves | Entered another Lower Caves area 9167 | -6/Lower Caves | Encountered a Warlord checkpoint 9406 | -6/Lower Caves | Core integrity fell below 50% 9491 | -6/Lower Caves | Build established: Hacker-Mutant 9527 | -6/Lower Caves | Learned location of 1 exit from Research 9527 | -6/Lower Caves | Learned 8 Research zone layouts 9527 | -6/Lower Caves | Learned Extension garrison access intel 9543 | -6/Lower Caves | Discovered new exit (range 9) 9545 | -6/Lower Caves | Identified exit to Data Miner 9545 | -6/Lower Caves | Entered Data Miner 9545 | -6/Data Miner | Discovered new exit (range 6) 9551 | -6/Data Miner | Met Data Miner 9557 | -6/Data Miner | Learned location of Section 7 (-2) 9557 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9561 | -6/Data Miner | Received God Mode back door access code from Data Miner 9568 | -6/Data Miner | Identified exit to Proximity Caves 9569 | -6/Data Miner | Entered Proximity Caves 9572 | -5/Proximity Caves | Spotter reported a threat 9579 | -5/Proximity Caves | Escorted by Enhanced Grunt 9588 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9625 | -5/Proximity Caves | Spotter reported a threat 9669 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9676 | -5/Proximity Caves | Found Alien Artifact 9679 | -5/Proximity Caves | Entered Factory 9679 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9680 | -5/Factory | Identified exit to Upper Caves 9693 | -5/Factory | Discovered new exit (range 4) 9694 | -5/Factory | Identified exit to Factory 9716 | -5/Factory | Incoming investigation squad redirected 9795 | -5/Factory | Garrison activated, responded to threat 9833 | -5/Factory | Found Prototype Launcher 9869 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9888 | -5/Factory | Discovered exit to Factory (range 7) 9907 | -5/Factory | Fabricated Centrium Leg? 9934 | -5/Factory | Identified Mni. Smartbomb Launcher 9979 | -5/Factory | Search patrols dispatched 10035 | -5/Factory | Fabricated Adv. Reaction Control System? 10039 | -5/Factory | Repaired Faulty Mni. Smartbomb Launcher 10070 | -5/Factory | Spotted B-75 Beast 10072 | -5/Factory | Sucked down chute 10072 | -5/Factory | Entered Waste 10085 | -5/Waste | Spotted C-40 Crusher 10087 | -5/Waste | EMP discharged 10090 | -5/Waste | 1 allies followed down the chute 10096 | -5/Waste | Spotted C-40 Crusher 10112 | -5/Waste | Spotted C-40 Crusher 10113 | -5/Waste | Spotted C-40 Crusher 10177 | -5/Waste | Spotted C-40 Crusher 10184 | -5/Waste | Spotted C-40 Crusher 10187 | -5/Waste | EMP discharged 10187 | -5/Waste | System corruption reached 10% 10210 | -5/Waste | Discovered new exit (range 12) 10218 | -5/Waste | Entered Factory 10308 | -5/Factory | Discovered exit to Upper Caves (range 6) 10512 | -5/Factory | Discovered exit to Factory (range 5) 10518 | -5/Factory | Search patrols dispatched 10547 | -5/Factory | Fabricated X-67 Chaingunner? 10820 | -5/Factory | Entered Upper Caves 10820 | -5/Upper Caves | Accompanied by 1 ally 10882 | -5/Upper Caves | Encountered a Warlord checkpoint 10902 | -5/Upper Caves | Spotted B-75 Beast 11168 | -5/Upper Caves | Discovered new exit (range 12) 11178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11253 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11512 | -5/Upper Caves | Identified exit to Upper Caves 11514 | -5/Upper Caves | Entered another Upper Caves area 11525 | -5/Upper Caves | Encountered a Warlord checkpoint 11897 | -5/Upper Caves | Discovered new exit (range 5) 11900 | -5/Upper Caves | Identified exit to Zhirov 11902 | -5/Upper Caves | Entered Zhirov 11905 | -5/Zhirov | Discovered new exit (range 3) 11921 | -5/Zhirov | Met Zhirov 11937 | -5/Zhirov | Learned location of Quarantine (-2) 11937 | -5/Zhirov | Learned location of Testing (-3) 11937 | -5/Zhirov | Learned location of Command (-1) 11947 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11962 | -5/Zhirov | Found Alien Artifact 11973 | -5/Zhirov | Found Alien Artifact 11973 | -5/Zhirov | Identified Integrated Dissipator 11973 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12056 | -5/Zhirov | Identified exit to Proximity Caves 12057 | -5/Zhirov | Entered Proximity Caves 12059 | -4/Proximity Caves | Spotter reported a threat 12060 | -4/Proximity Caves | Spotter reported a threat 12077 | -4/Proximity Caves | Learned Research garrison access intel 12149 | -4/Proximity Caves | Spotter reported a threat 12171 | -4/Proximity Caves | Spotter reported a threat 12254 | -4/Proximity Caves | Spotter reported a threat 12300 | -4/Proximity Caves | Identified Dimensional Node Initializer 12300 | -4/Proximity Caves | Initialized slip node 12307 | -4/Proximity Caves | Spotter reported a threat 12322 | -4/Proximity Caves | Crushed by falling debris 12337 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12337 | -4/Proximity Caves | Warped through subspace to slip node 12338 | -4/Proximity Caves | Core integrity fell below 50% 12368 | -4/Proximity Caves | Lost 11 parts (2p1n6u2w) 12398 | -4/Proximity Caves | Spotted B-86 Titan 12458 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12463 | -4/Proximity Caves | Entered Factory 12463 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12506 | -4/Factory | Discovered new exit (range 16) 12516 | -4/Factory | Identified exit to Upper Caves 12578 | -4/Factory | Entered Upper Caves 12601 | -4/Upper Caves | Identified exit to Upper Caves 12638 | -4/Upper Caves | Build established: Mutant 12836 | -4/Upper Caves | Entered another Upper Caves area 12845 | -4/Upper Caves | Discovered new exit (range 7) 12918 | -4/Upper Caves | Learned 8 Research zone layouts 13066 | -4/Upper Caves | Discovered new exit (range 13) 13188 | -4/Upper Caves | Identified exit to Warlord 13188 | -4/Upper Caves | Entered Warlord 13209 | -4/Warlord | Discovered new exit (range 15) 13227 | -4/Warlord | System corruption cleaned by Quarantine Array 13399 | -4/Warlord | Build established: Derelict-Mutant 13452 | -4/Warlord | Warlord's base attacked by MAIN.C 13478 | -4/Warlord | Found Prototype Energy Gun 13478 | -4/Warlord | Identified Vortex Shotgun 13485 | -4/Warlord | Found Prototype Energy Gun 13485 | -4/Warlord | Identified Vortex Rifle 13746 | -4/Warlord | Opened side exit 13802 | -4/Warlord | Warlord forces counterattacked 13878 | -4/Warlord | Spotted Striker 14122 | -4/Warlord | Met Warlord 14127 | -4/Warlord | Warlord base infiltrated, sounded retreat 14128 | -4/Warlord | Enhanced Grunt warped into view 14128 | -4/Warlord | Enhanced Demolisher warped into view 14130 | -4/Warlord | Build established: Scavenger-Mutant 14130 | -4/Warlord | Opened Warlord's prototype stash 14153 | -4/Warlord | Found Prototype Reactor 14328 | -4/Warlord | Identified exit to Proximity Caves 14345 | -4/Warlord | Entered Proximity Caves 14345 | -3/Proximity Caves | Accompanied by 2 allies 14826 | -3/Proximity Caves | Spotted B-86 Titan 14857 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14875 | -3/Proximity Caves | Discovered new exit (range 3) 14877 | -3/Proximity Caves | Identified exit to Research 14881 | -3/Proximity Caves | Entered Research 14881 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14882 | -3/Research | Identified exit to Armory 14883 | -3/Research | Identified exit to Research 14884 | -3/Research | Loaded intel: 4 garrison access locations 14973 | -3/Research | Spotted B-86 Titan 15411 | -3/Research | Released all parts (14) 15442 | -3/Research | Found Unknown Launcher 15457 | -3/Research | Found Mni. Smartbomb Launcher 15458 | -3/Research | Lost 8 parts (2p2n3u1w) 15465 | -3/Research | System corruption reached 10% 15658 | -3/Research | Lost 5 parts (2p2n1w) 15675 | -3/Research | Spotted B-86 Titan 15677 | -3/Research | Core integrity fell below 50% 15690 | -3/Research | Entered another Research area 15690 | -2/Research | Warlord forces began assault on 0b10 15690 | -2/Research | Evolved 2 slots: Utility x2 15760 | -2/Research | Spotted B-90 Cyclops 15800 | -2/Research | Research machine network offline 15803 | -2/Research | P-80 Master assimilated allied L3-F8K(S) 15831 | -2/Research | Lost 3 parts (3u) 16100 | -2/Research | Spotted Striker 16109 | -2/Research | Spotted Striker 16212 | -2/Research | Discovered new exit (range 4) 16411 | -2/Research | Spotted Striker 16417 | -2/Research | Identified Gamma Bomb Array 16424 | -2/Research | Destroyed Striker 16441 | -2/Research | Warlord destroyed during the assault 16441 | -2/Research | Found Gamma Bomb Array 16458 | -2/Research | Lost 3 parts (2u1w) 16497 | -2/Research | Discovered new exit (range 3) 16647 | -2/Research | Found Prototype Slashing Weapon 16647 | -2/Research | Identified Particle Cleaver 16935 | -2/Research | Identified exit to Access 17091 | -2/Research | Spotted Striker 17107 | -2/Research | Destroyed Striker 17370 | -2/Research | Entered Access 17370 | -1/Access | Evolved 2 slots: Utility x2 17731 | -1/Access | Garrison activated, responded to threat 17829 | -1/Access | Incoming investigation squad redirected 17850 | -1/Access | Garrison activated, responded to threat 17886 | -1/Access | Crushed by falling debris 17886 | -1/Access | System corruption reached 10% 17945 | -1/Access | Lost 5 parts (1p1n2u1w) 18043 | -1/Access | Released all parts (17) 18067 | -1/Access | Core integrity fell below 50% 18106 | -1/Access | Core integrity fell below 20% 18151 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18066_ Penetrated by Slug. 18066_ Knocked back. 18076_ System corrupted: Matter fused (-9). 18093_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18104_ Penetrated by Slug. 18104_ Knocked back. 18105_ 5MP2Y|B2EOJ%M