Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 16:11:45 Player: delto Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (26) 130 Value Destroyed (673) 673 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6983 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 530/550 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -5/Warlord Parts ------- > --- POWER (2) -------- Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Melee Analysis Suite Experimental Reaction Control System Makeshift Core Shielding Heavy Armor Plating Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Impulse Thruster Array Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Melee Analysis Suite Makeshift Core Shielding Point Defense System Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Heavy Laser Heavy Beamcaster > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 7 | . . 2 . . 2 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 103 | 7 4 8 2 8 7 3 9 . 18 8 8 21 Power 15 | 1 . 1 1 1 1 . 2 . 1 2 2 3 Engine 5 | 1 . 1 1 . . . 1 . . . . 1 Core 8 | . . . . 1 1 . 1 . 1 2 2 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 25 | 2 2 1 1 4 2 . . . 2 3 1 7 Treads 2 | 2 . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . 7 Wheel 3 | . . . . . 2 . . . 1 . . . Hover 6 | . 2 1 1 1 . . . . 1 . . . Flight 7 | . . . . 3 . . . . . 3 1 . Utility 44 | 2 1 2 . 2 3 2 5 . 13 1 4 9 Device 30 | 1 . 1 . 2 2 2 3 . 11 1 3 4 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . . 1 . 1 . Hackware 5 | . . 1 . . . . . . 1 . . 3 Protection 4 | . . . . . . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 4 . 1 1 1 2 . 2 2 1 2 Energy Gun 7 | . 1 . . . 1 . 2 . 1 . . 2 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . . . . . . . 1 . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Parts Lost 44 | . . . 3 7 . . 7 . 10 1 6 10 Power 10 | . . . 1 1 . . 2 . 1 . 2 3 Propulsion 12 | . . . 1 5 . . . . 2 1 . 3 Utility 15 | . . . . 1 . . 4 . 5 . 3 2 Weapon 7 | . . . 1 . . . 1 . 2 . 1 2 Highest Loss Streak 10 | . . . 2 7 . . 7 . 8 1 5 10 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 3 | 1 3 4 3 2 4 3 2 4 3 4 4 4 Power . | . 1 1 . . 1 . . . . . . 1 Propulsion 1 | . . . 2 . . 1 1 1 . . 1 2 Utility 1 | . . 1 1 2 2 . . 2 2 2 1 . Weapon . | . 1 2 . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 3 2 . . 1 7 4 . 6 . . 4 Power 2 | . 2 . . . . . . . . . . . Propulsion 7 | . . . . . . 3 1 . . . . 3 Utility 11 | . 1 1 . . 1 2 1 . 4 . . 1 Weapon 6 | . . 1 . . . 2 2 . 1 . . . Tool/Special 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 99 98 94 84 71 79 72 80 77 23 56 73 Engine 3 | . 14 11 11 5 . . 3 6 3 . . . Core 6 | . . . . 1 7 13 6 6 6 3 11 9 Wheel 5 | . . . . . 2 13 13 13 10 . . . Hover 3 | . 4 22 22 27 . . . . . 2 . . Flight 5 | . . . . 1 5 . . . . 7 21 19 Device 17 | . 14 22 22 17 26 25 20 13 24 1 8 7 Processor 8 | . 1 11 11 9 10 13 6 6 5 5 8 10 Hackware 5 | . . 9 11 9 7 6 6 6 3 . . 10 Protection 2 | . . . . . . . 3 13 9 . . . Energy Gun 5 | . 6 1 . . 1 . 9 13 9 . . 7 Ballistic Gun 1 | . 21 11 . . . . . . . . . . Launcher 1 | . . 4 11 9 7 . . . . . . . Peak Build Rating 88 | 9 10 17 17 25 43 51 65 65 85 29 44 88 Average Rating 45 | 6 9 15 15 19 27 50 52 65 73 16 35 48 On Entrance 28 | . 9 10 17 15 20 43 51 65 65 12 29 32 Avg Prop Armor Cover (%) 10 | . 11 . . 9 . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 14 15 13 10 13 14 26 42 42 63 15 20 55 Greatest Support 78 | 40 40 13 13 25 62 62 62 56 56 16 20 78 Greatest Overweight (x) 2 | . 2 1 1 1 . . . . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 2 7 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 3 2 4 4 3 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 3 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 45% | Scavenger-Mutant 22% | Derelict-Mutant 18% | Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 1721 | 197 146 25 . 32 . 3 565 . 226 182 170 175 Remotely . | . . . . . . . . . . . . . Salvage Created 661 | 28 154 43 . 27 . . 70 . 191 96 52 . Parts 47 | 5 15 6 . 2 . . 3 . 5 10 1 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled 11 | . . . . . . . . . 11 . . . Retrieved Matter 144 | . . . . . . . . . 144 . . . Parts Self-Destructed 31 | . . . . . . . 6 . . 9 16 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 18 | . 1 3 . 2 . . 3 . 3 4 2 . Guns 11 | . 1 . . . . . 3 . 3 4 . . Cannons 1 | . . . . . . . . . . . 1 . AOE 5 | . . 3 . 2 . . . . . . . . Classes Destroyed 10 | 1 5 2 . 1 . . . . 1 . . . Worker 1 | . . 1 . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 3 | . 1 1 . . . . . . 1 . . . Swarmer 12 | . . 3 . . . . 3 . . 4 2 . Cutter 2 | . . . . 2 . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . Best Kill Streak 5 | 1 5 4 . 2 . . 2 . 1 4 1 . Combat Bots Only 4 | . 1 3 . 2 . . 2 . 1 4 1 . Max Kills in Single Turn 3 | 1 2 3 . 2 . . 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Hostile Shots Fired 551 | . 7 10 16 32 2 68 85 6 129 23 47 126 Missed 200 | . . 3 5 15 2 25 34 2 35 6 23 50 Hits 351 | . 7 7 11 17 . 43 51 4 94 17 24 76 Melee 3 | . . . . 2 . . . . . . . 1 Projectile 348 | . 7 7 11 15 . 43 51 4 94 17 24 75 AOE 3 | . . . . 1 . . . . 1 . . 1 Critical Strikes 12 | . . . 1 1 . . . . 6 . . 4 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . 2 . . 3 Damage Taken 6108 | . 76 172 151 520 31 277 658 75 1931 274 426 1517 Core 1456 | . . 29 39 222 27 51 76 . 504 96 152 260 Absorbed by Shields 246 | . . . . . . 119 75 . . . 52 . Redirected to Shielding 22 | . . . . . . . . . . . . 22 Regen/Repaired (Parts) 45 | . . . . . . . . . . . . 45 Core Remaining (%) 87 | 100 100 . 83 59 96 . . 85 . . . . Volleys Fired 80 | 3 11 5 . 1 3 1 10 . 24 7 10 5 Largest 2 | 2 2 2 . 1 1 1 2 . 2 1 1 2 Hottest 150 | 40 60 86 . 30 55 44 119 . 150 33 20 150 Shots Fired 114 | 6 22 8 . 1 3 1 11 . 37 7 10 8 Gun 92 | 6 22 . . . 2 . 10 . 37 7 . 8 Cannon 7 | . . 5 . . . 1 1 . . . . . Launcher 5 | . . 3 . 1 1 . . . . . . . Special 10 | . . . . . . . . . . . 10 . Kinetic 29 | 6 14 . . . . 1 1 . . 7 . . Thermal 59 | . . . . . . . 10 . 31 . 10 8 Explosive 5 | . . 3 . 1 1 . . . . . . . Electromagnetic 21 | . 8 5 . . 2 . . . 6 . . . Robot Hit Streak 9 | 3 4 2 . 3 1 1 3 . 8 7 8 9 Robot Miss Streak 5 | 1 3 3 . . 1 . 2 . 5 3 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 71 | 4 12 3 . 1 1 1 7 . 23 4 9 6 Core Hits 44 | 3 6 5 . 2 3 . 3 . 12 4 2 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . 1 . 2 . . . Burn 2 | . . . . . . . 1 . 1 . . . Destroy 1 | . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1874 | 43 184 328 . 133 38 34 178 . 491 115 192 138 Guns 1074 | 43 132 . . . 20 . 135 . 491 115 . 138 Cannons 102 | . . 40 . . . 34 28 . . . . . Explosions 491 | . 52 288 . 133 18 . . . . . . . Melee 66 | . . . . . . . . . . . 66 . Ramming 15 | . . . . . . . 15 . . . . . Kinetic 312 | 43 92 . . . . 34 28 . . 115 . . Thermal 985 | . 52 67 . . . . 135 . 467 . 126 138 Explosive 372 | . . 221 . 133 18 . . . . . . . Electromagnetic 124 | . 40 40 . . 20 . . . 24 . . . Impact 66 | . . . . . . . . . . . 66 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . . . 2 7 7 9 9 10 10 Average Corruption 6 | . 1 . . . . 1 6 7 3 9 9 6 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 43 | . . . . . . 1 14 . 4 9 15 . Message Errors 14 | . . . . . . . 7 . 1 1 5 . Matter Fused 13 | . . . . . . . 3 . 2 3 5 . Heat Flow Errors 6 | . . . . . . . . . 1 1 4 . Energy Discharges 5 | . . . . . . 1 2 . . 2 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 131 | . . 43 . 39 . . . . . . 49 . Projectiles 49 | . . . . . . . . . . . 49 . Explosions 82 | . . 43 . 39 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 1 1 . . . 2 . Impact 1 | . . . . . . . . . . . 1 . Kinetic 2 | . . . . . . 1 1 . . . . . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 126 | . . 68 . 43 8 . 7 . . . . . Shots 4 | . . 2 . 1 1 . . . . . . . Rammed 3 | . . . . . . . 3 . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | . 18 35 7 . . . 267 . 461 181 268 4 Average Temperature 134 | . 14 14 7 . . . 116 . 208 92 99 4 Received Heat Transfer 1088 | . 42 24 102 21 . 52 6 21 207 . 81 532 Effects 7 | . . . . . . . . . 7 . . . Shutdowns 3 | . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 1 | . . 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . 1 . . . . . 1 . 5 . . . Heat Transferred 2035 | . 50 100 . . . . 400 . 948 . 296 241 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 104 | 5 37 104 60 50 15 7 . . 45 . . . Initial 40 | . . 10 40 19 9 7 . . . . . . Average 7 | . 13 32 18 15 2 . . . 3 . . . Influence Increases 1108 | 5 55 154 90 94 26 . 175 . 149 80 235 45 Destroy 0b10 Robot/C 360 | . 20 60 . 40 . . 60 . 60 80 40 . Destroy 0b10 Robot/NC 40 | 5 20 10 . . . . . . 5 . . . Destroy Leader 66 | . 12 12 . 10 . . 10 . 22 . . . Successful Hack 23 | . . 11 . 8 4 . . . . . . . Disable Machine 45 | . . 15 . 15 . . . . 15 . . . Destroy Structure 49 | . 3 31 . 6 7 . . . 2 . . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 510 | . . 15 90 . 15 . 105 . 45 . 195 45 Influence Decreases 1108 | 5 30 75 144 124 31 15 175 . 110 119 170 110 Entered New Map 209 | . . 15 64 31 11 8 . . . 15 . 65 Time Decay 660 | 5 30 60 50 30 20 7 145 . 75 94 120 24 Lost Part 229 | . . . 30 53 . . 30 . 35 10 50 21 Lost Ally 10 | . . . . 10 . . . . . . . . Squads Dispatched 8 | . 2 1 . 1 . . . . 3 . 1 . Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 4 | . 2 1 . 1 . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 6 | . 2 2 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 8 10 7 7 2 2 11 4 26 5 28 24 Peak Tracking Total 16 | . 3 8 5 6 2 2 7 4 16 5 12 11 Tactical Retreats 14 | . . 1 2 . 1 . 2 . 1 . 6 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 4 | . 1 . . . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled 4 | . . 2 . 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 15 | . . 2 . 2 1 1 . . 1 . 2 6 Terminals 4 | . . 1 . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . . 8 . 4 1 1 . . 4 . 8 19 Successful 40 | . . 5 . 2 1 1 . . 4 . 8 19 Failed 5 | . . 3 . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . 1 . 4 1 . . . . . . . Terminals 12 | . . 7 . 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . 1 . . . . . . 4 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . . 3 . . . . . . . . 8 19 Record 19 | . . . . . . . . . . . 7 12 Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . 6 Open Door 2 | . . . . . . . . . . . 1 1 Locate Traps 1 | . . 1 . . . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . . . . . . 4 . . . Process 1 | . . . . . . . . . 1 . . . Report Inventory 3 | . . 1 . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 . 2 1 . . . . . . . Terminals 4 | . . 1 . 2 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 3 | . . 1 . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . 1 . 1 1 . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . 17 . . . Retrieved Matter 17 | . . . . . . . . . 17 . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Active Infowar (turns) 2611 | 20 156 197 166 89 113 426 555 78 811 . . . Optics 1009 | . 15 197 166 89 113 426 3 . . . . . Sensors 5 | . . . . . . . . . 5 . . . Terrain 2587 | 20 156 197 166 89 113 426 555 78 787 . . . Structural 421 | . . 197 166 5 53 . . . . . . . Traps 67 | . . . . 67 . . . . . . . . Jamming 297 | . . . . . . . . . 297 . . . ECM 3 | . . . . . . . 3 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . 1 . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 3933 | 93 156 197 166 89 113 426 555 78 845 237 320 658 Spaces Moved 4962 | 47 77 259 281 120 218 411 535 87 685 550 819 873 Core 53 | 2 . . . . . . . . 51 . . . Treads 99 | 45 54 . . . . . . . . . . . Legs 51 | . . . . . . . . . . . . 51 Wheels 1666 | . . . . . 13 411 535 87 620 . . . Hover 905 | . 23 259 281 103 . . . . 14 225 . . Flight 2188 | . . . . 17 205 . . . . 325 819 822 Fastest Speed 31 | 50 56 56 56 32 35 90 90 90 40 32 31 31 Average Speed 65 | 155 138 62 56 48 38 97 90 90 89 37 32 67 Slowest Speed 200 | 160 200 116 120 120 100 100 90 90 105 195 35 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 1 . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 22 37 47 19 8 8 59 18 21 68 57 80 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . 6 1 . 1 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 46 | . 3 30 . 6 6 . . . . 1 . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 45 | . 3 30 . 6 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp War Total 5495 | 59 106 289 290 147 242 438 597 86 882 574 849 936 Wait 173 | . . . . 12 1 1 25 . 122 1 . 11 Move 4944 | 46 76 258 280 119 215 410 534 86 684 549 814 873 Hop 3 | . . . . . 1 . . . . . 2 . Pick Up 76 | 3 8 7 3 3 6 10 8 . 10 3 8 7 Fast Attach 63 | 6 2 3 . 7 2 1 6 . 9 6 5 16 Attach 34 | 1 . 2 2 3 3 2 4 . 5 4 2 6 Detach 20 | . 2 2 . 2 1 2 . . 4 3 . 4 Swap 21 | . 2 3 . . 4 1 . . 9 . 1 1 Drop 75 | . 5 9 3 . 6 10 7 . 15 1 6 13 Fire 80 | 3 11 5 . 1 3 1 10 . 24 7 10 5 Melee 1 | . . . . . . . . . . . 1 . Ram 3 | . . . . . . . 3 . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Discovered new exit (range 12) 447 | -9/Materials | Entered Mines 460 | -9/Mines | Learned Materials security intel 501 | -9/Mines | Found a hidden stash of uninstalled traps 570 | -9/Mines | Build established: Scavenger-Mutant 611 | -9/Mines | Discovered new exit (range 5) 613 | -9/Mines | Entered Materials 613 | -8/Materials | Evolved 2 slots: Propulsion x2 699 | -8/Materials | Discovered new exit (range 11) 702 | -8/Materials | Entered Factory 702 | -7/Factory | Evolved 2 slots: Utility x2 730 | -7/Factory | Lost 7 parts (1p5n1u) 777 | -7/Factory | Discovered new exit (range 17) 815 | -7/Factory | Entered another Factory area 815 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1123 | -6/Factory | Discovered new exit (range 10) 1241 | -6/Factory | Entered Lower Caves 1307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1321 | -6/Lower Caves | Lost 7 parts (2p4u1w) 1484 | -6/Lower Caves | Learned Factory terminal intel 1582 | -6/Lower Caves | Encountered a Warlord checkpoint 1691 | -6/Lower Caves | Discovered new exit (range 15) 1794 | -6/Lower Caves | Build established: Derelict-Mutant 1796 | -6/Lower Caves | Entered another Lower Caves area 1806 | -6/Lower Caves | Discovered new exit (range 12) 1874 | -6/Lower Caves | Entered Factory 1874 | -5/Factory | Evolved 2 slots: Utility x2 1875 | -5/Factory | Loaded intel: 27 terminal locations 2660 | -5/Factory | Cargo convoy interrupted 2692 | -5/Factory | Lost 8 parts (1p2n3u2w) 2714 | -5/Factory | Discovered new exit (range 11) 2718 | -5/Factory | Core integrity fell below 50% 2719 | -5/Factory | Entered Upper Caves 2949 | -5/Upper Caves | Discovered new exit (range 5) 2956 | -5/Upper Caves | Entered another Upper Caves area 2994 | -5/Upper Caves | Entered an active Warlord outpost 3000 | -5/Upper Caves | Learned 8 Factory zone layouts 3000 | -5/Upper Caves | Learned 8 Research zone layouts 3000 | -5/Upper Caves | Learned Factory trap positions 3000 | -5/Upper Caves | Learned Extension trap positions 3075 | -5/Upper Caves | Identified exit to Warlord 3076 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3170 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3230 | -5/Upper Caves | Lost 4 allies 3236 | -5/Upper Caves | Lost 5 parts (2p2u1w) 3239 | -5/Upper Caves | Learned Factory machine intel 3245 | -5/Upper Caves | System corruption reached 10% 3276 | -5/Upper Caves | Entered Warlord 3292 | -5/Warlord | System corruption cleaned by Quarantine Array 3380 | -5/Warlord | Build established: Scavenger-Sprinter 3453 | -5/Warlord | Met Warlord 3460 | -5/Warlord | Warlord's base attacked by MAIN.C 3703 | -5/Warlord | Build established: Scavenger-Mutant 3805 | -5/Warlord | Warlord forces counterattacked 3813 | -5/Warlord | Spotted Striker 3891 | -5/Warlord | Core integrity fell below 20% 3930 | -5/Warlord | Spotted Executioner 3934 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03919_ Critical hit (Burn: +37). 03919_ X-72 Disruptor suffers critical hit (Burn). 03921_ The unstable cave ceiling collapses. 03921_ Flexi-carbon Leg destroyed. 03921_ Hvy. Laser destroyed. 03922_ G-50 Soldier destroyed. 03923_ Acquired 10 matter. 03923_ The unstable cave ceiling collapses. 03923_ 3B-V5L(m) destroyed. 03923_ Slug penetrates Wall. 03926_ G-50 Soldier destroyed. 03929_ Acquired Lgt. Angular Momentum Engine. 03930_ Critical hit (Burn: +50). 03930_ Mak. System Shield destroyed. 03930_ Penetrated by Slug. [Achievement: That Tickles] 03932_ Acquired Hvy. Armor Plating. 03933_ Penetrated by Slug. 03933_ Critical hit (Destroy). 03933_ Adv. VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? ???????? | | ????????????????????????? ???????? | | ????????????????????????? ??????? | | ??????????????? ????????? ??????? | | ???????????????# ????### ? ??????? | | ???????????????# ##### ? ##????? | | ???????????????# ? ###?? | | ????????????????# #;; #?# ##? | | ?????????????????# %;#?# ?? | | "?????????????????#; ;#?? ?? | | "?????????????????#; "?? #?? | | "#?????????????????#; g ##?? #?? | | "###?##########????#;; g #?? ##? | | " # # ## ###??# ; gEg#### #? | | "![= # ##?#### %/;;# #?? | | "= ##???#;%@! ; ^##?? | | "% % ######;i ;#??? | | % % % % #% ##;%= ##??? | | %% %= [*%!!! g = ;; #??? | | !% *=%[ ;#;; #??? | | % * %=/ ## ;;### #??? | | " =%* ## ###?# #??? | | " # ### #???# #?? | | " ## # #?# ##???# #?? | | " ### #### #????? #?? | | " # ???#### #### #???? #?? | | "#?##???????#####?# ##???? ##?? | | "????????????????## ##????? #??? | | "????????????????# #?????? ##??? | | ?????????????????# #?????? #???? | | ?????????????????# ##?????? #???? | | ?????????????????# #??????? ##??? | | ????????????????## ##????## #??? | | ???????????????## ##??## #??? | | ???????????????# ##?# #??? | | ???????????##### ## ### #??? | | #?????????## # #### ## #??? | | #?????????# #?## ## #??? | | #?????????# #??# ## ##??? | | #?????????# ## #?## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 20 Resistance: EX 50 Core Shielding 10 Point Defense Rating 80 Evasion (%) 73 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption That Tickles You Again Challenges ------------ None Game ------ Seed PlexusZioniteNeutralizer Manual? 0 Play Time 01:32:38 Cumulative 73.5 hours Start 2025.11.01 @ 13:35:04 End 2025.11.01 @ 16:11:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5db9e65-b3e1-44f5-9d0c-5260db96530d