Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 22:59:36 Player: cptwinky Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (469) 2345 Value Destroyed (22258) 22258 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (50318) 50318 TOTAL SCORE: 86661 Bonus ------- High Alert Combat Kills 1258 Follower Combat Kills 2281 Entered Garrisons 400 Network Hubs Disabled 600 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4024 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -145 Cogmind --------- Core Integrity 1260/1600 Matter 81/300 Energy 908/908 System Corruption 0% Temperature Cool (0) Movement Walking (96) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Zero-point Reactor Zero-point Reactor Multi-Quantum Reactor > --- PROPULSION (6) --- Centrium-Combat Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Experimental Powered Armor Phase Armor Graphene Brace Advanced Force Field Advanced Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Precision Grenade Launcher Advanced Remote Datajack Warp Laser Construct/C > --- INVENTORY (20) --- Experimental Heat Sink Advanced Coolant Injector Advanced Energy Well (500) Compact Matter Pod (0) Long-range Sensor Array Experimental Transmission Jammer Phase Armor Improved Hacking Suite Improved System Restoration Module Improved System Restoration Module Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Multi-Quantum Reactor > --- PROPULSION ------- Centrium-Combat Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Experimental Powered Armor Phase Armor Graphene Brace Advanced Force Field Advanced Hacking Suite Improved System Shield Advanced Corruption Screen > --- WEAPON ----------- Precision Grenade Launcher Advanced Remote Datajack Warp Laser Construct/C > --- INVENTORY -------- Experimental Heat Sink Advanced Coolant Injector Advanced Energy Well Compact Matter Pod Compact Matter Pod Long-range Sensor Array Experimental Transmission Jammer Phase Armor Improved Hacking Suite Improved System Restoration Module Improved System Restoration Module Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Corpse Sigix Corpse [Rating: 240] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Huge Wheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Slots Evolved 18 | . . . 4 . . . 2 . . 4 . . . . 2 . . . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . . 2 . . . 1 . . 2 . . . . . . . . . 2 . . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Attached 199 | 6 13 14 19 6 19 11 15 6 13 5 6 2 4 8 . 5 2 4 4 4 12 3 3 3 7 5 Power 17 | 1 2 2 1 1 1 2 1 1 1 . . . . . . . . . . . . . 2 . . 2 Engine 13 | 1 2 2 1 1 1 1 . 1 1 . . . . . . . . . . . . . 2 . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 38 | 2 2 2 6 3 9 3 5 2 4 . . . . . . . . . . . . . . . . . Treads 28 | 2 2 2 5 3 5 1 3 2 3 . . . . . . . . . . . . . . . . . Leg 7 | . . . . . 4 2 1 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 5 2 7 1 4 4 3 1 3 4 4 2 3 7 . 5 1 3 2 4 10 3 1 3 7 2 Device 40 | . . . 2 . 2 . 2 1 1 2 3 1 3 1 . 3 1 2 2 2 4 1 1 2 4 . Storage 6 | 1 2 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Processor 13 | . 2 . 1 . . . . . . 1 . . . 2 . 1 . 1 . 1 1 . . 1 1 1 Hackware 9 | . . . 1 . . 1 . . . . . . . 2 . . . . . . 3 . . . 2 . Protection 22 | . 1 2 2 1 2 3 1 . 2 1 1 1 . 1 . 1 . . . 1 1 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Weapon 52 | 2 4 8 5 1 5 2 6 2 5 1 2 . 1 1 . . 1 1 2 . 2 . . . . 1 Energy Gun 26 | . 2 1 4 . 4 1 5 1 5 1 . . . . . . 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . 1 . 2 . 1 . . 1 . 1 . . . 4 . 2 . 5 . . 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Lost 39 | . 2 2 1 2 3 6 7 . 1 . 3 1 . 1 . . . . 2 . 5 1 . . 1 1 Power 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Propulsion 8 | . 1 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . Utility 19 | . . 1 1 1 2 3 2 . 1 . 1 . . 1 . . . . 1 . 3 1 . . . 1 Weapon 9 | . 1 . . . 1 1 1 . . . 1 1 . . . . . . 1 . 1 . . . 1 . Highest Loss Streak 4 | . 1 1 1 2 1 2 4 . 1 . 2 1 . 1 . . . . 1 . 2 1 . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 13 | 1 8 13 12 12 13 13 13 13 13 13 13 12 13 14 13 14 14 14 13 10 11 12 15 18 16 16 Power . | . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 4 3 2 2 2 4 3 4 5 5 6 7 9 9 8 9 8 8 6 7 7 10 11 10 11 Weapon 3 | 1 3 5 5 5 5 4 5 6 5 4 4 3 2 2 1 2 2 2 1 1 . 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 4 8 . 2 . 1 1 . 1 . 2 1 1 . 1 . 2 . 1 . 1 . 1 . 8 Power 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . 1 . . . . 1 . 2 . 1 . 1 . 2 . . . 1 . 1 . 5 Weapon 11 | . . 3 6 . 1 . . . . . . . 1 . . . . . . . . . . . . . Tool/Special 5 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 Average Slot Usage (%) 75 | . 99 100 96 100 99 95 86 91 85 69 63 64 62 57 52 52 55 52 49 60 52 51 50 52 54 52 Engine 5 | . 14 14 8 9 9 8 . 3 7 6 4 . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 5 3 . 4 5 5 5 4 4 4 3 4 3 4 Treads 11 | . 28 28 32 36 18 8 6 15 15 3 . 2 5 3 . 3 . . . . . . . . . . Leg 3 | . . . . . 17 26 13 . . . 2 . . . 4 1 5 5 5 3 3 4 3 4 3 3 Device 9 | . . . 7 9 8 3 9 15 15 16 16 17 16 10 10 10 10 6 9 12 10 10 7 10 17 10 Storage 7 | . 14 14 9 9 9 9 7 7 7 5 4 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 6 | . 6 . 1 . . . . . . 3 5 5 5 5 5 7 10 13 15 17 17 17 12 13 12 7 Hackware 2 | . . . 8 9 9 9 7 7 3 . . . . 5 5 1 . . . . . . . . 3 7 Protection 6 | . 6 14 8 9 9 10 7 6 7 5 5 5 5 5 5 5 5 5 . 2 2 1 4 4 3 3 Energy Gun 6 | . 4 2 15 16 17 16 22 22 16 8 9 2 . . . . 2 . . 3 . . . . . . Ballistic Gun 4 | . 23 23 2 . . . . . . . . 8 8 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 4 4 5 5 5 5 1 . 4 2 . . . . . Peak Build Rating 240 | 6 11 18 31 32 39 41 46 47 57 84 94 105 117 113 111 112 118 123 129 158 154 182 208 211 204 240 Average Rating 80 | 4 8 14 26 31 34 35 39 45 47 68 86 91 111 107 104 107 116 120 117 141 142 145 201 203 198 212 On Entrance 88 | . 6 11 16 31 29 37 33 46 44 56 84 77 105 108 104 104 112 112 113 111 145 137 182 208 194 195 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 11 38 42 43 41 40 43 48 53 53 64 62 57 71 64 66 67 83 88 81 83 91 93 121 108 111 187 Greatest Support 269 | 40 40 40 80 82 80 60 52 40 80 52 130 174 175 227 227 222 222 222 222 266 269 269 269 269 269 269 Greatest Overweight (x) 4 | . . 1 4 . . 1 1 1 2 3 3 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | 4 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 18 18 18 20 20 20 Average Carried 14 | 1 8 14 14 14 14 14 14 14 14 14 14 13 14 14 13 14 14 14 13 14 15 14 15 18 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 4 14 15 15 15 15 15 15 14 15 15 14 14 15 14 14 15 15 15 12 15 15 13 18 20 19 16 Scrap Engine Consumption 224 | . . . . . . . . . 26 27 22 16 8 20 5 9 5 9 8 21 30 2 10 3 3 . Constructs Created 5 | . . . . . . . . . 3 1 . . . . . . . . . 1 . . . . . . Constructs Modified 93 | . . . . . . . . . 2 6 17 7 5 8 2 6 2 . 4 7 14 2 8 2 1 . Class Distribution -------------------- 39% | Construct 29% | Mutant 7% | Commander-Mutant 5% | Scavenger-Tank 5% | Commander-Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Construct | -5/Factory Construct | -5/Extension Construct | -5/Cetus Commander-Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Construct | -2/Research Construct | -2/Quarantine Generator-Skirmisher | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Matter Collected 7774 | 268 230 570 418 339 362 347 196 197 212 222 313 124 72 101 49 182 210 60 140 70 556 62 400 499 928 647 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22074 | 24 580 824 1340 696 1089 767 888 854 330 1125 674 30 170 504 345 533 662 1898 1067 456 2959 62 196 1094 2072 835 Parts 1021 | 6 35 63 85 30 48 33 41 30 18 45 31 1 14 24 17 27 26 80 31 10 147 1 11 57 84 26 Haulers Intercepted 21 | . 2 . 6 . 5 . 3 1 . 2 . . . . 1 . . . . . . . 1 . . . Recyclers Shooed 6 | . 1 . 1 . . . . . . 2 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 19 . . . . . . . . . . . . . 28 21 . 24 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Combat Hostiles Destroyed 381 | . 10 19 30 18 18 24 18 19 7 12 11 . . 8 7 11 14 35 20 4 52 1 . 13 19 11 Melee 6 | . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . Guns 130 | . 8 17 18 11 17 11 16 13 7 5 7 . . . . . . . . . . . . . . . Cannons 145 | . . . . . . . . . . 5 . . . 4 4 6 8 32 12 . 34 1 . 11 19 9 AOE 84 | . 2 2 11 7 . 11 . 6 . 2 2 . . . 3 5 6 3 8 2 14 . . . . . Classes Destroyed 26 | 1 7 3 3 3 . 2 . . . . . . . 1 . . 1 4 1 . . . . . . . Worker 10 | . 1 . 1 . . . 1 2 . 3 . . . . . . . . . . . . 2 . . . Builder 9 | . . . 3 . . . . . . 3 3 . . . . . . . . . . . . . . . Tunneler 5 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Hauler 21 | . 2 . 6 . 5 . 3 1 . 2 . . . . 1 . . . . . . . 1 . . . Recycler 9 | . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 12 | . 1 . . . 1 . 1 . . . 1 . 5 . . . . . . . . . . . 2 1 Watcher 18 | . 1 . 1 . . 2 . . . . . 1 . . . . . . . 1 1 . . 2 5 4 Swarmer 77 | . 3 4 16 1 3 8 7 5 . . . . . . 4 5 5 4 . . 7 . . . 1 4 Saboteur 10 | . . . . . . . . . . . . . . . . . . 5 . . 5 . . . . . Grunt 127 | . 7 . 6 10 6 4 7 12 . 7 6 . . 3 3 5 5 15 10 . 6 . . 6 6 3 Brawler 10 | . . . 1 1 1 . . . . . . . . . . . 1 2 1 1 . . . 1 . 1 Duelist 16 | . . . . 2 . 1 . . . . . . . . . . . . 5 2 6 . . . . . Protector 7 | . . . . 1 . . . . . 1 . . . . . . . 3 . . 2 . . . . . Sentry 44 | . . . 7 1 8 6 1 2 4 1 4 . . 1 . . 1 . 1 1 5 . . . 1 . Demolisher 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Specialist 10 | . . . . . . 1 . . . . . . . . . . . 1 . . 8 . . . . . Hunter 20 | . . . . 2 . 1 1 . . 3 1 . . 1 . . . 2 . 2 3 . . . 4 . Programmer 28 | . . . . . . 3 2 . . 1 . . . 2 . . 1 1 2 . 7 . . 6 3 . Behemoth 3 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 18 | . . 15 . . . . . . 3 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | 1 3 4 5 6 4 8 5 15 1 7 4 1 4 2 3 5 5 21 9 3 11 1 3 4 6 6 Combat Bots Only 15 | . 3 4 5 6 4 8 4 13 1 5 4 . . 2 3 5 5 15 9 2 10 1 . 4 6 4 Max Kills in Single Turn 5 | 1 3 2 4 3 1 4 2 5 1 2 2 1 1 1 2 2 2 2 3 4 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 3 . 4 . 3 . 1 2 . . . 2 2 2 1 3 1 2 . . . . . Melee 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-3/Lab) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Hostile Shots Fired 1950 | . 39 77 77 90 101 127 127 130 67 95 73 16 . 104 29 67 66 40 135 19 319 35 . 11 33 73 Missed 645 | . 14 23 26 23 27 34 43 49 28 39 25 6 . 20 8 19 21 12 43 6 132 17 . 4 7 19 Hits 1305 | . 25 54 51 67 74 93 84 81 39 56 48 10 . 84 21 48 45 28 92 13 187 18 . 7 26 54 Melee 32 | . . . . 3 1 4 . . . . . . . . . . . . 11 . 13 . . . . . Projectile 1273 | . 25 54 51 64 73 89 84 81 39 56 48 10 . 84 21 48 45 28 81 13 174 18 . 7 26 54 AOE 16 | . . 1 . 3 . . 2 . . . . . . . . . . 1 . . 9 . . . . . Critical Strikes 62 | . . 2 1 3 4 8 1 . . 3 . 2 . 3 1 2 2 2 8 2 9 1 . . 2 6 Part Disruptions 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Damage Taken 23972 | . 327 1061 674 1073 994 1327 1092 844 304 777 1797 286 . 1587 362 843 443 440 2223 255 4879 474 . 115 329 1466 Core 2545 | . 42 168 51 87 106 149 154 106 40 18 228 27 . 114 18 69 32 71 91 20 558 56 . . 20 320 Absorbed by Shields 2956 | . . . . . . 138 . 82 . 340 . 51 . . . 540 265 291 179 . . . . 48 343 679 Redirected to Core 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . 229 Ignored by Resistances 220 | . . . . 88 70 62 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8430 | . 36 . 140 . 99 . . 112 5 177 899 77 38 636 188 509 87 23 1282 360 2807 71 661 123 100 . Core Remaining (%) 62 | 100 . 16 . . . 28 . . 57 . . . . 61 . . . . 75 . . 51 . 100 . 78 Volleys Fired 1192 | 2 37 74 73 50 78 64 38 25 13 50 38 7 . 20 18 39 34 85 64 24 149 27 7 32 79 65 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 2 3 . 1 1 1 2 1 1 2 1 1 1 1 1 1 Hottest 240 | 40 80 85 112 111 112 112 205 212 218 181 126 103 . 44 44 44 146 81 81 161 240 61 61 61 61 61 Shots Fired 1762 | 4 73 138 142 91 155 110 111 69 39 102 62 14 . 20 18 39 37 85 64 33 148 27 7 32 77 65 Gun 1029 | 4 72 136 138 82 154 102 111 66 39 54 40 14 . 5 . . 3 . . 9 . . . . . . Cannon 657 | . . . . . . . . . . 42 21 . . 15 15 35 24 81 59 24 134 27 7 32 77 64 Launcher 66 | . 1 2 4 9 1 8 . 3 . 6 1 . . . 3 4 10 . . . 14 . . . . . Special 10 | . . . . . . . . . . . . . . . . . . 4 5 . . . . . . 1 Kinetic 530 | 4 40 115 32 . . . . . . 42 16 7 . 11 10 . . 81 59 12 74 27 . . . . Thermal 1068 | . . 21 106 82 154 102 111 66 39 44 45 5 . 9 5 35 24 . . . 40 . 7 32 77 64 Explosive 75 | . 1 2 4 9 1 8 . 3 . 6 1 . . . 3 4 10 4 5 . 14 . . . . . Electromagnetic 88 | . 32 . . . . . . . . 10 . 2 . . . . 3 . . 21 20 . . . . . Robot Hit Streak 127 | 3 17 19 27 24 21 22 13 15 24 9 23 10 . 4 3 9 9 15 11 11 23 5 12 33 69 127 Robot Miss Streak 5 | . 4 4 2 3 3 4 5 2 3 2 2 1 . 3 1 2 3 1 3 2 4 4 . . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . 1 1 1 . . . . . . Secondary Targets 13 | . . 2 1 2 . 1 2 5 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1292 | 3 49 103 93 59 110 80 74 51 28 62 65 12 15 30 14 26 19 67 51 18 129 12 7 21 36 58 Core Hits 739 | 3 25 38 58 33 38 41 38 48 19 43 28 6 5 14 11 14 28 55 44 10 77 5 4 10 22 22 Critical Kills 15 | . . 1 . . . . . . . . . . . . . . 1 6 2 . . . . 2 1 2 Critical Parts Destroyed 4 | . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . Critical Strikes 58 | . . 4 7 2 7 7 5 3 . . . . 1 2 1 . 1 10 2 1 . . . 2 1 2 Burn 29 | . . . 6 2 7 6 5 3 . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Destroy 15 | . . 3 1 . . . . . . . . . . . . . 1 8 2 . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . Impale 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 144 | . . 16 . 6 3 15 4 . 1 1 22 . 15 31 2 . 1 . 3 2 22 . . . . . Impact 32 | . . . . . . 15 4 . 1 1 11 . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . 14 30 1 . 1 . 3 2 7 . . . . . Piercing 26 | . . 16 . 6 3 . . . . . . . . 1 . . . . . . . . . . . . Sneak Attacks 52 | . . 7 . . . 2 . . . . 13 . 11 . 2 . . . 2 . 15 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69790 | 30 736 2433 2428 1874 2033 2862 1475 1785 600 3023 2062 776 1061 1404 1200 2240 2186 7360 4582 1404 9224 936 838 3295 6169 5774 Guns 14171 | 27 564 1748 1832 1097 1974 1262 1450 1106 600 1117 926 329 . 24 . . 13 . . 102 . . . . . . Cannons 39301 | . . . . . . . . . . 959 567 . . 725 820 1805 1156 5461 2568 747 7588 870 797 3295 6169 5774 Explosions 12511 | . 117 264 527 777 . 1296 . 679 . 947 183 447 . . 320 435 947 1717 1664 555 1636 . . . . . Melee 3094 | . . 421 . . . 302 . . . . 381 . 1061 655 60 . 70 . 144 . . . . . . . Ramming 325 | 3 55 . 69 . 59 2 25 . . . 5 . . . . . . . . . . 66 41 . . . Kinetic 18298 | 27 278 1418 508 . . . . . . 959 543 158 . 288 647 . . 5461 2568 331 4242 870 . . . . Thermal 33894 | . . 330 1324 1097 1974 1262 1450 1106 600 1358 950 598 . 461 173 1805 1156 . . . 2215 . 797 3295 6169 5774 Explosive 11780 | . 117 264 527 777 . 1296 . 679 . 663 183 . . . 320 435 947 1717 1664 555 1636 . . . . . Electromagnetic 2011 | . 286 . . . . . . . . 43 . 20 . . . . 13 . . 518 1131 . . . . . Impact 683 | . . . . . . 302 . . . . 381 . . . . . . . . . . . . . . . Slashing 2377 | . . . . . . . . . . . . . 1061 654 60 . 70 182 350 . . . . . . . Piercing 422 | . . 421 . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 . . . 1 9 9 9 10 . . . . . . 14 18 . . 6 . Average Corruption 6 | . . . . . . 1 . . . 1 3 9 6 8 . . . . . . 9 16 . . 3 . Corruption Purged 15 | . . . . . . . . . . . . . 9 . . . . . . . . . . . 6 . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 17 Effects 140 | . . . . . . 8 . . . . 29 24 5 14 . . . . . . 35 14 . . 11 . Message Errors 34 | . . . . . . 4 . . . . 6 6 2 5 . . . . . . 5 3 . . 3 . Matter Fused 28 | . . . . . . 2 . . . . 5 9 2 1 . . . . . . 2 4 . . 3 . Heat Flow Errors 22 | . . . . . . . . . . . 7 2 1 2 . . . . . . 7 2 . . 1 . Energy Discharges 21 | . . . . . . 1 . . . . 3 5 . 1 . . . . . . 8 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . . . . . . . . 5 2 . 2 . . . . . . 5 1 . . 2 . Data Loss (major) 5 | . . . . . . 1 . . . . . . . 1 . . . . . . 2 1 . . . . Alerts 6 | . . . . . . . . . . . 2 . . 2 . . . . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Overflow Damage 5041 | . . 64 6 . . 179 . 1 . 4 44 . 356 37 72 . 121 208 302 152 876 22 176 676 988 757 Projectiles 4215 | . . . . . . . . . . . . . . 37 46 . 104 196 279 115 819 22 176 676 988 757 Explosions 202 | . . . 6 . . 39 . 1 . 4 . . . . 6 . 17 12 23 37 57 . . . . . Melee 624 | . . 64 . . . 140 . . . . 44 . 356 . 20 . . . . . . . . . . . Knockbacks 72 | . 1 . . . 1 . . . . 5 2 . . 3 2 . . 8 17 1 28 4 . . . . Impact 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Kinetic 62 | . . . . . . . . . . 5 . . . 2 2 . . 8 14 1 26 4 . . . . Secondary 7 | . . . . . . . . . . . 1 . . 1 . . . . 3 . 2 . . . . . Self-Inflicted Damage 467 | . . . 41 30 . 84 . 48 . . . . . . . 71 56 . . . 137 . . . . . Shots 13 | . . . 1 1 . 2 . 2 . . . . . . . 2 2 . . . 3 . . . . . Rammed 23 | 1 11 . 3 . 7 . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 53 | 1 13 . 7 . 13 1 5 . . . 1 . . . . . . . . . . 9 2 . 1 . Kicked 24 | . . . . . 6 1 4 . . . 1 . . . . . . . . . . 9 2 . 1 . Crushed 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 547 | . 153 24 225 12 144 212 315 324 138 187 179 224 260 170 12 . 160 260 547 51 260 219 . . 235 . Average Temperature 78 | . 51 10 62 3 35 55 96 114 51 52 52 110 146 77 12 . 61 117 119 14 93 98 . . 125 . Received Heat Transfer 4209 | . 165 126 234 414 387 412 177 291 72 171 255 9 . 138 46 59 66 65 772 . 273 . . 8 16 53 Effects 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 2 . . . . . . . . 2 3 . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Parts Fried 17 | . 2 . . . . 1 . . . . 4 . . . . . . . . 4 6 . . . . . Impact Corruptions 7 | . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . Robots Melted 14 | . . . 1 . 2 1 3 . . . 1 . . . . . . . . . 1 . . 2 1 2 Combat Hostiles 11 | . . . 1 . 1 1 2 . . . 1 . . . . . . . . . 1 . . 2 . 2 Parts Melted 98 | . . . 7 7 19 10 8 7 4 2 12 . . . . 1 1 1 . . 9 . 1 1 4 4 Heat Transferred 32774 | . . 400 3145 2251 4625 3145 3458 2505 1203 1950 1776 435 . . 111 990 592 . . . 1775 . 259 962 1887 1305 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Maximum Alert Level 3 | . . . 2 2 1 3 2 2 1 . . 1 1 2 2 . . . . . 3 . . 1 1 1 Low Security (%) 60 | 100 100 . 43 . 61 18 . 4 93 100 100 96 89 22 . . . . . 100 10 . 100 89 39 5 Level 1 24 | . . . 55 13 38 24 59 70 6 . . 3 10 59 85 . . . . . 16 . . 10 60 94 Level 2 9 | . . . 1 86 . 10 40 25 . . . . . 18 14 . . . . . 27 . . . . . Level 3 5 | . . . . . . 46 . . . . . . . . . . . . . . 46 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1095 | 5 95 . 405 659 378 762 505 613 246 188 151 200 226 485 411 . . . . 94 1095 . 10 266 396 360 Initial 399 | . . . . 243 321 116 399 216 226 . 77 61 50 9 211 . . . . 31 14 . . . 149 217 Average 205 | . 18 . 223 493 203 503 406 343 41 82 50 126 130 292 309 . . . . 15 603 . . 55 250 286 Influence Increases 13357 | 5 394 110 1006 706 927 706 504 547 81 465 703 369 246 962 356 250 295 660 465 226 1873 . 27 454 684 336 Destroy 0b10 Robot/C 8120 | . 200 80 600 480 480 480 360 380 80 240 380 160 80 380 140 220 260 640 420 80 1120 . . 260 380 220 Destroy 0b10 Robot/NC 515 | 5 35 . 65 5 30 15 25 20 . 60 35 10 25 15 5 . 5 20 . 10 20 . 25 10 50 25 Destroy Leader 1320 | . 56 . 154 30 180 40 76 72 . 58 44 . . 104 22 30 30 . 40 22 178 . 2 44 110 28 Allied During Kill 809 | . . . . 65 80 . . . . 8 69 130 105 267 . . . . 5 . 80 . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 539 | . 45 . 51 14 54 . 5 11 . 16 94 . . . 21 . . . . 30 62 . . 26 50 60 Select Force Hacks 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Disable Machine 570 | . 15 . 30 . 45 . . 30 . 15 30 15 30 15 75 . . . . 45 120 . . 75 30 . Anti-Garrison Action 100 | . . . . 50 . 50 . . . . . . . . . . . . . . . . . . . . Destroy Structure 779 | . 13 . 36 47 13 76 8 19 1 68 36 54 6 66 78 . . . . 24 158 . . 9 64 3 Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 465 | . 30 30 60 15 45 45 30 . . . 15 . . 15 15 . . . . . 135 . . 30 . . Influence Decreases 13028 | 5 358 146 632 421 1407 123 789 441 664 306 752 353 346 556 501 537 295 126 952 244 807 1095 27 204 593 348 Entered New Map 3968 | . . 18 . 131 338 63 363 261 357 . 82 49 76 17 221 107 . . 534 16 15 1095 . . 101 124 Time Decay 7154 | 5 338 128 622 . 613 . 356 180 297 261 375 254 270 389 130 430 295 126 388 228 542 . 27 204 482 214 Lost Part 360 | . 20 . 10 20 30 60 70 . 10 . 30 10 . 10 . . . . 20 . 50 . . . 10 10 Lost Ally 853 | . . . . 120 126 . . . . 45 172 40 . 140 . . . . 10 . 200 . . . . . Purge Threat 693 | . . . . 150 300 . . . . . 93 . . . 150 . . . . . . . . . . . Squads Dispatched 66 | . 1 . 4 . 8 . 6 5 . 5 . . . 9 . . . . 1 7 6 . 2 4 7 1 Investigation 11 | . . . 3 . . . . 2 . . . . . 5 . . . . . 1 . . . . . . Extermination 15 | . . . . . . . 2 1 . 1 . . . 2 . . . . . . 2 . . 2 4 1 Reinforcement 22 | . 1 . 1 . 2 . 1 1 . 4 . . . 2 . . . . . 6 2 . 1 1 . . Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Garrison 11 | . . . . . 6 . 3 1 . . . . . . . . . . . . . . . 1 . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Distress Signals 43 | . 1 . 3 . 6 2 2 1 2 1 2 2 . 1 . . . . . 3 6 . 9 2 . . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Times Spotted 610 | . 30 21 50 26 42 27 31 22 8 18 20 10 14 19 8 12 14 54 25 18 87 1 . 14 19 20 Peak Tracking Total 9 | . 3 6 6 5 6 4 5 8 1 4 4 5 2 4 4 4 5 9 9 4 9 1 2 4 5 4 Tactical Retreats 20 | . 2 1 1 1 1 3 1 . 1 . 1 . . 1 1 . . . . . 4 . . 2 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Traps Triggered 17 | . . . 1 . . 4 . 2 . . 3 . . 1 . . . . . . 3 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 80 | . . . 37 43 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . 3 . 3 . . . . . . . . . . . 4 . . . . . . . . 4 . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . 4 4 4 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Machines Disabled 49 | . 1 1 2 . 3 . . 2 . 1 2 1 2 1 5 . 1 3 2 3 8 4 . 5 2 . Max in Single Turn 5 | . 1 1 1 . 1 . . 1 . 1 1 1 . . 5 . 1 1 1 1 2 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Network Hub 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 10 | . . . . . . . . . . . 2 1 . . . . . 1 . . . 3 . 2 1 . Machines Sabotaged 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Machines Accessed 116 | . 9 1 12 2 13 2 3 3 7 4 19 1 . 4 3 1 1 1 . 3 10 1 . 4 8 4 Terminals 81 | . 7 . 7 2 9 2 2 1 4 1 18 1 . 4 3 . 1 . . 1 4 . . 3 7 4 Fabricators 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . . Repair Stations 7 | . 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . 2 . . . . . Recycling Units 9 | . 1 . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . 1 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . Total Hacks 347 | . 23 1 50 4 34 5 12 13 13 9 38 1 . 9 18 1 1 4 . 12 40 1 . 12 30 16 Successful 168 | . 17 1 31 2 17 . 6 4 8 5 21 . . 3 5 1 1 4 . 4 20 1 . 7 6 4 Failed 179 | . 6 . 19 2 17 5 6 9 5 4 17 1 . 6 13 . . . . 8 20 . . 5 24 12 Catastrophic 45 | . . . 4 1 4 4 1 2 2 1 3 1 . . 4 . . . . . 11 . . 1 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 148 | . 19 . 26 3 18 . 7 7 7 2 17 1 . 9 7 . . 1 . 2 8 . . . 2 12 Terminals 244 | . 19 . 29 4 24 5 10 6 7 2 35 1 . 9 18 . 1 . . 6 17 . . 8 27 16 Fabricators 20 | . . . . . . . 2 . . 2 . . . . . . . . . . 16 . . . . . Repair Stations 22 | . 2 . 4 . 2 . . 4 . . 3 . . . . . . . . . 7 . . . . . Recycling Units 26 | . 2 . 10 . 2 . . . 4 5 . . . . . . . . . . . . . . 3 . Scanalyzers 12 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 14 | . . . 2 . 3 . . 3 . . . . . . . . . . . 6 . . . . . . Terminal Hacks 69 | . 6 1 9 2 6 . 4 . 3 1 9 . . . 4 1 1 4 . 1 5 1 . 3 6 2 Record 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 4 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . . Open Door 11 | . . . . . . . . . . 1 6 . . . . 1 . . . . . . . . 2 1 Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . 1 2 . . . . . 1 . . . 1 . . . . . . . . . . . Locate Traps 8 | . 1 . 2 . 2 . . . . . 1 . . . 1 . . . . . . . . 1 . . Reprogram Traps 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 8 | . . . 1 . 1 . 1 . . . 1 . . . . . . . . . 2 . . 1 1 . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . 1 . . 1 . . . . . . . . . . 7 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Build 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Repair Station Hacks 17 | . 2 . 4 . 2 . . 2 . . 2 . . . . . . . . . 5 . . . . . Scan Component 9 | . 1 . 2 . 1 . . 1 . . 1 . . . . . . . . . 3 . . . . . Repair 8 | . 1 . 2 . 1 . . 1 . . 1 . . . . . . . . . 2 . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . . 2 2 . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . 2 . . . . . 2 2 . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . 4 . . Insert Component 9 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . 4 . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 52 | . 9 . 10 . 6 . 1 2 3 1 10 . . 3 1 . . . . 1 3 . . . . 2 Terminals 44 | . 8 . 7 . 6 . 1 2 1 . 10 . . 3 1 . . . . 1 2 . . . . 2 Track 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Botnet 9 | . . . 1 . 1 . 1 1 1 . 2 . . . 1 . . . . 1 . . . . . . Disrupt 4 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Operators 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Skim 23 | . 6 . 6 . 5 . . . . . 6 . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . Reject 6 | . 1 . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 2 1 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacking Detections 80 | . 8 . 7 1 11 2 2 2 4 3 10 1 . 2 3 . . . . 1 8 . . 3 8 4 Full Trace Events 6 | . . . 2 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 275 | . . . . . . . . . . . . . . . . . . . . . 275 . . . . . Total Robot Build Rating 37 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 104 | . . . . . . . 84 . . . . . . . . . . . . . 20 . . . . . Total Part Build Rating 10 | . . . . . . . 8 . . . . . . . . . . . . . 2 . . . . . Parts Repaired 8 | . 1 . 2 . 1 . . 1 . . 1 . . . . . . . . . 2 . . . . . Time 337 | . 26 . 64 . 22 . . 16 . . 13 . . . . . . . . . 196 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . 18 . . . . . 6 1 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . 11 . . . . 7 . 6 . . . 1 . . . 2 . 7 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Total Allies 61 | . . . 2 11 . . . . 7 . 18 5 . . 1 . . . 2 . 15 . . . . . Largest Group 9 | . . . 2 8 7 . . . 7 7 8 9 9 8 1 1 1 1 2 2 6 . . . . . Highest-Rated Group 718 | . . . 32 221 181 . . . 140 140 350 718 718 559 64 64 64 64 90 85 289 . . . . . Highest-Rated Ally 159 | . . . 16 40 40 . . . 40 40 159 159 159 96 64 64 64 64 57 43 58 . . . . . Total Orders 22 | . . . . 4 5 . . . 2 . . . . . . 4 2 5 . . . . . . . . STAY 11 | . . . . 2 2 . . . 1 . . . . . . 2 1 3 . . . . . . . . FOLLOW 11 | . . . . 2 3 . . . 1 . . . . . . 2 1 2 . . . . . . . . Ally Attacks 395 | . . . . 44 25 . . . . 25 62 32 34 63 . . . . 11 2 97 . . . . . Total Damage 10607 | . . . . 568 483 . . . . 258 1575 1282 1126 2124 . . . . 377 73 2741 . . . . . Kills 62 | . . . . 7 6 . . . . 2 11 10 4 14 . . . . 1 . 7 . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Active Infowar (turns) 10903 | . 392 . . . . . . . . . . . . . . 840 926 1049 1409 958 1544 366 1008 686 1244 481 Optics 8497 | . . . . . . . . . . . . . . . . . . 801 1409 958 1544 366 1008 686 1244 481 Sensors 2153 | . . . . . . . . . . . . . . . . . . . . 266 104 . 25 551 1201 6 IFF 3581 | . . . . . . . . . . . . . . . . 838 926 248 1232 337 . . . . . . Terrain 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . T.N.C. 392 | . 392 . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 400 | . . . . . . . . . . . . . . . . . . . . . . . . . 400 . Jamming 1586 | . . . . . . . . . . . . . . . . . . . . . . . . 16 1239 331 Robot Analysis Total 11 | . 4 . 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Turns Passed 32011 | 105 2133 3281 2219 1180 2121 1164 813 367 1886 771 2300 552 582 1009 268 1428 1080 1056 1409 958 1544 366 1008 686 1244 481 Spaces Moved 16569 | 55 949 1674 928 507 1144 636 357 186 1115 360 864 194 193 414 155 1009 864 695 760 498 722 162 445 481 876 326 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5984 | 52 949 1674 807 507 416 . 37 1 332 . . 99 193 297 6 574 . . . . . . 40 . . . Legs 8100 | . . . . . 728 636 202 . . . 380 . . 35 149 435 864 695 760 381 585 162 405 481 876 326 Wheels 1579 | . . . 121 . . . 118 185 783 360 12 . . . . . . . . . . . . . . . Hover 336 | . . . . . . . . . . . . . . 82 . . . . . 117 137 . . . . . Flight 567 | . . . . . . . . . . . 472 95 . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 158 130 113 113 115 115 145 145 232 172 143 143 113 113 113 113 102 102 107 96 96 96 96 Average Speed 144 | 154 160 173 167 159 141 129 151 115 143 149 200 239 180 177 143 130 113 113 155 166 120 107 106 96 96 96 Slowest Speed 269 | 160 160 250 250 162 165 190 240 240 269 192 232 251 251 198 143 143 113 113 186 186 152 107 107 96 96 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . 8 . . 1 . . . . . 2 . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 89 87 76 56 83 67 9 43 99 10 66 69 77 37 6 93 94 78 84 15 56 100 16 59 30 16 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 8 | . 1 . 1 . 3 . . . . . 2 . . . . . 1 . . . . . . . . . Known Exits Taken 18 | . 1 . 1 . 1 . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . Scrap Searched 14 | . . 2 . . . . . . . . . . . . . 5 5 . 2 . . . . . . . Spaces Dug 185 | . . . 16 10 11 27 4 10 1 4 5 . . 10 . 31 19 1 1 3 10 . . 2 20 . Terrain Destroyed 785 | . 12 12 31 24 11 87 4 14 1 41 27 20 . 16 50 43 89 77 93 16 85 7 . 3 22 . Melee 36 | . . . . 1 2 8 4 . 1 . 4 . . 7 . . . . 1 2 6 . . . . . Projectile 178 | . . . 3 . . . . . . 14 10 4 . 9 4 9 7 18 35 14 19 7 . 3 22 . AOE 571 | . 12 12 28 23 9 79 . 14 . 27 13 16 . . 46 34 82 59 57 . 60 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Qua Acc Com Total 22566 | 69 1487 1902 1449 769 1475 826 522 279 1365 494 1316 261 407 622 182 1079 927 866 912 592 1243 283 972 658 1185 424 Wait 3523 | 1 448 83 338 55 168 62 80 48 139 70 312 40 187 138 4 12 12 61 52 50 313 18 502 112 203 15 Move 16531 | 55 948 1673 927 506 1143 635 356 185 1114 359 850 193 192 413 154 1008 863 694 759 497 721 161 444 480 875 326 Hop 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Pick Up 146 | 5 16 11 12 1 13 8 4 1 6 3 14 3 3 2 . 3 3 3 . 4 6 5 7 9 1 3 Fast Attach 106 | 5 3 4 14 4 7 4 11 2 5 1 2 1 3 4 . 2 . 4 1 4 7 5 3 1 6 3 Attach 62 | 1 3 3 1 2 3 5 4 . 1 1 3 1 . 1 2 2 2 . 3 2 10 2 . 3 2 5 Detach 46 | . 2 1 2 . . 1 3 . 2 . 1 1 3 3 2 2 2 2 . 1 5 4 2 . 4 3 Swap 201 | . 10 21 17 16 24 17 8 9 12 4 11 3 2 5 . 8 6 2 10 1 6 . 1 3 4 1 Drop 174 | . 7 16 21 2 20 4 8 7 18 5 6 4 2 5 . 3 4 7 . 7 3 8 4 6 4 3 Fire 1192 | 2 37 74 73 50 78 64 38 25 13 50 38 7 . 20 18 39 34 85 64 24 149 27 7 32 79 65 Melee 144 | . . 16 . 6 3 15 4 . 1 1 22 . 15 31 2 . 1 . 3 2 22 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 24 | . . . . . 6 1 4 . . . 1 . . . . . . . . . . 9 2 . 1 . Crush 28 | . 13 . 7 . 7 . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 10 . 1 . . 2 . . . . . . . . . . . . . . . Rewire 183 | . . . . 82 . . . . 52 . 28 . . . . . . . 20 . 1 . . . . . Trap 80 | . . . 37 43 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 108 | . . . . 2 3 . 1 1 2 . 21 8 . . . . . 8 . . . 44 . 12 6 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: [*Upp] / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -3/Lab -2/Research -2/Quarantine -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 7) 577 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Discovered new exit (range 9) 1074 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Repaired Lgt. Treads 1569 | -10/Materials | Learned Storage non-interactive machine intel 1627 | -10/Materials | Learned Storage emergency access door positions 1748 | -10/Materials | Learned location of Storage (-7) 1777 | -10/Materials | Learned Storage stockpile data 1795 | -10/Materials | Learned location of 1 exit from Recycling 1822 | -10/Materials | Identified exit to Materials 1822 | -10/Materials | Identified exit to Subcaves 1905 | -10/Materials | Learned Storage stockpile data 2239 | -10/Materials | Entered Subcaves 2312 | -10/Subcaves | Learned 2 Materials zone layouts 2838 | -10/Subcaves | Discovered new exit (range 9) 2857 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2898 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3202 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3254 | -10/Subcaves | Core integrity fell below 50% 3329 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3345 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3862 | -10/Subcaves | Build established: Scavenger-Mutant 4139 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4147 | -10/Subcaves | Core integrity fell below 20% 4314 | -10/Subcaves | Discovered new exit (range 13) 4635 | -10/Subcaves | Visited 4L-MR0's lab 4656 | -10/Subcaves | Found Powered Cannon 4887 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4947 | -10/Subcaves | Build established: Mutant 5520 | -10/Subcaves | Entered Materials 5520 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6009 | -8/Materials | Discovered new exit (range 10) 6496 | -8/Materials | Repaired Rocket Launcher 6529 | -8/Materials | Repaired Spk. Treads 7272 | -8/Materials | Learned Factory repair station intel 7337 | -8/Materials | Learned 4 Factory zone layouts 7351 | -8/Materials | Discovered new exit (range 16) 7437 | -8/Materials | Learned 4 Factory zone layouts 7501 | -8/Materials | Identified exit to Factory 7582 | -8/Materials | Learned 4 Lower Caves zone layouts 7689 | -8/Materials | Learned location of 1 exit from Lower Caves 7708 | -8/Materials | Identified exit to Garrison 7739 | -8/Materials | Entered Garrison 7739 | -8/Garrison | Accompanied by 2 allies 7834 | -8/Garrison | Discovered exit to Factory (range 94) 7834 | -8/Garrison | Discovered exit to Factory (range 79) 7834 | -8/Garrison | Discovered exit to Factory (range 45) 7834 | -8/Garrison | Discovered new exit (range 69) 8025 | -8/Garrison | Triggered checkpoint 8236 | -8/Garrison | Lost 3 allies 8667 | -8/Garrison | Build established: Commander-Mutant 8919 | -8/Garrison | Entered Materials 8919 | -8/Materials | Accompanied by 7 allies 9572 | -8/Materials | Discovered exit to Factory (range 7) 10110 | -8/Materials | Lost 4 allies 10143 | -8/Materials | Identified exit to Garrison 10153 | -8/Materials | Garrison activated, responded to threat 10213 | -8/Materials | Discovered exit to Factory (range 8) 10334 | -8/Materials | Build established: Mutant 10542 | -8/Materials | Discovered exit to Factory (range 5) 10546 | -8/Materials | Learned 4 Factory zone layouts 10610 | -8/Materials | Learned location of 1 exit from Storage 10666 | -8/Materials | Learned Storage terminal intel 10803 | -8/Materials | Learned location of Zion (-6) 10990 | -8/Materials | Repaired Imp. Titanium Leg 11040 | -8/Materials | Entered Garrison 11280 | -8/Garrison | Core integrity fell below 50% 11408 | -8/Garrison | Triggered checkpoint 11588 | -8/Garrison | Triggered checkpoint 11613 | -8/Garrison | Destroyed 8 combat bots 11618 | -8/Garrison | Triggered checkpoint 11769 | -8/Garrison | Discovered exit to Factory (range 14) 11908 | -8/Garrison | Discovered exit to Factory (range 13) 11968 | -8/Garrison | Triggered checkpoint 12204 | -8/Garrison | Entered Factory 12204 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 12205 | -7/Factory | Identified exit to Storage 12205 | -7/Factory | Identified exit to Lower Caves 12207 | -7/Factory | Loaded intel: 6 repair station locations 12465 | -7/Factory | Garrison activated, responded to threat 12506 | -7/Factory | Fabricated Hvy. Laser? 12521 | -7/Factory | Lost 4 parts (2n1u1w) 12530 | -7/Factory | Build established: Scavenger-Tank 12733 | -7/Factory | Lost 3 parts (1p1n1u) 13017 | -7/Factory | Entered Storage 13018 | -7/Storage | Identified exit to Recycling 13021 | -7/Storage | Loaded intel: 28 non-interactive machine locations 13022 | -7/Storage | Loaded intel: 14 terminal locations 13245 | -7/Storage | Repaired Med. Armor Plating 13290 | -7/Storage | Garrison activated, responded to threat 13341 | -7/Storage | Destroyed 13 combat bots 13382 | -7/Storage | Used back door to open Recycling access 13384 | -7/Storage | Entered Recycling 13385 | -7/Recycling | Identified exit to Factory 14415 | -7/Recycling | Entered Scraplab 14445 | -7/Recycling | Found Prototype Device 14445 | -7/Recycling | Identified Scrap Engine 14740 | -7/Recycling | Build established: Commander-Mutant 15201 | -7/Recycling | Build established: Commander-Construct 15270 | -7/Recycling | Entered Factory 15270 | -5/Factory | Accompanied by 7 allies 15270 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 15271 | -5/Factory | Identified exit to Extension 15560 | -5/Factory | Lost 4 allies 15766 | -5/Factory | Discovered new exit (range 12) 15962 | -5/Factory | Build established: Construct 16041 | -5/Factory | Entered Extension 16478 | -5/Extension | Repaired Lrg. Storage Unit 16883 | -5/Extension | Rescued a captive Derelict 16883 | -5/Extension | Rescued a captive Derelict 17152 | -5/Extension | Rescued a captive Derelict 17153 | -5/Extension | Rescued a captive Derelict 17194 | -5/Extension | Rescued a captive Derelict 17215 | -5/Extension | Rescued a captive Derelict 17590 | -5/Extension | Crushed by falling debris 17599 | -5/Extension | Crushed by falling debris 17967 | -5/Extension | Learned Quarantine emergency access door positions 18026 | -5/Extension | Lost 3 allies 18039 | -5/Extension | Learned Research security intel 18045 | -5/Extension | Learned Armory repair station intel 18046 | -5/Extension | Learned location of 2 exits from Upper Caves 18048 | -5/Extension | Identified exit to Factory 18054 | -5/Extension | Learned Factory trap positions 18068 | -5/Extension | Learned location of Upper Caves (-4) 18094 | -5/Extension | Learned location of 1 exit from Upper Caves 18112 | -5/Extension | Rescued a captive Derelict 18113 | -5/Extension | Rescued a captive Derelict 18151 | -5/Extension | Rescued a captive Derelict 18152 | -5/Extension | Rescued a captive Derelict 18154 | -5/Extension | Lost 3 allies 18183 | -5/Extension | Rescued A7 18241 | -5/Extension | Rescued a captive Derelict 18284 | -5/Extension | Discovered new exit (range 6) 18341 | -5/Extension | Entered Cetus 18341 | -5/Cetus | Accompanied by 7 allies (A7) 18346 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18369 | -5/Cetus | Spotted Cetus Guard 18369 | -5/Cetus | Spotted Cetus Guard 18372 | -5/Cetus | Spotted Cetus Guard 18372 | -5/Cetus | Spotted Cetus Guard 18379 | -5/Cetus | Allies destroyed Cetus Guard 18383 | -5/Cetus | Allies destroyed Cetus Guard 18385 | -5/Cetus | Allies destroyed Cetus Guard 18389 | -5/Cetus | Allies destroyed Cetus Guard 18568 | -5/Cetus | Started Cetus Manufacturing Module 18593 | -5/Cetus | Manufactured an Enhanced Grunt 18600 | -5/Cetus | Escorted A7 to Cetus Mainframe 18618 | -5/Cetus | Manufactured an Enhanced Grunt 18632 | -5/Cetus | Discovered new exit (range 15) 18643 | -5/Cetus | Manufactured an Enhanced Grunt 18668 | -5/Cetus | Manufactured an Enhanced Grunt 18677 | -5/Cetus | Spotted Cetus Guard 18677 | -5/Cetus | Spotted Cetus Guard 18680 | -5/Cetus | Spotted Cetus Guard 18680 | -5/Cetus | Spotted Cetus Guard 18688 | -5/Cetus | Allies destroyed Cetus Guard 18691 | -5/Cetus | Allies destroyed Cetus Guard 18693 | -5/Cetus | Manufactured an Enhanced Grunt 18694 | -5/Cetus | Allies destroyed Cetus Guard 18703 | -5/Cetus | Allies destroyed Cetus Guard 18710 | -5/Cetus | Discovered exit to Factory (range 15) 18722 | -5/Cetus | Met Revision 17 18893 | -5/Cetus | Entered Archives 18893 | -5/Archives | Accompanied by 9 allies (A7) 18898 | -5/Archives | Received a hacking code to weaken MAIN.C 18954 | -5/Archives | Build established: Commander-Construct 18985 | -5/Archives | Discovered exit to Factory (range 16) 19092 | -5/Archives | Discovered new exit (range 15) 19261 | -5/Archives | Discovered new exit (range 16) 19475 | -5/Archives | Entered Hub_04(d) 19475 | -5/Hub_04(d) | Accompanied by 8 allies 19599 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 19742 | -5/Hub_04(d) | Network Hub disabled 20170 | -5/Hub_04(d) | System corruption reached 10% 20256 | -5/Hub_04(d) | Spotted B-75 Beast 20264 | -5/Hub_04(d) | Destroyed B-75 Beast 20289 | -5/Hub_04(d) | Build established: Construct 20322 | -5/Hub_04(d) | Network Hub disabled 20322 | -5/Hub_04(d) | Network Hub disabled 20435 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 20484 | -5/Hub_04(d) | Entered Factory 20484 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20485 | -4/Factory | Identified exit to Research 20486 | -4/Factory | Loaded intel: 101 trap records 20614 | -4/Factory | Identified exit to Upper Caves 20752 | -4/Factory | Entered Upper Caves 20752 | -4/Upper Caves | Accompanied by 1 ally 20753 | -4/Upper Caves | Identified exit to Upper Caves 20792 | -4/Upper Caves | Encountered a Warlord checkpoint 20830 | -4/Upper Caves | Spotted B-86 Titan 20870 | -4/Upper Caves | Destroyed B-86 Titan 20984 | -4/Upper Caves | Learned location of 1 exit from Research 22180 | -4/Upper Caves | Entered another Upper Caves area 22180 | -4/Upper Caves | Accompanied by 1 ally 22181 | -4/Upper Caves | Identified exit to Warlord 22657 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22834 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 23125 | -4/Upper Caves | Learned location of Testing (-3) 23260 | -4/Upper Caves | Entered Warlord 23260 | -4/Warlord | Accompanied by 1 ally 23367 | -4/Warlord | Found Prototype Special Weapon 23367 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 23370 | -4/Warlord | Found RU-N14's Throwing Claymores v3 23508 | -4/Warlord | Found Prototype Device 23508 | -4/Warlord | Identified Exp. Phase Shifter 23515 | -4/Warlord | Found Prototype Processor 23515 | -4/Warlord | Identified Spectral Analyzer 23796 | -4/Warlord | Met Warlord 23821 | -4/Warlord | Warlord's base attacked by MAIN.C 23884 | -4/Warlord | Found Prototype Device 23884 | -4/Warlord | Identified Minesniffer Drone Bay 24171 | -4/Warlord | Warlord forces counterattacked 24201 | -4/Warlord | Spotted Executioner 24204 | -4/Warlord | Lost 3 allies 24215 | -4/Warlord | Destroyed 15 combat bots 24225 | -4/Warlord | Destroyed Executioner 24265 | -4/Warlord | Spotted Executioner 24278 | -4/Warlord | Discovered new exit (range 20) 24315 | -4/Warlord | Lost 5 allies 24316 | -4/Warlord | Entered Proximity Caves 24316 | -3/Proximity Caves | Accompanied by 1 ally 24383 | -3/Proximity Caves | Spotted B-86 Titan 24404 | -3/Proximity Caves | Destroyed B-86 Titan 24796 | -3/Proximity Caves | Discovered exit to Research (range 16) 24932 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 24988 | -3/Proximity Caves | Destroyed 9 combat bots 25263 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25725 | -3/Proximity Caves | Entered Research 25725 | -3/Research | Accompanied by 2 allies 25725 | -3/Research | Evolved 2 slots: Utility x2 25726 | -3/Research | Identified exit to Armory 25727 | -3/Research | Identified exit to Research 25925 | -3/Research | Revision forces began assault on 0b10 25948 | -3/Research | Met up with Revision 17++ 26020 | -3/Research | Discovered exit to Research (range 20) 26063 | -3/Research | Found Prototype Processor 26063 | -3/Research | Identified Exp. Signal Interpreter 26425 | -3/Research | Research terminal network offline 26683 | -3/Research | Entered Armory 26684 | -3/Armory | Loaded intel: 2 repair station locations 26700 | -3/Armory | Lost 3 allies 26836 | -3/Armory | Destroyed 8 combat bots 27140 | -3/Armory | Destroyed 10 combat bots 27277 | -3/Armory | Repaired Centrium Medium Armor Plating 27386 | -3/Armory | Repaired Broken Prc. Grenade Launcher? 27590 | -3/Armory | System corruption reached 10% 27854 | -3/Armory | Fabricated Multitool (x1) 27901 | -3/Armory | Fabricated P-60 Hacker (x2) 27940 | -3/Armory | Spotted B-86 Titan 27945 | -3/Armory | Fabricated P-60 Hacker? 27945 | -3/Armory | Hacker 8a assimilated hostile G-73 Enforcer 28000 | -3/Armory | Lost 5 allies 28156 | -3/Armory | Fabricated L-61 Swordsman? 28183 | -3/Armory | First assault squad dispatched 28208 | -3/Armory | Discovered new exit (range 11) 28220 | -3/Armory | Identified exit to Lab 28227 | -3/Armory | Entered Lab 28227 | -3/Lab | Discovered exit to Research (range 9) 28284 | -3/Lab | Gained access to the hidden lab's interior 28287 | -3/Lab | Detected by scanners 28293 | -3/Lab | Confronted by A5 28355 | -3/Lab | Destroyed A5 28378 | -3/Lab | Found Alien Artifact 28435 | -3/Lab | Found Alien Artifact 28435 | -3/Lab | Identified Core Expander 28435 | -3/Lab | Installed Core Expander, added new Utility slot 28440 | -3/Lab | Found Alien Artifact 28440 | -3/Lab | Identified Integrated Dissipator 28440 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 28444 | -3/Lab | Found Alien Artifact 28469 | -3/Lab | Found Prototype Hackware 28472 | -3/Lab | Found Prototype Protection 28472 | -3/Lab | Identified Exp. Powered Armor 28536 | -3/Lab | Unable to decrypt terminal 28537 | -3/Lab | Found Alien Artifact 28537 | -3/Lab | Identified LC Capacitor 28593 | -3/Lab | Entered Research 28593 | -2/Research | Warlord forces began assault on 0b10 28593 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28703 | -2/Research | Research machine network offline 28843 | -2/Research | Discovered new exit (range 14) 28846 | -2/Research | Met up with Warlord 28874 | -2/Research | Identified exit to Quarantine 29045 | -2/Research | Found Prototype Device 29172 | -2/Research | Borebot progress halted 29222 | -2/Research | Borebot progress halted 29594 | -2/Research | Warlord invited to help at Command 29594 | -2/Research | Given Cave Seal Controls access code 29601 | -2/Research | Entered Quarantine 29756 | -2/Quarantine | Identified Core Reset Matrix 29756 | -2/Quarantine | Identified Transdimensional Reconstructor 29756 | -2/Quarantine | Identified Exp. Transmission Jammer 29756 | -2/Quarantine | Identified Quantum Router 29846 | -2/Quarantine | Cryocooling Duct disabled 29861 | -2/Quarantine | Ambient heat levels rising (+20) 29861 | -2/Quarantine | Non-combat units ordered to evacuate 30057 | -2/Quarantine | Found Alien Artifact 30153 | -2/Quarantine | Found Alien Artifact 30176 | -2/Quarantine | Found Sigix Corpse 30181 | -2/Quarantine | Found Sigix Corpse 30198 | -2/Quarantine | Discovered new exit (range 22) 30209 | -2/Quarantine | Garrison activated, responded to threat 30226 | -2/Quarantine | Found Alien Artifact 30262 | -2/Quarantine | Identified exit to Access 30287 | -2/Quarantine | Entered Access 30287 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30579 | -1/Access | Build established: Generator-Tank 30634 | -1/Access | Intercept squad dispatched 30661 | -1/Access | Spotted Tracker 30662 | -1/Access | Destroyed Tracker 30662 | -1/Access | Spotted Tracker 30669 | -1/Access | Destroyed Tracker 30679 | -1/Access | Found Prototype Processor 30679 | -1/Access | Identified Exp. Targeting Computer 30749 | -1/Access | Spotted Combat Programmer 30756 | -1/Access | Spotted Combat Programmer 30763 | -1/Access | Destroyed Combat Programmer 30784 | -1/Access | Destroyed Combat Programmer 30915 | -1/Access | Build established: Generator-Skirmisher 31077 | -1/Access | Identified exit to Command 31103 | -1/Access | Spotted B-99 Colossus 31413 | -1/Access | Build established: Hacker-Skirmisher 31531 | -1/Access | Entered Command 31531 | -1/Command | Spotted B-99 Colossus 31538 | -1/Command | Identified Phase Armor 31540 | -1/Command | Identified Subatomic Replicator 31540 | -1/Command | Used Subatomic Replicator to replicate Phase Armor 31611 | -1/Command | Spotted M Guard 31612 | -1/Command | Spotted M Guard 31625 | -1/Command | Spotted Combat Programmer 31625 | -1/Command | Spotted Combat Programmer 31773 | -1/Command | Disengaged cave seal 31773 | -1/Command | Derelicts emerged from the dark tunnel 31773 | -1/Command | Welcomed Warlord to Command 31828 | -1/Command | Build established: Hacker-Mutant 31864 | -1/Command | Destroyed M Guard 31868 | -1/Command | Combat Programmer assimilated allied TP-NBZ(L) 31890 | -1/Command | Warlord commented on Warlord statues 31892 | -1/Command | Destroyed M Guard 31894 | -1/Command | Destroyed Combat Programmer 31894 | -1/Command | All MAIN.C guards destroyed 31914 | -1/Command | Found Prototype Reactor 31914 | -1/Command | Identified Zero-point Reactor 31916 | -1/Command | Found Zero-point Reactor 31923 | -1/Command | Lost 3 allies 31945 | -1/Command | Met MAIN.C 31945 | -1/Command | Hacked MAIN.C using A7's code 31965 | -1/Command | 0b10 Conduit disabled 31978 | -1/Command | MAIN.C activated Command garrisons 32012 | *** | Establishing Free Derelict Territories! Last Messages --------------- 32006_ Blast Slug penetrates MAIN.C. 32006_ Blast Slug penetrates 0b10 Conduit. 32006_ Blast Slug penetrates MAIN.C. 32006_ MAIN.C knocked back. 32006_ Blast Slug penetrates Reinforced Barrier. 32006_ MAIN.C reaction time slowed by virus. 32009_ Blast Slug penetrates MAIN.C. 32009_ Blast Slug penetrates Reinforced Barrier. 32009_ Blast Slug penetrates MAIN.C. 32012_ Blast Slug penetrates 0b10 Conduit. 32012_ Blast Slug penetrates MAIN.C. 32012_ Blast Slug penetrates Reinforced Barrier. 32012_ Blast Slug penetrates MAIN.C. 32012_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 32012_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#################?????????????????????? | | ??????????""" """" #?????????????????????? | | ????????? " #?????????????????????? | | ??????????" "" ####################### | | ?????????"""""""" %/%* # | | ????????? " " % /% # | | ????????? """"" ; # | | ??????"" """% W %################### # | | ?????? " " % % #?????????????????# # | | ?????# $ % @ #?????????????????# # | | ?????# %% #?????????????????# T | | ?????# % " """"#?????????????????#+++# | | ?????# "" """""#?????????????????# | | ?????# """ """"""#?????????????????# | | ?????# " " " " #?????????????????# = | | ?????# " " " " #?????????????????# | | ?????? ??" " " """" " #?????????????????# | | ??????? ????" " " """" #?????????????????# | | ????????????? ??" " #?????????????????##### | | ??????????????????" " #?????????????????????? | | ?????????????????? """"""""#?????????????????????? | | ???????????????????????" #?????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 103 Energy Capacity 944 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Corruption Block 17 Armor Coverage 400 Resistance: TH 10 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 65 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Spk. Treads | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Hvy. Laser | x2 | -7/Factory | Preloaded Multitool | x1 | -3/Armory | Authchip P-60 Hacker | x2 | -3/Armory | Authchip P-60 Hacker | x2 | -3/Armory | Authchip L-61 Swordsman | x3 | -3/Armory | Preloaded Repaired ---------- Lgt. Treads | 74% | -10/Materials Rocket Launcher | 18% | -8/Materials Spk. Treads | 58% | -8/Materials Imp. Titanium Leg | 40% | -8/Materials Med. Armor Plating | 6% | -7/Storage Lrg. Storage Unit | 35% | -5/Extension Centrium Medium Armor Plating | 38% | -3/Armory Prc. Grenade Launcher | 3% | -3/Armory | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator LC Capacitor Phase Armor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonSmartInitializer Manual? 0 Play Time 03:14:24 Cumulative 1895.3 hours Start 2025.07.13 @ 19:20:10 End 2025.07.13 @ 22:59:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1251 Rogue 1247 Adventurer 4 Explorer 0 Win Type 7 Total 246 Types 183/12/19/10/3/1/4/9/4/1 Lore% 98 Gallery% 94 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 842e7683-dc52-45a3-8825-9e2befd00f10