Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 14:20:53 Player: Haraguro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1274) 1274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3289 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 125/125 System Corruption 4% Temperature Cool (9) Movement Hovering (130) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Improved Hover Unit > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle Heavy Flail > --- INVENTORY (4) ---- Electrolaser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Structural Scanner Reflective Plating > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Electrolaser Heavy Flail [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Electrolaser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 60 | 6 3 . 15 36 Power 9 | 1 . . 2 6 Engine 6 | 1 . . 1 4 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 2 . . 7 8 Treads 3 | 2 . . 1 . Leg 9 | . . . 6 3 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 1 | . . . . 1 Utility 22 | 1 3 . 5 13 Device 9 | . 1 . 1 7 Storage 4 | 1 . . 3 . Processor 5 | . 2 . . 3 Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 12 | 2 . . 1 9 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 1 | . . . 1 . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . . 2 25 Power 5 | . . . 1 4 Propulsion 7 | . . . . 7 Utility 11 | . . . . 11 Weapon 4 | . . . 1 3 Highest Loss Streak 12 | . . . 1 12 Average Slot Usage (%) 83 | . 93 100 94 69 Engine 6 | . 14 14 5 5 Core 2 | . . . 4 2 Treads 6 | . 28 28 6 . Leg 16 | . . . 24 13 Hover 1 | . . . . 3 Device 10 | . 1 14 11 12 Storage 7 | . 12 . 10 4 Processor 6 | . 8 14 10 2 Protection 4 | . . . . 8 Ballistic Gun 12 | . 28 28 16 3 Special Weapon 3 | . . . 3 3 Impact Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 20 | 10 11 7 14 20 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 3 | . 2 4 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 4 4 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1107 | 340 35 . 177 555 Remotely 54 | . . . . 54 Salvage Created 1478 | 100 56 . 406 916 Parts 92 | 8 10 . 28 46 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | . . . 8 20 Melee 9 | . . . . 9 Guns 13 | . . . 8 5 AOE 3 | . . . . 3 Classes Destroyed 11 | 2 2 . 2 5 Worker 4 | 2 1 . . 1 Builder 4 | . 1 . . 3 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 4 | . 1 . 2 1 Swarmer 4 | . . . . 4 Grunt 16 | . . . 5 11 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 4 | 2 1 . 3 4 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2514 | . . . 571 1943 Core 692 | . . . 133 559 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 100 66 . Volleys Fired 103 | 9 10 . 46 38 Largest 2 | 2 2 . 2 2 Hottest 83 | 40 40 . 40 83 Shots Fired 163 | 18 20 . 73 52 Gun 148 | 18 20 . 73 37 Cannon . | . . . . . Launcher 12 | . . . . 12 Special 3 | . . . . 3 Kinetic 146 | 18 20 . 73 35 Thermal 5 | . . . . 5 Explosive 12 | . . . . 12 Electromagnetic . | . . . . . Robot Hit Streak 25 | 17 21 . 21 25 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 188 | 17 14 . 62 95 Core Hits 74 | 6 5 . 25 38 Critical Hits 3 | . . . 2 1 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed . | . . . . . Melee Attacks 59 | . . . . 59 Impact 59 | . . . . 59 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3489 | 179 153 . 609 2548 Guns 1321 | 179 149 . 592 401 Cannons . | . . . . . Explosions 754 | . . . . 754 Melee 1386 | . . . . 1386 Ramming 21 | . 4 . 17 . Kinetic 1287 | 179 149 . 592 367 Thermal 41 | . . . . 41 Explosive 754 | . . . . 754 Electromagnetic . | . . . . . Impact 1386 | . . . . 1386 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 85 | . . . . 85 Projectiles . | . . . . . Explosions . | . . . . . Melee 85 | . . . . 85 Knockbacks 11 | . . . . 11 Impact 11 | . . . . 11 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . . . . 87 Shots 3 | . . . . 3 Rammed 4 | . 3 . 1 . Targets Rammed 7 | . 3 . 4 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 36 | . . . 8 36 Average Temperature 9 | . . . 6 14 Received Heat Transfer 1083 | . . . 276 807 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . . 7 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 124 | . . . . 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 337 | 15 40 13 233 337 Average Influence 99 | 5 18 13 96 147 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 84 | 100 100 100 84 76 Level 1 15 | . . . 15 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 2 . 19 29 Peak Tracking Total 7 | . 1 . 4 7 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . . . 3 1 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 5 3 Successful 3 | . . . 2 1 Failed 5 | . . . 3 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 2 1 Locate Traps 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1810 | 141 191 55 697 726 Spaces Moved 963 | 68 95 35 425 340 Core 53 | 3 . . . 50 Treads 257 | 65 95 35 62 . Legs 548 | . . . 363 185 Wheels . | . . . . . Hover 105 | . . . . 105 Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 125 | 155 160 160 127 104 Slowest Speed 200 | 160 160 160 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 14 13 44 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . . . 93 Melee . | . . . . . Projectile . | . . . . . AOE 93 | . . . . 93 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1285 | 84 114 34 515 538 Wait 51 | . . . 9 42 Move 959 | 67 94 34 424 340 Hop . | . . . . . Pick Up 17 | 2 2 . 4 9 Fast Attach 43 | 6 3 . 10 24 Attach 11 | . . . 3 8 Detach 2 | . . . 2 . Swap 6 | . . . 2 4 Drop 27 | . 2 . 11 14 Fire 103 | 9 10 . 46 38 Melee 59 | . . . . 59 Ram . | . . . . . Kick 4 | . . . 4 . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 142 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 5) 378 | -10/Mines | Learned 2 Materials zone layouts 388 | -10/Mines | Entered Materials 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 787 | -9/Materials | Build established: Scavenger-Mutant 1072 | -9/Materials | Discovered new exit (range 11) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x2 1525 | -8/Materials | Lost 10 parts (2p3n4u1w) 1660 | -8/Materials | Core integrity fell below 50% 1723 | -8/Materials | Core integrity fell below 20% 1766 | -8/Materials | Lost 12 parts (2p3n5u2w) 1811 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01776_ K-01 Serf collects debris. 01778_ U-05 Engineer lays Concrete. 01780_ K-01 Serf collects debris. 01784_ U-05 Engineer builds a Wall. 01784_ K-01 Serf collects debris. 01788_ U-05 Engineer lays Concrete. 01789_ U-05 Engineer builds a Wall. 01790_ K-01 Serf collects debris. 01793_ Slug penetrates Wall. 01793_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01794_ K-01 Serf collects debris. 01799_ U-05 Engineer lays Concrete. 01805_ U-05 Engineer builds a Wall. 01806_ Slug penetrates O-16 Technician. 01806_ O-16 Technician destroyed. 01806_ Matter Pump disabled. 01807_ System corrupted: Energy discharge (-33). 01809_ U-05 Engineer builds a Wall. 01809_ Acquired 19 matter. 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T ########## #????? | | ??? # #"" [ # " #????? | | ???#### # # #### #????? | | ??????### ###???#"""### #????? | | ????????# #?#####"T"### %%% #????? | | ????????# #?# # *=######"##########????? | | ????????# #?# ! #! % ## #?????????? | | ??????### ### + = ## "" #?????????? | | ??????# # # ## """ #?????????? | | ??????# ######### #= # # S" #?????????? | | ???#### #??????## * # """ #?????????? | | ??? #??##### # # """ #??????#??? | | ???#### #??# # # #?????????? | | ?????####+###??# %* # ] #?????????? | | ?????# #?##/ ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 348 Matter Capacity 400 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingMolecularFlakker Manual? 0 Play Time 00:21:02 Cumulative 74.0 hours Start 2020.05.29 @ 14:00:31 End 2020.05.29 @ 14:20:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 25 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dd059bd-a947-4b7f-9b16-5122376cc2db