Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.23 @ 21:01:05 Player: josiah Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (7235) 7235 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4283) 4283 TOTAL SCORE: 16828 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 1276 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -215 Cogmind --------- Core Integrity 522/1000 Matter 121/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Large Storage Unit Relay Coupler [ARC] (10) Relay Coupler [Grunt] (27) > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Advanced Shield Generator Improved Remote Shield Improved Remote Shield Relay Coupler [NC] (33) Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [NC] (28) Relay Coupler [NC] (26) Relay Coupler [NC] (28) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (42) Relay Coupler [Swarmer] (35) Relay Coupler [Swarmer] (31) Relay Coupler [Grunt] (22) Relay Coupler [Brawler] (26) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Remote Force Field Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Railgun Remote Datajack > --- INVENTORY -------- Light Treads VTOL Module Advanced Shield Generator Improved Remote Shield Improved Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Railgun Railgun Heavy Rocket Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . Utility 6 | . . 2 1 1 . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 168 | 6 7 12 5 15 19 27 29 4 30 4 10 Power 26 | 1 . 1 1 4 4 5 5 . 3 1 1 Engine 9 | 1 . 1 1 3 1 . 1 . 1 . . Core 17 | . . . . 1 3 5 4 . 2 1 1 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 2 . . 3 2 4 1 4 1 1 Treads 18 | . . 2 . . 3 2 4 1 4 1 1 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 1 3 5 2 4 5 5 4 1 10 2 5 Device 12 | . 1 2 2 1 2 . . 1 2 1 . Storage 7 | 1 2 1 . . 3 . . . . . . Processor 3 | . . 2 . 1 . . . . . . . Hackware 24 | . . . . 1 . 5 4 . 8 1 5 Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 75 | 2 4 4 2 7 7 15 16 2 13 . 3 Energy Gun 18 | . 4 3 2 6 2 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 36 | 2 . . . 1 4 9 10 2 6 . 2 Ballistic Cannon 3 | . . 1 . . . . . . 2 . . Launcher 6 | . . . . . . . 2 . 3 . 1 Special Weapon 12 | . . . . . 1 5 4 . 2 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Parts Lost 56 | . 1 2 . 3 11 4 10 . 9 . 16 Power 15 | . . . . . 3 1 5 . 3 . 3 Propulsion 12 | . . . . . 2 1 1 . 3 . 5 Utility 5 | . . . . 1 1 . . . 1 . 2 Weapon 24 | . 1 2 . 2 5 2 4 . 2 . 6 Highest Loss Streak 14 | . 1 1 . 1 3 2 4 . 2 . 14 Average Slot Usage (%) 96 | . 98 100 99 99 96 94 95 97 94 88 93 Engine 5 | . 14 11 9 14 7 . 1 . 1 5 4 Core 6 | . . . . . 4 12 11 13 8 2 4 Treads 15 | . . 18 18 15 14 14 14 20 19 18 19 Wheel 1 | . 28 3 . . . . . . . . . Device 7 | . 12 11 17 15 19 . . 4 1 5 4 Storage 23 | . 14 20 18 15 21 30 30 26 26 23 23 Processor 2 | . . 12 9 7 1 . . . . . . Hackware 8 | . . . . 6 . 12 13 13 16 13 16 Energy Gun 5 | . 8 15 27 22 3 . . . . . . Ballistic Gun 12 | . 19 . . . 19 18 19 13 11 11 11 Special Weapon 2 | . . . . . . 4 2 6 5 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 132 | 12 41 64 69 85 103 102 107 101 124 132 132 Greatest Support 80 | 32 32 40 40 40 40 48 56 68 68 80 80 Greatest Overweight (x) 28 | . 1 2 1 2 4 3 3 1 2 2 28 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 1 1 1 Largest Inventory Capacity 30 | 6 18 18 18 18 30 30 30 30 30 30 30 Average Capacity 25 | 5 11 16 18 18 22 30 30 30 30 30 30 Most Carried 30 | 1 12 18 18 18 28 30 30 30 30 30 30 Average Carried 23 | . 7 16 17 17 20 28 29 29 28 29 27 Final Capacity 30 | 6 12 18 18 18 30 30 30 30 30 30 22 Final Carried 30 | 1 12 18 18 18 28 29 30 30 30 28 22 Class Distribution -------------------- 34% | Bothacker-Mutant 20% | Bothacker-Gunner 16% | Gunner 13% | Mutant 9% | Scavenger-Gunner 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4537 | 260 176 225 46 163 629 755 902 . 955 29 397 Remotely . | . . . . . . . . . . . . Salvage Created 5561 | . 330 623 561 758 1083 493 653 . 539 20 501 Parts 267 | . 19 34 19 36 41 35 34 . 28 . 21 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 105 | . 8 12 9 11 22 11 16 . 8 . 8 Guns 92 | . 8 6 9 10 21 11 14 . 8 . 5 Cannons 6 | . . 6 . . . . . . . . . AOE 6 | . . . . . 1 . 2 . . . 3 Classes Destroyed 13 | . 2 5 2 2 1 . . . 1 . . Worker 2 | . . 1 . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Recycler 5 | . . 1 1 2 . 1 . . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 2 | . . 1 . . . 1 . . . . . Swarmer 16 | . . . . . 3 5 5 . 2 . 1 Grunt 61 | . 8 7 6 4 17 1 7 . 4 . 7 Brawler 2 | . . 1 . 1 . . . . . . . Duelist 4 | . . . 1 2 . . 1 . . . . Sentry 14 | . . 4 1 2 2 1 3 . 1 . . Specialist 1 | . . . . . . . . . 1 . . Hunter 3 | . . . 1 1 . . . . 1 . . Programmer 5 | . . . . 1 . 4 . . . . . Best Kill Streak 8 | . 2 5 5 6 5 3 3 . 3 . 8 Combat Bots Only 8 | . 2 4 4 4 5 3 3 . 3 . 8 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 10384 | . 408 501 350 566 1429 888 1701 . 2087 63 2391 Core 1569 | . 100 55 65 46 136 118 269 . 302 17 461 Absorbed by Shields 282 | . . . . . . . . . 132 . 150 Core Remaining (%) 69 | 100 60 86 88 . . . 18 . 64 . . Volleys Fired 386 | . 40 34 19 27 49 38 67 . 60 6 46 Largest 3 | . 2 2 3 3 3 3 3 . 3 2 3 Hottest 240 | . 80 100 168 240 160 81 85 . 121 70 109 Shots Fired 853 | . 80 68 57 81 145 83 138 . 105 8 88 Gun 739 | . 80 48 57 81 145 72 110 . 73 4 69 Cannon 23 | . . 20 . . . . . . 3 . . Launcher 25 | . . . . . . . 6 . 14 . 5 Special 66 | . . . . . . 11 22 . 15 4 14 Kinetic 522 | . 57 20 . 7 107 72 110 . 76 4 69 Thermal 202 | . 23 48 57 53 21 . . . . . . Explosive 25 | . . . . . . . 6 . 14 . 5 Electromagnetic 38 | . . . . 21 17 . . . . . . Robot Hit Streak 26 | . 7 14 18 24 26 14 15 . 20 3 25 Robot Miss Streak 7 | . 2 2 2 3 3 7 4 . 3 4 5 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 13 | . . 1 . . 4 1 2 . 2 . 3 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . 1 . 1 Shots Hit Robots 617 | . 53 53 45 73 104 62 80 . 75 3 69 Core Hits 307 | . 21 26 20 47 63 39 42 . 20 . 29 Critical Hits 17 | . 1 . . . 3 . . . 9 . 4 Critical Kills 7 | . 1 . . . 1 . . . 4 . 1 Critical Parts Destroyed 10 | . . . . . 2 . . . 5 . 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10292 | . 572 826 774 1265 1865 838 1286 . 1376 . 1490 Guns 8538 | . 572 509 773 1265 1815 838 905 . 700 . 1161 Cannons 317 | . . 317 . . . . . . . . . Explosions 1436 | . . . . . 50 . 381 . 676 . 329 Melee . | . . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . . Kinetic 5599 | . 396 317 . 51 1231 838 905 . 700 . 1161 Thermal 2973 | . 176 509 773 1065 450 . . . . . . Explosive 1386 | . . . . . . . 381 . 676 . 329 Electromagnetic 333 | . . . . 149 184 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 3 4 4 . . . . Average Corruption 3 | . . . . 3 3 3 4 . . . . Corruption Purged . | . . . . . . . . . . . . Effects 113 | . . . . 1 26 46 40 . . . . Message Errors 28 | . . . . 1 6 10 11 . . . . Matter Fused 29 | . . . . . 6 14 9 . . . . Heat Flow Errors 12 | . . . . . 4 5 3 . . . . Energy Discharges 14 | . . . . . 5 6 3 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . 3 5 8 . . . . Targeting Errors 11 | . . . . . 2 5 4 . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 53 | . . . . . . . . . 53 . . Projectiles . | . . . . . . . . . . . . Explosions 53 | . . . . . . . . . 53 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . 56 . . . 15 . . Shots 4 | . . . . . 1 . . . 3 . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 436 | . 2 84 97 275 87 269 185 . 102 6 436 Average Temperature 66 | . 2 37 40 104 20 63 42 . 31 3 140 Received Heat Transfer 2757 | . 225 186 153 123 531 156 507 . 213 . 663 Effects 4 | . . . . . . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 25 | . 1 5 5 9 4 . . . 1 . . Heat Transferred 6573 | . 400 1204 1665 2332 972 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 835 | . 248 272 291 175 800 485 835 438 761 466 546 Average Influence 359 | . 92 143 194 59 503 354 479 438 557 409 424 Maximum Alert Level 3 | . 1 1 1 . 3 2 3 2 3 2 2 Low Security (%) 26 | 100 93 81 55 100 8 . . . . . . Level 1 27 | . 6 18 44 . 15 68 38 . 6 69 47 Level 2 35 | . . . . . 46 31 34 100 79 30 52 Level 3 10 | . . . . . 29 . 26 . 14 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 4 2 1 3 . 8 . . . . . Investigation 3 | . 1 1 . . . 1 . . . . . Extermination 4 | . . . . 1 . 3 . . . . . Reinforcement 10 | . 3 1 1 1 . 4 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . . 3 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 233 | . 16 16 17 14 25 37 38 . 32 7 31 Peak Tracking Total 10 | . 4 4 5 5 5 4 8 . 8 4 10 Tactical Retreats 13 | . . . . 1 4 . 2 . 2 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 1 . . . 9 4 5 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 15 | . . . . . 3 . 6 . 3 2 1 Max in Single Turn 2 | . . . . . 1 . 2 . 1 1 1 Garrison Relay 11 | . . . . . 3 . 4 . 3 . 1 Phase Generator 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 20 | . 5 3 3 3 . 3 . 2 . 1 . Terminals 16 | . 5 3 3 2 . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 54 | . 17 8 7 12 . 4 . 5 . 1 . Successful 34 | . 11 6 4 8 . 2 . 2 . 1 . Failed 20 | . 6 2 3 4 . 2 . 3 . . . Catastrophic 4 | . . 1 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 15 8 5 5 . 1 . . . . . Terminals 48 | . 17 8 7 11 . 2 . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 . 2 . 1 . Terminal Hacks 11 | . 4 1 1 5 . . . . . . . Part Schematic 2 | . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . Recall Reinforcements 3 | . 2 . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 2 . 2 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Coupler Status 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 17 | . 7 5 3 2 . . . . . . . Terminals 17 | . 7 5 3 2 . . . . . . . Track 4 | . 2 2 . . . . . . . . . Botnet 13 | . 5 3 3 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 3 3 2 . 2 . 1 . 1 . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 Patrol Navigation 1 | . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . . 1 . . Robots Hacked 47 | . . . . . . 10 13 . 13 3 8 Non-combat . | . . . . . . . . . . . . Combat 47 | . . . . . . 10 13 . 13 3 8 Robot Hacks Applied 50 | . . . . . . 11 15 . 13 3 8 tweak_propulsion 1 | . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . . . . 1 overload_power 1 | . . . . . . . 1 . . . . amplify_resonance 5 | . . . . . . 1 4 . . . . disable_weapons 4 | . . . . . . 1 . . 1 1 1 go_dormant 1 | . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . streamctrl_high 15 | . . . . . . 2 7 . 6 . . formatsys_high 21 | . . . . . . 6 2 . 5 2 6 Relay Couplers Released 45 | . . . . . 14 . 15 . 13 . 3 Machine Destruction 45 | . . . . . 14 . 15 . 13 . 3 Attached 23 | . . . . . . 5 4 . 8 1 5 Robots Rewired 3 | . . . . . . . 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 40 | . . . . . . 8 12 . 12 2 6 Largest Group 4 | . . . . . . 2 4 . 3 3 3 Highest-Rated Group 106 | . . . . . . 53 106 . 87 49 70 Highest-Rated Ally 81 | . . . . . . 32 32 . 81 29 29 Total Orders 2 | . . . . . . . . . 1 . 1 STAY 2 | . . . . . . . . . 1 . 1 Ally Attacks 243 | . . . . . . 49 46 . 55 19 74 Total Damage 4407 | . . . . . . 1061 890 . 1283 171 1002 Kills 45 | . . . . . . 8 12 . 12 2 11 Allies Corrupted 2 | . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 10855 | 55 661 761 412 1273 1488 1929 1585 193 1855 153 490 Spaces Moved 4651 | 44 443 321 168 548 598 772 663 101 771 72 150 Core 3 | 2 . . . . . . . . . . 1 Treads 4094 | . . 252 168 548 598 772 663 101 771 72 149 Legs . | . . . . . . . . . . . . Wheels 554 | 42 443 69 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 190 190 185 180 180 180 180 182 180 Average Speed 183 | 97 109 172 190 202 201 193 200 180 183 185 191 Slowest Speed 1450 | 100 110 210 190 210 250 220 220 180 205 203 1450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 77 33 27 15 69 30 68 3 74 3 40 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 131 | . . 3 . . 2 . 107 . 5 2 12 Melee . | . . . . . . . . . . . . Projectile 10 | . . 3 . . . . . . 2 2 3 AOE 121 | . . . . . 2 . 107 . 3 . 9 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 6305 | 53 547 465 218 649 780 1150 840 114 1124 85 280 Wait 804 | 3 37 62 20 27 69 287 17 1 218 1 62 Move 4644 | 43 442 320 167 548 597 772 662 101 770 72 150 Hop . | . . . . . . . . . . . . Pick Up 143 | 1 14 21 3 15 23 10 23 4 23 1 5 Fast Attach 32 | 6 4 3 . 2 2 2 5 . 6 1 1 Attach 59 | . 1 4 2 5 11 6 10 2 9 3 6 Detach 2 | . 1 . . . . . . . 1 . . Swap 77 | . 2 5 3 8 6 19 14 2 15 . 3 Drop 96 | . 6 16 3 17 5 9 17 4 15 1 3 Fire 386 | . 40 34 19 27 49 38 67 . 60 6 46 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 38 | . . . . . 18 4 10 . 6 . . Rewire 23 | . . . . . . 3 15 . 1 . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 10) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Discovered new exit (range 12) 1404 | -9/Materials | Discovered new exit (range 13) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1771 | -8/Materials | Build established: Gunner 1848 | -8/Materials | Discovered new exit (range 16) 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3091 | -7/Factory | Garrison activated, responded to threat 3163 | -7/Factory | Identified exit to Garrison 3163 | -7/Factory | Entered Garrison 3200 | -7/Garrison | Triggered checkpoint 3456 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Lost 3 parts (1n1u1w) 3515 | -7/Garrison | Garrison Relay disabled 3588 | -7/Garrison | Discovered new exit (range 12) 3732 | -7/Garrison | Triggered checkpoint 3808 | -7/Garrison | Lost 3 parts (1p2w) 4018 | -7/Garrison | Discovered new exit (range 15) 4022 | -7/Garrison | Triggered checkpoint 4070 | -7/Garrison | Build established: Scavenger-Gunner 4198 | -7/Garrison | Triggered checkpoint 4206 | -7/Garrison | Garrison Relay disabled 4350 | -7/Garrison | Triggered checkpoint 4408 | -7/Garrison | Discovered new exit (range 12) 4440 | -7/Garrison | Installed Relay Interface Framework 4486 | -7/Garrison | Triggered checkpoint 4568 | -7/Garrison | Garrison Relay disabled 4651 | -7/Garrison | Entered Factory 4759 | -7/Factory | Discovered new exit (range 4) 4799 | -7/Factory | Discovered new exit (range 6) 4952 | -7/Factory | Build established: Bothacker-Mutant 6473 | -7/Factory | Build established: Bothacker-Gunner 6580 | -7/Factory | Identified exit to Garrison 6580 | -7/Factory | Entered Garrison 6620 | -7/Garrison | Triggered checkpoint 6680 | -7/Garrison | Garrison Relay disabled 6778 | -7/Garrison | Core integrity fell below 50% 6824 | -7/Garrison | Triggered checkpoint 6914 | -7/Garrison | Lost 4 parts (2p1n1w) 6992 | -7/Garrison | Discovered new exit (range 11) 7092 | -7/Garrison | Triggered checkpoint 7141 | -7/Garrison | Garrison Relay disabled 7416 | -7/Garrison | Triggered checkpoint 7470 | -7/Garrison | Triggered checkpoint 7518 | -7/Garrison | Triggered checkpoint 7585 | -7/Garrison | Discovered new exit (range 10) 7617 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7662 | -7/Garrison | Triggered checkpoint 7672 | -7/Garrison | Core integrity fell below 20% 7700 | -7/Garrison | Garrison Relay disabled 7874 | -7/Garrison | Triggered checkpoint 7925 | -7/Garrison | Garrison Relay disabled 8155 | -7/Garrison | Phase Generator disabled 8165 | -7/Garrison | Entered Factory 8165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -6/Factory | Identified exit to Garrison 8358 | -6/Factory | Entered Garrison 8402 | -6/Garrison | Triggered checkpoint 8452 | -6/Garrison | Garrison Relay disabled 8491 | -6/Garrison | Build established: Bothacker-Mutant 8592 | -6/Garrison | Triggered checkpoint 8592 | -6/Garrison | Triggered checkpoint 8684 | -6/Garrison | Triggered checkpoint 8747 | -6/Garrison | Garrison Relay disabled 8901 | -6/Garrison | Discovered new exit (range 14) 8940 | -6/Garrison | Expanded RIF knowledge: Structural Interface 9280 | -6/Garrison | Spotted B-75 Beast 9280 | -6/Garrison | Spotted B-75 Beast 9333 | -6/Garrison | Discovered new exit (range 15) 9594 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 9601 | -6/Garrison | Allies destroyed B-75 Beast 9826 | -6/Garrison | Triggered checkpoint 9894 | -6/Garrison | Triggered checkpoint 9947 | -6/Garrison | Garrison Relay disabled 10213 | -6/Garrison | Entered Factory 10213 | -5/Factory | Accompanied by 1 ally 10213 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10366 | -5/Factory | Identified exit to Garrison 10366 | -5/Factory | Entered Garrison 10376 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 10512 | -5/Garrison | Triggered checkpoint 10545 | -5/Garrison | Garrison Relay disabled 10564 | -5/Garrison | Triggered checkpoint 10661 | -5/Garrison | Build established: Botlord-Mutant 10720 | -5/Garrison | Triggered checkpoint 10786 | -5/Garrison | Triggered checkpoint 10823 | -5/Garrison | Triggered checkpoint 10833 | -5/Garrison | Triggered checkpoint 10851 | -5/Garrison | Destroyed 8 combat bots 10856 | -5/Garrison | Self-destructed Last Messages --------------- 10820_ S-27 Virus destroyed. 10821_ Power failure, Rnf. Deuterium Engine shutdown. 10823_ Overheating: Lrg. Storage Unit damaged (-76). 10823_ Slug penetrates G-50 Soldier. 10823_ G-50 Soldier suffers critical hit. 10823_ Destroyed Adv. Heat Sink. 10823_ G-50 Soldier destroyed. 10823_ Beams of light sweep through the air. An alarm sounds. 10827_ Rnf. Deuterium Engine destroyed. 10830_ G-50 Soldier destroyed. 10833_ Slug penetrates Garrison Door. 10833_ Beams of light sweep through the air. An alarm sounds. 10836_ Hvy. Rocket Launcher destroyed. 10836_ Slug penetrates D-63 Destroyer. 10837_ Railgun destroyed. 10837_ RIF reveals location of phase wall. 10840_ The unstable cave ceiling collapses. 10844_ RIF reveals location of hidden door. 10855_ Railgun destroyed. 10856_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????## ?# "##? ##???????????????????? | | ??????????????# ? ##??????????????????? | | ?????????????? ?? ??????????????????? | | ?????????????? d ?? ???????????????????? | | ??????????????# i #? #???????????????????? | | ????????????### ## ###?????????????????? | | ????????????? =g #?????????????????? | | ????????????? % #?????????????????? | | ?????????????? = % #?????????????????? | | ??????????????" * % ??????????????????? | | ??????????????# ## ##??????????????????? | | ????########### # ##########?????????? | | ##### = ????????? | | + [% ????????????? | | ##### ##+##### %= % ##?????????????????? | | ????# #??????## =##[ *#@ #?????????????????? | | ????# #???????# ## #! ##?????????????????? | | ????# #???????# ####### #?????????????????? | | ????# ## ###### #????? ##?????????????????? | | ????# ## + #????? #??????????????????? | | ????# #### #### #????? # + ?????????????????? | | ##### ####+#### #?????#? #####????????????????? | | #??????? #????????????????????? | | #??????? ????????????????????? | | ##### #####+##### #??????? ????????????????????? | | ????# #???# #???# #???????#+#????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???# #??????????????????????????????? | | ????# #???# #???#=#??????????????????????????????? | | ????# ###?# #?###!#??????????????????????????????? | | ????# = ### ###= %#??????????????????????????????? | | ????# =+ =%+[%[#??????????????????????????????? | | ????# #######==%#??????????????????????????????? | | ????# ###?????###%#??????????????????????????????? | | ????# #?????????#%#??????????????????????????????? | | ????# ###########!#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 30 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -10/Materials | Hacked Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed SmallSiegeMegatreads Manual? 0 Play Time 01:27:05 Cumulative 118.4 hours Start 2020.07.22 @ 19:37:17 End 2020.07.23 @ 21:01:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 126 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d6020f-a7f8-4e2c-942d-6e93c475f8f6