Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 10:00:26 Player: Ellus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (728) 728 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1848 Bonus ------- None Cogmind --------- Core Integrity 243/400 Matter 255/300 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Aluminum Leg > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Light Treads Improved Heat Sink Weight Redist. System Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Signal Interpreter ECM Suite > --- WEAPON ----------- Heavy EM Pulse Gun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Heat Sink Weight Redist. System Structural Scanner Autogun Plasma Cutter [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 42 | 6 12 24 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 7 | . 2 5 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 4 5 Device 7 | . 3 4 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 19 | 2 6 11 Energy Gun 5 | 1 1 3 Energy Cannon . | . . . Ballistic Gun 10 | 1 4 5 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 89 Engine 12 | . 14 10 Treads 13 | . 5 21 Leg 12 | . 22 . Device 17 | . 12 23 Storage 3 | . 6 . Processor 2 | . . 4 Protection 3 | . 6 . Energy Gun 8 | . 10 5 Ballistic Gun 16 | . 14 19 Launcher 1 | . . 2 Slashing Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 23 | 12 14 23 Greatest Support 46 | 20 46 43 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 6 6 5 Most Carried 5 | 2 5 5 Average Carried 4 | 1 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 5 Class Distribution -------------------- 60% | Mutant 14% | Infiltrator-Mutant 13% | Gunner 9% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 969 | 231 159 579 Remotely . | . . . Salvage Created 1050 | . 269 781 Parts 70 | . 22 48 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 9 15 Guns 23 | . 9 14 AOE 1 | . . 1 Classes Destroyed 7 | . 3 4 Worker 1 | . . 1 Hauler 4 | . 2 2 Watcher 3 | . 1 2 Swarmer 9 | . 9 . Grunt 11 | . . 11 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 192 | . 62 130 Missed 61 | . 21 40 Damage Taken 1705 | . 336 1369 Core 258 | . 101 157 Absorbed by Shields . | . . . Redirected to Shielding 5 | . 5 . Regen/Repaired (Parts) 107 | . . 107 Core Remaining (%) 79 | 100 59 . Volleys Fired 95 | . 31 64 Largest 3 | . 2 3 Hottest 125 | . 80 125 Shots Fired 224 | . 58 166 Gun 218 | . 58 160 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 140 | . 20 120 Thermal 62 | . 23 39 Explosive 6 | . . 6 Electromagnetic 16 | . 15 1 Robot Hit Streak 28 | . 7 28 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 5 | . . 5 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 148 | . 32 116 Core Hits 52 | . 14 38 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 6 | . 6 . Impact . | . . . Slashing 6 | . 6 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2074 | . 377 1697 Guns 1840 | . 307 1533 Cannons . | . . . Explosions 164 | . . 164 Melee 70 | . 70 . Ramming . | . . . Kinetic 1138 | . 93 1045 Thermal 584 | . 109 475 Explosive 164 | . . 164 Electromagnetic 118 | . 105 13 Impact . | . . . Slashing 70 | . 70 . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Alerts 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | . . 71 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 411 | . 108 411 Average Temperature 95 | . 33 113 Received Heat Transfer 507 | . . 507 Effects 3 | . . 3 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1509 | . 250 1259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 264 | . 174 264 Initial . | . . . Average 66 | . 46 92 Maximum Alert Level 1 | . . 1 Low Security (%) 92 | 100 100 84 Level 1 7 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 19 32 Peak Tracking Total 6 | . 4 6 Tactical Retreats 7 | . . 7 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 8 6 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 49 | . 31 18 Successful 30 | . 20 10 Failed 19 | . 11 8 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 1 | . 1 . Terminals 36 | . 26 10 Fabricators . | . . . Repair Stations 8 | . 2 6 Recycling Units 3 | . 3 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 22 | . 18 4 Record 9 | . 7 2 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 3 | . 2 1 Locate Traps 4 | . 3 1 Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 1 5 Scan Component 4 | . 1 3 Repair 2 | . . 2 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 8 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 62 | . . 62 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2435 | 68 1256 1111 Spaces Moved 1367 | 50 821 496 Core 6 | 6 . . Treads 613 | . 141 472 Legs 748 | 44 680 24 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 138 | 114 126 161 Slowest Speed 190 | 120 160 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 79 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 56 | . . 56 Melee . | . . . Projectile . | . . . AOE 56 | . . 56 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1698 | 57 967 674 Wait 158 | . 86 72 Move 1365 | 49 820 496 Hop . | . . . Pick Up 11 | 2 5 4 Fast Attach 29 | 6 7 16 Attach 3 | . . 3 Detach 3 | . . 3 Swap 10 | . 5 5 Drop 18 | . 7 11 Fire 95 | . 31 64 Melee 6 | . 6 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 1016 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Entered another Materials area 1325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1873 | -9/Materials | Repaired Broken Assault Rifle 1901 | -9/Materials | Repaired Sensor Array 1948 | -9/Materials | Discovered new exit (range 14) 2067 | -9/Materials | Discovered new exit (range 8) 2080 | -9/Materials | Identified exit to Mines 2309 | -9/Materials | Build established: Gunner 2436 | -9/Materials | Self-destructed Last Messages --------------- 02389_ System corrupted: IFF burst signal emitted. 02389_ U-05 Engineer builds a Wall. 02389_ Acquired Aluminum Leg. 02389_ K-01 Serf collects debris. 02390_ Knocked back. 02394_ K-01 Serf collects debris. 02394_ U-05 Engineer lays Concrete. 02395_ U-05 Engineer builds a Wall. 02396_ R-06 Scavenger collects Wheel. 02399_ K-01 Serf collects debris. 02410_ System corrupted: Substantial component data lost. 02415_ K-01 Serf collects debris. 02417_ Structural Scanner destroyed. 02417_ System corrupted by crushing effect (+1). 02417_ Knocked back. 02420_ K-01 Serf collects debris. 02426_ U-05 Engineer lays Concrete. 02436_ ECM Suite destroyed. 02436_ System corrupted by crushing effect (+3). 02436_ U-05 Engineer lays Concrete. 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