Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.02.04 @ 21:02:56 Player: Cracklepappy Result: Destroyed by 9Q-2QS(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (30) 6000 Robots Destroyed (627) 3135 Value Destroyed (22379) 22379 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (4254) 4254 TOTAL SCORE: 39368 Bonus ------- High Alert Combat Kills 4716 Follower Combat Kills 231 Entered Garrisons 800 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -2793 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Scrap Engine Improved Cooling System Coolant Injector Experimental Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Salvage Targeting Computer Guided Micro-nuke Launcher Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Wheeled Compact Exoskeleton Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Huge Storage Unit Experimental Target Analyzer Damper Plating > --- WEAPON ----------- Compact Linear Accelerator Guided Micro-nuke Launcher Cooled Thermal Bore Construct/G > --- INVENTORY -------- Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Zionite Biocell Zionite Biocell Matter Compressor Advanced Signal Interpreter Encrypted Comm Array Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Improved Component Analysis Suite High-powered Tractor Beam Phasing AFG Heavy Plasma Cannon Compact Linear Accelerator Long-range Missile Launcher Guided Micro-nuke Launcher CR-A16's Pointy Stick [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . . . . . . . 2 . . 2 . . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . . . . . . . 1 . . 2 . . . . . 2 . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 532 | 7 10 4 28 4 3 3 20 11 21 13 20 8 4 8 31 57 14 3 88 10 10 19 33 8 32 17 27 8 7 4 Power 39 | 1 2 1 4 . . . 1 . 1 . 2 . 1 . 1 8 1 . 7 1 1 1 2 . . . 1 . 3 . Engine 20 | 1 1 1 4 . . . 1 . 1 . 2 . 1 . 1 2 . . 3 . 1 1 . . . . . . . . Core 11 | . 1 . . . . . . . . . . . . . . 6 . . 2 . . . . . . . . . 2 . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . 2 1 . . 2 . . . 1 . 1 . Propulsion 41 | 2 4 . 4 2 . . 2 . 2 . 3 1 . 2 2 1 2 . 2 . . . 3 1 2 3 1 . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 41 | 2 4 . 4 2 . . 2 . 2 . 3 1 . 2 2 1 2 . 2 . . . 3 1 2 3 1 . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 213 | 2 3 . 6 1 . 1 7 1 4 5 8 3 1 1 12 32 6 . 33 6 3 10 22 3 17 7 11 5 1 2 Device 107 | 1 . . 2 1 . . 3 . 2 3 . 1 . . 3 19 2 . 19 6 1 6 12 2 10 5 7 1 1 . Storage 9 | 1 1 . 1 . . . 1 . . . . . . . 1 2 1 . . . . . 1 . . . . . . . Processor 18 | . 1 . . . . . 1 . . . 1 . . . 2 3 . . 2 . . 4 . . . . 1 2 . 1 Hackware 7 | . . . . . . . . . . . 1 . . . 1 . . . 3 . . . . . 1 . . . . 1 Protection 72 | . 1 . 3 . . 1 2 1 2 2 6 2 1 1 5 8 3 . 9 . 2 . 9 1 6 2 3 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 239 | 2 1 3 14 1 3 2 10 10 14 8 7 4 2 5 16 16 5 3 46 3 6 8 6 4 13 7 14 3 1 2 Energy Gun 37 | . . . 4 1 1 1 6 . 4 . . . . . . 2 1 . 7 3 1 2 3 . . . 1 . . . Energy Cannon 54 | . . . 2 . 1 . 2 2 7 2 . . . . 1 . . . 8 . 2 1 2 2 9 7 4 1 . 1 Ballistic Gun 92 | 2 1 1 5 . 1 . 2 5 . 4 6 2 1 5 12 11 3 3 23 . 2 3 . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . 1 . 3 1 . 1 Launcher 41 | . . 1 2 . . 1 . 3 3 2 1 2 . . 2 2 . . 8 . . . 1 2 3 . 6 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 4 | . . 1 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 . . . . . . . . . . . . 3 1 . 2 . . 7 8 1 . . 4 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 104 | . 3 3 1 . . 1 . 2 2 3 1 1 1 2 6 24 . . 21 . 5 1 1 3 4 1 6 . 5 7 Power 14 | . 1 . . . . . . . . . . . 1 . . 5 . . 1 . 2 . . . . . 1 . 2 1 Propulsion 18 | . . 1 1 . . . . . 1 1 . 1 . 2 1 1 . . 2 . . . . 2 . . 1 . 2 2 Utility 39 | . 1 . . . . 1 . 1 . 2 . . . . 1 8 . . 10 . 2 1 1 1 4 1 1 . 1 3 Weapon 33 | . 1 2 . . . . . 1 1 . 1 . . . 4 10 . . 8 . 1 . . . . . 3 . . 1 Highest Loss Streak 15 | . 1 2 1 . . 1 . 2 2 3 1 1 1 1 4 15 . . 3 . 5 1 1 3 1 1 5 . 3 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 98 100 93 100 99 98 99 93 99 99 99 92 89 83 54 92 82 84 83 81 66 67 69 68 60 78 76 72 Engine 6 | . 13 14 11 11 11 11 9 9 8 9 9 9 8 9 9 . 8 7 5 5 2 12 4 . . . . . . 2 Core 1 | . . . . . . . . . . . . . . . . 11 . . . . . . . 6 5 5 5 5 5 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 7 5 6 8 . 4 . . . . 5 1 . Wheel 12 | . 28 26 21 22 22 22 18 18 18 12 17 17 18 11 8 7 5 7 5 6 6 6 12 8 9 10 10 5 8 10 Device 11 | . . . 11 11 11 11 17 18 14 14 12 9 9 9 6 6 4 15 12 17 17 12 9 12 16 17 15 16 19 22 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 9 9 9 9 7 3 7 6 6 6 6 6 6 5 5 5 5 5 5 Processor 6 | . 7 14 . . . . . . . . 4 9 9 9 11 8 . . 1 6 6 6 12 6 5 2 . 10 11 11 Protection 8 | . 4 . 10 11 11 11 8 9 12 12 10 9 9 9 8 11 5 15 10 6 8 12 5 6 6 4 4 10 7 5 Energy Gun 3 | . . . 9 9 8 10 24 10 9 . . . . . . 1 10 . 1 7 7 . 2 . . . 3 4 5 4 Energy Cannon 5 | . . . 10 11 8 11 3 12 24 18 7 . . . . . . . 1 3 3 2 1 11 11 19 9 1 . 3 Ballistic Gun 12 | . 27 26 12 12 8 11 7 12 . 17 28 35 30 35 35 23 11 30 22 15 11 17 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 . . . . 2 2 1 6 5 . 1 11 11 . Naked Turns 184 | . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . . . Heaviest Build 202 | 14 27 29 47 47 47 47 77 77 115 111 101 67 68 69 113 150 140 128 174 147 153 152 163 147 188 202 196 166 151 123 Greatest Support 29 | 26 26 20 26 26 20 20 22 22 24 24 26 26 26 26 28 28 28 28 28 28 28 28 28 26 29 25 25 18 26 26 Greatest Overweight (x) 43 | . 1 2 2 2 2 2 3 3 4 8 7 2 2 5 5 5 4 4 6 5 5 5 43 9 9 18 10 26 12 10 Average Overweight (x) 3 | . . 1 1 1 1 2 2 3 3 5 2 2 2 3 3 3 1 4 4 4 4 4 5 7 6 7 8 10 5 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 10 15 15 15 15 15 19 20 20 20 20 20 20 20 24 25 14 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 13 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 Average Carried 20 | 5 9 14 14 15 15 14 18 18 19 18 19 19 19 19 24 21 11 24 23 24 24 24 19 23 23 24 24 21 22 23 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 13 13 15 15 15 15 20 18 20 18 20 19 20 18 20 17 24 25 24 25 25 25 25 24 25 25 25 22 25 5 Scrap Engine Consumption 99 | . . . . . . . . . . . . . . . . . . . . . . . 25 3 43 4 15 5 4 . Constructs Created 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Constructs Modified 44 | . . . . . . . . . . . . . . . . . . . . . . . 8 2 19 1 7 4 3 . Class Distribution -------------------- 27% | Mutant 22% | Tank 15% | Gunner 12% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Mutant | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Derelict-Tank | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Tank | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Matter Collected 17049 | 378 369 40 604 143 45 80 395 240 286 320 1313 523 . 697 1234 1563 317 290 4015 148 160 118 627 186 866 318 1021 282 461 10 Remotely 1922 | . . . . . . . . . . . . 34 . . . 894 . . 571 . . . . . 10 . 413 . . . Salvage Created 27906 | 214 676 95 1332 440 . 113 1724 373 1273 590 2062 542 . 810 2063 1584 636 420 4334 152 185 . 412 334 2463 1473 2530 185 891 . Parts 1349 | 21 45 5 77 18 . 7 88 37 63 34 120 31 . 46 114 81 8 29 219 1 7 . 22 21 108 20 98 9 20 . Haulers Intercepted 28 | . 2 . 4 . . . 4 . 3 . 4 . . . 4 1 . . . . . . . . 3 . 3 . . . Recyclers Shooed 23 | . . . 2 . . . 1 . . . . . . . 1 1 . . 7 . . . . . 5 . 6 . . . Parts Field Recycled 39 | . . . . . . . . . . . . . . . . . . . 16 . . . 23 . . . . . . . Retrieved Matter 463 | . . . . . . . . . . . . . . . . . . . 225 . . . 238 . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . . . . . . . . 1 8 . . 13 . . . 3 5 . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 484 | . 12 10 22 4 . 9 22 18 20 19 33 20 . 22 34 34 2 7 73 1 2 . 6 12 37 6 38 6 15 . Guns 228 | . 12 3 7 3 . 2 16 6 2 5 28 12 . 22 23 21 2 7 51 1 2 . 1 . . . 1 1 . . Cannons 109 | . . . 9 1 . 4 2 2 13 7 3 . . . . 6 . . . . . . . 2 26 6 20 . 8 . AOE 140 | . . 7 4 . . 3 2 10 4 7 2 8 . . 11 7 . . 22 . . . 5 10 9 . 17 5 7 . Classes Destroyed 27 | 3 5 1 2 . . . 2 1 2 . . . . 1 1 2 2 . . 2 1 . 1 1 . . . . . . Worker 33 | 2 . . . 2 . . . . 2 . 5 . . . 4 4 . 1 7 . . . . . 3 . 3 . . . Builder 14 | . 1 . 2 . . . 1 . 1 . 2 . . . 1 2 . . 2 . . . . . 1 . 1 . . . Tunneler 10 | 4 . . . . . 1 . . . . . . . . 1 1 . . 1 . . . . . 2 . . . . . Hauler 28 | . 2 . 4 . . . 4 . 3 . 4 . . . 4 1 . . . . . . . . 3 . 3 . . . Recycler 28 | 1 . . 2 3 . . 2 . . . . . . . 1 4 . 1 8 . . . . . 3 . 3 . . . Mechanic 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 2 . . . Operator 5 | . 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . Watcher 27 | . 1 . 5 . . . 3 . 3 . 5 . . 1 4 1 . 1 1 . . . . . 1 . 1 . . . Swarmer 108 | . . . 4 . . 9 . 11 3 7 4 11 . 10 . 8 . . 15 . . . . 8 8 . 2 5 3 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 199 | . 12 2 9 4 . . 11 . 10 11 19 7 . 4 23 9 . 5 30 . . . . . 19 . 18 . 6 . Brawler 11 | . . . . . . . . . 1 . . . . 2 3 1 . . 1 . . . . . . . 2 . 1 . Duelist 15 | . . . . . . . 1 . . 1 1 1 . 1 . 2 . . 5 . . . . . . . 1 . 2 . Protector 7 | . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . 1 . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 59 | . . . 9 . . . 9 3 4 . 7 . . 3 6 1 . . 10 . . . . . 3 . 2 . 2 . Specialist 6 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . 3 . . . Hunter 33 | . . . . . . . 1 2 1 . 2 1 . 1 2 6 . . 7 . . . . 4 1 . 4 1 . . Programmer 19 | . . . . . . . . . . . . . . . . 2 . 2 4 . 1 . . . 5 . 5 . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 2 . Assembled 9 | . . 8 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Best Kill Streak 21 | 3 3 8 4 3 . 4 4 6 5 6 8 6 . 4 13 15 1 5 11 1 1 . 3 4 7 2 21 5 9 . Combat Bots Only 14 | . 2 8 4 2 . 3 3 6 5 6 7 6 . 4 11 11 1 5 6 1 1 . 3 4 6 2 14 5 9 . Max Kills in Single Turn 6 | 1 1 2 3 1 . 2 1 4 3 2 2 4 . 2 6 5 1 2 4 1 1 . 3 4 5 1 4 4 3 . Gunslinging 1 | . . . . . . . . 1 . . . 1 . 1 1 . . 1 . . . . . . . . . . . . Exploded 5 | . . 2 3 . . 2 1 4 3 2 1 4 . . 5 3 . . 2 . . . 3 4 3 . 3 4 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Damage Taken 27065 | . 627 291 683 64 . 133 425 516 625 658 737 468 18 564 1917 3310 89 335 5087 39 838 . 798 569 2008 848 3214 76 1089 1039 Core 3197 | . 172 48 117 . . . 39 72 34 33 69 12 . 20 220 516 89 59 448 8 110 . 99 . 129 142 262 18 110 371 Absorbed by Shields 2236 | . . . . . . . 60 44 12 . . 85 . 21 . 478 . 30 1506 . . . . . . . . . . . Regen/Repaired (Parts) 2009 | . . . 124 . . . 121 . 77 . 208 . . . . . . . . . . . . 50 357 274 205 221 73 299 Core Remaining (%) 36 | 100 . 12 . . . 70 . . . . . . . . 9 . . 5 . . . . . 21 . . . . . . Volleys Fired 1492 | 27 68 11 78 13 . 13 48 33 31 37 87 28 1 43 74 79 79 17 215 14 72 1 15 17 122 55 124 17 53 20 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 2 4 4 3 3 3 3 1 Hottest 482 | 40 40 40 147 147 . 147 195 195 257 168 168 103 103 101 94 178 115 103 320 221 246 90 250 337 482 270 312 192 192 90 Shots Fired 3738 | 54 136 17 222 39 1 35 191 64 77 124 324 99 4 173 279 269 133 68 704 23 98 1 16 28 187 128 127 22 75 20 Gun 2674 | 54 136 12 154 26 1 22 160 39 12 61 262 96 4 173 270 222 133 68 655 13 31 . 10 . . . 9 10 41 . Cannon 952 | . . . 65 13 . 11 31 13 62 58 60 . . . 2 43 . . 25 10 67 1 2 22 181 128 97 10 31 20 Launcher 112 | . . 5 3 . . 2 . 12 3 5 2 3 . . 7 4 . . 24 . . . 4 6 6 . 21 2 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2326 | 54 136 12 95 15 . 11 62 6 . 61 262 96 4 173 271 245 40 68 590 6 18 . 1 5 45 . 14 5 31 . Thermal 1059 | . . . 124 24 1 22 61 13 . 58 60 . . . . 20 93 . 90 17 80 1 11 17 113 128 92 5 9 20 Explosive 112 | . . 5 3 . . 2 . 12 3 5 2 3 . . 7 4 . . 24 . . . 4 6 6 . 21 2 3 . Electromagnetic 241 | . . . . . . . 68 33 74 . . . . . 1 . . . . . . . . . 23 . . 10 32 . Robot Hit Streak 24 | 5 6 9 13 9 . 5 14 8 12 14 19 10 1 10 16 24 17 8 24 12 9 . 6 8 11 16 24 3 17 . Robot Miss Streak 20 | 3 4 1 5 2 . 4 4 10 3 3 5 3 1 5 2 3 3 5 7 2 6 . 20 5 5 2 3 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Secondary Targets 36 | . . . . . . . . 2 . . 4 5 . 8 4 2 . 3 8 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 1 . 1 1 1 . 1 1 . . . . . . . . . . . Shots Hit Robots 2203 | 29 81 10 125 21 . 13 127 31 51 71 186 59 2 106 178 188 99 32 408 17 32 . 12 17 90 83 74 8 53 . Core Hits 1254 | 12 38 18 49 11 . 10 58 26 32 34 85 30 . 37 92 111 18 17 253 11 19 . 29 22 74 18 97 8 45 . Critical Kills 9 | . . . 2 . . . 1 . . . 1 . . 1 . . . 1 2 . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . . . . . . 2 . . . . 1 . . . . . 1 2 . . . . . . . . . . . Critical Strikes 36 | . . . 5 3 . . 7 . 2 . 1 1 . 2 . 2 . 2 7 . 1 . . . 2 . . . 1 . Burn 14 | . . . 3 3 . . 4 . . . . . . . . . . . 3 . 1 . . . . . . . . . Meltdown 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 13 | . . . 1 . . . 2 . . . 1 1 . 2 . . . 2 4 . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . Corrupt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . 1 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Slashing 3 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68586 | 313 855 524 2422 385 . 407 2349 1461 1995 2101 3835 1543 20 1720 4125 5437 1611 631 12210 426 790 . 1249 1290 6355 2623 8224 753 2905 27 Guns 28653 | 313 855 104 1213 202 . 94 1711 308 184 536 2705 1128 20 1720 2846 2703 1611 631 7372 266 510 . 621 . . . 103 185 712 . Cannons 17873 | . . . 941 183 . 143 512 44 1224 992 944 . . . . 814 . . . 160 280 . . 318 4310 2623 3440 88 830 27 Explosions 22028 | . . 420 268 . . 170 126 1109 587 573 186 415 . . 1279 1910 . . 4838 . . . 628 972 2045 . 4659 480 1363 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 22 . . . Kinetic 25614 | 313 855 104 614 65 . 26 490 17 . 536 2705 1128 20 1720 2846 3127 572 631 6444 125 339 . . 72 1388 . 590 57 830 . Thermal 18030 | . . . 1540 320 . 211 909 90 46 992 944 . . . . 856 1039 . 1069 301 451 . 621 246 2471 2623 2953 31 290 27 Explosive 20297 | . . 420 268 . . 170 . 1063 541 573 186 415 . . 1279 1444 . . 4533 . . . 628 972 1417 . 4659 480 1249 . Electromagnetic 4613 | . . . . . . . 950 291 1408 . . . . . . . . . 164 . . . . . 1079 . . 185 536 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . 1 1 1 1 . . . . 3 3 3 3 3 2 2 5 3 3 6 6 . . 1 41 45 45 45 45 Average Corruption 12 | . . . 1 1 1 1 . . . . 2 3 3 3 3 1 2 3 2 3 4 6 . . 1 30 42 45 45 45 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 466 | . . . 6 6 4 6 . . . . 7 28 4 22 31 9 14 13 24 9 20 . . . 6 39 85 65 66 2 Message Errors 105 | . . . 3 1 . 4 . . . . 4 6 1 5 9 2 2 3 4 3 6 . . . 1 4 16 17 13 1 Matter Fused 104 | . . . . 2 2 1 . . . . . 5 . 6 7 1 5 6 5 3 4 . . . 1 10 19 16 10 1 Heat Flow Errors 63 | . . . 1 1 . . . . . . 1 4 1 4 6 2 1 1 1 . 3 . . . . 7 6 12 12 . Energy Discharges 55 | . . . . 1 1 1 . . . . 2 8 . 2 3 . 1 1 3 1 4 . . . 1 2 13 4 7 . Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 . . Data Loss (minor) 48 | . . . 1 1 . . . . . . . 1 1 1 1 2 1 2 6 . 1 . . . 2 6 7 9 6 . Data Loss (major) 14 | . . . . . . . . . . . . 1 1 . 1 . 1 . 2 1 1 . . . . 2 3 . 1 . Misfires 18 | . . . . . 1 . . . . . . 2 . 2 1 . 2 . 1 . . . . . . 2 2 3 2 . Alerts 12 | . . . 1 . . . . . . . . 1 . 1 1 . 1 . . 1 . . . . . 2 1 3 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 41 | . . . . . . . . . . . . . . 1 . 2 . . 2 . 1 . . . 1 3 16 . 15 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 1299 | . . 27 20 . . 2 . 17 47 18 6 44 . . 134 115 . . 104 28 . . 7 . 312 . 250 99 69 . Projectiles 403 | . . . 20 . . . . . 8 6 3 . . . . 8 . . . 28 . . . . 175 . 135 20 . . Explosions 896 | . . 27 . . . 2 . 17 39 12 3 44 . . 134 107 . . 104 . . . 7 . 137 . 115 79 69 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . . . . 8 . . . . . . . . 6 . 1 1 6 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 20 | . . . . . . . . . . . . . . . . 7 . . . . . . . . 6 . . 1 6 . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 693 | . . 59 . . . . 46 80 44 18 . . . . . 5 . . 97 . . . . . 142 . 69 . 133 . Shots 21 | . . 3 . . . . 1 2 1 1 . . . . . . . . 3 . . . . . 4 . 2 . 4 . Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 35 15 354 116 . 60 145 115 138 316 227 158 160 222 248 545 328 124 416 257 423 70 331 298 443 440 514 180 236 . Average Temperature 93 | . 11 8 84 18 . 26 34 34 42 101 59 45 64 36 75 159 101 27 43 85 121 39 131 128 123 110 123 76 108 . Received Heat Transfer 6091 | . 342 110 222 36 . . 160 6 246 360 369 150 . 129 945 328 . 47 1119 40 96 . 216 . 399 . 408 . 327 36 Effects 38 | . . . . . . . . . . . . . . . . 15 . . 2 . . . 9 1 3 2 6 . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Interference 19 | . . . . . . . . . . . . . . . . 3 . . 2 . . . 7 1 3 . 3 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 3 . . . 1 . Combat Hostiles 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 33 | . . . . . . . 5 . 14 . . . . . . . . . . . . . . . 10 . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 39 | . . . 6 3 . . 4 . . 3 1 . . . . 1 . . . 1 2 . 1 3 5 . 9 . . . Heat Transferred 28229 | . . . 3219 851 . 407 1963 124 50 1480 1443 . . . . 1126 2701 . 1913 600 1025 . 1155 450 2937 4100 2435 50 150 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Peak Influence 1507 | 35 231 94 508 271 . 145 386 918 920 1219 1328 1282 655 1029 856 805 309 129 1507 . . . . . 1021 359 946 . . . Initial 736 | . 22 36 23 181 . . 27 250 447 600 594 736 624 419 501 389 281 . 63 . . . . . 31 357 17 . . . Average 487 | 15 103 75 234 174 . 37 135 555 683 983 946 1127 650 807 517 556 118 27 547 . . . . . 303 248 324 . . . Maximum Alert Level 4 | . 1 . 2 1 . . 1 3 3 4 4 4 2 3 3 3 1 . 4 . . . . . 3 1 3 . . . Low Security (%) 31 | 100 88 100 35 74 . 100 63 . . . . . . . . . 60 100 22 . . . . . 53 51 37 . . . Level 1 16 | . 11 . 47 25 . . 36 19 . . . . . . 7 16 39 . 19 . . . . . 8 48 44 . . . Level 2 23 | . . . 16 . . . . 70 51 14 13 . 100 16 90 67 . . 32 . . . . . 22 . 3 . . . Level 3 18 | . . . . . . . . 10 48 60 51 13 . 83 1 16 . . 8 . . . . . 14 . 15 . . . Level 4 10 | . . . . . . . . . . 24 34 86 . . . . . . 16 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 3 . 3 . . . 6 . 3 . 7 . . . 7 9 . 4 24 . . . . . 11 . 6 . 1 . Investigation 15 | . 1 . 1 . . . . . 2 . 2 . . . 4 . . 2 3 . . . . . . . . . . . Extermination 12 | . . . . . . . . . . . . . . . . 2 . 2 5 . . . . . 2 . 1 . . . Reinforcement 25 | . 2 . 1 . . . 3 . . . 4 . . . . 3 . . 5 . . . . . 5 . 2 . . . Assault 17 | . . . 1 . . . . . 1 . 1 . . . 1 1 . . 5 . . . . . 4 . 2 . 1 . Garrison 15 | . . . . . . . 3 . . . . . . . 2 3 . . 6 . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . 3 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Distress Signals 20 | . 1 . 2 . . . 2 . 3 . 3 . . 1 2 2 . . 2 . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 641 | . 24 16 31 4 . 9 34 18 27 19 48 20 1 24 46 49 13 9 90 1 2 . 12 12 49 6 53 2 15 7 Peak Tracking Total 13 | . 3 12 4 2 . 3 3 4 5 5 4 7 1 4 11 13 6 4 6 1 2 . 6 4 6 3 12 1 7 7 Tactical Retreats 24 | . 1 1 1 . . . 2 . 4 2 3 . . . . 2 2 . 2 . . . . . 2 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Traps Triggered 48 | . . . 2 . . . 1 5 1 10 3 8 . 4 4 5 . 2 . . 1 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Machines Disabled 59 | . . 1 3 . . . 6 2 3 . 2 . 1 . 3 3 . . 16 1 . . . . 11 . 5 . 2 . Max in Single Turn 3 | . . 1 1 . . . 1 2 1 . 2 . 1 . 2 3 . . 2 1 . . . . 3 . 2 . 2 . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Machines Accessed 94 | . 7 . 12 . 1 1 10 2 6 2 8 3 1 . 8 8 . 2 14 . . 1 . . 7 . 1 . . . Terminals 64 | . 6 . 8 . . 1 8 2 4 2 3 3 . . 7 4 . 1 11 . . . . . 3 . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . Repair Stations 6 | . . . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . 1 . 2 . . . . . . . 2 . . . . 1 . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 2 . 1 . . . . . . 2 . . . . . Total Hacks 221 | . 18 . 36 . 1 2 34 2 17 2 21 5 1 . 18 13 . 3 28 . . 6 . . 13 . 1 . . . Successful 83 | . 8 . 16 . 1 . 17 . 4 1 8 1 1 . 3 5 . 1 8 . . 6 . . 3 . . . . . Failed 138 | . 10 . 20 . . 2 17 2 13 1 13 4 . . 15 8 . 2 20 . . . . . 10 . 1 . . . Catastrophic 33 | . 3 . 1 . . . 5 2 2 . 1 2 . . 6 1 . 1 5 . . . . . 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 11 . 10 . . 2 8 . 10 . 9 . . . 13 2 . . 9 . . 1 . . 4 . 1 . . . Terminals 153 | . 17 . 24 . . 2 26 2 13 2 7 5 . . 15 6 . 2 23 . . . . . 8 . 1 . . . Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 1 . . . . . Repair Stations 17 | . . . 5 . . . 5 . 2 . 4 . . . . . . . . . . . . . 1 . . . . . Recycling Units 17 | . 1 . 7 . . . . . . . 5 . . . . 1 . . 3 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . 3 . 2 . 2 . 1 . 3 4 . 1 . . . . . . 3 . . . . . Terminal Hacks 52 | . 7 . 9 . 1 . 12 . 1 1 1 1 . . 3 3 . . 6 . . 6 . . 1 . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . 2 . 1 . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 11 | . 1 . 1 . . . 3 . . . 1 . . . 2 . . . 3 . . . . . . . . . . . Locate Traps 7 | . 2 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . 4 . 2 . 2 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair 6 | . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 1 . 2 . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Reject 5 | . . . 2 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Used 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacking Detections 82 | . 6 . 10 . . 1 10 2 6 2 6 2 . . 8 8 . 1 14 . . . . . 5 . 1 . . . Full Trace Events 9 | . . . 1 . . . 1 . 1 . 1 . . . 1 . . 1 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 . 1 . . . . . . . . . . . . . . . . . . 21 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 242 | . . . 83 . . . 64 . 51 . 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 4 . . . . . . . . . . . . 10 . . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Total Allies 24 | . . 3 . . . . . . . . . . . . . . 18 . . . . 2 . . . 1 . . . . Largest Group 18 | . . 3 . . . . . . . . . . . . . . 18 . . . . 2 2 . . 1 . . . . Highest-Rated Group 434 | . . 40 . . . . . . . . . . . . . . 434 . . . . 192 192 . . 31 . . . . Highest-Rated Ally 96 | . . 16 . . . . . . . . . . . . . . 35 . . . . 96 96 . . 31 . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Ally Attacks 184 | . . 9 . . . . . . . . . . . . . . 131 . . . . . 34 . . 10 . . . . Total Damage 3873 | . . 127 . . . . . . . . . . . . . . 2996 . . . . . 606 . . 144 . . . . Kills 10 | . . . . . . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . . . . . . . . . 1 3 2 . 1 . . . 1 1 . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Turns Passed 41078 | 217 938 398 1691 697 584 771 1557 1212 1105 1593 1879 1497 146 1212 1620 1031 866 634 2466 449 936 2345 7974 595 2188 819 1326 1187 943 202 Spaces Moved 20374 | 135 772 353 1142 585 541 638 959 569 600 608 1202 509 108 356 810 410 599 351 938 227 448 1312 3400 251 867 273 403 443 465 100 Core 350 | 1 . . . . . . . . . . . . . . . . 307 . . . . . 39 . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 20024 | 134 772 353 1142 585 541 638 959 569 600 608 1202 509 108 356 810 410 292 351 938 227 448 1312 3361 251 867 273 403 443 465 97 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 95 110 110 130 130 150 120 120 120 120 130 145 50 160 160 160 160 160 150 150 155 197 197 237 150 100 Average Speed 152 | 89 87 96 106 109 106 110 122 130 145 175 127 120 120 142 145 158 97 160 173 174 168 173 188 202 196 214 227 244 169 151 Slowest Speed 2200 | 100 95 110 130 110 110 110 130 130 150 210 195 120 120 165 165 175 160 160 190 175 175 175 2200 235 235 384 252 504 260 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 58 | 7 98 77 90 96 88 99 79 61 47 54 76 66 9 39 67 13 97 14 37 44 55 87 68 46 38 71 14 73 67 25 Regions Visited 30 Branch Regions 12 Pre-discovered Areas 5 | . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . . . . . . . . 1 . . 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 23 | . . 1 . 2 . 1 . . . . . . . . . . . . . 7 1 5 . 2 . . . 3 1 . Spaces Dug 263 | . . 10 33 . . . . . . 25 . 11 1 . 7 . . . 29 3 56 2 . 18 27 10 15 3 . 13 Terrain Destroyed 1311 | . . 20 33 . . 19 8 136 60 30 14 36 1 . 67 42 . . 261 5 57 2 62 58 149 40 106 45 47 13 Melee 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Projectile 254 | . . . . . . . . . . 2 5 1 . . 1 2 . . 24 5 57 . 1 7 52 40 26 7 11 13 AOE 1053 | . . 19 33 . . 19 8 136 60 28 9 35 . . 66 40 . . 237 . . . 61 51 97 . 80 38 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Total 27852 | 180 916 393 1444 610 546 679 1227 989 764 1063 1440 1358 124 986 1097 597 767 393 1340 260 538 1376 4969 314 1197 400 678 532 544 131 Wait 4531 | . 42 20 155 6 . 25 141 344 91 328 94 766 2 545 136 28 45 3 20 1 4 17 1392 30 115 40 71 57 10 3 Move 20346 | 134 771 352 1141 584 540 637 959 568 600 605 1202 506 107 355 809 410 598 350 937 226 447 1311 3399 250 867 272 403 442 464 100 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 351 | 11 13 3 18 . . 1 30 . 10 . 19 1 5 4 22 14 25 10 44 2 5 4 54 4 24 4 18 2 4 . Fast Attach 166 | 5 3 . 12 1 3 . 6 . 6 . 3 . . 1 11 18 5 . 17 5 . 14 15 3 10 10 12 1 3 2 Attach 154 | 2 2 2 3 . . 1 3 3 3 2 3 1 2 4 7 18 7 . 24 2 4 1 11 4 17 6 11 6 4 1 Detach 39 | . . . . . . . . 1 . . . . . 1 . 2 3 . 1 2 . . 4 1 10 1 5 3 4 1 Swap 214 | . 5 2 13 3 . 2 11 8 12 11 14 7 2 3 13 21 2 3 47 3 6 5 7 2 5 1 4 1 . 1 Drop 358 | 1 12 2 23 3 3 . 29 . 11 . 18 1 4 7 25 6 3 10 35 5 . 19 71 3 27 11 21 3 2 3 Fire 1492 | 27 68 11 78 13 . 13 48 33 31 37 87 28 1 43 74 79 79 17 215 14 72 1 15 17 122 55 124 17 53 20 Melee 7 | . . 1 1 . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 191 | . . . . . . . . 32 . 80 . 48 . 23 . . . . . . . . . . . . 8 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 485 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Core integrity fell below 50% 756 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Discovered new exit (range 6) 1156 | -10/Materials | Entered Mines 1158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1167 | -10/Mines | Met a Derelict bent on vengeance 1342 | -10/Mines | Learned location of Storage (-7) 1364 | -10/Mines | Discovered new exit (range 5) 1440 | -10/Mines | Discovered new exit (range 10) 1456 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1469 | -10/Mines | Assembled infested the area 1474 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1505 | -10/Mines | Core integrity fell below 20% 1540 | -10/Mines | Destroyed 8 combat bots 1554 | -10/Mines | Entered Materials 1554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1843 | -9/Materials | Build established: Tank 1938 | -9/Materials | Discovered new exit (range 16) 2132 | -9/Materials | Discovered new exit (range 14) 2218 | -9/Materials | Repaired Hvy. Assault Rifle 2878 | -9/Materials | Build established: Scavenger-Tank 2901 | -9/Materials | Identified exit to Mines 3154 | -9/Materials | First assault squad dispatched 3166 | -9/Materials | Repaired Imp. Medium Laser 3245 | -9/Materials | Entered Mines 3270 | -9/Mines | Learned location of 1 exit from Lower Caves 3478 | -9/Mines | Discovered new exit (range 4) 3557 | -9/Mines | Discovered new exit (range 15) 3599 | -9/Mines | Build established: Tank 3738 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3738 | -9/Mines | Discovered new exit (range 5) 3942 | -9/Mines | Entered Exiles 3942 | -9/Exiles | Found Exiles lab abandoned 4038 | -9/Exiles | Discovered new exit (range 15) 4483 | -9/Exiles | Discovered new exit (range 10) 4526 | -9/Exiles | Entered Mines 4669 | -8/Mines | Discovered new exit (range 4) 4834 | -8/Mines | Discovered new exit (range 15) 5297 | -8/Mines | Entered Materials 5297 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5552 | -8/Materials | Discovered new exit (range 15) 6391 | -8/Materials | Repaired Arm. Wheel 6424 | -8/Materials | Repaired Med. Armor Plating 6451 | -8/Materials | Discovered new exit (range 10) 6587 | -8/Materials | Garrison activated, responded to threat 6854 | -8/Materials | Identified exit to Garrison 6854 | -8/Materials | Entered Garrison 6901 | -8/Garrison | Triggered checkpoint 6999 | -8/Garrison | Discovered new exit (range 12) 7142 | -8/Garrison | Triggered checkpoint 7273 | -8/Garrison | Phase Generator disabled 7541 | -8/Garrison | Build established: Mutant 7757 | -8/Garrison | Triggered checkpoint 7945 | -8/Garrison | Discovered new exit (range 11) 7950 | -8/Garrison | Triggered checkpoint 7966 | -8/Garrison | Discovered new exit (range 3) 8051 | -8/Garrison | Build established: Tank 8066 | -8/Garrison | Entered Materials 8603 | -8/Materials | Discovered new exit (range 6) 8635 | -8/Materials | Repaired Cld. Ion Engine? 8866 | -8/Materials | First assault squad dispatched 9171 | -8/Materials | Identified exit to Garrison 9171 | -8/Materials | Entered Garrison 9242 | -8/Garrison | Triggered checkpoint 9622 | -8/Garrison | Discovered new exit (range 13) 9690 | -8/Garrison | Triggered checkpoint 9757 | -8/Garrison | Lost 3 parts (1n2u) 9838 | -8/Garrison | Discovered new exit (range 8) 10349 | -8/Garrison | Build established: Mutant 10371 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10509 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10599 | -8/Garrison | Triggered checkpoint 10634 | -8/Garrison | Triggered checkpoint 10715 | -8/Garrison | Discovered new exit (range 12) 10764 | -8/Garrison | Entered Materials 11120 | -8/Materials | Build established: Scavenger-Tank 11290 | -8/Materials | Discovered new exit (range 16) 11581 | -8/Materials | Repaired Med. Reactive Plating? 11964 | -8/Materials | First assault squad dispatched 12099 | -8/Materials | Destroyed 7 combat bots 12351 | -8/Materials | Build established: Gunner 12643 | -8/Materials | Identified exit to Garrison 12643 | -8/Materials | Entered Garrison 12727 | -8/Garrison | Triggered checkpoint 12870 | -8/Garrison | Discovered new exit (range 14) 13039 | -8/Garrison | Discovered new exit (range 10) 13854 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14007 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14054 | -8/Garrison | Triggered checkpoint 14118 | -8/Garrison | Discovered new exit (range 9) 14140 | -8/Garrison | Entered Materials 14245 | -8/Materials | Identified exit to Garrison 14286 | -8/Materials | Entered Garrison 14460 | -8/Garrison | Triggered checkpoint 14601 | -8/Garrison | Core integrity fell below 50% 14602 | -8/Garrison | Build established: Scavenger-Gunner 14669 | -8/Garrison | Discovered new exit (range 11) 14808 | -8/Garrison | Discovered new exit (range 14) 15264 | -8/Garrison | Triggered checkpoint 15315 | -8/Garrison | Discovered new exit (range 5) 15498 | -8/Garrison | Entered Materials 16304 | -8/Materials | Build established: Gunner 16435 | -8/Materials | Garrison activated, responded to threat 16701 | -8/Materials | Garrison activated, responded to threat 17051 | -8/Materials | Core integrity fell below 20% 17089 | -8/Materials | Discovered new exit (range 14) 17095 | -8/Materials | Lost 4 parts (1n1u2w) 17118 | -8/Materials | Entered Factory 17118 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 17121 | -7/Factory | Found Scrap Engine 17127 | -7/Factory | Destroyed 11 combat bots 17157 | -7/Factory | Garrison activated, responded to threat 17571 | -7/Factory | Build established: Scavenger-Tank 17674 | -7/Factory | Cargo convoy interrupted 17737 | -7/Factory | Destroyed 11 combat bots 17826 | -7/Factory | Lost 15 parts (3p1n5u6w) 17918 | -7/Factory | First assault squad dispatched 18017 | -7/Factory | Core integrity fell below 50% 18049 | -7/Factory | Lost 5 parts (1p3u1w) 18101 | -7/Factory | Identified exit to Storage 18101 | -7/Factory | Identified exit to Lower Caves 18149 | -7/Factory | Sucked down chute 18149 | -7/Factory | Entered Waste 18164 | -7/Waste | Spotted C-40 Crusher 18198 | -7/Waste | Spotted C-40 Crusher 18201 | -7/Waste | Spotted C-40 Crusher 18231 | -7/Waste | Released all parts (9) 18243 | -7/Waste | Spotted C-40 Crusher 18255 | -7/Waste | Spotted C-40 Crusher 18271 | -7/Waste | Spotted C-40 Crusher 18318 | -7/Waste | Core integrity fell below 20% 18345 | -7/Waste | Discovered new exit (range 11) 18410 | -7/Waste | Warlord forces began an assault 18459 | -7/Waste | Build established: Mutant 18473 | -7/Waste | Allies destroyed C-40 Crusher 18487 | -7/Waste | Allies destroyed C-40 Crusher 18492 | -7/Waste | Allies destroyed C-40 Crusher 18529 | -7/Waste | Destroyed C-40 Crusher 18671 | -7/Waste | Destroyed C-40 Crusher 18675 | -7/Waste | Found Damper Plating 19015 | -7/Waste | Entered Factory 19310 | -7/Factory | Build established: Derelict-Tank 19627 | -7/Factory | Discovered new exit (range 5) 19649 | -7/Factory | Entered another Factory area 19649 | -6/Factory | Evolved 2 slots: Utility x2 19802 | -6/Factory | Build established: Tank 20390 | -6/Factory | Build established: Scavenger-Tank 20536 | -6/Factory | Identified exit to Factory 20699 | -6/Factory | First assault squad dispatched 20764 | -6/Factory | Build established: Tank 21228 | -6/Factory | Garrison activated, responded to threat 21304 | -6/Factory | Lost 3 parts (3w) 21345 | -6/Factory | Lost 3 parts (3u) 21856 | -6/Factory | Garrison activated, responded to threat 22017 | -6/Factory | Discovered new exit (range 16) 22063 | -6/Factory | Build established: Scavenger-Gunner 22095 | -6/Factory | Spotted B-75 Beast 22102 | -6/Factory | Lost 3 parts (2u1w) 22113 | -6/Factory | Core integrity fell below 50% 22115 | -6/Factory | Entered Lower Caves 22116 | -6/Lower Caves | Identified exit to Lower Caves 22121 | -6/Lower Caves | Met a Warlord Commander 22122 | -6/Lower Caves | Learned location of Warlord (-5) 22127 | -6/Lower Caves | Found Encrypted Comm Array 22137 | -6/Lower Caves | Learned 4 Factory zone layouts 22363 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 22564 | -6/Lower Caves | Entered another Lower Caves area 22662 | -6/Lower Caves | Learned location of 1 exit from Factory 22673 | -6/Lower Caves | Learned Factory stockpile data 22691 | -6/Lower Caves | Build established: Scavenger-Mutant 23077 | -6/Lower Caves | Spotted B-75 Beast 23178 | -6/Lower Caves | Destroyed B-75 Beast 23199 | -6/Lower Caves | Lost 5 parts (2p2u1w) 23396 | -6/Lower Caves | Learned Factory stockpile data 23472 | -6/Lower Caves | Build established: Scavenger-Tank 23483 | -6/Lower Caves | Discovered new exit (range 14) 23500 | -6/Lower Caves | Entered Zion 23566 | -6/Zion | System corruption cleaned by Quarantine Array 23717 | -6/Zion | Found Prototype Device 23752 | -6/Zion | Discovered new exit (range 14) 24203 | -6/Zion | Learned location of 1 exit from Proximity Caves 24277 | -6/Zion | Given A8's code to call for help 24349 | -6/Zion | Given the Hacking Drone Bay 24763 | -6/Zion | Build established: Scavenger-Mutant 24841 | -6/Zion | Found CR-A16's Pointy Stick 25468 | -6/Zion | Discovered new exit (range 5) 25470 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 25593 | -6/Zion | Found Prototype Energy Gun 25593 | -6/Zion | Identified Storm Laser 25652 | -6/Zion | Found Prototype Processor 25652 | -6/Zion | Identified Exp. Core Analyzer 25655 | -6/Zion | Found Prototype Processor 25655 | -6/Zion | Identified Exp. Targeting Computer 25658 | -6/Zion | Found Prototype Processor 25658 | -6/Zion | Identified Exp. Terrain Scan Processor 25663 | -6/Zion | Found Prototype Processor 25663 | -6/Zion | Identified Exp. Melee Analysis Suite 25668 | -6/Zion | Found Prototype Processor 25668 | -6/Zion | Identified Exp. Armor Integrity Analyzer 25702 | -6/Zion | Identified Phasing AFG 25822 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25828 | -6/Zion | Enhanced Grunt warped into view, answering call for help 25845 | -6/Zion | Entered Deep Caves 25845 | -6/Deep Caves | Accompanied by 2 allies 25925 | -6/Deep Caves | Build established: Gunner 26030 | -6/Deep Caves | Attacked by Z-Imprinter 26054 | -6/Deep Caves | Destroyed Z-Imprinter 26061 | -6/Deep Caves | Found Prototype Device 26061 | -6/Deep Caves | Identified Exp. Thermal Shield 26172 | -6/Deep Caves | Z-Facility disabled 26241 | -6/Deep Caves | Found Prototype Protection 26241 | -6/Deep Caves | Identified Zio. Weapon Casing 26245 | -6/Deep Caves | Found Prototype Protection 26245 | -6/Deep Caves | Identified Zio. Heavy Carapace 26284 | -6/Deep Caves | Found Zio. Heavy Carapace 26291 | -6/Deep Caves | Found Zio. Weapon Casing 26609 | -6/Deep Caves | Build established: Scavenger-Gunner 26695 | -6/Deep Caves | Discovered new exit (range 7) 28022 | -6/Deep Caves | Found Prototype Storage 28588 | -6/Deep Caves | Build established: Scavenger-Mutant 30728 | -6/Deep Caves | Build established: Mutant 32961 | -6/Deep Caves | Build established: Gunner 33177 | -6/Deep Caves | Found Zio. Heavy Carapace 33819 | -6/Deep Caves | Entered Proximity Caves 33945 | -5/Proximity Caves | Found Alien Artifact 33945 | -5/Proximity Caves | Identified Core Expander 33945 | -5/Proximity Caves | Installed Core Expander, added new Weapon slot 34057 | -5/Proximity Caves | Lost 3 parts (2n1u) 34230 | -5/Proximity Caves | Build established: Mutant 34414 | -5/Proximity Caves | Entered Factory 34414 | -5/Factory | Evolved 2 slots: Utility x2 34415 | -5/Factory | Identified exit to Factory 36214 | -5/Factory | First assault squad dispatched 36602 | -5/Factory | Sucked down chute 36602 | -5/Factory | Entered Waste 36603 | -5/Waste | Met a frightened Derelict 36617 | -5/Waste | EMP discharged 36617 | -5/Waste | System corruption reached 10% 36667 | -5/Waste | Spotted C-40 Crusher 36703 | -5/Waste | Spotted C-40 Crusher 36717 | -5/Waste | EMP discharged 36769 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 36771 | -5/Waste | Destroyed C-40 Crusher 36774 | -5/Waste | Destroyed C-40 Crusher 36782 | -5/Waste | Spotted C-40 Crusher 36785 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 36816 | -5/Waste | Crushed by falling debris 36816 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 36817 | -5/Waste | EMP discharged 36819 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 36826 | -5/Waste | Crushed by falling debris 36840 | -5/Waste | Destroyed C-40 Crusher 36917 | -5/Waste | EMP discharged 36917 | -5/Waste | System corruption reached 30% 36919 | -5/Waste | Spotted C-40 Crusher 36928 | -5/Waste | Spotted C-40 Crusher 37002 | -5/Waste | Destroyed C-40 Crusher 37005 | -5/Waste | Destroyed C-40 Crusher 37017 | -5/Waste | EMP discharged 37025 | -5/Waste | Found Damper Plating 37041 | -5/Waste | Found Damper Plating 37053 | -5/Waste | Spotted C-40 Crusher 37117 | -5/Waste | EMP discharged 37217 | -5/Waste | EMP discharged 37268 | -5/Waste | Destroyed C-40 Crusher 37283 | -5/Waste | Found Damper Plating 37317 | -5/Waste | EMP discharged 37390 | -5/Waste | Discovered new exit (range 15) 37417 | -5/Waste | EMP discharged 37421 | -5/Waste | Entered Factory 37709 | -5/Factory | Destroyed 8 combat bots 38087 | -5/Factory | Found Hvy. Insulated Plating 38315 | -5/Factory | Discovered exit to Factory (range 9) 38497 | -5/Factory | Cargo convoy interrupted 38502 | -5/Factory | Garrison activated, responded to threat 38551 | -5/Factory | Core integrity fell below 50% 38555 | -5/Factory | Lost 5 parts (1p1n1u2w) 38602 | -5/Factory | Destroyed 14 combat bots 38607 | -5/Factory | Found Prototype Processor 38611 | -5/Factory | Found Prototype Launcher 38611 | -5/Factory | Identified Gui. Micro-nuke Launcher 38621 | -5/Factory | First assault squad dispatched 38624 | -5/Factory | Found Gui. Micro-nuke Launcher 38634 | -5/Factory | Identified Exp. Target Analyzer 38704 | -5/Factory | Discovered new exit (range 15) 38747 | -5/Factory | Entered Upper Caves 39234 | -5/Upper Caves | Build established: Tank 39566 | -5/Upper Caves | Encountered a Warlord checkpoint 39690 | -5/Upper Caves | Build established: Mutant 39694 | -5/Upper Caves | Discovered new exit (range 10) 39934 | -5/Upper Caves | Entered another Upper Caves area 39935 | -5/Upper Caves | Identified exit to Warlord 39944 | -5/Upper Caves | Discovered exit to Factory (range 16) 40187 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 40228 | -5/Upper Caves | Destroyed 9 combat bots 40299 | -5/Upper Caves | Lost 3 parts (2n1u) 40354 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40432 | -5/Upper Caves | Learned Factory stockpile data 40455 | -5/Upper Caves | Encountered a Warlord checkpoint 40789 | -5/Upper Caves | Build established: Scavenger-Mutant 40877 | -5/Upper Caves | Entered Warlord 40927 | -5/Warlord | System corruption cleaned by Quarantine Array 41051 | -5/Warlord | Attacked by Warlord forces 41052 | -5/Warlord | Spotted 1G-651(B) 41053 | -5/Warlord | Spotted WU-BPQ(B) 41074 | -5/Warlord | Core integrity fell below 20% 41079 | -5/Warlord | Destroyed by 9Q-2QS(Y) with Heavy Autocannon Last Messages --------------- 41060_ Neutrino Core destroyed. 41062_ Com. Wheel destroyed. 41065_ Slug penetrates Blast Doors. 41067_ Cld. Thermal Bore Construct/G destroyed. 41067_ Arm. Scrap Engine damaged due to network destabilization (-10). 41069_ Critical hit (Destroy). 41069_ Acquired 7 matter. 41071_ Wheel destroyed. 41071_ Imp. Medium Armor Plating destroyed. 41071_ Adv. Heat Sink destroyed. 41071_ Critical hit (Blast). 41071_ Knocked back. 41072_ Dropped Backup Power III. 41073_ Dropped Encrypted Comm Array. 41073_ Knocked back. 41073_ Dropped Huge Storage Unit. 41075_ Acquired Adv. Signal Interpreter. 41077_ Arm. Scrap Engine destroyed. 41077_ Scrap Engine core remains intact and functional. 41078_ Acquired Adv. Hacking Suite. Map ----- +----------------------------------------------------+ | ????? #??????????????????????????????????????? | | ????? ####???????????????????????????????????? | | ????? ???????????????????????????????????? | | ?? ????????????????????????????????????? | | """"" ????????????????????????????????????? | | """"" ????????????????????????????????????? | | """"" ??????????????? ?????????????????????? | | ??????????????? ????????????????????? | | ???????????????? ????????????????????? | | ?????????????????? ???????????????????? | | ??????????????????? ??????????????????? | | #???????????????????# ?????##??????????? | | #???????????????????? ??### ??????????? | | #????????????????????? ?? ??????##??? | | #?????????????????????? ### ?????? ##? | | # #???""?????????????????? ?????? ?? | | ?# ##?#""#?????????????????# #????? ?? | | ?# #?#""#?????????????????# ????? #?? | | ?# #??#""#??????????????????# ##??? #?? | | ?# #??#""#???????????????????# #??? ##? | | ## #######""#####????????????????# ##?? #? | | " "" "############??????# ### #?? | | ; "" """"""""""""#???????# # #??? | | BB Y; "" "" """""""""######### #???? | | BB M ^ !!!!/ % ;;; ;## ^ ##??? | | ;^ ^ !]!!!@!% ; ## #??? | | g^ ^ %^ %]%*!!]! ; #### #??? | | Y ^ !]% !% ;;;; ##??# #??? | | B ;% "" """""""""";#### #???# ##?? | | B " "" """""""""""##??# #?### #?? | | # "" "############???# #### # #?? | | ## #######""#####??????????????# #?# #?? | | ?# #?????#""#?????????????????? ### #?? | | #?????#""#????????????????? ### ##?? | | #?????#""#????????????????# ##?# #??? | | #?????#""#???????????????? ???## ##??? | | #####??????#""#???????????????# ????## #???? | | ????????????##????????????????# #?????# #???? | | ??????????????????????????????# ??????## ##??? | | ??????????????????????????????# ??????## #??? | | ?????????????????????????????? ?????## #??? | | ?????????????????????????????? ?????# #??? | | ????????????????????????????? #??????# #??? | | ????????????????????????????? #???????# #??? | | ???????????????????????????? ????????# #??? | | ??????????????????????????????????????## ##??? | | ??????????????????????????????????????? #???? | | ??????????????????????????????????????? ##???? | | ??????????????????????????????????????#####????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 40 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 1010 Cloak Strength 3 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Power Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Matter Compressor | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Point Defense System | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SwordMicroDoomcannon Manual? 0 Play Time 08:15:00 Cumulative 390.5 hours Start 2023.01.13 @ 20:17:21 End 2023.02.04 @ 21:02:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/1/0/0/0/0/1/0/0 Lore% 74 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad5712e6-fc0c-4ca7-b2fe-5b8f6ec6eef5