Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 03:44:55 Player: souux Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2416) 2416 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (775) 775 TOTAL SCORE: 5326 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 130 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 96/100 System Corruption 10% Temperature Cool (9) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Large Storage Unit Structural Scanner Improved Sensor Array Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Structural Scanner Improved Sensor Array Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Hardlight Generator Mini Grenade Launcher Scythe [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 74 | 7 16 33 7 5 6 Power 8 | 1 2 3 . 1 1 Engine 8 | 1 2 3 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 3 14 1 2 2 Treads 19 | . 3 11 1 2 2 Leg 3 | . . 3 . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 7 8 4 1 1 Device 7 | 1 2 3 1 . . Storage 4 | 1 2 1 . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 10 | . 3 4 2 1 . Artifact . | . . . . . . Weapon 19 | 2 4 8 2 1 2 Energy Gun 3 | 1 2 . . . . Energy Cannon 7 | . . 5 1 1 . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 18 | . 7 1 1 . 9 Power 3 | . 1 . . . 2 Propulsion 5 | . 2 1 . . 2 Utility 5 | . 2 . 1 . 2 Weapon 5 | . 2 . . . 3 Highest Loss Streak 8 | . 4 1 1 . 8 To Critical Strikes . | . . . . . . Average Backups 17 | 4 10 16 19 19 19 Power . | . . . 1 1 . Propulsion 6 | 2 2 3 9 8 8 Utility 6 | . 4 6 6 7 7 Weapon 3 | . 2 5 3 2 2 Tool/Special . | . . . . . . Unused Backups 24 | . 2 13 1 1 7 Power 2 | . . 2 . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . 1 . 5 Weapon 13 | . 1 11 . 1 . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 98 | . 99 98 99 98 98 Engine 11 | . 13 11 11 11 10 Treads 30 | . 23 27 33 33 33 Leg 1 | . . 5 . . . Device 11 | . 11 11 10 11 11 Storage 11 | . 14 11 11 11 11 Protection 9 | . 2 10 11 11 10 Energy Gun 2 | . 13 1 . . . Energy Cannon 16 | . . 18 18 20 20 Ballistic Gun 1 | . 14 . . . . Peak Build Rating 24 | 7 10 21 20 24 24 Average Rating 18 | 5 8 17 19 20 23 On Entrance 13 | . 7 9 20 18 24 Avg Prop Armor Cover (%) 6 | . 5 6 . . . Naked Turns . | . . . . . . Heaviest Build 61 | 14 34 61 61 61 61 Greatest Support 65 | 20 40 63 63 65 62 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 13 16 20 20 20 Most Carried 20 | 7 15 20 20 20 20 Average Carried 17 | 4 10 16 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 7 15 20 18 20 14 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1598 | 292 302 601 221 124 58 Remotely . | . . . . . . Salvage Created 3350 | 173 554 1832 324 . 467 Parts 209 | 17 33 108 28 . 23 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . . 21 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 77 | . 13 36 18 . 10 Guns 16 | . 13 3 . . . Cannons 43 | . . 27 9 . 7 AOE 16 | . . 5 9 . 2 Classes Destroyed 14 | 2 5 5 1 . 1 Worker 4 | . . 2 2 . . Builder 1 | . . 1 . . . Tunneler 4 | 4 . . . . . Hauler 8 | . 2 6 . . . Recycler 4 | 1 . 3 . . . Operator 2 | . 1 1 . . . Watcher 8 | . 3 5 . . . Swarmer 33 | . 6 12 13 . 2 Grunt 27 | . 7 12 4 . 4 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 11 | . . 10 . . 1 Programmer 2 | . . . . . 2 Assembled 1 | . . . 1 . . Best Kill Streak 9 | 5 5 9 8 . 3 Combat Bots Only 8 | . 4 7 8 . 3 Max Kills in Single Turn 3 | 1 1 2 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 412 | . 115 132 45 . 120 Missed 111 | . 23 38 15 . 35 Hits 301 | . 92 94 30 . 85 Melee 15 | . . . 3 . 12 Projectile 286 | . 92 94 27 . 73 Critical Strikes 12 | . 2 1 . . 9 Damage Taken 4559 | . 1157 1173 462 . 1767 Core 641 | . 231 105 54 . 251 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 7 . . . . Volleys Fired 267 | 26 59 119 29 . 34 Largest 2 | 1 2 2 2 . 2 Hottest 136 | 40 115 136 136 . 136 Shots Fired 475 | 26 116 224 49 . 60 Gun 186 | 26 116 38 . . 6 Cannon 271 | . . 181 40 . 50 Launcher 18 | . . 5 9 . 4 Special . | . . . . . . Kinetic 149 | 22 95 26 . . 6 Thermal 297 | . 14 193 40 . 50 Explosive 18 | . . 5 9 . 4 Electromagnetic 11 | 4 7 . . . . Robot Hit Streak 13 | 5 13 12 7 . 11 Robot Miss Streak 4 | 2 2 4 2 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 301 | 18 81 139 23 . 40 Core Hits 146 | 8 36 58 20 . 24 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 2 4 . . 1 Burn 4 | . 1 3 . . . Meltdown 2 | . . 1 . . 1 Destroy 1 | . 1 . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6205 | 169 940 3075 938 . 1083 Guns 1451 | 169 840 393 . . 49 Cannons 3534 | . . 2312 489 . 733 Explosions 1078 | . 84 370 391 . 233 Melee 68 | . . . . . 68 Ramming 74 | . 16 . 58 . . Kinetic 1146 | 114 651 332 . . 49 Thermal 3814 | . 219 2373 489 . 733 Explosive 994 | . . 370 391 . 233 Electromagnetic 109 | 55 54 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 68 | . . . . . 68 Highest Corruption 10 | . . 4 4 4 10 Average Corruption 4 | . . 3 4 4 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . . 13 39 9 3 Message Errors 19 | . . 1 12 4 2 Matter Fused 18 | . . 6 8 3 1 Heat Flow Errors 9 | . . 1 8 . . Energy Discharges 4 | . . 1 3 . . Data Loss (minor) 11 | . . 4 5 2 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 151 | . 26 100 25 . . Projectiles 79 | . . 78 1 . . Explosions 72 | . 26 22 24 . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 348 | . 79 136 133 . . Shots 7 | . 1 2 4 . . Rammed 6 | . 1 . 5 . . Targets Rammed 6 | . 1 . 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 345 | 20 145 345 266 . 333 Average Temperature 86 | 20 60 92 75 . 116 Received Heat Transfer 1485 | . 543 378 30 . 534 Effects 4 | . . 4 . . . Interference 3 | . . 3 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 19 | . 1 13 3 . 2 Heat Transferred 7450 | . 457 4810 888 . 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 56 | 100 100 32 61 . . Level 1 33 | . . 46 38 . . Level 2 9 | . . 20 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 535 | 10 115 535 316 . . Initial 208 | . . 4 208 . . Average 177 | 1 46 260 153 . . Influence Increases 2533 | 25 423 1145 473 . 467 Destroy 0b10 Robot/C 1600 | . 260 720 340 . 280 Destroy 0b10 Robot/NC 155 | 25 30 90 10 . . Destroy Leader 332 | . 70 192 40 . 30 Allied During Kill 67 | . . . . . 67 Successful Hack 52 | . 33 15 4 . . Disable Machine 75 | . 15 45 15 . . Destroy Structure 132 | . 15 53 64 . . Lose Combat Pursuer 120 | . . 30 . . 90 Influence Decreases 2492 | 25 411 622 821 187 426 Entered New Map 522 | . . 8 327 187 . Time Decay 1726 | 25 341 604 484 . 272 Lost Part 180 | . 70 10 10 . 90 Lost Ally 64 | . . . . . 64 Squads Dispatched 6 | . 2 3 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 2 | . . 1 . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 20 54 19 . 25 Peak Tracking Total 7 | . 5 6 5 . 7 Tactical Retreats 8 | . . 2 1 . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 5 | . 1 4 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . 1 4 1 . . Max in Single Turn 2 | . 1 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 16 | . 4 11 1 . . Terminals 15 | . 4 10 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 44 | . 13 30 1 . . Successful 19 | . 6 12 1 . . Failed 24 | . 7 17 . . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual 38 | . 13 24 . 1 . Terminals 42 | . 13 28 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 1 . . Prototype ID Bank 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 5 9 . . . Terminals 14 | . 5 9 . . . Botnet 5 | . 1 4 . . . Skim 9 | . 4 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 11 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 637 | . . . . . 637 Kills 4 | . . . . . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 940 | 13 805 122 . . . Sensors 357 | . 235 122 . . . Seismic 703 | 13 570 120 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8578 | 117 1074 2446 1618 2082 1241 Spaces Moved 4603 | 63 557 1126 859 1297 701 Core 2 | 2 . . . . . Treads 4247 | . 476 914 859 1297 701 Legs 212 | . . 212 . . . Wheels 142 | 61 81 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 155 155 Average Speed 157 | 79 148 165 160 157 155 Slowest Speed 240 | 80 240 240 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 5 94 98 95 91 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . . 2 3 1 Spaces Dug 23 | . . . 23 . . Terrain Destroyed 198 | . 31 58 95 . 14 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 196 | . 31 56 95 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5482 | 105 698 1499 1051 1339 790 Wait 360 | 1 33 127 141 19 39 Move 4598 | 62 556 1125 858 1296 701 Hop . | . . . . . . Pick Up 83 | 9 22 40 3 7 2 Fast Attach 11 | 5 . 5 1 . . Attach 23 | 2 7 6 . 2 6 Detach 2 | . . . . 2 . Swap 60 | . 12 30 8 6 4 Drop 70 | . 8 47 6 7 2 Fire 267 | 26 59 119 29 . 34 Melee 2 | . . . . . 2 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 5 | . . . 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 358 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 8) 542 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Core integrity fell below 50% 600 | -10/Materials | Core integrity fell below 20% 640 | -10/Materials | Lost 4 parts (1p1n1u1w) 877 | -10/Materials | Discovered new exit (range 13) 1141 | -10/Materials | Discovered new exit (range 14) 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -9/Materials | Destroyed 7 combat bots 1785 | -9/Materials | Central database locked down 2038 | -9/Materials | Discovered new exit (range 16) 2211 | -9/Materials | Build established: Scavenger-Mutant 2358 | -9/Materials | Discovered new exit (range 3) 3041 | -9/Materials | Discovered new exit (range 8) 3435 | -9/Materials | Learned Storage trap positions 3482 | -9/Materials | Learned 2 Storage zone layouts 3488 | -9/Materials | Build established: Mutant 3521 | -9/Materials | Identified exit to Materials 3574 | -9/Materials | Learned location of Zion (-7) 3580 | -9/Materials | Learned location of 3 exits from Materials 3592 | -9/Materials | First assault squad dispatched 3596 | -9/Materials | Learned location of 2 exits from Materials 3638 | -9/Materials | Entered Mines 3654 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3774 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4302 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4304 | -9/Mines | Discovered new exit (range 5) 4552 | -9/Mines | Excavation squad dispatched 4552 | -9/Mines | A large section of the Mines collapsed 4642 | -9/Mines | Destroyed 8 combat bots 4682 | -9/Mines | Discovered exit to Materials (range 7) 4917 | -9/Mines | Build established: Scavenger-Mutant 5244 | -9/Mines | Identified exit to Zion 5256 | -9/Mines | Entered Zion 5333 | -7/Zion | Received a visual enhancement algorithm 5334 | -7/Zion | Ran a visual enhancement algorithm 5513 | -7/Zion | Discovered new exit (range 12) 5574 | -7/Zion | System corruption cleaned by Quarantine Array 5747 | -7/Zion | Learned Factory emergency access door positions 6154 | -7/Zion | Given A8's code to call for help 6277 | -7/Zion | Learned location of 1 exit from Factory 6328 | -7/Zion | Identified exit to Deep Caves 6525 | -7/Zion | Met Imprinter 6607 | -7/Zion | Build established: Mutant 6900 | -7/Zion | Found CR-A16's Pointy Stick 7048 | -7/Zion | Imprinted 7050 | -7/Zion | Declared Zion's savior 7338 | -7/Zion | Entered Proximity Caves 7338 | -6/Proximity Caves | Accompanied by 4 allies 7546 | -6/Proximity Caves | Build established: Scavenger-Mutant 7746 | -6/Proximity Caves | Learned location of 1 exit from Factory 7816 | -6/Proximity Caves | Discovered new exit (range 13) 8315 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8368 | -6/Proximity Caves | Lost 3 allies 8391 | -6/Proximity Caves | Core integrity fell below 50% 8528 | -6/Proximity Caves | System corruption reached 10% 8558 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 8564 | -6/Proximity Caves | Core integrity fell below 20% 8579 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08518_ System corrupted by crushing effect (+4). 08520_ Imp. Deuterium Engine fries itself beyond repair. 08521_ Axe fries itself beyond repair. 08521_ Lgt. Treads+ destroyed. 08521_ System corrupted by crushing effect (+4). 08522_ JJ6JX%AHP7WOU5E %H|YU 08524_ Adv. Beam Cannon destroyed. 08524_ Critical hit (Burn: +50). 08526_ Core Shielding fries itself beyond repair. 08526_ Imp. Melee Analysis Suite fries itself beyond repair. 08527_ Cld. Ion Engine destroyed. 08527_ System corrupted by crushing effect (+2). 08548_ 49Q UAT=DB WNZ8E&< /ZRPMI| 5PMML|& BQE5, 08563_ B-48 Gladiator suffers critical hit (Burn). 08565_ System corrupted: Matter fused (-9). 08565_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ?????????????????????????##??????##?????????? | | ?????????????????????????# #??### ##????????? | | ?????????????????????????# ### #????????? | | ????????????????????????## ##???????? | | ??????????????????????### ##??????? | | ?????????????????????## #?????## | | ?????????????????????# ## ##????# | | ???????????????#????## ## #????# | | ???????????????# ???# ## #?#### | | ???????????????# ???# #?## # | | ???????????????# ### #???# | | ????????????????# #????# # | | ????????????????# ##??## # | | ????????????????# i ##?# | | ????????????????# ### ## # | | ????????????????# b #### ## ### | | ????????????????## ## g ### #### #?## | | ?????????????????###???##g ## #??###??# | | ???????????????????????##g ## ##??????# | | ??????????????????????## ### ##?????## | | ????????????????????### ### #??????# | | ???????????????????## ### #??????# | | ????????????????#### ## ########## | | ????????????????# ##??# | | ????????????????# @ ##### | | ????????????????# % ##### | | ???????????????# ## ###### ## | | ???????????????## #?# ##### ##???# | | ????????????????### #???###???# | | ??????????????????# ?? | | ??????????????????? | | ??????????????????? #### # | | ?????????????????? ## #???## #? | | ??????????????????? ##?#######????# #?? | | ??????????????????? #?????????????#####??? | | ??????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????## ????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Flak Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Spear | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorShockboltBarrier Manual? 0 Play Time 01:01:04 Cumulative 76.4 hours Start 2025.11.06 @ 02:43:45 End 2025.11.06 @ 03:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61a95cac-df05-479c-8d16-5773304e48a7