Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.20 @ 23:40:51 Player: V1BEZ Result: Destroyed by as-74481 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (973) 973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2292 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 64/100 System Corruption 12% Temperature Cool (8) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Battery (400) Large Matter Pod (150) Light Armor Plating Reclamation Unit Beam Rifle Particle Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Battery Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Shotgun > --- INVENTORY -------- Light Treads High-capacity Battery Large Matter Pod Light Armor Plating Reclamation Unit Beam Rifle Particle Cannon Heavy Assault Rifle Shotgun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Battery Storage Medium Battery Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 8 3 19 1 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 4 . 4 . Treads 6 | 2 . 4 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device . | . . . . Storage 4 | 1 3 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 10 1 Energy Gun 7 | 2 . 5 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 11 7 Power 4 | . . 2 2 Propulsion 4 | . . 3 1 Utility 1 | . . . 1 Weapon 9 | . . 6 3 Highest Loss Streak 7 | . . 3 7 Average Slot Usage (%) 89 | . 99 87 73 Engine 14 | . 14 14 14 Treads 8 | . . 11 7 Leg 12 | . 28 8 . Storage 23 | . 27 22 18 Processor 8 | . . 10 11 Energy Gun 18 | . 28 16 . Ballistic Gun 1 | . . 2 18 Launcher 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 32 | 13 27 32 32 Greatest Support 40 | 40 20 40 20 Greatest Overweight (x) 10 | 4 1 10 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 7 10 10 Most Carried 10 | 4 6 10 7 Average Carried 7 | 1 5 8 6 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 3 6 6 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 676 | 125 232 319 . Remotely . | . . . . Salvage Created 1349 | . 182 1167 . Parts 97 | . 12 85 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 28 | . 4 24 . Guns 21 | . 4 17 . Cannons 1 | . . 1 . AOE 6 | . . 6 . Classes Destroyed 11 | . 2 9 . Worker 2 | . . 2 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Recycler 2 | . . 2 . Mechanic 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 8 | . . 8 . Grunt 15 | . 4 11 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 9 | . 3 9 . Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 5 | . 1 5 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1956 | . 116 1286 554 Core 409 | . . 200 209 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 104 | 2 8 91 3 Largest 2 | 2 2 2 2 Hottest 123 | 90 90 108 123 Shots Fired 169 | 4 16 144 5 Gun 160 | 4 16 136 4 Cannon 2 | . . 2 . Launcher 6 | . . 6 . Special 1 | . . . 1 Kinetic 13 | . . 9 4 Thermal 42 | 2 8 31 1 Explosive 6 | . . 6 . Electromagnetic 108 | 2 8 98 . Robot Hit Streak 19 | . 5 19 8 Robot Miss Streak 7 | . 2 7 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 93 | . 9 82 2 Core Hits 61 | . 7 53 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1795 | . 137 1610 48 Guns 1162 | . 137 977 48 Cannons 21 | . . 21 . Explosions 612 | . . 612 . Melee . | . . . . Ramming . | . . . . Kinetic 163 | . . 115 48 Thermal 362 | . 37 325 . Explosive 441 | . . 441 . Electromagnetic 829 | . 100 729 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 47 | . . 47 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | 15 150 345 23 Average Temperature 70 | 10 64 74 12 Received Heat Transfer 638 | . 66 432 140 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 678 | . 111 567 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 443 | . 108 443 140 Average Influence 169 | . 42 219 113 Maximum Alert Level 2 | . . 2 . Low Security (%) 59 | 100 100 43 100 Level 1 34 | . . 48 . Level 2 5 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 6 39 16 Peak Tracking Total 16 | . 3 7 16 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 6 | . . 6 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 6 14 . Successful 14 | . 5 9 . Failed 6 | . 1 5 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 5 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 9 . Record 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . 1 . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 5 | . 5 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 20 | . . . 20 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1751 | 87 367 1266 31 Spaces Moved 855 | 48 232 565 10 Core 32 | 30 . 2 . Treads 426 | 5 . 411 10 Legs 397 | 13 232 152 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 160 Average Speed 155 | 132 129 168 178 Slowest Speed 550 | 250 150 550 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 42 40 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . 24 . Melee . | . . . . Projectile . | . . . . AOE 24 | . . 24 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1107 | 68 284 738 17 Wait 75 | . 28 45 2 Move 852 | 47 231 564 10 Hop . | . . . . Pick Up 34 | 9 9 15 1 Fast Attach 1 | . 1 . . Attach 26 | 8 2 15 1 Detach 4 | 2 1 1 . Swap 4 | . . 4 . Drop 7 | . 4 3 . Fire 104 | 2 8 91 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 421 | -10/Materials | Discovered new exit (range 3) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1064 | -9/Materials | Identified exit to Mines 1578 | -9/Materials | Lost 3 parts (2n1w) 1721 | -9/Materials | Entered Mines 1722 | -9/Mines | Assembled infested the area 1724 | -9/Mines | Received a Mining Laser from a helpful Derelict 1726 | -9/Mines | Met a Derelict bent on vengeance 1741 | -9/Mines | Core integrity fell below 50% 1751 | -9/Mines | System corruption reached 10% 1752 | -9/Mines | Core integrity fell below 20% 1752 | -9/Mines | Destroyed by as-74481 with Assembled Blade Last Messages --------------- 01722_ A derelict emerges from the shadows: "What are you doing alone down here?" 01724_ 6M-58V(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01727_ 6M-58V(g): "You're apparently new around these parts, I'll cover you." 01732_ 6M-58V(g): "Mining lasers are a lot more useful than you might think..." 01734_ Acquired Mining Laser. 01740_ Med. Battery destroyed. 01740_ System corrupted by crushing effect (+5). 01741_ Lgt. Ion Engine destroyed. 01743_ Ion Engine destroyed. 01743_ Shotgun destroyed. 01746_ Lgt. Treads destroyed. 01746_ System corrupted by crushing effect (+3). 01746_ Knocked back. 01750_ Mining Laser destroyed. 01750_ Hvy. Assault Rifle destroyed. 01750_ System corrupted by crushing effect (+1). 01750_ System corrupted by crushing effect (+3). [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????# ???? ????????????????????????? | | ?????????????????? ?"" ##??????????????????????? | | ??????????????????? """ #??????????????????????? | | ??????????????????? 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