Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 01:55:55 Player: Awoo-Bot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (585) 585 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1320 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 230/250 System Corruption 5% Temperature Cool (14) Movement Rolling (145) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (20) --- Wheel Improved Heat Sink Huge Storage Unit Seismic Detector Makeshift Thermal Plating Hacking Suite Battle Rifle Battle Rifle Battle Rifle Barrage Gun Battle Cannon Battle Cannon Grenade Launcher Mining Laser Shrapnel Trap Piercing Trap Piercing Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Riot Gun Battle Rifle > --- INVENTORY -------- Ion Engine Spiked Treads Wheel Compact Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Seismic Detector Makeshift Thermal Plating Scrap Shield Hacking Suite Battle Rifle Battle Rifle Battle Rifle Battle Rifle Battle Cannon Grenade Launcher Mining Laser Shrapnel Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Spiked Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 52 | 8 12 31 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 3 4 7 . Treads 2 | . 1 1 . Leg 2 | . . 2 . Wheel 10 | 3 3 4 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 3 | 1 1 1 . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 28 | 2 3 22 1 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 11 | 2 2 7 . Ballistic Cannon 3 | . 1 2 . Launcher 6 | . . 6 . Special Weapon 5 | . . 4 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 99 93 Engine 14 | . 14 14 14 Treads 1 | . . . 14 Wheel 25 | . 28 26 14 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . . 2 14 Ballistic Gun 17 | . 24 15 . Ballistic Cannon 2 | . 3 2 . Launcher 1 | . . . 7 Special Weapon 3 | . . 7 . Peak Build Rating 20 | 7 8 20 16 Average Rating 10 | 5 7 12 14 On Entrance 7 | . 7 8 15 Naked Turns . | . . . . Heaviest Build 52 | 14 51 52 52 Greatest Support 35 | 26 20 35 16 Greatest Overweight (x) 5 | . 2 5 3 Average Overweight (x) 1 | . 1 1 3 Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 5 14 20 17 Average Carried 13 | 2 8 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 5 13 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1262 | 214 503 485 60 Remotely . | . . . . Salvage Created 824 | 90 507 167 60 Parts 72 | 5 38 25 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 9 8 1 Guns 11 | . 8 2 1 Cannons 1 | . 1 . . AOE 6 | . . 6 . Classes Destroyed 12 | 2 7 2 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 6 4 . Grunt 3 | . 3 . . Sentry 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 5 | 1 5 5 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 139 | . 57 72 10 Missed 44 | . 16 27 1 Damage Taken 1189 | . 401 652 136 Core 261 | . 84 143 34 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 149 | 5 66 72 6 Largest 2 | 2 2 2 1 Hottest 125 | 40 55 125 50 Shots Fired 240 | 10 132 92 6 Gun 157 | 10 121 21 5 Cannon 22 | . 11 11 . Launcher 17 | . . 17 . Special 44 | . . 43 1 Kinetic 172 | 10 132 30 . Thermal 44 | . . 43 1 Explosive 17 | . . 17 . Electromagnetic 7 | . . 2 5 Robot Hit Streak 13 | 2 13 8 3 Robot Miss Streak 6 | 1 6 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 105 | 6 74 19 6 Core Hits 55 | 3 29 21 2 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Destroy 2 | . 2 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2226 | 67 847 1248 64 Guns 1010 | 67 708 175 60 Cannons 235 | . 139 96 . Explosions 977 | . . 977 . Melee . | . . . . Ramming . | . . . . Kinetic 1177 | 67 847 263 . Thermal 4 | . . . 4 Explosive 977 | . . 977 . Electromagnetic 68 | . . 8 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 5 Average Corruption 4 | . 2 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 55 | . 9 39 7 Message Errors 12 | . 3 7 2 Matter Fused 7 | . 1 6 . Heat Flow Errors 3 | . 2 1 . Energy Discharges 11 | . . 8 3 Parts Rejected 1 | . . 1 . Data Loss (minor) 6 | . . 5 1 Data Loss (major) 4 | . 1 3 . Misfires 4 | . . 4 . Alerts 5 | . 2 2 1 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks 2 | . 1 1 . Impact . | . . . . Kinetic 2 | . 1 1 . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 224 | . 224 161 62 Average Temperature 41 | . 41 69 28 Received Heat Transfer 240 | . 105 90 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . . . 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 173 | 10 173 . 103 Initial 93 | . 6 . 93 Average 66 | 3 60 . 97 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 19 25 2 Peak Tracking Total 6 | . 3 6 2 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 6 | . 3 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 3 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 13 | . 13 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 11 | . 11 . . Botnet 6 | . 6 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3347 | 76 1365 1507 399 Spaces Moved 2302 | 52 1040 958 252 Core 2 | 2 . . . Treads . | . . . . Legs 2 | . . 2 . Wheels 2298 | 50 1040 956 252 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 105 145 Average Speed 112 | 89 107 111 145 Slowest Speed 200 | 100 110 200 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 40 63 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 13 | . . 13 . Spaces Dug 17 | . . 17 . Terrain Destroyed 100 | . . 100 . Melee . | . . . . Projectile 17 | . . 17 . AOE 83 | . . 83 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2738 | 68 1167 1223 280 Wait 176 | . 35 122 19 Move 2299 | 51 1039 957 252 Hop . | . . . . Pick Up 32 | 4 7 21 . Fast Attach 10 | 7 1 2 . Attach 8 | . . 8 . Detach 3 | . . 3 . Swap 34 | 1 11 21 1 Drop 25 | . 8 17 . Fire 149 | 5 66 72 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: Mat x2 / [*Rec]) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 376 | -10/Materials | Discovered new exit (range 14) 1048 | -10/Materials | Discovered new exit (range 13) 1429 | -10/Materials | Discovered new exit (range 13) 1442 | -10/Materials | Entered Subcaves 1443 | -10/Subcaves | Identified exit to Materials 1550 | -10/Subcaves | Ambushed by swarm of Subdwellers 2103 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2171 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2351 | -10/Subcaves | Core integrity fell below 50% 2687 | -10/Subcaves | Learned location of Zion (-7) 2713 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2809 | -10/Subcaves | Learned Materials trap positions 2894 | -10/Subcaves | Core integrity fell below 20% 2907 | -10/Subcaves | Discovered new exit (range 13) 2949 | -10/Subcaves | Entered Recycling 2950 | -8/Recycling | Met a Zionite searching for Scraptown 3136 | -8/Recycling | Discovered new exit (range 10) 3348 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- back to the caves before I'm caught. You'd best do the same." 02994_ Attempting to rewire Y-45 Defender. 02994_ Y-45 Defender is dormant, system inaccessible. 02995_ Attempting to rewire Y-45 Defender. 02995_ Y-45 Defender is dormant, system inaccessible. 03028_ System corrupted: Energy discharge (-62). 03070_ System corrupted: IFF burst signal emitted. 03121_ System corrupted: Energy discharge (-80). 03136_ EXIT=FOUND 03164_ Y-45 Defender springs to life. 03164_ Multitool destroyed. 03171_ Heat Sink fried. 03171_ Y-45 Defender destroyed. 03173_ Acquired 60 matter. 03184_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 03189_ U7 O0VY 7IO ZQGI /C/ 03220_ System corrupted: Component data lost. 03284_ EGHXFL:4V9BV4CC:XXTXHHJPZA 03317_ System corrupted: Energy discharge (-60). 03345_ Y-45 Defender springs to life. 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