Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.16 @ 00:18:41 Player: NED1124 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2491 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 203/250 System Corruption 0% Temperature Critical (600) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (8) ---- Light Nuclear Core Recoil Stabilizer Reaction Control System Light Armor Plating Faulty Improved EM Shotgun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Recoil Stabilizer > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Reaction Control System Light Armor Plating Hacking Suite Improved EM Shotgun Medium Laser Rocket Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 6 . 1 6 15 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads . | . . . . . Leg 9 | 2 . . 2 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 . . 2 4 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 3 | . . . 1 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 1 3 Energy Gun 3 | . . . 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 3 12 Power 4 | . . 1 1 2 Propulsion 8 | . . . 1 7 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 4 | . . 1 3 4 To Critical Strikes . | . . . . . Average Backups 6 | 1 4 5 6 7 Power . | . 1 1 1 . Propulsion . | . . 1 . . Utility 1 | . . . . 1 Weapon 4 | . 2 3 4 5 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 85 80 93 84 Engine 11 | . 14 9 9 11 Core 1 | . . . . 2 Leg 27 | . 28 28 32 26 Device 5 | . . . 8 5 Storage 10 | . 14 14 11 9 Processor 7 | . . . 10 9 Hackware 1 | . . . . 1 Energy Gun 6 | . . . 3 9 Energy Cannon 1 | . . . . 2 Ballistic Gun 12 | . 28 28 18 6 Peak Build Rating 22 | 6 6 6 12 22 Average Rating 12 | 4 6 5 10 15 On Entrance 6 | . 6 6 6 12 Naked Turns . | . . . . . Heaviest Build 23 | 11 11 11 15 23 Greatest Support 45 | 20 20 20 30 45 Greatest Overweight (x) 4 | 3 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 5 7 8 8 Average Carried 6 | 1 4 5 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 5 7 6 7 Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 614 | 226 18 89 40 241 Remotely . | . . . . . Salvage Created 725 | . . 107 110 508 Parts 33 | . . 4 5 24 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 18 | . . 2 4 12 Guns 15 | . . 2 4 9 Cannons 2 | . . . . 2 Classes Destroyed 4 | . . 2 1 1 Worker 3 | . . 1 . 2 Swarmer 6 | . . . 2 4 Grunt 11 | . . 2 2 7 Sentry 1 | . . . . 1 Best Kill Streak 3 | . . 2 3 3 Combat Bots Only 3 | . . 1 3 3 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 240 | . . 21 84 135 Missed 45 | . . 5 20 20 Hits 195 | . . 16 64 115 Projectile 195 | . . 16 64 115 Critical Strikes 2 | . . 1 . 1 Damage Taken 2137 | . . 171 457 1509 Core 667 | . . 47 54 566 Absorbed by Shields . | . . . . . Ignored by Resistances 545 | . . 50 144 351 Core Remaining (%) 89 | 100 . 81 86 . Volleys Fired 107 | . . 17 25 65 Largest 2 | . . 2 2 2 Hottest 112 | . . 40 70 112 Shots Fired 191 | . . 34 50 107 Gun 176 | . . 34 50 92 Cannon 15 | . . . . 15 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . . 34 43 41 Thermal 57 | . . . 7 50 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Robot Hit Streak 24 | . . 14 24 21 Robot Miss Streak 3 | . . 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 159 | . . 26 43 90 Core Hits 40 | . . 7 6 27 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . . 1 . 4 Burn 3 | . . . . 3 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1482 | . . 269 139 1074 Guns 1227 | . . 263 139 825 Cannons 249 | . . . . 249 Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 635 | . . 263 90 282 Thermal 580 | . . . 49 531 Explosive . | . . . . . Electromagnetic 261 | . . . . 261 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 600 | . . 15 . 600 Average Temperature 194 | . . 6 . 216 Received Heat Transfer 1044 | . . 144 162 738 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 6 | . . . . 6 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 1850 | . . . 148 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 6 30 50 50 Initial 9 | . . . 6 9 Average 7 | . . 11 11 6 Influence Increases 464 | . 10 55 95 304 Destroy 0b10 Robot/C 360 | . . 40 80 240 Destroy 0b10 Robot/NC 15 | . . 5 . 10 Destroy Leader 60 | . . 10 . 50 Successful Hack 14 | . 10 . . 4 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 414 | . 10 35 90 279 Entered New Map 30 | . . . 14 16 Time Decay 284 | . 10 25 76 173 Lost Part 100 | . . 10 . 90 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . . 3 9 16 Peak Tracking Total 5 | . . 2 5 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 . . 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . . 2 Successful 4 | . 2 . . 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Surveillance Status 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 499 | . . . 305 194 Optics 499 | . . . 305 194 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1523 | 76 126 77 323 921 Spaces Moved 987 | 57 103 21 203 603 Core 19 | 17 . . . 2 Treads . | . . . . . Legs 968 | 40 103 21 203 601 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 114 120 120 120 120 Slowest Speed 250 | 200 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 4 17 10 19 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1142 | 64 105 41 236 696 Wait . | . . . . . Move 983 | 56 102 20 202 603 Hop . | . . . . . Pick Up 17 | 2 3 2 3 7 Fast Attach 19 | 6 . 1 2 10 Attach 8 | . . . 4 4 Detach 3 | . . . . 3 Swap 1 | . . . . 1 Drop 3 | . . . . 3 Fire 107 | . . 17 25 65 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 184 | -10/Materials | Discovered new exit (range 13) 203 | -10/Materials | Entered Mines 269 | -10/Mines | Met a Derelict bent on vengeance 271 | -10/Mines | Discovered new exit (range 7) 280 | -10/Mines | Entered Materials 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 319 | -9/Materials | Build established: Mutant 549 | -9/Materials | Lost 3 parts (1p1n1w) 581 | -9/Materials | Discovered new exit (range 18) 603 | -9/Materials | Entered another Materials area 603 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 818 | -8/Materials | Lost 4 parts (1p2n1u) 1246 | -8/Materials | Lost 3 parts (1p1n1w) 1496 | -8/Materials | Build established: Scavenger-Mutant 1510 | -8/Materials | Core integrity fell below 50% 1513 | -8/Materials | Core integrity fell below 20% 1525 | -8/Materials | Core destroyed Last Messages --------------- 01513_ Power failure, Ion Engine shutdown. 01513_ Overheating: Core damaged (-60). 01513_ G-47 Trooper overheating. 01514_ Overheating: Energy bleed (-52). 01514_ G-47 Trooper overheating. 01514_ Imp. Heat Sink melted. 01514_ Aluminum Leg melted. 01514_ G-47 Trooper destroyed. 01515_ Lgt. Nuclear Core broken. 01515_ Overheating: Short circuit. 01516_ Overheating: Energy bleed (-62). 01516_ Aluminum Leg destroyed. 01519_ Overheating: Broken EM Pulse Gun damaged (-7). 01519_ Overheating: Beam Rifle damaged (-9). 01519_ Overheating: Sml. Storage Unit damaged (-8). 01522_ Overheating: Matter decay (-54). 01522_ Acquired 6 matter. 01522_ S-10 Pest destroyed. 01525_ Power failure, Ion Engine shutdown. 01525_ Overheating: Core damaged (-66). 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