Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 19:24:27 Player: H3-MLN Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (578) 2890 Value Destroyed (25936) 25936 Prototype IDs (130) 2600 Alien Tech Used (10) 2000 Bonus (70359) 70359 TOTAL SCORE: 116485 Bonus ------- High Alert Combat Kills 4136 Follower Combat Kills 2160 Hunted by Unchained 1000 Spooked CY-PHR 27000 Entered Garrisons 400 Network Hubs Disabled 800 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -4137 Cogmind --------- Core Integrity 1429/1600 Matter 425/425 Energy 149/840 System Corruption 0% Temperature Cool (0) Movement Hovering (129) Ox1 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (9) --- Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Coolant Network High-capacity Storage Unit Experimental Core Analyzer Experimental Phase Shifter Heavy Regenerative Plating Experimental Focal Shield AEGIS Remote Shield Advanced Corruption Screen > --- WEAPON (3) ------- Sigix Broadsword Enhanced Force Lance > --- INVENTORY (20) --- Improved Quantum Reactor Experimental Biometal Heavy Treads Zionite Biocell (0) Experimental Matter Compressor (500) Zionite Metafield Generator Experimental Reaction Control System Experimental Reaction Control System Zionite Weapon Casing Thermal Barrier Experimental EM Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Vortex Driver (30) Vortex Driver (18) Potential Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Zionite Metafield Generator Experimental Core Analyzer Experimental Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Deep Network Scanner Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Sigix Broadsword > --- INVENTORY -------- Improved Quantum Reactor Improved Linear Gravjet Zionite Biocell Experimental Matter Compressor Experimental Reaction Control System Zionite Weapon Casing Thermal Barrier Experimental EM Shield Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Vortex Driver Vortex Driver Potential Cannon [Rating: 245] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Reactive Plating Artifact Spacefold Activator Weapon Molecular Scythe Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Flak Cannon Launcher YI-UF0's Doublenader Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . Utility 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 455 | 7 4 9 21 3 . 3 30 11 15 9 12 56 . 4 2 . 3 28 4 4 2 6 26 12 . 8 8 1 1 6 6 11 7 4 32 13 34 28 7 5 13 Power 53 | 1 . 1 5 . . . 3 . 1 . 2 5 . . . . . 2 . 1 1 . . 1 . 1 1 . 1 1 . 2 1 . 8 2 6 5 . 1 1 Engine 15 | 1 . 1 5 . . . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Core 10 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . . . 2 . . . Reactor 28 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . 1 . 1 1 . . 1 . 1 . . 8 1 5 3 . 1 1 Propulsion 137 | 2 . 3 5 . . 1 9 3 6 3 5 24 . . . . . 12 . 1 . 4 14 3 . . . . . 1 2 4 2 . 7 4 11 8 2 . 1 Treads 55 | 2 . 3 4 . . 1 8 3 6 3 3 4 . . . . . . . . . . 9 3 . . . . . . 1 . . . . . . 5 . . . Leg 7 | . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Wheel 15 | . . . . . . . . . . . . 10 . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . Hover 51 | . . . . . . . . . . . 1 5 . . . . . 12 . 1 . 4 1 . . . . . . . . 3 1 . 4 4 11 1 2 . 1 Flight 9 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . 3 . . . . . . Utility 160 | 2 3 1 7 2 . . 7 2 4 5 2 9 . 4 1 . 1 12 3 2 1 2 9 5 . 5 7 1 . 3 1 5 2 1 11 3 13 8 4 3 9 Device 69 | 1 1 . . 1 . . 2 1 2 2 1 4 . 2 1 . 1 5 2 1 . . 4 1 . 4 4 . . 2 . 2 2 . 4 2 6 3 2 1 5 Storage 17 | 1 . . 1 . . . 1 . 1 . . 2 . . . . . 1 . . . 1 . 1 . . . 1 . . 1 1 . . 3 . 1 . . . 1 Processor 22 | . . . . . . . . . . . . 2 . . . . . . . 1 1 1 3 . . 1 2 . . 1 . 2 . . 1 . 3 1 1 1 1 Hackware 8 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . 2 . . 1 . Protection 43 | . 2 1 6 1 . . 3 1 1 3 1 1 . 1 . . . 6 1 . . . 2 3 . . 1 . . . . . . . 1 1 1 4 . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 105 | 2 1 4 4 1 . 2 11 6 4 1 3 18 . . 1 . 2 2 1 . . . 3 3 . 2 . . . 1 3 . 2 3 6 4 4 7 1 1 2 Energy Gun 24 | . . 1 1 . . . 2 3 1 . 2 6 . . . . . 1 1 . . . 1 2 . . . . . . 1 . . 1 . 1 . . . . . Energy Cannon 16 | . . . . . . . . . . . . 4 . . . . 1 1 . . . . . . . . . . . 1 1 . . 1 1 1 2 3 . . . Ballistic Gun 26 | 2 . 1 1 1 . 2 7 1 1 . 1 2 . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . 2 . . . . . . Ballistic Cannon 6 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Launcher 7 | . 1 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Special Weapon 6 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Slashing Weapon 9 | . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Special Melee Weapon 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Unidentified Prototypes 86 | . . 1 3 . . . 3 . . . 1 11 . . . . 2 10 . . 1 1 . 4 . 3 . . . 4 . . 4 5 8 1 7 10 3 . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Parts Lost 89 | . 2 2 3 . . 1 2 4 9 5 2 13 . . . . . 16 . . . 2 6 . . . . . 3 . 1 . 5 . . 11 . 1 . . 1 Power 13 | . . 1 . . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . 3 . . 3 . 1 . . . Propulsion 37 | . . 1 1 . . . 2 . 2 2 1 8 . . . . . 11 . . . . 5 . . . . . . . . . 1 . . 3 . . . . . Utility 20 | . 2 . 1 . . . . 2 2 3 . 1 . . . . . 3 . . . 1 . . . . . . 1 . . . . . . 3 . . . . 1 Weapon 19 | . . . 1 . . 1 . 2 4 . 1 3 . . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . . 2 . . . . . Highest Loss Streak 8 | . 1 1 1 . . 1 1 1 3 3 1 6 . . . . . 8 . . . 1 4 . . . . . 2 . 1 . 3 . . 7 . 1 . . 1 To Critical Strikes 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 7 7 18 19 20 19 19 19 19 20 21 19 10 10 10 11 16 15 18 17 18 19 18 18 18 18 17 18 17 17 17 18 19 19 22 18 17 17 18 18 18 Power . | . 1 . . 1 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | 1 2 . 2 4 3 3 2 4 4 4 5 5 1 1 1 1 1 . 1 . . 1 3 4 5 5 4 4 4 4 3 2 1 . . . . . . . . Utility 8 | . . 1 5 7 10 10 6 5 6 6 6 4 3 3 3 4 7 7 11 12 13 11 10 9 8 8 9 10 10 9 8 10 13 13 15 9 8 9 10 8 10 Weapon 5 | . 3 5 8 6 4 4 8 8 7 6 7 7 4 4 4 5 6 5 5 5 5 5 3 4 5 4 4 4 3 4 5 6 5 5 5 7 7 5 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 3 . 7 2 2 . 5 . 1 . 2 11 . 1 1 . 1 6 . . 1 4 . 1 . . . . 1 2 1 . 1 1 3 6 6 1 . 1 12 Power 6 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 Propulsion 21 | . 2 . 2 . . . 1 . 1 . . 7 . . . . . . . . . 3 . 1 . . . . . . 1 . 1 . . . . . . . 2 Utility 32 | . . . 2 . 2 . 2 . . . . 1 . 1 . . 1 4 . . 1 1 . . . . . . . 2 . . . . 3 4 3 . . . 5 Weapon 15 | . . . 3 2 . . 2 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 . . . . Tool/Special 9 | . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 4 Average Slot Usage (%) 90 | . 99 99 99 100 100 99 99 99 98 99 99 91 100 99 100 100 100 88 99 98 100 99 96 83 80 79 81 82 81 77 76 75 82 75 80 76 89 76 80 81 82 Engine 4 | . 14 14 10 11 11 11 9 9 9 9 9 2 . . . . . . . . . . . . . . . . . . . . 5 5 3 . 2 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . 5 7 11 11 6 12 13 13 13 11 11 5 5 5 3 1 . 8 12 9 8 8 8 8 Treads 17 | . 28 27 32 33 33 33 26 27 26 26 26 14 . . . . . . . . . . 16 23 20 20 17 17 17 17 17 1 . . . . . 12 . . . Hover 9 | . . . . . . . . . . . . 4 38 38 38 38 38 34 38 40 40 40 22 . . . . . . . . 20 28 26 23 22 30 6 34 31 32 Device 10 | . 4 . . . . . 9 8 11 17 9 10 15 13 14 15 15 11 14 15 16 18 6 12 13 13 17 17 16 16 17 11 9 1 6 4 16 16 12 15 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 3 | . . . . . . . . . . . . 6 7 7 7 7 7 1 . . 3 . 5 . . . 4 5 2 3 5 10 15 15 11 9 5 2 6 9 9 Hackware 1 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 6 4 4 5 1 Protection 9 | . 9 14 22 21 22 22 13 18 15 8 17 4 . 1 . . . 4 7 3 . . 5 5 6 5 5 5 9 7 4 2 . 4 . 3 . 3 1 1 5 Energy Gun 2 | . . 2 6 9 . . 8 10 3 . 13 8 . . . . . . . . . . . 3 . . . . . . 1 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 2 . . . . . . . . . . . 5 6 4 3 1 3 4 . . . . . 2 3 3 2 . 2 Ballistic Gun 9 | . 27 24 14 12 22 21 18 9 14 21 12 5 . . . . . . . . . . . 4 6 8 9 15 13 10 11 7 2 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 4 23 23 22 14 15 15 14 13 13 13 14 4 6 5 2 . . . 2 2 8 8 6 4 7 4 4 4 3 Peak Build Rating 245 | 7 7 10 22 23 23 23 36 37 37 34 36 73 69 70 72 69 81 98 89 102 103 102 104 125 125 133 146 136 134 143 142 133 120 126 177 185 196 228 225 240 245 Average Rating 91 | 5 6 7 15 21 22 22 32 34 34 30 30 50 69 67 71 68 72 79 84 98 102 99 84 114 125 124 134 132 127 134 135 116 106 106 139 165 179 214 215 231 240 On Entrance 90 | . 7 7 8 21 22 23 23 34 36 34 30 34 69 69 70 69 69 74 88 83 101 102 101 76 123 125 133 136 133 127 139 128 111 96 112 177 125 196 218 217 235 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 7 . . . . . . . . . . 6 . . . . . . . 1 3 6 . 3 . 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 15 17 18 71 71 71 71 77 81 123 114 109 112 29 35 59 56 63 68 74 75 73 72 99 109 100 103 107 106 103 136 125 108 75 75 139 120 108 155 123 126 150 Greatest Support 325 | 40 40 40 60 60 60 60 63 63 63 60 63 88 41 41 57 41 41 72 70 84 84 84 130 240 240 240 240 240 240 240 240 187 76 76 120 120 116 325 137 137 137 Greatest Overweight (x) 10 | . . . 1 1 1 1 1 1 3 2 2 10 . . 1 1 1 10 1 . . . 7 . . . . . . . . 1 1 . 2 1 . 4 . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 25 25 25 25 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 20 | 6 8 8 19 20 20 20 20 20 22 25 25 21 10 10 16 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 20 20 20 20 20 20 Most Carried 25 | 4 8 8 20 20 20 20 20 20 25 25 25 25 10 10 13 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Carried 19 | 2 7 7 18 19 19 19 19 19 21 23 24 21 9 9 11 13 18 16 19 18 19 19 18 19 20 19 19 20 19 19 19 19 19 19 23 19 19 19 19 19 19 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 25 25 25 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 4 8 7 20 20 20 20 20 19 23 24 25 10 10 10 13 16 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Class Distribution -------------------- 19% | Scavenger-Mutant 17% | Mutant 12% | Scavenger-Tank 11% | Hacker-Mutant 10% | Tank 4% | Scavenger-Skirmisher 4% | Commander-Mutant 3% | Trapper-Tank 3% | Scavenger-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Trapper-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Derelict-Gunner | -4/Factory Scout | -4/Armory Hacker-Mutant | -4/Lab Hacker-Assassin | -3/Research Hacker-Mutant | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 16886 | 294 252 232 981 98 . 66 1291 745 1823 838 633 1307 . 94 50 126 35 395 120 40 . 175 602 294 10 412 685 88 268 184 500 316 44 . 699 377 987 756 651 148 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28598 | 118 283 221 1825 189 . 176 2254 1609 1996 956 1272 2287 . 69 38 291 . 611 112 56 . 492 763 157 36 1192 1143 134 422 . 1095 576 . . 686 765 485 1766 1493 471 2559 Parts 1436 | 5 17 13 106 13 . 10 95 87 90 58 72 121 . 4 4 18 . 44 2 4 . 33 38 7 2 57 51 6 14 . 45 20 . . 19 38 16 123 83 19 102 Haulers Intercepted 38 | . 1 . 3 . . . 6 . 2 . 3 5 . 1 . . . . . . . 2 . . . . . . . . . 1 . . 5 1 5 . 1 2 . Recyclers Shooed 12 | . . . 1 1 . . 2 . 4 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . . . . . . 3 3 2 . 26 . . . . . . . . 4 13 . 60 . . . . . . . . . . Prevented 66 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . 2 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 377 | . 9 6 31 3 . 2 33 36 37 24 18 32 . . . 4 . 9 . . . . 6 1 . 12 20 1 7 . 14 7 . . . 5 . 18 17 3 22 Melee 65 | . . . . . . . . . . . . 11 . . . . . 6 . . . . 4 . . 2 4 . . . . . . . . 3 . 2 15 3 15 Guns 208 | . 6 3 27 3 . 2 33 22 25 22 12 10 . . . . . . . . . . . 1 . 6 10 1 6 . 11 7 . . . 1 . . . . . Cannons 36 | . . . . . . . . 10 8 . . 6 . . . . . . . . . . . . . 2 6 . 1 . 3 . . . . . . . . . . AOE 40 | . 3 3 4 . . . . 3 4 2 6 2 . . . 4 . 3 . . . . 2 . . . . . . . . . . . . . . . . . 4 Classes Destroyed 24 | 2 5 1 3 . . . 3 2 1 . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . Worker 42 | . 1 . 3 . . 2 2 . 5 . . 7 . 1 . . . . . . . 2 2 . . 11 . . . . . . . . 1 2 . 1 1 . 1 Builder 27 | . . . 1 . . . 2 . 3 . 1 3 . . . . . . . . . 2 4 . . 1 1 . . . . 1 . . 3 1 . 1 1 2 . Tunneler 9 | 1 . . . 3 . . 2 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Hauler 38 | . 1 . 3 . . . 6 . 2 . 3 5 . 1 . . . . . . . 2 . . . . . . . . . 1 . . 5 1 5 . 1 2 . Recycler 28 | 1 . . 4 . . 1 1 . 5 . 2 6 . . . . . . . . . 1 3 . . . . . . . . 1 . . . 1 . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Operator 16 | . 1 . 2 . . . 1 . 2 . . . . . . . . . . 1 . 2 . . . 1 1 . . . . . . . 1 . 1 . 3 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 31 | . . . 4 . . . 3 3 3 . 3 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 2 . 2 3 1 1 Swarmer 72 | . 5 3 7 . . . 3 5 5 7 3 9 . . . 4 . . . . . . . . . . 6 . . . 1 5 . . . . . . 5 . 4 Grunt 141 | . 4 . 17 3 . 2 18 20 21 10 8 12 . . . . . . . . . . 1 . . 4 5 . 3 . 7 . . . . 1 . . 1 1 3 Brawler 10 | . . . 1 . . . 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Duelist 11 | . . . . . . . 2 1 2 . 1 . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 1 Protector 7 | . . . . . . . . . 2 . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 42 | . . 2 6 . . . 8 5 3 4 2 . . . . . . . . . . . 3 . . 2 1 1 . . 1 . . . . . . . 3 . 1 Specialist 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . 1 1 1 . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 3 2 . . Programmer 40 | . . . . . . . . 1 . 3 . 5 . . . . . . . . . . 1 . . . 8 . 2 . . . . . . 3 . 2 5 2 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Lightning 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 6 3 9 2 . 2 7 7 9 7 9 10 . 2 1 4 . 5 . 2 . 4 4 1 . 13 5 1 4 . 9 5 . . 4 3 1 3 6 3 6 Combat Bots Only 9 | . 5 3 6 2 . 2 4 6 7 7 9 5 . . . 4 . 3 . . . . 2 1 . 5 4 1 4 . 9 5 . . . 2 . 3 6 1 6 Max Kills in Single Turn 6 | 1 3 3 5 1 . 1 2 2 2 2 2 2 . 1 1 2 . 2 . 1 . 1 2 1 . 6 1 1 1 . 2 2 . . 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Exploded 4 | . 2 3 4 . . . . 1 2 1 2 2 . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) A7 (-6/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2524 | . 44 30 112 8 . 15 110 128 179 110 38 238 . 12 1 10 . 64 6 . . 35 115 10 . 74 136 . 60 17 85 70 66 . 2 196 7 175 173 29 169 Missed 852 | . 10 6 38 3 . 3 34 28 43 33 13 46 . 7 . 5 . 17 1 . . 23 31 2 . 22 45 . 15 8 12 29 30 . 1 64 4 96 76 21 86 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 1672 | . 34 24 74 5 . 12 76 100 136 77 25 192 . 5 1 5 . 47 5 . . 12 84 8 . 52 91 . 45 9 73 41 36 . 1 132 3 79 97 8 83 Melee 35 | . . . 5 . . . 2 . 7 . 1 . . . . . . . . . . . . . . . . . 3 . 12 . 1 . . 4 . . . . . Projectile 1637 | . 34 24 69 5 . 12 74 100 129 77 24 192 . 5 1 5 . 47 5 . . 12 84 8 . 52 91 . 42 9 61 41 35 . 1 128 3 79 97 8 83 AOE 20 | . . 11 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 94 | . 1 . 4 . . . 4 2 11 4 1 8 . . . . . . 1 . . . 4 4 . 8 3 . 2 . 9 . . . . 8 . 9 6 . 5 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 30244 | . 554 626 942 67 . 181 1091 1341 2452 894 500 2596 . 165 18 116 . 1265 75 . . 162 917 248 . 1181 1167 . 894 102 1221 630 695 . 55 3389 67 2632 2043 114 1844 Core 2809 | . 92 71 65 29 . 9 47 59 243 90 13 232 . 54 . . . 111 16 . . 21 114 . . 76 89 . 64 . 109 59 45 . . 416 . 197 317 12 159 Absorbed by Shields 1078 | . . . . . . . . 75 . 160 . . . . . . . . 13 . . . . 33 . . . . . 74 513 87 11 . . . . . . . 112 Reduced by Siege Mode 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 37 . 129 . . . . . . 90 . . . Redirected to Shielding 263 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 . 171 Ignored by Resistances 3101 | . . . 3 . . 25 87 74 20 17 . . . . . . . 123 . . . . . . . 413 534 . 202 . . . . . . 74 . 90 447 73 919 Regen/Repaired (Parts) 5681 | . . . 88 . . . 53 . 137 . . . . . . . . . . . . 126 . 59 . 326 348 . 112 1029 42 62 1 58 136 94 11 696 1325 302 676 Core Remaining (%) 64 | 100 . 34 . . . 74 . . . . 17 . . . . . . . 41 . . . . . . 75 . . . . 73 . . 100 . 68 . . 35 . 89 Volleys Fired 1129 | 4 38 12 118 14 . 7 115 105 117 56 49 76 . . . 3 3 2 2 . . . 24 8 1 32 61 5 17 12 37 18 . . 13 28 9 82 27 4 30 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 . . . 1 1 1 1 . . . 1 3 1 3 3 3 3 3 3 3 . . 1 1 1 3 1 1 1 Hottest 353 | 40 40 60 100 79 . 46 111 135 122 120 120 264 . . . 70 90 . 30 . . . 90 145 30 160 105 105 160 100 170 156 . . 113 113 120 353 100 100 200 Shots Fired 2436 | 8 75 21 235 28 . 14 345 254 308 148 139 174 . . . 3 3 2 2 . . . 24 16 1 80 131 13 52 21 99 39 . . 13 28 9 90 27 4 30 Gun 1881 | 8 73 19 233 28 . 14 345 199 217 143 137 129 . . . . . . . . . . . 8 . 53 75 12 41 10 87 39 . . . 11 . . . . . Cannon 517 | . . . . . . . . 55 85 . . 44 . . . . 3 . 2 . . . 18 8 1 25 56 1 11 11 12 . . . 13 13 9 90 27 4 29 Launcher 26 | . 2 2 1 . . . . . 6 5 2 1 . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . Special 12 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 6 . . 2 . . . . . . . . . . . . . . 1 Kinetic 1541 | 8 73 15 184 16 . 14 233 131 267 143 74 79 . . . . . . . . . . . 5 . 53 75 12 41 10 70 32 . . . . . . 6 . . Thermal 451 | . . . 25 12 . . 112 . . . . 75 . . . . 3 . 2 . . . 18 11 1 25 56 1 11 11 28 7 . . 12 12 9 18 . . 2 Explosive 36 | . 2 2 1 . . . . . 6 5 2 1 . . . 3 . 2 . . . . 6 . . 2 . . . . . . . . . 4 . . . . . Electromagnetic 395 | . . 4 25 . . . . 123 35 . 63 19 . . . . . . . . . . . . . . . . . . . . . . . 12 . 72 13 2 27 Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 8 2 . Robot Hit Streak 29 | 4 7 8 7 13 . 20 15 16 15 26 11 8 . . . . . 1 3 . . . 7 18 . 7 29 4 19 6 20 6 . . . 3 2 14 5 . 13 Robot Miss Streak 9 | 1 3 2 6 1 . 2 3 9 8 5 3 6 . . . 2 . 3 . . . . 1 1 . 3 2 1 2 2 2 3 . . . 3 4 2 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 1 . . . . . . . . . Secondary Targets 38 | . . 1 1 . . 1 6 1 5 10 5 3 . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . . . . . . . Max Gunslinging Chain 2 | . . 1 1 . . 1 1 1 1 1 2 1 . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . Shots Hit Robots 1909 | 5 48 13 132 20 . 10 235 141 201 89 89 149 . 5 1 8 1 30 13 3 . 22 60 29 2 62 90 8 39 10 70 24 . . 25 49 22 64 53 14 73 Core Hits 952 | 3 18 11 71 7 . 8 83 94 146 42 53 72 . 1 1 10 . 18 2 . . 7 16 8 1 62 35 3 14 3 35 15 . . 9 18 4 28 20 6 28 Critical Kills 21 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 6 3 2 3 . 3 . . . . . . 1 . . . Critical Parts Destroyed 24 | . 1 . . . . . 1 . 1 1 1 2 . . . . . . . . . . . . . 5 7 1 3 . 1 . . . . . . . . . . Critical Strikes 109 | . 1 . 3 . . . 16 2 2 1 2 5 . 1 . . . 2 . . . 2 6 2 . 11 15 3 6 . 5 . . . 5 4 . 2 4 . 9 Burn 17 | . . . 2 . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 42 | . 1 . 1 . . . 1 . 2 1 2 . . . . . . . . . . . . . . 11 10 3 6 . 4 . . . . . . . . . . Corrupt 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Smash 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 31 | . . . . . . . . . . . . 3 . 1 . . . 2 . . . 2 6 2 . . 5 . . . . . . . 1 . . . 4 . 5 Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . 3 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 737 | . . . . . . . . 10 1 24 . 66 . 9 9 8 1 43 11 5 . 53 59 16 17 12 22 . . . 2 7 14 6 40 67 23 23 90 23 76 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact 47 | . . . . . . . . 10 . 24 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 569 | . . . . . . . . . . . . 52 . 9 9 8 . 43 2 5 . 52 30 16 17 12 22 . . . 2 7 14 6 9 30 20 23 90 23 68 Piercing 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 36 . . . . 8 Sneak Attacks 153 | . . . . . . . . . 1 . . 11 . 4 1 8 1 5 9 . . 9 33 16 . 5 . . . . . 3 . . 14 4 8 3 8 5 5 Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks 44 | . . . . . . . . . . . . 3 . 1 . 1 . 11 . . . 1 3 . . . 2 . . . . . . . 4 13 1 2 . . 2 Damage Inflicted 69361 | 70 822 308 2514 316 . 196 4415 3197 4954 2091 2024 5066 . 442 106 1061 . 2502 215 203 . 1936 2479 1577 242 3932 3199 221 1249 225 2006 842 . . 1465 2254 1514 3076 5215 1520 5907 Guns 23368 | 68 611 157 1981 316 . 132 4337 2190 2515 1811 1579 1435 . . . . . . . . . . . 185 . 1075 1450 221 888 114 1588 512 . . . 203 . . . . . Cannons 8991 | . . . . . . . . 718 1546 . . 899 . . . . . . 53 . . . 233 202 . 600 935 . 361 111 418 . . . . 38 222 1953 260 . 442 Explosions 6322 | . 200 151 532 . . . . 288 872 184 445 127 . . . 221 . 388 . . . . 818 . . 1475 . . . . . . . . . 264 . . . . 357 Melee 30147 | . . . . . . . . . . 96 . 2605 . 442 106 840 . 2036 162 203 . 1936 1238 1190 242 695 814 . . . . 330 . . 1465 1749 1292 1123 4955 1520 5108 Ramming 178 | 2 11 . 1 . . 64 78 1 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19287 | 68 611 125 1485 162 . 132 2718 1595 3446 1811 782 844 . . . . . . . . . . . 105 . 1075 1450 221 888 114 1275 380 . . . . . . . . . Thermal 8281 | . . . 295 154 . . 1619 288 112 . 294 1327 . . . . . . 53 . . . 233 282 . 600 935 . 361 111 637 132 . . . 38 222 121 . . 467 Explosive 4130 | . 200 151 494 . . . . . 760 184 151 127 . . . 221 . 388 . . . . 818 . . 489 . . . . . . . . . 147 . . . . . Electromagnetic 6889 | . . 32 239 . . . . 1313 615 . 797 163 . . . . . . . . . . . . . 986 . . . . . . . . . 320 . 1832 260 . 332 Impact 550 | . . . . . . . . . . 96 . 454 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27612 | . . . . . . . . . . . . 2151 . 442 106 840 . 2114 162 203 . 1936 1428 1190 242 782 814 . . . . 330 . . 222 876 1292 1123 4955 1520 4884 Piercing 2340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1243 873 . . . . 224 Entropic 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . . . . . . Highest Corruption 22 | . 2 2 1 1 . . . . . 4 4 8 13 13 10 10 10 . . . . 2 2 2 2 22 1 1 2 2 4 . 1 1 . . . 1 2 . . Average Corruption 2 | . 1 2 1 1 . . . . . 3 4 6 11 9 10 10 10 . . . . 2 2 2 2 5 1 1 1 2 4 . 1 1 . . . 1 1 . . Corruption Purged 7 | . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked 35 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 9 6 . . . 15 Effects 275 | . 6 6 14 6 . . . . . 28 28 35 3 7 10 8 2 . . . . 1 17 9 2 17 . 4 12 . 29 . . 1 . . . 26 4 . . Message Errors 61 | . 1 2 2 1 . . . . . 3 2 12 . 1 4 1 . . . . . . 3 4 . 6 . 2 5 . 8 . . 1 . . . 3 . . . Matter Fused 63 | . 2 . 4 1 . . . . . 10 6 6 2 2 1 3 . . . . . 1 5 1 . 1 . . 4 . 5 . . . . . . 8 1 . . Heat Flow Errors 34 | . . . 3 2 . . . . . 4 4 4 . 4 1 1 1 . . . . . 2 2 1 2 . . 1 . 2 . . . . . . . . . . Energy Discharges 39 | . 1 1 2 . . . . . . 4 5 6 . . 2 2 1 . . . . . 4 1 1 1 . 2 1 . 2 . . . . . . 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 4 | . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 32 | . . . 2 2 . . . . . 3 6 2 . . . 1 . . . . . . 2 . . 4 . . . . 3 . . . . . . 4 3 . . Data Loss (major) 10 | . 1 . . . . . . . . . . 2 . . 1 . . . . . . . 1 1 . . . . . . 3 . . . . . . 1 . . . Misfires 15 | . 1 . 1 . . . . . . 3 2 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 4 . . . Alerts 8 | . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 7 | . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Overload Shots 29 | . . . . . . . . . . . . 2 . . . . 3 . . . . . 7 . . 10 1 . 4 1 1 . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . 2 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overflow Damage 5504 | . 14 2 32 . . . 12 . 79 . 13 349 . 77 . 209 . 621 . 108 . 357 281 73 74 . 25 . 5 . . 106 . . 290 155 252 387 1107 231 645 Projectiles 75 | . . . . . . . . . 8 . . 13 . . . . . 20 . . . . . . . . 25 . 5 . . . . . . . . 4 . . . Explosions 259 | . 14 2 32 . . . . . 71 . 13 . . . . 24 . 9 . . . . . . . . . . . . . . . . . . . . . . 94 Melee 5170 | . . . . . . . 12 . . . . 336 . 77 . 185 . 592 . 108 . 357 281 73 74 . . . . . . 106 . . 290 155 252 383 1107 231 551 Knockbacks 69 | . . . . . . 1 3 21 42 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . . . . . . . . 20 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 7 | . . . . . . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 429 | . 43 52 . . . . . 40 162 . 93 . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 15 | . 1 2 . . . . . 1 4 . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 24 | 1 1 . 1 . . 9 8 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 27 | 1 1 . 1 . . 11 9 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 33 11 282 284 . 9 160 469 266 139 305 366 . 210 243 245 231 . 13 6 . . 317 245 77 453 28 . 399 18 146 338 18 56 284 290 362 210 248 . . Average Temperature 72 | . 9 5 51 73 . 5 30 92 57 47 51 89 . 106 139 141 127 . 4 4 . . 85 82 41 69 13 . 172 13 24 136 6 17 74 76 94 60 127 . . Received Heat Transfer 6626 | . 195 45 372 36 . 54 495 630 1206 272 135 306 . 12 . . . 423 9 . . 9 883 8 . 246 243 . 165 . 189 9 60 . . 216 9 . 282 . 117 Effects 14 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . 1 7 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . 2 . . . Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 27 . 48 . . . . . . 36 . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 17 . 35 . . . . . . 25 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . . . 1 1 . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 14 2 . 3 Combat Hostiles 26 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 14 2 . 3 Parts Fried 68 | . . . 1 . . . . 5 2 . 6 1 . . . . . . . . . . . . . 11 . . . . . . . . . 2 . 30 3 . 7 Impact Corruptions 6 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 21 | . . . 1 . . . 9 . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 5 . . . Heat Transferred 12256 | . . . 703 333 . . 4514 250 100 . 276 1306 . . . . . . 74 . . . 296 383 . 645 1110 . 348 92 864 185 . . . 37 185 105 . . 450 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 1 . . . . 4 1 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . LE Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 2 1 . . 2 5 4 5 3 2 1 . . . . . . 1 . . . 1 . 4 2 . . . . 1 . . . . . 1 2 1 3 Low Security (%) 51 | 100 100 100 46 97 . 100 50 . . . . . . 100 . . . . . . 100 100 100 72 100 33 . . . . . 34 100 . 100 100 100 67 58 51 4 Level 1 18 | . . . 12 2 . . 38 6 . . . 34 100 . . . . . . 100 . . . 27 . 9 74 . . . . 65 . . . . . 32 34 48 13 Level 2 12 | . . . 40 . . . 11 19 . . . 65 . . . . . . . . . . . . . 27 25 . . . . . . . . . . . 7 . 70 Level 3 9 | . . . . . . . . 37 54 17 99 . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . 11 Level 4 6 | . . . . . . . . 33 45 54 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . 2 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1697 | 5 132 59 621 228 . 77 510 1697 1416 1693 908 606 211 140 . . . . . 320 107 108 148 259 77 1111 581 . . . . 324 173 . 33 134 89 313 478 296 740 Initial 916 | . . . 7 228 . . . 330 850 916 824 316 211 140 . . . . . 300 107 67 39 71 62 6 541 . . . . 14 140 . . 18 69 3 87 99 60 Average 340 | . 50 12 283 31 . 5 199 986 1063 1412 796 446 206 102 . . . . . 312 104 63 33 170 47 473 355 . . . . 229 129 . 4 28 8 140 202 184 516 Influence Increases 18339 | 10 270 117 1084 91 . 149 1264 1455 1215 827 488 1017 . 52 5 90 . . 62 327 . 313 573 358 26 2050 697 20 170 . 430 472 305 . 206 462 124 1010 1269 310 1021 Destroy 0b10 Robot/C 8060 | . 180 100 620 60 . 80 760 720 700 480 320 600 . . . 80 . . 20 . . . 280 160 . 580 400 20 140 . 380 140 . . . 40 . 380 320 60 440 Destroy 0b10 Robot/NC 1090 | 10 15 . 85 15 . 15 95 15 110 5 55 125 . 10 5 . . . 5 10 . 55 50 10 5 110 20 . . . 5 15 . . 60 25 30 20 50 25 35 Destroy Leader 1542 | . 32 10 154 10 . 20 200 30 150 30 72 112 . 2 . 10 . . . 2 . 6 22 . . 148 84 . 30 . 30 22 . . 12 16 10 154 78 24 72 Allied During Kill 998 | . . . . 6 . 27 48 . . . . . . . . . . . 7 . . . 107 170 5 612 . . . . 15 . . . . . . . . . 1 Trap Triggered on 0b10 100 | . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . Successful Hack 811 | . 26 . 42 . . 7 36 14 20 14 5 . . 7 . . . . . . . 26 24 8 . 9 . . . . . . 16 . 51 55 . 131 134 66 120 Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Disable Machine 1320 | . . . 60 . . . 60 30 105 30 . 15 . . . . . . . 15 . 90 60 . 15 270 45 . . . . 30 75 . 15 60 30 165 120 . 30 Anti-Garrison Action 850 | . . . . . . . . 450 . 150 . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . 50 Destroy Structure 1238 | . 17 7 33 . . . 5 136 85 73 36 15 . 3 . . . . . . . 16 30 10 1 206 58 . . . . 20 4 . 38 136 9 30 87 30 153 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 315 | . . . . . . . . . . 15 . 15 . 30 . . . . . . . 60 . . . . 15 . . . . . . . 15 . 15 . 90 15 45 Lose Combat Pursuer 1515 | . . . 90 . . . 60 60 45 30 . 75 . . . . . . 30 . . 60 . . . 15 75 . . . . 45 210 . 15 90 30 30 390 90 75 Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Influence Decreases 17662 | 10 270 98 518 669 7 149 756 218 1550 544 1485 1110 402 181 77 90 . . 62 20 210 330 525 331 163 962 1499 324 170 . 407 207 428 165 173 370 243 860 1259 381 439 Entered New Map 5351 | . . . 12 357 7 . . 178 895 494 869 380 392 61 27 . . . . . 200 30 41 57 93 12 565 114 . . . 9 148 165 . 15 56 3 69 67 35 Time Decay 9121 | 10 250 88 486 292 . 149 656 . 565 . 446 580 10 120 50 90 . . 42 20 10 270 337 254 70 270 634 210 170 . 357 198 160 . 173 236 187 697 446 214 374 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 629 | . 20 10 20 . . . 20 40 90 50 20 130 . . . . . . . . . 20 30 . . . . . . . 10 . 50 . . 99 . 10 . . 10 Lost Ally 687 | . . . . 20 . . 80 . . . . 20 . . . . . . 20 . . 10 117 20 . 230 . . . . 40 . 70 . . 20 . . 20 . 20 Purge Threat 1774 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . 450 300 . . . . . . . . . . 150 724 . . Squads Dispatched 87 | . 2 . 3 1 . . 3 . 10 . 2 8 . . . . . . . . . 5 . . . 9 5 . . . 1 2 1 . 7 6 . 5 11 2 4 Investigation 21 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . 3 . . . . . 1 . . 4 . . 3 4 . 1 Extermination 21 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 1 4 . . . . 1 1 . . 2 . 1 4 1 2 Reinforcement 34 | . 1 . 3 . . . 2 . 4 . . 5 . . . . . . . . . 2 . . . 4 1 . . . . . . . 3 4 . 1 3 1 . Assault 9 | . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 9 | . . . 1 . . . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 67 | . 1 . 6 . . . 6 3 2 . . 3 . . . . . . . . . . 1 2 . 4 . . . 1 . 2 1 . 6 . 13 . 2 3 11 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Times Spotted 848 | . 17 6 53 3 . 4 60 43 63 26 23 49 4 2 4 3 . 9 34 2 6 16 21 10 . 43 29 1 7 37 16 20 20 . 18 31 31 31 61 9 36 Peak Tracking Total 21 | . 4 3 6 3 . 3 5 6 11 6 8 6 5 1 4 4 . 5 7 1 6 7 3 5 . 7 4 1 4 14 9 15 13 . 7 21 5 5 14 6 7 Tactical Retreats 51 | . . . 3 . . . 4 2 2 2 . 4 . . . . . . 1 . . 3 . . . 1 4 . . . . 2 3 . 1 2 2 1 9 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 30 | . 3 . . . . . . 5 . 7 . 1 . 2 . . . . . 1 . 2 . . . . . . . . . 1 . . 1 1 . 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 76 | . . . . . . . 24 . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . . . . . . . 6 . 5 . . . . . . . . . . . . . . . . . 6 . . . . . . . . 5 . . . . . Reused 13 | . . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . Traps Extracted 20 | . . . . . . . 6 . 5 . . . . . . . . . . . . . 3 . . . 6 . . . . . . . . . . . . . . Installed 18 | . . . . . . . . . . . . 6 . . . . . 3 . . . . 3 . . . . . . . . . . . . 6 . . . . . Triggered 10 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Most Traps Carried 9 | . . . . . . . 6 6 9 9 9 9 3 3 6 6 6 6 3 3 3 3 3 3 3 3 6 6 6 6 6 6 6 6 6 6 . . . . . Objects Rigged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 110 | . . 1 4 . . . 4 11 7 3 . 1 . . . . 3 . . 1 . 6 6 . 1 18 3 . . 1 . 2 5 2 1 5 2 11 8 . 4 Max in Single Turn 10 | . . 1 1 . . . 1 2 3 1 . 1 . . . . 1 . . 1 . 1 2 . 1 10 1 . . 1 . 1 1 1 1 2 1 1 1 . 2 Garrison Access 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 1 1 . 1 2 . Garrison Relay 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 151 | . 5 . 9 2 2 1 12 3 5 2 4 2 . 2 1 1 . . . 1 . 13 9 1 . 4 2 . . 1 . 1 5 . 8 5 1 11 21 9 8 Terminals 96 | . 5 . 6 . . 1 7 3 2 2 2 . . 2 . . . . . 1 . 6 9 1 . 3 . . . . . . 3 . 1 4 . 8 17 6 7 Fabricators 7 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . . . . . Repair Stations 9 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . Recycling Units 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 Scanalyzers 14 | . . . 1 . . . 2 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 3 3 . . Garrison Access 13 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 2 . . . . 1 . . 1 1 1 . 1 2 . Total Hacks 472 | . 18 . 33 2 5 3 45 5 17 3 11 3 . 4 1 1 . . . 1 . 28 23 2 . 10 11 . . 1 . 3 13 . 34 32 1 44 61 26 31 Successful 261 | . 6 . 20 2 5 1 33 1 13 1 4 1 . 2 1 1 . . . . . 15 7 1 . 8 3 . . 1 . 1 2 . 20 17 1 25 38 17 14 Failed 208 | . 11 . 12 . . 2 12 4 4 2 6 2 . 2 . . . . . 1 . 13 16 1 . 2 8 . . . . 2 11 . 14 15 . 19 23 9 17 Catastrophic 34 | . 1 . 1 . . . . 1 . . . . . 2 . . . . . 1 . 3 4 . . 1 2 . . . . . 3 . . 2 . 3 6 2 2 Database Lockouts 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 175 | . 10 . 15 . 1 3 13 . 7 . 3 . . 1 . . . . . 1 . 11 5 1 . 8 7 . . . . 1 . . 7 16 . 19 22 4 20 Terminals 308 | . 18 . 19 . . 3 20 5 6 3 7 . . 4 . . . . . 1 . 11 23 2 . 9 6 . . . . 2 9 . 3 30 . 36 51 16 24 Fabricators 23 | . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . 1 . 14 . . . . . . Repair Stations 30 | . . . 7 . . . 3 . 2 . . . . . . . . . . . . 5 . . . . . . . . . . 3 . 4 . . . . 6 . Recycling Units 16 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . 7 Scanalyzers 62 | . . . 7 . . . 20 . 6 . 4 . . . . . . . . . . 2 . . . . . . . . . . . . 6 . . 8 9 . . Garrison Access 23 | . . . . . . . 2 . 3 . . . . . . . . . . . . 2 . . . 1 5 . . . . 1 . . 1 2 1 . 1 4 . Terminal Hacks 112 | . 5 . 5 2 5 1 4 1 1 1 2 . . 2 1 1 . . . . . 3 7 1 . 4 1 . . 1 . . 1 . 1 9 . 15 22 9 7 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Robot Analysis 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Open Door 21 | . . . . 2 . . . . . . . . . . 1 1 . . . . . 1 5 1 . . . . . 1 . . 1 . . . . 1 3 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Branch Access Points 6 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Emergency Access Points 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 5 . . Locate Traps 12 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 2 1 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 5 1 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 17 | . . . 3 . . . 2 . 2 . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 2 . . . . 4 . Scan Component 9 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . Repair 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Scanalyzer 48 | . . . 5 . . . 17 . 6 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . 5 8 . . Insert Component 21 | . . . 3 . . . 6 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 5 . . Analyze 14 | . . . 2 . . . 6 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Retrieve Study 13 | . . . . . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 1 . 1 2 . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 1 . 1 2 . Unauthorized Hacks 59 | . 1 . 7 . . . 9 . 3 . . . . . . . . . . . . 4 . . . 3 1 . . . . 1 . . 3 7 . 5 7 2 6 Terminals 43 | . 1 . 7 . . . 8 . 2 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . 7 . 4 6 2 2 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Assimilate 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Botnet 15 | . . . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 2 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 13 | . . . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 102 | . 5 . 8 . . 1 12 3 2 2 2 2 . 2 . . . . . 1 . 10 6 1 . 2 1 . . . . . 3 . 5 3 . 8 11 5 7 Full Trace Events 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 3 . . . 5 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 8 2 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . Part Studies Acquired 13 | . . . . . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Parts Repaired 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . Time 308 | . . . 26 . . . 38 . 60 . . . . . . . . . . . . 95 . . . . . . . . . . . . 31 . . . . 58 . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycled Matter 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed 13 | . . . 2 . . . 5 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 13 | . . . 2 . . . 5 . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . 1 1 . . . . . . . . . . . 2 . 3 . . . 1 Non-combat 5 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . 3 . . . 1 Robot Hacks Applied 13 | . . . . . . . . . 1 . . 1 . . . . 1 . 2 . . 1 1 . . . . . . . . . . . 2 . 3 . . . 1 parse_system 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . 1 . 3 . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . . . 26 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 31 | . . . . . . . . 22 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 7 | . . . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . 3 . . . . . . 1 . . . . . . 4 . . . 11 . . . . . . . 2 . 4 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 56 | . . . . 3 3 . . . . . . 1 1 . . . . . 5 . 1 1 25 5 . . . . . . 2 . 4 . . 1 . . 2 . 2 Largest Group 18 | . . . . 3 4 4 4 . . . . 1 1 . . . . . 4 . 1 1 14 18 16 16 . . . . 2 . 3 . . 1 . . 1 . 2 Highest-Rated Group 980 | . . . . 40 66 66 66 . . . . 21 31 . . . . . 48 . 31 26 537 980 810 810 . . . . 97 . 90 . . 159 . . 45 . 71 Highest-Rated Ally 159 | . . . . 16 21 21 21 . . . . 21 31 . . . . . 12 . 31 26 159 159 96 96 . . . . 49 . 64 . . 159 . . 45 . 45 Initial Warlord ECA Mod 18 | . . . . . . . . . 11 11 18 17 17 17 17 17 17 17 16 16 16 16 16 16 16 16 15 15 15 15 14 14 14 14 13 13 12 12 12 11 11 Total Orders 33 | . . . . 4 . . 2 . . . . . . . . . . . 1 . . 3 3 6 . 4 3 . . . . 3 . . 2 . . . 2 . . STAY 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 19 | . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . 4 3 . . . . 3 . . 2 . . . . . . Ally Attacks 387 | . . . . 5 . 13 40 . . . . 2 5 . . . . . 20 . 5 . 92 44 . 143 . . . . 17 . . . . 1 . . . . . Total Damage 8452 | . . . . 41 . 217 741 . . . . . 42 . . . . . 249 . 43 . 1684 1034 . 3710 . . . . 637 . . . . 54 . . . . . Kills 61 | . . . . . . 2 6 . . . . . . . . . . . 1 . . . 10 9 . 28 . . . . 5 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Active Infowar (turns) 14793 | 38 170 . . . . . . . . . . 1390 38 206 275 352 760 182 307 41 5 480 603 . . . 974 536 608 577 966 411 326 149 1251 462 1263 1037 755 413 218 Sensors 13918 | . . . . . . . . . . . . 1323 38 206 275 352 760 182 307 41 5 480 603 . . . 880 536 608 577 966 377 258 . 1171 317 1263 1030 732 413 218 Structural 548 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 250 39 . . . . 208 . . Seismic 208 | 38 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 132 | . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1926 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 326 149 1166 . . . . . . Triangulation 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . . . Jamming 480 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . . . 70 24 . . 145 . 147 . . . Robot Analysis Total 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . 2 2 . 1 . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . 4 4 . . . . 3 . . 2 . . . . . . Drone Recoveries 20 | . . . . . . . . . . . . . . . . . . . 1 . . 3 3 . . 4 4 . . . . 3 . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 42506 | 101 577 512 2282 2071 1057 1677 3111 1541 1681 1670 1109 1785 38 243 296 352 761 912 955 44 27 584 1335 551 156 698 2227 588 746 1712 1293 411 326 149 1319 733 1279 3108 1128 456 905 Spaces Moved 29405 | 53 273 288 885 759 426 678 1221 545 459 718 458 758 107 237 382 321 752 1410 1047 99 102 1462 755 222 52 278 628 354 413 848 647 369 498 169 1042 807 2496 2453 2026 707 1201 Core 11 | 10 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 12088 | 43 273 288 885 759 426 678 1221 545 459 718 458 232 . . . . . . . . . . 242 222 52 278 628 354 413 848 647 26 . . . . . 1393 . . . Legs 179 | . . . . . . . . . . . . 179 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 263 | . . . . . . . . . . . . 221 . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . Hover 16857 | . . . . . . . . . . . . 126 107 237 382 321 752 1409 1047 99 102 1462 471 . . . . . . . . 343 498 169 1042 807 2496 1060 2019 707 1201 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 240 240 240 200 213 200 200 200 34 34 34 16 94 94 22 22 20 20 20 20 160 160 160 160 160 160 160 160 21 36 40 20 21 20 23 20 21 21 Average Speed 104 | 139 160 160 200 240 240 240 210 213 221 200 200 138 34 34 62 94 94 47 58 20 20 20 114 160 160 160 160 160 160 160 160 66 40 40 80 47 27 105 27 23 28 Slowest Speed 550 | 160 160 160 240 240 240 240 240 213 280 240 240 260 34 34 94 94 94 550 114 40 20 20 185 160 160 160 160 160 160 160 163 163 94 40 157 108 53 407 43 43 129 Overloaded Moves 12 | . . . . . . . . . . . . . . . 8 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 58 | 4 56 74 70 98 88 94 92 83 50 82 35 17 78 7 51 53 85 84 81 3 71 29 84 66 51 46 15 64 65 87 70 14 47 94 25 54 63 96 73 17 38 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 7 | . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 1 . 1 . 1 . . 1 1 1 1 . 1 . . 1 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . 2 . . . . . . . . 1 1 2 . 1 . . . . . . . . 2 2 . 5 . . . . . . . . . . Spaces Dug 162 | . . . 1 . . . . 7 . 12 . 8 . 3 8 . . . . . . 16 7 . 1 4 8 . . 2 3 3 2 . 14 11 3 8 29 9 3 Terrain Destroyed 1025 | . 16 9 28 . . . . 164 80 26 37 16 . 3 8 25 . 16 . . . 16 27 3 1 209 44 2 17 4 27 10 2 . 17 88 3 10 35 11 71 Melee 112 | . . . . . . . . 7 . 12 . 1 . 3 8 . . . . . . 16 6 . 1 4 3 . . . 2 3 2 . 7 8 . 3 16 7 3 Projectile 188 | . . . 1 . . . . . 3 . 1 12 . . . . . . . . . . 3 3 . 16 41 2 17 4 25 7 . . 10 9 3 7 19 4 1 AOE 725 | . 16 9 27 . . . . 157 77 14 36 3 . . . 25 . 16 . . . . 18 . . 189 . . . . . . . . . 71 . . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 38099 | 68 338 317 1162 983 463 701 1543 731 937 842 574 1289 108 387 422 356 801 1599 1381 114 108 1682 1152 380 98 438 1705 365 457 1186 818 486 600 241 1436 1034 3052 2843 2374 945 1583 Wait 4821 | . 7 . 77 198 . . 90 41 248 9 23 179 . 125 21 21 35 48 300 . . 138 217 89 28 86 955 1 15 293 63 49 28 49 226 71 418 150 141 183 199 Move 29360 | 53 272 287 884 758 425 677 1220 544 458 717 457 758 106 236 381 320 751 1409 1046 99 101 1461 754 219 51 277 627 353 412 847 646 368 497 168 1041 806 2495 2452 2020 706 1201 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 329 | 4 9 1 30 3 3 1 19 3 12 2 9 34 1 1 2 3 5 28 4 2 2 10 9 6 . 3 2 . 3 6 3 10 9 3 14 15 17 15 11 4 11 Fast Attach 313 | 7 1 1 7 2 . . 7 3 7 4 6 36 . 4 2 . . 23 2 2 1 2 13 9 . 2 5 2 1 6 7 3 9 6 31 9 28 41 10 4 10 Attach 137 | . 2 2 3 1 . 1 4 3 8 3 3 16 . . . . . 11 1 2 . 3 13 1 . 1 2 . 2 2 3 5 1 1 2 6 6 6 14 3 6 Detach 42 | . . . . . . . . . . . . 5 . . . . . 3 . . . . 9 1 . . 2 . . 1 3 . . 1 2 2 1 1 7 2 2 Swap 474 | . 4 9 16 1 . 2 25 7 20 10 11 39 . 2 4 2 5 9 9 2 1 9 38 10 1 20 25 2 6 6 9 13 6 . 18 18 14 23 39 11 28 Drop 553 | . 4 5 26 6 3 2 30 7 11 4 16 74 1 5 3 . 1 34 6 2 3 11 17 20 . 5 6 2 1 13 7 11 14 7 42 18 42 53 15 5 21 Fire 1129 | 4 38 12 118 14 . 7 115 105 117 56 49 76 . . . 3 3 2 2 . . . 24 8 1 32 61 5 17 12 37 18 . . 13 28 9 82 27 4 30 Melee 677 | . . . . . . . . 10 1 24 . 59 . 7 9 7 1 29 11 5 . 48 55 16 17 12 20 . . . 2 7 14 6 34 54 22 20 90 23 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 1 . 1 . . 11 9 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 7 . 13 . . . 7 . . . . . . . . . . . . . . . . . 2 . . 13 . . . . . . Rewire 101 | . . . . . 32 . . . . . . 7 . . . . . . . . . . . . . . . . . . 38 . 22 . . 1 . . . . 1 Trap 94 | . . . . . . . 24 . 52 . . 6 . . . . . 3 . . . . 3 . . . . . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Central database locked down 655 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Entered Mines 878 | -10/Mines | Core integrity fell below 50% 883 | -10/Mines | Destroyed YI-UF0 907 | -10/Mines | Found Prototype Launcher 969 | -10/Mines | Identified YI-UF0's Doublenader 1088 | -10/Mines | Assembled infested the area 1177 | -10/Mines | Discovered new exit (range 13) 1191 | -10/Mines | Entered Materials 1191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1711 | -9/Materials | Build established: Scavenger-Mutant 1724 | -9/Materials | Repaired Assault Rifle 1781 | -9/Materials | Central database locked down 1951 | -9/Materials | Discovered new exit (range 13) 2286 | -9/Materials | Discovered new exit (range 5) 2368 | -9/Materials | Build established: Mutant 2678 | -9/Materials | Discovered new exit (range 5) 2935 | -9/Materials | Identified exit to Mines 3019 | -9/Materials | Identified exit to Materials 3092 | -9/Materials | Learned 8 Materials zone layouts 3155 | -9/Materials | Loaded intel: 49 non-interactive machine locations 3206 | -9/Materials | Learned 2 Storage zone layouts 3246 | -9/Materials | Learned Storage stockpile data 3318 | -9/Materials | Learned location of Zion (-7) 3370 | -9/Materials | Learned location of 1 exit from Materials 3473 | -9/Materials | Entered Mines 3587 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3589 | -9/Mines | Discovered new exit (range 5) 3917 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4146 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4148 | -9/Mines | Discovered exit to Materials (range 9) 4191 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4278 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4902 | -9/Mines | Met a Derelict shopkeep closing up shop 4994 | -9/Mines | Discovered exit to Materials (range 5) 5544 | -9/Mines | Entered Exiles 5544 | -9/Exiles | Found Exiles lab destroyed 5544 | -9/Exiles | Accompanied by 1 ally 5576 | -9/Exiles | Discovered new exit (range 15) 6093 | -9/Exiles | Build established: Commander-Mutant 6287 | -9/Exiles | Opened EX-Vault 6300 | -9/Exiles | Found Latent Energy Streamer 6582 | -9/Exiles | Discovered new exit (range 10) 6601 | -9/Exiles | Entered Mines 6601 | -8/Mines | Accompanied by 4 allies 6865 | -8/Mines | Discovered exit to Materials (range 3) 7076 | -8/Mines | Build established: Scavenger-Mutant 7082 | -8/Mines | Discovered exit to Materials (range 5) 8278 | -8/Mines | Entered Materials 8278 | -8/Materials | Accompanied by 4 allies 8278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8279 | -8/Materials | Identified exit to Factory 8619 | -8/Materials | Build established: Scavenger-Tank 8922 | -8/Materials | Build established: Tank 9250 | -8/Materials | Identified exit to Garrison 9256 | -8/Materials | Discovered exit to Factory (range 7) 10034 | -8/Materials | Discovered exit to Factory (range 16) 10083 | -8/Materials | Learned Storage stockpile data 10192 | -8/Materials | Learned location of 1 exit from Recycling 10231 | -8/Materials | Learned 4 Factory zone layouts 10302 | -8/Materials | Learned Factory trap positions 10353 | -8/Materials | Learned Storage stockpile data 10798 | -8/Materials | Repaired Reactive Plating 11389 | -8/Materials | Entered Garrison 11465 | -8/Garrison | Discovered new exit (range 49) 11465 | -8/Garrison | Discovered new exit (range 56) 11465 | -8/Garrison | Discovered new exit (range 66) 11555 | -8/Garrison | Triggered checkpoint 11582 | -8/Garrison | Garrison Relay disabled 11609 | -8/Garrison | Triggered checkpoint 11717 | -8/Garrison | Triggered checkpoint 11913 | -8/Garrison | Triggered checkpoint 12000 | -8/Garrison | Garrison Relay disabled 12021 | -8/Garrison | Triggered checkpoint 12247 | -8/Garrison | Phase Generator disabled 12443 | -8/Garrison | Triggered checkpoint 12601 | -8/Garrison | Garrison Relay disabled 12667 | -8/Garrison | Triggered checkpoint 12721 | -8/Garrison | Triggered checkpoint 12748 | -8/Garrison | Garrison Relay disabled 12888 | -8/Garrison | Garrison Relay disabled 12930 | -8/Garrison | Entered Materials 13330 | -8/Materials | First assault squad dispatched 13435 | -8/Materials | Destroyed 7 combat bots 13714 | -8/Materials | Build established: Trapper-Tank 14056 | -8/Materials | Discovered exit to Factory (range 16) 14138 | -8/Materials | Repaired Enh. Autogun 14490 | -8/Materials | Garrison activated, responded to threat 14543 | -8/Materials | Core integrity fell below 50% 14586 | -8/Materials | Identified exit to Garrison 14593 | -8/Materials | Lost 3 parts (1u2w) 14611 | -8/Materials | Entered Garrison 14665 | -8/Garrison | Triggered checkpoint 14723 | -8/Garrison | Lost 3 parts (2n1u) 14807 | -8/Garrison | Discovered new exit (range 3) 14963 | -8/Garrison | Build established: Scavenger-Tank 15030 | -8/Garrison | Destroyed 7 combat bots 15093 | -8/Garrison | Triggered checkpoint 15152 | -8/Garrison | Garrison Relay disabled 15349 | -8/Garrison | Discovered exit to Factory (range 12) 15461 | -8/Garrison | Build established: Scavenger-Mutant 15604 | -8/Garrison | Discovered exit to Factory (range 10) 15824 | -8/Garrison | Triggered checkpoint 15827 | -8/Garrison | Triggered checkpoint 16067 | -8/Garrison | Discovered exit to Factory (range 13) 16281 | -8/Garrison | Entered Materials 16679 | -8/Materials | Build established: Scavenger-Tank 17081 | -8/Materials | First assault squad dispatched 17137 | -8/Materials | Core integrity fell below 20% 17164 | -8/Materials | Destroyed 9 combat bots 17185 | -8/Materials | Discovered exit to Factory (range 3) 17203 | -8/Materials | Central database locked down 17390 | -8/Materials | Entered Factory 17390 | -7/Factory | Evolved 2 slots: Propulsion x2 17391 | -7/Factory | Identified exit to Factory 17392 | -7/Factory | Loaded intel: 75 trap records 18139 | -7/Factory | Lost 3 parts (2n1w) 18303 | -7/Factory | Cargo convoy interrupted 18571 | -7/Factory | Lost 6 parts (4n1u1w) 18833 | -7/Factory | Build established: Scavenger-Skirmisher 19175 | -7/Factory | Manually triggered Chute Trap 19175 | -7/Factory | Sucked down chute 19175 | -7/Factory | Entered Waste 19176 | -7/Waste | Met a frightened Derelict 19179 | -7/Waste | Spotted C-40 Crusher 19190 | -7/Waste | EMP discharged 19190 | -7/Waste | System corruption reached 10% 19193 | -7/Waste | Spotted C-40 Crusher 19207 | -7/Waste | Spotted C-40 Crusher 19209 | -7/Waste | Spotted C-40 Crusher 19210 | -7/Waste | Discovered new exit (range 10) 19213 | -7/Waste | Identified exit to Factory 19213 | -7/Waste | Entered Factory 19332 | -7/Factory | Identified exit to Storage 19332 | -7/Factory | Identified exit to Lower Caves 19440 | -7/Factory | Build established: Mutant 19456 | -7/Factory | Entered Lower Caves 19462 | -7/Lower Caves | Met a Warlord Commander 19463 | -7/Lower Caves | Learned location of Warlord (-5) 19464 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19527 | -7/Lower Caves | Encountered a Warlord checkpoint 19556 | -7/Lower Caves | Found Prototype Device 19747 | -7/Lower Caves | Discovered new exit (range 11) 19752 | -7/Lower Caves | Identified exit to Lower Caves 19752 | -7/Lower Caves | Entered another Lower Caves area 19792 | -7/Lower Caves | Discovered exit to Factory (range 15) 19903 | -7/Lower Caves | Learned Factory terminal intel 20063 | -7/Lower Caves | Discovered new exit (range 10) 20070 | -7/Lower Caves | Identified exit to Zion 20104 | -7/Lower Caves | Entered Zion 20122 | -7/Zion | Given the Hacking Drone Bay 20124 | -7/Zion | Found Prototype Device 20150 | -7/Zion | System corruption cleaned by Quarantine Array 20175 | -7/Zion | Discovered new exit (range 12) 20293 | -7/Zion | Identified exit to Deep Caves 20330 | -7/Zion | Learned Factory security intel 20454 | -7/Zion | Met Imprinter 20503 | -7/Zion | Found Relay Coupler [Programmer] 20579 | -7/Zion | Found Prototype Special Weapon 20580 | -7/Zion | Identified RU-N14's Throwing Claymores 20583 | -7/Zion | Found RU-N14's Throwing Claymores 20585 | -7/Zion | Identified Hacking Drone Bay 20588 | -7/Zion | Found RU-N14's Throwing Claymores 20863 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20865 | -7/Zion | Entered Deep Caves 21053 | -7/Deep Caves | Attacked by Z-Imprinter 21071 | -7/Deep Caves | Destroyed Z-Imprinter 21129 | -7/Deep Caves | Lost 8 parts (1p5n2u) 21150 | -7/Deep Caves | Found Prototype Device 21150 | -7/Deep Caves | Identified Zio. Metafield Generator 21207 | -7/Deep Caves | Found Prototype Protection 21214 | -7/Deep Caves | Z-Facility disabled 21239 | -7/Deep Caves | Core integrity fell below 50% 21248 | -7/Deep Caves | Found Prototype Protection 21248 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 21275 | -7/Deep Caves | Lost 8 parts (6n1u1w) 21330 | -7/Deep Caves | Found Zio. Weapon Casing 21332 | -7/Deep Caves | Found Prototype Protection 21344 | -7/Deep Caves | Found Prototype Protection 21348 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 21413 | -7/Deep Caves | Build established: Scavenger-Mutant 21475 | -7/Deep Caves | Discovered new exit (range 6) 21777 | -7/Deep Caves | Entered Proximity Caves 21778 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 21805 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 21847 | -6/Proximity Caves | Spotter reported a threat 21937 | -6/Proximity Caves | Spotter reported a threat 22036 | -6/Proximity Caves | Lost 9 allies 22149 | -6/Proximity Caves | Lost 8 allies 22177 | -6/Proximity Caves | 0b10 base defense nominally successful 22631 | -6/Proximity Caves | Discovered exit to Factory (range 11) 22732 | -6/Proximity Caves | Entered Factory 22732 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 22734 | -6/Factory | Loaded intel: 28 terminal locations 22776 | -6/Factory | Sucked down chute 22776 | -6/Factory | Entered Waste 22777 | -6/Waste | Met a frightened Derelict 22778 | -6/Waste | Found Broken Adv. Powered Armor 22783 | -6/Waste | Spotted C-40 Crusher 22788 | -6/Waste | Spotted C-40 Crusher 22789 | -6/Waste | Spotted C-40 Crusher 22791 | -6/Waste | EMP discharged 22791 | -6/Waste | Spotted C-40 Crusher 22792 | -6/Waste | Spotted C-40 Crusher 22792 | -6/Waste | Spotted C-40 Crusher 22798 | -6/Waste | Discovered new exit (range 10) 22803 | -6/Waste | Entered Factory 22838 | -6/Factory | Watched by a mysterious "MATRIX" hacker 22933 | -6/Factory | Repaired Broken Adv. Powered Armor? 22986 | -6/Factory | Found Hvy. Reactive Plating 23039 | -6/Factory | Build established: Scavenger-Sprinter 23291 | -6/Factory | Discovered new exit (range 12) 23306 | -6/Factory | Identified exit to Lower Caves 23306 | -6/Factory | Identified exit to Extension 23387 | -6/Factory | Entered Extension 23406 | -6/Extension | Identified exit to Factory 23411 | -6/Extension | Identified exit to Cetus 23500 | -6/Extension | Lost 4 allies 23532 | -6/Extension | Rescued a captive Derelict 23568 | -6/Extension | Rescued a captive Derelict 23571 | -6/Extension | Rescued a captive Derelict 23592 | -6/Extension | Rescued a captive Derelict 23649 | -6/Extension | Rescued a captive Derelict 23666 | -6/Extension | Rescued a captive Derelict 23688 | -6/Extension | Build established: Scavenger-Mutant 23930 | -6/Extension | Spotted B-75 Beast 23951 | -6/Extension | Allies destroyed B-75 Beast 23967 | -6/Extension | Spotted B-75 Beast 24006 | -6/Extension | Lost 6 allies 24031 | -6/Extension | Lost 4 parts (4n) 24050 | -6/Extension | Destroyed B-75 Beast 24287 | -6/Extension | Rescued a captive Derelict 24287 | -6/Extension | Rescued a captive Derelict 24404 | -6/Extension | Rescued a captive Derelict 24408 | -6/Extension | Rescued a captive Derelict 24553 | -6/Extension | Rescued A7 24622 | -6/Extension | Rescued a captive Derelict 24624 | -6/Extension | Rescued a captive Derelict 24722 | -6/Extension | Entered Cetus 24722 | -6/Cetus | Accompanied by 14 allies (A7) 24727 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 24762 | -6/Cetus | Spotted Cetus Guard 24763 | -6/Cetus | Spotted Cetus Guard 24763 | -6/Cetus | Allies destroyed Cetus Guard 24766 | -6/Cetus | Spotted Cetus Guard 24768 | -6/Cetus | Spotted Cetus Guard 24769 | -6/Cetus | Allies destroyed Cetus Guard 24771 | -6/Cetus | Allies destroyed Cetus Guard 24775 | -6/Cetus | Allies destroyed Cetus Guard 24893 | -6/Cetus | Started Cetus Manufacturing Module 24904 | -6/Cetus | Escorted A7 to Cetus Mainframe 24918 | -6/Cetus | Manufactured an Enhanced Grunt 24925 | -6/Cetus | Discovered new exit (range 15) 24943 | -6/Cetus | Manufactured an Enhanced Grunt 24968 | -6/Cetus | Manufactured an Enhanced Grunt 24993 | -6/Cetus | Manufactured an Enhanced Grunt 24996 | -6/Cetus | Spotted Cetus Guard 24997 | -6/Cetus | Spotted Cetus Guard 24997 | -6/Cetus | Spotted Cetus Guard 24999 | -6/Cetus | Spotted Cetus Guard 25001 | -6/Cetus | Allies destroyed Cetus Guard 25005 | -6/Cetus | Destroyed Cetus Guard 25012 | -6/Cetus | Allies destroyed Cetus Guard 25017 | -6/Cetus | Allies destroyed Cetus Guard 25018 | -6/Cetus | Manufactured an Enhanced Grunt 25027 | -6/Cetus | Discovered exit to Factory (range 15) 25039 | -6/Cetus | Met Revision 17 25154 | -6/Cetus | Found Med. Regenerative Plating 25174 | -6/Cetus | Murdered A7 25176 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25273 | -6/Cetus | Entered Archives 25273 | -6/Archives | Accompanied by 16 allies 25332 | -6/Archives | Build established: Commander-Mutant 25371 | -6/Archives | Met Zhirov 25377 | -6/Archives | Reinforcements dispatched to Archives 25379 | -6/Archives | Discovered new exit (range 13) 25422 | -6/Archives | Reinforcements dispatched to Archives 25429 | -6/Archives | Entered Hub_04(d) 25429 | -6/Hub_04(d) | Accompanied by 16 allies 25592 | -6/Hub_04(d) | Garrison activated, responded to threat 25700 | -6/Hub_04(d) | Lost 3 allies 25877 | -6/Hub_04(d) | Network Hub disabled 25880 | -6/Hub_04(d) | Network Hub disabled 25893 | -6/Hub_04(d) | Spotted Lightning 25894 | -6/Hub_04(d) | Spotted Lightning 25894 | -6/Hub_04(d) | Spotted Lightning 25898 | -6/Hub_04(d) | Destroyed Lightning 25907 | -6/Hub_04(d) | Found Prototype Device 25908 | -6/Hub_04(d) | Allies destroyed Lightning 25908 | -6/Hub_04(d) | Identified Exp. Phase Shifter 25910 | -6/Hub_04(d) | Destroyed Lightning 25924 | -6/Hub_04(d) | Spotted Lightning 25931 | -6/Hub_04(d) | Spotted Lightning 25932 | -6/Hub_04(d) | Destroyed Lightning 25933 | -6/Hub_04(d) | Spotted Lightning 25934 | -6/Hub_04(d) | System corruption reached 10% 25945 | -6/Hub_04(d) | Destroyed Lightning 25962 | -6/Hub_04(d) | Destroyed Lightning 25968 | -6/Hub_04(d) | Found Prototype Processor 25969 | -6/Hub_04(d) | Identified Exp. Targeting Computer 25980 | -6/Hub_04(d) | Found Prototype Device 25980 | -6/Hub_04(d) | Identified Exp. EM Shield 25992 | -6/Hub_04(d) | Lost 10 allies 26040 | -6/Hub_04(d) | Network Hub disabled 26071 | -6/Hub_04(d) | Network Hub disabled 26087 | -6/Hub_04(d) | Spotted Lightning 26088 | -6/Hub_04(d) | Spotted Lightning 26092 | -6/Hub_04(d) | Spotted Lightning 26105 | -6/Hub_04(d) | Disrupted transfer network 26127 | -6/Hub_04(d) | Entered Factory 26127 | -5/Factory | Evolved 2 slots: Utility x2 26248 | -5/Factory | Identified exit to Upper Caves 26452 | -5/Factory | Build established: Scavenger-Mutant 26969 | -5/Factory | Build established: Scavenger-Skirmisher 27011 | -5/Factory | Discovered new exit (range 15) 27075 | -5/Factory | Identified exit to Factory 27845 | -5/Factory | Build established: Scavenger-Tank 28354 | -5/Factory | Entered Upper Caves 28470 | -5/Upper Caves | Learned Factory emergency access door positions 28697 | -5/Upper Caves | Build established: Scavenger-Skirmisher 28799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28829 | -5/Upper Caves | Learned location of 1 exit from Factory 28929 | -5/Upper Caves | Discovered new exit (range 10) 28941 | -5/Upper Caves | Identified exit to Upper Caves 28942 | -5/Upper Caves | Entered another Upper Caves area 29090 | -5/Upper Caves | Discovered exit to Factory (range 14) 29216 | -5/Upper Caves | Spotted B-75 Beast 29246 | -5/Upper Caves | Destroyed B-75 Beast 29418 | -5/Upper Caves | Learned Factory emergency access door positions 29507 | -5/Upper Caves | Build established: Scavenger-Tank 29611 | -5/Upper Caves | Discovered new exit (range 10) 29688 | -5/Upper Caves | Entered Warlord 29745 | -5/Warlord | System corruption cleaned by Quarantine Array 30168 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30261 | -5/Warlord | Found Prototype Reactor 30261 | -5/Warlord | Identified Vortex Chain Reactor 30287 | -5/Warlord | Found Prototype Device 30287 | -5/Warlord | Identified Exp. Focal Shield 30516 | -5/Warlord | Warlord's base attacked by MAIN.C 30534 | -5/Warlord | Found Prototype Energy Cannon 30534 | -5/Warlord | Identified Vortex Driver 30544 | -5/Warlord | Found Vortex Driver 30674 | -5/Warlord | Met Warlord 30786 | -5/Warlord | Lost 3 allies 30866 | -5/Warlord | Warlord forces counterattacked 31072 | -5/Warlord | Lost 4 allies 31089 | -5/Warlord | Spotted Executioner 31191 | -5/Warlord | Warlord base infiltrated, sounded retreat 31343 | -5/Warlord | Spotted Striker 31364 | -5/Warlord | Discovered new exit (range 13) 31377 | -5/Warlord | Lost 5 allies 31400 | -5/Warlord | Entered Proximity Caves 31412 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 31481 | -4/Proximity Caves | Destroyed 9 combat bots 31749 | -4/Proximity Caves | Build established: Scavenger-Mutant 32057 | -4/Proximity Caves | Learned location of Testing (-3) 32087 | -4/Proximity Caves | Spotted B-86 Titan 32384 | -4/Proximity Caves | Discovered exit to Factory (range 15) 32693 | -4/Proximity Caves | Entered Factory 32693 | -4/Factory | Evolved 2 slots: Propulsion x2 32694 | -4/Factory | Identified exit to Research 32785 | -4/Factory | Build established: Derelict-Gunner 32960 | -4/Factory | Identified exit to Upper Caves 32960 | -4/Factory | Identified exit to Armory 33104 | -4/Factory | Entered Armory 33283 | -4/Armory | Found Fusion Bomb Launcher 33344 | -4/Armory | Spotted B-86 Titan 33393 | -4/Armory | Lost 3 allies 33424 | -4/Armory | Lost 3 parts (1p1n1w) 33426 | -4/Armory | Discovered new exit (range 4) 33429 | -4/Armory | Identified exit to Lab 33430 | -4/Armory | Entered Lab 33430 | -4/Lab | Discovered exit to Research (range 10) 33435 | -4/Lab | Hidden lab's door opened automatically 33435 | -4/Lab | Sensor layout match revealed 33447 | -4/Lab | Gained access to the hidden lab's interior 33462 | -4/Lab | Unable to decrypt terminal 33467 | -4/Lab | Found Prototype Energy Gun 33467 | -4/Lab | Identified Tachyon Dispersion Ray 33474 | -4/Lab | Found Prototype Hackware 33474 | -4/Lab | Identified Deep Network Scanner 33477 | -4/Lab | Found Med. Regenerative Plating 33480 | -4/Lab | Found Prototype Energy Cannon 33480 | -4/Lab | Identified Potential Cannon 33501 | -4/Lab | Found Alien Artifact 33514 | -4/Lab | Found Alien Artifact 33514 | -4/Lab | Identified Integrated Reactor 33514 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 33540 | -4/Lab | Found Alien Artifact 33540 | -4/Lab | Identified Core Regenerator 33540 | -4/Lab | Used Core Regenerator, restored core integrity (+104) 33579 | -4/Lab | Entered Research 33579 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 33779 | -3/Research | Revision forces began assault on 0b10 33799 | -3/Research | Met up with Revision 17++ 33918 | -3/Research | Build established: Hacker-Assassin 33997 | -3/Research | Fabricated Adv. Powered Armor (x1) 34236 | -3/Research | Found Prototype Hackware 34236 | -3/Research | Identified Exp. System Shield 34252 | -3/Research | Identified exit to Testing 34279 | -3/Research | Research terminal network offline 34516 | -3/Research | Repaired Broken Antigrav Array 34572 | -3/Research | Fabricated Antigrav Array? 34619 | -3/Research | Fabricated Antigrav Array (x1) 34758 | -3/Research | Found Prototype Device 34758 | -3/Research | Identified Adv. Kinecellerator 34898 | -3/Research | Entered Testing 34951 | -3/Testing | Found Prototype Device 34980 | -3/Testing | Identified Exp. Thermal Defense Suite 35022 | -3/Testing | Found Prototype Launcher 35030 | -3/Testing | Identified Adv. Micro-nuke Launcher 35092 | -3/Testing | Build established: Hacker-Mutant 35108 | -3/Testing | Spotted Striker 35151 | -3/Testing | Unchained authorized (1B-0RG) 35202 | -3/Testing | Found Prototype Energy Cannon 35202 | -3/Testing | Identified Hpw. Disruptor Cannon 35234 | -3/Testing | Identified exit to Research 35493 | -3/Testing | Lost 3 parts (1p1n1u) 35522 | -3/Testing | Spotted 1B-0RG 35593 | -3/Testing | Rewired PY-0DFP6744PP 35631 | -3/Testing | Entered Research 35631 | -2/Research | Warlord forces began assault on 0b10 35631 | -2/Research | Evolved 2 slots: Utility x2 35656 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 35656 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 35656 | -2/Research | Lost 7 parts (2p2n2u1w) 35741 | -2/Research | Research machine network offline 35909 | -2/Research | Lost 3 allies 35921 | -2/Research | Spotted B-90 Cyclops 35969 | -2/Research | Lost 3 allies 35983 | -2/Research | Spotted Striker 36034 | -2/Research | Lost 5 allies 36056 | -2/Research | Met PL-HR7 36061 | -2/Research | Found Warlord Statue 36116 | -2/Research | Discovered new exit (range 12) 36122 | -2/Research | Identified exit to Access 36183 | -2/Research | Discovered new exit (range 13) 36184 | -2/Research | Met DD-05H 36184 | -2/Research | Met up with Warlord 36189 | -2/Research | Identified exit to Quarantine 36249 | -2/Research | Targeted by mysterious "MATRIX" hacker 36305 | -2/Research | Borebot progress halted 36337 | -2/Research | Spotted B-90 Cyclops 36342 | -2/Research | Borebot progress halted 36366 | -2/Research | Spotted Striker 36414 | -2/Research | Build established: Hacker-Sprinter 36442 | -2/Research | Borebot progress halted 36462 | -2/Research | Found Prototype Processor 36462 | -2/Research | Identified Exp. Melee Analysis Suite 36468 | -2/Research | Found Prototype Processor 36468 | -2/Research | Identified Exp. Core Analyzer 36475 | -2/Research | Discovered exit to Quarantine (range 16) 36519 | -2/Research | Lost 4 allies 36631 | -2/Research | Warlord invited to help at Command 36631 | -2/Research | Given Cave Seal Controls access code 36656 | -2/Research | Spotted Striker 36693 | -2/Research | Found Prototype Device 36693 | -2/Research | Identified Thermal Barrier 36702 | -2/Research | Found Exp. Phase Shifter 36821 | -2/Research | Spotted Striker 36822 | -2/Research | Spotted Striker 36830 | -2/Research | Spotted Striker 36830 | -2/Research | Spotted Striker 36871 | -2/Research | Spotted Striker 36906 | -2/Research | Lost 11 allies 36907 | -2/Research | Found Exp. Core Analyzer 36910 | -2/Research | Entered Quarantine 36934 | -2/Quarantine | Found Alien Artifact 36934 | -2/Quarantine | Identified Dimensional Node Initializer 36934 | -2/Quarantine | Initialized slip node 36939 | -2/Quarantine | Found Alien Artifact 36939 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 36939 | -2/Quarantine | Warped through subspace to slip node 36981 | -2/Quarantine | Build established: Scavenger-Sprinter 36989 | -2/Quarantine | Found Alien Artifact 37029 | -2/Quarantine | Found Alien Slashing Weapon 37029 | -2/Quarantine | Identified Sigix Broadsword 37139 | -2/Quarantine | Unchained authorized (1B-0RG) 37143 | -2/Quarantine | Cryocooling Duct disabled 37148 | -2/Quarantine | Cryocooling Duct disabled 37158 | -2/Quarantine | Ambient heat levels rising (+20) 37158 | -2/Quarantine | Non-combat units ordered to evacuate 37163 | -2/Quarantine | Ambient heat levels rising (+20) 37163 | -2/Quarantine | Combat units ordered to evacuate 37213 | -2/Quarantine | Warped through subspace to slip node 37219 | -2/Quarantine | Found Alien Artifact 37226 | -2/Quarantine | Lost 5 allies 37263 | -2/Quarantine | Quarantine Guard activated 37359 | -2/Quarantine | Found Alien Launcher 37373 | -2/Quarantine | Spotted Quarantine Guard 37397 | -2/Quarantine | Destroyed Quarantine Guard 37440 | -2/Quarantine | Spotted Quarantine Guard 37451 | -2/Quarantine | Destroyed Quarantine Guard 37524 | -2/Quarantine | Spotted Quarantine Guard 37543 | -2/Quarantine | Spotted Quarantine Guard 37560 | -2/Quarantine | Destroyed Quarantine Guard 37568 | -2/Quarantine | Destroyed Quarantine Guard 37657 | -2/Quarantine | Build established: Hacker-Mutant 37677 | -2/Quarantine | Discovered exit to Access (range 13) 37677 | -2/Quarantine | Spotted Quarantine Guard 37683 | -2/Quarantine | Destroyed Quarantine Guard 37724 | -2/Quarantine | Spotted Quarantine Guard 37736 | -2/Quarantine | Destroyed Quarantine Guard 37745 | -2/Quarantine | Spotted Quarantine Guard 37752 | -2/Quarantine | Destroyed Quarantine Guard 38052 | -2/Quarantine | Spotted Quarantine Guard 38066 | -2/Quarantine | Destroyed Quarantine Guard 38171 | -2/Quarantine | Spotted Quarantine Guard 38930 | -2/Quarantine | Destroyed Quarantine Guard 38948 | -2/Quarantine | Spotted Fortress 38953 | -2/Quarantine | Destroyed Fortress 38982 | -2/Quarantine | Found Prototype Protection 38982 | -2/Quarantine | Identified Centrium Heavy Armor Plating 38988 | -2/Quarantine | Found Vortex Chain Reactor 39121 | -2/Quarantine | Discovered new exit (range 6) 39121 | -2/Quarantine | Discovered new exit (range 7) 39121 | -2/Quarantine | Spotted Quarantine Guard 39121 | -2/Quarantine | Spotted Quarantine Guard 39135 | -2/Quarantine | Destroyed Quarantine Guard 39141 | -2/Quarantine | Destroyed Quarantine Guard 39345 | -2/Quarantine | Found Alien Artifact 39430 | -2/Quarantine | Identified Core Reset Matrix 39708 | -2/Quarantine | Spotted Quarantine Guard 39724 | -2/Quarantine | Destroyed Quarantine Guard 39823 | -2/Quarantine | Identified Sigix Terminator 39836 | -2/Quarantine | Found Dimensional Node Initializer 39843 | -2/Quarantine | Found Transdimensional Reconstructor 40016 | -2/Quarantine | Identified exit to Protoforge 40017 | -2/Quarantine | Identified exit to Section 7 40018 | -2/Quarantine | Entered Section 7 40098 | -2/Section 7 | Found Integrated Reactor 40098 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40163 | -2/Section 7 | Found Alien Artifact 40197 | -2/Section 7 | Found Integrated Reactor 40197 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40272 | -2/Section 7 | Identified Spacefold Activator 40279 | -2/Section 7 | Found Alien Artifact 40279 | -2/Section 7 | Identified Integrity Redistributor 40279 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-82) 40520 | -2/Section 7 | Spotted S7 Guard 40525 | -2/Section 7 | Spotted CY-PHR 40594 | -2/Section 7 | Extracted 0b10 system backdoors from CY-PHR data collection 40727 | -2/Section 7 | Found Alien Artifact 40888 | -2/Section 7 | Identified Integrated Mediator 40888 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 40916 | -2/Section 7 | Initialized slip node 40932 | -2/Section 7 | Spotted Executioner 40943 | -2/Section 7 | Spotted B-99 Colossus 40957 | -2/Section 7 | Found Alien Artifact 40957 | -2/Section 7 | Identified LRC Matter Compressor 40957 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 41029 | -2/Section 7 | Found Transdimensional Reconstructor 41030 | -2/Section 7 | Found Transdimensional Reconstructor 41031 | -2/Section 7 | Warped through subspace to slip node 41032 | -2/Section 7 | Core integrity fell below 50% 41034 | -2/Section 7 | Found Transdimensional Reconstructor 41114 | -2/Section 7 | Spotted S7 Guard 41116 | -2/Section 7 | Warped through subspace to slip node 41119 | -2/Section 7 | Found Alien Artifact 41135 | -2/Section 7 | Identified Navigation Efficiency Matrix 41135 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 41135 | -2/Section 7 | Identified Subatomic Replicator 41146 | -2/Section 7 | Entered Access 41146 | -1/Access | Evolved 2 slots: Utility x2 41164 | -1/Access | Identified exit to Command 41396 | -1/Access | Search patrols dispatched 41452 | -1/Access | Repaired Antigrav Array+ 41490 | -1/Access | Repaired Centrium Medium Armor Plating 41602 | -1/Access | Entered Command 41644 | -1/Command | Phase Generator disabled 41672 | -1/Command | Identified exit to Surface 41690 | -1/Command | Found Prototype Processor 42031 | -1/Command | Spotted M Guard 42032 | -1/Command | Spotted M Guard 42046 | -1/Command | Spotted Combat Programmer 42047 | -1/Command | Spotted Combat Programmer 42052 | -1/Command | Destroyed Combat Programmer 42064 | -1/Command | Destroyed Combat Programmer 42067 | -1/Command | Found Exp. Focal Shield 42135 | -1/Command | Destroyed M Guard 42149 | -1/Command | Destroyed M Guard 42149 | -1/Command | All MAIN.C guards destroyed 42155 | -1/Command | Found Corrupted Prototype Device 42155 | -1/Command | Identified AEGIS Remote Shield 42162 | -1/Command | Found Corrupted Prototype Protection 42162 | -1/Command | Identified Hvy. Regenerative Plating 42166 | -1/Command | Found Corrupted Prototype Reactor 42166 | -1/Command | Identified Zero-point Reactor 42265 | -1/Command | Disengaged cave seal 42265 | -1/Command | Derelicts emerged from the dark tunnel 42265 | -1/Command | Welcomed Warlord to Command 42266 | -1/Command | Disengaged cave seal 42352 | -1/Command | First assault squad dispatched 42396 | -1/Command | Warlord commented on Warlord statues 42444 | -1/Command | Met MAIN.C 42446 | -1/Command | 0b10 Conduit disabled 42475 | -1/Command | Destroyed MAIN.C Shell 42478 | -1/Command | MAIN.C activated Command garrisons 42507 | *** | Establishing Free Derelict Territories! Last Messages --------------- 42499_ E5-51I(p) resets QM-Z4W(m), system corruption cleaned. 42499_ Knocked back. 42500_ CY-8SW(p) resets JZ-DKZ(L), system corruption cleaned. 42500_ OW-0HI(p) resets 7D-PEZ(g), system corruption cleaned. 42500_ UE-95E(p) resets QM-Z4W(m), system corruption cleaned. 42501_ L4-2YY(g) destroyed. 42502_ QM-Z4W(m) destroyed. 42503_ UE-95E(p) knocked back. 42503_ 64-XT3(p) knocked back. 42503_ Blast Slug penetrates 0b10 Conduit. 42503_ Blast Slug penetrates MAIN.C. 42503_ MAIN.C knocked back. 42504_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 42504_ MAIN.C destroyed. 42506_ CY-8SW(p) resets 7D-PEZ(g), system corruption cleaned. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????################?????????????? | | ???????????????????"" """" #?????????????? | | ?????????????????? "" #?????????????? | | ?????????????????"" "" ############### | | ?????????????????"""""""" + | | ??????????????" " "" pm =+% | | ?????????????#"" """"" gp p % + | | ?????????????#"" """" Lpp p ############### | | ?????????????# " """ %g%Wp #?????????????? | | ?????????????# @gp%g #?????????????? | | ?????????????# s % %p #?????????????? | | ?????????????#"""""""" %p p """""#?????????????? | | ?????????????#"" """"""""#?????????????? | | ?????????????# """"""""#?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????# " " " " #?????????????? | | ?????????????" " " " """" " #?????????????? | | ????????????? """ " " """" #?????????????? | | ????????????? " " " " ??????????????? | | ?????????????# """"""" " " ????????????????? | | ?????????????# " """ " """"""????????????????? | | ?????????????# ?""" " " " ????????????????? | | ?????????????##??????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 113 Energy Capacity 950 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 93 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 8 Recoil Reduction 8 Particle Charging 30 Kinecelleration 50 Offensive Hacking 35 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked EM Shotgun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Imp. Surge Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Particle Charger | -8/Materials | Scanalyzed Adv. Powered Armor | -6/Factory | Scanalyzed Antigrav Array | -3/Research | Scanalyzed Cld. Linear Gravjet | -3/Testing | Hacked Exp. ECM Suite | -2/Quarantine | Archive Centrium Greatsword | -2/Quarantine | Archive Cmb. Linear Gravjet | -2/Quarantine | Hacked Exp. Matter Compressor | -2/Quarantine | Archive Stealth Drone Bay | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Exp. Core Shielding | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Section 7 | Hacked Centrium Medium Armor Plating | -2/Section 7 | Scanalyzed Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Adv. Powered Armor | x1 | -3/Research | Authchip Antigrav Array | x1 | -3/Research Antigrav Array | x1 | -3/Research Repaired ---------- Assault Rifle | 12% | -9/Materials Reactive Plating | 70% | -8/Materials Enh. Autogun | 14% | -8/Materials Adv. Powered Armor | 58% | -6/Factory | Broken Antigrav Array | 39% | -3/Research | Broken Antigrav Array | 55% | -1/Access Centrium Medium Armor Plating | 74% | -1/Access Studied --------- Minigun | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Cmb. Linear Gravjet | -2/Quarantine | Hacked Com. HERF Cannon | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Cmb. Antigrav System | -2/Section 7 | Hacked Antigrav Array | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Core Regenerator Dimensional Node Initializer Transdimensional Reconstructor Sigix Broadsword Sigix Terminator Spacefold Activator Integrity Redistributor Integrated Mediator LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationLatentFrame Manual? 0 Play Time 08:41:00 Cumulative 1983.1 hours Start 2026.11.06 @ 21:01:17 End 2026.11.09 @ 19:24:27 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 588 Rogue 580 Adventurer 4 Explorer 4 Win Type 7 Total 91 Types 34/13/11/5/2/5/12/3/4/2 Lore% 98 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40a0ed29-7464-4743-b25d-7c249f121c05